SDL_GetRelativeMouseState(3) SDL API Reference SDL_GetRelativeMouseState(3)NAMESDL_GetRelativeMouseState - Retrieve the current state of the mouse
Uint8 SDL_GetRelativeMouseState(int *x, int *y);
The current button state is returned as a button bitmask, which can be
tested using the SDL_BUTTON(X) macros, and x and y are set to the
change in the mouse position since the last call to SDL_GetRelative‐
MouseState or since event initialization. You can pass NULL for either
x or y.
SDL Tue 11 Sep 2001, 22:59SDL_GetRelativeMouseState(3)