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Class::Struct(3) Perl Programmers Reference GuideClass::Struct(3)

NAME
       Class::Struct - declare struct-like datatypes as Perl
       classes

SYNOPSIS
	   use Class::Struct;
		   # declare struct, based on array:
	   struct( CLASS_NAME => [ ELEMENT_NAME => ELEMENT_TYPE, ... ]);
		   # declare struct, based on hash:
	   struct( CLASS_NAME => { ELEMENT_NAME => ELEMENT_TYPE, ... });

	   package CLASS_NAME;
	   use Class::Struct;
		   # declare struct, based on array, implicit class name:
	   struct( ELEMENT_NAME => ELEMENT_TYPE, ... );

	   # Declare struct at compile time
	   use Class::Struct CLASS_NAME => [ ELEMENT_NAME => ELEMENT_TYPE, ... ];
	   use Class::Struct CLASS_NAME => { ELEMENT_NAME => ELEMENT_TYPE, ... };

	   package Myobj;
	   use Class::Struct;
		   # declare struct with four types of elements:
	   struct( s => '$', a => '@', h => '%', c => 'My_Other_Class' );

	   $obj = new Myobj;		   # constructor

					   # scalar type accessor:
	   $element_value = $obj->s;	       # element value
	   $obj->s('new value');	       # assign to element

					   # array type accessor:
	   $ary_ref = $obj->a;		       # reference to whole array
	   $ary_element_value = $obj->a(2);    # array element value
	   $obj->a(2, 'new value');	       # assign to array element

					   # hash type accessor:
	   $hash_ref = $obj->h;		       # reference to whole hash
	   $hash_element_value = $obj->h('x'); # hash element value
	   $obj->h('x', 'new value');	       # assign to hash element

					   # class type accessor:
	   $element_value = $obj->c;	       # object reference
	   $obj->c->method(...);	       # call method of object
	   $obj->c(new My_Other_Class);	       # assign a new object

DESCRIPTION
       "Class::Struct" exports a single function, "struct".
       Given a list of element names and types, and optionally a
       class name, "struct" creates a Perl 5 class that imple
       ments a "struct-like" data structure.

       The new class is given a constructor method, "new", for
       creating struct objects.

       Each element in the struct data has an accessor method,
       which is used to assign to the element and to fetch its
       value.  The default accessor can be overridden by declar
       ing a "sub" of the same name in the package.  (See Example
       2.)

       Each element's type can be scalar, array, hash, or class.

       The "struct()" function

       The "struct" function has three forms of parameter-list.

	   struct( CLASS_NAME => [ ELEMENT_LIST ]);
	   struct( CLASS_NAME => { ELEMENT_LIST });
	   struct( ELEMENT_LIST );

       The first and second forms explicitly identify the name of
       the class being created.	 The third form assumes the cur
       rent package name as the class name.

       An object of a class created by the first and third forms
       is based on an array, whereas an object of a class created
       by the second form is based on a hash. The array-based
       forms will be somewhat faster and smaller; the hash-based
       forms are more flexible.

       The class created by "struct" must not be a subclass of
       another class other than "UNIVERSAL".

       It can, however, be used as a superclass for other
       classes. To facilitate this, the generated constructor
       method uses a two-argument blessing.  Furthermore, if the
       class is hash-based, the key of each element is prefixed
       with the class name (see Perl Cookbook, Recipe 13.12).

       A function named "new" must not be explicitly defined in a
       class created by "struct".

       The ELEMENT_LIST has the form

	   NAME => TYPE, ...

       Each name-type pair declares one element of the struct.
       Each element name will be defined as an accessor method
       unless a method by that name is explicitly defined; in the
       latter case, a warning is issued if the warning flag (-w)
       is set.

       Class Creation at Compile Time

       "Class::Struct" can create your class at compile time.
       The main reason for doing this is obvious, so your class
       acts like every other class in Perl.  Creating your class
       at compile time will make the order of events similar to
       using any other class ( or Perl module ).

       There is no significant speed gain between compile time
       and run time class creation, there is just a new, more
       standard order of events.

       Element Types and Accessor Methods

       The four element types -- scalar, array, hash, and class
       -- are represented by strings -- "'$'", "'@'", "'%'", and
       a class name -- optionally preceded by a "'*'".

       The accessor method provided by "struct" for an element
       depends on the declared type of the element.

       Scalar (""'$'"" or ""'*$'"")
	   The element is a scalar, and by default is initialized
	   to "undef" (but see the Initializing with new entry
	   elsewhere in this document).

	   The accessor's argument, if any, is assigned to the
	   element.

	   If the element type is "'$'", the value of the element
	   (after assignment) is returned. If the element type is
	   "'*$'", a reference to the element is returned.

       Array (""'@'"" or ""'*@'"")
	   The element is an array, initialized by default to
	   "()".

	   With no argument, the accessor returns a reference to
	   the element's whole array (whether or not the element
	   was specified as "'@'" or "'*@'").

	   With one or two arguments, the first argument is an
	   index specifying one element of the array; the second
	   argument, if present, is assigned to the array ele
	   ment.  If the element type is "'@'", the accessor
	   returns the array element value.  If the element type
	   is "'*@'", a reference to the array element is
	   returned.

       Hash (""'%'"" or ""'*%'"")
	   The element is a hash, initialized by default to "()".

	   With no argument, the accessor returns a reference to
	   the element's whole hash (whether or not the element
	   was specified as "'%'" or "'*%'").

	   With one or two arguments, the first argument is a key
	   specifying one element of the hash; the second argu
	   ment, if present, is assigned to the hash element.  If
	   the element type is "'%'", the accessor returns the
	   hash element value.	If the element type is "'*%'", a
	   reference to the hash element is returned.

       Class (""'Class_Name'"" or ""'*Class_Name'"")
	   The element's value must be a reference blessed to the
	   named class or to one of its subclasses. The element
	   is initialized to the result of calling the "new" con
	   structor of the named class.

	   The accessor's argument, if any, is assigned to the
	   element. The accessor will "croak" if this is not an
	   appropriate object reference.

	   If the element type does not start with a "'*'", the
	   accessor returns the element value (after assignment).
	   If the element type starts with a "'*'", a reference
	   to the element itself is returned.

       Initializing with "new"

       "struct" always creates a constructor called "new". That
       constructor may take a list of initializers for the vari
       ous elements of the new struct.

       Each initializer is a pair of values: element name" =>
       "value.	The initializer value for a scalar element is
       just a scalar value. The initializer for an array element
       is an array reference. The initializer for a hash is a
       hash reference.

       The initializer for a class element is also a hash refer
       ence, and the contents of that hash are passed to the ele
       ment's own constructor.

       See Example 3 below for an example of initialization.

EXAMPLES
       Example 1
	   Giving a struct element a class type that is also a
	   struct is how structs are nested.  Here, "timeval"
	   represents a time (seconds and microseconds), and
	   "rusage" has two elements, each of which is of type
	   "timeval".

	       use Class::Struct;

	       struct( rusage => {
		   ru_utime => timeval,	 # seconds
		   ru_stime => timeval,	 # microseconds
	       });

	       struct( timeval => [
		   tv_secs  => '$',
		   tv_usecs => '$',
	       ]);

		   # create an object:
	       my $t = new rusage;

		   # $t->ru_utime and $t->ru_stime are objects of type timeval.
		   # set $t->ru_utime to 100.0 sec and $t->ru_stime to 5.0 sec.
	       $t->ru_utime->tv_secs(100);
	       $t->ru_utime->tv_usecs(0);
	       $t->ru_stime->tv_secs(5);
	       $t->ru_stime->tv_usecs(0);

       Example 2
	   An accessor function can be redefined in order to pro
	   vide additional checking of values, etc.  Here, we
	   want the "count" element always to be nonnegative, so
	   we redefine the "count" accessor accordingly.

	       package MyObj;
	       use Class::Struct;

	       # declare the struct
	       struct ( 'MyObj', { count => '$', stuff => '%' } );

	       # override the default accessor method for 'count'
	       sub count {
		   my $self = shift;
		   if ( @_ ) {
		       die 'count must be nonnegative' if $_[0] < 0;
		       $self->{'count'} = shift;
		       warn "Too many args to count" if @_;
		   }
		   return $self->{'count'};
	       }

	       package main;
	       $x = new MyObj;
	       print "\$x->count(5) = ", $x->count(5), "\n";
				       # prints '$x->count(5) = 5'

	       print "\$x->count = ", $x->count, "\n";
				       # prints '$x->count = 5'

	       print "\$x->count(-5) = ", $x->count(-5), "\n";
				       # dies due to negative argument!

       Example 3
	   The constructor of a generated class can be passed a
	   list of element=>value pairs, with which to initialize
	   the struct.	If no initializer is specified for a par
	   ticular element, its default initialization is per
	   formed instead. Initializers for non-existent elements
	   are silently ignored.

	   Note that the initializer for a nested struct is spec
	   ified as an anonymous hash of initializers, which is
	   passed on to the nested struct's constructor.

	       use Class::Struct;

	       struct Breed =>
	       {
		   name	 => '$',
		   cross => '$',
	       };

	       struct Cat =>
	       [
		   name	    => '$',
		   kittens  => '@',
		   markings => '%',
		   breed    => 'Breed',
	       ];

	       my $cat = Cat->new( name	    => 'Socks',
				   kittens  => ['Monica', 'Kenneth'],
				   markings => { socks=>1, blaze=>"white" },
				   breed    => { name=>'short-hair', cross=>1 },
				 );

	       print "Once a cat called ", $cat->name, "\n";
	       print "(which was a ", $cat->breed->name, ")\n";
	       print "had two kittens: ", join(' and ', @{$cat->kittens}), "\n";

Author and Modification History
       Modified by Casey Tweten, 2000-11-08, v0.59.

	   Added the ability for compile time class creation.

       Modified by Damian Conway, 1999-03-05, v0.58.

	   Added handling of hash-like arg list to class ctor.

	   Changed to two-argument blessing in ctor to support
	   derivation from created classes.

	   Added classname prefixes to keys in hash-based classes
	   (refer to "Perl Cookbook", Recipe 13.12 for rationale).

	   Corrected behaviour of accessors for '*@' and '*%' struct
	   elements.  Package now implements documented behaviour when
	   returning a reference to an entire hash or array element.
	   Previously these were returned as a reference to a reference
	   to the element.

       Renamed to "Class::Struct" and modified by Jim Miner,
       1997-04-02.

	   members() function removed.
	   Documentation corrected and extended.
	   Use of struct() in a subclass prohibited.
	   User definition of accessor allowed.
	   Treatment of '*' in element types corrected.
	   Treatment of classes as element types corrected.
	   Class name to struct() made optional.
	   Diagnostic checks added.

       Originally "Class::Template" by Dean Roehrich.

	   # Template.pm   --- struct/member template builder
	   #   12mar95
	   #   Dean Roehrich
	   #
	   # changes/bugs fixed since 28nov94 version:
	   #  - podified
	   # changes/bugs fixed since 21nov94 version:
	   #  - Fixed examples.
	   # changes/bugs fixed since 02sep94 version:
	   #  - Moved to Class::Template.
	   # changes/bugs fixed since 20feb94 version:
	   #  - Updated to be a more proper module.
	   #  - Added "use strict".
	   #  - Bug in build_methods, was using @var when @$var needed.
	   #  - Now using my() rather than local().
	   #
	   # Uses perl5 classes to create nested data types.
	   # This is offered as one implementation of Tom Christiansen's "structs.pl"
	   # idea.

2001-03-03		   perl v5.6.1		 Class::Struct(3)
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