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AWKA-ELMREF(5)		      AWKA API REFERENCE		AWKA-ELMREF(5)

NAME
       awka-elmref - Awka API Reference for use with Awka-ELM libraries.

DESCRIPTION
       Awka  is	 a  translator	of  AWK programs to ANSI-C code, and a library
       (libawka.a) against which the code is  linked  to  create  executables.
       Awka is described in the awka manpage.

       The  Extended  Library  Methods (ELM) provide a way of adding new func‐
       tions to the AWK language, so that they appear in your AWK code	as  if
       they  were builtin functions such as substr() or index().  The awka-elm
       manpage contains an introduction to Awka-ELM.

       This page lists the available data structures,  definitions,  functions
       and  macros  provided  by  libawka.h  that  you	may  use in creating C
       libraries that link with awka-generated code.

       I have broken the page into the following main sections: BASIC VARIABLE
       METHODS, ARRAY METHODS, BUILTIN FUNCTIONS, I/O METHODS, REGULAR EXPRES‐
       SION METHODS.  So, without further ado...

BASIC VARIABLE METHODS
       Data Structures

	  a_VAR

	    typedef struct {
	      double dval;	    /* the variable's numeric value */
	      char * ptr;	    /* pointer to string, array or RE structure */
	      unsigned int slen;    /* length of string ptr as per strlen */
	      unsigned int allc;    /* space mallocated for string ptr */
	      char type;	    /* records current cast of variable */
	      char type2;	    /* double-typed variable flag, explained later. */
	      char temp;	    /* TRUE if a temporary variable */
	    } a_VAR;

	    The a_VAR structure is used to store everything related to AWK
	    variables.	This includes those named & used in your program, and
	    transient variables created to return values from functions and other
	    operations like string concatenation.  As such, this structure is
	    ubiquitous throughout libawka and awka-generated code.

	    The type value is set to one of a number of #define values,
	    described in the Defines paragraph below.  Many functions and macros
	    exist for working with the contents of a_VARs - see the Functions &
	    Macros paragraph for details.

	  a_VARARG

	    typedef struct {
	      a_VAR *var[256];
	      int used;
	    } a_VARARG;

	    This structure is typically used to pass variable numbers of a_VARs to
	    functions.	Up to 256 a_VARs may be referenced by an a_VARARG, and the
	    used value contains the number of a_VARs present.

	  struct gvar_struct

	    struct gvar_struct {
	      char *name;
	      a_VAR *var;
	    };

	    Provides a mapping of the global variable names in an AWK script to pointers
	    to their a_VAR structures.

       Internal Libawka Variables

	  a_VAR * a_bivar[a_BIVARS]
	    This array contains all the AWK internal variables, such as ARGV, ARGV,
	    CONVFMT, ENVIRON and so on, along with $0 and the field variables $1..$n.
	    a_BIVARS is a define, as are the identities of which element in the
	    array belongs to which variable.  Again, look for functions that manage
	    these variables rather than working with them directly if possible.

	  extern struct gvar_struct *_gvar;
	    This is actually created & populated by the translated C code generated
	    by awka, rather than by libawka.a.	It is a NULL-terminated array
	    of the gvar_struct structure defined earlier in this page, and contains
	    the names of all global variables in an AWK script, mapped to their a_VAR
	    structures.

       Defines

	  a_VARNUL - the type value of an a_VAR if the variable is unused.

	  a_VARDBL - the type value for an a_VAR cast to a number.

	  a_VARSTR - type where the a_VAR has been cast to a string.

	  a_VARARR - type where the a_VAR contains an array.

	  a_VARREG - type where the a_VAR contains a regular expression.

	  a_VARUNK - type where the a_VAR is a string, but could also be a
		     number.  Variables populated by getline, the FILENAME variable,
		     and elements of an array created by split(), are all of this
		     special type.

	  a_DBLSET - for a string a_VAR that has been read in context as a number, the
		     type2 flag is set to this #define to prevent the string-to-number
		     conversion being done again.

	  a_STRSET - the opposite of the above.	 The variable is a number, has been read
		     as a string, hence the value of ptr is current, and the type2
		     flag is set to this #define.

	  a_BIVARS provides the number of elements in the a_bivar[] array.

       a_ARGC, a_ARGIND,  a_ARGV,  a_CONVFMT,  a_ENVIRON,  a_FILENAME,	a_FNR,
       a_FS,  a_NF,  a_NR,  a_OFMT,  a_OFS,  a_ORS, a_RLENGTH, a_RS, a_RSTART,
       a_RT, a_SUBSEP, a_DOL0, a_DOLN, a_FIELDWIDTHS, a_SAVEWIDTHS, a_SORTTYPE
       provide	indexes to which elements in the a_bivar[] array are for which
       AWK internal variable.

       Functions & Macros

	  awka_getd(a_VAR *)
	    This macro calls the awka_getdval() function, appending the calling file & line number
	    for debug purposes.	 It read-casts the variable to a number, and returns the double
	    value of the variable.  By read-cast, we mean that if the variable is a string it
	    remains so, but dval is set, and type2 is set to a_DBLSET.	But if the a_VAR
	    is a regular expression, the re structure is dropped and the variable converted to a
	    number.  If you're not sure whether an a_VAR you're about to read is a number, and you
	    want to read it as one, simply call awka_getd(varname) - its the easiest way.

	  awka_getd1(a_VAR *)
	    Same as awka_getd, except this will be faster if the a_VAR * is a variable.	 Do not
	    use this if the a_VAR * is a function call return value, as it'll call the function
	    several times!  In this case, use awka_getd() instead.

	  awka_gets(a_VAR *)
	    Similar to awka_getd(), this read-casts an a_VAR to a string, and returns the character
	    array pointed to by ptr.

	  awka_gets1(a_VAR *)
	    Use this where the a_VAR * is a variable, not a function call that returns an a_VAR *,
	    for faster performance.

	  awka_getre(a_VAR *)
	    Write-casts the a_VAR * to a regular expression, and returns the pointer to the awka_regexp
	    structure.	Write-cast means that the existing contents of the variable are dropped in
	    favour of the new contents.

	  static char *awka_strcpy(a_VAR *var, char *str)
	    This function sets var to string type, and copies to it the contents of str.
	    It returns a pointer to var->ptr.

	  a_VAR *awka_varcpy(a_VAR *va, a_VAR *vb)
	    This function copies the contents of scalar a_VAR *vb to scalar a_VAR *va,
	    and returns a pointer to va.

	  double awka_varcmp(a_VAR *va, a_VAR *vb)
	    This function compares the contents of the two scalar variables, and returns 0 if the
	    variables are equal, -1 if va is less than vb, or 1 if va is greater.  Numerical
	    comparison is used where possible, otherwise string.

	  a_VAR *awka_vardup(a_VAR *va)
	    This function creates a new a_VAR *, copies the contents of va, and returns a pointer
	    to the new structure.

	  awka_varinit(a_VAR *)
	    A macro that takes a NULL a_VAR *, mallocs space for it, and initialises it to a_VARNUL.

	  void awka_killvar(a_VAR *)
	    Frees all memory used by the a_VAR, except the structure itself.

	  static a_VAR * awka_argv()
	    You can use a_bivar[a_ARGV] directly when reading the value of elements in the array,
	    but when you want to write to the array, use the above function instead, as it will
	    make sure the changes are recognised elsewhere in libawka.

	  static a_VAR * awka_argc()
	    You can use a_bivar[a_ARGC] directly when reading its value, but when you want to write
	    to it, use the above function instead, as it will make sure the change is recognised
	    elsewhere in libawka.

ARRAY METHODS
       Data Structures & Variables
       These are strictly internal to the array module within libawka.	If you
       need  functionality  other than that provided by the array functions, I
       recommend creating your own custom array data structures and  interface
       functions,  otherwise  you could cause serious problems.	 The structure
       definitions are too lengthy to list here, and the  foolhardy  may  find
       them in lib/array.h within the awka distribution.

       Defines

	  a_ARR_TYPE_NULL
	    The 'type' of an array that has not been initialised, or has been deleted.

	  a_ARR_TYPE_SPLIT
	    The 'type' of an array populated by the split() builtin function.

	  a_ARR_TYPE_HSH
	    The 'type' of arrays populated within the AWK script, eg. arr["pigs"] = cows.

	  a_ARR_CREATE
	    When searching arrays, specifies that an element is to be created if it doesn't
	    already exist in the array.

	  a_ARR_QUERY
	    When searching arrays, this will not create a new element if it doesn't already
	    exist.

	  a_ARR_DELETE
	    In an array search, this flag will cause the element to be deleted from the array.

       Functions

	  void awka_arraycreate( a_VAR *var, char type );
	    Allocates an array structure of type type, makes var->ptr point
	    to it, and sets var->type to a_VARARR.  The type argument may
	    be one of a_ARR_TYPE_NULL, a_ARR_TYPE_SPLIT or a_ARR_TYPE_HSH, according to
	    how the array will be populated.

	  void awka_arrayclear( a_VAR *var );
	    Assumes var is an a_VARARR, this deletes the contents of the array structure
	    pointed to by var->ptr.

	  a_VAR * awka_arraysearch1( a_VAR *v, a_VAR *element, char create, int set );
	    Searches array variable v for index element.  If it does not exist, and
	    create is a_ARR_CREATE, a new element in the array for this value will be added.
	    If the element is found (or created) and create is not a_ARR_DELETE, the
	    function will return a pointer to the a_VAR for that element.  For a_ARR_DELETE, the
	    element will be deleted from the array.  The set value should be FALSE.

	  a_VAR * awka_arraysearch( a_VAR *v, a_VARARG *va, char create );
	    Searches array variable v as per awka_arraysearch1(), except that this works
	    with multiple index subscripts (eg, arr[x, y]).

	  double awka_arraysplitstr( char *str, a_VAR *v, a_VAR *fs, int max );
	    The AWK builtin split() function.  It splits str into array variable v,
	    based on fs, up to max number of fields.  If fs is NULL, then
	    a_bivar[a_FS] will be used.	 Otherwise fs may contain an empty string, a
	    single-character string, or a regular expression.  The number of fields created
	    in v is returned.

	  int awka_arrayloop( a_ListHdr *ah, a_VAR *v );
	    This function implements the "for (i in j)" feature in AWK.	 You provide ah,
	    making sure it is initialised to zeroes.

	    The best way to understand how to call this function is to type:

	      awka 'BEGIN { for (i in j) x = j[i]; }'

	    and see what is generated as a result.  You don't have to understand the a_ListHdr
	    structure or sub-structures to use this function.

	  int awka_arraynext( a_VAR *v, a_ListHdr *ah, int pos );
	    Given that ah has been populated by a call to awka_arrayloop(), this function
	    copies the (string or integer) element at position pos in the list to v,
	    then returns pos+1, or zero if there are no more elements in the array list.

	  void awka_alistfree( a_ListHdr *ah );
	    Frees the last list element in ah.

	  void awka_alistfreeall( a_ListHdr *ah );
	    Frees all memory held by ah, and sets its contents to zero/NULL.

	  a_VAR * awka_dol0(int set);
	    The best means of accessing the $0 a_VAR, as it updates its contents with any pending
	    changes.  Make set zero if you're reading the value of $0, but if you want to
	    set $0, make it 1.

	  a_VAR * awka_doln(int fld, int set);
	    This function returns the a_VAR * of the $1..$n variable identified by fld,
	    updating the field array with any refreshed $0 contents first if necessary.	 If you
	    want to read the value of $fld, make set zero, otherwise it should be 1.

BUILTIN FUNCTIONS
       These  are  documented  in lib/builtin.h in the awka distribution.  You
       can call any of the builtin functions as often as you like.  Those that
       return  a_VAR's	also  provide a keep flag that, if TRUE, will return a
       variable that you must free, otherwise they will use a temporary	 vari‐
       able  that  you	don't  have to worry about freeing, but will be reused
       elsewhere sooner or later.  The functions  should  be  pretty  much  as
       you'd  expect  them, except that many require an a_VARARG as input, and
       we haven't discussed how to create one - we will now.

	  a_VARARG * awka_arg0(char);

	  a_VARARG * awka_arg1(char, a_VAR *);

	  a_VARARG * awka_arg2(char, a_VAR *, a_VAR *);

	  a_VARARG * awka_arg3(char, a_VAR *, a_VAR *, a_VAR *);

	  a_VARARG * awka_vararg(char, a_VAR *var, ...);
	    These functions populate & return a pointer to an a_VARARG structure.  The char
	    argument, if TRUE, will make you responsible for freeing the structure, otherwise
	    it'll be a temporary one that libawka will manage.	awka_arg0() will return an
	    empty structure (ie. no args), awka_arg1() will have one a_VAR * in it, and so
	    on.	 Where you want to put more than four a_VAR *'s inside an a_VARARG, you can
	    call awka_vararg with as many as you like, or if there's seriously a lot, maybe
	    write your own loop of code to populate an a_VARARG - its not rocket science.

I/O METHODS
       Data Structures & Variables

	  _a_IOSTREAM

	    typedef struct {
	      char *name;	/* name of output file or device */
	      FILE *fp;		/* file pointer */
	      char *buf;	/* input buffer */
	      char *current;	/* where up to in buffer */
	      char *end;	/* end of data in buffer */
	      int alloc;	/* size of input buffer */
	      char io;		/* input or output stream flag */
	      char pipe;	/* true/false */
	      char interactive; /* whether from a /dev/xxx stream or not */
	    } _a_IOSTREAM;

	    extern _a_IOSTREAM *_a_iostream;
	    extern int _a_ioallc, _a_ioused;

	    Controls input and output streams used by AWK's getline, print and printf
	    builtin functions.	The two int variables record the space allocated in the
	    _a_iostream array, and the number of elements used, respectively.  I list this
	    information here in case you wish to create fread, fwrite and fseek functions for
	    awka, as these will need low-level access to the streams.

       Functions

	  a_VAR * awka_getline(char keep, a_VAR *target, char *input, int pipe, char main);
	    As previously described, keep controls whether you want to be responsible for
	    freeing the a_VAR the function returns or not.  Moving on, target is the a_VAR
	    to hold the line of data to be read (you provide this one).	 input is the name
	    of the input file or command.  pipe is TRUE if input is a command rather
	    than a file, eg. "sort stuff | getline x".	main should always be false.

	    If input is NULL, getline will try to read from the file identified by
	    a_bivar[a_FILENAME], or from the next element in the a_bivar[a_ARGV] array.

       I won't go into detail about awka_fflush, awka_close, awka_printf &  so
       on,  as	these  should  be  easy	 enough to understand and use, and the
       chances are you should use the native C variety anyway where possible.

REGULAR EXPRESSIONS
       Ah, now we're in murky water indeed, as awka inherited its  RE  library
       from  Libc,  and	 treats it like a magical black box that does its bid‐
       ding.  Want my advice?  Treating the RE	library	 &  structure  like  a
       black box is a wise thing to do, as its ugly-looking stuff.

       Ok,  we know that when an a_VAR has been set to a_VARREG, its ptr value
       will point to an awka_regexp structure.	Do we need to know  what's  in
       this  structure?	  I don't think so.  What we do need are the functions
       that help us compile and execute regular	 expressions.	Oops,  getting
       ahead  of  myself.   RE's are like C programs, they need to be compiled
       before they can be used to search strings.  This basically is a parsing
       of  the	RE  pattern  into  a tree structure that is easier to navigate
       while searching, and is a one-off task.

	  awka_getre(a_VAR *)
	    This macro is the easiest method of creating & compiling a regexp.	Providing you've
	    set the a_VAR to the string value of the re pattern, this macro call works a treat.

	  a_VAR *awka_match(char keep, char fcall, a_VAR *va, a_VAR *rva);
	    This function is the implementation of AWK's match() function, and is the most
	    simple way of evaluating an RE against a string.  keep is as previously
	    discussed, fcall should be set to TRUE if you want a_bivar[a_RSTART] and
	    a_bivar[a_RLENGTH] to be set, otherwise FALSE, va contains the string, and
	    rva contains the regular expression.  The numerical a_VAR returned is
	    1 on success, zero on failure.

       I was going to describe the lower-level methods of compiling and match‐
       ing  against RE's, but when I looked at it, there seemed to be a lot of
       complexity for no real gain in functionality.  All you get is the abil‐
       ity  to avoid using a_VAR structures to manage the regular expressions,
       and honestly I don't see what you'd gain from this given how much  more
       complexity you'd have to deal with.

NOTES
       I haven't described all of the functions available in libawka.h, not by
       any means.  But I have tried to avoid functions that  are  really  only
       meant  for internal use, or that are only needed by translated code and
       should be done in other ways by library code.  In  the  same  way  I've
       avoided	describing  structures that were intended to remain privy to a
       module within libawka, and you really shouldn't	need  to  tamper  with
       them.

       Any  questions  at  all, or suggestions for improving this page, let me
       know via andrewsumner@yahoo.com.	 Make sure  you	 preface  any  message
       title with the word "awka" so I know its not spam.

SEE ALSO
       awka(1), awka-elm(5).

Version 0.7.x			  Aug 8 2000			AWKA-ELMREF(5)
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