AuServer man page on Cygwin

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AuServer(3)							   AuServer(3)

Name
       AuServer - AuServer structure

Structures
       #include <audio/audiolib.h>

       typedef struct _AuServer
       {
	   . . .
       }AuServer;

MACROS
       Do  not	dereference  the  members  of the AuServer structure directly.
       Instead use the access macros.

       server is a pointer to a AuServer structure.

       AuServerConnectionNumber(server)
		 Accesses the int connection number.

       AuServerQLength(server)
		 Accesses the int value with the length of the input queue.

       AuServerVendor(server)
		 Accesses the NUL-terminated string giving the	identification
		 of the audio server vendor.

       AuServerProtocolMajorVersion(server)
		 Accesses  the int value of the major protocol revision number
		 of the audio server.

       AuServerProtocolMinorVersion(server)
		 Accesses the int value of the minor protocol revision	number
		 of the audio server.

       AuServerVendorRelease(server)
		 Accesses  the	int value with the release number of the audio
		 server.

       AuServerString(server)
		 Accesses the NUL-terminated string giving the server name.

       AuServerNextRequest(server)
		 Accesses the AuUint32 serial ID of the next protocol  request
		 to be sent.

       AuServerLastKnownRequestProcessed(server)
		 Accesses  the	AuUint32  serial ID of the last known protocol
		 request sent.

       AuServerResourceBase(server)
		 Accesses the AuID base used in constructing resource ID's.

       AuServerResourceMask(server)
		 Accesses the AuID mask used in constructing resource ID's.

       AuServerMinSampleRate(server)
		 Accesses the int value with the minimum sample rate supported
		 by the server.

       AuServerMaxSampleRate(server)
		 Accesses the int value with the maximum sample rate supported
		 by the server.

       AuServerMaxTracks(server)
		 Accesses the int  value  indicating  the  maximum  number  of
		 tracks supported by the server.

       AuServerNumFormats(server)
		 Accesses  the int value indicating the number of formats sup‐
		 ported by the server.

       AuServerNumElementTypes(server)
		 Accesses the int value indicating the number of element types
		 supported by the server.

       AuServerNumWaveForms(server)
		 Accesses the int value indicating the number of waveform gen‐
		 erators supported by the server.

       AuServerNumActions(server)
		 Accesses the int value indicating the number of actions  sup‐
		 ported by the server.

       AuServerNumDevices(server)
		 Accesses  the	int  value  indicating	the  number  of server
		 devices.

       AuServerNumBuckets(server)
		 Accesses the int value indicating the number of server	 buck‐
		 ets.

       AuServerFormat(server, n)
		 Accesses  the	int  value of the n'th format supported by the
		 server.

       AuServerElementType(server, n)
		 Accesses the int value of the n'th element supported  by  the
		 server.

       AuServerWaveForm(server, n)
		 Accesses  the int value of the n'th waveform supported by the
		 server.

       AuServerAction(server, n)
		 Accesses the int value of the n'th action  supported  by  the
		 server.

       AuServerDevice(server, n)
		 Accesses  the AuDeviceAttributes structure of the n'th server
		 device.

       AuServerBucket(server, n)
		 Accesses the AuBucketAttributes structure of the n'th	server
		 bucket.

       AuClientOfID(server, resource)
		 Extracts the ClientID from resource.

       AuID AuAllocID(server)
		 Invokes the ID allocator function.

Description
       The AuServer structure describes the connection to the audio server.

See Also
       AuCloseServer.

       audiolib - Network Audio System C Language Interface

audiolib -			     1.9.3			   AuServer(3)
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