4Dwm man page on IRIX

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     4Dwm(1X)		       UNIX System V		      4Dwm(1X)

     NAME
	  4Dwm - The IRIS Extended Motif Window Manager.

     SYNOPSIS
	  4Dwm [options]

     DESCRIPTION
	  4Dwm is an X Window System client based on mwm.  It provides
	  window management functionality, desks and some session
	  management functionality.  It provides functions that
	  facilitate control (by the user and the programmer) of
	  elements of window states such as placement, size,
	  icon/normal display, and input-focus ownership.  The session
	  management functionality can launch clients as well as
	  provide a way of stopping a client.

	  This manual page only describes additions to and differences
	  from mwm.  Refer to the mwm manual page for more
	  information.	For menu contents, button bindings and key
	  bindings see /usr/lib/X11/system.4Dwmrc. For 4Dwm resources
	  settings see /usr/lib/X11/app-defaults/4DWm.

	Options
	  -display display
		  This option specifies the display to use; see X(1).

	  -xrm resourcestring
		  This option specifies a resource string to use.

	  -multiscreen
		  This option causes 4Dwm to manage all screens on the
		  display.  The default is to manage only a single
		  screen, but the /usr/lib/X11/app-defaults/4DWm
		  overrides the default behavior by setting the
		  resource multiScreen to True.

	  -name name
		  This option causes 4Dwm to retrieve its resources
		  using the specified name, as in name*resource.

	  -screens name [name [...]]
		  This option specifies the resource names to use for
		  the screens managed by 4Dwm.	If 4Dwm is managing a
		  single screen, only the first name in the list is
		  used.	 If 4Dwm is managing multiple screens, the
		  names are assigned to the screens in order, starting
		  with screen 0.  Screen 0 gets the first name, screen
		  1 the second name, and so on.

	  -launch This option along with SG_manageSession being True
		  causes 4Dwm to check the list of windows that have

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		  been saved and their commands and attempt to launch
		  the appropriate applications.	 This option is
		  removed from the command line of a 4Dwm that has
		  been restarted, so as to not launch applications the
		  user has quit (useful for explicit session
		  management).

	Windows Control Panel
	  The Windows control panel (accessed from toolchest Desktop-
	  >Customize->Windows) can be used to set selected 4Dwm
	  resources such as useIconBox, moveOpaque,
	  clientAutoPlace/interactivePlacement, and SG_autoSave.  See
	  the windows man page for more details.

	Desks
	  Desks allows the user to organize windows into related
	  groups called "desks". A desk typically contains all of the
	  windows relating to a particular task or context.  Desks
	  manages the location, size and state of windows in each
	  desk.	 Desks does not manage minimized window icons.	A
	  window that is not visible in a desk is referred to as
	  "hidden".

	  With SG_manageSession set to True, desks information gets
	  saved at the time that the session information gets saved.
	  The active desk at the time the save is done is the desk
	  that will first be active the next time 4Dwm starts.

	  The toolchest entry "Desktop->Desks Overview" invokes the
	  user interface controls (ov) needed to use desks easily and
	  effectively.	Ov can display a miniature picture of the
	  layout of each desk.	Ov provides ways to create a desk,
	  rename a desk, delete a desk, switch between desks, move
	  windows between desks, copy windows between desks, put a
	  window in all desks, list all the windows, and some other
	  window management tasks.  See the ov man page for more
	  details.  See the CAVEATS section at the end of this man
	  page for some desks behaviors that may be unexpected.

	Session Management
	  4Dwm keeps track of the windows that are open on your
	  display. If SG_manageSession is True and the "-launch"
	  option is given, 4Dwm checks the list of windows that may
	  have been saved and their commands to determine which
	  applications 4Dwm should attempt to launch automatically.
	  If SG_manageSession is True, 4Dwm reads the WM_COMMAND
	  property on the windows that it manages to get the commands
	  with which the application wishes to be launched. Not all
	  applications provide a WM_COMMAND property or sufficient

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	  information in the property to successfully launch the
	  application.	Sometimes 4Dwm can launch applications that
	  were started remotely.  The WM_CLIENT_MACHINE property on
	  the application window identifies the remote machine on
	  which the application runs.

	  The default 4Dwm session behavior is to save the list of
	  window commands and minimized window icon locations
	  periodically and when you log out or quit or restart 4Dwm.
	  This behavior corresponds to the "Save Windows & Desks -
	  Continuously" option on the Windows control panel
	  (SG_autoSave: true).	The other option is to use a list that
	  you explicitly saved. This behavior corresponds to the "Save
	  Windows & Desks - Explicitly" option on the Windows control
	  panel (SG_autoSave: false).  The toolchest entry "Desktop-
	  >Customize->Windows" provides access to the Windows control
	  panel.  See the windows man page and help text for more
	  details on "Saving Your Desktop Layout".

	Backgrounds
	  It switches the screen backgrounds automatically when the
	  user switches desks, and it communicates to the file manager
	  when icons are on the background, so the file manager can
	  maintain the background.  Only those backgrounds set through
	  either the Background customization panel or through the
	  xsetroot command are accepted. Backgrounds set through any
	  other tool are ignored.  If file manager icons are on the
	  background, the change will not be seen.  If icons on the
	  background are disabled, the change will have an effect,
	  although it will not show up in the desks overview, and will
	  be forgotten after the user switches desks or starts a new
	  login session.  Whenever a new desk is created, one of a set
	  of "granite" backgrounds will be assigned to that desk.

	Dynamic Menus
	  Dynamic menus are used internally for several desktop
	  applications to combine their menus with specific 4Dwm root
	  menus and dynamically update the contents the menu.  Dynamic
	  menus have special limitations that other menus do not have.
	  There is currently no publicly available method for other
	  applications to take advantage of this capability.  Dynamic
	  menus can be identified in the /usr/lib/X11/system.4Dwmrc
	  file by their use of the keyword "dynamic".

	tellwm
	  Some 4Dwm functions are available through the "tellwm"
	  command.  Tellwm is meant to be used for 4Dwm related
	  toolchest and windows control panel functions.  See the
	  tellwm man page for more details.

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	Rounded Looks
	  The window frames have been given a slightly more rounded
	  look.	 Resources have been added to allow a black outline
	  around the frame and title bar, and for the buttons on the
	  title bar to appear as decals.  Also, the calculation of
	  topShadowColor and bottomShadowColor from the background
	  color has been adjusted.

	Icons
	  Icons are small graphic representations of windows. 4Dwm
	  provides some support for IRIS Image format files (type
	  NORMAL) to be specified as iconImage files. This works
	  transparently through the standard mwm mechanism for
	  bitmapDirectory and iconImage. 4Dwm also searches for icons
	  based on the instance name portion of the WM_CLASS property,
	  appended with ".icon".  It first searches the directory
	  specified by bitmapDirectory, then $HOME/.icons then
	  /usr/lib/images.  If the icon is still not found, then 4Dwm
	  searches for icons based on the class name portion of the
	  WM_CLASS property, appended with ".icon".  It uses a file
	  called "default.icon" (if it exists) if no match was found
	  in the above search.

	  One way to create an IRIS Image format iconImage file is to
	  use an application such as snapshot.	Use izoom to resize
	  the image to fit the iconImageMaximum (default 85x67
	  pixels).

	  Icons are cached by 4Dwm based on their path.	 As with
	  resources, 4Dwm will need to be restarted to pick up new
	  settings.  Clients may change the icon for their window
	  through the WM_HINTS property (bitmaps or change the
	  contents of the icon window) or the _SGI_ICON_HINTS property
	  (for IRIS image format icons as well as bitmaps).
	  _SGI_ICON_HINTS is a STRING property that 4Dwm uses
	  similarly to the way 4Dwm uses the WM_CLASS property for
	  icons.

	  iconImageMaximum can be adjusted to a preferred size for
	  icons with these images.  These IRIS Image format images are
	  not resized to fit the iconImageMaximum.  They are either
	  clipped or centered or rejected.  fadeNormalIcon is not
	  supported on multi-color icons.  On some systems, the 4Dwm
	  multi-colored icons will share the same colormap as the
	  desktop.  This is an attempt at further reducing colormap
	  flashing.  On other systems that support a 24 bit TrueColor
	  visual, this visual is used for the multi-colored icons and
	  the iconImageColors resource is ignored.

	  An icon tiling area can be specified through the use of
	  margins from the edges of the screen.	 Margins that would

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	  cause no tiling area or an off screen area are defaulted to
	  the iconPlacementMargin value.  The minimum size of the
	  tiling area is the size of one icon.

	Use of Overlay Planes
	  4Dwm uses the overlay planes (if they are available) to help
	  reduce the number of expose events on clients in the normal
	  planes. Be aware that there are only a small number of
	  colors available for use in the overlay/popup planes.

	  If a system supports popup planes, window outlines are drawn
	  in the popup planes during window configuration operations
	  that require window outlines (initial placement, move,
	  resize).  This is resource controllable (SG_useOverlay,
	  SG_useOverlaySolid).

	  Menus and feedback windows appear in the popup planes (if
	  available). These windows share a colormap in the popup
	  planes, so if a color change is desired for one of the
	  windows it must be made for all of them.  Which planes are
	  used is controlled by the SG_VisualType and SG_VisualDepth
	  resources.

	  Clients in the overlay planes have their window frames drawn
	  in the same visual as the client.  These frames are similar
	  to the frames that would appear on monochrome systems.
	  These frames also have some other limitations.  See the
	  SG_framesInOverlays resource.

	Num_Lock and Scroll_Lock
	  4Dwm treats the Num_Lock and Scroll_Lock keys in a similar
	  manner to Lock (Caps_Lock).  The Num_Lock and Scroll_Lock
	  keys modify the button and key events that 4Dwm receives.
	  This can affect the 4Dwm button and key bindings.  For the
	  most part, 4Dwm ignores the Num_Lock and Scroll_Lock so that
	  the unmodified button and key bindings still work.  If there
	  exist button and key bindings that use the modifiers that
	  Num_Lock and Scroll_Lock correspond to, then those button
	  and key bindings may be executed as well (depending on the
	  order in the .4Dwmrc file and the type of function).

	Additional Functions
	  Functions are used in the resource description file when
	  defining button bindings, key bindings and menus.  4Dwm uses
	  different, although similar, resource description files than
	  mwm.	The 4Dwm resource files are listed in the FILES
	  section.

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	  f.lower_icons
	       This function causes all icons to be lowered to the
	       bottom of the window stack.

	  f.minimize_all
	       This function causes all client windows to be minimized
	       (iconified).  Note that not all clients allow
	       themselves to be minimized.

	  f.normalize_all
	       This function causes all clients windows to be
	       displayed with their normal size.

	  f.quit_app
	       This function is used to terminate a client.  If the
	       _WM_QUIT_APP protocol is set up (as part of
	       WM_PROTOCOLS similarly to the way WM_DELETE_WINDOW
	       might be), the client is sent a client message event
	       indicating that the client window should be quit.  If
	       the client does not have the _WM_QUIT_APP protocol set
	       up, this function tries WM_DELETE_WINDOW and then tries
	       WM_SAVE_YOURSELF.  If the client does not have any of
	       these protocols set up then this function causes a
	       client's X connection to be terminated (usually
	       resulting in termination of the client).

	  f.raise_icons
	       This function causes all icons to be raised to the top
	       of the window stack.

	  f.raise_move
	       This function causes the corresponding client window to
	       be raised to the top of the window stack and to be
	       interactively moved.  Note that due to use of the
	       moveThreshold this function is only available as a
	       ButtonBinding over a client window.

	  f.raise_resize
	       This function causes the corresponding client window to
	       be raised to the top of the window stack and to be
	       interactively resized.  Note that due to use of the
	       moveThreshold this function is only available as a
	       ButtonBinding over a client window.

	  f.restore_all
	       This function restores the previous state (normal or
	       maximized) of all client windows that are displayed as
	       icons.

	  f.set_behavior
	       This function causes the window manager to restart with
	       the default behavior (if a custom behavior is

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	       configured) or revert to the custom behavior.  This
	       function has been extended to have a third behavior,
	       IRIS Defaults mode.

	Additional Desks Functions
	  These functions are only to be used if SG_manageSession is
	  set to False.	 These functions allow access to desks
	  functions that are automatically taken care of if
	  SG_manageSession is set to True.  Setting SG_manageSession
	  to False and using these functions is not suggested (the
	  Desks Overview (ov) may be used in this mode).

	  f.make_permanent
	       This function causes a specific window to be remembered
	       by desks.

	  f.make_permanent_all
	       This function causes all known windows to be remembered
	       by desks.

	  f.make_transient
	       This function causes a specific window to be forgotten
	       by desks.

	  f.save_config
	       This function causes the appropriate $HOME/.desktop-
	       <hostname>/0.0/4Dwm* files to be written.  Only the
	       existing desks and "permanent" windows are written.

	  f.switch_desk deskName
	       This function causes the desk specified in the deskName
	       argument to become the active desk (if the desk
	       exists).

	Additional Resources
	  4DWm is the resource class name for 4Dwm.  4Dwm is the
	  resource instance name for 4Dwm and takes precedence over
	  4DWm when used to specify resources.

	  The additional resources are specific appearance and
	  behavior resources.  They are not set separately for
	  different 4Dwm user interface components.  The syntax for
	  specifying the additional specific appearance and behavior
	  resources is

		   4DWm*resource_id

	  SG_autoSave (class SG_AutoSave)

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		  If True, and SG_manageSession is True, 4Dwm will
		  "continuously" and at log out, restart and quit time
		  save the WM_COMMAND properties from the active
		  windows and their desks state, location and
		  geometry.  This information is used the next time
		  4Dwm is started.  If False, and SG_manageSession is
		  True, 4Dwm must be told to save the session
		  information "explicitly".  This is a snapshot of the
		  currently active windows that is retained until
		  another save is done.	 Explicit saves can be done
		  from the Windows control panel or with "tellwm
		  save_configuration".	When setting SG_manageSession
		  to False, the user should consider removing the
		  $HOME/.desktop-<hostname>/0.0/4Dwm* files.  If you
		  have had SG_manageSession set to false, and you
		  return it to True, you may see undefined behavior if
		  the $HOME/.desktop-<hostname>/0.0/4Dwm* files are
		  out of sync with each other.	Only applications that
		  are in both the $HOME/.desktop-
		  <hostname>/0.0/4Dwmdesks file and the
		  $HOME/.desktop-<hostname>/0.0/4Dwmsession file are
		  considered for launching.  The default value is
		  True.

	  SG_ditherMidShadows (class SG_DitherMidShadows)
		  If True, dithers the middle shadow color rather than
		  selecting a color between the top/bottom shadow
		  color and the background color.  If False, it does
		  not.	The default value is True.

	  SG_frameOutline (class SG_FrameOutline)
		  If True, draws a black outline around the frame.  If
		  False, it does not.  The default value is True.

	  SG_framesInOverlays (class SG_FramesInOverlays)
		  If True, clients in the overlay planes have their
		  frames drawn in the same visual and colormap as the
		  client.  For such clients, no color or pixmap
		  resources or mattes are provided for the overlay
		  window frames.  The frames will appear in colors
		  from the client's colormap.  If False, all clients
		  will have their frames drawn in the default visual.
		  The default value is True.

	  freezeOnConfig (class FreezeOnConfig)
		  This is an undocumented resource of mwm.  If True,
		  the X server is grabbed during configuration
		  operations (initial placement, move, and resize of
		  windows).  Clients will seem to "freeze".  If False,
		  window outlines will flash during configuration
		  operations except when overlay visuals are
		  available, and SG_useOverlay and SG_useOverlaySolid

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		  are True.  The default value is False.

	  SG_iconAutoPlaceUnique (class SG_IconAutoPlaceUnique)
		  If True and iconAutoPlace is true 4Dwm will try not
		  to place a new icon where another current client has
		  been iconified.  The user can override this by
		  moving an icon to a location if there is no icon
		  visible at that location.  If False and
		  iconAutoPlace is true 4Dwm uses the first place
		  available for new icons. The default value is True.

	  SG_iconImageColors (class SG_IconImageColors)
		  Used to specify that multi-colored icons should use
		  the GL colormap or only allocate a limited number of
		  colors in the default colormap. If the GL colormap
		  is selected, the colors displayed in the icons may
		  change if GL programs change the colors in the GL
		  colormap or the currently installed colormap
		  conflicts with the GL colormap.  When the GL
		  colormap is used with the icon box, the icon box
		  colormap takes precedence over the GL colormap.
		  Valid values are: 0(GL colormap), 16, 32, 64, 128.
		  The default value is 0.

	  SG_iconPlacementBottomMargin (class SG_IconPlacementBottomMargin)
		  This resource sets the distance between the bottom
		  edge of the screen and the icons that are placed
		  along the bottom edge of the screen.	The value
		  should be greater than or equal to 0 and less than
		  the screen height. A default value is used if the
		  value specified is invalid.

	  SG_iconPlacementLeftMargin (class SG_IconPlacementLeftMargin)
		  This resource sets the distance between the left
		  edge of the screen and the icons that are placed
		  along the left edge of the screen.  The value should
		  be greater than or equal to 0 and less than the
		  screen width minus the icon width. A default value
		  is used if the value specified is invalid.

	  SG_iconPlacementRightMargin (class SG_IconPlacementRightMargin)
		  This resource sets the distance between the right
		  edge of the screen and the icons that are placed
		  along the right edge of the screen.  The value
		  should be greater than or equal to 0 and less than
		  the screen width. A default value is used if the
		  value specified is invalid.

	  SG_iconPlacementTopMargin (class SG_IconPlacementTopMargin)
		  This resource sets the distance between the top edge
		  of the screen and the icons that are placed along
		  the top edge of the screen.  The value should be

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		  greater than or equal to 0 and less than the screen
		  height minus the icon height. A default value is
		  used if the value specified is invalid.

	  SG_initialDeskName (class SG_InitialDeskName)
		  This resource sets the name of the first desk that
		  is created the first time 4Dwm is run, before the
		  4Dwmdeskname file exists.  Once the 4Dwmdeskname
		  file exists, this resource is no longer used.	 The
		  default value is "Desk 1".

	  SG_manageSession (class SG_ManageSession)
		  If True, and if the session has been saved (either
		  continuously or explicitly) 4Dwm will attempt to
		  launch applications from the saved WM_COMMAND
		  properties when 4Dwm starts (if the applications are
		  not already running).	 If False, 4Dwm does not save
		  WM_COMMANDs or launch the corresponding
		  applications.	 If a $HOME/.desktop-
		  <hostname>/0.0/4Dwmdesks file exists, 4Dwm will use
		  it for laying out desks.  Saving of the desks
		  information is not done automatically.  Information
		  about windows is not forgotten when the windows go
		  away if they windows are "permanent" windows.
		  Setting SG_manageSession to False is not the
		  preferred mode.  The default value is True.

	  SG_outlineDecoration (class SG_OutlineDecoration)
		  If True, configuration outlines track window
		  decorations.	If False, a single outline is
		  displayed.  The default value is True.

	  SG_packIconsMenuItem (class SG_PackIconsMenuItem)
		  The is only provided for localization purposes.  The
		  format is similar to a menu entry.  The default
		  value is \"Pack Icons\" _P Shift Alt<Key>F7
		  f.pack_icons\n

	  pointerColor (class PointerColor)
		  Defines the color of the pointer.  The default value
		  is red.

	  pointerColorBackground (class PointerColorBackground)
		  Defines the color of the pointer background with a
		  two color cursor.  The default value is white.

	  SG_shapeDecoration (class SG_ShapeDecoration)
		  If True, arbitrary shaped windows are decorated
		  normally.  If False, it turns off all decorations on
		  all arbitrary shaped windows.	 The default value is
		  True.

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	  SG_titleLeft (class SG_TitleLeft)
		  This resource specifies whether the text in the
		  title bar is left justified.	If false, the text is
		  centered.  The default value is True.

	  SG_titleOutline (class SG_TitleOutline)
		  If True, draws a black outline around the title bar.
		  If False, it does not.  The default value is True.

	  SG_titlePadding (class SG_TitlePadding)
		  The number of pixels by which the title bar height
		  is padded.  The pixels are divided between above the
		  title text and below it.  Valid numbers are in the
		  range of 0 to 100.  The default value is 3.

	  SG_useBackgrounds (class SG_UseBackgrounds)
		  If True, manages the screen backgrounds.  If False,
		  it does nothing with the screen backgrounds.	The
		  default value is False, but it is set to True on the
		  Xsession.dt command line if the "desktop" is turned
		  on.

	  SG_useDecals (class SG_UseDecals)
		  If True, uses decals on the title bar buttons.  If
		  False, it uses the mwm look.	The default value is
		  True.

	  SG_useOverlay (class SG_UseOverlay)
		  If True, tries to use the popup planes (if
		  available, and if not then other overlay planes if
		  available) for drawing the configuration outlines.
		  If popup or overlay planes are not available it uses
		  the default visual.  If False, it uses the default
		  visual.  The default value is True.

	  SG_useOverlaySolid (class SG_UseOverlaySolid)
		  If True and SG_useOverlay is True, then a copy
		  operation is used to draw the configuration
		  outlines.  This is faster than the xor algorithm
		  used when this is false, but may look strange (cause
		  temporary damage and then expose events) over
		  clients in the overlay planes.  If
		  SG_useOverlaySolid is set to false and
		  freezeOnConfig is false, then the configuration
		  outlines will flash.	The default value is True.

	  SG_visualDepth (class SG_VisualDepth)
		  This resource controls the depth of the visual to be
		  used for the menus and feedback window. The default
		  is to choose an optimum value based on the available
		  hardware.  If the hardware does not support the
		  requested depth for the requested SG_visualType, a

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		  warning is issued and a default depth is chosen.

	  SG_visualType (class SG_VisualType)
		  This resource controls the visual in which the menus
		  and feedback window appear.  Possible values are
		  "normal" specifying the normal planes, "overlay"
		  specifying overlay planes, and "popup" specifying
		  the popup planes. On hardware supporting only popup
		  planes, specifying overlay results in popup planes.
		  If the requested visual type is not supported by the
		  hardware, a warning is issued and a default type is
		  used.	 The default is to use the popup planes.  Use
		  of the popup planes avoids interfering with other
		  clients on the screen, but provides only three
		  colors; the colors may be different than the colors
		  that would be allocated in the normal planes.	 To
		  have the full ability to chose colors, set this
		  resource to "normal".

	  SG_watchMotifHints (class SG_WatchMotifHints)
		  If True, 4Dwm responds to most changes in the
		  _MOTIF_WM_HINTS property.  If False, it ignores most
		  changes to the _MOTIF_WM_HINTS property.  The
		  default value is True.

	  SG_wMenuButtonClick2Quit (class SG_WMenuButtonClick2Quit)
		  If True, 4Dwm will allow a double-click on the
		  window menu button to do the "Exit" (f.quit_app)
		  function if it is available on the window and the
		  "Close" (f.kill) function is not available on the
		  window.  If False, it does not do the f.quit_app on
		  double-click of the window menu button.  The default
		  value is True.

	IRIS Defaults
	  The following values are available through the
	  /usr/lib/X11/app-defaults/4DWm file and/or the IRIS Defaults
	  mode of the window manager.

	  The following component appearance resources that apply to
	  all window manager parts can be specified:

     Page 12					     (printed 4/30/98)

     4Dwm(1X)		       UNIX System V		      4Dwm(1X)

			  Component Appearance Resources
			     All Window Manager Parts
	  Name		       Class		    Value Type	 Default
	  ______________________________________________________________
	  background	       Background	    color	 varies-
	  backgroundPixmap     BackgroundPixmap	    string--	 varies-
	  bottomShadowColor    Foreground	    color	 varies-
	  bottomShadowPixmap   BottomShadowPixmap   string--	 varies-
	  fontList	       FontList		    string---	 varies
	  foreground	       Foreground	    color	 varies-
	  saveUnder	       SaveUnder	    T/F		 F
	  topShadowColor       Background	    color	 varies-
	  topShadowPixmap      TopShadowPixmap	    string--	 varies-

	  -The default is chosen based on the visual type of the
	  screen.
	  --Image name.	 See XmInstallImage(3X).
	  ---X11 R4 Font description.

	  The following component appearance resources that apply to
	  frame and icons can be specified:

			  Frame and Icon Components
     Name			Class		     Value Type	  Default
     ____________________________________________________________________
     activeBackground		Background	     color	  varies-
     activeBackgroundPixmap	BackgroundPixmap     string--	  varies-
     activeBottomShadowColor	Foreground	     color	  varies-
     activeBottomShadowPixmap	BottomShadowPixmap   string--	  varies-
     activeForeground		Foreground	     color	  varies-
     activeTopShadowColor	Background	     color	  varies-
     activeTopShadowPixmap	TopShadowPixmap	     string--	  varies-

     -The default is chosen based on the visual type of the screen.
     --See XmInstallImage(3X).

	  The following specific appearance and behavior resources can
	  be specified:

     Page 13					     (printed 4/30/98)

     4Dwm(1X)		       UNIX System V		      4Dwm(1X)

						 Specific Appearance
						and Behavior Resources
	  Name				 Value Type	Default
	  __________________________________________________________________________________________________
	  autoKeyFocus			 T/F		T
	  autoRaiseDelay		 millisec	500
	  SG_autoSave			 T/F		T
	  bitmapDirectory		 directory	/usr/include/X11/bitmaps
	  buttonBindings		 string		"4DwmButtonBindings"
	  cleanText			 T/F		T
	  clientAutoPlace		 T/F		T
	  colormapFocusPolicy		 string		keyboard
	  configFile			 file		.4Dwmrc
	  SG_confirmAtPointer		 T/F		T
	  deiconifyKeyFocus		 T/F		T
	  SG_ditherMidShadows		 T/F		T
	  doubleClickTime		 millisec.	multiClickTime
	  enableWarp			 T/F		T
	  enforceKeyFocus		 T/F		T
	  fadeNormalIcon		 T/F		F
	  frameBorderWidth		 pixels		7
	  SG_frameOutline		 T/F		T
	  SG_framesInOverlays		 T/F		T
	  freezeOnConfig		 T/F		F
	  iconAutoPlace			 T/F		T
	  SG_iconAutoPlaceUnique	 T/F		T
	  iconBoxGeometry		 string		6x1+0-0
	  iconBoxName			 string		iconbox
	  iconBoxSBDisplayPolicy	 string		all
	  iconBoxTitle			 XmString	Windows Overview
	  iconClick			 T/F		F
	  iconDecoration		 string		label image
	  SG_iconImageColors		 number		0
	  iconImageMaximum		 wxh		85x67
	  iconImageMinimum		 wxh		16x16
	  iconPlacement			 string		left top tight
	  iconPlacementMargin		 pixels		10
	  SG_iconPlacementBottomMargin	 pixels		varies
	  SG_iconPlacementLeftMargin	 pixels		125
	  SG_iconPlacementRightMargin	 pixels		varies
	  SG_iconPlacementTopMargin	 pixels		varies
	  SG_initialDeskName		 string		Desk 1
	  interactivePlacement		 T/F		F
	  keyBindings			 string		"4DwmKeyBindings"
	  keyboardFocusPolicy		 string		pointer
	  limitResize			 T/F		T
	  lowerOnIconify		 T/F		F
	  maximumMaximumSize		 wxh (pixels)	2X screen w&h
	  moveOpaque			 T/F		F
	  moveThreshold			 pixels		3

     Page 14					     (printed 4/30/98)

     4Dwm(1X)		       UNIX System V		      4Dwm(1X)

	  multiScreen			 T/F		T
	  SG_manageSession		 T/F		T
	  SG_outlineDecoration		 T/F		T
	  SG_packIconsMenuItem		 string
	  passButtons			 T/F		T
	  passSelectButton		 T/F		T
	  pointerColor			 color		varies
	  pointerColorBackground	 color		varies
	  positionIsFrame		 T/F		F
	  positionOnScreen		 T/F		T
	  quitTimeout			 millisec.	1000
	  raiseKeyFocus			 T/F		F
	  resizeBorderWidth		 pixels		7
	  resizeCursors			 T/F		T
	  screens			 string		varies
	  shapeDecoration		 T/F		F
	  showFeedback			 string		behavior restart quit
	  startupKeyFocus		 T/F		T
	  SG_titleLeft			 T/F		T
	  SG_titleOutline		 T/F		T
	  SG_titlePadding		 pixels		3
	  transientDecoration		 string		menu title
	  transientFunctions		 string		-minimize -quit
	  SG_useBackgrounds		 T/F		F
	  SG_useDecals			 T/F		T
	  useIconBox			 T/F		F
	  SG_useOverlay			 T/F		T
	  SG_useOverlaySolid		 T/F		T
	  SG_visualDepth		 number		varies
	  SG_visualType			 string		varies
	  SG_watchMotifHints		 T/F		T
	  wMenuButtonClick		 T/F		T
	  wMenuButtonClick2		 T/F		T
	  SG_wMenuButtonClick2Quit	 T/F		T

	  The following client specific resources can be specified:

			    Client Specific Resources
     Name			   Value Type	Default
     _______________________________________________________________________
     clientDecoration		   string	all
     clientFunctions		   string	all
     focusAutoRaise		   T/F		F
     iconImage			   pathname	(image)
     iconImageBackground	   color	 icon background
     iconImageBottomShadowColor	   color	icon bottom shadow
     iconImageBottomShadowPixmap   string	icon bottom shadow pixmap
     iconImageForeground	   color	varies
     iconImageTopShadowColor	   color	icon top shadow color
     iconImageTopShadowPixmap	   string	icon top shadow pixmap

     Page 15					     (printed 4/30/98)

     4Dwm(1X)		       UNIX System V		      4Dwm(1X)

     matteBackground		   color	background
     matteBottomShadowColor	   color	bottom shadow color
     matteBottomShadowPixmap	   string	bottom shadow pixmap
     matteForeground		   color	foreground
     matteTopShadowColor	   color	top shadow color
     matteTopShadowPixmap	   string	top shadow pixmap
     matteWidth			   pixels	0
     maximumClientSize		   wxh		fill the screen
     useClientIcon		   T/F		F
     usePPosition		   string	nonzero
     windowMenu			   string	"4DwmWindowMenu"

	Localization of Strings
	  Most 4Dwm strings can be localized via the resource
	  mechanism.  These resources are listed in the
	  /usr/lib/X11/app-defaults/4DWm file.

     FILES
	  /usr/lib/X11/$LANG/system.4Dwmrc
	  /usr/lib/X11/system.4Dwmrc
	  /usr/lib/X11/app-defaults/4DWm
	  $HOME/4DWm
	  $HOME/.Xdefaults
	  $HOME/$LANG/.4Dwmrc
	  $HOME/.4Dwmrc
	  $HOME/.motifbind
	  $HOME/.desktop-<hostname>/0.0/4Dwmdesks
	  $HOME/.desktop-<hostname>/0.0/4Dwmdeskname
	  $HOME/.desktop-<hostname>/0.0/4Dwmsession
	  $HOME/.desktop-<hostname>/0.0/4DWm or $HOME/.Sgiresources

     SEE ALSO
	  mwm(1X), ov(1), tellwm(1X), windows(1), background(1),
	  fm(1), xsetroot(1), X(1)

     CAVEATS
	  Sending a SIGKILL to 4Dwm usually causes loss of input
	  focus.  Since SIGKILL can not be caught, 4Dwm is not able to
	  exit gracefully.  If you have a terminal emulator window
	  available, use "tellwm quit" to terminate 4Dwm.

	  When invoking f.exec commands, 4Dwm uses the	MWMSHELL
	  environment variable if it is set, otherwise	the  value  of
	  the  SHELL  environment variable  if	it  is	set,
	  otherwise  /bin/sh.  These must be valid command shells for
	  the f.exec to work.  f.exec command failure might not be
	  obvious.  The f.exec command is most efficient when MWMSHELL
	  is set to /bin/sh.

     Page 16					     (printed 4/30/98)

     4Dwm(1X)		       UNIX System V		      4Dwm(1X)

	  Certain client programs have chosen not to use the "Close"
	  function.  Double-clicking on their window menu button will
	  not close the window. These client programs can be
	  identified by the lack of "Close" in their menu.

	  Occasionally, when moving between two windows using non-
	  default colormaps, there is some brief colormap flashing.
	  The correct colormap is normally installed.

	  On occasion a 4Dwm menu will not be able to get the X grabs
	  it needs to function.	 The result is a 4Dwm menu that stays
	  posted and does not respond to the pointer.  Usually
	  pressing the Esc key will remedy the situation.

	  If there are more icons that need to be displayed than can
	  fit in the icon tiling region, then there may become holes
	  in the tiling region (places where you cannot place an icon
	  that you used to be able to place one).  The workaround is
	  to reduce the number of icons needed and restart 4Dwm.

	  Sometimes the iconbox does not display a scroll bar to allow
	  access to all the available icons.  To work around this
	  problem, resize the iconbox or use the Pack Icons entry on
	  the iconbox menu.

	  4Dwm may print out an error message when icon image files
	  are not found or are not valid image files.  This may happen
	  in an unusual way if the client's class starts with a '/'.
	  Clients should not have their instance or class name begin
	  with a '/' for the 4Dwm icon search to work properly.

	  With some applications, there is a problem detecting
	  double-clicks when 4Dwm has a button binding active in the
	  window context.  By default, 4Dwm does not have such a
	  button binding (except for on Meta<Btn3Down>).  This may
	  happen with the Desks Overview (ov), interfering with
	  switching desks.

	  Windows may receive a stray Button Up event as a result of
	  the user double-clicking on the system button of the window
	  above it (when it succeeds in closing the window).

	  Sometimes additions to the keyBindings in the .4Dwmrc file
	  will cause the keyboard focus to not be set to any window.
	  If this happens use the pointer to pop up a 4Dwm menu (or
	  move or resize a window if the rubberbands are displayed in
	  the overlay planes).

	  With pointer focus mode, some applications that use modal
	  dialogs may lose input focus.	 If this happens, move the
	  pointer out of the application window.

     Page 17					     (printed 4/30/98)

     4Dwm(1X)		       UNIX System V		      4Dwm(1X)

	  Session management attempts to launch applications that
	  provide a WM_COMMAND property on their windows.  There are
	  many reasons that the WM_COMMAND alone is not sufficient
	  information to successfully launch an application.

	  The session management and desks code work together to try
	  to determine which window should appear at what location and
	  size and in which desk.  This determination is based on the
	  WM_CLASS and WM_COMMAND properties of the window, so 4Dwm
	  may not be able to distinguish between different windows,
	  especially if these windows lack the WM_CLASS and WM_COMMAND
	  properties.

	  Desks remembers the state and geometry of your window in
	  your various desks.  Session management trys to launch the
	  applications that correspond to the windows.	If session
	  management can not launch the application, desks may still
	  remember the configuration of that window.  Launching the
	  application by hand may cause the windows to appear in the
	  state that desks remembered them.

	  Deleting a desk does not cause the windows that appear in
	  that desk to go away (close or quit) or the application to
	  quit running.	 If the windows do not appear in any remaining
	  desk, access the windows from the Desks Overview (ov)
	  Window->List All...  menu selection (or the Windows Overview
	  (iconbox) if it is present).

	  Sometimes the $HOME/.desktop-<hostname>/0.0/4Dwm* files are
	  corrupted on shutdown/reboot or if the power is turned off.
	  If 4Dwm is running with continuous session management, it is
	  recommended that 4Dwm be quit before the shutdown/reboot.
	  This can be done by issuing the command "tellwm quit" from a
	  terminal emulator window.

	  The $HOME/.desktop-<hostname>/0.0/4Dwm* files are only meant
	  to be written by 4Dwm.  Hand editing these files will result
	  in undefined behavior.

	  If you choose to run multiple instances of 4Dwm, be aware
	  that they will overwrite each other's $HOME/.desktop-
	  <hostname>/0.0/4Dwm* files.  The resulting desks and session
	  management behavior is undefined.   With careful attention
	  to turning off session management (SG_manageSession: false)
	  or to setting session management to the explicit
	  (SG_autoSave: false) mode, it is possible to use the window
	  management functions of 4Dwm.

	  This version of 4Dwm has some problems with multi-headed
	  systems.  One is the above multiple instances of 4Dwm
	  overwriting each other's files if you choose to run separate
	  instances of 4Dwm on each head.  Another problem is when fm

     Page 18					     (printed 4/30/98)

     4Dwm(1X)		       UNIX System V		      4Dwm(1X)

	  is running, the dynamic root menu may be incorrect (usually
	  on the head on which fm is not running).

	  4Dwm has not kept up with the increasing number of visuals
	  available on some systems.  There may be some visuals with
	  which it does not work properly, especially on multi-headed
	  systems.

	  Occasionally there seems to be an interaction between the
	  Desks Overview (ov) window and 4Dwm that appears as a
	  constant resizing of the ov window.  Manually resizing or
	  closing the ov window should stop this behavior.

	  There is an interaction between ov and 4Dwm when the
	  "Global" desk is the current desk which causes new windows
	  to be mapped at location 0,0.

	  Since 4Dwm session mangement tries to launch applications,
	  if you have your own $HOME/.sgisession or $HOME/.xsession
	  file that launches the same applications as 4Dwm launches,
	  you may end up with multiple copies of the same application
	  running.  If you have SG_manageSession set to True, you
	  should remove the launching of applications that 4Dwm can
	  launch from these files.

	  4Dwm session management and desks do not work always very
	  well with multi-windowed applications.  There is currently
	  no mechanism in place to relate windows of an application.
	  Often times not all windows of an application can be made to
	  appear as they were when a session was saved.	 Dialogs or
	  other windows that an application may launch may appear in a
	  different desk than the other windows of the application.

	  Desks does not understand about maximized windows.  Since
	  windows are quite often resized when switching desks, the
	  maximized windows usually turn into large normalized windows
	  upon return to the desk where they were previously
	  maximized.

	  If an attempt is made to change the background through a
	  tool other than the background control panel or xsetroot, a
	  warning will be given.  If file manager icons on the
	  background are enabled, the warning will always be given.
	  If they are disabled, the warning will only be given the
	  first time it occurs.

	  Backgrounds are cached for all desks.	 If a user has many
	  desks, each using many colors, the colors can fill up the
	  colormap.  Similarly, if many desks each have large
	  background pixmaps, much server memory can be used.

	  Menus and feedback windows appear by default in the popup

     Page 19					     (printed 4/30/98)

     4Dwm(1X)		       UNIX System V		      4Dwm(1X)

	  planes (if available). These windows share a colormap in the
	  popup planes, so if a color change is desired for one of the
	  windows it must be made for all of them.  There are only
	  three colors available in the popup colormap, so more than
	  one attempt may need to be made to find colors that work
	  together.  Sometimes when too many colors are needed, the
	  ones that can't be allocated appear transparent.

	  4Dwm is meant to be run with schemes enabled.	 If schemes is
	  disabled, it is likely that there will be transparent pixels
	  in 4Dwm's windows in the overlay planes.  If this happens,
	  either explicitly set the colors (such as
	  4Dwm*menu*foreground: black) to some color that is already
	  appearing in the 4Dwm window (or if it is the menus, another
	  option is to remove the menus from the overlay planes
	  (4Dwm*SG_visualType: normal) if you don't mind the
	  additional exposes it will cause when you pop up a 4Dwm menu
	  or feedback window).

     Page 20					     (printed 4/30/98)

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