checkers man page on UNIXv7

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CHECKERS(6)							   CHECKERS(6)

NAME
       checkers - game

SYNOPSIS
       /usr/games/checkers

DESCRIPTION
       Checkers uses standard notation for the board:

					BLACK

	       ┌─────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┐
	       │//// │	  1 │ //// │	2 │ //// │    3 │ //// │    4 │
	       │//// │	    │ //// │	  │ //// │	│ //// │      │
	       ├─────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
	       │   5 │ //// │	 6 │ //// │    7 │ //// │    8 │ //// │
	       │     │ //// │	   │ //// │	 │ //// │      │ //// │
	       ├─────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
	       │//// │	  9 │ //// │   10 │ //// │   11 │ //// │   12 │
	       │//// │	    │ //// │	  │ //// │	│ //// │      │
	       ├─────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
	       │  13 │ //// │	14 │ //// │   15 │ //// │   16 │ //// │
	       │     │ //// │	   │ //// │	 │ //// │      │ //// │
	       ├─────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
	       │//// │	 17 │ //// │   18 │ //// │   19 │ //// │   20 │
	       │//// │	    │ //// │	  │ //// │	│ //// │      │
	       ├─────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
	       │  21 │ //// │	22 │ //// │   23 │ //// │   24 │ //// │
	       │     │ //// │	   │ //// │	 │ //// │      │ //// │
	       ├─────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
	       │//// │	 25 │ //// │   26 │ //// │   27 │ //// │   28 │
	       │//// │	    │ //// │	  │ //// │	│ //// │      │
	       ├─────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
	       │  29 │ //// │	30 │ //// │   31 │ //// │   32 │ //// │
	       │     │ //// │	   │ //// │	 │ //// │      │ //// │
	       ├─────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
	       └─────┴──────┴──────┴────WHITE────┴──────┴──────┴──────┘

       Black  plays  first.   The  program normally plays white.  To specify a
       move, name the square moved from and the square moved to.  For multiple
       jumps name all the squares touched.

       Certain commands may be given instead of moves:

       reverse	Reverse roles; the program takes over your pieces.

       backup	Undo the last move for each player.

       list	Print the record of the game.

       move	Let the program select a move for you.

       print	Print a map of the present position.

								   CHECKERS(6)
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