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OpenGL(3)	      User Contributed Perl Documentation	     OpenGL(3)

NAME
       PDL::Graphics::OpenGL -- a PDL interface to the OpenGL graphics
       library.	 PDL::Graphics::OpenGLOO - an Object Oriented interface to the
       interface.

DESCRIPTION
       This package implements an interface to various OpenGL or OpenGL
       emulator libraries.  Most of the interface is generated at PDL compile
       time by the script opengl.pd which runs the c preprocessor on various
       OpenGL include files to determine the correct C prototypes for each
       configuration.  The object oriented interface defines an Object which
       contains the Display, Window and Context properties of the defined
       OpenGL device.  Any OpenGL function called from the OO interface will
       recieve these fields from the object, they should not be passed
       explicitly.

       This package is primarily intended for internal use by the
       PDL::Graphics::TriD package, but should also be usable in its own
       right.

FUNCTIONS
       new($class,$options)

       Returns a new OpenGL object with attributes specified in the options
       field.  These attributes are:

	 x,y - the position of the upper left corner of the window (0,0)
	 width,height - the width and height of the window in pixels (500,500)
	 parent - the parent under which the new window should be opened (root)
	 mask - the user interface mask (StructureNotifyMask)
	 attributes - attributes to pass to glXChooseVisual

       default_options

       default options for object oriented methods

       XPending()

       OO interface to XPending

       XResizeWindow(x,y)

       OO interface to XResizeWindow

       glpXNextEvent()

       OO interface to glpXNextEvent

       glpRasterFont()

       OO interface to the glpRasterFont function

       AUTOLOAD

       If the function is not prototyped in OO we assume there is no explicit
       mention of the three identifying parameters (Display, Window, Context)
       and try to load the OpenGL function.

       glXCopyContext

       OO interface to the glXCopyContext function

       glXCreateContext

       OO interface to the glXCreateContext function

       glXCreateGLXPixmap

       OO interface to the glXCreateGLXPixmap function

       glXDestroyContext

       OO interface to the glXDestroyContext function

       glXDestroyGLXPixmap

       OO interface to the glXDestroyGLXPixmap function

       glXGetConfig

       OO interface to the glXGetConfig function

       glXIsDirect

       OO interface to the glXIsDirect function

       glXMakeCurrent

       OO interface to the glXMakeCurrent function

       glXQueryExtension

       OO interface to the glXQueryExtension function

       glXQueryVersion

       OO interface to the glXQueryVersion function

       glXSwapBuffers

       OO interface to the glXSwapBuffers function

       glXGetFBConfigAttrib

       OO interface to the glXGetFBConfigAttrib function

       glXCreateWindow

       OO interface to the glXCreateWindow function

       glXDestroyWindow

       OO interface to the glXDestroyWindow function

       glXCreatePixmap

       OO interface to the glXCreatePixmap function

       glXDestroyPixmap

       OO interface to the glXDestroyPixmap function

       glXCreatePbuffer

       OO interface to the glXCreatePbuffer function

       glXDestroyPbuffer

       OO interface to the glXDestroyPbuffer function

       glXQueryDrawable

       OO interface to the glXQueryDrawable function

       glXCreateNewContext

       OO interface to the glXCreateNewContext function

       glXMakeContextCurrent

       OO interface to the glXMakeContextCurrent function

       glXQueryContext

       OO interface to the glXQueryContext function

       glXSelectEvent

       OO interface to the glXSelectEvent function

       glXGetSelectedEvent

       OO interface to the glXGetSelectedEvent function

       glXFreeMemoryMESA

       OO interface to the glXFreeMemoryMESA function

       glXGetMemoryOffsetMESA

       OO interface to the glXGetMemoryOffsetMESA function

       glXBindTexImageARB

       OO interface to the glXBindTexImageARB function

       glXReleaseTexImageARB

       OO interface to the glXReleaseTexImageARB function

       glXDrawableAttribARB

       OO interface to the glXDrawableAttribARB function

       OpenGL Interface Functions

	   The following is a list of OpenGL functions for which an interface
	   was created.	 Please refer to the OpenGL documentation for
	   descriptions.

	   *

	   glClearIndex

	   *

	   glClearColor

	   *

	   glClear

	   *

	   glIndexMask

	   *

	   glColorMask

	   *

	   glAlphaFunc

	   *

	   glBlendFunc

	   *

	   glLogicOp

	   *

	   glCullFace

	   *

	   glFrontFace

	   *

	   glPointSize

	   *

	   glLineWidth

	   *

	   glLineStipple

	   *

	   glPolygonMode

	   *

	   glPolygonOffset

	   *

	   glPolygonStipple

	   *

	   glGetPolygonStipple

	   *

	   glEdgeFlag

	   *

	   glEdgeFlagv

	   *

	   glScissor

	   *

	   glClipPlane

	   *

	   glGetClipPlane

	   *

	   glDrawBuffer

	   *

	   glReadBuffer

	   *

	   glEnable

	   *

	   glDisable

	   *

	   glIsEnabled

	   *

	   glEnableClientState

	   *

	   glDisableClientState

	   *

	   glGetBooleanv

	   *

	   glGetDoublev

	   *

	   glGetFloatv

	   *

	   glGetIntegerv

	   *

	   glPushAttrib

	   *

	   glPopAttrib

	   *

	   glPushClientAttrib

	   *

	   glPopClientAttrib

	   *

	   glRenderMode

	   *

	   glGetError

	   *

	   glFinish

	   *

	   glFlush

	   *

	   glHint

	   *

	   glClearDepth

	   *

	   glDepthFunc

	   *

	   glDepthMask

	   *

	   glDepthRange

	   *

	   glClearAccum

	   *

	   glAccum

	   *

	   glMatrixMode

	   *

	   glOrtho

	   *

	   glFrustum

	   *

	   glViewport

	   *

	   glPushMatrix

	   *

	   glPopMatrix

	   *

	   glLoadIdentity

	   *

	   glLoadMatrixd

	   *

	   glLoadMatrixf

	   *

	   glMultMatrixd

	   *

	   glMultMatrixf

	   *

	   glRotated

	   *

	   glRotatef

	   *

	   glScaled

	   *

	   glScalef

	   *

	   glTranslated

	   *

	   glTranslatef

	   *

	   glIsList

	   *

	   glDeleteLists

	   *

	   glGenLists

	   *

	   glNewList

	   *

	   glEndList

	   *

	   glCallList

	   *

	   glCallLists

	   *

	   glListBase

	   *

	   glBegin

	   *

	   glEnd

	   *

	   glVertex2d

	   *

	   glVertex2f

	   *

	   glVertex2i

	   *

	   glVertex2s

	   *

	   glVertex3d

	   *

	   glVertex3f

	   *

	   glVertex3i

	   *

	   glVertex3s

	   *

	   glVertex4d

	   *

	   glVertex4f

	   *

	   glVertex4i

	   *

	   glVertex4s

	   *

	   glVertex2dv

	   *

	   glVertex2fv

	   *

	   glVertex2iv

	   *

	   glVertex2sv

	   *

	   glVertex3dv

	   *

	   glVertex3fv

	   *

	   glVertex3iv

	   *

	   glVertex3sv

	   *

	   glVertex4dv

	   *

	   glVertex4fv

	   *

	   glVertex4iv

	   *

	   glVertex4sv

	   *

	   glNormal3b

	   *

	   glNormal3d

	   *

	   glNormal3f

	   *

	   glNormal3i

	   *

	   glNormal3s

	   *

	   glNormal3bv

	   *

	   glNormal3dv

	   *

	   glNormal3fv

	   *

	   glNormal3iv

	   *

	   glNormal3sv

	   *

	   glIndexd

	   *

	   glIndexf

	   *

	   glIndexi

	   *

	   glIndexs

	   *

	   glIndexub

	   *

	   glIndexdv

	   *

	   glIndexfv

	   *

	   glIndexiv

	   *

	   glIndexsv

	   *

	   glIndexubv

	   *

	   glColor3b

	   *

	   glColor3d

	   *

	   glColor3f

	   *

	   glColor3i

	   *

	   glColor3s

	   *

	   glColor3ub

	   *

	   glColor3ui

	   *

	   glColor3us

	   *

	   glColor4b

	   *

	   glColor4d

	   *

	   glColor4f

	   *

	   glColor4i

	   *

	   glColor4s

	   *

	   glColor4ub

	   *

	   glColor4ui

	   *

	   glColor4us

	   *

	   glColor3bv

	   *

	   glColor3dv

	   *

	   glColor3fv

	   *

	   glColor3iv

	   *

	   glColor3sv

	   *

	   glColor3ubv

	   *

	   glColor3uiv

	   *

	   glColor3usv

	   *

	   glColor4bv

	   *

	   glColor4dv

	   *

	   glColor4fv

	   *

	   glColor4iv

	   *

	   glColor4sv

	   *

	   glColor4ubv

	   *

	   glColor4uiv

	   *

	   glColor4usv

	   *

	   glTexCoord1d

	   *

	   glTexCoord1f

	   *

	   glTexCoord1i

	   *

	   glTexCoord1s

	   *

	   glTexCoord2d

	   *

	   glTexCoord2f

	   *

	   glTexCoord2i

	   *

	   glTexCoord2s

	   *

	   glTexCoord3d

	   *

	   glTexCoord3f

	   *

	   glTexCoord3i

	   *

	   glTexCoord3s

	   *

	   glTexCoord4d

	   *

	   glTexCoord4f

	   *

	   glTexCoord4i

	   *

	   glTexCoord4s

	   *

	   glTexCoord1dv

	   *

	   glTexCoord1fv

	   *

	   glTexCoord1iv

	   *

	   glTexCoord1sv

	   *

	   glTexCoord2dv

	   *

	   glTexCoord2fv

	   *

	   glTexCoord2iv

	   *

	   glTexCoord2sv

	   *

	   glTexCoord3dv

	   *

	   glTexCoord3fv

	   *

	   glTexCoord3iv

	   *

	   glTexCoord3sv

	   *

	   glTexCoord4dv

	   *

	   glTexCoord4fv

	   *

	   glTexCoord4iv

	   *

	   glTexCoord4sv

	   *

	   glRasterPos2d

	   *

	   glRasterPos2f

	   *

	   glRasterPos2i

	   *

	   glRasterPos2s

	   *

	   glRasterPos3d

	   *

	   glRasterPos3f

	   *

	   glRasterPos3i

	   *

	   glRasterPos3s

	   *

	   glRasterPos4d

	   *

	   glRasterPos4f

	   *

	   glRasterPos4i

	   *

	   glRasterPos4s

	   *

	   glRasterPos2dv

	   *

	   glRasterPos2fv

	   *

	   glRasterPos2iv

	   *

	   glRasterPos2sv

	   *

	   glRasterPos3dv

	   *

	   glRasterPos3fv

	   *

	   glRasterPos3iv

	   *

	   glRasterPos3sv

	   *

	   glRasterPos4dv

	   *

	   glRasterPos4fv

	   *

	   glRasterPos4iv

	   *

	   glRasterPos4sv

	   *

	   glRectd

	   *

	   glRectf

	   *

	   glRecti

	   *

	   glRects

	   *

	   glRectdv

	   *

	   glRectfv

	   *

	   glRectiv

	   *

	   glRectsv

	   *

	   glVertexPointer

	   *

	   glNormalPointer

	   *

	   glColorPointer

	   *

	   glIndexPointer

	   *

	   glTexCoordPointer

	   *

	   glEdgeFlagPointer

	   *

	   glArrayElement

	   *

	   glDrawArrays

	   *

	   glDrawElements

	   *

	   glInterleavedArrays

	   *

	   glShadeModel

	   *

	   glLightf

	   *

	   glLighti

	   *

	   glLightfv

	   *

	   glLightiv

	   *

	   glGetLightfv

	   *

	   glGetLightiv

	   *

	   glLightModelf

	   *

	   glLightModeli

	   *

	   glLightModelfv

	   *

	   glLightModeliv

	   *

	   glMaterialf

	   *

	   glMateriali

	   *

	   glMaterialfv

	   *

	   glMaterialiv

	   *

	   glGetMaterialfv

	   *

	   glGetMaterialiv

	   *

	   glColorMaterial

	   *

	   glPixelZoom

	   *

	   glPixelStoref

	   *

	   glPixelStorei

	   *

	   glPixelTransferf

	   *

	   glPixelTransferi

	   *

	   glPixelMapfv

	   *

	   glPixelMapuiv

	   *

	   glPixelMapusv

	   *

	   glGetPixelMapfv

	   *

	   glGetPixelMapuiv

	   *

	   glGetPixelMapusv

	   *

	   glBitmap

	   *

	   glReadPixels

	   *

	   glDrawPixels

	   *

	   glCopyPixels

	   *

	   glStencilFunc

	   *

	   glStencilMask

	   *

	   glStencilOp

	   *

	   glClearStencil

	   *

	   glTexGend

	   *

	   glTexGenf

	   *

	   glTexGeni

	   *

	   glTexGendv

	   *

	   glTexGenfv

	   *

	   glTexGeniv

	   *

	   glGetTexGendv

	   *

	   glGetTexGenfv

	   *

	   glGetTexGeniv

	   *

	   glTexEnvf

	   *

	   glTexEnvi

	   *

	   glTexEnvfv

	   *

	   glTexEnviv

	   *

	   glGetTexEnvfv

	   *

	   glGetTexEnviv

	   *

	   glTexParameterf

	   *

	   glTexParameteri

	   *

	   glTexParameterfv

	   *

	   glTexParameteriv

	   *

	   glGetTexParameterfv

	   *

	   glGetTexParameteriv

	   *

	   glGetTexLevelParameterfv

	   *

	   glGetTexLevelParameteriv

	   *

	   glTexImage1D

	   *

	   glTexImage2D

	   *

	   glGetTexImage

	   *

	   glGenTextures

	   *

	   glDeleteTextures

	   *

	   glBindTexture

	   *

	   glPrioritizeTextures

	   *

	   glAreTexturesResident

	   *

	   glIsTexture

	   *

	   glTexSubImage1D

	   *

	   glTexSubImage2D

	   *

	   glCopyTexImage1D

	   *

	   glCopyTexImage2D

	   *

	   glCopyTexSubImage1D

	   *

	   glCopyTexSubImage2D

	   *

	   glMap1d

	   *

	   glMap1f

	   *

	   glMap2d

	   *

	   glMap2f

	   *

	   glGetMapdv

	   *

	   glGetMapfv

	   *

	   glGetMapiv

	   *

	   glEvalCoord1d

	   *

	   glEvalCoord1f

	   *

	   glEvalCoord1dv

	   *

	   glEvalCoord1fv

	   *

	   glEvalCoord2d

	   *

	   glEvalCoord2f

	   *

	   glEvalCoord2dv

	   *

	   glEvalCoord2fv

	   *

	   glMapGrid1d

	   *

	   glMapGrid1f

	   *

	   glMapGrid2d

	   *

	   glMapGrid2f

	   *

	   glEvalPoint1

	   *

	   glEvalPoint2

	   *

	   glEvalMesh1

	   *

	   glEvalMesh2

	   *

	   glFogf

	   *

	   glFogi

	   *

	   glFogfv

	   *

	   glFogiv

	   *

	   glFeedbackBuffer

	   *

	   glPassThrough

	   *

	   glSelectBuffer

	   *

	   glInitNames

	   *

	   glLoadName

	   *

	   glPushName

	   *

	   glPopName

	   *

	   glDrawRangeElements

	   *

	   glTexImage3D

	   *

	   glTexSubImage3D

	   *

	   glCopyTexSubImage3D

	   *

	   glColorTable

	   *

	   glColorSubTable

	   *

	   glColorTableParameteriv

	   *

	   glColorTableParameterfv

	   *

	   glCopyColorSubTable

	   *

	   glCopyColorTable

	   *

	   glGetColorTable

	   *

	   glGetColorTableParameterfv

	   *

	   glGetColorTableParameteriv

	   *

	   glBlendEquation

	   *

	   glBlendColor

	   *

	   glHistogram

	   *

	   glResetHistogram

	   *

	   glGetHistogram

	   *

	   glGetHistogramParameterfv

	   *

	   glGetHistogramParameteriv

	   *

	   glMinmax

	   *

	   glResetMinmax

	   *

	   glGetMinmax

	   *

	   glGetMinmaxParameterfv

	   *

	   glGetMinmaxParameteriv

	   *

	   glConvolutionFilter1D

	   *

	   glConvolutionFilter2D

	   *

	   glConvolutionParameterf

	   *

	   glConvolutionParameterfv

	   *

	   glConvolutionParameteri

	   *

	   glConvolutionParameteriv

	   *

	   glCopyConvolutionFilter1D

	   *

	   glCopyConvolutionFilter2D

	   *

	   glGetConvolutionFilter

	   *

	   glGetConvolutionParameterfv

	   *

	   glGetConvolutionParameteriv

	   *

	   glSeparableFilter2D

	   *

	   glGetSeparableFilter

	   *

	   glActiveTexture

	   *

	   glClientActiveTexture

	   *

	   glCompressedTexImage1D

	   *

	   glCompressedTexImage2D

	   *

	   glCompressedTexImage3D

	   *

	   glCompressedTexSubImage1D

	   *

	   glCompressedTexSubImage2D

	   *

	   glCompressedTexSubImage3D

	   *

	   glGetCompressedTexImage

	   *

	   glMultiTexCoord1d

	   *

	   glMultiTexCoord1dv

	   *

	   glMultiTexCoord1f

	   *

	   glMultiTexCoord1fv

	   *

	   glMultiTexCoord1i

	   *

	   glMultiTexCoord1iv

	   *

	   glMultiTexCoord1s

	   *

	   glMultiTexCoord1sv

	   *

	   glMultiTexCoord2d

	   *

	   glMultiTexCoord2dv

	   *

	   glMultiTexCoord2f

	   *

	   glMultiTexCoord2fv

	   *

	   glMultiTexCoord2i

	   *

	   glMultiTexCoord2iv

	   *

	   glMultiTexCoord2s

	   *

	   glMultiTexCoord2sv

	   *

	   glMultiTexCoord3d

	   *

	   glMultiTexCoord3dv

	   *

	   glMultiTexCoord3f

	   *

	   glMultiTexCoord3fv

	   *

	   glMultiTexCoord3i

	   *

	   glMultiTexCoord3iv

	   *

	   glMultiTexCoord3s

	   *

	   glMultiTexCoord3sv

	   *

	   glMultiTexCoord4d

	   *

	   glMultiTexCoord4dv

	   *

	   glMultiTexCoord4f

	   *

	   glMultiTexCoord4fv

	   *

	   glMultiTexCoord4i

	   *

	   glMultiTexCoord4iv

	   *

	   glMultiTexCoord4s

	   *

	   glMultiTexCoord4sv

	   *

	   glLoadTransposeMatrixd

	   *

	   glLoadTransposeMatrixf

	   *

	   glMultTransposeMatrixd

	   *

	   glMultTransposeMatrixf

	   *

	   glSampleCoverage

	   *

	   glActiveTextureARB

	   *

	   glClientActiveTextureARB

	   *

	   glMultiTexCoord1dARB

	   *

	   glMultiTexCoord1dvARB

	   *

	   glMultiTexCoord1fARB

	   *

	   glMultiTexCoord1fvARB

	   *

	   glMultiTexCoord1iARB

	   *

	   glMultiTexCoord1ivARB

	   *

	   glMultiTexCoord1sARB

	   *

	   glMultiTexCoord1svARB

	   *

	   glMultiTexCoord2dARB

	   *

	   glMultiTexCoord2dvARB

	   *

	   glMultiTexCoord2fARB

	   *

	   glMultiTexCoord2fvARB

	   *

	   glMultiTexCoord2iARB

	   *

	   glMultiTexCoord2ivARB

	   *

	   glMultiTexCoord2sARB

	   *

	   glMultiTexCoord2svARB

	   *

	   glMultiTexCoord3dARB

	   *

	   glMultiTexCoord3dvARB

	   *

	   glMultiTexCoord3fARB

	   *

	   glMultiTexCoord3fvARB

	   *

	   glMultiTexCoord3iARB

	   *

	   glMultiTexCoord3ivARB

	   *

	   glMultiTexCoord3sARB

	   *

	   glMultiTexCoord3svARB

	   *

	   glMultiTexCoord4dARB

	   *

	   glMultiTexCoord4dvARB

	   *

	   glMultiTexCoord4fARB

	   *

	   glMultiTexCoord4fvARB

	   *

	   glMultiTexCoord4iARB

	   *

	   glMultiTexCoord4ivARB

	   *

	   glMultiTexCoord4sARB

	   *

	   glMultiTexCoord4svARB

	   *

	   glEnableTraceMESA

	   *

	   glDisableTraceMESA

	   *

	   glNewTraceMESA

	   *

	   glEndTraceMESA

	   *

	   glTraceAssertAttribMESA

	   *

	   glTraceCommentMESA

	   *

	   glTraceTextureMESA

	   *

	   glTraceListMESA

	   *

	   glTracePointerMESA

	   *

	   glTracePointerRangeMESA

	   *

	   glBlendEquationSeparateATI

	   *

	   glXCopyContext

	   *

	   glXCreateContext

	   *

	   glXCreateGLXPixmap

	   *

	   glXDestroyContext

	   *

	   glXDestroyGLXPixmap

	   *

	   glXGetConfig

	   *

	   glXGetCurrentContext

	   *

	   glXGetCurrentDrawable

	   *

	   glXIsDirect

	   *

	   glXMakeCurrent

	   *

	   glXQueryExtension

	   *

	   glXQueryVersion

	   *

	   glXSwapBuffers

	   *

	   glXUseXFont

	   *

	   glXWaitGL

	   *

	   glXWaitX

	   *

	   glXGetFBConfigAttrib

	   *

	   glXCreateWindow

	   *

	   glXDestroyWindow

	   *

	   glXCreatePixmap

	   *

	   glXDestroyPixmap

	   *

	   glXCreatePbuffer

	   *

	   glXDestroyPbuffer

	   *

	   glXQueryDrawable

	   *

	   glXCreateNewContext

	   *

	   glXMakeContextCurrent

	   *

	   glXGetCurrentReadDrawable

	   *

	   glXQueryContext

	   *

	   glXSelectEvent

	   *

	   glXGetSelectedEvent

	   *

	   glXFreeMemoryNV

	   *

	   glXFreeMemoryMESA

	   *

	   glXGetMemoryOffsetMESA

	   *

	   glXBindTexImageARB

	   *

	   glXReleaseTexImageARB

	   *

	   glXDrawableAttribARB

	   *

	   gluBeginCurve

	   *

	   gluBeginPolygon

	   *

	   gluBeginSurface

	   *

	   gluBeginTrim

	   *

	   gluBuild1DMipmapLevels

	   *

	   gluBuild1DMipmaps

	   *

	   gluBuild2DMipmapLevels

	   *

	   gluBuild2DMipmaps

	   *

	   gluBuild3DMipmapLevels

	   *

	   gluBuild3DMipmaps

	   *

	   gluCheckExtension

	   *

	   gluCylinder

	   *

	   gluDeleteNurbsRenderer

	   *

	   gluDeleteQuadric

	   *

	   gluDeleteTess

	   *

	   gluDisk

	   *

	   gluEndCurve

	   *

	   gluEndPolygon

	   *

	   gluEndSurface

	   *

	   gluEndTrim

	   *

	   gluGetNurbsProperty

	   *

	   gluGetTessProperty

	   *

	   gluLoadSamplingMatrices

	   *

	   gluLookAt

	   *

	   gluNextContour

	   *

	   gluNurbsCallback

	   *

	   gluNurbsCallbackData

	   *

	   gluNurbsCallbackDataEXT

	   *

	   gluNurbsCurve

	   *

	   gluNurbsProperty

	   *

	   gluNurbsSurface

	   *

	   gluOrtho2D

	   *

	   gluPartialDisk

	   *

	   gluPerspective

	   *

	   gluPickMatrix

	   *

	   gluProject

	   *

	   gluPwlCurve

	   *

	   gluQuadricCallback

	   *

	   gluQuadricDrawStyle

	   *

	   gluQuadricNormals

	   *

	   gluQuadricOrientation

	   *

	   gluQuadricTexture

	   *

	   gluScaleImage

	   *

	   gluSphere

	   *

	   gluTessBeginContour

	   *

	   gluTessBeginPolygon

	   *

	   gluTessCallback

	   *

	   gluTessEndContour

	   *

	   gluTessEndPolygon

	   *

	   gluTessNormal

	   *

	   gluTessProperty

	   *

	   gluTessVertex

	   *

	   gluUnProject

	   *

	   gluUnProject4

POD ERRORS
       Hey! The above document had some coding errors, which are explained
       below:

       Around line 3967:
	   You can't have =items (as at line 3971) unless the first thing
	   after the =over is an =item

perl v5.10.0			  2008-08-29			     OpenGL(3)
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