SDL_SetClipRect(3) SDL API Reference SDL_SetClipRect(3)NAME
SDL_SetClipRect- Sets the clipping rectangle for a surface.
void SDL_SetClipRect(SDL_Surface *surface, SDL_Rect *rect);
Sets the clipping rectangle for a surface. When this surface is the
destination of a blit, only the area within the clip rectangle will be
The rectangle pointed to by rect will be clipped to the edges of the
surface so that the clip rectangle for a surface can never fall outside
the edges of the surface.
If rect is NULL the clipping rectangle will be set to the full size of
SDL_GetClipRect, SDL_BlitSurface, SDL_Surface
SDL Tue 11 Sep 2001, 23:01 SDL_SetClipRect(3)