SDL_KeyboardEvent man page on Aros

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SDL_KeyboardEvent(3)	       SDL API Reference	  SDL_KeyboardEvent(3)

NAME
       SDL_KeyboardEvent- Keyboard event structure

STRUCTURE DEFINITION
       typedef struct{
	 Uint8 type;
	 Uint8 state;
	 SDL_keysym keysym;
       } SDL_KeyboardEvent;

STRUCTURE DATA
       type		   SDL_KEYDOWN or SDL_KEYUP

       state		   SDL_PRESSED or SDL_RELEASED

       keysym		   Contains key press information

DESCRIPTION
       SDL_KeyboardEvent  is  a member of the SDL_Event union and is used when
       an event of type SDL_KEYDOWN or SDL_KEYUP is reported.

       The type and state actually report the same information, they just  use
       different  values  to  do  it!  A  keyboard  event occurs when a key is
       released (type=SDK_KEYUP or  state=SDL_RELEASED)	 and  when  a  key  is
       pressed	(type=SDL_KEYDOWN  or  state=SDL_PRESSED).  The information on
       what key was pressed or released is in the keysym structure.

	      Note:

	      Repeating SDL_KEYDOWN events will occur if key repeat is enabled
	      (see SDL_EnableKeyRepeat).

SEE ALSO
       SDL_Event, SDL_keysym, SDL_EnableKeyRepeat, SDL_EnableUNICODE

SDL			    Tue 11 Sep 2001, 22:59	  SDL_KeyboardEvent(3)
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