SDL_PauseAudio man page on Syllable

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SDL_PauseAudio(3)	       SDL API Reference	     SDL_PauseAudio(3)

NAME
       SDL_PauseAudio - Pauses and unpauses the audio callback processing

SYNOPSIS
       #include "SDL.h"

       void SDL_PauseAudio(int pause_on);

DESCRIPTION
       This  function  pauses  and  unpauses the audio callback processing. It
       should be called with pause_on=0 after  opening	the  audio  device  to
       start playing sound. This is so you can safely initialize data for your
       callback function after opening the audio device. Silence will be writ‐
       ten to the audio device during the pause.

SEE ALSO
       SDL_GetAudioStatus, SDL_OpenAudio

SDL			    Tue 11 Sep 2001, 22:58	     SDL_PauseAudio(3)
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