apply_quat man page on DragonFly

Man page or keyword search:  
man Server   44335 pages
apropos Keyword Search (all sections)
Output format
DragonFly logo
[printable version]

apply_quat(3)			Allegro manual			 apply_quat(3)

NAME
       apply_quat  - Multiplies a point by a quaternion. Allegro game programā€
       ming library.

SYNOPSIS
       #include <allegro.h>

       void apply_quat(const QUAT *q, float x, y, z, *xout, *yout, *zout);

DESCRIPTION
       Multiplies the point (x, y, z) by the quaternion q, storing the	result
       in   (*xout,   *yout,   *zout).	 This  is  quite  a  bit  slower  than
       apply_matrix_f(), so only use it to translate a few points. If you have
       many  points,  it  is  much more efficient to call quat_to_matrix() and
       then use apply_matrix_f().

Allegro				 version 4.4.2			 apply_quat(3)
[top]

List of man pages available for DragonFly

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net