DXmSvnSetComponentPixmap man page on Ultrix

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DXmSvnSetComponentPixmap(3X)			  DXmSvnSetComponentPixmap(3X)

NAME
       DXmSvnSetComponentPixmap - Adds a pixmap component to an entry.

SYNOPSIS
       void DXmSvnSetComponentPixmap (widget, entry, comp_number, x, y,
				     pixmap, width, height)
	     Widget  widget;
	     int     entry;
	     int     comp_number;
	     int     x;
	     int     y;
	     Pixmap  pixmap;
	     int     width;
	     int     height;

PARAMETERS
       The  identifier	(widget ID) of the SVN widget.	An integer that repre‐
       sents the number of the entry that this component belongs to.  An inte‐
       ger  that represents the component number within the entry.  An integer
       that represents the x offset within  the	 entry	where  this  component
       should  be  placed.  An integer that represents the y offset within the
       entry where this component should be placed.  (Note that	 if  you  want
       the  SVN	 widget to automatically create a layout of the entry for you,
       set the value of this parameter to 0.)  The Pixmap value.   An  integer
       that  represents	 the  width specified when the pixmap was created.  An
       integer that represents the height specified when the pixmap  was  cre‐
       ated.

DESCRIPTION
       The DXmSvnSetComponentPixmap routine sets a component of an entry to be
       a pixmap.   Make	 this  call  in	 your  application  between  calls  to
       DXmSvnDisableDisplay  and  DXmSvnEnableDisplay.	 If  your  application
       passes 0 for the value of the y offset, the SVN widget  will  automati‐
       cally create a layout of the entry.

						  DXmSvnSetComponentPixmap(3X)
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