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QPopupMenu(3qt)						       QPopupMenu(3qt)

NAME
       QPopupMenu - Popup menu widget

SYNOPSIS
       #include <qpopupmenu.h>

       Inherits QFrame and QMenuData.

   Public Members
       QPopupMenu ( QWidget * parent = 0, const char * name = 0 )
       ~QPopupMenu ()
       void popup ( const QPoint & pos, int indexAtPoint = -1 )
       virtual void updateItem ( int id )
       virtual void setCheckable ( bool )
       bool isCheckable () const
       int exec ()
       int exec ( const QPoint & pos, int indexAtPoint = 0 )
       virtual void setActiveItem ( int i )
       int idAt ( int index ) const
       int idAt ( const QPoint & pos ) const
       int insertTearOffHandle ( int id = -1, int index = -1 )

   Signals
       void activated ( int id )
       void highlighted ( int id )
       void aboutToShow ()
       void aboutToHide ()

   Important Inherited Members
       int insertItem ( const QString & text, const QObject * receiver, const
	   char * member, const QKeySequence & accel = 0, int id = -1, int
	   index = -1 )
       int insertItem ( const QIconSet & icon, const QString & text, const
	   QObject * receiver, const char * member, const QKeySequence & accel
	   = 0, int id = -1, int index = -1 )
       int insertItem ( const QPixmap & pixmap, const QObject * receiver,
	   const char * member, const QKeySequence & accel = 0, int id = -1,
	   int index = -1 )
       int insertItem ( const QIconSet & icon, const QPixmap & pixmap, const
	   QObject * receiver, const char * member, const QKeySequence & accel
	   = 0, int id = -1, int index = -1 )
       int insertItem ( const QString & text, int id = -1, int index = -1 )
       int insertItem ( const QIconSet & icon, const QString & text, int id =
	   -1, int index = -1 )
       int insertItem ( const QString & text, QPopupMenu * popup, int id = -1,
	   int index = -1 )
       int insertItem ( const QIconSet & icon, const QString & text,
	   QPopupMenu * popup, int id = -1, int index = -1 )
       int insertItem ( const QPixmap & pixmap, int id = -1, int index = -1 )
       int insertItem ( const QIconSet & icon, const QPixmap & pixmap, int id
	   = -1, int index = -1 )
       int insertItem ( const QPixmap & pixmap, QPopupMenu * popup, int id =
	   -1, int index = -1 )
       int insertItem ( const QIconSet & icon, const QPixmap & pixmap,
	   QPopupMenu * popup, int id = -1, int index = -1 )
       int insertItem ( QWidget * widget, int id = -1, int index = -1 )
       int insertItem ( const QIconSet & icon, QCustomMenuItem * custom, int
	   id = -1, int index = -1 )
       int insertItem ( QCustomMenuItem * custom, int id = -1, int index = -1
	   )
       int insertSeparator ( int index = -1 )
       void removeItem ( int id )
       void removeItemAt ( int index )
       void clear ()
       QKeySequence accel ( int id ) const
       void setAccel ( const QKeySequence & key, int id )
       QIconSet * iconSet ( int id ) const
       QString text ( int id ) const
       QPixmap * pixmap ( int id ) const
       void setWhatsThis ( int id, const QString & text )
       QString whatsThis ( int id ) const
       void changeItem ( int id, const QString & text )
       void changeItem ( int id, const QPixmap & pixmap )
       void changeItem ( int id, const QIconSet & icon, const QString & text )
       void changeItem ( int id, const QIconSet & icon, const QPixmap & pixmap
	   )
       bool isItemEnabled ( int id ) const
       void setItemEnabled ( int id, bool enable )
       bool isItemChecked ( int id ) const
       void setItemChecked ( int id, bool check )
       bool isItemVisible ( int id ) const
       void setItemVisible ( int id, bool visible )
       bool connectItem ( int id, const QObject * receiver, const char *
	   member )
       bool disconnectItem ( int id, const QObject * receiver, const char *
	   member )
       bool setItemParameter ( int id, int param )
       int itemParameter ( int id ) const

   Properties
       bool checkable - whether the display of check marks on menu items is
	   enabled

   Protected Members
       int itemHeight ( int row ) const
       int itemHeight ( QMenuItem * mi ) const
       void drawItem ( QPainter * p, int tab_, QMenuItem * mi, bool act, int
	   x, int y, int w, int h )
       virtual void drawContents ( QPainter * p )
       int columns () const

DESCRIPTION
       The QPopupMenu class provides a popup menu widget.

       A popup menu widget is a selection menu. It can be either a pull-down
       menu in a menu bar or a standalone context (popup) menu. Pull-down
       menus are shown by the menu bar when the user clicks on the respective
       item or presses the specified shortcut key. Use QMenuBar::insertItem()
       to insert a popup menu into a menu bar. Show a context menu either
       asynchronously with popup() or synchronously with exec().

       Technically, a popup menu consists of a list of menu items. You add
       items with insertItem(). An item is either a string, a pixmap or a
       custom item that provides its own drawing function (see
       QCustomMenuItem). In addition, items can have an optional icon drawn on
       the very left side and an accelerator key such as" Ctrl+X".

       There are three kinds of menu items: separators, menu items that
       perform an action and menu items that show a submenu. Separators are
       inserted with insertSeparator(). For submenus, you pass a pointer to a
       QPopupMenu in your call to insertItem(). All other items are considered
       action items.

       When inserting action items you usually specify a receiver and a slot.
       The receiver will be notifed whenever the item is selected. In
       addition, QPopupMenu provides two signals, activated() and
       highlighted(), which signal the identifier of the respective menu item.
       It is sometimes practical to connect several items to one slot. To
       distinguish between them, specify a slot that takes an integer argument
       and use setItemParameter() to associate a unique value with each item.

       You clear a popup menu with clear() and remove single items with
       removeItem() or removeItemAt().

       A popup menu can display check marks for certain items when enabled
       with setCheckable(TRUE). You check or uncheck items with
       setItemChecked().

       Items are either enabled or disabled. You toggle their state with
       setItemEnabled(). Just before a popup menu becomes visible, it emits
       the aboutToShow() signal. You can use this signal to set the correct
       enabled/disabled states of all menu items before the user sees it. The
       corresponding aboutToHide() signal is emitted when the menu hides
       again.

       You can provide What's This? help for single menu items with
       setWhatsThis(). See QWhatsThis for general information about this kind
       of lightweight online help.

       For ultimate flexibility, you can also add entire widgets as items into
       a popup menu (for example, a color selector).

       A QPopupMenu can also provide a tear-off menu. A tear-off menu is a
       top-level window that contains a copy of the menu. This makes it
       possible for the user to "tear off" frequently used menus and position
       them in a convenient place on the screen. If you want that
       functionality for a certain menu, insert a tear-off handle with
       insertTearOffHandle(). When using tear-off menus, bear in mind that the
       concept isn't typically used on Microsoft Windows so users may not be
       familiar with it. Consider using a QToolBar instead. Tear-off menus
       cannot contain custom widgets; if the original menu contains a custom
       widget item, this item is omitted.

       menu/menu.cpp is an example of QMenuBar and QPopupMenu use.

				   [Image Omitted]

				   [Image Omitted]

       See also QMenuBar, GUI Design Handbook: Menu, Drop-Down and Pop-Up,
       Main Window and Related Classes, and Basic Widgets.

MEMBER FUNCTION DOCUMENTATION
QPopupMenu::QPopupMenu ( QWidget * parent = 0, const char * name = 0 )
       Constructs a popup menu called name with parent parent.

       Although a popup menu is always a top-level widget, if a parent is
       passed the popup menu will be deleted when that parent is destroyed (as
       with any other QObject).

QPopupMenu::~QPopupMenu ()
       Destroys the popup menu.

void QPopupMenu::aboutToHide () [signal]
       This signal is emitted just before the popup menu is hidden after it
       has been displayed.

       Warning: Do not open a widget in a slot connected to this signal.

       See also aboutToShow(), setItemEnabled(), setItemChecked(),
       insertItem(), and removeItem().

void QPopupMenu::aboutToShow () [signal]
       This signal is emitted just before the popup menu is displayed. You can
       connect it to any slot that sets up the menu contents (e.g. to ensure
       that the right items are enabled).

       See also aboutToHide(), setItemEnabled(), setItemChecked(),
       insertItem(), and removeItem().

       Example: mdi/application.cpp.

QKeySequence QMenuData::accel ( int id ) const
       Returns the accelerator key that has been defined for the menu item id,
       or 0 if it has no accelerator key or if there is no such menu item.

       See also setAccel(), QAccel, and qnamespace.h.

void QPopupMenu::activated ( int id ) [signal]
       This signal is emitted when a menu item is selected; id is the id of
       the selected item.

       Normally, you connect each menu item to a single slot using
       QMenuData::insertItem(), but sometimes you will want to connect several
       items to a single slot (most often if the user selects from an array).
       This signal is useful in such cases.

       See also highlighted() and QMenuData::insertItem().

       Examples:

void QMenuData::changeItem ( int id, const QString & text )
       Changes the text of the menu item id to text. If the item has an icon,
       the icon remains unchanged.

       See also text().

void QMenuData::changeItem ( int id, const QPixmap & pixmap )
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Changes the pixmap of the menu item id to the pixmap pixmap. If the
       item has an icon, the icon is unchanged.

       See also pixmap().

void QMenuData::changeItem ( int id, const QIconSet & icon, const QString &
       text )
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Changes the iconset and text of the menu item id to the icon and text
       respectively.

       See also pixmap().

void QMenuData::changeItem ( int id, const QIconSet & icon, const QPixmap &
       pixmap )
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Changes the iconset and pixmap of the menu item id to icon and pixmap
       respectively.

       See also pixmap().

void QMenuData::clear ()
       Removes all menu items.

       See also removeItem() and removeItemAt().

       Examples:

int QPopupMenu::columns () const [protected]
       If a popup menu does not fit on the screen it lays itself out so that
       it does fit. It is style dependent what layout means (for example, on
       Windows it will use multiple columns).

       This functions returns the number of columns necessary.

       See also sizeHint.

bool QMenuData::connectItem ( int id, const QObject * receiver, const char *
       member )
       Connects the menu item with identifier id to receiver's member slot or
       signal.

       The receiver's slot (or signal) is activated when the menu item is
       activated.

       See also disconnectItem() and setItemParameter().

       Example: menu/menu.cpp.

bool QMenuData::disconnectItem ( int id, const QObject * receiver, const char
       * member )
       Disconnects the receiver's member from the menu item with identifier
       id.

       All connections are removed when the menu data object is destroyed.

       See also connectItem() and setItemParameter().

void QPopupMenu::drawContents ( QPainter * p ) [virtual protected]
       Draws all menu items using painter p.

       Reimplemented from QFrame.

void QPopupMenu::drawItem ( QPainter * p, int tab_, QMenuItem * mi, bool act,
       int x, int y, int w, int h ) [protected]
       Draws menu item mi in the area x, y, w, h, using painter p. The item is
       drawn active if act is TRUE or drawn inactive if act is FALSE. The
       rightmost tab_ pixels are used for accelerator text.

       See also QStyle::drawControl().

int QPopupMenu::exec ()
       Executes this popup synchronously.

       This is equivalent to exec(mapToGlobal(QPoint(0,0))). In most
       situations you'll want to specify the position yourself, for example at
       the current mouse position:

	       exec(QCursor::pos());
       or aligned to a widget:

	       exec(somewidget.mapToGlobal(QPoint(0,0)));

       Examples:

int QPopupMenu::exec ( const QPoint & pos, int indexAtPoint = 0 )
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Executes this popup synchronously.

       Opens the popup menu so that the item number indexAtPoint will be at
       the specified global position pos. To translate a widget's local
       coordinates into global coordinates, use QWidget::mapToGlobal().

       The return code is the id of the selected item in either the popup menu
       or one of its submenus, or -1 if no item is selected (normally because
       the user pressed Esc).

       Note that all signals are emitted as usual. If you connect a menu item
       to a slot and call the menu's exec(), you get the result both via the
       signal-slot connection and in the return value of exec().

       Common usage is to position the popup at the current mouse position:

	       exec( QCursor::pos() );
       or aligned to a widget:

	       exec( somewidget.mapToGlobal(QPoint(0, 0)) );

       When positioning a popup with exec() or popup(), bear in mind that you
       cannot rely on the popup menu's current size(). For performance
       reasons, the popup adapts its size only when necessary. So in many
       cases, the size before and after the show is different. Instead, use
       sizeHint(). It calculates the proper size depending on the menu's
       current contents.

       See also popup() and sizeHint.

void QPopupMenu::highlighted ( int id ) [signal]
       This signal is emitted when a menu item is highlighted; id is the id of
       the highlighted item.

       See also activated() and QMenuData::insertItem().

QIconSet * QMenuData::iconSet ( int id ) const
       Returns the icon set that has been set for menu item id, or 0 if no
       icon set has been set.

       See also changeItem(), text(), and pixmap().

int QPopupMenu::idAt ( int index ) const
       Returns the identifier of the menu item at position index in the
       internal list, or -1 if index is out of range.

       See also QMenuData::setId() and QMenuData::indexOf().

       Example: scrollview/scrollview.cpp.

int QPopupMenu::idAt ( const QPoint & pos ) const
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Returns the id of the item at pos, or -1 if there is no item there or
       if it is a separator.

int QMenuData::insertItem ( const QString & text, const QObject * receiver,
       const char * member, const QKeySequence & accel = 0, int id = -1, int
       index = -1 )
       The family of insertItem() functions inserts menu items into a popup
       menu or a menu bar.

       A menu item is usually either a text string or a pixmap, both with an
       optional icon or keyboard accelerator. For special cases it is also
       possible to insert custom items (see QCustomMenuItem) or even widgets
       into popup menus.

       Some insertItem() members take a popup menu as an additional argument.
       Use this to insert submenus into existing menus or pulldown menus into
       a menu bar.

       The number of insert functions may look confusing, but they are
       actually quite simple to use.

       This default version inserts a menu item with the text text, the
       accelerator key accel, an id and an optional index and connects it to
       the slot member in the object receiver.

       Example:

	       QMenuBar	  *mainMenu = new QMenuBar;
	       QPopupMenu *fileMenu = new QPopupMenu;
	       fileMenu->insertItem( "New",  myView, SLOT(newFile()), CTRL+Key_N );
	       fileMenu->insertItem( "Open", myView, SLOT(open()),    CTRL+Key_O );
	       mainMenu->insertItem( "File", fileMenu );

       Not all insert functions take an object/slot parameter or an
       accelerator key. Use connectItem() and setAccel() on those items.

       If you need to translate accelerators, use tr() with the text and
       accelerator. (For translations use a string key sequence.):

	       fileMenu->insertItem( tr("Open"), myView, SLOT(open()),
				     tr("Ctrl+O") );

       In the example above, pressing Ctrl+O or selecting "Open" from the menu
       activates the myView->open() function.

       Some insert functions take a QIconSet parameter to specify the little
       menu item icon. Note that you can always pass a QPixmap object instead.

       The id specifies the identification number associated with the menu
       item. Note that only positive values are valid, as a negative value
       will make Qt select a unique id for the item.

       The index specifies the position in the menu. The menu item is appended
       at the end of the list if index is negative.

       Note that keyboard accelerators in Qt are not application-global,
       instead they are bound to a certain top-level window. For example,
       accelerators in QPopupMenu items only work for menus that are
       associated with a certain window. This is true for popup menus that
       live in a menu bar since their accelerators will then be installed in
       the menu bar itself. This also applies to stand-alone popup menus that
       have a top-level widget in their parentWidget() chain. The menu will
       then install its accelerator object on that top-level widget. For all
       other cases use an independent QAccel object.

       Warning: Be careful when passing a literal 0 to insertItem() because
       some C++ compilers choose the wrong overloaded function. Cast the 0 to
       what you mean, e.g. (QObject*)0.

       Warning: On Mac OS X, items that connect to a slot that are inserted
       into a menubar will not function as we use the native menubar that
       knows nothing about signals or slots. Instead insert the items into a
       popup menu and insert the popup menu into the menubar. This may be
       fixed in a future Qt version.

       Returns the allocated menu identifier number (id if id >= 0).

       See also removeItem(), changeItem(), setAccel(), connectItem(), QAccel,
       and qnamespace.h.

       Examples:

int QMenuData::insertItem ( const QIconSet & icon, const QString & text, const
       QObject * receiver, const char * member, const QKeySequence & accel =
       0, int id = -1, int index = -1 )
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Inserts a menu item with icon icon, text text, accelerator accel,
       optional id id, and optional index position. The menu item is connected
       it to the receiver's member slot. The icon will be displayed to the
       left of the text in the item.

       Returns the allocated menu identifier number (id if id >= 0).

       See also removeItem(), changeItem(), setAccel(), connectItem(), QAccel,
       and qnamespace.h.

int QMenuData::insertItem ( const QPixmap & pixmap, const QObject * receiver,
       const char * member, const QKeySequence & accel = 0, int id = -1, int
       index = -1 )
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Inserts a menu item with pixmap pixmap, accelerator accel, optional id
       id, and optional index position. The menu item is connected it to the
       receiver's member slot. The icon will be displayed to the left of the
       text in the item.

       To look best when being highlighted as a menu item, the pixmap should
       provide a mask (see QPixmap::mask()).

       Returns the allocated menu identifier number (id if id >= 0).

       See also removeItem(), changeItem(), setAccel(), and connectItem().

int QMenuData::insertItem ( const QIconSet & icon, const QPixmap & pixmap,
       const QObject * receiver, const char * member, const QKeySequence &
       accel = 0, int id = -1, int index = -1 )
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Inserts a menu item with icon icon, pixmap pixmap, accelerator accel,
       optional id id, and optional index position. The icon will be displayed
       to the left of the pixmap in the item. The item is connected to the
       member slot in the receiver object.

       To look best when being highlighted as a menu item, the pixmap should
       provide a mask (see QPixmap::mask()).

       Returns the allocated menu identifier number (id if id >= 0).

       See also removeItem(), changeItem(), setAccel(), connectItem(), QAccel,
       and qnamespace.h.

int QMenuData::insertItem ( const QString & text, int id = -1, int index = -1
       )
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Inserts a menu item with text text, optional id id, and optional index
       position.

       Returns the allocated menu identifier number (id if id >= 0).

       See also removeItem(), changeItem(), setAccel(), and connectItem().

int QMenuData::insertItem ( const QIconSet & icon, const QString & text, int
       id = -1, int index = -1 )
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Inserts a menu item with icon icon, text text, optional id id, and
       optional index position. The icon will be displayed to the left of the
       text in the item.

       Returns the allocated menu identifier number (id if id >= 0).

       See also removeItem(), changeItem(), setAccel(), and connectItem().

int QMenuData::insertItem ( const QString & text, QPopupMenu * popup, int id =
       -1, int index = -1 )
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Inserts a menu item with text text, submenu popup, optional id id, and
       optional index position.

       The popup must be deleted by the programmer or by its parent widget. It
       is not deleted when this menu item is removed or when the menu is
       deleted.

       Returns the allocated menu identifier number (id if id >= 0).

       See also removeItem(), changeItem(), setAccel(), and connectItem().

int QMenuData::insertItem ( const QIconSet & icon, const QString & text,
       QPopupMenu * popup, int id = -1, int index = -1 )
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Inserts a menu item with icon icon, text text, submenu popup, optional
       id id, and optional index position. The icon will be displayed to the
       left of the text in the item.

       The popup must be deleted by the programmer or by its parent widget. It
       is not deleted when this menu item is removed or when the menu is
       deleted.

       Returns the allocated menu identifier number (id if id >= 0).

       See also removeItem(), changeItem(), setAccel(), and connectItem().

int QMenuData::insertItem ( const QPixmap & pixmap, int id = -1, int index =
       -1 )
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Inserts a menu item with pixmap pixmap, optional id id, and optional
       index position.

       To look best when being highlighted as a menu item, the pixmap should
       provide a mask (see QPixmap::mask()).

       Returns the allocated menu identifier number (id if id >= 0).

       See also removeItem(), changeItem(), setAccel(), and connectItem().

int QMenuData::insertItem ( const QIconSet & icon, const QPixmap & pixmap, int
       id = -1, int index = -1 )
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Inserts a menu item with icon icon, pixmap pixmap, optional id id, and
       optional index position. The icon will be displayed to the left of the
       pixmap in the item.

       Returns the allocated menu identifier number (id if id >= 0).

       See also removeItem(), changeItem(), setAccel(), and connectItem().

int QMenuData::insertItem ( const QPixmap & pixmap, QPopupMenu * popup, int id
       = -1, int index = -1 )
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Inserts a menu item with pixmap pixmap, submenu popup, optional id id,
       and optional index position.

       The popup must be deleted by the programmer or by its parent widget. It
       is not deleted when this menu item is removed or when the menu is
       deleted.

       Returns the allocated menu identifier number (id if id >= 0).

       See also removeItem(), changeItem(), setAccel(), and connectItem().

int QMenuData::insertItem ( const QIconSet & icon, const QPixmap & pixmap,
       QPopupMenu * popup, int id = -1, int index = -1 )
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Inserts a menu item with icon icon, pixmap pixmap submenu popup,
       optional id id, and optional index position. The icon will be displayed
       to the left of the pixmap in the item.

       The popup must be deleted by the programmer or by its parent widget. It
       is not deleted when this menu item is removed or when the menu is
       deleted.

       Returns the allocated menu identifier number (id if id >= 0).

       See also removeItem(), changeItem(), setAccel(), and connectItem().

int QMenuData::insertItem ( QWidget * widget, int id = -1, int index = -1 )
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Inserts a menu item that consists of the widget widget with optional id
       id, and optional index position.

       Ownership of widget is transferred to the popup menu or to the menu
       bar.

       Theoretically, any widget can be inserted into a popup menu. In
       practice, this only makes sense with certain widgets.

       If a widget is not focus-enabled (see QWidget::isFocusEnabled()), the
       menu treats it as a separator; this means that the item is not
       selectable and will never get focus. In this way you can, for example,
       simply insert a QLabel if you need a popup menu with a title.

       If the widget is focus-enabled it will get focus when the user
       traverses the popup menu with the arrow keys. If the widget does not
       accept ArrowUp and ArrowDown in its key event handler, the focus will
       move back to the menu when the respective arrow key is hit one more
       time. This works with a QLineEdit, for example. If the widget accepts
       the arrow key itself, it must also provide the possibility to put the
       focus back on the menu again by calling QWidget::focusNextPrevChild().
       Futhermore, if the embedded widget closes the menu when the user made a
       selection, this can be done safely by calling:

	       if ( isVisible() &&
		    parentWidget() &&
		    parentWidget()->inherits("QPopupMenu") )
		   parentWidget()->close();

       Returns the allocated menu identifier number (id if id >= 0).

       See also removeItem().

int QMenuData::insertItem ( const QIconSet & icon, QCustomMenuItem * custom,
       int id = -1, int index = -1 )
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Inserts a custom menu item custom with an icon and with optional id id,
       and optional index position.

       This only works with popup menus. It is not supported for menu bars.
       Ownership of custom is transferred to the popup menu.

       If you want to connect a custom item to a slot, use connectItem().

       Returns the allocated menu identifier number (id if id >= 0).

       See also connectItem(), removeItem(), and QCustomMenuItem.

int QMenuData::insertItem ( QCustomMenuItem * custom, int id = -1, int index =
       -1 )
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Inserts a custom menu item custom with optional id id, and optional
       index position.

       This only works with popup menus. It is not supported for menu bars.
       Ownership of custom is transferred to the popup menu.

       If you want to connect a custom item to a slot, use connectItem().

       Returns the allocated menu identifier number (id if id >= 0).

       See also connectItem(), removeItem(), and QCustomMenuItem.

int QMenuData::insertSeparator ( int index = -1 )
       Inserts a separator at position index, and returns the menu identifier
       number allocated to it. The separator becomes the last menu item if
       index is negative.

       In a popup menu a separator is rendered as a horizontal line. In a
       Motif menu bar a separator is spacing, so the rest of the items
       (normally just "Help") are drawn right-justified. In a Windows menu bar
       separators are ignored (to comply with the Windows style guidelines).

       Examples:

int QPopupMenu::insertTearOffHandle ( int id = -1, int index = -1 )
       Inserts a tear-off handle into the menu. A tear-off handle is a special
       menu item that creates a copy of the menu when the menu is selected.
       This "torn-off" copy lives in a separate window. It contains the same
       menu items as the original menu, with the exception of the tear-off
       handle.

       The handle item is assigned the identifier id or an automatically
       generated identifier if id is < 0. The generated identifiers (negative
       integers) are guaranteed to be unique within the entire application.

       The index specifies the position in the menu. The tear-off handle is
       appended at the end of the list if index is negative.

       Example: menu/menu.cpp.

bool QPopupMenu::isCheckable () const
       Returns TRUE if the display of check marks on menu items is enabled;
       otherwise returns FALSE. See the "checkable" property for details.

bool QMenuData::isItemChecked ( int id ) const
       Returns TRUE if the menu item with the id id has been checked;
       otherwise returns FALSE.

       See also setItemChecked().

       Examples:

bool QMenuData::isItemEnabled ( int id ) const
       Returns TRUE if the item with identifier id is enabled; otherwise
       returns FALSE

       See also setItemEnabled() and isItemVisible().

bool QMenuData::isItemVisible ( int id ) const
       Returns TRUE if the menu item with the id id is visible; otherwise
       returns FALSE.

       See also setItemVisible().

int QPopupMenu::itemHeight ( int row ) const [protected]
       Calculates the height in pixels of the item in row row.

int QPopupMenu::itemHeight ( QMenuItem * mi ) const [protected]
       This is an overloaded member function, provided for convenience. It
       behaves essentially like the above function.

       Calculates the height in pixels of the menu item mi.

int QMenuData::itemParameter ( int id ) const
       Returns the parameter of the activation signal of item id.

       If no parameter has been specified for this item with
       setItemParameter(), the value defaults to id.

       See also connectItem(), disconnectItem(), and setItemParameter().

QPixmap * QMenuData::pixmap ( int id ) const
       Returns the pixmap that has been set for menu item id, or 0 if no
       pixmap has been set.

       See also changeItem(), text(), and iconSet().

void QPopupMenu::popup ( const QPoint & pos, int indexAtPoint = -1 )
       Displays the popup menu so that the item number indexAtPoint will be at
       the specified global position pos. To translate a widget's local
       coordinates into global coordinates, use QWidget::mapToGlobal().

       When positioning a popup with exec() or popup(), bear in mind that you
       cannot rely on the popup menu's current size(). For performance
       reasons, the popup adapts its size only when necessary, so in many
       cases, the size before and after the show is different. Instead, use
       sizeHint(). It calculates the proper size depending on the menu's
       current contents.

       Example: listviews/listviews.cpp.

void QMenuData::removeItem ( int id )
       Removes the menu item that has the identifier id.

       See also removeItemAt() and clear().

       Example: chart/chartform.cpp.

void QMenuData::removeItemAt ( int index )
       Removes the menu item at position index.

       See also removeItem() and clear().

void QMenuData::setAccel ( const QKeySequence & key, int id )
       Sets the accelerator key for the menu item id to key.

       An accelerator key consists of a key code and a combination of the
       modifiers SHIFT, CTRL, ALT or UNICODE_ACCEL (OR'ed or added). The
       header file qnamespace.h contains a list of key codes.

       Defining an accelerator key produces a text that is added to the menu
       item; for instance, CTRL + Key_O produces "Ctrl+O". The text is
       formatted differently for different platforms.

       Note that keyboard accelerators in Qt are not application-global,
       instead they are bound to a certain top-level window. For example,
       accelerators in QPopupMenu items only work for menus that are
       associated with a certain window. This is true for popup menus that
       live in a menu bar since their accelerators will then be installed in
       the menu bar itself. This also applies to stand-alone popup menus that
       have a top-level widget in their parentWidget() chain. The menu will
       then install its accelerator object on that top-level widget. For all
       other cases use an independent QAccel object.

       Example:

	       QMenuBar *mainMenu = new QMenuBar;
	       QPopupMenu *fileMenu = new QPopupMenu;	    // file sub menu
	       fileMenu->insertItem( "Open Document", 67 ); // add "Open" item
	       fileMenu->setAccel( CTRL + Key_O, 67 );	    // Ctrl+O to open
	       fileMenu->insertItem( "Quit", 69 );	    // add "Quit" item
	       fileMenu->setAccel( CTRL + ALT + Key_Delete, 69 ); // add Alt+Del to quit
	       mainMenu->insertItem( "File", fileMenu );    // add the file menu

       If you need to translate accelerators, use tr() with a string:

	       fileMenu->setAccel( tr("Ctrl+O"), 67 );

       You can also specify the accelerator in the insertItem() function. You
       may prefer to use QAction to associate accelerators with menu items.

       See also accel(), insertItem(), QAccel, and QAction.

       Example: menu/menu.cpp.

void QPopupMenu::setActiveItem ( int i ) [virtual]
       Sets the currently active item to index i and repaints as necessary.

void QPopupMenu::setCheckable ( bool ) [virtual]
       Sets whether the display of check marks on menu items is enabled. See
       the "checkable" property for details.

void QMenuData::setItemChecked ( int id, bool check )
       If check is TRUE, checks the menu item with id id; otherwise unchecks
       the menu item with id id. Calls QPopupMenu::setCheckable( TRUE ) if
       necessary.

       See also isItemChecked().

       Examples:

void QMenuData::setItemEnabled ( int id, bool enable )
       If enable is TRUE, enables the menu item with identifier id; otherwise
       disables the menu item with identifier id.

       See also isItemEnabled().

       Examples:

bool QMenuData::setItemParameter ( int id, int param )
       Sets the parameter of the activation signal of item id to param.

       If any receiver takes an integer parameter, this value is passed.

       See also connectItem(), disconnectItem(), and itemParameter().

       Example: mdi/application.cpp.

void QMenuData::setItemVisible ( int id, bool visible )
       If visible is TRUE, shows the menu item with id id; otherwise hides the
       menu item with id id.

       See also isItemVisible() and isItemEnabled().

void QMenuData::setWhatsThis ( int id, const QString & text )
       Sets text as What's This help for the menu item with identifier id.

       See also whatsThis().

       Examples:

QString QMenuData::text ( int id ) const
       Returns the text that has been set for menu item id, or QString::null
       if no text has been set.

       See also changeItem(), pixmap(), and iconSet().

       Examples:

void QPopupMenu::updateItem ( int id ) [virtual]
       Updates the item with identity id.

       Reimplemented from QMenuData.

QString QMenuData::whatsThis ( int id ) const
       Returns the What's This help text for the item with identifier id or
       QString::null if no text has yet been defined.

       See also setWhatsThis().

   Property Documentation
bool checkable
       This property holds whether the display of check marks on menu items is
       enabled.

       When TRUE, the display of check marks on menu items is enabled.
       Checking is always enabled when in Windows-style.

       See also QMenuData::setItemChecked().

       Set this property's value with setCheckable() and get this property's
       value with isCheckable().

SEE ALSO
       http://doc.trolltech.com/qpopupmenu.html
       http://www.trolltech.com/faq/tech.html

COPYRIGHT
       Copyright 1992-2007 Trolltech ASA, http://www.trolltech.com.  See the
       license file included in the distribution for a complete license
       statement.

AUTHOR
       Generated automatically from the source code.

BUGS
       If you find a bug in Qt, please report it as described in
       http://doc.trolltech.com/bughowto.html.	Good bug reports help us to
       help you. Thank you.

       The definitive Qt documentation is provided in HTML format; it is
       located at $QTDIR/doc/html and can be read using Qt Assistant or with a
       web browser. This man page is provided as a convenience for those users
       who prefer man pages, although this format is not officially supported
       by Trolltech.

       If you find errors in this manual page, please report them to qt-
       bugs@trolltech.com.  Please include the name of the manual page
       (qpopupmenu.3qt) and the Qt version (3.3.8).

Trolltech AS			2 February 2007		       QPopupMenu(3qt)
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