AuGetElementStates man page on DragonFly

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AuGetElementStates(3)					 AuGetElementStates(3)

Name
       AuGetElementStates - get the state of elements in a flow

Synopsis
       #include <audio/audiolib.h>

       AuElementState *AuGetElementStates(server, num_states, states, status)
	   AuServer *server;
	   int *num_states; /* SEND and RETURN */
	   AuElementState *states;
	   AuStatus *status; /* RETURN */

Arguments
       server	 Specifies the connection to the audio server.

       num_states
		 Specifies  the number of element states in states and returns
		 the number of element states actually returned.

       states	 Specifies the list  of AuElementState	structures  indicating
		 the  flow  and	 element  number of the elements to return the
		 state of.

       status	 If non-NULL, flush the output buffer and  return  the	status
		 from the server.

Description
       AuGetElementStates  returns  a  list  of	 element states, or NULL, with
       num_states set to 0, if there was an error.  Use AuFreeElementStates to
       free this list when nolonger needed.

NOTES
       Attempting  to  get  the state of a non-component element (AddConstant,
       Bundle, ExportMonitor, MultiplyConstant, and Sum)  will	result	in  an
       error.

Errors
       AuBadFlow, AuBadLength, AuBadAlloc, AuBadElement.

See Also
       AuSetElementStates.

       audiolib - Network Audio System C Language Interface

audiolib - flow elements states	     1.9.4		 AuGetElementStates(3)
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