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cmake(1)							      cmake(1)

NAME
	 cmake - Cross-Platform Makefile Generator.

USAGE
	 cmake [options] <path-to-source>
	 cmake [options] <path-to-existing-build>

DESCRIPTION
       The  "cmake" executable is the CMake command-line interface.  It may be
       used to configure projects in scripts.  Project configuration  settings
       may be specified on the command line with the -D option.	 The -i option
       will cause cmake to interactively prompt for such settings.

       CMake is a cross-platform build	system	generator.   Projects  specify
       their  build process with platform-independent CMake listfiles included
       in each directory of a source tree with the name CMakeLists.txt.	 Users
       build  a project by using CMake to generate a build system for a native
       tool on their platform.

OPTIONS
       -C <initial-cache>
	      Pre-load a script to populate the cache.

	      When cmake is first run in an empty build	 tree,	it  creates  a
	      CMakeCache.txt  file and populates it with customizable settings
	      for the project.	This option may be used to specify a file from
	      which  to	 load  cache entries before the first pass through the
	      project's cmake listfiles.  The  loaded  entries	take  priority
	      over  the	 project's default values.  The given file should be a
	      CMake script containing SET commands that use the CACHE  option,
	      not a cache-format file.

       -D <var>:<type>=<value>
	      Create a cmake cache entry.

	      When  cmake  is  first  run in an empty build tree, it creates a
	      CMakeCache.txt file and populates it with customizable  settings
	      for  the	project.  This option may be used to specify a setting
	      that takes priority  over	 the  project's	 default  value.   The
	      option may be repeated for as many cache entries as desired.

       -U <globbing_expr>
	      Remove matching entries from CMake cache.

	      This option may be used to remove one or more variables from the
	      CMakeCache.txt file, globbing expressions using * and ? are sup‐
	      ported.  The option may be repeated for as many cache entries as
	      desired.

	      Use with care, you can make your CMakeCache.txt non-working.

       -G <generator-name>
	      Specify a makefile generator.

	      CMake may support multiple native build systems on certain plat‐
	      forms.   A  makefile  generator  is responsible for generating a
	      particular build system.	Possible generator names are specified
	      in the Generators section.

       -Wno-dev
	      Suppress developer warnings.

	      Suppress	warnings  that	are meant for the author of the CMake‐
	      Lists.txt files.

       -Wdev  Enable developer warnings.

	      Enable warnings that are meant for  the  author  of  the	CMake‐
	      Lists.txt files.

       -E     CMake command mode.

	      For  true	 platform  independence, CMake provides a list of com‐
	      mands that can be used on all systems. Run with -E help for  the
	      usage information. Commands available are: chdir, compare_files,
	      copy,  copy_directory,  copy_if_different,  echo,	  echo_append,
	      environment,  make_directory,  md5sum, remove, remove_directory,
	      rename, tar, time,  touch,  touch_nocreate.  In  addition,  some
	      platform	specific  commands are available. On Windows: comspec,
	      delete_regv, write_regv. On UNIX: create_symlink.

       -i     Run in wizard mode.

	      Wizard mode runs cmake interactively without a GUI.  The user is
	      prompted	to  answer  questions about the project configuration.
	      The answers are used to set cmake cache values.

       -L[A][H]
	      List non-advanced cached variables.

	      List cache variables will run CMake and list all	the  variables
	      from  the	 CMake	cache  that  are  not  marked  as  INTERNAL or
	      ADVANCED. This will effectively display current CMake  settings,
	      which  can  be then changed with -D option. Changing some of the
	      variable may result in more variables being  created.  If	 A  is
	      specified, then it will display also advanced variables. If H is
	      specified, it will also display help for each variable.

       --build <dir>
	      Build a CMake-generated project binary tree.

	      This abstracts a native build tool's command-line interface with
	      the following options:

		<dir>	       = Project binary directory to be built.
		--target <tgt> = Build <tgt> instead of default targets.
		--config <cfg> = For multi-configuration tools, choose <cfg>.
		--clean-first  = Build target 'clean' first, then build.
				 (To clean only, use --target 'clean'.)
		--use-stderr  =	 Don't merge stdout/stderr.
		--	       = Pass remaining options to the native tool.

	      Run cmake --build with no options for quick help.

       -N     View mode only.

	      Only  load the cache. Do not actually run configure and generate
	      steps.

       -P <file>
	      Process script mode.

	      Process the given cmake file as a script written	in  the	 CMake
	      language.	  No  configure	 or generate step is performed and the
	      cache is not modified. If variables are defined using  -D,  this
	      must be done before the -P argument.

       --find-package
	      Run in pkg-config like mode.

	      Search  a	 package  using find_package() and print the resulting
	      flags to stdout. This can	 be  used  to  use  cmake  instead  of
	      pkg-config  to  find installed libraries in plain Makefile-based
	      projects	or  in	autoconf-based	 projects   (via   share/aclo‐
	      cal/cmake.m4).

       --graphviz=[file]
	      Generate graphviz of dependencies.

	      Generate a graphviz input file that will contain all the library
	      and executable dependencies in the project.

       --system-information [file]
	      Dump information about this system.

	      Dump a wide range of information about the  current  system.  If
	      run  from	 the  top of a binary tree for a CMake project it will
	      dump additional information such as the cache, log files etc.

       --debug-trycompile
	      Do not delete the try_compile build tree.	 Only  useful  on  one
	      try_compile at a time.

	      Do  not delete the files and directories created for try_compile
	      calls. This is useful in debugging failed try_compiles.  It  may
	      however  change the results of the try-compiles as old junk from
	      a previous try-compile may cause a different test to either pass
	      or  fail incorrectly.  This option is best used for one try-com‐
	      pile at a time, and only when debugging.

       --debug-output
	      Put cmake in a debug mode.

	      Print extra stuff during the cmake run like  stack  traces  with
	      message(send_error ) calls.

       --trace
	      Put cmake in trace mode.

	      Print  a	trace  of  all	calls  made  and  from where with mes‐
	      sage(send_error ) calls.

       --warn-uninitialized
	      Warn about uninitialized values.

	      Print a warning when an uninitialized variable is used.

       --warn-unused-vars
	      Warn about unused variables.

	      Find variables that are declared or set, but not used.

       --no-warn-unused-cli
	      Don't warn about command line options.

	      Don't find variables that are declared on the command line,  but
	      not used.

       --check-system-vars
	      Find problems with variable usage in system files.

	      Normally,	 unused	 and  uninitialized variables are searched for
	      only in CMAKE_SOURCE_DIR and CMAKE_BINARY_DIR. This  flag	 tells
	      CMake to warn about other files as well.

       --help-command cmd [file]
	      Print help for a single command and exit.

	      Full  documentation  specific to the given command is displayed.
	      If a file is specified, the documentation is  written  into  and
	      the  output  format is determined depending on the filename suf‐
	      fix. Supported are man page, HTML, DocBook and plain text.

       --help-command-list [file]
	      List available listfile commands and exit.

	      The list contains all commands for which help may be obtained by
	      using the --help-command argument followed by a command name. If
	      a file is specified, the documentation is written into  and  the
	      output  format  is  determined depending on the filename suffix.
	      Supported are man page, HTML, DocBook and plain text.

       --help-commands [file]
	      Print help for all commands and exit.

	      Full documentation specific for  all  current  command  is  dis‐
	      played.If a file is specified, the documentation is written into
	      and the output format is determined depending  on	 the  filename
	      suffix. Supported are man page, HTML, DocBook and plain text.

       --help-compatcommands [file]
	      Print help for compatibility commands.

	      Full  documentation  specific  for all compatibility commands is
	      displayed.If a file is specified, the documentation  is  written
	      into  and the output format is determined depending on the file‐
	      name suffix. Supported are man page,  HTML,  DocBook  and	 plain
	      text.

       --help-module module [file]
	      Print help for a single module and exit.

	      Full  documentation specific to the given module is displayed.If
	      a file is specified, the documentation is written into  and  the
	      output  format  is  determined depending on the filename suffix.
	      Supported are man page, HTML, DocBook and plain text.

       --help-module-list [file]
	      List available modules and exit.

	      The list contains all modules for which help may be obtained  by
	      using the --help-module argument followed by a module name. If a
	      file is specified, the documentation is  written	into  and  the
	      output  format  is  determined depending on the filename suffix.
	      Supported are man page, HTML, DocBook and plain text.

       --help-modules [file]
	      Print help for all modules and exit.

	      Full documentation for all modules is displayed. If  a  file  is
	      specified, the documentation is written into and the output for‐
	      mat is determined depending on the  filename  suffix.  Supported
	      are man page, HTML, DocBook and plain text.

       --help-custom-modules [file]
	      Print help for all custom modules and exit.

	      Full  documentation  for	all  custom modules is displayed. If a
	      file is specified, the documentation is  written	into  and  the
	      output  format  is  determined depending on the filename suffix.
	      Supported are man page, HTML, DocBook and plain text.

       --help-policy cmp [file]
	      Print help for a single policy and exit.

	      Full documentation specific to the given policy is  displayed.If
	      a	 file  is specified, the documentation is written into and the
	      output format is determined depending on	the  filename  suffix.
	      Supported are man page, HTML, DocBook and plain text.

       --help-policies [file]
	      Print help for all policies and exit.

	      Full  documentation  for	all policies is displayed.If a file is
	      specified, the documentation is written into and the output for‐
	      mat  is  determined  depending on the filename suffix. Supported
	      are man page, HTML, DocBook and plain text.

       --help-property prop [file]
	      Print help for a single property and exit.

	      Full documentation  specific  to	the  given  property  is  dis‐
	      played.If a file is specified, the documentation is written into
	      and the output format is determined depending  on	 the  filename
	      suffix. Supported are man page, HTML, DocBook and plain text.

       --help-property-list [file]
	      List available properties and exit.

	      The  list contains all properties for which help may be obtained
	      by using the --help-property argument  followed  by  a  property
	      name.   If a file is specified, the help is written into it.If a
	      file is specified, the documentation is  written	into  and  the
	      output  format  is  determined depending on the filename suffix.
	      Supported are man page, HTML, DocBook and plain text.

       --help-properties [file]
	      Print help for all properties and exit.

	      Full documentation for all properties is displayed.If a file  is
	      specified, the documentation is written into and the output for‐
	      mat is determined depending on the  filename  suffix.  Supported
	      are man page, HTML, DocBook and plain text.

       --help-variable var [file]
	      Print help for a single variable and exit.

	      Full  documentation  specific  to	 the  given  variable  is dis‐
	      played.If a file is specified, the documentation is written into
	      and  the	output	format is determined depending on the filename
	      suffix. Supported are man page, HTML, DocBook and plain text.

       --help-variable-list [file]
	      List documented variables and exit.

	      The list contains all variables for which help may  be  obtained
	      by  using	 the  --help-variable  argument followed by a variable
	      name.  If a file is specified, the help is written into it.If  a
	      file  is	specified,  the	 documentation is written into and the
	      output format is determined depending on	the  filename  suffix.
	      Supported are man page, HTML, DocBook and plain text.

       --help-variables [file]
	      Print help for all variables and exit.

	      Full  documentation  for all variables is displayed.If a file is
	      specified, the documentation is written into and the output for‐
	      mat  is  determined  depending on the filename suffix. Supported
	      are man page, HTML, DocBook and plain text.

       --copyright [file]
	      Print the CMake copyright and exit.

	      If a file is specified, the copyright is written into it.

       --help,-help,-usage,-h,-H,/?
	      Print usage information and exit.

	      Usage  describes	the  basic  command  line  interface  and  its
	      options.

       --help-full [file]
	      Print full help and exit.

	      Full  help  displays  most  of the documentation provided by the
	      UNIX man page.  It is provided for use  on  non-UNIX  platforms,
	      but  is  also convenient if the man page is not installed.  If a
	      file is specified, the help is written into it.

       --help-html [file]
	      Print full help in HTML format.

	      This option is used by CMake authors to help produce web	pages.
	      If a file is specified, the help is written into it.

       --help-man [file]
	      Print full help as a UNIX man page and exit.

	      This  option is used by the cmake build to generate the UNIX man
	      page.  If a file is specified, the help is written into it.

       --version,-version,/V [file]
	      Show program name/version banner and exit.

	      If a file is specified, the version is written into it.

GENERATORS
       The following generators are available on this platform:

       Ninja  Generates build.ninja files (experimental).

	      A build.ninja file is generated into the build tree. Recent ver‐
	      sions  of	 the  ninja  program can build the project through the
	      "all" target.  An "install" target is also provided.

       Unix Makefiles
	      Generates standard UNIX makefiles.

	      A hierarchy of UNIX makefiles is generated into the build	 tree.
	      Any  standard  UNIX-style	 make  program	can  build the project
	      through the default make target.	A  "make  install"  target  is
	      also provided.

       CodeBlocks - Ninja
	      Generates CodeBlocks project files.

	      Project  files  for CodeBlocks will be created in the top direc‐
	      tory and in every subdirectory which features  a	CMakeLists.txt
	      file  containing	a  PROJECT() call. Additionally a hierarchy of
	      makefiles is generated into the  build  tree.   The  appropriate
	      make program can build the project through the default make tar‐
	      get.  A "make install" target is also provided.

       CodeBlocks - Unix Makefiles
	      Generates CodeBlocks project files.

	      Project files for CodeBlocks will be created in the  top	direc‐
	      tory  and	 in every subdirectory which features a CMakeLists.txt
	      file containing a PROJECT() call. Additionally  a	 hierarchy  of
	      makefiles	 is  generated	into  the build tree.  The appropriate
	      make program can build the project through the default make tar‐
	      get.  A "make install" target is also provided.

       Eclipse CDT4 - Ninja
	      Generates Eclipse CDT 4.0 project files.

	      Project  files for Eclipse will be created in the top directory.
	      In out of source builds, a linked	 resource  to  the  top	 level
	      source  directory	 will  be  created.Additionally a hierarchy of
	      makefiles is generated into the build tree. The appropriate make
	      program can build the project through the default make target. A
	      "make install" target is also provided.

       Eclipse CDT4 - Unix Makefiles
	      Generates Eclipse CDT 4.0 project files.

	      Project files for Eclipse will be created in the top  directory.
	      In  out  of  source  builds,  a linked resource to the top level
	      source directory will be	created.Additionally  a	 hierarchy  of
	      makefiles is generated into the build tree. The appropriate make
	      program can build the project through the default make target. A
	      "make install" target is also provided.

       KDevelop3
	      Generates KDevelop 3 project files.

	      Project  files  for KDevelop 3 will be created in the top direc‐
	      tory and in every subdirectory which features  a	CMakeLists.txt
	      file  containing	a  PROJECT()  call. If you change the settings
	      using KDevelop cmake will try its best to keep your changes when
	      regenerating the project files. Additionally a hierarchy of UNIX
	      makefiles is  generated  into  the  build	 tree.	 Any  standard
	      UNIX-style  make	program	 can  build  the  project  through the
	      default make target.  A "make install" target is also provided.

       KDevelop3 - Unix Makefiles
	      Generates KDevelop 3 project files.

	      Project files for KDevelop 3 will be created in the  top	direc‐
	      tory  and	 in every subdirectory which features a CMakeLists.txt
	      file containing a PROJECT() call. If  you	 change	 the  settings
	      using KDevelop cmake will try its best to keep your changes when
	      regenerating the project files. Additionally a hierarchy of UNIX
	      makefiles	 is  generated	into  the  build  tree.	  Any standard
	      UNIX-style make  program	can  build  the	 project  through  the
	      default make target.  A "make install" target is also provided.

COMMANDS
       add_custom_command
	      Add a custom build rule to the generated build system.

	      There  are  two main signatures for add_custom_command The first
	      signature is for adding a custom command to produce an output.

		add_custom_command(OUTPUT output1 [output2 ...]
				   COMMAND command1 [ARGS] [args1...]
				   [COMMAND command2 [ARGS] [args2...] ...]
				   [MAIN_DEPENDENCY depend]
				   [DEPENDS [depends...]]
				   [IMPLICIT_DEPENDS <lang1> depend1 ...]
				   [WORKING_DIRECTORY dir]
				   [COMMENT comment] [VERBATIM] [APPEND])

	      This defines a command to generate specified OUTPUT file(s).   A
	      target  created in the same directory (CMakeLists.txt file) that
	      specifies any output of the custom command as a source  file  is
	      given  a	rule  to  generate the file using the command at build
	      time.  Do not list the output in more than one independent  tar‐
	      get  that may build in parallel or the two instances of the rule
	      may conflict (instead use add_custom_target to drive the command
	      and  make	 the  other targets depend on that one).  If an output
	      name is a relative path it will be interpreted relative  to  the
	      build  tree directory corresponding to the current source direc‐
	      tory. Note that MAIN_DEPENDENCY is completely  optional  and  is
	      used  as	a  suggestion to visual studio about where to hang the
	      custom command. In makefile terms this creates a new  target  in
	      the following form:

		OUTPUT: MAIN_DEPENDENCY DEPENDS
			COMMAND

	      If  more	than one command is specified they will be executed in
	      order. The optional ARGS argument is for backward	 compatibility
	      and will be ignored.

	      The second signature adds a custom command to a target such as a
	      library or executable. This is useful for performing  an	opera‐
	      tion  before  or	after building the target. The command becomes
	      part of the target and will only execute when the target	itself
	      is  built.  If the target is already built, the command will not
	      execute.

		add_custom_command(TARGET target
				   PRE_BUILD | PRE_LINK | POST_BUILD
				   COMMAND command1 [ARGS] [args1...]
				   [COMMAND command2 [ARGS] [args2...] ...]
				   [WORKING_DIRECTORY dir]
				   [COMMENT comment] [VERBATIM])

	      This defines a new command that will be associated with building
	      the specified target. When the command will happen is determined
	      by which of the following is specified:

		PRE_BUILD - run before all other dependencies
		PRE_LINK - run after other dependencies
		POST_BUILD - run after the target has been built

	      Note that the PRE_BUILD option is only supported on Visual  Stu‐
	      dio  7  or  later.  For  all  other generators PRE_BUILD will be
	      treated as PRE_LINK.

	      If WORKING_DIRECTORY is specified the command will  be  executed
	      in  the  directory  given.  If  it is a relative path it will be
	      interpreted relative to the build tree  directory	 corresponding
	      to  the  current	source directory. If COMMENT is set, the value
	      will be displayed as a message before the commands are  executed
	      at  build	 time.	If APPEND is specified the COMMAND and DEPENDS
	      option values are appended to the custom command for  the	 first
	      output  specified.  There must have already been a previous call
	      to this  command	with  the  same	 output.  The  COMMENT,	 WORK‐
	      ING_DIRECTORY, and MAIN_DEPENDENCY options are currently ignored
	      when APPEND is given, but may be used in the future.

	      If VERBATIM is given then all arguments to the commands will  be
	      escaped  properly for the build tool so that the invoked command
	      receives each  argument  unchanged.   Note  that	one  level  of
	      escapes  is  still  used	by the CMake language processor before
	      add_custom_command even sees the arguments. Use of  VERBATIM  is
	      recommended as it enables correct behavior. When VERBATIM is not
	      given the behavior is platform specific because there is no pro‐
	      tection of tool-specific special characters.

	      If the output of the custom command is not actually created as a
	      file  on	disk  it   should   be	 marked	  as   SYMBOLIC	  with
	      SET_SOURCE_FILES_PROPERTIES.

	      The IMPLICIT_DEPENDS option requests scanning of implicit depen‐
	      dencies of an input file.	 The language given specifies the pro‐
	      gramming	language whose corresponding dependency scanner should
	      be used.	Currently only C and CXX language  scanners  are  sup‐
	      ported.  Dependencies  discovered from the scanning are added to
	      those of the custom  command  at	build  time.   Note  that  the
	      IMPLICIT_DEPENDS option is currently supported only for Makefile
	      generators and will be ignored by other generators.

	      If COMMAND specifies an executable target (created  by  ADD_EXE‐
	      CUTABLE)	it  will  automatically be replaced by the location of
	      the executable created  at  build	 time.	 Additionally  a  tar‐
	      get-level dependency will be added so that the executable target
	      will be built before any target using this custom command.  How‐
	      ever  this does NOT add a file-level dependency that would cause
	      the custom command to re-run whenever the executable  is	recom‐
	      piled.

	      Arguments	 to  COMMAND  may use "generator expressions" with the
	      syntax "$<...>".	 Generator  expressions	 are  evaluted	during
	      build  system generation to produce information specific to each
	      build configuration.  Valid expressions are:

		$<CONFIGURATION>	  = configuration name
		$<TARGET_FILE:tgt>	  = main file (.exe, .so.1.2, .a)
		$<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
		$<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

	      where "tgt" is the name of a target.   Target  file  expressions
	      produce a full path, but _DIR and _NAME versions can produce the
	      directory and file name components:

		$<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
		$<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
		$<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

	      References to target names in generator expressions  imply  tar‐
	      get-level	 dependencies,	but NOT file-level dependencies.  List
	      target names with the DEPENDS option to add file dependencies.

	      The DEPENDS option specifies files on which the command depends.
	      If  any dependency is an OUTPUT of another custom command in the
	      same directory (CMakeLists.txt file) CMake automatically	brings
	      the  other  custom command into the target in which this command
	      is built.	 If DEPENDS is not  specified  the  command  will  run
	      whenever the OUTPUT is missing; if the command does not actually
	      create the OUTPUT then the rule will  always  run.   If  DEPENDS
	      specifies	 any  target  (created	by  an	ADD_*  command) a tar‐
	      get-level dependency is created to make sure the target is built
	      before  any  target using this custom command.  Additionally, if
	      the target is an executable or library a	file-level  dependency
	      is  created  to  cause the custom command to re-run whenever the
	      target is recompiled.

       add_custom_target
	      Add a target with no output so it will always be built.

		add_custom_target(Name [ALL] [command1 [args1...]]
				  [COMMAND command2 [args2...] ...]
				  [DEPENDS depend depend depend ... ]
				  [WORKING_DIRECTORY dir]
				  [COMMENT comment] [VERBATIM]
				  [SOURCES src1 [src2...]])

	      Adds a target with the given name that executes the  given  com‐
	      mands.  The  target  has no output file and is ALWAYS CONSIDERED
	      OUT OF DATE even if the commands try to create a file  with  the
	      name  of	the  target. Use ADD_CUSTOM_COMMAND to generate a file
	      with dependencies. By default nothing depends on the custom tar‐
	      get.  Use	 ADD_DEPENDENCIES to add dependencies to or from other
	      targets. If the ALL option is specified it indicates  that  this
	      target  should  be  added to the default build target so that it
	      will be run every time (the command cannot be called  ALL).  The
	      command and arguments are optional and if not specified an empty
	      target will be created. If WORKING_DIRECTORY is  set,  then  the
	      command  will be run in that directory. If it is a relative path
	      it will be interpreted relative to the build tree directory cor‐
	      responding  to  the current source directory. If COMMENT is set,
	      the value will be displayed as a message before the commands are
	      executed	at  build  time.  Dependencies listed with the DEPENDS
	      argument may reference files and outputs of custom commands cre‐
	      ated  with  add_custom_command()	in  the same directory (CMake‐
	      Lists.txt file).

	      If VERBATIM is given then all arguments to the commands will  be
	      escaped  properly for the build tool so that the invoked command
	      receives each  argument  unchanged.   Note  that	one  level  of
	      escapes  is  still  used	by the CMake language processor before
	      add_custom_target even sees the arguments. Use  of  VERBATIM  is
	      recommended as it enables correct behavior. When VERBATIM is not
	      given the behavior is platform specific because there is no pro‐
	      tection of tool-specific special characters.

	      The  SOURCES  option  specifies  additional  source  files to be
	      included in the custom target.  Specified source files  will  be
	      added  to	 IDE  project files for convenience in editing even if
	      they have not build rules.

       add_definitions
	      Adds -D define flags to the compilation of source files.

		add_definitions(-DFOO -DBAR ...)

	      Adds flags to the compiler command line for sources in the  cur‐
	      rent  directory  and below.  This command can be used to add any
	      flags, but it was originally intended to add preprocessor	 defi‐
	      nitions.	 Flags beginning in -D or /D that look like preproces‐
	      sor definitions are automatically added to  the  COMPILE_DEFINI‐
	      TIONS  property  for  the	 current  directory.  Definitions with
	      non-trival values may be left in the set	of  flags  instead  of
	      being  converted	for  reasons  of backwards compatibility.  See
	      documentation of the directory, target,  and  source  file  COM‐
	      PILE_DEFINITIONS	properties  for details on adding preprocessor
	      definitions to specific scopes and configurations.

       add_dependencies
	      Add a dependency between top-level targets.

		add_dependencies(target-name depend-target1
				 depend-target2 ...)

	      Make a top-level target depend on other  top-level  targets.   A
	      top-level	 target is one created by ADD_EXECUTABLE, ADD_LIBRARY,
	      or ADD_CUSTOM_TARGET.  Adding dependencies with this command can
	      be  used to make sure one target is built before another target.
	      Dependencies added to an IMPORTED target	are  followed  transi‐
	      tively in its place since the target itself does not build.  See
	      the DEPENDS option of ADD_CUSTOM_TARGET  and  ADD_CUSTOM_COMMAND
	      for  adding  file-level  dependencies  in custom rules.  See the
	      OBJECT_DEPENDS  option  in  SET_SOURCE_FILES_PROPERTIES  to  add
	      file-level dependencies to object files.

       add_executable
	      Add  an  executable  to  the  project using the specified source
	      files.

		add_executable(<name> [WIN32] [MACOSX_BUNDLE]
			       [EXCLUDE_FROM_ALL]
			       source1 source2 ... sourceN)

	      Adds an executable target called <name> to  be  built  from  the
	      source  files listed in the command invocation.  The <name> cor‐
	      responds to the logical target name and must be globally	unique
	      within  a project.  The actual file name of the executable built
	      is constructed based on conventions of the native platform (such
	      as <name>.exe or just <name>).

	      By default the executable file will be created in the build tree
	      directory corresponding to the source tree  directory  in	 which
	      the  command was invoked.	 See documentation of the RUNTIME_OUT‐
	      PUT_DIRECTORY target property to change this location.  See doc‐
	      umentation  of  the  OUTPUT_NAME	target	property to change the
	      <name> part of the final file name.

	      If WIN32 is given the property WIN32_EXECUTABLE will be  set  on
	      the  target  created.  See documentation of that target property
	      for details.

	      If MACOSX_BUNDLE is given the corresponding property will be set
	      on  the  created target.	See documentation of the MACOSX_BUNDLE
	      target property for details.

	      If EXCLUDE_FROM_ALL is given the corresponding property will  be
	      set   on	 the   created	 target.   See	documentation  of  the
	      EXCLUDE_FROM_ALL target property for details.

	      The add_executable command can also create  IMPORTED  executable
	      targets using this signature:

		add_executable(<name> IMPORTED [GLOBAL])

	      An  IMPORTED  executable	target	references  an executable file
	      located outside the project.  No rules are  generated  to	 build
	      it.   The	 target name has scope in the directory in which it is
	      created and below, but the GLOBAL option extends visibility.  It
	      may  be  referenced  like	 any  target built within the project.
	      IMPORTED executables are useful for  convenient  reference  from
	      commands	like  add_custom_command.   Details about the imported
	      executable are specified by setting properties whose names begin
	      in   "IMPORTED_".	   The	 most	important   such  property  is
	      IMPORTED_LOCATION	   (and	   its	  per-configuration    version
	      IMPORTED_LOCATION_<CONFIG>)  which specifies the location of the
	      main  executable	file  on  disk.	  See  documentation  of   the
	      IMPORTED_* properties for more information.

       add_library
	      Add a library to the project using the specified source files.

		add_library(<name> [STATIC | SHARED | MODULE]
			    [EXCLUDE_FROM_ALL]
			    source1 source2 ... sourceN)

	      Adds  a library target called <name> to be built from the source
	      files listed in the command invocation.  The <name>  corresponds
	      to  the logical target name and must be globally unique within a
	      project.	The actual file name of	 the  library  built  is  con‐
	      structed	based  on  conventions of the native platform (such as
	      lib<name>.a or <name>.lib).

	      STATIC, SHARED, or MODULE may be given to specify	 the  type  of
	      library  to be created.  STATIC libraries are archives of object
	      files for use when linking other targets.	 SHARED libraries  are
	      linked  dynamically and loaded at runtime.  MODULE libraries are
	      plugins that are not linked into other targets but may be loaded
	      dynamically  at  runtime using dlopen-like functionality.	 If no
	      type is given explicitly the type is STATIC or SHARED  based  on
	      whether  the  current value of the variable BUILD_SHARED_LIBS is
	      true.

	      By default the library file will be created in  the  build  tree
	      directory	 corresponding	to  the source tree directory in which
	      the command was invoked.	See documentation of the  ARCHIVE_OUT‐
	      PUT_DIRECTORY,	LIBRARY_OUTPUT_DIRECTORY,   and	  RUNTIME_OUT‐
	      PUT_DIRECTORY target properties to change	 this  location.   See
	      documentation  of	 the OUTPUT_NAME target property to change the
	      <name> part of the final file name.

	      If EXCLUDE_FROM_ALL is given the corresponding property will  be
	      set   on	 the   created	 target.   See	documentation  of  the
	      EXCLUDE_FROM_ALL target property for details.

	      The add_library command can also create IMPORTED library targets
	      using this signature:

		add_library(<name> <SHARED|STATIC|MODULE|UNKNOWN> IMPORTED
			    [GLOBAL])

	      An  IMPORTED  library  target  references a library file located
	      outside the project.  No rules are generated to build  it.   The
	      target  name  has	 scope in the directory in which it is created
	      and below, but the GLOBAL option extends visibility.  It may  be
	      referenced  like	any target built within the project.  IMPORTED
	      libraries are useful for convenient reference from commands like
	      target_link_libraries.   Details	about the imported library are
	      specified	 by  setting   properties   whose   names   begin   in
	      "IMPORTED_".  The most important such property is IMPORTED_LOCA‐
	      TION (and its per-configuration version  IMPORTED_LOCATION_<CON‐
	      FIG>)  which  specifies the location of the main library file on
	      disk.  See documentation of the IMPORTED_* properties  for  more
	      information.

	      The signature

		add_library(<name> OBJECT <src>...)

	      creates  a  special  "object library" target.  An object library
	      compiles source files but does not archive or link their	object
	      files   into  a  library.	  Instead  other  targets  created  by
	      add_library or add_executable may reference the objects using an
	      expression  of  the  form	 $<TARGET_OBJECTS:objlib> as a source,
	      where "objlib" is the object library name.  For example:

		add_library(... $<TARGET_OBJECTS:objlib> ...)
		add_executable(... $<TARGET_OBJECTS:objlib> ...)

	      will include objlib's object files in  a	library	 and  an  exe‐
	      cutable  along  with  those  compiled  from  their  own sources.
	      Object libraries may contain only	 sources  (and	headers)  that
	      compile  to object files.	 They may contain custom commands gen‐
	      erating such sources, but not PRE_BUILD, PRE_LINK, or POST_BUILD
	      commands.	   Object  libraries  cannot  be  imported,  exported,
	      installed, or linked.

       add_subdirectory
	      Add a subdirectory to the build.

		add_subdirectory(source_dir [binary_dir]
				 [EXCLUDE_FROM_ALL])

	      Add a subdirectory to the build. The  source_dir	specifies  the
	      directory	 in which the source CmakeLists.txt and code files are
	      located. If it is a relative path	 it  will  be  evaluated  with
	      respect to the current directory (the typical usage), but it may
	      also be an absolute path. The binary_dir specifies the directory
	      in  which to place the output files. If it is a relative path it
	      will be evaluated with respect to the current output  directory,
	      but it may also be an absolute path. If binary_dir is not speci‐
	      fied, the value of source_dir,  before  expanding	 any  relative
	      path,  will be used (the typical usage). The CMakeLists.txt file
	      in the specified source directory will be processed  immediately
	      by  CMake	 before processing in the current input file continues
	      beyond this command.

	      If the EXCLUDE_FROM_ALL argument is provided then targets in the
	      subdirectory  will not be included in the ALL target of the par‐
	      ent directory by default, and will be excluded from IDE  project
	      files.  Users must explicitly build targets in the subdirectory.
	      This is meant for use when the subdirectory contains a  separate
	      part  of the project that is useful but not necessary, such as a
	      set of examples.	Typically the subdirectory should contain  its
	      own  project()  command  invocation  so that a full build system
	      will be generated in the subdirectory (such as a VS IDE solution
	      file).   Note  that  inter-target	 dependencies  supercede  this
	      exclusion.  If a target built by the parent project depends on a
	      target in the subdirectory, the dependee target will be included
	      in the parent project build system to satisfy the dependency.

       add_test
	      Add a test to the project with the specified arguments.

		add_test(testname Exename arg1 arg2 ... )

	      If the ENABLE_TESTING command has been run, this command adds  a
	      test  target to the current directory. If ENABLE_TESTING has not
	      been run, this command does nothing.  The tests are run  by  the
	      testing  subsystem by executing Exename with the specified argu‐
	      ments.  Exename can  be  either  an  executable  built  by  this
	      project  or  an arbitrary executable on the system (like tclsh).
	      The test will be run with the current working directory  set  to
	      the  CMakeList.txt  files	 corresponding directory in the binary
	      tree.

		add_test(NAME <name> [CONFIGURATIONS [Debug|Release|...]]
			 [WORKING_DIRECTORY dir]
			 COMMAND <command> [arg1 [arg2 ...]])

	      If COMMAND specifies an executable target (created  by  add_exe‐
	      cutable)	it  will  automatically be replaced by the location of
	      the executable created  at  build	 time.	 If  a	CONFIGURATIONS
	      option is given then the test will be executed only when testing
	      under one of the named configurations.  If  a  WORKING_DIRECTORY
	      option  is  given	 then  the  test will be executed in the given
	      directory.

	      Arguments after COMMAND may use "generator expressions" with the
	      syntax  "$<...>".	  Generator  expressions  are  evaluted during
	      build system generation to produce information specific to  each
	      build configuration.  Valid expressions are:

		$<CONFIGURATION>	  = configuration name
		$<TARGET_FILE:tgt>	  = main file (.exe, .so.1.2, .a)
		$<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
		$<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

	      where  "tgt"  is	the name of a target.  Target file expressions
	      produce a full path, but _DIR and _NAME versions can produce the
	      directory and file name components:

		$<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
		$<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
		$<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

	      Example usage:

		add_test(NAME mytest
			 COMMAND testDriver --config $<CONFIGURATION>
					    --exe $<TARGET_FILE:myexe>)

	      This  creates  a	test  "mytest" whose command runs a testDriver
	      tool passing the configuration name and the  full	 path  to  the
	      executable file produced by target "myexe".

       aux_source_directory
	      Find all source files in a directory.

		aux_source_directory(<dir> <variable>)

	      Collects	the  names  of	all  the source files in the specified
	      directory and stores the list in the <variable> provided.	  This
	      command  is  intended  to	 be used by projects that use explicit
	      template instantiation.  Template	 instantiation	files  can  be
	      stored in a "Templates" subdirectory and collected automatically
	      using this command to avoid manually listing all instantiations.

	      It is tempting to use this command to avoid writing the list  of
	      source  files  for  a  library or executable target.  While this
	      seems to work, there is no way for CMake	to  generate  a	 build
	      system  that  knows when a new source file has been added.  Nor‐
	      mally the generated build system knows when it  needs  to	 rerun
	      CMake  because  the CMakeLists.txt file is modified to add a new
	      source.  When the source is just added to the directory  without
	      modifying	 this  file, one would have to manually rerun CMake to
	      generate a build system incorporating the new file.

       break  Break from an enclosing foreach or while loop.

		break()

	      Breaks from an enclosing foreach loop or while loop

       build_command
	      Get the command line to build this project.

		build_command(<variable>
			      [CONFIGURATION <config>]
			      [PROJECT_NAME <projname>]
			      [TARGET <target>])

	      Sets the given <variable> to a  string  containing  the  command
	      line  for	 building  one	configuration of a target in a project
	      using the build tool appropriate for the	current	 CMAKE_GENERA‐
	      TOR.

	      If  CONFIGURATION is omitted, CMake chooses a reasonable default
	      value  for  multi-configuration  generators.   CONFIGURATION  is
	      ignored for single-configuration generators.

	      If  PROJECT_NAME	is  omitted,  the  resulting command line will
	      build the top level PROJECT in the current build tree.

	      If TARGET is omitted, the	 resulting  command  line  will	 build
	      everything, effectively using build target 'all' or 'ALL_BUILD'.

		build_command(<cachevariable> <makecommand>)

	      This  second  signature  is  deprecated, but still available for
	      backwards compatibility. Use the first signature instead.

	      Sets the given <cachevariable> to a string containing  the  com‐
	      mand to build this project from the root of the build tree using
	      the build tool given by <makecommand>.  <makecommand> should  be
	      the  full	 path  to msdev, devenv, nmake, make or one of the end
	      user build tools.

       cmake_minimum_required
	      Set the minimum required version of cmake for a project.

		cmake_minimum_required(VERSION major[.minor[.patch[.tweak]]]
				       [FATAL_ERROR])

	      If the current version of CMake is lower than that  required  it
	      will  stop  processing  the project and report an error.	When a
	      version higher than 2.4  is  specified  the  command  implicitly
	      invokes

		cmake_policy(VERSION major[.minor[.patch[.tweak]]])

	      which  sets the cmake policy version level to the version speci‐
	      fied.  When version 2.4 or lower is given the command implicitly
	      invokes

		cmake_policy(VERSION 2.4)

	      which enables compatibility features for CMake 2.4 and lower.

	      The  FATAL_ERROR option is accepted but ignored by CMake 2.6 and
	      higher.  It should be specified so CMake versions 2.4 and	 lower
	      fail with an error instead of just a warning.

       cmake_policy
	      Manage CMake Policy settings.

	      As  CMake	 evolves  it is sometimes necessary to change existing
	      behavior in order to fix	bugs  or  improve  implementations  of
	      existing	features.   The	 CMake Policy mechanism is designed to
	      help keep existing projects building as new  versions  of	 CMake
	      introduce	 changes  in  behavior.	  Each	new policy (behavioral
	      change) is given an identifier of	 the  form  "CMP<NNNN>"	 where
	      "<NNNN>"	is  an	integer	 index.	 Documentation associated with
	      each policy describes the OLD and NEW behavior  and  the	reason
	      the  policy  was	introduced.   Projects	may set each policy to
	      select the desired behavior.  When CMake	needs  to  know	 which
	      behavior	to  use	 it  checks  for  a  setting  specified by the
	      project.	If no setting is available the OLD behavior is assumed
	      and a warning is produced requesting that the policy be set.

	      The  cmake_policy	 command is used to set policies to OLD or NEW
	      behavior.	 While setting policies individually is supported,  we
	      encourage projects to set policies based on CMake versions.

		cmake_policy(VERSION major.minor[.patch[.tweak]])

	      Specify  that  the  current  CMake  list file is written for the
	      given version of CMake.  All policies introduced in  the	speci‐
	      fied  version  or	 earlier will be set to use NEW behavior.  All
	      policies introduced after the specified version  will  be	 unset
	      (unless variable CMAKE_POLICY_DEFAULT_CMP<NNNN> sets a default).
	      This effectively requests behavior preferred as of a given CMake
	      version  and  tells newer CMake versions to warn about their new
	      policies.	 The policy version specified must be at least 2.4  or
	      the command will report an error.	 In order to get compatibility
	      features supporting versions earlier than 2.4 see	 documentation
	      of policy CMP0001.

		cmake_policy(SET CMP<NNNN> NEW)
		cmake_policy(SET CMP<NNNN> OLD)

	      Tell  CMake  to  use the OLD or NEW behavior for a given policy.
	      Projects depending on the old behavior of	 a  given  policy  may
	      silence  a  policy  warning  by setting the policy state to OLD.
	      Alternatively one may fix the  project  to  work	with  the  new
	      behavior and set the policy state to NEW.

		cmake_policy(GET CMP<NNNN> <variable>)

	      Check whether a given policy is set to OLD or NEW behavior.  The
	      output variable value will be "OLD" or "NEW" if  the  policy  is
	      set, and empty otherwise.

	      CMake  keeps  policy settings on a stack, so changes made by the
	      cmake_policy command affect only the top of the  stack.	A  new
	      entry on the policy stack is managed automatically for each sub‐
	      directory to protect its parents and siblings.  CMake also  man‐
	      ages  a new entry for scripts loaded by include() and find_pack‐
	      age() commands except  when  invoked  with  the  NO_POLICY_SCOPE
	      option (see also policy CMP0011).	 The cmake_policy command pro‐
	      vides an interface to manage custom entries on the policy stack:

		cmake_policy(PUSH)
		cmake_policy(POP)

	      Each PUSH must have a matching POP to erase any  changes.	  This
	      is useful to make temporary changes to policy settings.

	      Functions	 and  macros record policy settings when they are cre‐
	      ated and use the pre-record policies when they are invoked.   If
	      the  function or macro implementation sets policies, the changes
	      automatically propagate up through callers until they reach  the
	      closest nested policy stack entry.

       configure_file
	      Copy a file to another location and modify its contents.

		configure_file(<input> <output>
			       [COPYONLY] [ESCAPE_QUOTES] [@ONLY]
			       [NEWLINE_STYLE [UNIX|DOS|WIN32|LF|CRLF] ])

	      Copies  a file <input> to file <output> and substitutes variable
	      values referenced in the file content.  If <input> is a relative
	      path  it	is evaluated with respect to the current source direc‐
	      tory.  The <input> must be a file, not a directory.  If <output>
	      is  a  relative path it is evaluated with respect to the current
	      binary directory.	 If <output> names an existing	directory  the
	      input file is placed in that directory with its original name.

	      This command replaces any variables in the input file referenced
	      as ${VAR} or @VAR@ with their values as determined by CMake.  If
	      a variable is not defined, it will be replaced with nothing.  If
	      COPYONLY is specified, then  no  variable	 expansion  will  take
	      place.   If  ESCAPE_QUOTES  is  specified	 then  any substituted
	      quotes will be C-style escaped.  The  file  will	be  configured
	      with  the	 current values of CMake variables. If @ONLY is speci‐
	      fied, only variables of the form	@VAR@  will  be	 replaces  and
	      ${VAR}  will be ignored.	This is useful for configuring scripts
	      that use ${VAR}. Any occurrences of  #cmakedefine	 VAR  will  be
	      replaced	with  either #define VAR or /* #undef VAR */ depending
	      on the setting of VAR in CMake.  Any  occurrences	 of  #cmakede‐
	      fine01 VAR will be replaced with either #define VAR 1 or #define
	      VAR 0 depending on whether VAR evaluates to  TRUE	 or  FALSE  in
	      CMake.

	      With NEWLINE_STYLE the line ending could be adjusted:

		  'UNIX' or 'LF' for \n, 'DOS', 'WIN32' or 'CRLF' for \r\n.

	      COPYONLY must not be used with NEWLINE_STYLE.

       create_test_sourcelist
	      Create a test driver and source list for building test programs.

		create_test_sourcelist(sourceListName driverName
				       test1 test2 test3
				       EXTRA_INCLUDE include.h
				       FUNCTION function)

	      A	 test driver is a program that links together many small tests
	      into a single executable.	 This is useful when  building	static
	      executables  with	 large	libraries to shrink the total required
	      size.  The list of source files needed to build the test	driver
	      will  be	in sourceListName.  DriverName is the name of the test
	      driver program.  The rest of the arguments consist of a list  of
	      test source files, can be semicolon separated.  Each test source
	      file should have a function in it that is the same name  as  the
	      file  with  no  extension	 (foo.cxx  should  have	 int  foo(int,
	      char*[]);) DriverName will be able to call each of the tests  by
	      name  on	the  command line. If EXTRA_INCLUDE is specified, then
	      the next argument is included into the generated file. If	 FUNC‐
	      TION is specified, then the next argument is taken as a function
	      name that is passed a pointer to ac and av.  This can be used to
	      add  extra command line processing to each test. The cmake vari‐
	      able CMAKE_TESTDRIVER_BEFORE_TESTMAIN can be set	to  have  code
	      that  will be placed directly before calling the test main func‐
	      tion.   CMAKE_TESTDRIVER_AFTER_TESTMAIN can be set to have  code
	      that  will  be  placed  directly after the call to the test main
	      function.

       define_property
	      Define and document custom properties.

		define_property(<GLOBAL | DIRECTORY | TARGET | SOURCE |
				 TEST | VARIABLE | CACHED_VARIABLE>
				 PROPERTY <name> [INHERITED]
				 BRIEF_DOCS <brief-doc> [docs...]
				 FULL_DOCS <full-doc> [docs...])

	      Define one property in a scope for use with the set_property and
	      get_property  commands.	This  is primarily useful to associate
	      documentation with property names that may be retrieved with the
	      get_property command.  The first argument determines the kind of
	      scope in which the property should be used.  It must be  one  of
	      the following:

		GLOBAL	  = associated with the global namespace
		DIRECTORY = associated with one directory
		TARGET	  = associated with one target
		SOURCE	  = associated with one source file
		TEST	  = associated with a test named with add_test
		VARIABLE  = documents a CMake language variable
		CACHED_VARIABLE = documents a CMake cache variable

	      Note  that  unlike set_property and get_property no actual scope
	      needs to be given; only the kind of scope is important.

	      The required PROPERTY option is immediately followed by the name
	      of the property being defined.

	      If the INHERITED option then the get_property command will chain
	      up to the next higher scope when the requested property  is  not
	      set  in  the scope given to the command.	DIRECTORY scope chains
	      to GLOBAL.  TARGET, SOURCE, and TEST chain to DIRECTORY.

	      The BRIEF_DOCS and FULL_DOCS options are followed by strings  to
	      be associated with the property as its brief and full documenta‐
	      tion.  Corresponding options to the  get_property	 command  will
	      retrieve the documentation.

       else   Starts the else portion of an if block.

		else(expression)

	      See the if command.

       elseif Starts the elseif portion of an if block.

		elseif(expression)

	      See the if command.

       enable_language
	      Enable a language (CXX/C/Fortran/etc)

		enable_language(languageName [OPTIONAL] )

	      This  command  enables  support for the named language in CMake.
	      This is the same as the project command but does not create  any
	      of  the extra variables that are created by the project command.
	      Example languages are CXX, C, Fortran. If OPTIONAL is used,  use
	      the   CMAKE_<languageName>_COMPILER_WORKS	  variable   to	 check
	      whether the language has been enabled successfully.

       enable_testing
	      Enable testing for current directory and below.

		enable_testing()

	      Enables testing for this directory  and  below.	See  also  the
	      add_test	command.   Note that ctest expects to find a test file
	      in the build directory root.  Therefore, this command should  be
	      in the source directory root.

       endforeach
	      Ends a list of commands in a FOREACH block.

		endforeach(expression)

	      See the FOREACH command.

       endfunction
	      Ends a list of commands in a function block.

		endfunction(expression)

	      See the function command.

       endif  Ends a list of commands in an if block.

		endif(expression)

	      See the if command.

       endmacro
	      Ends a list of commands in a macro block.

		endmacro(expression)

	      See the macro command.

       endwhile
	      Ends a list of commands in a while block.

		endwhile(expression)

	      See the while command.

       execute_process
	      Execute one or more child processes.

		execute_process(COMMAND <cmd1> [args1...]]
				[COMMAND <cmd2> [args2...] [...]]
				[WORKING_DIRECTORY <directory>]
				[TIMEOUT <seconds>]
				[RESULT_VARIABLE <variable>]
				[OUTPUT_VARIABLE <variable>]
				[ERROR_VARIABLE <variable>]
				[INPUT_FILE <file>]
				[OUTPUT_FILE <file>]
				[ERROR_FILE <file>]
				[OUTPUT_QUIET]
				[ERROR_QUIET]
				[OUTPUT_STRIP_TRAILING_WHITESPACE]
				[ERROR_STRIP_TRAILING_WHITESPACE])

	      Runs  the	 given sequence of one or more commands with the stan‐
	      dard output of each process piped to the standard input  of  the
	      next.   A	 single standard error pipe is used for all processes.
	      If WORKING_DIRECTORY is given the named directory will be set as
	      the  current working directory of the child processes.  If TIME‐
	      OUT is given the child processes will be terminated if  they  do
	      not  finish  in  the  specified number of seconds (fractions are
	      allowed).	 If RESULT_VARIABLE is given the variable will be  set
	      to contain the result of running the processes.  This will be an
	      integer return code from the last child or a  string  describing
	      an  error	 condition.   If OUTPUT_VARIABLE or ERROR_VARIABLE are
	      given the variable named will be set with the  contents  of  the
	      standard	output	and standard error pipes respectively.	If the
	      same variable is named for  both	pipes  their  output  will  be
	      merged  in  the  order produced.	If INPUT_FILE, OUTPUT_FILE, or
	      ERROR_FILE is given the file named will be attached to the stan‐
	      dard  input  of  the  first process, standard output of the last
	      process, or standard error of all	 processes  respectively.   If
	      OUTPUT_QUIET or ERROR_QUIET is given then the standard output or
	      standard error results will be quietly ignored.	If  more  than
	      one  OUTPUT_*  or	 ERROR_* option is given for the same pipe the
	      precedence is not specified.  If no OUTPUT_* or ERROR_*  options
	      are given the output will be shared with the corresponding pipes
	      of the CMake process itself.

	      The execute_process command is a newer more powerful version  of
	      exec_program,  but the old command has been kept for compatibil‐
	      ity.

       export Export targets from the build tree for use by outside projects.

		export(TARGETS [target1 [target2 [...]]] [NAMESPACE <namespace>]
		       [APPEND] FILE <filename>)

	      Create a	file  <filename>  that	may  be	 included  by  outside
	      projects	to  import  targets  from  the current project's build
	      tree.  This is useful during cross-compiling  to	build  utility
	      executables that can run on the host platform in one project and
	      then import them into another project  being  compiled  for  the
	      target  platform.	  If the NAMESPACE option is given the <names‐
	      pace> string will be prepended to all target  names  written  to
	      the file.	 If the APPEND option is given the generated code will
	      be appended to the file instead of overwriting it.  If a library
	      target  is included in the export but a target to which it links
	      is not included the behavior is unspecified.

	      The file created by this command is specific to the  build  tree
	      and  should never be installed.  See the install(EXPORT) command
	      to export targets from an installation tree.

	      Do not set properties that affect the location of a target after
	      passing  it  to  this  command.	These include properties whose
	      names    match	"(RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIREC‐
	      TORY)(_<CONFIG>)?"  or  "(IMPLIB_)?(PREFIX|SUFFIX)".  Failure to
	      follow this rule is not diagnosed and leaves the location of the
	      target undefined.

		export(PACKAGE <name>)

	      Store the current build directory in the CMake user package reg‐
	      istry for package <name>.	 The find_package command may consider
	      the  directory  while  searching for package <name>.  This helps
	      dependent projects find and  use	a  package  from  the  current
	      project's	 build tree without help from the user.	 Note that the
	      entry in the package registry that this  command	creates	 works
	      only   in	  conjunction	with   a  package  configuration  file
	      (<name>Config.cmake) that works with the build tree.

       file   File manipulation command.

		file(WRITE filename "message to write"... )
		file(APPEND filename "message to write"... )
		file(READ filename variable [LIMIT numBytes] [OFFSET offset] [HEX])
		file(<MD5|SHA1|SHA224|SHA256|SHA384|SHA512> filename variable)
		file(STRINGS filename variable [LIMIT_COUNT num]
		     [LIMIT_INPUT numBytes] [LIMIT_OUTPUT numBytes]
		     [LENGTH_MINIMUM numBytes] [LENGTH_MAXIMUM numBytes]
		     [NEWLINE_CONSUME] [REGEX regex]
		     [NO_HEX_CONVERSION])
		file(GLOB variable [RELATIVE path] [globbing expressions]...)
		file(GLOB_RECURSE variable [RELATIVE path]
		     [FOLLOW_SYMLINKS] [globbing expressions]...)
		file(RENAME <oldname> <newname>)
		file(REMOVE [file1 ...])
		file(REMOVE_RECURSE [file1 ...])
		file(MAKE_DIRECTORY [directory1 directory2 ...])
		file(RELATIVE_PATH variable directory file)
		file(TO_CMAKE_PATH path result)
		file(TO_NATIVE_PATH path result)
		file(DOWNLOAD url file [INACTIVITY_TIMEOUT timeout]
		     [TIMEOUT timeout] [STATUS status] [LOG log] [SHOW_PROGRESS]
		     [EXPECTED_MD5 sum])
		file(UPLOAD filename url [INACTIVITY_TIMEOUT timeout]
		     [TIMEOUT timeout] [STATUS status] [LOG log] [SHOW_PROGRESS])

	      WRITE will write a message into a	 file  called  'filename'.  It
	      overwrites  the  file if it already exists, and creates the file
	      if it does not exist.

	      APPEND will write a message into a file same as WRITE, except it
	      will append it to the end of the file

	      READ will read the content of a file and store it into the vari‐
	      able. It will start at the given offset and read up to numBytes.
	      If  the argument HEX is given, the binary data will be converted
	      to hexadecimal representation and this will  be  stored  in  the
	      variable.

	      MD5,  SHA1,  SHA224,  SHA256,  SHA384, and SHA512 will compute a
	      cryptographic hash of the content of a file.

	      STRINGS will parse a list of ASCII strings from a file and store
	      it  in a variable. Binary data in the file are ignored. Carriage
	      return (CR) characters are ignored. It works also for Intel  Hex
	      and  Motorola  S-record files, which are automatically converted
	      to  binary  format  when	reading	 them.	Disable	  this	 using
	      NO_HEX_CONVERSION.

	      LIMIT_COUNT  sets	 the  maximum  number  of  strings  to return.
	      LIMIT_INPUT sets the maximum number of bytes to  read  from  the
	      input  file.  LIMIT_OUTPUT  sets	the maximum number of bytes to
	      store in the output variable. LENGTH_MINIMUM  sets  the  minimum
	      length  of  a  string  to	 return.  Shorter strings are ignored.
	      LENGTH_MAXIMUM sets the maximum length of a  string  to  return.
	      Longer strings are split into strings no longer than the maximum
	      length.  NEWLINE_CONSUME	allows	newlines  to  be  included  in
	      strings instead of terminating them.

	      REGEX specifies a regular expression that a string must match to
	      be returned. Typical usage

		file(STRINGS myfile.txt myfile)

	      stores a list in the variable "myfile" in which each item	 is  a
	      line from the input file.

	      GLOB  will  generate a list of all files that match the globbing
	      expressions and store it into the variable. Globbing expressions
	      are  similar  to regular expressions, but much simpler. If RELA‐
	      TIVE flag is specified for an expression, the  results  will  be
	      returned	as a relative path to the given path.  (We do not rec‐
	      ommend using GLOB to collect a list of source  files  from  your
	      source tree.  If no CMakeLists.txt file changes when a source is
	      added or removed then the generated  build  system  cannot  know
	      when to ask CMake to regenerate.)

	      Examples of globbing expressions include:

		 *.cxx	    - match all files with extension cxx
		 *.vt?	    - match all files with extension vta,...,vtz
		 f[3-5].txt - match files f3.txt, f4.txt, f5.txt

	      GLOB_RECURSE  will  generate a list similar to the regular GLOB,
	      except it will traverse all the subdirectories  of  the  matched
	      directory	 and match the files. Subdirectories that are symlinks
	      are only traversed if FOLLOW_SYMLINKS is given or	 cmake	policy
	      CMP0009  is  not set to NEW. See cmake --help-policy CMP0009 for
	      more information.

	      Examples of recursive globbing include:

		 /dir/*.py  - match all python files in /dir and subdirectories

	      MAKE_DIRECTORY will create the given directories, also if	 their
	      parent directories don't exist yet

	      RENAME  moves a file or directory within a filesystem, replacing
	      the destination atomically.

	      REMOVE will remove the given files, also in subdirectories

	      REMOVE_RECURSE will remove the given files and directories, also
	      non-empty directories

	      RELATIVE_PATH will determine relative path from directory to the
	      given file.

	      TO_CMAKE_PATH will convert path into a  cmake  style  path  with
	      unix  /.	 The  input can be a single path or a system path like
	      "$ENV{PATH}".  Note  the	double	quotes	around	the  ENV  call
	      TO_CMAKE_PATH  only  takes  one argument. This command will also
	      convert the native list delimiters for a list of paths like  the
	      PATH environment variable.

	      TO_NATIVE_PATH  works  just like TO_CMAKE_PATH, but will convert
	      from  a cmake style path into the native path style \  for  win‐
	      dows and / for UNIX.

	      DOWNLOAD	will  download the given URL to the given file. If LOG
	      var is specified a log of the download will be put  in  var.  If
	      STATUS  var is specified the status of the operation will be put
	      in var. The status is returned in a list of length 2. The	 first
	      element  is  the numeric return value for the operation, and the
	      second element is a string value for  the	 error.	 A  0  numeric
	      error means no error in the operation. If TIMEOUT time is speci‐
	      fied, the operation will timeout after time seconds, time should
	      be  specified as an integer. The INACTIVITY_TIMEOUT specifies an
	      integer number of seconds of inactivity after which  the	opera‐
	      tion  should  terminate.	If  EXPECTED_MD5 sum is specified, the
	      operation will verify that the downloaded file's actual md5  sum
	      matches  the expected value. If it does not match, the operation
	      fails with an error. If  SHOW_PROGRESS  is  specified,  progress
	      information  will be printed as status messages until the opera‐
	      tion is complete.

	      UPLOAD will upload the given file to the given URL. If  LOG  var
	      is  specified  a log of the upload will be put in var. If STATUS
	      var is specified the status of the operation will be put in var.
	      The  status is returned in a list of length 2. The first element
	      is the numeric return value for the operation,  and  the	second
	      element is a string value for the error. A 0 numeric error means
	      no error in the operation. If TIMEOUT  time  is  specified,  the
	      operation will timeout after time seconds, time should be speci‐
	      fied as an integer. The INACTIVITY_TIMEOUT specifies an  integer
	      number of seconds of inactivity after which the operation should
	      terminate. If SHOW_PROGRESS is specified,	 progress  information
	      will  be	printed as status messages until the operation is com‐
	      plete.

	      The file() command also provides COPY and INSTALL signatures:

		file(<COPY|INSTALL> files... DESTINATION <dir>
		     [FILE_PERMISSIONS permissions...]
		     [DIRECTORY_PERMISSIONS permissions...]
		     [NO_SOURCE_PERMISSIONS] [USE_SOURCE_PERMISSIONS]
		     [FILES_MATCHING]
		     [[PATTERN <pattern> | REGEX <regex>]
		      [EXCLUDE] [PERMISSIONS permissions...]] [...])

	      The COPY signature copies files, directories, and symlinks to  a
	      destination  folder.   Relative  input  paths are evaluated with
	      respect to the current source directory, and a relative destina‐
	      tion  is	evaluated with respect to the current build directory.
	      Copying preserves input file timestamps,	and  optimizes	out  a
	      file  if	it  exists at the destination with the same timestamp.
	      Copying preserves input permissions unless explicit  permissions
	      or  NO_SOURCE_PERMISSIONS	 are given (default is USE_SOURCE_PER‐
	      MISSIONS).  See the install(DIRECTORY) command for documentation
	      of permissions, PATTERN, REGEX, and EXCLUDE options.

	      The INSTALL signature differs slightly from COPY: it prints sta‐
	      tus messages, and NO_SOURCE_PERMISSIONS is  default.   Installa‐
	      tion  scripts generated by the install() command use this signa‐
	      ture (with some undocumented options for internal use).

       find_file
	      Find the full path to a file.

		 find_file(<VAR> name1 [path1 path2 ...])

	      This is the short-hand signature for the command that is	suffi‐
	      cient  in	 many  cases.  It is the same as find_file(<VAR> name1
	      [PATHS path1 path2 ...])

		 find_file(
			   <VAR>
			   name | NAMES name1 [name2 ...]
			   [HINTS path1 [path2 ... ENV var]]
			   [PATHS path1 [path2 ... ENV var]]
			   [PATH_SUFFIXES suffix1 [suffix2 ...]]
			   [DOC "cache documentation string"]
			   [NO_DEFAULT_PATH]
			   [NO_CMAKE_ENVIRONMENT_PATH]
			   [NO_CMAKE_PATH]
			   [NO_SYSTEM_ENVIRONMENT_PATH]
			   [NO_CMAKE_SYSTEM_PATH]
			   [CMAKE_FIND_ROOT_PATH_BOTH |
			    ONLY_CMAKE_FIND_ROOT_PATH |
			    NO_CMAKE_FIND_ROOT_PATH]
			  )

	      This command is used to find a full path to named file. A	 cache
	      entry named by <VAR> is created to store the result of this com‐
	      mand.  If the full path to a file is found the result is	stored
	      in  the  variable and the search will not be repeated unless the
	      variable is cleared.  If nothing is found, the  result  will  be
	      <VAR>-NOTFOUND,  and the search will be attempted again the next
	      time find_file is invoked with the same variable.	 The  name  of
	      the full path to a file that is searched for is specified by the
	      names listed after the NAMES argument.   Additional search loca‐
	      tions  can be specified after the PATHS argument.	 If ENV var is
	      found in the HINTS or PATHS section the environment variable var
	      will be read and converted from a system environment variable to
	      a cmake style list of paths.  For example ENV PATH  would	 be  a
	      way  to  list  the  system path variable. The argument after DOC
	      will  be	used  for  the	documentation  string  in  the	cache.
	      PATH_SUFFIXES specifies additional subdirectories to check below
	      each search path.

	      If NO_DEFAULT_PATH is specified, then no	additional  paths  are
	      added  to	 the  search. If NO_DEFAULT_PATH is not specified, the
	      search process is as follows:

	      1. Search paths specified	 in  cmake-specific  cache  variables.
	      These  are  intended  to	be  used  on  the  command line with a
	      -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

		 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_INCLUDE_PATH
		 CMAKE_FRAMEWORK_PATH

	      2. Search paths specified in  cmake-specific  environment	 vari‐
	      ables.  These are intended to be set in the user's shell config‐
	      uration.	This can be skipped  if	 NO_CMAKE_ENVIRONMENT_PATH  is
	      passed.

		 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_INCLUDE_PATH
		 CMAKE_FRAMEWORK_PATH

	      3. Search the paths specified by the HINTS option.  These should
	      be paths computed by system introspection, such as a  hint  pro‐
	      vided by the location of another item already found.  Hard-coded
	      guesses should be specified with the PATHS option.

	      4. Search the standard system environment variables. This can be
	      skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.

		 PATH
		 INCLUDE

	      5.  Search cmake variables defined in the Platform files for the
	      current system.  This can be skipped if NO_CMAKE_SYSTEM_PATH  is
	      passed.

		 <prefix>/include for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
		 CMAKE_SYSTEM_INCLUDE_PATH
		 CMAKE_SYSTEM_FRAMEWORK_PATH

	      6.  Search  the  paths  specified	 by the PATHS option or in the
	      short-hand  version  of  the  command.   These   are   typically
	      hard-coded guesses.

	      On Darwin or systems supporting OS X Frameworks, the cmake vari‐
	      able    CMAKE_FIND_FRAMEWORK can be set to empty or one  of  the
	      following:

		 "FIRST"  - Try to find frameworks before standard
			    libraries or headers. This is the default on Darwin.
		 "LAST"	  - Try to find frameworks after standard
			    libraries or headers.
		 "ONLY"	  - Only try to find frameworks.
		 "NEVER" - Never try to find frameworks.

	      On  Darwin  or  systems supporting OS X Application Bundles, the
	      cmake variable CMAKE_FIND_APPBUNDLE can be set to empty  or  one
	      of the following:

		 "FIRST"  - Try to find application bundles before standard
			    programs. This is the default on Darwin.
		 "LAST"	  - Try to find application bundles after standard
			    programs.
		 "ONLY"	  - Only try to find application bundles.
		 "NEVER" - Never try to find application bundles.

	      The  CMake  variable  CMAKE_FIND_ROOT_PATH specifies one or more
	      directories to be prepended to  all  other  search  directories.
	      This  effectively "re-roots" the entire search under given loca‐
	      tions. By default it is empty.  It  is  especially  useful  when
	      cross-compiling  to  point  to  the root directory of the target
	      environment and CMake will search there too. By default at first
	      the  directories	listed	in  CMAKE_FIND_ROOT_PATH  and then the
	      non-rooted directories will be searched.	The  default  behavior
	      can  be  adjusted	 by setting CMAKE_FIND_ROOT_PATH_MODE_INCLUDE.
	      This behavior can be manually overridden on a per-call basis. By
	      using  CMAKE_FIND_ROOT_PATH_BOTH	the  search  order  will be as
	      described	 above.	 If  NO_CMAKE_FIND_ROOT_PATH  is   used	  then
	      CMAKE_FIND_ROOT_PATH	will	  not	   be	  used.	    If
	      ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted direc‐
	      tories will be searched.

	      The  default  search  order  is  designed to be most-specific to
	      least-specific for common use cases.  Projects may override  the
	      order by simply calling the command multiple times and using the
	      NO_* options:

		 find_file(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
		 find_file(<VAR> NAMES name)

	      Once one of the calls succeeds the result variable will  be  set
	      and stored in the cache so that no call will search again.

       find_library
	      Find a library.

		 find_library(<VAR> name1 [path1 path2 ...])

	      This  is the short-hand signature for the command that is suffi‐
	      cient in many cases.  It is the same as find_library(<VAR> name1
	      [PATHS path1 path2 ...])

		 find_library(
			   <VAR>
			   name | NAMES name1 [name2 ...]
			   [HINTS path1 [path2 ... ENV var]]
			   [PATHS path1 [path2 ... ENV var]]
			   [PATH_SUFFIXES suffix1 [suffix2 ...]]
			   [DOC "cache documentation string"]
			   [NO_DEFAULT_PATH]
			   [NO_CMAKE_ENVIRONMENT_PATH]
			   [NO_CMAKE_PATH]
			   [NO_SYSTEM_ENVIRONMENT_PATH]
			   [NO_CMAKE_SYSTEM_PATH]
			   [CMAKE_FIND_ROOT_PATH_BOTH |
			    ONLY_CMAKE_FIND_ROOT_PATH |
			    NO_CMAKE_FIND_ROOT_PATH]
			  )

	      This  command  is used to find a library. A cache entry named by
	      <VAR> is created to store the result of this  command.   If  the
	      library  is  found  the result is stored in the variable and the
	      search will not be repeated unless the variable is cleared.   If
	      nothing  is  found,  the	result will be <VAR>-NOTFOUND, and the
	      search will be attempted again the  next	time  find_library  is
	      invoked with the same variable.  The name of the library that is
	      searched for is specified by the names listed  after  the	 NAMES
	      argument.	   Additional  search locations can be specified after
	      the PATHS argument.  If ENV var is found in the HINTS  or	 PATHS
	      section  the environment variable var will be read and converted
	      from a system environment variable to  a	cmake  style  list  of
	      paths.   For  example ENV PATH would be a way to list the system
	      path variable. The argument after DOC will be used for the docu‐
	      mentation	 string	 in  the cache.	 PATH_SUFFIXES specifies addi‐
	      tional subdirectories to check below each search path.

	      If NO_DEFAULT_PATH is specified, then no	additional  paths  are
	      added  to	 the  search. If NO_DEFAULT_PATH is not specified, the
	      search process is as follows:

	      1. Search paths specified	 in  cmake-specific  cache  variables.
	      These  are  intended  to	be  used  on  the  command line with a
	      -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

		 <prefix>/lib/<arch> if CMAKE_LIBRARY_ARCHITECTURE is set, and
		 <prefix>/lib for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_LIBRARY_PATH
		 CMAKE_FRAMEWORK_PATH

	      2. Search paths specified in  cmake-specific  environment	 vari‐
	      ables.  These are intended to be set in the user's shell config‐
	      uration.	This can be skipped  if	 NO_CMAKE_ENVIRONMENT_PATH  is
	      passed.

		 <prefix>/lib/<arch> if CMAKE_LIBRARY_ARCHITECTURE is set, and
		 <prefix>/lib for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_LIBRARY_PATH
		 CMAKE_FRAMEWORK_PATH

	      3. Search the paths specified by the HINTS option.  These should
	      be paths computed by system introspection, such as a  hint  pro‐
	      vided by the location of another item already found.  Hard-coded
	      guesses should be specified with the PATHS option.

	      4. Search the standard system environment variables. This can be
	      skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.

		 PATH
		 LIB

	      5.  Search cmake variables defined in the Platform files for the
	      current system.  This can be skipped if NO_CMAKE_SYSTEM_PATH  is
	      passed.

		 <prefix>/lib/<arch> if CMAKE_LIBRARY_ARCHITECTURE is set, and
		 <prefix>/lib for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
		 CMAKE_SYSTEM_LIBRARY_PATH
		 CMAKE_SYSTEM_FRAMEWORK_PATH

	      6.  Search  the  paths  specified	 by the PATHS option or in the
	      short-hand  version  of  the  command.   These   are   typically
	      hard-coded guesses.

	      On Darwin or systems supporting OS X Frameworks, the cmake vari‐
	      able    CMAKE_FIND_FRAMEWORK can be set to empty or one  of  the
	      following:

		 "FIRST"  - Try to find frameworks before standard
			    libraries or headers. This is the default on Darwin.
		 "LAST"	  - Try to find frameworks after standard
			    libraries or headers.
		 "ONLY"	  - Only try to find frameworks.
		 "NEVER" - Never try to find frameworks.

	      On  Darwin  or  systems supporting OS X Application Bundles, the
	      cmake variable CMAKE_FIND_APPBUNDLE can be set to empty  or  one
	      of the following:

		 "FIRST"  - Try to find application bundles before standard
			    programs. This is the default on Darwin.
		 "LAST"	  - Try to find application bundles after standard
			    programs.
		 "ONLY"	  - Only try to find application bundles.
		 "NEVER" - Never try to find application bundles.

	      The  CMake  variable  CMAKE_FIND_ROOT_PATH specifies one or more
	      directories to be prepended to  all  other  search  directories.
	      This  effectively "re-roots" the entire search under given loca‐
	      tions. By default it is empty.  It  is  especially  useful  when
	      cross-compiling  to  point  to  the root directory of the target
	      environment and CMake will search there too. By default at first
	      the  directories	listed	in  CMAKE_FIND_ROOT_PATH  and then the
	      non-rooted directories will be searched.	The  default  behavior
	      can  be  adjusted	 by setting CMAKE_FIND_ROOT_PATH_MODE_LIBRARY.
	      This behavior can be manually overridden on a per-call basis. By
	      using  CMAKE_FIND_ROOT_PATH_BOTH	the  search  order  will be as
	      described	 above.	 If  NO_CMAKE_FIND_ROOT_PATH  is   used	  then
	      CMAKE_FIND_ROOT_PATH	will	  not	   be	  used.	    If
	      ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted direc‐
	      tories will be searched.

	      The  default  search  order  is  designed to be most-specific to
	      least-specific for common use cases.  Projects may override  the
	      order by simply calling the command multiple times and using the
	      NO_* options:

		 find_library(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
		 find_library(<VAR> NAMES name)

	      Once one of the calls succeeds the result variable will  be  set
	      and stored in the cache so that no call will search again.

	      If the library found is a framework, then VAR will be set to the
	      full path to the framework <fullPath>/A.framework. When  a  full
	      path  to	a  framework  is  used	as a library, CMake will use a
	      -framework A, and a -F<fullPath> to link the  framework  to  the
	      target.

	      If  the  global property FIND_LIBRARY_USE_LIB64_PATHS is set all
	      search paths will be tested as normal, with "64/" appended,  and
	      with all matches of "lib/" replaced with "lib64/". This property
	      is automatically set for the platforms that are known to need it
	      if  at  least one of the languages supported by the PROJECT com‐
	      mand is enabled.

       find_package
	      Load settings for an external project.

		find_package(<package> [version] [EXACT] [QUIET] [MODULE]
			     [REQUIRED] [[COMPONENTS] [components...]]
			     [OPTIONAL_COMPONENTS components...]
			     [NO_POLICY_SCOPE])

	      Finds and loads  settings	 from  an  external  project.	<pack‐
	      age>_FOUND  will	be  set	 to  indicate  whether the package was
	      found.  When the package is found	 package-specific  information
	      is  provided through variables documented by the package itself.
	      The QUIET option disables messages  if  the  package  cannot  be
	      found.   The  MODULE  option disables the second signature docu‐
	      mented below.  The REQUIRED  option  stops  processing  with  an
	      error message if the package cannot be found.

	      A	 package-specific  list	 of  required components may be listed
	      after the COMPONENTS option (or after  the  REQUIRED  option  if
	      present).	  Additional  optional	components may be listed after
	      OPTIONAL_COMPONENTS.  Available components and  their  influence
	      on  whether  a  package is considered to be found are defined by
	      the target package.

	      The [version] argument requests a version with which the package
	      found	  should       be      compatible      (format	    is
	      major[.minor[.patch[.tweak]]]).  The EXACT option requests  that
	      the  version  be matched exactly.	 If no [version] and/or compo‐
	      nent list is given to a recursive invocation inside a  find-mod‐
	      ule,  the	 corresponding	arguments  are forwarded automatically
	      from the outer call (including the EXACT	flag  for  [version]).
	      Version support is currently provided only on a package-by-pack‐
	      age basis (details below).

	      User code should generally look for  packages  using  the	 above
	      simple  signature.   The remainder of this command documentation
	      specifies the full command signature and details of  the	search
	      process.	Project maintainers wishing to provide a package to be
	      found by this command are encouraged to read on.

	      The command has two modes by which  it  searches	for  packages:
	      "Module"	mode and "Config" mode.	 Module mode is available when
	      the command is invoked with the above reduced signature.	 CMake
	      searches	 for   a  file	called	"Find<package>.cmake"  in  the
	      CMAKE_MODULE_PATH followed by the CMake  installation.   If  the
	      file is found, it is read and processed by CMake.	 It is respon‐
	      sible for finding the package, checking the version, and produc‐
	      ing  any	needed messages.  Many find-modules provide limited or
	      no support for versioning; check the module  documentation.   If
	      no  module  is found and the MODULE option is not given the com‐
	      mand proceeds to Config mode.

	      The complete Config mode command signature is:

		find_package(<package> [version] [EXACT] [QUIET]
			     [REQUIRED] [[COMPONENTS] [components...]]
			     [CONFIG|NO_MODULE]
			     [NO_POLICY_SCOPE]
			     [NAMES name1 [name2 ...]]
			     [CONFIGS config1 [config2 ...]]
			     [HINTS path1 [path2 ... ]]
			     [PATHS path1 [path2 ... ]]
			     [PATH_SUFFIXES suffix1 [suffix2 ...]]
			     [NO_DEFAULT_PATH]
			     [NO_CMAKE_ENVIRONMENT_PATH]
			     [NO_CMAKE_PATH]
			     [NO_SYSTEM_ENVIRONMENT_PATH]
			     [NO_CMAKE_PACKAGE_REGISTRY]
			     [NO_CMAKE_BUILDS_PATH]
			     [NO_CMAKE_SYSTEM_PATH]
			     [NO_CMAKE_SYSTEM_PACKAGE_REGISTRY]
			     [CMAKE_FIND_ROOT_PATH_BOTH |
			      ONLY_CMAKE_FIND_ROOT_PATH |
			      NO_CMAKE_FIND_ROOT_PATH])

	      The CONFIG option may be used to skip Module mode explicitly and
	      switch  to  Config  mode.	  It is synonymous to using NO_MODULE.
	      Config mode is also implied by use of options not	 specified  in
	      the reduced signature.

	      Config  mode attempts to locate a configuration file provided by
	      the package to be found.	A cache entry called <package>_DIR  is
	      created  to  hold the directory containing the file.  By default
	      the command searches for a package with the name <package>.   If
	      the  NAMES  option  is  given  the  names	 following it are used
	      instead of <package>.  The command searches for  a  file	called
	      "<name>Config.cmake"   or	 "<lower-case-name>-config.cmake"  for
	      each name specified.  A replacement set of  possible  configura‐
	      tion  file  names	 may  be  given using the CONFIGS option.  The
	      search procedure is specified below.  Once found, the configura‐
	      tion  file  is  read  and processed by CMake.  Since the file is
	      provided by the package it already knows the location of package
	      contents.	  The full path to the configuration file is stored in
	      the cmake variable <package>_CONFIG.

	      All configuration files which  have  been	 considered  by	 CMake
	      while  searching	for  an	 installation  of  the package with an
	      appropriate version are stored  in  the  cmake  variable	<pack‐
	      age>_CONSIDERED_CONFIGS,	 the  associated  versions  in	<pack‐
	      age>_CONSIDERED_VERSIONS.

	      If the package configuration file cannot	be  found  CMake  will
	      generate	an error describing the problem unless the QUIET argu‐
	      ment is specified.  If REQUIRED is specified and the package  is
	      not  found  a  fatal  error  is generated and the configure step
	      stops executing.	If <package>_DIR has been set to  a  directory
	      not  containing  a  configuration	 file CMake will ignore it and
	      search from scratch.

	      When the [version] argument is given Config mode will only  find
	      a	 version  of  the  package  that claims compatibility with the
	      requested version (format is major[.minor[.patch[.tweak]]]).  If
	      the EXACT option is given only a version of the package claiming
	      an exact match of the requested version  may  be	found.	 CMake
	      does  not	 establish  any	 convention for the meaning of version
	      numbers.	Package version numbers are checked by "version" files
	      provided	by  the	 packages themselves.  For a candidate package
	      configuration file "<config-file>.cmake" the corresponding  ver‐
	      sion  file  is  located  next  to	 it  and  named	 either "<con‐
	      fig-file>-version.cmake" or "<config-file>Version.cmake".	 If no
	      such  version  file  is available then the configuration file is
	      assumed to not be compatible  with  any  requested  version.   A
	      basic  version file containing generic version matching code can
	      be created using the  macro  write_basic_package_version_file(),
	      see  its documentation for more details.	When a version file is
	      found it is loaded to check the requested version	 number.   The
	      version  file is loaded in a nested scope in which the following
	      variables have been defined:

		PACKAGE_FIND_NAME	   = the <package> name
		PACKAGE_FIND_VERSION	   = full requested version string
		PACKAGE_FIND_VERSION_MAJOR = major version if requested, else 0
		PACKAGE_FIND_VERSION_MINOR = minor version if requested, else 0
		PACKAGE_FIND_VERSION_PATCH = patch version if requested, else 0
		PACKAGE_FIND_VERSION_TWEAK = tweak version if requested, else 0
		PACKAGE_FIND_VERSION_COUNT = number of version components, 0 to 4

	      The version file checks whether it satisfies the requested  ver‐
	      sion and sets these variables:

		PACKAGE_VERSION		   = full provided version string
		PACKAGE_VERSION_EXACT	   = true if version is exact match
		PACKAGE_VERSION_COMPATIBLE = true if version is compatible
		PACKAGE_VERSION_UNSUITABLE = true if unsuitable as any version

	      These  variables	are  checked  by  the  find_package command to
	      determine whether the configuration file provides an  acceptable
	      version.	 They  are  not	 available after the find_package call
	      returns.	If the version is acceptable the  following  variables
	      are set:

		<package>_VERSION	= full provided version string
		<package>_VERSION_MAJOR = major version if provided, else 0
		<package>_VERSION_MINOR = minor version if provided, else 0
		<package>_VERSION_PATCH = patch version if provided, else 0
		<package>_VERSION_TWEAK = tweak version if provided, else 0
		<package>_VERSION_COUNT = number of version components, 0 to 4

	      and  the	corresponding  package	configuration  file is loaded.
	      When multiple package configuration files	 are  available	 whose
	      version  files claim compatibility with the version requested it
	      is unspecified which one is  chosen.   No	 attempt  is  made  to
	      choose a highest or closest version number.

	      Config  mode  provides  an elaborate interface and search proce‐
	      dure.  Much of the interface is provided	for  completeness  and
	      for  use internally by find-modules loaded by Module mode.  Most
	      user code should simply call

		find_package(<package> [major[.minor]] [EXACT] [REQUIRED|QUIET])

	      in order to find a package.  Package maintainers providing CMake
	      package  configuration  files are encouraged to name and install
	      them such that the procedure outlined below will find them with‐
	      out requiring use of additional options.

	      CMake constructs a set of possible installation prefixes for the
	      package.	Under each prefix several directories are searched for
	      a	 configuration	file.	The  tables below show the directories
	      searched.	 Each entry is meant for installation trees  following
	      Windows (W), UNIX (U), or Apple (A) conventions.

		<prefix>/						(W)
		<prefix>/(cmake|CMake)/					(W)
		<prefix>/<name>*/					(W)
		<prefix>/<name>*/(cmake|CMake)/				(W)
		<prefix>/(lib/<arch>|lib|share)/cmake/<name>*/		(U)
		<prefix>/(lib/<arch>|lib|share)/<name>*/		(U)
		<prefix>/(lib/<arch>|lib|share)/<name>*/(cmake|CMake)/	(U)

	      On  systems  supporting  OS X Frameworks and Application Bundles
	      the following directories are searched for frameworks or bundles
	      containing a configuration file:

		<prefix>/<name>.framework/Resources/			(A)
		<prefix>/<name>.framework/Resources/CMake/		(A)
		<prefix>/<name>.framework/Versions/*/Resources/		(A)
		<prefix>/<name>.framework/Versions/*/Resources/CMake/	(A)
		<prefix>/<name>.app/Contents/Resources/			(A)
		<prefix>/<name>.app/Contents/Resources/CMake/		(A)

	      In  all cases the <name> is treated as case-insensitive and cor‐
	      responds to any of the names specified (<package> or names given
	      by    NAMES).	Paths	with   lib/<arch>   are	  enabled   if
	      CMAKE_LIBRARY_ARCHITECTURE is set.  If PATH_SUFFIXES  is	speci‐
	      fied  the	 suffixes  are	appended  to each (W) or (U) directory
	      entry one-by-one.

	      This set of directories is intended to work in cooperation  with
	      projects	that provide configuration files in their installation
	      trees.  Directories above	 marked	 with  (W)  are	 intended  for
	      installations  on	 Windows where the prefix may point at the top
	      of an application's installation directory.  Those  marked  with
	      (U)  are	intended for installations on UNIX platforms where the
	      prefix is shared by multiple packages.  This is merely a conven‐
	      tion,  so	 all (W) and (U) directories are still searched on all
	      platforms.  Directories marked with (A) are intended for instal‐
	      lations	 on    Apple	platforms.     The   cmake   variables
	      CMAKE_FIND_FRAMEWORK  and	 CMAKE_FIND_APPBUNDLE  determine   the
	      order of preference as specified below.

	      The  set	of installation prefixes is constructed using the fol‐
	      lowing steps.  If NO_DEFAULT_PATH is specified all NO_*  options
	      are enabled.

	      1.  Search  paths	 specified  in cmake-specific cache variables.
	      These are intended to  be	 used  on  the	command	 line  with  a
	      -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

		 CMAKE_PREFIX_PATH
		 CMAKE_FRAMEWORK_PATH
		 CMAKE_APPBUNDLE_PATH

	      2.  Search  paths	 specified in cmake-specific environment vari‐
	      ables.  These are intended to be set in the user's shell config‐
	      uration.	 This  can  be skipped if NO_CMAKE_ENVIRONMENT_PATH is
	      passed.

		 <package>_DIR
		 CMAKE_PREFIX_PATH
		 CMAKE_FRAMEWORK_PATH
		 CMAKE_APPBUNDLE_PATH

	      3. Search paths specified by the HINTS option.  These should  be
	      paths  computed by system introspection, such as a hint provided
	      by the location  of  another  item  already  found.   Hard-coded
	      guesses should be specified with the PATHS option.

	      4. Search the standard system environment variables. This can be
	      skipped if NO_SYSTEM_ENVIRONMENT_PATH is passed.	 Path  entries
	      ending in "/bin" or "/sbin" are automatically converted to their
	      parent directories.

		 PATH

	      5. Search project build trees recently  configured  in  a	 CMake
	      GUI.  This can be skipped if NO_CMAKE_BUILDS_PATH is passed.  It
	      is intended for the case when a user is building multiple depen‐
	      dent projects one after another.

	      6. Search paths stored in the CMake user package registry.  This
	      can be skipped if NO_CMAKE_PACKAGE_REGISTRY is passed.  On  Win‐
	      dows a <package> may appear under registry key

		HKEY_CURRENT_USER\Software\Kitware\CMake\Packages\<package>

	      as  a  REG_SZ  value,  with  arbitrary  name, that specifies the
	      directory containing the package configuration  file.   On  UNIX
	      platforms a <package> may appear under the directory

		~/.cmake/packages/<package>

	      as  a  file,  with  arbitrary  name, whose content specifies the
	      directory containing the package configuration  file.   See  the
	      export(PACKAGE)  command to create user package registry entries
	      for project build trees.

	      7. Search cmake variables defined in the Platform files for  the
	      current  system.	This can be skipped if NO_CMAKE_SYSTEM_PATH is
	      passed.

		 CMAKE_SYSTEM_PREFIX_PATH
		 CMAKE_SYSTEM_FRAMEWORK_PATH
		 CMAKE_SYSTEM_APPBUNDLE_PATH

	      8. Search paths stored in the  CMake  system  package  registry.
	      This  can	 be  skipped  if  NO_CMAKE_SYSTEM_PACKAGE_REGISTRY  is
	      passed.  On Windows a <package> may appear under registry key

		HKEY_LOCAL_MACHINE\Software\Kitware\CMake\Packages\<package>

	      as a REG_SZ value,  with	arbitrary  name,  that	specifies  the
	      directory	 containing  the package configuration file.  There is
	      no system package registry on non-Windows platforms.

	      9. Search paths specified by the PATHS option.  These are	 typi‐
	      cally hard-coded guesses.

	      On Darwin or systems supporting OS X Frameworks, the cmake vari‐
	      able    CMAKE_FIND_FRAMEWORK can be set to empty or one  of  the
	      following:

		 "FIRST"  - Try to find frameworks before standard
			    libraries or headers. This is the default on Darwin.
		 "LAST"	  - Try to find frameworks after standard
			    libraries or headers.
		 "ONLY"	  - Only try to find frameworks.
		 "NEVER" - Never try to find frameworks.

	      On  Darwin  or  systems supporting OS X Application Bundles, the
	      cmake variable CMAKE_FIND_APPBUNDLE can be set to empty  or  one
	      of the following:

		 "FIRST"  - Try to find application bundles before standard
			    programs. This is the default on Darwin.
		 "LAST"	  - Try to find application bundles after standard
			    programs.
		 "ONLY"	  - Only try to find application bundles.
		 "NEVER" - Never try to find application bundles.

	      The  CMake  variable  CMAKE_FIND_ROOT_PATH specifies one or more
	      directories to be prepended to  all  other  search  directories.
	      This  effectively "re-roots" the entire search under given loca‐
	      tions. By default it is empty.  It  is  especially  useful  when
	      cross-compiling  to  point  to  the root directory of the target
	      environment and CMake will search there too. By default at first
	      the  directories	listed	in  CMAKE_FIND_ROOT_PATH  and then the
	      non-rooted directories will be searched.	The  default  behavior
	      can  be  adjusted	 by setting CMAKE_FIND_ROOT_PATH_MODE_PACKAGE.
	      This behavior can be manually overridden on a per-call basis. By
	      using  CMAKE_FIND_ROOT_PATH_BOTH	the  search  order  will be as
	      described	 above.	 If  NO_CMAKE_FIND_ROOT_PATH  is   used	  then
	      CMAKE_FIND_ROOT_PATH	will	  not	   be	  used.	    If
	      ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted direc‐
	      tories will be searched.

	      The  default  search  order  is  designed to be most-specific to
	      least-specific for common use cases.  Projects may override  the
	      order by simply calling the command multiple times and using the
	      NO_* options:

		 find_package(<package> PATHS paths... NO_DEFAULT_PATH)
		 find_package(<package>)

	      Once one of the calls succeeds the result variable will  be  set
	      and stored in the cache so that no call will search again.

	      Every  non-REQUIRED  find_package() call can be disabled by set‐
	      ting the variable CMAKE_DISABLE_FIND_PACKAGE_<package> to	 TRUE.
	      See  the documentation for the CMAKE_DISABLE_FIND_PACKAGE_<pack‐
	      age> variable for more information.

	      When  loading  a	find  module  or  package  configuration  file
	      find_package  defines variables to provide information about the
	      call arguments (and restores their original state before return‐
	      ing):

	       <package>_FIND_REQUIRED	    = true if REQUIRED option was given
	       <package>_FIND_QUIETLY	    = true if QUIET option was given
	       <package>_FIND_VERSION	    = full requested version string
	       <package>_FIND_VERSION_MAJOR = major version if requested, else 0
	       <package>_FIND_VERSION_MINOR = minor version if requested, else 0
	       <package>_FIND_VERSION_PATCH = patch version if requested, else 0
	       <package>_FIND_VERSION_TWEAK = tweak version if requested, else 0
	       <package>_FIND_VERSION_COUNT = number of version components, 0 to 4
	       <package>_FIND_VERSION_EXACT = true if EXACT option was given
	       <package>_FIND_COMPONENTS    = list of requested components
	       <package>_FIND_REQUIRED_<c>  = true if component <c> is required
					      false if component <c> is optional

	      In  Module  mode	the loaded find module is responsible to honor
	      the request detailed by these variables; see the find module for
	      details.	 In  Config mode find_package handles REQUIRED, QUIET,
	      and version options automatically but leaves it to  the  package
	      configuration  file  to  handle  components  in a way that makes
	      sense for the package.  The package configuration file  may  set
	      <package>_FOUND  to  false  to  tell find_package that component
	      requirements are not satisfied.

	      See the cmake_policy() command documentation for	discussion  of
	      the NO_POLICY_SCOPE option.

       find_path
	      Find the directory containing a file.

		 find_path(<VAR> name1 [path1 path2 ...])

	      This  is the short-hand signature for the command that is suffi‐
	      cient in many cases.  It is the same  as	find_path(<VAR>	 name1
	      [PATHS path1 path2 ...])

		 find_path(
			   <VAR>
			   name | NAMES name1 [name2 ...]
			   [HINTS path1 [path2 ... ENV var]]
			   [PATHS path1 [path2 ... ENV var]]
			   [PATH_SUFFIXES suffix1 [suffix2 ...]]
			   [DOC "cache documentation string"]
			   [NO_DEFAULT_PATH]
			   [NO_CMAKE_ENVIRONMENT_PATH]
			   [NO_CMAKE_PATH]
			   [NO_SYSTEM_ENVIRONMENT_PATH]
			   [NO_CMAKE_SYSTEM_PATH]
			   [CMAKE_FIND_ROOT_PATH_BOTH |
			    ONLY_CMAKE_FIND_ROOT_PATH |
			    NO_CMAKE_FIND_ROOT_PATH]
			  )

	      This  command  is	 used to find a directory containing the named
	      file. A cache entry named by  <VAR>  is  created	to  store  the
	      result of this command.  If the file in a directory is found the
	      result is stored in the variable and  the	 search	 will  not  be
	      repeated	unless	the variable is cleared.  If nothing is found,
	      the result will  be  <VAR>-NOTFOUND,  and	 the  search  will  be
	      attempted again the next time find_path is invoked with the same
	      variable.	 The name of the file in a directory that is  searched
	      for  is  specified by the names listed after the NAMES argument.
	      Additional search locations can be  specified  after  the	 PATHS
	      argument.	 If ENV var is found in the HINTS or PATHS section the
	      environment variable var will be read and converted from a  sys‐
	      tem  environment	variable  to a cmake style list of paths.  For
	      example ENV PATH would be a way to list the  system  path	 vari‐
	      able.  The argument after DOC will be used for the documentation
	      string in the cache.  PATH_SUFFIXES specifies additional	subdi‐
	      rectories to check below each search path.

	      If  NO_DEFAULT_PATH  is  specified, then no additional paths are
	      added to the search. If NO_DEFAULT_PATH is  not  specified,  the
	      search process is as follows:

	      1.  Search  paths	 specified  in cmake-specific cache variables.
	      These are intended to  be	 used  on  the	command	 line  with  a
	      -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

		 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_INCLUDE_PATH
		 CMAKE_FRAMEWORK_PATH

	      2.  Search  paths	 specified in cmake-specific environment vari‐
	      ables.  These are intended to be set in the user's shell config‐
	      uration.	 This  can  be skipped if NO_CMAKE_ENVIRONMENT_PATH is
	      passed.

		 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_INCLUDE_PATH
		 CMAKE_FRAMEWORK_PATH

	      3. Search the paths specified by the HINTS option.  These should
	      be  paths	 computed by system introspection, such as a hint pro‐
	      vided by the location of another item already found.  Hard-coded
	      guesses should be specified with the PATHS option.

	      4. Search the standard system environment variables. This can be
	      skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.

		 PATH
		 INCLUDE

	      5. Search cmake variables defined in the Platform files for  the
	      current  system.	This can be skipped if NO_CMAKE_SYSTEM_PATH is
	      passed.

		 <prefix>/include for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
		 CMAKE_SYSTEM_INCLUDE_PATH
		 CMAKE_SYSTEM_FRAMEWORK_PATH

	      6. Search the paths specified by the  PATHS  option  or  in  the
	      short-hand   version   of	 the  command.	 These	are  typically
	      hard-coded guesses.

	      On Darwin or systems supporting OS X Frameworks, the cmake vari‐
	      able     CMAKE_FIND_FRAMEWORK  can be set to empty or one of the
	      following:

		 "FIRST"  - Try to find frameworks before standard
			    libraries or headers. This is the default on Darwin.
		 "LAST"	  - Try to find frameworks after standard
			    libraries or headers.
		 "ONLY"	  - Only try to find frameworks.
		 "NEVER" - Never try to find frameworks.

	      On Darwin or systems supporting OS X  Application	 Bundles,  the
	      cmake  variable  CMAKE_FIND_APPBUNDLE can be set to empty or one
	      of the following:

		 "FIRST"  - Try to find application bundles before standard
			    programs. This is the default on Darwin.
		 "LAST"	  - Try to find application bundles after standard
			    programs.
		 "ONLY"	  - Only try to find application bundles.
		 "NEVER" - Never try to find application bundles.

	      The CMake variable CMAKE_FIND_ROOT_PATH specifies	 one  or  more
	      directories  to  be  prepended  to all other search directories.
	      This effectively "re-roots" the entire search under given	 loca‐
	      tions.  By  default  it  is  empty. It is especially useful when
	      cross-compiling to point to the root  directory  of  the	target
	      environment and CMake will search there too. By default at first
	      the directories listed  in  CMAKE_FIND_ROOT_PATH	and  then  the
	      non-rooted  directories  will  be searched. The default behavior
	      can be adjusted  by  setting  CMAKE_FIND_ROOT_PATH_MODE_INCLUDE.
	      This behavior can be manually overridden on a per-call basis. By
	      using CMAKE_FIND_ROOT_PATH_BOTH the  search  order  will	be  as
	      described	  above.   If  NO_CMAKE_FIND_ROOT_PATH	is  used  then
	      CMAKE_FIND_ROOT_PATH     will	not	 be	 used.	    If
	      ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted direc‐
	      tories will be searched.

	      The default search order is  designed  to	 be  most-specific  to
	      least-specific  for common use cases.  Projects may override the
	      order by simply calling the command multiple times and using the
	      NO_* options:

		 find_path(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
		 find_path(<VAR> NAMES name)

	      Once  one	 of the calls succeeds the result variable will be set
	      and stored in the cache so that no call will search again.

	      When searching for frameworks,  if  the  file  is	 specified  as
	      A/b.h, then the framework search will look for A.framework/Head‐
	      ers/b.h. If that is found the path will be set to	 the  path  to
	      the  framework. CMake will convert this to the correct -F option
	      to include the file.

       find_program
	      Find an executable program.

		 find_program(<VAR> name1 [path1 path2 ...])

	      This is the short-hand signature for the command that is	suffi‐
	      cient in many cases.  It is the same as find_program(<VAR> name1
	      [PATHS path1 path2 ...])

		 find_program(
			   <VAR>
			   name | NAMES name1 [name2 ...]
			   [HINTS path1 [path2 ... ENV var]]
			   [PATHS path1 [path2 ... ENV var]]
			   [PATH_SUFFIXES suffix1 [suffix2 ...]]
			   [DOC "cache documentation string"]
			   [NO_DEFAULT_PATH]
			   [NO_CMAKE_ENVIRONMENT_PATH]
			   [NO_CMAKE_PATH]
			   [NO_SYSTEM_ENVIRONMENT_PATH]
			   [NO_CMAKE_SYSTEM_PATH]
			   [CMAKE_FIND_ROOT_PATH_BOTH |
			    ONLY_CMAKE_FIND_ROOT_PATH |
			    NO_CMAKE_FIND_ROOT_PATH]
			  )

	      This command is used to find a program. A cache entry  named  by
	      <VAR>  is	 created  to store the result of this command.	If the
	      program is found the result is stored in the  variable  and  the
	      search  will not be repeated unless the variable is cleared.  If
	      nothing is found, the result will	 be  <VAR>-NOTFOUND,  and  the
	      search  will  be	attempted  again the next time find_program is
	      invoked with the same variable.  The name of the program that is
	      searched	for  is	 specified by the names listed after the NAMES
	      argument.	  Additional search locations can be  specified	 after
	      the  PATHS  argument.  If ENV var is found in the HINTS or PATHS
	      section the environment variable var will be read and  converted
	      from  a  system  environment  variable  to a cmake style list of
	      paths.  For example ENV PATH would be a way to list  the	system
	      path variable. The argument after DOC will be used for the docu‐
	      mentation string in the cache.   PATH_SUFFIXES  specifies	 addi‐
	      tional subdirectories to check below each search path.

	      If  NO_DEFAULT_PATH  is  specified, then no additional paths are
	      added to the search. If NO_DEFAULT_PATH is  not  specified,  the
	      search process is as follows:

	      1.  Search  paths	 specified  in cmake-specific cache variables.
	      These are intended to  be	 used  on  the	command	 line  with  a
	      -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

		 <prefix>/[s]bin for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_PROGRAM_PATH
		 CMAKE_APPBUNDLE_PATH

	      2.  Search  paths	 specified in cmake-specific environment vari‐
	      ables.  These are intended to be set in the user's shell config‐
	      uration.	 This  can  be skipped if NO_CMAKE_ENVIRONMENT_PATH is
	      passed.

		 <prefix>/[s]bin for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_PROGRAM_PATH
		 CMAKE_APPBUNDLE_PATH

	      3. Search the paths specified by the HINTS option.  These should
	      be  paths	 computed by system introspection, such as a hint pro‐
	      vided by the location of another item already found.  Hard-coded
	      guesses should be specified with the PATHS option.

	      4. Search the standard system environment variables. This can be
	      skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.

		 PATH

	      5. Search cmake variables defined in the Platform files for  the
	      current  system.	This can be skipped if NO_CMAKE_SYSTEM_PATH is
	      passed.

		 <prefix>/[s]bin for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
		 CMAKE_SYSTEM_PROGRAM_PATH
		 CMAKE_SYSTEM_APPBUNDLE_PATH

	      6. Search the paths specified by the  PATHS  option  or  in  the
	      short-hand   version   of	 the  command.	 These	are  typically
	      hard-coded guesses.

	      On Darwin or systems supporting OS X Frameworks, the cmake vari‐
	      able     CMAKE_FIND_FRAMEWORK  can be set to empty or one of the
	      following:

		 "FIRST"  - Try to find frameworks before standard
			    libraries or headers. This is the default on Darwin.
		 "LAST"	  - Try to find frameworks after standard
			    libraries or headers.
		 "ONLY"	  - Only try to find frameworks.
		 "NEVER" - Never try to find frameworks.

	      On Darwin or systems supporting OS X  Application	 Bundles,  the
	      cmake  variable  CMAKE_FIND_APPBUNDLE can be set to empty or one
	      of the following:

		 "FIRST"  - Try to find application bundles before standard
			    programs. This is the default on Darwin.
		 "LAST"	  - Try to find application bundles after standard
			    programs.
		 "ONLY"	  - Only try to find application bundles.
		 "NEVER" - Never try to find application bundles.

	      The CMake variable CMAKE_FIND_ROOT_PATH specifies	 one  or  more
	      directories  to  be  prepended  to all other search directories.
	      This effectively "re-roots" the entire search under given	 loca‐
	      tions.  By  default  it  is  empty. It is especially useful when
	      cross-compiling to point to the root  directory  of  the	target
	      environment and CMake will search there too. By default at first
	      the directories listed  in  CMAKE_FIND_ROOT_PATH	and  then  the
	      non-rooted  directories  will  be searched. The default behavior
	      can be adjusted  by  setting  CMAKE_FIND_ROOT_PATH_MODE_PROGRAM.
	      This behavior can be manually overridden on a per-call basis. By
	      using CMAKE_FIND_ROOT_PATH_BOTH the  search  order  will	be  as
	      described	  above.   If  NO_CMAKE_FIND_ROOT_PATH	is  used  then
	      CMAKE_FIND_ROOT_PATH     will	not	 be	 used.	    If
	      ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted direc‐
	      tories will be searched.

	      The default search order is  designed  to	 be  most-specific  to
	      least-specific  for common use cases.  Projects may override the
	      order by simply calling the command multiple times and using the
	      NO_* options:

		 find_program(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
		 find_program(<VAR> NAMES name)

	      Once  one	 of the calls succeeds the result variable will be set
	      and stored in the cache so that no call will search again.

       fltk_wrap_ui
	      Create FLTK user interfaces Wrappers.

		fltk_wrap_ui(resultingLibraryName source1
			     source2 ... sourceN )

	      Produce .h and .cxx files for all the .fl and .fld files listed.
	      The  resulting  .h  and  .cxx  files will be added to a variable
	      named resultingLibraryName_FLTK_UI_SRCS which should be added to
	      your library.

       foreach
	      Evaluate a group of commands for each value in a list.

		foreach(loop_var arg1 arg2 ...)
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		endforeach(loop_var)

	      All  commands  between  foreach  and the matching endforeach are
	      recorded without being invoked.  Once the endforeach  is	evalu‐
	      ated,  the  recorded  list  of commands is invoked once for each
	      argument listed in the original foreach  command.	  Before  each
	      iteration	 of  the  loop "${loop_var}" will be set as a variable
	      with the current value in the list.

		foreach(loop_var RANGE total)
		foreach(loop_var RANGE start stop [step])

	      Foreach can also iterate over  a	generated  range  of  numbers.
	      There are three types of this iteration:

	      *	 When specifying single number, the range will have elements 0
	      to "total".

	      * When specifying two numbers, the range will have elements from
	      the first number to the second number.

	      *	 The  third  optional  number is the increment used to iterate
	      from the first number to the second number.

		foreach(loop_var IN [LISTS [list1 [...]]]
				    [ITEMS [item1 [...]]])

	      Iterates over a precise list of items.  The LISTS	 option	 names
	      list-valued  variables to be traversed, including empty elements
	      (an empty string is a zero-length list).	The ITEMS option  ends
	      argument	parsing and includes all arguments following it in the
	      iteration.

       function
	      Start recording a function for later invocation as a command.

		function(<name> [arg1 [arg2 [arg3 ...]]])
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		endfunction(<name>)

	      Define a function named <name> that takes arguments  named  arg1
	      arg2 arg3 (...).	Commands listed after function, but before the
	      matching endfunction, are not  invoked  until  the  function  is
	      invoked.	When it is invoked, the commands recorded in the func‐
	      tion are first modified by replacing formal parameters (${arg1})
	      with  the arguments passed, and then invoked as normal commands.
	      In addition to referencing the formal parameters you can	refer‐
	      ence  the variable ARGC which will be set to the number of argu‐
	      ments passed into the function as well as ARGV0 ARGV1 ARGV2  ...
	      which  will  have	 the actual values of the arguments passed in.
	      This facilitates creating	 functions  with  optional  arguments.
	      Additionally  ARGV  holds the list of all arguments given to the
	      function and ARGN holds the  list	 of  argument  past  the  last
	      expected argument.

	      See the cmake_policy() command documentation for the behavior of
	      policies inside functions.

       get_cmake_property
	      Get a property of the CMake instance.

		get_cmake_property(VAR property)

	      Get a property from the CMake instance.  The value of the	 prop‐
	      erty  is	stored	in  the	 variable VAR.	If the property is not
	      found, VAR will be set to "NOTFOUND".  Some supported properties
	      include:	VARIABLES, CACHE_VARIABLES, COMMANDS, MACROS, and COM‐
	      PONENTS.

	      See also the more general get_property() command.

       get_directory_property
	      Get a property of DIRECTORY scope.

		get_directory_property(<variable> [DIRECTORY <dir>] <prop-name>)

	      Store a property of directory scope in the named	variable.   If
	      the  property  is not defined the empty-string is returned.  The
	      DIRECTORY argument specifies another  directory  from  which  to
	      retrieve	the property value.  The specified directory must have
	      already been traversed by CMake.

		get_directory_property(<variable> [DIRECTORY <dir>]
				       DEFINITION <var-name>)

	      Get a variable definition from a directory.  This form is useful
	      to get a variable definition from another directory.

	      See also the more general get_property() command.

       get_filename_component
	      Get a specific component of a full filename.

		get_filename_component(<VAR> FileName
				       PATH|ABSOLUTE|NAME|EXT|NAME_WE|REALPATH
				       [CACHE])

	      Set  <VAR>  to be the path (PATH), file name (NAME), file exten‐
	      sion (EXT), file name without extension (NAME_WE)	 of  FileName,
	      the  full	 path  (ABSOLUTE),  or the full path with all symlinks
	      resolved (REALPATH).  Note that the path is  converted  to  Unix
	      slashes  format  and  has	 no trailing slashes. The longest file
	      extension is always considered. If the optional  CACHE  argument
	      is specified, the result variable is added to the cache.

		get_filename_component(<VAR> FileName
				       PROGRAM [PROGRAM_ARGS <ARG_VAR>]
				       [CACHE])

	      The  program in FileName will be found in the system search path
	      or left as a full path.  If PROGRAM_ARGS is  present  with  PRO‐
	      GRAM,  then  any	command-line arguments present in the FileName
	      string are split from the program name and stored in  <ARG_VAR>.
	      This  is used to separate a program name from its arguments in a
	      command line string.

       get_property
	      Get a property.

		get_property(<variable>
			     <GLOBAL		 |
			      DIRECTORY [dir]	 |
			      TARGET	<target> |
			      SOURCE	<source> |
			      TEST	<test>	 |
			      CACHE	<entry>	 |
			      VARIABLE>
			     PROPERTY <name>
			     [SET | DEFINED | BRIEF_DOCS | FULL_DOCS])

	      Get one property from one object in a scope.  The first argument
	      specifies the variable in which to store the result.  The second
	      argument determines the scope from which to  get	the  property.
	      It must be one of the following:

	      GLOBAL scope is unique and does not accept a name.

	      DIRECTORY	 scope	defaults  to the current directory but another
	      directory (already processed by CMake) may be named by  full  or
	      relative path.

	      TARGET scope must name one existing target.

	      SOURCE scope must name one source file.

	      TEST scope must name one existing test.

	      CACHE scope must name one cache entry.

	      VARIABLE scope is unique and does not accept a name.

	      The required PROPERTY option is immediately followed by the name
	      of the property to get.  If the property is  not	set  an	 empty
	      value  is	 returned.  If the SET option is given the variable is
	      set to a boolean value indicating whether the property has  been
	      set.   If	 the  DEFINED option is given the variable is set to a
	      boolean value indicating whether the property has	 been  defined
	      such  as	with  define_property.	If  BRIEF_DOCS or FULL_DOCS is
	      given then the variable is set to a string containing documenta‐
	      tion  for the requested property.	 If documentation is requested
	      for a property that has not been defined NOTFOUND is returned.

       get_source_file_property
	      Get a property for a source file.

		get_source_file_property(VAR file property)

	      Get a property from a source file.  The value of the property is
	      stored  in  the variable VAR.  If the property is not found, VAR
	      will be set to "NOTFOUND".  Use  set_source_files_properties  to
	      set property values.  Source file properties usually control how
	      the file is built. One property that is always there is LOCATION

	      See also the more general get_property() command.

       get_target_property
	      Get a property from a target.

		get_target_property(VAR target property)

	      Get a property from a target.   The value	 of  the  property  is
	      stored  in  the variable VAR.  If the property is not found, VAR
	      will be set to "NOTFOUND".   Use	set_target_properties  to  set
	      property	values.	  Properties are usually used to control how a
	      target is built, but some query the target instead.   This  com‐
	      mand  can get properties for any target so far created. The tar‐
	      gets do not need to be in the current CMakeLists.txt file.

	      See also the more general get_property() command.

       get_test_property
	      Get a property of the test.

		get_test_property(test property VAR)

	      Get a property from the Test.  The  value	 of  the  property  is
	      stored  in  the variable VAR.  If the property is not found, VAR
	      will be set to "NOTFOUND". For a list of standard properties you
	      can type cmake --help-property-list

	      See also the more general get_property() command.

       if     Conditionally execute a group of commands.

		if(expression)
		  # then section.
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		elseif(expression2)
		  # elseif section.
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		else(expression)
		  # else section.
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		endif(expression)

	      Evaluates the given expression.  If the result is true, the com‐
	      mands in the THEN section are invoked.  Otherwise, the  commands
	      in  the  else section are invoked.  The elseif and else sections
	      are optional. You may have multiple elseif  clauses.  Note  that
	      the  expression  in  the else and endif clause is optional. Long
	      expressions can be used and there	 is  a	traditional  order  of
	      precedence.  Parenthetical  expressions are evaluated first fol‐
	      lowed by unary operators such as EXISTS, COMMAND,	 and  DEFINED.
	      Then  any	 EQUAL,	 LESS, GREATER, STRLESS, STRGREATER, STREQUAL,
	      MATCHES will be evaluated. Then NOT operators and	 finally  AND,
	      OR operators will be evaluated. Possible expressions are:

		if(<constant>)

	      True  if the constant is 1, ON, YES, TRUE, Y, or a non-zero num‐
	      ber.  False if the constant is 0, OFF, NO, FALSE, N, IGNORE, "",
	      or  ends in the suffix '-NOTFOUND'.  Named boolean constants are
	      case-insensitive.	 If the argument is  not  one  of  these  con‐
	      stants, it is treated as a variable:

		if(<variable>)

	      True  if	the variable is defined to a value that is not a false
	      constant.	 False otherwise.  (Note macro arguments are not vari‐
	      ables.)

		if(NOT <expression>)

	      True if the expression is not true.

		if(<expr1> AND <expr2>)

	      True if both expressions would be considered true individually.

		if(<expr1> OR <expr2>)

	      True if either expression would be considered true individually.

		if(COMMAND command-name)

	      True  if the given name is a command, macro or function that can
	      be invoked.

		if(POLICY policy-id)

	      True if the given name  is  an  existing	policy	(of  the  form
	      CMP<NNNN>).

		if(TARGET target-name)

	      True if the given name is an existing target, built or imported.

		if(EXISTS file-name)
		if(EXISTS directory-name)

	      True  if	the  named  file  or  directory	 exists.   Behavior is
	      well-defined only for full paths.

		if(file1 IS_NEWER_THAN file2)

	      True if file1 is newer than file2 or if one  of  the  two	 files
	      doesn't exist. Behavior is well-defined only for full paths.

		if(IS_DIRECTORY directory-name)

	      True if the given name is a directory.  Behavior is well-defined
	      only for full paths.

		if(IS_SYMLINK file-name)

	      True if  the  given  name	 is  a	symbolic  link.	  Behavior  is
	      well-defined only for full paths.

		if(IS_ABSOLUTE path)

	      True if the given path is an absolute path.

		if(<variable|string> MATCHES regex)

	      True  if	the given string or variable's value matches the given
	      regular expression.

		if(<variable|string> LESS <variable|string>)
		if(<variable|string> GREATER <variable|string>)
		if(<variable|string> EQUAL <variable|string>)

	      True if the given string or variable's value is a	 valid	number
	      and the inequality or equality is true.

		if(<variable|string> STRLESS <variable|string>)
		if(<variable|string> STRGREATER <variable|string>)
		if(<variable|string> STREQUAL <variable|string>)

	      True  if	the  given string or variable's value is lexicographi‐
	      cally less (or greater, or equal) than the string or variable on
	      the right.

		if(<variable|string> VERSION_LESS <variable|string>)
		if(<variable|string> VERSION_EQUAL <variable|string>)
		if(<variable|string> VERSION_GREATER <variable|string>)

	      Component-wise integer version number comparison (version format
	      is major[.minor[.patch[.tweak]]]).

		if(DEFINED <variable>)

	      True if the given variable is defined. It does not matter if the
	      variable is true or false just if it has been set.

		if((expression) AND (expression OR (expression)))

	      The  expressions	inside the parenthesis are evaluated first and
	      then the remaining expression is evaluated as  in	 the  previous
	      examples.	 Where	there are nested parenthesis the innermost are
	      evaluated as part of evaluating  the  expression	that  contains
	      them.

	      The  if  command was written very early in CMake's history, pre‐
	      dating the ${} variable evaluation syntax, and  for  convenience
	      evaluates variables named by its arguments as shown in the above
	      signatures.  Note	 that  normal  variable	 evaluation  with  ${}
	      applies  before  the  if	command	 even  receives the arguments.
	      Therefore code like

		set(var1 OFF)
		set(var2 "var1")
		if(${var2})

	      appears to the if command as

		if(var1)

	      and is evaluated according to the if(<variable>) case documented
	      above.  The result is OFF which is false.	 However, if we remove
	      the ${} from the example then the command sees

		if(var2)

	      which is true because var2 is defined to "var1" which is	not  a
	      false constant.

	      Automatic	 evaluation  applies  in  the other cases whenever the
	      above-documented signature accepts <variable|string>:

	      1) The left hand argument to MATCHES is first checked to see  if
	      it  is  a	 defined variable, if so the variable's value is used,
	      otherwise the original value is used.

	      2) If the left hand argument to MATCHES is  missing  it  returns
	      false without error

	      3)  Both left and right hand arguments to LESS GREATER EQUAL are
	      independently tested to see if they are defined variables, if so
	      their  defined  values  are used otherwise the original value is
	      used.

	      4) Both left and right hand arguments to STRLESS	STREQUAL  STR‐
	      GREATER  are  independently  tested  to  see if they are defined
	      variables, if so their defined values  are  used	otherwise  the
	      original value is used.

	      5)  Both	left  and  right  hand argumemnts to VERSION_LESS VER‐
	      SION_EQUAL VERSION_GREATER are independently tested  to  see  if
	      they  are defined variables, if so their defined values are used
	      otherwise the original value is used.

	      6) The right hand argument to NOT is tested to see if  it	 is  a
	      boolean  constant,  if  so  the  value  is used, otherwise it is
	      assumed to be a variable and it is dereferenced.

	      7) The left and right hand arguments to AND OR are independently
	      tested to see if they are boolean constants, if so they are used
	      as such, otherwise they are assumed  to  be  variables  and  are
	      dereferenced.

       include
	      Read CMake listfile code from the given file.

		include(<file|module> [OPTIONAL] [RESULT_VARIABLE <VAR>]
				      [NO_POLICY_SCOPE])

	      Reads  CMake listfile code from the given file.  Commands in the
	      file are processed immediately as if they were written in	 place
	      of  the  include command.	 If OPTIONAL is present, then no error
	      is raised if the file does not  exist.   If  RESULT_VARIABLE  is
	      given  the  variable  will be set to the full filename which has
	      been included or NOTFOUND if it failed.

	      If a module is specified instead of a file, the file  with  name
	      <modulename>.cmake  is searched first in CMAKE_MODULE_PATH, then
	      in the CMake module directory. There is one exception  to	 this:
	      if the file which calls include() is located itself in the CMake
	      module directory, then  first  the  CMake	 module	 directory  is
	      searched	and  CMAKE_MODULE_PATH	afterwards.  See  also	policy
	      CMP0017.

	      See the cmake_policy() command documentation for	discussion  of
	      the NO_POLICY_SCOPE option.

       include_directories
	      Add include directories to the build.

		include_directories([AFTER|BEFORE] [SYSTEM] dir1 dir2 ...)

	      Add  the	given directories to those the compiler uses to search
	      for include files. These directories are added to the  directory
	      property	INCLUDE_DIRECTORIES  for  the current CMakeLists file.
	      They are also added to the target	 property  INCLUDE_DIRECTORIES
	      for each target in the current CMakeLists file. The target prop‐
	      erty values are the ones used by the generators.

	      By default the directories are appended onto the current list of
	      directories.  This  default  behavior  can be changed by setting
	      CMAKE_INCLUDE_DIRECTORIES_BEFORE to ON. By using AFTER or BEFORE
	      explicitly,  you	can  select  between appending and prepending,
	      independent of the default. If the SYSTEM option is  given,  the
	      compiler	will  be  told	the  directories  are  meant as system
	      include directories on some platforms.

       include_external_msproject
	      Include an external Microsoft project file in a workspace.

		include_external_msproject(projectname location
					   [TYPE projectTypeGUID]
					   [GUID projectGUID]
					   [PLATFORM platformName]
					   dep1 dep2 ...)

	      Includes	an  external  Microsoft	 project  in   the   generated
	      workspace	 file.	Currently does nothing on UNIX. This will cre‐
	      ate a target named [projectname].	  This	can  be	 used  in  the
	      add_dependencies	command	 to make things depend on the external
	      project.

	      TYPE, GUID and PLATFORM are optional parameters that  allow  one
	      to specify the type of project, id (GUID) of the project and the
	      name of the  target  platform.   This  is	 useful	 for  projects
	      requiring	 values	 other	than  the default (e.g. WIX projects).
	      These options are not supported by the Visual Studio  6  genera‐
	      tor.

       include_regular_expression
	      Set the regular expression used for dependency checking.

		include_regular_expression(regex_match [regex_complain])

	      Set  the	regular expressions used in dependency checking.  Only
	      files matching regex_match will be traced as dependencies.  Only
	      files  matching  regex_complain  will  generate warnings if they
	      cannot be found (standard header paths are not  searched).   The
	      defaults are:

		regex_match    = "^.*$" (match everything)
		regex_complain = "^$" (match empty string only)

       install
	      Specify rules to run at install time.

	      This  command generates installation rules for a project.	 Rules
	      specified by calls to this command within a source directory are
	      executed	in order during installation.  The order across direc‐
	      tories is not defined.

	      There are multiple signatures for this command.	Some  of  them
	      define  installation  properties for files and targets.  Proper‐
	      ties common to multiple signatures are covered here but they are
	      valid only for signatures that specify them.

	      DESTINATION  arguments  specify the directory on disk to which a
	      file will be installed.  If a full path (with a leading slash or
	      drive  letter) is given it is used directly.  If a relative path
	      is  given	 it  is	 interpreted  relative	 to   the   value   of
	      CMAKE_INSTALL_PREFIX.

	      PERMISSIONS  arguments  specify permissions for installed files.
	      Valid permissions are  OWNER_READ,  OWNER_WRITE,	OWNER_EXECUTE,
	      GROUP_READ, GROUP_WRITE, GROUP_EXECUTE, WORLD_READ, WORLD_WRITE,
	      WORLD_EXECUTE, SETUID, and SETGID.  Permissions that do not make
	      sense on certain platforms are ignored on those platforms.

	      The CONFIGURATIONS argument specifies a list of build configura‐
	      tions for which the install rule applies (Debug, Release, etc.).

	      The COMPONENT argument specifies an installation component  name
	      with  which the install rule is associated, such as "runtime" or
	      "development".   During  component-specific  installation	  only
	      install  rules  associated with the given component name will be
	      executed.	  During  a  full  installation	 all  components   are
	      installed.  If  COMPONENT	 is  not  provided a default component
	      "Unspecified" is created. The default component name may be con‐
	      trolled with the CMAKE_INSTALL_DEFAULT_COMPONENT_NAME variable.

	      The  RENAME argument specifies a name for an installed file that
	      may be different from the original file.	 Renaming  is  allowed
	      only when a single file is installed by the command.

	      The  OPTIONAL  argument specifies that it is not an error if the
	      file to be installed does not exist.

	      The TARGETS signature:

		install(TARGETS targets... [EXPORT <export-name>]
			[[ARCHIVE|LIBRARY|RUNTIME|FRAMEWORK|BUNDLE|
			  PRIVATE_HEADER|PUBLIC_HEADER|RESOURCE]
			 [DESTINATION <dir>]
			 [PERMISSIONS permissions...]
			 [CONFIGURATIONS [Debug|Release|...]]
			 [COMPONENT <component>]
			 [OPTIONAL] [NAMELINK_ONLY|NAMELINK_SKIP]
			] [...])

	      The TARGETS form specifies rules for installing targets  from  a
	      project.	 There	are  five  kinds  of  target files that may be
	      installed: ARCHIVE, LIBRARY,  RUNTIME,  FRAMEWORK,  and  BUNDLE.
	      Executables  are	treated	 as RUNTIME targets, except that those
	      marked with the MACOSX_BUNDLE property  are  treated  as	BUNDLE
	      targets  on OS X. Static libraries are always treated as ARCHIVE
	      targets. Module libraries are always treated as LIBRARY targets.
	      For  non-DLL  platforms  shared libraries are treated as LIBRARY
	      targets, except that those marked with  the  FRAMEWORK  property
	      are treated as FRAMEWORK targets on OS X.	 For DLL platforms the
	      DLL part of a shared library is treated as a RUNTIME target  and
	      the  corresponding  import library is treated as an ARCHIVE tar‐
	      get. All Windows-based systems including Cygwin  are  DLL	 plat‐
	      forms.  The  ARCHIVE,  LIBRARY, RUNTIME, and FRAMEWORK arguments
	      change the type of target to  which  the	subsequent  properties
	      apply.   If  none	 is given the installation properties apply to
	      all target types.	 If only one is given  then  only  targets  of
	      that type will be installed (which can be used to install just a
	      DLL or just an import library).

	      The PRIVATE_HEADER, PUBLIC_HEADER, and RESOURCE arguments	 cause
	      subsequent  properties  to  be applied to installing a FRAMEWORK
	      shared library target's associated files on non-Apple platforms.
	      Rules  defined by these arguments are ignored on Apple platforms
	      because the associated files are installed into the  appropriate
	      locations inside the framework folder.  See documentation of the
	      PRIVATE_HEADER, PUBLIC_HEADER, and  RESOURCE  target  properties
	      for details.

	      Either  NAMELINK_ONLY  or	 NAMELINK_SKIP	may  be specified as a
	      LIBRARY option.  On some platforms a  versioned  shared  library
	      has a symbolic link such as

		lib<name>.so -> lib<name>.so.1

	      where   "lib<name>.so.1"	is  the	 soname	 of  the  library  and
	      "lib<name>.so" is a "namelink"  allowing	linkers	 to  find  the
	      library  when given "-l<name>".  The NAMELINK_ONLY option causes
	      installation of only the	namelink  when	a  library  target  is
	      installed.   The	NAMELINK_SKIP  option  causes  installation of
	      library files other than the namelink when a library  target  is
	      installed.   When	 neither  option  is  given  both portions are
	      installed.  On platforms where versioned shared libraries do not
	      have   namelinks	 or  when  a  library  is  not	versioned  the
	      NAMELINK_SKIP option installs the library and the	 NAMELINK_ONLY
	      option  installs	nothing.  See the VERSION and SOVERSION target
	      properties for details on creating versioned shared libraries.

	      One or more groups of properties may be specified	 in  a	single
	      call  to	the  TARGETS  form  of	this command.  A target may be
	      installed more than once to different locations.	Consider hypo‐
	      thetical targets "myExe", "mySharedLib", and "myStaticLib".  The
	      code

		  install(TARGETS myExe mySharedLib myStaticLib
			  RUNTIME DESTINATION bin
			  LIBRARY DESTINATION lib
			  ARCHIVE DESTINATION lib/static)
		  install(TARGETS mySharedLib DESTINATION /some/full/path)

	      will install myExe to  <prefix>/bin  and	myStaticLib  to	 <pre‐
	      fix>/lib/static.	 On  non-DLL  platforms	 mySharedLib  will  be
	      installed to <prefix>/lib and /some/full/path.  On DLL platforms
	      the  mySharedLib	DLL  will  be  installed  to  <prefix>/bin and
	      /some/full/path and its import  library  will  be	 installed  to
	      <prefix>/lib/static and /some/full/path.

	      The  EXPORT option associates the installed target files with an
	      export called <export-name>.  It must appear before any RUNTIME,
	      LIBRARY,	or  ARCHIVE  options.	To actually install the export
	      file itself, call install(EXPORT).   See	documentation  of  the
	      install(EXPORT ...) signature below for details.

	      Installing  a target with EXCLUDE_FROM_ALL set to true has unde‐
	      fined behavior.

	      The FILES signature:

		install(FILES files... DESTINATION <dir>
			[PERMISSIONS permissions...]
			[CONFIGURATIONS [Debug|Release|...]]
			[COMPONENT <component>]
			[RENAME <name>] [OPTIONAL])

	      The FILES form  specifies	 rules	for  installing	 files	for  a
	      project.	 File  names  given  as relative paths are interpreted
	      with respect to the current source directory.   Files  installed
	      by  this	form  are  by  default	given permissions OWNER_WRITE,
	      OWNER_READ, GROUP_READ, and WORLD_READ if no  PERMISSIONS	 argu‐
	      ment is given.

	      The PROGRAMS signature:

		install(PROGRAMS files... DESTINATION <dir>
			[PERMISSIONS permissions...]
			[CONFIGURATIONS [Debug|Release|...]]
			[COMPONENT <component>]
			[RENAME <name>] [OPTIONAL])

	      The PROGRAMS form is identical to the FILES form except that the
	      default  permissions  for	 the  installed	 file	also   include
	      OWNER_EXECUTE,  GROUP_EXECUTE,  and WORLD_EXECUTE.  This form is
	      intended to install programs that are not targets, such as shell
	      scripts.	 Use  the TARGETS form to install targets built within
	      the project.

	      The DIRECTORY signature:

		install(DIRECTORY dirs... DESTINATION <dir>
			[FILE_PERMISSIONS permissions...]
			[DIRECTORY_PERMISSIONS permissions...]
			[USE_SOURCE_PERMISSIONS] [OPTIONAL]
			[CONFIGURATIONS [Debug|Release|...]]
			[COMPONENT <component>] [FILES_MATCHING]
			[[PATTERN <pattern> | REGEX <regex>]
			 [EXCLUDE] [PERMISSIONS permissions...]] [...])

	      The DIRECTORY form installs contents of one or more  directories
	      to  a given destination.	The directory structure is copied ver‐
	      batim to the destination.	 The last component of each  directory
	      name  is	appended  to  the destination directory but a trailing
	      slash may be used to avoid this because it leaves the last  com‐
	      ponent  empty.   Directory  names	 given	as  relative paths are
	      interpreted with respect to the current source directory.	 If no
	      input  directory	names are given the destination directory will
	      be created but nothing will be installed into it.	 The FILE_PER‐
	      MISSIONS	and  DIRECTORY_PERMISSIONS options specify permissions
	      given  to	 files	and  directories  in  the   destination.    If
	      USE_SOURCE_PERMISSIONS is specified and FILE_PERMISSIONS is not,
	      file permissions will be copied from the source directory struc‐
	      ture.   If  no permissions are specified files will be given the
	      default permissions specified in the FILES form of the  command,
	      and the directories will be given the default permissions speci‐
	      fied in the PROGRAMS form of the command.

	      Installation of directories may be controlled with  fine	granu‐
	      larity  using  the  PATTERN  or  REGEX  options.	 These "match"
	      options specify a globbing  pattern  or  regular	expression  to
	      match directories or files encountered within input directories.
	      They may be used to apply certain options (see below) to a  sub‐
	      set  of the files and directories encountered.  The full path to
	      each input file or directory (with forward slashes)  is  matched
	      against the expression.  A PATTERN will match only complete file
	      names: the portion of the full path matching  the	 pattern  must
	      occur at the end of the file name and be preceded by a slash.  A
	      REGEX will match any portion of the full path but it may use '/'
	      and  '$' to simulate the PATTERN behavior.  By default all files
	      and directories are installed whether or not they	 are  matched.
	      The  FILES_MATCHING  option  may be given before the first match
	      option to disable installation of files  (but  not  directories)
	      not matched by any expression.  For example, the code

		install(DIRECTORY src/ DESTINATION include/myproj
			FILES_MATCHING PATTERN "*.h")

	      will extract and install header files from a source tree.

	      Some  options  may  follow a PATTERN or REGEX expression and are
	      applied only to files or directories matching them.  The EXCLUDE
	      option will skip the matched file or directory.  The PERMISSIONS
	      option overrides the permissions setting for the matched file or
	      directory.  For example the code

		install(DIRECTORY icons scripts/ DESTINATION share/myproj
			PATTERN "CVS" EXCLUDE
			PATTERN "scripts/*"
			PERMISSIONS OWNER_EXECUTE OWNER_WRITE OWNER_READ
				    GROUP_EXECUTE GROUP_READ)

	      will  install  the icons directory to share/myproj/icons and the
	      scripts directory to share/myproj.  The icons will  get  default
	      file  permissions,  the  scripts	will be given specific permis‐
	      sions, and any CVS directories will be excluded.

	      The SCRIPT and CODE signature:

		install([[SCRIPT <file>] [CODE <code>]] [...])

	      The SCRIPT form will invoke the given CMake script files	during
	      installation.   If  the  script  file name is a relative path it
	      will be interpreted with respect to the  current	source	direc‐
	      tory.   The  CODE	 form  will invoke the given CMake code during
	      installation.  Code is specified as a single argument  inside  a
	      double-quoted string. For example, the code

		install(CODE "MESSAGE(\"Sample install message.\")")

	      will print a message during installation.

	      The EXPORT signature:

		install(EXPORT <export-name> DESTINATION <dir>
			[NAMESPACE <namespace>] [FILE <name>.cmake]
			[PERMISSIONS permissions...]
			[CONFIGURATIONS [Debug|Release|...]]
			[COMPONENT <component>])

	      The  EXPORT  form generates and installs a CMake file containing
	      code to import targets from the installation tree	 into  another
	      project.	 Target	 installations	are associated with the export
	      <export-name> using the EXPORT  option  of  the  install(TARGETS
	      ...)  signature  documented  above.   The	 NAMESPACE option will
	      prepend <namespace> to the target names as they are  written  to
	      the  import  file.  By default the generated file will be called
	      <export-name>.cmake but the FILE option may be used to specify a
	      different	 name.	 The  value given to the FILE option must be a
	      file name with the  ".cmake"  extension.	 If  a	CONFIGURATIONS
	      option is given then the file will only be installed when one of
	      the named configurations is installed.  Additionally, the gener‐
	      ated import file will reference only the matching target config‐
	      urations.	 If a COMPONENT option	is  specified  that  does  not
	      match  that  given  to the targets associated with <export-name>
	      the behavior is undefined.  If a library target is  included  in
	      the  export  but	a target to which it links is not included the
	      behavior is unspecified.

	      The EXPORT form is useful to help outside projects  use  targets
	      built  and  installed  by the current project.  For example, the
	      code

		install(TARGETS myexe EXPORT myproj DESTINATION bin)
		install(EXPORT myproj NAMESPACE mp_ DESTINATION lib/myproj)

	      will install the executable myexe to <prefix>/bin	 and  code  to
	      import  it  in  the file "<prefix>/lib/myproj/myproj.cmake".  An
	      outside project may load this file with the include command  and
	      reference	 the myexe executable from the installation tree using
	      the imported target name mp_myexe as if the target were built in
	      its own tree.

	      NOTE:  This  command  supercedes the INSTALL_TARGETS command and
	      the      target	   properties	   PRE_INSTALL_SCRIPT	   and
	      POST_INSTALL_SCRIPT.   It	 also  replaces the FILES forms of the
	      INSTALL_FILES and	 INSTALL_PROGRAMS  commands.   The  processing
	      order  of	 these	install	 rules	relative to those generated by
	      INSTALL_TARGETS, INSTALL_FILES, and INSTALL_PROGRAMS commands is
	      not defined.

       link_directories
	      Specify directories in which the linker will look for libraries.

		link_directories(directory1 directory2 ...)

	      Specify  the  paths  in  which  the  linker  should  search  for
	      libraries. The command will apply only to targets created	 after
	      it  is  called.  For historical reasons, relative paths given to
	      this command are passed to the  linker  unchanged	 (unlike  many
	      CMake  commands  which  interpret	 them  relative to the current
	      source directory).

	      Note that this command is rarely necessary.   Library  locations
	      returned	by  find_package()  and	 find_library()	 are  absolute
	      paths.  Pass these absolute library file paths directly  to  the
	      target_link_libraries()  command.	  CMake will ensure the linker
	      finds them.

       list   List operations.

		list(LENGTH <list> <output variable>)
		list(GET <list> <element index> [<element index> ...]
		     <output variable>)
		list(APPEND <list> <element> [<element> ...])
		list(FIND <list> <value> <output variable>)
		list(INSERT <list> <element_index> <element> [<element> ...])
		list(REMOVE_ITEM <list> <value> [<value> ...])
		list(REMOVE_AT <list> <index> [<index> ...])
		list(REMOVE_DUPLICATES <list>)
		list(REVERSE <list>)
		list(SORT <list>)

	      LENGTH will return a given list's length.

	      GET will return list of elements specified by indices  from  the
	      list.

	      APPEND will append elements to the list.

	      FIND  will return the index of the element specified in the list
	      or -1 if it wasn't found.

	      INSERT will insert elements to the list to the  specified	 loca‐
	      tion.

	      REMOVE_AT	 and  REMOVE_ITEM will remove items from the list. The
	      difference is that REMOVE_ITEM  will  remove  the	 given	items,
	      while REMOVE_AT will remove the items at the given indices.

	      REMOVE_DUPLICATES will remove duplicated items in the list.

	      REVERSE reverses the contents of the list in-place.

	      SORT sorts the list in-place alphabetically.

	      The  list	 subcommands  APPEND,  INSERT, REMOVE_AT, REMOVE_ITEM,
	      REMOVE_DUPLICATES, REVERSE and SORT may create  new  values  for
	      the list within the current CMake variable scope. Similar to the
	      SET command, the LIST command creates new variable values in the
	      current  scope, even if the list itself is actually defined in a
	      parent scope. To	propagate  the	results	 of  these  operations
	      upwards,	use SET with PARENT_SCOPE, SET with CACHE INTERNAL, or
	      some other means of value propagation.

	      NOTES: A list in cmake is a ; separated  group  of  strings.  To
	      create  a list the set command can be used. For example, set(var
	      a b c d e)  creates a list with a;b;c;d;e, and set(var "a b c  d
	      e") creates a string or a list with one item in it.

	      When  specifying	index  values,	if  <element  index>  is  0 or
	      greater, it is indexed from the beginning of the	list,  with  0
	      representing the first list element. If <element index> is -1 or
	      lesser, it is indexed from the end of the list, with  -1	repre‐
	      senting  the  last  list	element. Be careful when counting with
	      negative indices: they do not start from 0. -0 is equivalent  to
	      0, the first list element.

       load_cache
	      Load in the values from another project's CMake cache.

		load_cache(pathToCacheFile READ_WITH_PREFIX
			   prefix entry1...)

	      Read the cache and store the requested entries in variables with
	      their name prefixed with the given prefix.  This only reads  the
	      values,  and  does  not  create  entries	in the local project's
	      cache.

		load_cache(pathToCacheFile [EXCLUDE entry1...]
			   [INCLUDE_INTERNALS entry1...])

	      Load in the values from another cache  and  store	 them  in  the
	      local project's cache as internal entries.  This is useful for a
	      project that depends on another project  built  in  a  different
	      tree.   EXCLUDE  option can be used to provide a list of entries
	      to be excluded.  INCLUDE_INTERNALS can be used to provide a list
	      of  internal  entries  to	 be  included.	 Normally, no internal
	      entries are brought in.  Use of this  form  of  the  command  is
	      strongly	discouraged,  but it is provided for backward compati‐
	      bility.

       load_command
	      Load a command into a running CMake.

		load_command(COMMAND_NAME <loc1> [loc2 ...])

	      The given locations are searched for a  library  whose  name  is
	      cmCOMMAND_NAME.  If found, it is loaded as a module and the com‐
	      mand is added to the set of available CMake commands.   Usually,
	      TRY_COMPILE  is  used before this command to compile the module.
	      If the command is successfully loaded a variable named

		CMAKE_LOADED_COMMAND_<COMMAND_NAME>

	      will be set to the full path of  the  module  that  was  loaded.
	      Otherwise the variable will not be set.

       macro  Start recording a macro for later invocation as a command.

		macro(<name> [arg1 [arg2 [arg3 ...]]])
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		endmacro(<name>)

	      Define a macro named <name> that takes arguments named arg1 arg2
	      arg3 (...).  Commands listed after macro, but before the	match‐
	      ing  endmacro, are not invoked until the macro is invoked.  When
	      it is invoked, the commands recorded in the macro are first mod‐
	      ified  by	 replacing  formal parameters (${arg1}) with the argu‐
	      ments passed, and then invoked as normal commands.  In  addition
	      to  referencing the formal parameters you can reference the val‐
	      ues ${ARGC} which will be set to the number of arguments	passed
	      into  the	 function  as  well  as ${ARGV0} ${ARGV1} ${ARGV2} ...
	      which will have the actual values of the	arguments  passed  in.
	      This  facilitates creating macros with optional arguments. Addi‐
	      tionally ${ARGV} holds the list of all arguments	given  to  the
	      macro  and  ${ARGN}  holds  the  list  of argument past the last
	      expected argument. Note that the parameters to a macro and  val‐
	      ues  such	 as  ARGN  are not variables in the usual CMake sense.
	      They are string replacements much like the c preprocessor	 would
	      do  with	a  macro.  If you want true CMake variables you should
	      look at the function command.

	      See the cmake_policy() command documentation for the behavior of
	      policies inside macros.

       mark_as_advanced
	      Mark cmake cached variables as advanced.

		mark_as_advanced([CLEAR|FORCE] VAR VAR2 VAR...)

	      Mark  the named cached variables as advanced.  An advanced vari‐
	      able will not be displayed in any of the cmake GUIs  unless  the
	      show  advanced  option  is  on.	If CLEAR is the first argument
	      advanced variables are changed back to unadvanced.  If FORCE  is
	      the first argument, then the variable is made advanced.  If nei‐
	      ther FORCE nor CLEAR is specified, new values will be marked  as
	      advanced,	   but	  if	the    variable	   already    has   an
	      advanced/non-advanced state, it will not be changed.

	      It does nothing in script mode.

       math   Mathematical expressions.

		math(EXPR <output variable> <math expression>)

	      EXPR evaluates mathematical expression and return result in  the
	      output  variable. Example mathematical expression is '5 * ( 10 +
	      13 )'.  Supported operators are + - * / % | & ^ ~ << >> *	 /  %.
	      They have the same meaning  as they do in c code.

       message
	      Display a message to the user.

		message([STATUS|WARNING|AUTHOR_WARNING|FATAL_ERROR|SEND_ERROR]
			"message to display" ...)

	      The optional keyword determines the type of message:

		(none)	       = Important information
		STATUS	       = Incidental information
		WARNING	       = CMake Warning, continue processing
		AUTHOR_WARNING = CMake Warning (dev), continue processing
		SEND_ERROR     = CMake Error, continue but skip generation
		FATAL_ERROR    = CMake Error, stop all processing

	      The  CMake  command-line tool displays STATUS messages on stdout
	      and all other message types on stderr.  The CMake	 GUI  displays
	      all  messages  in its log area.  The interactive dialogs (ccmake
	      and CMakeSetup) show STATUS messages one at a time on  a	status
	      line and other messages in interactive pop-up boxes.

	      CMake  Warning  and  Error  message text displays using a simple
	      markup language.	Non-indented text is formatted in line-wrapped
	      paragraphs  delimited  by newlines.  Indented text is considered
	      pre-formatted.

       option Provides an option that the user can optionally select.

		option(<option_variable> "help string describing option"
		       [initial value])

	      Provide an option for the user to select as ON or	 OFF.	If  no
	      initial value is provided, OFF is used.

	      If  you have options that depend on the values of other options,
	      see the module help for CMakeDependentOption.

       project
	      Set a name for the entire project.

		project(<projectname> [languageName1 languageName2 ... ] )

	      Sets the name of the project.  Additionally this sets the	 vari‐
	      ables  <projectName>_BINARY_DIR  and <projectName>_SOURCE_DIR to
	      the respective values.

	      Optionally you can specify which	languages  your	 project  sup‐
	      ports.   Example	languages are CXX (i.e. C++), C, Fortran, etc.
	      By default C and CXX are enabled.	 E.g. if you do not have a C++
	      compiler, you can disable the check for it by explicitly listing
	      the languages you want to support, e.g. C.  By using the special
	      language	"NONE" all checks for any language can be disabled. If
	      a variable  exists  called  CMAKE_PROJECT_<projectName>_INCLUDE,
	      the  file	 pointed  to  by that variable will be included as the
	      last step of the project command.

       qt_wrap_cpp
	      Create Qt Wrappers.

		qt_wrap_cpp(resultingLibraryName DestName
			    SourceLists ...)

	      Produce  moc  files  for	all  the  .h  files  listed   in   the
	      SourceLists.   The  moc files will be added to the library using
	      the DestName source list.

       qt_wrap_ui
	      Create Qt user interfaces Wrappers.

		qt_wrap_ui(resultingLibraryName HeadersDestName
			   SourcesDestName SourceLists ...)

	      Produce .h and .cxx files for all the .ui files  listed  in  the
	      SourceLists.   The  .h  files will be added to the library using
	      the HeadersDestNamesource list.  The .cxx files will be added to
	      the library using the SourcesDestNamesource list.

       remove_definitions
	      Removes -D define flags added by add_definitions.

		remove_definitions(-DFOO -DBAR ...)

	      Removes  flags (added by add_definitions) from the compiler com‐
	      mand line for sources in the current directory and below.

       return Return from a file, directory or function.

		return()

	      Returns from a file, directory or function. When this command is
	      encountered  in  an  included  file (via include() or find_pack‐
	      age()), it causes processing of the current  file	 to  stop  and
	      control  is returned to the including file. If it is encountered
	      in a file which is not included by another file, e.g.  a	CMake‐
	      Lists.txt,  control is returned to the parent directory if there
	      is one. If return is called in a function, control  is  returned
	      to  the caller of the function. Note that a macro is not a func‐
	      tion and does not handle return like a function does.

       separate_arguments
	      Parse space-separated arguments into a semicolon-separated list.

		separate_arguments(<var> <UNIX|WINDOWS>_COMMAND "<args>")

	      Parses a unix- or windows-style command-line string "<args>" and
	      stores  a	 semicolon-separated  list  of the arguments in <var>.
	      The entire command line must be given in one "<args>" argument.

	      The UNIX_COMMAND mode separates  arguments  by  unquoted	white‐
	      space.   It recognizes both single-quote and double-quote pairs.
	      A backslash escapes the next literal character (\" is ");	 there
	      are no special escapes (\n is just n).

	      The WINDOWS_COMMAND mode parses a windows command-line using the
	      same syntax the  runtime	library	 uses  to  construct  argv  at
	      startup.	 It separates arguments by whitespace that is not dou‐
	      ble-quoted.  Backslashes are literal unless  they	 precede  dou‐
	      ble-quotes.   See the MSDN article "Parsing C Command-Line Argu‐
	      ments" for details.

		separate_arguments(VARIABLE)

	      Convert the value of VARIABLE to a  semi-colon  separated	 list.
	      All  spaces  are	replaced with ';'.  This helps with generating
	      command lines.

       set    Set a CMake, cache or environment variable to a given value.

		set(<variable> <value>
		    [[CACHE <type> <docstring> [FORCE]] | PARENT_SCOPE])

	      Within CMake sets <variable> to the value <value>.   <value>  is
	      expanded before <variable> is set to it.	Normally, set will set
	      a regular CMake variable. If CACHE is present, then  the	<vari‐
	      able>  is	 put in the cache instead, unless it is already in the
	      cache. See section 'Variable types in CMake' below  for  details
	      of  regular and cache variables and their interactions. If CACHE
	      is used, <type> and <docstring> are required. <type> is used  by
	      the  CMake  GUI  to  choose  a widget with which the user sets a
	      value. The value for <type> may be one of

		FILEPATH = File chooser dialog.
		PATH	 = Directory chooser dialog.
		STRING	 = Arbitrary string.
		BOOL	 = Boolean ON/OFF checkbox.
		INTERNAL = No GUI entry (used for persistent variables).

	      If <type> is INTERNAL, the cache variable is marked as internal,
	      and  will not be shown to the user in tools like cmake-gui. This
	      is intended for values that should be persisted  in  the	cache,
	      but  which  users	 should	 not normally change. INTERNAL implies
	      FORCE.

	      Normally, set(...CACHE...) creates cache variables, but does not
	      modify them. If FORCE is specified, the value of the cache vari‐
	      able is set, even if the variable is already in the cache.  This
	      should normally be avoided, as it will remove any changes to the
	      cache variable's value by the user.

	      If PARENT_SCOPE is present, the variable	will  be  set  in  the
	      scope  above  the	 current scope. Each new directory or function
	      creates a new scope. This command will set the value of a	 vari‐
	      able into the parent directory or calling function (whichever is
	      applicable to the case at hand). PARENT_SCOPE cannot be combined
	      with CACHE.

	      If <value> is not specified then the variable is removed instead
	      of set.  See also: the unset() command.

		set(<variable> <value1> ... <valueN>)

	      In this case <variable> is set to a semicolon separated list  of
	      values.

	      <variable> can be an environment variable such as:

		set( ENV{PATH} /home/martink )

	      in which case the environment variable will be set.

	      *** Variable types in CMake ***

	      In  CMake there are two types of variables: normal variables and
	      cache variables. Normal variables are meant for the internal use
	      of  the  script  (just  like  variables in most programming lan‐
	      guages); they are not persisted across CMake runs.  Cache	 vari‐
	      ables (unless set with INTERNAL) are mostly intended for config‐
	      uration settings where the first CMake run determines a suitable
	      default  value, which the user can then override, by editing the
	      cache with tools such as ccmake or  cmake-gui.  Cache  variables
	      are  stored  in  the  CMake cache file, and are persisted across
	      CMake runs.

	      Both types can exist at the same time with  the  same  name  but
	      different	 values.  When	${FOO} is evaluated, CMake first looks
	      for a normal variable 'FOO' in scope and uses it if set. If  and
	      only  if	no  normal  variable  exists then it falls back to the
	      cache variable 'FOO'.

	      Some examples:

	      The code 'set(FOO "x")' sets the normal variable 'FOO'. It  does
	      not  touch  the cache, but it will hide any existing cache value
	      'FOO'.

	      The code 'set(FOO "x" CACHE ...)' checks for 'FOO' in the cache,
	      ignoring	any  normal  variable of the same name. If 'FOO' is in
	      the cache then nothing happens to either the normal variable  or
	      the  cache  variable.  If	 'FOO' is not in the cache, then it is
	      added to the cache.

	      Finally, whenever a cache variable is added  or  modified	 by  a
	      command,	CMake  also  *removes* the normal variable of the same
	      name from the current scope so  that  an	immediately  following
	      evaluation of it will expose the newly cached value.

	      Normally	projects should avoid using normal and cache variables
	      of the same name, as this interaction can	 be  hard  to  follow.
	      However,	in some situations it can be useful. One example (used
	      by some projects):

	      A project has a subproject in its source tree. The child project
	      has  its	own  CMakeLists.txt, which is included from the parent
	      CMakeLists.txt using add_subdirectory(). Now, if the parent  and
	      the  child  project  provide the same option (for example a com‐
	      piler option), the  parent  gets	the  first  chance  to	add  a
	      user-editable  option  to	 the  cache. Normally, the child would
	      then use the same value that the parent uses. However, it may be
	      necessary	 to hard-code the value for the child project's option
	      while still allowing the user to edit the value used by the par‐
	      ent  project. The parent project can achieve this simply by set‐
	      ting a normal variable with the same name as  the	 option	 in  a
	      scope  sufficient	 to  hide the option's cache variable from the
	      child completely. The parent has already set the cache variable,
	      so  the child's set(...CACHE...) will do nothing, and evaluating
	      the option variable will use the value from the normal variable,
	      which hides the cache variable.

       set_directory_properties
	      Set a property of the directory.

		set_directory_properties(PROPERTIES prop1 value1 prop2 value2)

	      Set  a property for the current directory and subdirectories. If
	      the property is not found, CMake will report an error. The prop‐
	      erties	 include:    INCLUDE_DIRECTORIES,    LINK_DIRECTORIES,
	      INCLUDE_REGULAR_EXPRESSION,   and	  ADDITIONAL_MAKE_CLEAN_FILES.
	      ADDITIONAL_MAKE_CLEAN_FILES  is  a  list	of  files that will be
	      cleaned as a part of "make clean" stage.

       set_property
	      Set a named property in a given scope.

		set_property(<GLOBAL				|
			      DIRECTORY [dir]			|
			      TARGET	[target1 [target2 ...]] |
			      SOURCE	[src1 [src2 ...]]	|
			      TEST	[test1 [test2 ...]]	|
			      CACHE	[entry1 [entry2 ...]]>
			     [APPEND] [APPEND_STRING]
			     PROPERTY <name> [value1 [value2 ...]])

	      Set one property on zero or more objects of a scope.  The	 first
	      argument	determines the scope in which the property is set.  It
	      must be one of the following:

	      GLOBAL scope is unique and does not accept a name.

	      DIRECTORY scope defaults to the current  directory  but  another
	      directory	 (already  processed by CMake) may be named by full or
	      relative path.

	      TARGET scope may name zero or more existing targets.

	      SOURCE scope may name zero or  more  source  files.   Note  that
	      source  file properties are visible only to targets added in the
	      same directory (CMakeLists.txt).

	      TEST scope may name zero or more existing tests.

	      CACHE scope must name zero or more cache existing entries.

	      The required PROPERTY option is immediately followed by the name
	      of the property to set.  Remaining arguments are used to compose
	      the property value in the form of	 a  semicolon-separated	 list.
	      If the APPEND option is given the list is appended to any exist‐
	      ing property value.If the	 APPEND_STRING	option	is  given  the
	      string  is append to any existing property value as string, i.e.
	      it results in a longer string and not a list of strings.

       set_source_files_properties
	      Source files can have properties that affect how they are built.

		set_source_files_properties([file1 [file2 [...]]]
					    PROPERTIES prop1 value1
					    [prop2 value2 [...]])

	      Set properties associated with source files  using  a  key/value
	      paired  list.   See  properties documentation for those known to
	      CMake.  Unrecognized properties are ignored.  Source file	 prop‐
	      erties  are  visible only to targets added in the same directory
	      (CMakeLists.txt).

       set_target_properties
	      Targets can have properties that affect how they are built.

		set_target_properties(target1 target2 ...
				      PROPERTIES prop1 value1
				      prop2 value2 ...)

	      Set properties on a target. The syntax for  the  command	is  to
	      list all the files you want to change, and then provide the val‐
	      ues you want to set next.	 You can use any prop value  pair  you
	      want and extract it later with the GET_TARGET_PROPERTY command.

	      Properties that affect the name of a target's output file are as
	      follows.	The PREFIX and SUFFIX properties override the  default
	      target  name  prefix (such as "lib") and suffix (such as ".so").
	      IMPORT_PREFIX and IMPORT_SUFFIX are  the	equivalent  properties
	      for  the	import	library	 corresponding	to  a  DLL (for SHARED
	      library targets).	 OUTPUT_NAME sets the real name	 of  a	target
	      when  it	is built and can be used to help create two targets of
	      the same name even though CMake requires unique  logical	target
	      names.   There  is  also a <CONFIG>_OUTPUT_NAME that can set the
	      output name on a per-configuration basis.	 <CONFIG>_POSTFIX sets
	      a postfix for the real name of the target when it is built under
	      the configuration named by  <CONFIG>  (in	 upper-case,  such  as
	      "DEBUG_POSTFIX").	  The  value  of  this property is initialized
	      when the	target	is  created  to	 the  value  of	 the  variable
	      CMAKE_<CONFIG>_POSTFIX  (except  for  executable targets because
	      earlier CMake versions which did not use this variable for  exe‐
	      cutables).

	      The  LINK_FLAGS  property	 can be used to add extra flags to the
	      link step of a target. LINK_FLAGS_<CONFIG> will add to the  con‐
	      figuration  <CONFIG>,  for  example, DEBUG, RELEASE, MINSIZEREL,
	      RELWITHDEBINFO. DEFINE_SYMBOL sets the name of the  preprocessor
	      symbol  defined  when  compiling sources in a shared library. If
	      not set here then it is set to target_EXPORTS by	default	 (with
	      some  substitutions  if the target is not a valid C identifier).
	      This is useful for  headers  to  know  whether  they  are	 being
	      included	from inside their library or outside to properly setup
	      dllexport/dllimport decorations. The COMPILE_FLAGS property sets
	      additional  compiler flags used to build sources within the tar‐
	      get.  It may also be used to pass additional preprocessor	 defi‐
	      nitions.

	      The  LINKER_LANGUAGE property is used to change the tool used to
	      link an executable or shared library. The	 default  is  set  the
	      language to match the files in the library. CXX and C are common
	      values for this property.

	      For shared libraries VERSION and SOVERSION can be used to	 spec‐
	      ify  the build version and api version respectively. When build‐
	      ing or installing appropriate symlinks are created if the	 plat‐
	      form supports symlinks and the linker supports so-names. If only
	      one of both is specified the missing is assumed to have the same
	      version  number.	For executables VERSION can be used to specify
	      the build version. When building or installing appropriate  sym‐
	      links  are created if the platform supports symlinks. For shared
	      libraries and executables on Windows the	VERSION	 attribute  is
	      parsed  to extract a "major.minor" version number. These numbers
	      are used as the image version of the binary.

	      There  are  a  few  properties  used  to	specify	 RPATH	rules.
	      INSTALL_RPATH is a semicolon-separated list specifying the rpath
	      to use in installed targets (for	platforms  that	 support  it).
	      INSTALL_RPATH_USE_LINK_PATH  is  a  boolean  that if set to true
	      will append directories in the linker search  path  and  outside
	      the  project to the INSTALL_RPATH. SKIP_BUILD_RPATH is a boolean
	      specifying whether to skip  automatic  generation	 of  an	 rpath
	      allowing	  the	target	 to   run   from   the	 build	 tree.
	      BUILD_WITH_INSTALL_RPATH is a boolean specifying whether to link
	      the target in the build tree with the INSTALL_RPATH.  This takes
	      precedence over SKIP_BUILD_RPATH and avoids the need for relink‐
	      ing  before installation.	 INSTALL_NAME_DIR is a string specify‐
	      ing the directory portion of the "install_name" field of	shared
	      libraries	 on  Mac OSX to use in the installed targets. When the
	      target   is   created    the    values	of    the    variables
	      CMAKE_INSTALL_RPATH,	    CMAKE_INSTALL_RPATH_USE_LINK_PATH,
	      CMAKE_SKIP_BUILD_RPATH,	CMAKE_BUILD_WITH_INSTALL_RPATH,	   and
	      CMAKE_INSTALL_NAME_DIR are used to initialize these properties.

	      PROJECT_LABEL can be used to change the name of the target in an
	      IDE like visual studio.  VS_KEYWORD can be  set  to  change  the
	      visual  studio  keyword, for example QT integration works better
	      if this is set to Qt4VSv1.0.

	      VS_SCC_PROJECTNAME,   VS_SCC_LOCALPATH,	VS_SCC_PROVIDER	   and
	      VS_SCC_AUXPATH  can  be  set  to	add support for source control
	      bindings in a  Visual Studio project file.

	      VS_GLOBAL_<variable>  can	 be  set  to  add  a   Visual	Studio
	      project-specific global variable. Qt integration works better if
	      VS_GLOBAL_QtVersion is  set  to  the  Qt	version	 FindQt4.cmake
	      found. For example, "4.7.3"

	      The  PRE_INSTALL_SCRIPT  and  POST_INSTALL_SCRIPT properties are
	      the old way to specify CMake scripts to  run  before  and	 after
	      installing   a   target.	 They  are  used  only	when  the  old
	      INSTALL_TARGETS command is used to install the target.  Use  the
	      INSTALL command instead.

	      The  EXCLUDE_FROM_DEFAULT_BUILD  property	 is used by the visual
	      studio generators.  If it is set to 1 the	 target	 will  not  be
	      part of the default build when you select "Build Solution".

       set_tests_properties
	      Set a property of the tests.

		set_tests_properties(test1 [test2...] PROPERTIES prop1 value1 prop2 value2)

	      Set  a  property	for  the  tests. If the property is not found,
	      CMake will report an error. The properties include:

	      WILL_FAIL: If set to true, this will invert the  pass/fail  flag
	      of the test.

	      PASS_REGULAR_EXPRESSION: If set, the test output will be checked
	      against the specified regular expressions and at	least  one  of
	      the  regular  expressions	 has to match, otherwise the test will
	      fail.

		Example: PASS_REGULAR_EXPRESSION "TestPassed;All ok"

	      FAIL_REGULAR_EXPRESSION: If set, if the output will match to one
	      of specified regular expressions, the test will fail.

		Example: PASS_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"

	      Both  PASS_REGULAR_EXPRESSION and FAIL_REGULAR_EXPRESSION expect
	      a list of regular expressions.

	      TIMEOUT: Setting this will limit the test runtime to the	number
	      of seconds specified.

       site_name
	      Set the given variable to the name of the computer.

		site_name(variable)

       source_group
	      Define a grouping for sources in the makefile.

		source_group(name [REGULAR_EXPRESSION regex] [FILES src1 src2 ...])

	      Defines  a  group	 into  which sources will be placed in project
	      files.  This is mainly used to setup file tabs in Visual Studio.
	      Any  file whose name is listed or matches the regular expression
	      will be placed in	 this  group.	If  a  file  matches  multiple
	      groups,  the  LAST  group that explicitly lists the file will be
	      favored, if any.	If no group explicitly	lists  the  file,  the
	      LAST  group  whose  regular  expression matches the file will be
	      favored.

	      The name of the group may contain backslashes  to	 specify  sub‐
	      groups:

		source_group(outer\\inner ...)

	      For  backwards  compatibility, this command is also supports the
	      format:

		source_group(name regex)

       string String operations.

		string(REGEX MATCH <regular_expression>
		       <output variable> <input> [<input>...])
		string(REGEX MATCHALL <regular_expression>
		       <output variable> <input> [<input>...])
		string(REGEX REPLACE <regular_expression>
		       <replace_expression> <output variable>
		       <input> [<input>...])
		string(REPLACE <match_string>
		       <replace_string> <output variable>
		       <input> [<input>...])
		string(<MD5|SHA1|SHA224|SHA256|SHA384|SHA512>
		       <output variable> <input>)
		string(COMPARE EQUAL <string1> <string2> <output variable>)
		string(COMPARE NOTEQUAL <string1> <string2> <output variable>)
		string(COMPARE LESS <string1> <string2> <output variable>)
		string(COMPARE GREATER <string1> <string2> <output variable>)
		string(ASCII <number> [<number> ...] <output variable>)
		string(CONFIGURE <string1> <output variable>
		       [@ONLY] [ESCAPE_QUOTES])
		string(TOUPPER <string1> <output variable>)
		string(TOLOWER <string1> <output variable>)
		string(LENGTH <string> <output variable>)
		string(SUBSTRING <string> <begin> <length> <output variable>)
		string(STRIP <string> <output variable>)
		string(RANDOM [LENGTH <length>] [ALPHABET <alphabet>]
		       [RANDOM_SEED <seed>] <output variable>)
		string(FIND <string> <substring> <output variable> [REVERSE])

	      REGEX MATCH will match the regular expression once and store the
	      match in the output variable.

	      REGEX  MATCHALL  will match the regular expression as many times
	      as possible and store the matches in the output  variable	 as  a
	      list.

	      REGEX REPLACE will match the regular expression as many times as
	      possible and substitute the replacement expression for the match
	      in the output.  The replace expression may refer to paren-delim‐
	      ited subexpressions of the match using \1, \2,  ...,  \9.	  Note
	      that  two	 backslashes (\\1) are required in CMake code to get a
	      backslash through argument parsing.

	      REPLACE will replace all	occurrences  of	 match_string  in  the
	      input with replace_string and store the result in the output.

	      MD5,  SHA1,  SHA224,  SHA256,  SHA384, and SHA512 will compute a
	      cryptographic hash of the input string.

	      COMPARE EQUAL/NOTEQUAL/LESS/GREATER will compare the strings and
	      store true or false in the output variable.

	      ASCII  will convert all numbers into corresponding ASCII charac‐
	      ters.

	      CONFIGURE will transform a string like CONFIGURE_FILE transforms
	      a file.

	      TOUPPER/TOLOWER will convert string to upper/lower characters.

	      LENGTH will return a given string's length.

	      SUBSTRING	 will  return a substring of a given string. If length
	      is -1 the remainder of the string	 starting  at  begin  will  be
	      returned.

	      STRIP will return a substring of a given string with leading and
	      trailing spaces removed.

	      RANDOM will return a random string of given length consisting of
	      characters  from the given alphabet. Default length is 5 charac‐
	      ters and default alphabet is all numbers	and  upper  and	 lower
	      case  letters.   If  an  integer RANDOM_SEED is given, its value
	      will be used to seed the random number generator.

	      FIND will return the position  where  the	 given	substring  was
	      found  in the supplied string. If the REVERSE flag was used, the
	      command will search for the position of the last	occurrence  of
	      the specified substring.

	      The following characters have special meaning in regular expres‐
	      sions:

		 ^	   Matches at beginning of a line
		 $	   Matches at end of a line
		 .	   Matches any single character
		 [ ]	   Matches any character(s) inside the brackets
		 [^ ]	   Matches any character(s) not inside the brackets
		  -	   Matches any character in range on either side of a dash
		 *	   Matches preceding pattern zero or more times
		 +	   Matches preceding pattern one or more times
		 ?	   Matches preceding pattern zero or once only
		 |	   Matches a pattern on either side of the |
		 ()	   Saves a matched subexpression, which can be referenced
			   in the REGEX REPLACE operation. Additionally it is saved
			   by all regular expression-related commands, including
			   e.g. if( MATCHES ), in the variables CMAKE_MATCH_(0..9).

       target_link_libraries
	      Link a target to given libraries.

		target_link_libraries(<target> [item1 [item2 [...]]]
				      [[debug|optimized|general] <item>] ...)

	      Specify libraries or flags to use when linking a	given  target.
	      The  named <target> must have been created in the current direc‐
	      tory by a command such as add_executable	or  add_library.   The
	      remaining	 arguments  specify  library names or flags.  Repeated
	      calls for the same <target> append items in the order called.

	      If a library name matches that of another target in the  project
	      a	 dependency will automatically be added in the build system to
	      make sure the library being linked is up-to-date before the tar‐
	      get  links.   Item  names	 starting  with	 '-',  but not '-l' or
	      '-framework', are treated as linker flags.

	      A "debug", "optimized", or "general" keyword indicates that  the
	      library immediately following it is to be used only for the cor‐
	      responding build configuration.  The "debug" keyword corresponds
	      to  the  Debug  configuration (or to configurations named in the
	      DEBUG_CONFIGURATIONS global property if it is set).  The	"opti‐
	      mized"  keyword  corresponds  to	all other configurations.  The
	      "general" keyword corresponds  to	 all  configurations,  and  is
	      purely optional (assumed if omitted).  Higher granularity may be
	      achieved for per-configuration rules by creating and linking  to
	      IMPORTED	 library  targets.   See  the  IMPORTED	 mode  of  the
	      add_library command for more information.

	      Library dependencies are transitive by default.  When this  tar‐
	      get  is  linked into another target then the libraries linked to
	      this target will appear on the link line for  the	 other	target
	      too.   See the LINK_INTERFACE_LIBRARIES target property to over‐
	      ride the set of transitive link dependencies for a target.

		target_link_libraries(<target> LINK_INTERFACE_LIBRARIES
				      [[debug|optimized|general] <lib>] ...)

	      The LINK_INTERFACE_LIBRARIES mode appends the libraries  to  the
	      LINK_INTERFACE_LIBRARIES	and  its  per-configuration equivalent
	      target properties instead of using them for linking.   Libraries
	      specified	 as  "debug"  are  appended  to	 the  the  LINK_INTER‐
	      FACE_LIBRARIES_DEBUG property (or to the properties  correspond‐
	      ing  to configurations listed in the DEBUG_CONFIGURATIONS global
	      property if it is set).  Libraries specified as "optimized"  are
	      appended	 to   the   the	  LINK_INTERFACE_LIBRARIES   property.
	      Libraries specified as "general" (or without  any	 keyword)  are
	      treated as if specified for both "debug" and "optimized".

		target_link_libraries(<target>
				      <LINK_PRIVATE|LINK_PUBLIC>
					[[debug|optimized|general] <lib>] ...
				      [<LINK_PRIVATE|LINK_PUBLIC>
					[[debug|optimized|general] <lib>] ...])

	      The  LINK_PUBLIC	and  LINK_PRIVATE modes can be used to specify
	      both the link dependencies and the link interface	 in  one  com‐
	      mand.   Libraries	 and  targets following LINK_PUBLIC are linked
	      to, and are made part of the LINK_INTERFACE_LIBRARIES. Libraries
	      and  targets  following  LINK_PRIVATE are linked to, but are not
	      made part of the LINK_INTERFACE_LIBRARIES.

	      The library dependency graph is normally acyclic (a DAG), but in
	      the case of mutually-dependent STATIC libraries CMake allows the
	      graph to contain cycles (strongly connected  components).	  When
	      another  target  links to one of the libraries CMake repeats the
	      entire connected component.  For example, the code

		add_library(A STATIC a.c)
		add_library(B STATIC b.c)
		target_link_libraries(A B)
		target_link_libraries(B A)
		add_executable(main main.c)
		target_link_libraries(main A)

	      links 'main' to 'A B A B'.  (While  one  repetition  is  usually
	      sufficient, pathological object file and symbol arrangements can
	      require more.  One may handle such cases by  manually  repeating
	      the  component in the last target_link_libraries call.  However,
	      if two archives are really so interdependent they should	proba‐
	      bly be combined into a single archive.)

       try_compile
	      Try building some code.

		try_compile(RESULT_VAR <bindir> <srcdir>
			    <projectName> [targetName] [CMAKE_FLAGS flags...]
			    [OUTPUT_VARIABLE <var>])

	      Try  building  a project.	 In this form, srcdir should contain a
	      complete CMake  project  with  a	CMakeLists.txt	file  and  all
	      sources.	The  bindir  and srcdir will not be deleted after this
	      command is run. Specify targetName to build  a  specific	target
	      instead of the 'all' or 'ALL_BUILD' target.

		try_compile(RESULT_VAR <bindir> <srcfile>
			    [CMAKE_FLAGS flags...]
			    [COMPILE_DEFINITIONS flags...]
			    [OUTPUT_VARIABLE <var>]
			    [COPY_FILE <fileName>])

	      Try building a source file into an executable.  In this form the
	      user need only supply a  source  file  that  defines  a  'main'.
	      CMake  will  create a CMakeLists.txt file to build the source as
	      an executable.  Specify COPY_FILE to get a copy  of  the	linked
	      executable at the given fileName.

	      In  this version all files in bindir/CMakeFiles/CMakeTmp will be
	      cleaned automatically. For debugging, --debug-trycompile can  be
	      passed  to  cmake to avoid this clean. However, multiple sequen‐
	      tial try_compile operations reuse this single output  directory.
	      If  you  use --debug-trycompile, you can only debug one try_com‐
	      pile call at a time. The recommended procedure is	 to  configure
	      with cmake all the way through once, then delete the cache entry
	      associated with the  try_compile	call  of  interest,  and  then
	      re-run cmake again with --debug-trycompile.

	      Some extra flags that can be included are,  INCLUDE_DIRECTORIES,
	      LINK_DIRECTORIES, and LINK_LIBRARIES.   COMPILE_DEFINITIONS  are
	      -Ddefinition  that will be passed to the compile line.  try_com‐
	      pile creates a CMakeList.txt file on the	fly  that  looks  like
	      this:

		add_definitions( <expanded COMPILE_DEFINITIONS from calling cmake>)
		include_directories(${INCLUDE_DIRECTORIES})
		link_directories(${LINK_DIRECTORIES})
		add_executable(cmTryCompileExec sources)
		target_link_libraries(cmTryCompileExec ${LINK_LIBRARIES})

	      In  both	versions  of the command, if OUTPUT_VARIABLE is speci‐
	      fied, then the output from the build process is  stored  in  the
	      given  variable. The success or failure of the try_compile, i.e.
	      TRUE  or	FALSE  respectively,  is   returned   in   RESULT_VAR.
	      CMAKE_FLAGS  can	be  used to pass -DVAR:TYPE=VALUE flags to the
	      cmake that is run during the build. Set variable	CMAKE_TRY_COM‐
	      PILE_CONFIGURATION to choose a build configuration.

       try_run
	      Try compiling and then running some code.

		try_run(RUN_RESULT_VAR COMPILE_RESULT_VAR
			bindir srcfile [CMAKE_FLAGS <Flags>]
			[COMPILE_DEFINITIONS <flags>]
			[COMPILE_OUTPUT_VARIABLE comp]
			[RUN_OUTPUT_VARIABLE run]
			[OUTPUT_VARIABLE var]
			[ARGS <arg1> <arg2>...])

	      Try  compiling  a	 srcfile.  Return TRUE or FALSE for success or
	      failure in COMPILE_RESULT_VAR.  Then if the  compile  succeeded,
	      run  the	executable and return its exit code in RUN_RESULT_VAR.
	      If  the  executable  was	built,	but  failed   to   run,	  then
	      RUN_RESULT_VAR   will  be	 set  to  FAILED_TO_RUN.  COMPILE_OUT‐
	      PUT_VARIABLE specifies the variable where the  output  from  the
	      compile  step  goes.  RUN_OUTPUT_VARIABLE specifies the variable
	      where the output from the running executable goes.

	      For compatibility reasons OUTPUT_VARIABLE	 is  still  supported,
	      which  gives  you	 the output from the compile and run step com‐
	      bined.

	      Cross compiling issues

	      When cross compiling, the executable compiled in the first  step
	      usually  cannot  be  run on the build host. try_run() checks the
	      CMAKE_CROSSCOMPILING variable to	detect	whether	 CMake	is  in
	      crosscompiling  mode.  If	 that's the case, it will still try to
	      compile the executable, but it will not  try  to	run  the  exe‐
	      cutable.	Instead	 it  will create cache variables which must be
	      filled by the user or by presetting them in  some	 CMake	script
	      file  to	the  values  the  executable would have produced if it
	      would have been run on its actual target platform.  These	 vari‐
	      ables are RUN_RESULT_VAR (explanation see above) and if RUN_OUT‐
	      PUT_VARIABLE (or OUTPUT_VARIABLE) was used, an additional	 cache
	      variable	RUN_RESULT_VAR__COMPILE_RESULT_VAR__TRYRUN_OUTPUT.This
	      is intended to hold stdout and stderr from the executable.

	      In order to  make	 cross	compiling  your	 project  easier,  use
	      try_run  only  if	 really	 required.  If	you  use  try_run, use
	      RUN_OUTPUT_VARIABLE  (or	 OUTPUT_VARIABLE)   only   if	really
	      required.	 Using them will require that when crosscompiling, the
	      cache variables will have to be set manually to  the  output  of
	      the  executable.	You can also "guard" the calls to try_run with
	      if(CMAKE_CROSSCOMPILING) and provide an easy-to-preset  alterna‐
	      tive for this case.

	      Set  variable  CMAKE_TRY_COMPILE_CONFIGURATION to choose a build
	      configuration.

       unset  Unset a variable, cache variable, or environment variable.

		unset(<variable> [CACHE])

	      Removes the specified variable causing it to  become  undefined.
	      If  CACHE is present then the variable is removed from the cache
	      instead of the current scope.

	      <variable> can be an environment variable such as:

		unset(ENV{LD_LIBRARY_PATH})

	      in which case the variable will  be  removed  from  the  current
	      environment.

       variable_watch
	      Watch the CMake variable for change.

		variable_watch(<variable name> [<command to execute>])

	      If  the  specified variable changes, the message will be printed
	      about the variable being changed. If the command	is  specified,
	      the  command will be executed. The command will receive the fol‐
	      lowing arguments: COMMAND(<variable> <access>  <value>  <current
	      list file> <stack>)

       while  Evaluate a group of commands while a condition is true

		while(condition)
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		endwhile(condition)

	      All  commands  between  while  and  the  matching	 endwhile  are
	      recorded without being invoked.  Once the endwhile is evaluated,
	      the  recorded  list of commands is invoked as long as the condi‐
	      tion is true. The condition is evaluated using the same logic as
	      the if command.

PROPERTIES
	 CMake Properties - Properties supported by CMake, the Cross-Platform Makefile Generator.

       This  is the documentation for the properties supported by CMake. Prop‐
       erties can have different scopes. They can  either  be  assigned	 to  a
       source  file,  a directory, a target or globally to CMake. By modifying
       the values of properties the behaviour of the build system can be  cus‐
       tomized.

PROPERTIES OF GLOBAL SCOPE
       ALLOW_DUPLICATE_CUSTOM_TARGETS
	      Allow duplicate custom targets to be created.

	      Normally CMake requires that all targets built in a project have
	      globally unique logical names (see  policy  CMP0002).   This  is
	      necessary to generate meaningful project file names in Xcode and
	      VS IDE generators.  It also allows the target names to be refer‐
	      enced unambiguously.

	      Makefile	generators  are capable of supporting duplicate custom
	      target names.  For projects that care only about Makefile gener‐
	      ators and do not wish to support Xcode or VS IDE generators, one
	      may set this property to true to allow duplicate custom targets.
	      The  property allows multiple add_custom_target command calls in
	      different directories to specify the same target name.  However,
	      setting this property will cause non-Makefile generators to pro‐
	      duce an error and refuse to generate the project.

       DEBUG_CONFIGURATIONS
	      Specify which configurations are for debugging.

	      The value must be a semi-colon separated list  of	 configuration
	      names.   Currently  this	property  is  used  only  by  the tar‐
	      get_link_libraries command (see its documentation for  details).
	      Additional uses may be defined in the future.

	      This  property  must  be set at the top level of the project and
	      before the first target_link_libraries command  invocation.   If
	      any  entry  in the list does not match a valid configuration for
	      the project the behavior is undefined.

       DISABLED_FEATURES
	      List of features which are disabled during the CMake run.

	      List of features which are disabled during  the  CMake  run.  By
	      default  it  contains  the  names of all packages which were not
	      found. This is  determined  using	 the  <NAME>_FOUND  variables.
	      Packages	which are searched QUIET are not listed. A project can
	      add its own features to this list. This property is used by  the
	      macros in FeatureSummary.cmake.

       ENABLED_FEATURES
	      List of features which are enabled during the CMake run.

	      List  of	features  which	 are  enabled during the CMake run. By
	      default it contains the names of all packages which were	found.
	      This  is	determined  using the <NAME>_FOUND variables. Packages
	      which are searched QUIET are not listed. A project can  add  its
	      own  features  to this list. This property is used by the macros
	      in FeatureSummary.cmake.

       ENABLED_LANGUAGES
	      Read-only property that contains the list of  currently  enabled
	      languages

	      Set to list of currently enabled languages.

       FIND_LIBRARY_USE_LIB64_PATHS
	      Whether  FIND_LIBRARY should automatically search lib64 directo‐
	      ries.

	      FIND_LIBRARY_USE_LIB64_PATHS is a boolean specifying whether the
	      FIND_LIBRARY command should automatically search the lib64 vari‐
	      ant of directories called lib in the search path	when  building
	      64-bit binaries.

       FIND_LIBRARY_USE_OPENBSD_VERSIONING
	      Whether FIND_LIBRARY should find OpenBSD-style shared libraries.

	      This  property  is a boolean specifying whether the FIND_LIBRARY
	      command should find shared  libraries  with  OpenBSD-style  ver‐
	      sioned extension: ".so.<major>.<minor>".	The property is set to
	      true on OpenBSD and false on other platforms.

       GLOBAL_DEPENDS_DEBUG_MODE
	      Enable global target dependency graph debug mode.

	      CMake automatically analyzes the global inter-target  dependency
	      graph  at the beginning of native build system generation.  This
	      property causes it to display details of its analysis to stderr.

       GLOBAL_DEPENDS_NO_CYCLES
	      Disallow global target dependency graph cycles.

	      CMake automatically analyzes the global inter-target  dependency
	      graph  at	 the  beginning of native build system generation.  It
	      reports an error if the dependency graph contains a  cycle  that
	      does  not	 consist of all STATIC library targets.	 This property
	      tells CMake to disallow all cycles completely, even among static
	      libraries.

       IN_TRY_COMPILE
	      Read-only	 property that is true during a try-compile configura‐
	      tion.

	      True when building a project inside  a  TRY_COMPILE  or  TRY_RUN
	      command.

       PACKAGES_FOUND
	      List of packages which were found during the CMake run.

	      List  of packages which were found during the CMake run. Whether
	      a package has been found is determined  using  the  <NAME>_FOUND
	      variables.

       PACKAGES_NOT_FOUND
	      List of packages which were not found during the CMake run.

	      List  of	packages  which	 were  not found during the CMake run.
	      Whether a	 package  has  been  found  is	determined  using  the
	      <NAME>_FOUND variables.

       PREDEFINED_TARGETS_FOLDER
	      Name  of	FOLDER	for  targets  that  are added automatically by
	      CMake.

	      If not set, CMake uses  "CMakePredefinedTargets"	as  a  default
	      value  for  this	property. Targets such as INSTALL, PACKAGE and
	      RUN_TESTS will be organized into this FOLDER. See also the docu‐
	      mentation for the FOLDER target property.

       REPORT_UNDEFINED_PROPERTIES
	      If set, report any undefined properties to this file.

	      If  this	property  is set to a filename then when CMake runs it
	      will report any properties or variables that were	 accessed  but
	      not defined into the filename specified in this property.

       RULE_LAUNCH_COMPILE
	      Specify a launcher for compile rules.

	      Makefile	generators  prefix  compiler  commands	with the given
	      launcher command line.  This is intended to allow	 launchers  to
	      intercept	 build	problems  with high granularity.  Non-Makefile
	      generators currently ignore this property.

       RULE_LAUNCH_CUSTOM
	      Specify a launcher for custom rules.

	      Makefile	generators  prefix  custom  commands  with  the	 given
	      launcher	command	 line.	This is intended to allow launchers to
	      intercept build problems with  high  granularity.	  Non-Makefile
	      generators currently ignore this property.

       RULE_LAUNCH_LINK
	      Specify a launcher for link rules.

	      Makefile	generators  prefix  link and archive commands with the
	      given launcher command line.  This is intended to allow  launch‐
	      ers   to	 intercept   build  problems  with  high  granularity.
	      Non-Makefile generators currently ignore this property.

       RULE_MESSAGES
	      Specify whether to report a message for each make rule.

	      This property specifies whether Makefile generators should add a
	      progress	message	 describing what each build rule does.	If the
	      property is not set the default is ON.  Set the property to  OFF
	      to disable granular messages and report only as each target com‐
	      pletes.  This is intended to allow scripted builds to avoid  the
	      build  time  cost of detailed reports.  If a CMAKE_RULE_MESSAGES
	      cache entry exists its value initializes the value of this prop‐
	      erty.  Non-Makefile generators currently ignore this property.

       TARGET_ARCHIVES_MAY_BE_SHARED_LIBS
	      Set if shared libraries may be named like archives.

	      On  AIX shared libraries may be named "lib<name>.a".  This prop‐
	      erty is set to true on such platforms.

       TARGET_SUPPORTS_SHARED_LIBS
	      Does the target platform support shared libraries.

	      TARGET_SUPPORTS_SHARED_LIBS is a boolean specifying whether  the
	      target platform supports shared libraries. Basically all current
	      general general purpose OS do  so,  the  exception  are  usually
	      embedded systems with no or special OSs.

       USE_FOLDERS
	      Use the FOLDER target property to organize targets into folders.

	      If  not set, CMake treats this property as OFF by default. CMake
	      generators that are capable of organizing into  a	 hierarchy  of
	      folders  use  the	 values	 of the FOLDER target property to name
	      those folders. See also the documentation for the FOLDER	target
	      property.

       __CMAKE_DELETE_CACHE_CHANGE_VARS_
	      Internal property

	      Used to detect compiler changes, Do not set.

PROPERTIES ON DIRECTORIES
       ADDITIONAL_MAKE_CLEAN_FILES
	      Additional files to clean during the make clean stage.

	      A	 list  of  files  that	will be cleaned as a part of the "make
	      clean" stage.

       CACHE_VARIABLES
	      List of cache variables available in the current directory.

	      This read-only property specifies the list of CMake cache	 vari‐
	      ables currently defined.	It is intended for debugging purposes.

       CLEAN_NO_CUSTOM
	      Should the output of custom commands be left.

	      If  this	is  true  then the outputs of custom commands for this
	      directory will not be removed during the "make clean" stage.

       COMPILE_DEFINITIONS
	      Preprocessor definitions for compiling a directory's sources.

	      The COMPILE_DEFINITIONS property may be set to a semicolon-sepa‐
	      rated  list  of preprocessor definitions using the syntax VAR or
	      VAR=value.  Function-style definitions are not supported.	 CMake
	      will  automatically  escape  the	value correctly for the native
	      build system  (note  that	 CMake	language  syntax  may  require
	      escapes  to specify some values).	 This property may be set on a
	      per-configuration basis using the name COMPILE_DEFINITIONS_<CON‐
	      FIG>  where <CONFIG> is an upper-case name (ex. "COMPILE_DEFINI‐
	      TIONS_DEBUG").  This property will be initialized in each direc‐
	      tory by its value in the directory's parent.

	      CMake will automatically drop some definitions that are not sup‐
	      ported by the native build tool.	The VS6 IDE does  not  support
	      definition values with spaces (but NMake does).

	      Disclaimer: Most native build tools have poor support for escap‐
	      ing certain values.  CMake has work-arounds for many  cases  but
	      some  values  may	 just not be possible to pass correctly.  If a
	      value does not seem to be escaped correctly, do not  attempt  to
	      work-around the problem by adding escape sequences to the value.
	      Your work-around may break in a future version of CMake that has
	      improved escape support.	Instead consider defining the macro in
	      a (configured) header file.  Then report the limitation.	 Known
	      limitations include:

		#	   - broken almost everywhere
		;	   - broken in VS IDE and Borland Makefiles
		,	   - broken in VS IDE
		%	   - broken in some cases in NMake
		& |	   - broken in some cases on MinGW
		^ < > \"   - broken in most Make tools on Windows

	      CMake does not reject these values outright because they do work
	      in some cases.  Use with caution.

       COMPILE_DEFINITIONS_<CONFIG>
	      Per-configuration preprocessor definitions in a directory.

	      This is the configuration-specific  version  of  COMPILE_DEFINI‐
	      TIONS.   This  property will be initialized in each directory by
	      its value in the directory's parent.

       DEFINITIONS
	      For  CMake  2.4  compatibility  only.   Use  COMPILE_DEFINITIONS
	      instead.

	      This read-only property specifies the list of flags given so far
	      to the add_definitions command.  It is  intended	for  debugging
	      purposes.	 Use the COMPILE_DEFINITIONS instead.

       EXCLUDE_FROM_ALL
	      Exclude the directory from the all target of its parent.

	      A	 property  on  a  directory  that indicates if its targets are
	      excluded from the default build target. If it is not, then  with
	      a	 Makefile for example typing make will cause the targets to be
	      built. The same concept applies to the default  build  of	 other
	      generators.

       IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
	      Specify  #include	 line  transforms for dependencies in a direc‐
	      tory.

	      This property specifies rules to transform  macro-like  #include
	      lines  during  implicit  dependency scanning of C and C++ source
	      files.  The list of rules must be semicolon-separated with  each
	      entry  of the form "A_MACRO(%)=value-with-%" (the % must be lit‐
	      eral).  During dependency scanning occurrences  of  A_MACRO(...)
	      on  #include  lines will be replaced by the value given with the
	      macro argument substituted for '%'.  For example, the entry

		MYDIR(%)=<mydir/%>

	      will convert lines of the form

		#include MYDIR(myheader.h)

	      to

		#include <mydir/myheader.h>

	      allowing the dependency to be followed.

	      This property applies to sources in all targets within a	direc‐
	      tory.   The  property  value is initialized in each directory by
	      its value in the directory's parent.

       INCLUDE_DIRECTORIES
	      List of preprocessor include file search directories.

	      This property specifies the list of directories given so far  to
	      the  include_directories command. This property exists on direc‐
	      tories and targets. In addition to  accepting  values  from  the
	      include_directories  command,  values may be set directly on any
	      directory or any target using the set_property command. A target
	      gets  its	 initial value for this property from the value of the
	      directory property. A directory gets its initial value from  its
	      parent  directory if it has one. Both directory and target prop‐
	      erty values are adjusted by  calls  to  the  include_directories
	      command.

	      The target property values are used by the generators to set the
	      include paths for the compiler. See also the include_directories
	      command.

       INCLUDE_REGULAR_EXPRESSION
	      Include file scanning regular expression.

	      This  read-only  property	 specifies the regular expression used
	      during dependency scanning to match include files that should be
	      followed.	 See the include_regular_expression command.

       INTERPROCEDURAL_OPTIMIZATION
	      Enable interprocedural optimization for targets in a directory.

	      If  set  to  true, enables interprocedural optimizations if they
	      are known to be supported by the compiler.

       INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
	      Per-configuration interprocedural optimization for a directory.

	      This is a per-configuration version of INTERPROCEDURAL_OPTIMIZA‐
	      TION.   If set, this property overrides the generic property for
	      the named configuration.

       LINK_DIRECTORIES
	      List of linker search directories.

	      This read-only property specifies the list of directories	 given
	      so  far  to  the	link_directories  command.  It is intended for
	      debugging purposes.

       LISTFILE_STACK
	      The current stack of listfiles being processed.

	      This property is mainly useful when trying to  debug  errors  in
	      your  CMake  scripts.  It	 returns a list of what list files are
	      currently being processed, in order. So if one listfile does  an
	      INCLUDE  command	then  that is effectively pushing the included
	      listfile onto the stack.

       MACROS List of macro commands available in the current directory.

	      This read-only property specifies the list of CMake macros  cur‐
	      rently defined.  It is intended for debugging purposes.  See the
	      macro command.

       PARENT_DIRECTORY
	      Source directory that added current subdirectory.

	      This read-only property  specifies  the  source  directory  that
	      added  the  current  source  directory  as a subdirectory of the
	      build.   In  the	top-level   directory	the   value   is   the
	      empty-string.

       RULE_LAUNCH_COMPILE
	      Specify a launcher for compile rules.

	      See  the	global	property  of  the same name for details.  This
	      overrides the global property for a directory.

       RULE_LAUNCH_CUSTOM
	      Specify a launcher for custom rules.

	      See the global property of the  same  name  for  details.	  This
	      overrides the global property for a directory.

       RULE_LAUNCH_LINK
	      Specify a launcher for link rules.

	      See  the	global	property  of  the same name for details.  This
	      overrides the global property for a directory.

       TEST_INCLUDE_FILE
	      A cmake file that will be included when ctest is run.

	      If you specify TEST_INCLUDE_FILE, that file will be included and
	      processed when ctest is run on the directory.

       VARIABLES
	      List of variables defined in the current directory.

	      This  read-only  property	 specifies the list of CMake variables
	      currently defined.  It is intended for debugging purposes.

PROPERTIES ON TARGETS
       <CONFIG>_OUTPUT_NAME
	      Old per-configuration target file base name.

	      This is a configuration-specific version	of  OUTPUT_NAME.   Use
	      OUTPUT_NAME_<CONFIG> instead.

       <CONFIG>_POSTFIX
	      Postfix  to  append  to  the  target file name for configuration
	      <CONFIG>.

	      When building with configuration	<CONFIG>  the  value  of  this
	      property is appended to the target file name built on disk.  For
	      non-executable targets, this  property  is  initialized  by  the
	      value of the variable CMAKE_<CONFIG>_POSTFIX if it is set when a
	      target is created.  This property is  ignored  on	 the  Mac  for
	      Frameworks and App Bundles.

       ARCHIVE_OUTPUT_DIRECTORY
	      Output directory in which to build ARCHIVE target files.

	      This  property specifies the directory into which archive target
	      files  should  be	 built.	 Multi-configuration  generators  (VS,
	      Xcode)  append a per-configuration subdirectory to the specified
	      directory.  There are three kinds of target files	 that  may  be
	      built:  archive,	library,  and runtime.	Executables are always
	      treated as runtime targets. Static libraries are always  treated
	      as  archive  targets.  Module  libraries	are  always treated as
	      library targets. For  non-DLL  platforms	shared	libraries  are
	      treated  as library targets. For DLL platforms the DLL part of a
	      shared library is treated as a runtime  target  and  the	corre‐
	      sponding	import	library	 is  treated as an archive target. All
	      Windows-based systems including Cygwin are DLL platforms.	  This
	      property	is  initialized by the value of the variable CMAKE_AR‐
	      CHIVE_OUTPUT_DIRECTORY if it is set when a target is created.

       ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
	      Per-configuration output directory for ARCHIVE target files.

	      This is a per-configuration version of ARCHIVE_OUTPUT_DIRECTORY,
	      but  multi-configuration	generators (VS, Xcode) do NOT append a
	      per-configuration subdirectory to the specified directory.  This
	      property	is  initialized by the value of the variable CMAKE_AR‐
	      CHIVE_OUTPUT_DIRECTORY_<CONFIG> if it is set when	 a  target  is
	      created.

       ARCHIVE_OUTPUT_NAME
	      Output name for ARCHIVE target files.

	      This  property specifies the base name for archive target files.
	      It overrides OUTPUT_NAME	and  OUTPUT_NAME_<CONFIG>  properties.
	      There  are  three	 kinds	of target files that may be built: ar‐
	      chive, library, and runtime.  Executables are always treated  as
	      runtime  targets. Static libraries are always treated as archive
	      targets. Module libraries are always treated as library targets.
	      For  non-DLL  platforms  shared libraries are treated as library
	      targets. For DLL platforms the DLL part of a shared  library  is
	      treated as a runtime target and the corresponding import library
	      is treated as  an	 archive  target.  All	Windows-based  systems
	      including Cygwin are DLL platforms.

       ARCHIVE_OUTPUT_NAME_<CONFIG>
	      Per-configuration output name for ARCHIVE target files.

	      This  is	the  configuration-specific  version  of  ARCHIVE_OUT‐
	      PUT_NAME.

       AUTOMOC
	      Should the target be processed with automoc (for Qt projects).

	      AUTOMOC is a boolean specifying whether CMake will handle the Qt
	      moc  preprocessor	 automatically, i.e. without having to use the
	      QT4_WRAP_CPP() macro. Currently  Qt4  is	supported.  When  this
	      property	is  set	 to  TRUE, CMake will scan the source files at
	      build time and invoke moc accordingly. If an #include  statement
	      like  #include "moc_foo.cpp" is found, the Q_OBJECT class decla‐
	      ration is expected in the header, and moc is run on  the	header
	      file. If an #include statement like #include "foo.moc" is found,
	      then a Q_OBJECT is expected in the current source file  and  moc
	      is  run  on  the file itself. Additionally, all header files are
	      parsed for Q_OBJECT macros, and if found, moc is	also  executed
	      on  those files. The resulting moc files, which are not included
	      as shown above in any of the source files are included in a gen‐
	      erated  <targetname>_automoc.cpp file, which is compiled as part
	      of the target.This property is initialized by the value  of  the
	      variable CMAKE_AUTOMOC if it is set when a target is created.

	      Additional command line options for moc can be set via the AUTO‐
	      MOC_MOC_OPTIONS property.

	      By setting the CMAKE_AUTOMOC_RELAXED_MODE variable to  TRUE  the
	      rules for searching the files which will be processed by moc can
	      be relaxed. See the documentation for  this  variable  for  more
	      details.

       AUTOMOC_MOC_OPTIONS
	      Additional  options  for moc when using automoc (see the AUTOMOC
	      property)

	      This property is only used if the AUTOMOC	 property  is  set  to
	      TRUE  for this target. In this case, it holds additional command
	      line options which will be used when moc is executed during  the
	      build, i.e. it is equivalent to the optional OPTIONS argument of
	      the qt4_wrap_cpp() macro.

	      By default it is empty.

       BUILD_WITH_INSTALL_RPATH
	      Should build tree targets have install tree rpaths.

	      BUILD_WITH_INSTALL_RPATH is a boolean specifying whether to link
	      the target in the build tree with the INSTALL_RPATH.  This takes
	      precedence over SKIP_BUILD_RPATH and avoids the need for relink‐
	      ing  before  installation.   This property is initialized by the
	      value of the variable CMAKE_BUILD_WITH_INSTALL_RPATH  if	it  is
	      set when a target is created.

       BUNDLE This target is a CFBundle on the Mac.

	      If a module library target has this property set to true it will
	      be built as a CFBundle when built on the mac. It will  have  the
	      directory structure required for a CFBundle and will be suitable
	      to be used for creating Browser  Plugins	or  other  application
	      resources.

       BUNDLE_EXTENSION
	      The file extension used to name a BUNDLE target on the Mac.

	      The  default  value  is  "bundle" - you can also use "plugin" or
	      whatever file extension is required by the  host	app  for  your
	      bundle.

       COMPILE_DEFINITIONS
	      Preprocessor definitions for compiling a target's sources.

	      The COMPILE_DEFINITIONS property may be set to a semicolon-sepa‐
	      rated list of preprocessor definitions using the syntax  VAR  or
	      VAR=value.  Function-style definitions are not supported.	 CMake
	      will automatically escape the value  correctly  for  the	native
	      build  system  (note  that  CMake	 language  syntax  may require
	      escapes to specify some values).	This property may be set on  a
	      per-configuration basis using the name COMPILE_DEFINITIONS_<CON‐
	      FIG> where <CONFIG> is an upper-case name (ex.  "COMPILE_DEFINI‐
	      TIONS_DEBUG").

	      CMake will automatically drop some definitions that are not sup‐
	      ported by the native build tool.	The VS6 IDE does  not  support
	      definition values with spaces (but NMake does).

	      Disclaimer: Most native build tools have poor support for escap‐
	      ing certain values.  CMake has work-arounds for many  cases  but
	      some  values  may	 just not be possible to pass correctly.  If a
	      value does not seem to be escaped correctly, do not  attempt  to
	      work-around the problem by adding escape sequences to the value.
	      Your work-around may break in a future version of CMake that has
	      improved escape support.	Instead consider defining the macro in
	      a (configured) header file.  Then report the limitation.	 Known
	      limitations include:

		#	   - broken almost everywhere
		;	   - broken in VS IDE and Borland Makefiles
		,	   - broken in VS IDE
		%	   - broken in some cases in NMake
		& |	   - broken in some cases on MinGW
		^ < > \"   - broken in most Make tools on Windows

	      CMake does not reject these values outright because they do work
	      in some cases.  Use with caution.

       COMPILE_DEFINITIONS_<CONFIG>
	      Per-configuration preprocessor definitions on a target.

	      This is the configuration-specific  version  of  COMPILE_DEFINI‐
	      TIONS.

       COMPILE_FLAGS
	      Additional flags to use when compiling this target's sources.

	      The  COMPILE_FLAGS  property sets additional compiler flags used
	      to build sources within the target.  Use COMPILE_DEFINITIONS  to
	      pass additional preprocessor definitions.

       DEBUG_POSTFIX
	      See target property <CONFIG>_POSTFIX.

	      This  property  is  a  special  case  of	the more-general <CON‐
	      FIG>_POSTFIX property for the DEBUG configuration.

       DEFINE_SYMBOL
	      Define a symbol when compiling this target's sources.

	      DEFINE_SYMBOL sets the name of the preprocessor  symbol  defined
	      when compiling sources in a shared library. If not set here then
	      it is set to target_EXPORTS by default (with some	 substitutions
	      if  the  target is not a valid C identifier). This is useful for
	      headers to know whether they  are	 being	included  from	inside
	      their  library our outside to properly setup dllexport/dllimport
	      decorations.

       ENABLE_EXPORTS
	      Specify whether an executable exports symbols for loadable  mod‐
	      ules.

	      Normally an executable does not export any symbols because it is
	      the final program.  It is possible for an executable  to	export
	      symbols  to  be used by loadable modules.	 When this property is
	      set to true CMake will allow other targets to "link" to the exe‐
	      cutable  with  the  TARGET_LINK_LIBRARIES command.  On all plat‐
	      forms a target-level dependency on the executable is created for
	      targets  that  link  to it.  For DLL platforms an import library
	      will be created for the exported symbols and then used for link‐
	      ing.   All  Windows-based systems including Cygwin are DLL plat‐
	      forms.  For non-DLL platforms that require  all  symbols	to  be
	      resolved	at link time, such as Mac OS X, the module will "link"
	      to the executable using a flag like "-bundle_loader".  For other
	      non-DLL  platforms  the  link  rule  is simply ignored since the
	      dynamic loader will automatically bind symbols when  the	module
	      is loaded.

       EXCLUDE_FROM_ALL
	      Exclude the target from the all target.

	      A	 property on a target that indicates if the target is excluded
	      from the default build target. If it is not, then with  a	 Make‐
	      file for example typing make will cause this target to be built.
	      The same concept applies to the default build of	other  genera‐
	      tors.  Installing a target with EXCLUDE_FROM_ALL set to true has
	      undefined behavior.

       EchoString
	      A message to be displayed when the target is built.

	      A message to display on some generators (such as makefiles) when
	      the target is built.

       FOLDER Set the folder name. Use to organize targets in an IDE.

	      Targets  with  no FOLDER property will appear as top level enti‐
	      ties in IDEs like Visual Studio. Targets with  the  same	FOLDER
	      property	value  will  appear  next to each other in a folder of
	      that  name.  To  nest  folders,  use  FOLDER  values   such   as
	      'GUI/Dialogs' with '/' characters separating folder levels.

       FRAMEWORK
	      This target is a framework on the Mac.

	      If a shared library target has this property set to true it will
	      be built as a framework when built on the mac. It will have  the
	      directory	 structure  required for a framework and will be suit‐
	      able to be used with the -framework option

       Fortran_FORMAT
	      Set to FIXED or FREE to indicate the Fortran source layout.

	      This property tells CMake whether the Fortran source files in  a
	      target  use  fixed-format	 or  free-format.  CMake will pass the
	      corresponding format flag to the compiler.  Use the  source-spe‐
	      cific Fortran_FORMAT property to change the format of a specific
	      source file.  If the variable CMAKE_Fortran_FORMAT is set when a
	      target is created its value is used to initialize this property.

       Fortran_MODULE_DIRECTORY
	      Specify  output  directory  for  Fortran modules provided by the
	      target.

	      If the target contains Fortran source files that provide modules
	      and  the compiler supports a module output directory this speci‐
	      fies the directory in which the modules will  be	placed.	  When
	      this property is not set the modules will be placed in the build
	      directory corresponding to the target's  source  directory.   If
	      the variable CMAKE_Fortran_MODULE_DIRECTORY is set when a target
	      is created its value is used to initialize this property.

	      Note that some compilers will automatically  search  the	module
	      output  directory for modules USEd during compilation but others
	      will not.	 If your sources USE modules their  location  must  be
	      specified by INCLUDE_DIRECTORIES regardless of this property.

       GENERATOR_FILE_NAME
	      Generator's file for this target.

	      An  internal property used by some generators to record the name
	      of project or dsp file associated with this target.

       GNUtoMS
	      Convert GNU import library (.dll.a) to MS format (.lib).

	      When linking a shared library or executable that exports symbols
	      using  GNU  tools	 on  Windows  (MinGW/MSYS)  with Visual Studio
	      installed convert the import library (.dll.a)  from  GNU	to  MS
	      format  (.lib).	Both  import  libraries	 will  be installed by
	      install(TARGETS) and exported by install(EXPORT) and export() to
	      be  linked  by  applications  with  either GNU- or MS-compatible
	      tools.

	      If the variable CMAKE_GNUtoMS is set when a  target  is  created
	      its  value  is  used  to initialize this property.  The variable
	      must be set prior to the first command that enables  a  language
	      such  as	project()  or  enable_language().   CMake provides the
	      variable as an option to the user automatically when configuring
	      on Windows with GNU tools.

       HAS_CXX
	      Link the target using the C++ linker tool (obsolete).

	      This  is	equivalent  to setting the LINKER_LANGUAGE property to
	      CXX.  See that property's documentation for details.

       IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
	      Specify #include line transforms for dependencies in a target.

	      This property specifies rules to transform  macro-like  #include
	      lines  during  implicit  dependency scanning of C and C++ source
	      files.  The list of rules must be semicolon-separated with  each
	      entry  of the form "A_MACRO(%)=value-with-%" (the % must be lit‐
	      eral).  During dependency scanning occurrences  of  A_MACRO(...)
	      on  #include  lines will be replaced by the value given with the
	      macro argument substituted for '%'.  For example, the entry

		MYDIR(%)=<mydir/%>

	      will convert lines of the form

		#include MYDIR(myheader.h)

	      to

		#include <mydir/myheader.h>

	      allowing the dependency to be followed.

	      This property applies to sources in the target on	 which	it  is
	      set.

       IMPORTED
	      Read-only indication of whether a target is IMPORTED.

	      The  boolean  value of this property is true for targets created
	      with the IMPORTED option to add_executable or  add_library.   It
	      is false for targets built within the project.

       IMPORTED_CONFIGURATIONS
	      Configurations provided for an IMPORTED target.

	      Set  this	 to  the  list of configuration names available for an
	      IMPORTED target.	The names correspond to configurations defined
	      in  the  project	from  which  the  target  is imported.	If the
	      importing project uses a different  set  of  configurations  the
	      names may be mapped using the MAP_IMPORTED_CONFIG_<CONFIG> prop‐
	      erty.  Ignored for non-imported targets.

       IMPORTED_IMPLIB
	      Full path to the import library for an IMPORTED target.

	      Set this to the location of the ".lib" part of  a	 windows  DLL.
	      Ignored for non-imported targets.

       IMPORTED_IMPLIB_<CONFIG>
	      <CONFIG>-specific version of IMPORTED_IMPLIB property.

	      Configuration  names correspond to those provided by the project
	      from which the target is imported.

       IMPORTED_LINK_DEPENDENT_LIBRARIES
	      Dependent shared libraries of an imported shared library.

	      Shared libraries may be linked to other shared libraries as part
	      of  their implementation.	 On some platforms the linker searches
	      for the dependent libraries of shared libraries they are includ‐
	      ing  in  the  link.   Set this property to the list of dependent
	      shared libraries of an imported library.	 The  list  should  be
	      disjoint	 from	the   list   of	 interface  libraries  in  the
	      IMPORTED_LINK_INTERFACE_LIBRARIES	  property.    On    platforms
	      requiring	 dependent  shared  libraries to be found at link time
	      CMake uses this list to add appropriate files or	paths  to  the
	      link command line.  Ignored for non-imported targets.

       IMPORTED_LINK_DEPENDENT_LIBRARIES_<CONFIG>
	      <CONFIG>-specific version of IMPORTED_LINK_DEPENDENT_LIBRARIES.

	      Configuration  names correspond to those provided by the project
	      from which the target is imported.  If set, this	property  com‐
	      pletely  overrides the generic property for the named configura‐
	      tion.

       IMPORTED_LINK_INTERFACE_LANGUAGES
	      Languages compiled into an IMPORTED static library.

	      Set this to the list of languages of source  files  compiled  to
	      produce a STATIC IMPORTED library (such as "C" or "CXX").	 CMake
	      accounts for these languages when computing how to link a target
	      to the imported library.	For example, when a C executable links
	      to an imported C++ static library CMake chooses the  C++	linker
	      to satisfy language runtime dependencies of the static library.

	      This  property  is  ignored  for	targets	 that  are  not STATIC
	      libraries.  This property is ignored for non-imported targets.

       IMPORTED_LINK_INTERFACE_LANGUAGES_<CONFIG>
	      <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LANGUAGES.

	      Configuration names correspond to those provided by the  project
	      from  which  the target is imported.  If set, this property com‐
	      pletely overrides the generic property for the named  configura‐
	      tion.

       IMPORTED_LINK_INTERFACE_LIBRARIES
	      Transitive link interface of an IMPORTED target.

	      Set  this	 to  the list of libraries whose interface is included
	      when an IMPORTED library target is  linked  to  another  target.
	      The  libraries will be included on the link line for the target.
	      Unlike  the  LINK_INTERFACE_LIBRARIES  property,	this  property
	      applies	to   all   imported  target  types,  including	STATIC
	      libraries.  This property is ignored for non-imported targets.

       IMPORTED_LINK_INTERFACE_LIBRARIES_<CONFIG>
	      <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LIBRARIES.

	      Configuration names correspond to those provided by the  project
	      from  which  the target is imported.  If set, this property com‐
	      pletely overrides the generic property for the named  configura‐
	      tion.

       IMPORTED_LINK_INTERFACE_MULTIPLICITY
	      Repetition count for cycles of IMPORTED static libraries.

	      This is LINK_INTERFACE_MULTIPLICITY for IMPORTED targets.

       IMPORTED_LINK_INTERFACE_MULTIPLICITY_<CONFIG>
	      <CONFIG>-specific	 version of IMPORTED_LINK_INTERFACE_MULTIPLIC‐
	      ITY.

	      If set, this property completely overrides the generic  property
	      for the named configuration.

       IMPORTED_LOCATION
	      Full path to the main file on disk for an IMPORTED target.

	      Set  this	 to  the  location of an IMPORTED target file on disk.
	      For executables this is the location  of	the  executable	 file.
	      For  bundles on OS X this is the location of the executable file
	      inside Contents/MacOS under the application bundle folder.   For
	      static libraries and modules this is the location of the library
	      or module.  For shared libraries on non-DLL  platforms  this  is
	      the location of the shared library.  For frameworks on OS X this
	      is the location of the library  file  symlink  just  inside  the
	      framework	 folder.   For DLLs this is the location of the ".dll"
	      part of the library.  For UNKNOWN libraries this is the location
	      of the file to be linked.	 Ignored for non-imported targets.

	      Projects	may  skip  IMPORTED_LOCATION if the configuration-spe‐
	      cific property IMPORTED_LOCATION_<CONFIG> is set.	  To  get  the
	      location of an imported target read one of the LOCATION or LOCA‐
	      TION_<CONFIG> properties.

       IMPORTED_LOCATION_<CONFIG>
	      <CONFIG>-specific version of IMPORTED_LOCATION property.

	      Configuration names correspond to those provided by the  project
	      from which the target is imported.

       IMPORTED_NO_SONAME
	      Specifies	 that  an  IMPORTED shared library target has no "son‐
	      ame".

	      Set this property to true for an imported	 shared	 library  file
	      that  has	 no  "soname"  field.  CMake may adjust generated link
	      commands for some platforms to prevent the linker from using the
	      path to the library in place of its missing soname.  Ignored for
	      non-imported targets.

       IMPORTED_NO_SONAME_<CONFIG>
	      <CONFIG>-specific version of IMPORTED_NO_SONAME property.

	      Configuration names correspond to those provided by the  project
	      from which the target is imported.

       IMPORTED_SONAME
	      The "soname" of an IMPORTED target of shared library type.

	      Set this to the "soname" embedded in an imported shared library.
	      This is meaningful only on  platforms  supporting	 the  feature.
	      Ignored for non-imported targets.

       IMPORTED_SONAME_<CONFIG>
	      <CONFIG>-specific version of IMPORTED_SONAME property.

	      Configuration  names correspond to those provided by the project
	      from which the target is imported.

       IMPORT_PREFIX
	      What comes before the import library name.

	      Similar to the target  property  PREFIX,	but  used  for	import
	      libraries	 (typically corresponding to a DLL) instead of regular
	      libraries. A target property that can be	set  to	 override  the
	      prefix (such as "lib") on an import library name.

       IMPORT_SUFFIX
	      What comes after the import library name.

	      Similar  to  the	target	property  SUFFIX,  but used for import
	      libraries (typically corresponding to a DLL) instead of  regular
	      libraries.  A  target  property  that can be set to override the
	      suffix (such as ".lib") on an import library name.

       INCLUDE_DIRECTORIES
	      List of preprocessor include file search directories.

	      This property specifies the list of directories given so far  to
	      the  include_directories command. This property exists on direc‐
	      tories and targets. In addition to  accepting  values  from  the
	      include_directories  command,  values may be set directly on any
	      directory or any target using the set_property command. A target
	      gets  its	 initial value for this property from the value of the
	      directory property. A directory gets its initial value from  its
	      parent  directory if it has one. Both directory and target prop‐
	      erty values are adjusted by  calls  to  the  include_directories
	      command.

	      The target property values are used by the generators to set the
	      include paths for the compiler. See also the include_directories
	      command.

       INSTALL_NAME_DIR
	      Mac OSX directory name for installed targets.

	      INSTALL_NAME_DIR is a string specifying the directory portion of
	      the "install_name" field of shared libraries on Mac OSX  to  use
	      in the installed targets.

       INSTALL_RPATH
	      The rpath to use for installed targets.

	      A	 semicolon-separated  list  specifying	the  rpath  to	use in
	      installed targets (for platforms that support it).   This	 prop‐
	      erty   is	  initialized	by   the   value   of	the   variable
	      CMAKE_INSTALL_RPATH if it is set when a target is created.

       INSTALL_RPATH_USE_LINK_PATH
	      Add paths to linker search and installed rpath.

	      INSTALL_RPATH_USE_LINK_PATH is a boolean that  if	 set  to  true
	      will  append  directories	 in the linker search path and outside
	      the project to the INSTALL_RPATH.	 This property is  initialized
	      by  the  value of the variable CMAKE_INSTALL_RPATH_USE_LINK_PATH
	      if it is set when a target is created.

       INTERPROCEDURAL_OPTIMIZATION
	      Enable interprocedural optimization for a target.

	      If set to true, enables interprocedural  optimizations  if  they
	      are known to be supported by the compiler.

       INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
	      Per-configuration interprocedural optimization for a target.

	      This is a per-configuration version of INTERPROCEDURAL_OPTIMIZA‐
	      TION.  If set, this property overrides the generic property  for
	      the named configuration.

       LABELS Specify a list of text labels associated with a target.

	      Target label semantics are currently unspecified.

       LIBRARY_OUTPUT_DIRECTORY
	      Output directory in which to build LIBRARY target files.

	      This  property specifies the directory into which library target
	      files  should  be	 built.	 Multi-configuration  generators  (VS,
	      Xcode)  append a per-configuration subdirectory to the specified
	      directory.  There are three kinds of target files	 that  may  be
	      built:  archive,	library,  and runtime.	Executables are always
	      treated as runtime targets. Static libraries are always  treated
	      as  archive  targets.  Module  libraries	are  always treated as
	      library targets. For  non-DLL  platforms	shared	libraries  are
	      treated  as library targets. For DLL platforms the DLL part of a
	      shared library is treated as a runtime  target  and  the	corre‐
	      sponding	import	library	 is  treated as an archive target. All
	      Windows-based systems including Cygwin are DLL platforms.	  This
	      property	 is   initialized   by	 the  value  of	 the  variable
	      CMAKE_LIBRARY_OUTPUT_DIRECTORY if it is set  when	 a  target  is
	      created.

       LIBRARY_OUTPUT_DIRECTORY_<CONFIG>
	      Per-configuration output directory for LIBRARY target files.

	      This is a per-configuration version of LIBRARY_OUTPUT_DIRECTORY,
	      but multi-configuration generators (VS, Xcode) do NOT  append  a
	      per-configuration subdirectory to the specified directory.  This
	      property	is  initialized	 by  the   value   of	the   variable
	      CMAKE_LIBRARY_OUTPUT_DIRECTORY_<CONFIG> if it is set when a tar‐
	      get is created.

       LIBRARY_OUTPUT_NAME
	      Output name for LIBRARY target files.

	      This property specifies the base name for library target	files.
	      It  overrides  OUTPUT_NAME  and OUTPUT_NAME_<CONFIG> properties.
	      There are three kinds of target files that  may  be  built:  ar‐
	      chive,  library, and runtime.  Executables are always treated as
	      runtime targets. Static libraries are always treated as  archive
	      targets. Module libraries are always treated as library targets.
	      For non-DLL platforms shared libraries are  treated  as  library
	      targets.	For  DLL platforms the DLL part of a shared library is
	      treated as a runtime target and the corresponding import library
	      is  treated  as  an  archive  target.  All Windows-based systems
	      including Cygwin are DLL platforms.

       LIBRARY_OUTPUT_NAME_<CONFIG>
	      Per-configuration output name for LIBRARY target files.

	      This  is	the  configuration-specific  version  of  LIBRARY_OUT‐
	      PUT_NAME.

       LINKER_LANGUAGE
	      Specifies language whose compiler will invoke the linker.

	      For  executables,	 shared	 libraries, and modules, this sets the
	      language whose compiler is used to link the target (such as  "C"
	      or "CXX").  A typical value for an executable is the language of
	      the source file providing the program entry  point  (main).   If
	      not  set,	 the language with the highest linker preference value
	      is the default.  See documentation of  CMAKE_<LANG>_LINKER_PREF‐
	      ERENCE variables.

       LINK_DEPENDS
	      Additional files on which a target binary depends for linking.

	      Specifies	 a  semicolon-separated list of full-paths to files on
	      which the link rule for this target depends.  The target	binary
	      will be linked if any of the named files is newer than it.

	      This  property  is  ignored  by  non-Makefile generators.	 It is
	      intended to specify dependencies on "linker scripts" for	custom
	      Makefile link rules.

       LINK_FLAGS
	      Additional flags to use when linking this target.

	      The  LINK_FLAGS  property	 can be used to add extra flags to the
	      link step of a target. LINK_FLAGS_<CONFIG> will add to the  con‐
	      figuration  <CONFIG>,  for  example, DEBUG, RELEASE, MINSIZEREL,
	      RELWITHDEBINFO.

       LINK_FLAGS_<CONFIG>
	      Per-configuration linker flags for a target.

	      This is the configuration-specific version of LINK_FLAGS.

       LINK_INTERFACE_LIBRARIES
	      List public interface libraries for a  shared  library  or  exe‐
	      cutable.

	      By default linking to a shared library target transitively links
	      to targets with which the library itself	was  linked.   For  an
	      executable  with	exports	 (see  the ENABLE_EXPORTS property) no
	      default transitive link dependencies are	used.	This  property
	      replaces	the  default  transitive  link	dependencies  with  an
	      explicit list.  When the target is linked	 into  another	target
	      the  libraries  listed  (and  recursively	 their	link interface
	      libraries) will be provided to the other target  also.   If  the
	      list  is	empty  then  no	 transitive  link dependencies will be
	      incorporated when this target is linked into another target even
	      if  the  default set is non-empty.  This property is initialized
	      by the value of the variable  CMAKE_LINK_INTERFACE_LIBRARIES  if
	      it  is  set  when a target is created.  This property is ignored
	      for STATIC libraries.

       LINK_INTERFACE_LIBRARIES_<CONFIG>
	      Per-configuration list of public interface libraries for a  tar‐
	      get.

	      This   is	 the  configuration-specific  version  of  LINK_INTER‐
	      FACE_LIBRARIES.  If set, this property completely overrides  the
	      generic property for the named configuration.

       LINK_INTERFACE_MULTIPLICITY
	      Repetition count for STATIC libraries with cyclic dependencies.

	      When linking to a STATIC library target with cyclic dependencies
	      the linker may need to scan more than once through the  archives
	      in  the  strongly	 connected  component of the dependency graph.
	      CMake by default constructs the link line	 so  that  the	linker
	      will  scan  through the component at least twice.	 This property
	      specifies the minimum number of scans if it is larger  than  the
	      default.	 CMake	uses the largest value specified by any target
	      in a component.

       LINK_INTERFACE_MULTIPLICITY_<CONFIG>
	      Per-configuration	 repetition  count  for	  cycles   of	STATIC
	      libraries.

	      This   is	 the  configuration-specific  version  of  LINK_INTER‐
	      FACE_MULTIPLICITY.  If set, this property	 completely  overrides
	      the generic property for the named configuration.

       LINK_SEARCH_END_STATIC
	      End a link line such that static system libraries are used.

	      Some  linkers support switches such as -Bstatic and -Bdynamic to
	      determine whether to use static or shared	 libraries  for	 -lXXX
	      options.	 CMake	uses  these  options  to set the link type for
	      libraries whose full paths are not known or (in some cases)  are
	      in implicit link directories for the platform.  By default CMake
	      adds an option at the end of the library list (if necessary)  to
	      set  the	linker	search	type  back to its starting type.  This
	      property switches the  final  linker  search  type  to  -Bstatic
	      regardless      of     how     it	    started.	  See	  also
	      LINK_SEARCH_START_STATIC.

       LINK_SEARCH_START_STATIC
	      Assume the linker looks for static libraries by default.

	      Some linkers support switches such as -Bstatic and -Bdynamic  to
	      determine	 whether  to  use static or shared libraries for -lXXX
	      options.	CMake uses these options to  set  the  link  type  for
	      libraries	 whose full paths are not known or (in some cases) are
	      in implicit link directories for the platform.  By  default  the
	      linker  search  type is assumed to be -Bdynamic at the beginning
	      of the library list.  This property switches the	assumption  to
	      -Bstatic.	  It  is  intended  for use when linking an executable
	      statically  (e.g.	 with  the  GNU	 -static  option).   See  also
	      LINK_SEARCH_END_STATIC.

       LOCATION
	      Read-only location of a target on disk.

	      For  an  imported	 target,  this	read-only property returns the
	      value of the LOCATION_<CONFIG> property for an unspecified  con‐
	      figuration <CONFIG> provided by the target.

	      For a non-imported target, this property is provided for compat‐
	      ibility with CMake 2.4 and below.	 It was meant to get the loca‐
	      tion  of	an executable target's output file for use in add_cus‐
	      tom_command.  The path may contain a build-system-specific  por‐
	      tion  that is replaced at build time with the configuration get‐
	      ting built (such as "$(ConfigurationName)" in VS). In CMake  2.6
	      and  above  add_custom_command automatically recognizes a target
	      name in its COMMAND and DEPENDS options and computes the	target
	      location.	  In  CMake  2.8.4 and above add_custom_command recog‐
	      nizes generator expressions to refer to  target  locations  any‐
	      where in the command.  Therefore this property is not needed for
	      creating custom commands.

	      Do not set properties that affect the location of a target after
	      reading  this  property.	 These	include properties whose names
	      match  "(RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CON‐
	      FIG>)?"  or "(IMPLIB_)?(PREFIX|SUFFIX)".	Failure to follow this
	      rule is not diagnosed and leaves	the  location  of  the	target
	      undefined.

       LOCATION_<CONFIG>
	      Read-only property providing a target location on disk.

	      A	 read-only  property that indicates where a target's main file
	      is located on disk for the configuration <CONFIG>.  The property
	      is defined only for library and executable targets.  An imported
	      target may provide a set of configurations different  from  that
	      of  the  importing  project.   By	 default  CMake	 looks	for an
	      exact-match but otherwise uses an arbitrary available configura‐
	      tion.   Use  the	MAP_IMPORTED_CONFIG_<CONFIG>  property	to map
	      imported configurations explicitly.

	      Do not set properties that affect the location of a target after
	      reading  this  property.	 These	include properties whose names
	      match  "(RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CON‐
	      FIG>)?"  or "(IMPLIB_)?(PREFIX|SUFFIX)".	Failure to follow this
	      rule is not diagnosed and leaves	the  location  of  the	target
	      undefined.

       MACOSX_BUNDLE
	      Build an executable as an application bundle on Mac OS X.

	      When  this  property is set to true the executable when built on
	      Mac OS X will be created as an application bundle.   This	 makes
	      it  a  GUI executable that can be launched from the Finder.  See
	      the MACOSX_BUNDLE_INFO_PLIST  target  property  for  information
	      about  creation  of the Info.plist file for the application bun‐
	      dle.  This property is initialized by the value of the  variable
	      CMAKE_MACOSX_BUNDLE if it is set when a target is created.

       MACOSX_BUNDLE_INFO_PLIST
	      Specify a custom Info.plist template for a Mac OS X App Bundle.

	      An executable target with MACOSX_BUNDLE enabled will be built as
	      an application bundle on Mac OS X.  By  default  its  Info.plist
	      file  is	created by configuring a template called MacOSXBundle‐
	      Info.plist.in located in the CMAKE_MODULE_PATH.	This  property
	      specifies	 an alternative template file name which may be a full
	      path.

	      The following target properties may be set to specify content to
	      be configured into the file:

		MACOSX_BUNDLE_INFO_STRING
		MACOSX_BUNDLE_ICON_FILE
		MACOSX_BUNDLE_GUI_IDENTIFIER
		MACOSX_BUNDLE_LONG_VERSION_STRING
		MACOSX_BUNDLE_BUNDLE_NAME
		MACOSX_BUNDLE_SHORT_VERSION_STRING
		MACOSX_BUNDLE_BUNDLE_VERSION
		MACOSX_BUNDLE_COPYRIGHT

	      CMake  variables	of the same name may be set to affect all tar‐
	      gets in a directory that do not have each specific property set.
	      If  a  custom Info.plist is specified by this property it may of
	      course hard-code all the settings instead of  using  the	target
	      properties.

       MACOSX_FRAMEWORK_INFO_PLIST
	      Specify a custom Info.plist template for a Mac OS X Framework.

	      An  library  target  with	 FRAMEWORK  enabled will be built as a
	      framework on Mac OS X.  By default its Info.plist file  is  cre‐
	      ated   by	  configuring	a   template  called  MacOSXFramework‐
	      Info.plist.in located in the CMAKE_MODULE_PATH.	This  property
	      specifies	 an alternative template file name which may be a full
	      path.

	      The following target properties may be set to specify content to
	      be configured into the file:

		MACOSX_FRAMEWORK_ICON_FILE
		MACOSX_FRAMEWORK_IDENTIFIER
		MACOSX_FRAMEWORK_SHORT_VERSION_STRING
		MACOSX_FRAMEWORK_BUNDLE_VERSION

	      CMake  variables	of the same name may be set to affect all tar‐
	      gets in a directory that do not have each specific property set.
	      If  a  custom Info.plist is specified by this property it may of
	      course hard-code all the settings instead of  using  the	target
	      properties.

       MAP_IMPORTED_CONFIG_<CONFIG>
	      Map  from	 project configuration to IMPORTED target's configura‐
	      tion.

	      Set this to the list of configurations  of  an  imported	target
	      that  may	 be used for the current project's <CONFIG> configura‐
	      tion.  Targets imported from another project may not provide the
	      same  set	 of  configuration  names  available  in  the  current
	      project.	Setting this property tells CMake what	imported  con‐
	      figurations are suitable for use when building the <CONFIG> con‐
	      figuration.  The first configuration in the  list	 found	to  be
	      provided	by  the imported target is selected.  If this property
	      is set and no matching configurations are	 available,  then  the
	      imported target is considered to be not found.  This property is
	      ignored for non-imported targets.

       NO_SONAME
	      Whether to set "soname" when linking a shared library or module.

	      Enable this boolean property if a generated  shared  library  or
	      module  should not have "soname" set. Default is to set "soname"
	      on all shared libraries and modules as long as the platform sup‐
	      ports  it.  Generally,  use  this property only for leaf private
	      libraries or plugins. If you use it on normal  shared  libraries
	      which  other  targets  link  against, on some platforms a linker
	      will insert a full path to the library  (as  specified  at  link
	      time)  into  the dynamic section of the dependent binary. There‐
	      fore, once installed, dynamic  loader  may  eventually  fail  to
	      locate the library for the binary.

       OSX_ARCHITECTURES
	      Target specific architectures for OS X.

	      The  OSX_ARCHITECTURES property sets the target binary architec‐
	      ture for targets on OS X.	 This property is initialized  by  the
	      value  of the variable CMAKE_OSX_ARCHITECTURES if it is set when
	      a target is created.  Use OSX_ARCHITECTURES_<CONFIG> to set  the
	      binary  architectures on a per-configuration basis.  <CONFIG> is
	      an upper-case name (ex: "OSX_ARCHITECTURES_DEBUG").

       OSX_ARCHITECTURES_<CONFIG>
	      Per-configuration OS X binary architectures for a target.

	      This  property  is   the	 configuration-specific	  version   of
	      OSX_ARCHITECTURES.

       OUTPUT_NAME
	      Output name for target files.

	      This  sets  the  base  name for output files created for an exe‐
	      cutable or library target.  If not set, the logical target  name
	      is used by default.

       OUTPUT_NAME_<CONFIG>
	      Per-configuration target file base name.

	      This is the configuration-specific version of OUTPUT_NAME.

       POSITION_INDEPENDENT_CODE
	      Whether to create a position-independent target

	      The  POSITION_INDEPENDENT_CODE property determines whether posi‐
	      tion independent executables or shared libraries	will  be  cre‐
	      ated.   This  property  is true by default for SHARED and MODULE
	      library targets and false otherwise.

       POST_INSTALL_SCRIPT
	      Deprecated install support.

	      The PRE_INSTALL_SCRIPT and  POST_INSTALL_SCRIPT  properties  are
	      the  old	way  to	 specify CMake scripts to run before and after
	      installing  a  target.   They  are  used	only  when   the   old
	      INSTALL_TARGETS  command is used to install the target.  Use the
	      INSTALL command instead.

       PREFIX What comes before the library name.

	      A target property that can be set to override the	 prefix	 (such
	      as "lib") on a library name.

       PRE_INSTALL_SCRIPT
	      Deprecated install support.

	      The  PRE_INSTALL_SCRIPT  and  POST_INSTALL_SCRIPT properties are
	      the old way to specify CMake scripts to  run  before  and	 after
	      installing   a   target.	 They  are  used  only	when  the  old
	      INSTALL_TARGETS command is used to install the target.  Use  the
	      INSTALL command instead.

       PRIVATE_HEADER
	      Specify  private header files in a FRAMEWORK shared library tar‐
	      get.

	      Shared library targets marked with the FRAMEWORK property gener‐
	      ate  frameworks  on  OS  X  and normal shared libraries on other
	      platforms.  This property may be set to a list of	 header	 files
	      to  be  placed in the PrivateHeaders directory inside the frame‐
	      work folder.   On	 non-Apple  platforms  these  headers  may  be
	      installed	 using	the  PRIVATE_HEADER option to the install(TAR‐
	      GETS) command.

       PROJECT_LABEL
	      Change the name of a target in an IDE.

	      Can be used to change the name of the target in an IDE like Vis‐
	      ual Studio.

       PUBLIC_HEADER
	      Specify  public  header files in a FRAMEWORK shared library tar‐
	      get.

	      Shared library targets marked with the FRAMEWORK property gener‐
	      ate  frameworks  on  OS  X  and normal shared libraries on other
	      platforms.  This property may be set to a list of	 header	 files
	      to  be  placed  in  the  Headers	directory inside the framework
	      folder.  On non-Apple platforms these headers may	 be  installed
	      using the PUBLIC_HEADER option to the install(TARGETS) command.

       RESOURCE
	      Specify resource files in a FRAMEWORK shared library target.

	      Shared library targets marked with the FRAMEWORK property gener‐
	      ate frameworks on OS X and  normal  shared  libraries  on	 other
	      platforms.   This	 property  may be set to a list of files to be
	      placed in the Resources directory inside the  framework  folder.
	      On  non-Apple  platforms	these files may be installed using the
	      RESOURCE option to the install(TARGETS) command.

       RULE_LAUNCH_COMPILE
	      Specify a launcher for compile rules.

	      See the global property of the  same  name  for  details.	  This
	      overrides the global and directory property for a target.

       RULE_LAUNCH_CUSTOM
	      Specify a launcher for custom rules.

	      See  the	global	property  of  the same name for details.  This
	      overrides the global and directory property for a target.

       RULE_LAUNCH_LINK
	      Specify a launcher for link rules.

	      See the global property of the  same  name  for  details.	  This
	      overrides the global and directory property for a target.

       RUNTIME_OUTPUT_DIRECTORY
	      Output directory in which to build RUNTIME target files.

	      This  property specifies the directory into which runtime target
	      files  should  be	 built.	 Multi-configuration  generators  (VS,
	      Xcode)  append a per-configuration subdirectory to the specified
	      directory.  There are three kinds of target files	 that  may  be
	      built:  archive,	library,  and runtime.	Executables are always
	      treated as runtime targets. Static libraries are always  treated
	      as  archive  targets.  Module  libraries	are  always treated as
	      library targets. For  non-DLL  platforms	shared	libraries  are
	      treated  as library targets. For DLL platforms the DLL part of a
	      shared library is treated as a runtime  target  and  the	corre‐
	      sponding	import	library	 is  treated as an archive target. All
	      Windows-based systems including Cygwin are DLL platforms.	  This
	      property	is initialized by the value of the variable CMAKE_RUN‐
	      TIME_OUTPUT_DIRECTORY if it is set when a target is created.

       RUNTIME_OUTPUT_DIRECTORY_<CONFIG>
	      Per-configuration output directory for RUNTIME target files.

	      This is a per-configuration version of RUNTIME_OUTPUT_DIRECTORY,
	      but  multi-configuration	generators (VS, Xcode) do NOT append a
	      per-configuration subdirectory to the specified directory.  This
	      property	is initialized by the value of the variable CMAKE_RUN‐
	      TIME_OUTPUT_DIRECTORY_<CONFIG> if it is set  when	 a  target  is
	      created.

       RUNTIME_OUTPUT_NAME
	      Output name for RUNTIME target files.

	      This  property specifies the base name for runtime target files.
	      It overrides OUTPUT_NAME	and  OUTPUT_NAME_<CONFIG>  properties.
	      There  are  three	 kinds	of target files that may be built: ar‐
	      chive, library, and runtime.  Executables are always treated  as
	      runtime  targets. Static libraries are always treated as archive
	      targets. Module libraries are always treated as library targets.
	      For  non-DLL  platforms  shared libraries are treated as library
	      targets. For DLL platforms the DLL part of a shared  library  is
	      treated as a runtime target and the corresponding import library
	      is treated as  an	 archive  target.  All	Windows-based  systems
	      including Cygwin are DLL platforms.

       RUNTIME_OUTPUT_NAME_<CONFIG>
	      Per-configuration output name for RUNTIME target files.

	      This  is	the  configuration-specific  version  of  RUNTIME_OUT‐
	      PUT_NAME.

       SKIP_BUILD_RPATH
	      Should rpaths be used for the build tree.

	      SKIP_BUILD_RPATH is a boolean specifying whether to  skip	 auto‐
	      matic generation of an rpath allowing the target to run from the
	      build tree.  This property is initialized by the	value  of  the
	      variable	CMAKE_SKIP_BUILD_RPATH	if  it is set when a target is
	      created.

       SOURCES
	      Source names specified for a target.

	      Read-only list of sources specified for  a  target.   The	 names
	      returned	are suitable for passing to the set_source_files_prop‐
	      erties command.

       SOVERSION
	      What version number is this target.

	      For shared libraries VERSION and SOVERSION can be used to	 spec‐
	      ify  the build version and api version respectively. When build‐
	      ing or installing appropriate symlinks are created if the	 plat‐
	      form supports symlinks and the linker supports so-names. If only
	      one of both is specified the missing is assumed to have the same
	      version  number.	SOVERSION  is ignored if NO_SONAME property is
	      set. For shared libraries and executables on Windows the VERSION
	      attribute	 is  parsed to extract a "major.minor" version number.
	      These numbers are used as the image version of the binary.

       STATIC_LIBRARY_FLAGS
	      Extra flags to use when linking static libraries.

	      Extra flags to use when linking a static library.

       STATIC_LIBRARY_FLAGS_<CONFIG>
	      Per-configuration flags for creating a static library.

	      This    is     the     configuration-specific	version	    of
	      STATIC_LIBRARY_FLAGS.

       SUFFIX What comes after the target name.

	      A	 target	 property that can be set to override the suffix (such
	      as ".so" or ".exe") on the name of a  library,  module  or  exe‐
	      cutable.

       TYPE   The type of the target.

	      This  read-only  property	 can  be  used to test the type of the
	      given target. It will be one of STATIC_LIBRARY,  MODULE_LIBRARY,
	      SHARED_LIBRARY, EXECUTABLE or one of the internal target types.

       VERSION
	      What version number is this target.

	      For  shared libraries VERSION and SOVERSION can be used to spec‐
	      ify the build version and api version respectively. When	build‐
	      ing  or installing appropriate symlinks are created if the plat‐
	      form supports symlinks and the linker supports so-names. If only
	      one of both is specified the missing is assumed to have the same
	      version number. For executables VERSION can be used  to  specify
	      the  build version. When building or installing appropriate sym‐
	      links are created if the platform supports symlinks. For	shared
	      libraries	 and  executables  on Windows the VERSION attribute is
	      parsed to extract a "major.minor" version number. These  numbers
	      are used as the image version of the binary.

       VS_DOTNET_REFERENCES
	      Visual Studio managed project .NET references

	      Adds one or more semicolon-delimited .NET references to a gener‐
	      ated Visual Studio  project.  For	 example,  "System;System.Win‐
	      dows.Forms".

       VS_GLOBAL_<variable>
	      Visual Studio project-specific global variable.

	      Tell  the	 Visual	 Studio	 generator  to set the global variable
	      '<variable>' to a given value in	the  generated	Visual	Studio
	      project.	Ignored on other generators. Qt integration works bet‐
	      ter if VS_GLOBAL_QtVersion is set to the	version	 FindQt4.cmake
	      found. For example, "4.7.3"

       VS_GLOBAL_KEYWORD
	      Visual Studio project keyword.

	      Sets  the	 "keyword"  attribute  for  a  generated Visual Studio
	      project. Defaults to "Win32Proj". You may wish to override  this
	      value  with "ManagedCProj", for example, in a Visual Studio man‐
	      aged C++ unit test project.

       VS_GLOBAL_PROJECT_TYPES
	      Visual Studio project type(s).

	      Can be set to one or more UUIDs recognized by Visual  Studio  to
	      indicate the type of project. This value is copied verbatim into
	      the generated project file. Example for a managed C++ unit test‐
	      ing project:

	       {3AC096D0-A1C2-E12C-1390-A8335801FDAB};{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}

	      UUIDs are semicolon-delimited.

       VS_KEYWORD
	      Visual Studio project keyword.

	      Can  be  set to change the visual studio keyword, for example QT
	      integration works better if this is set to Qt4VSv1.0.

       VS_SCC_AUXPATH
	      Visual Studio Source Code Control Aux Path.

	      Can be set to change the visual studio source code control  aux‐
	      path property.

       VS_SCC_LOCALPATH
	      Visual Studio Source Code Control Local Path.

	      Can be set to change the visual studio source code control local
	      path property.

       VS_SCC_PROJECTNAME
	      Visual Studio Source Code Control Project.

	      Can be set to change  the	 visual	 studio	 source	 code  control
	      project name property.

       VS_SCC_PROVIDER
	      Visual Studio Source Code Control Provider.

	      Can  be  set  to	change	the  visual studio source code control
	      provider property.

       VS_WINRT_EXTENSIONS
	      Visual Studio project C++/CX  language  extensions  for  Windows
	      Runtime

	      Can be set to enable C++/CX language extensions.

       VS_WINRT_REFERENCES
	      Visual Studio project Windows Runtime Metadata references

	      Adds  one or more semicolon-delimited WinRT references to a gen‐
	      erated  Visual  Studio  project.	For   example,	 "Windows;Win‐
	      dows.UI.Core".

       WIN32_EXECUTABLE
	      Build an executable with a WinMain entry point on windows.

	      When  this property is set to true the executable when linked on
	      Windows will be created with a WinMain() entry point instead  of
	      of  just main().This makes it a GUI executable instead of a con‐
	      sole application.	 See the CMAKE_MFC_FLAG variable documentation
	      to  configure use of MFC for WinMain executables.	 This property
	      is initialized by the value  of  the  variable  CMAKE_WIN32_EXE‐
	      CUTABLE if it is set when a target is created.

       XCODE_ATTRIBUTE_<an-attribute>
	      Set Xcode target attributes directly.

	      Tell  the	 Xcode	generator  to  set '<an-attribute>' to a given
	      value in the generated Xcode project.  Ignored on other  genera‐
	      tors.

PROPERTIES ON TESTS
       ATTACHED_FILES
	      Attach a list of files to a dashboard submission.

	      Set  this	 property  to a list of files that will be encoded and
	      submitted to the dashboard as an addition to the test result.

       ATTACHED_FILES_ON_FAIL
	      Attach a list of files to a dashboard  submission	 if  the  test
	      fails.

	      Same as ATTACHED_FILES, but these files will only be included if
	      the test does not pass.

       COST   Set this to a floating point value. Tests in a test set will  be
	      run in descending order of cost.

	      This  property  describes the cost of a test. You can explicitly
	      set this value; tests with higher COST values will run first.

       DEPENDS
	      Specifies that this test should only be run after the  specified
	      list of tests.

	      Set this to a list of tests that must finish before this test is
	      run.

       ENVIRONMENT
	      Specify environment variables that should be defined for running
	      a test.

	      If set to a list of environment variables and values of the form
	      MYVAR=value those environment variables will  be	defined	 while
	      running  the  test.  The environment is restored to its previous
	      state after the test is done.

       FAIL_REGULAR_EXPRESSION
	      If the output matches this  regular  expression  the  test  will
	      fail.

	      If  set,	if the output matches one of specified regular expres‐
	      sions, the test will fail.For  example:  PASS_REGULAR_EXPRESSION
	      "[^a-z]Error;ERROR;Failed"

       LABELS Specify a list of text labels associated with a test.

	      The list is reported in dashboard submissions.

       MEASUREMENT
	      Specify a CDASH measurement and value to be reported for a test.

	      If  set  to a name then that name will be reported to CDASH as a
	      named measurement with a value of 1.  You	 may  also  specify  a
	      value by setting MEASUREMENT to "measurement=value".

       PASS_REGULAR_EXPRESSION
	      The  output  must	 match this regular expression for the test to
	      pass.

	      If set, the test output will be checked  against	the  specified
	      regular  expressions and at least one of the regular expressions
	      has to match, otherwise the test will fail.

       PROCESSORS
	      How many process slots this test requires

	      Denotes the number of processors that this  test	will  require.
	      This is typically used for MPI tests, and should be used in con‐
	      junction with the ctest_test PARALLEL_LEVEL option.

       REQUIRED_FILES
	      List of files required to run the test.

	      If set to a list of files, the test will not be run  unless  all
	      of the files exist.

       RESOURCE_LOCK
	      Specify a list of resources that are locked by this test.

	      If multiple tests specify the same resource lock, they are guar‐
	      anteed not to run concurrently.

       RUN_SERIAL
	      Do not run this test in parallel with any other test.

	      Use this	option	in  conjunction	 with  the  ctest_test	PARAL‐
	      LEL_LEVEL	 option to specify that this test should not be run in
	      parallel with any other tests.

       TIMEOUT
	      How many seconds to allow for this test.

	      This property if set will limit a test to not take more than the
	      specified	 number of seconds to run. If it exceeds that the test
	      process will be killed and ctest will move  to  the  next	 test.
	      This setting takes precedence over CTEST_TESTING_TIMEOUT.

       WILL_FAIL
	      If set to true, this will invert the pass/fail flag of the test.

	      This  property  can  be used for tests that are expected to fail
	      and return a non zero return code.

       WORKING_DIRECTORY
	      The directory from which the test executable will be called.

	      If this is not set it is called from the directory the test exe‐
	      cutable is located in.

PROPERTIES ON SOURCE FILES
       ABSTRACT
	      Is this source file an abstract class.

	      A	 property  on  a source file that indicates if the source file
	      represents a class that is abstract. This only makes  sense  for
	      languages that have a notion of an abstract class and it is only
	      used by some tools that wrap classes into other languages.

       COMPILE_DEFINITIONS
	      Preprocessor definitions for compiling a source file.

	      The COMPILE_DEFINITIONS property may be set to a semicolon-sepa‐
	      rated  list  of preprocessor definitions using the syntax VAR or
	      VAR=value.  Function-style definitions are not supported.	 CMake
	      will  automatically  escape  the	value correctly for the native
	      build system  (note  that	 CMake	language  syntax  may  require
	      escapes  to specify some values).	 This property may be set on a
	      per-configuration basis using the name COMPILE_DEFINITIONS_<CON‐
	      FIG>  where <CONFIG> is an upper-case name (ex. "COMPILE_DEFINI‐
	      TIONS_DEBUG").

	      CMake will automatically drop some definitions that are not sup‐
	      ported  by  the native build tool.  The VS6 IDE does not support
	      definition values with spaces (but NMake does).  Xcode does  not
	      support per-configuration definitions on source files.

	      Disclaimer: Most native build tools have poor support for escap‐
	      ing certain values.  CMake has work-arounds for many  cases  but
	      some  values  may	 just not be possible to pass correctly.  If a
	      value does not seem to be escaped correctly, do not  attempt  to
	      work-around the problem by adding escape sequences to the value.
	      Your work-around may break in a future version of CMake that has
	      improved escape support.	Instead consider defining the macro in
	      a (configured) header file.  Then report the limitation.	 Known
	      limitations include:

		#	   - broken almost everywhere
		;	   - broken in VS IDE and Borland Makefiles
		,	   - broken in VS IDE
		%	   - broken in some cases in NMake
		& |	   - broken in some cases on MinGW
		^ < > \"   - broken in most Make tools on Windows

	      CMake does not reject these values outright because they do work
	      in some cases.  Use with caution.

       COMPILE_DEFINITIONS_<CONFIG>
	      Per-configuration preprocessor definitions on a source file.

	      This is the configuration-specific  version  of  COMPILE_DEFINI‐
	      TIONS.   Note  that  Xcode  does	not  support per-configuration
	      source file flags so this property will be ignored by the	 Xcode
	      generator.

       COMPILE_FLAGS
	      Additional flags to be added when compiling this source file.

	      These flags will be added to the list of compile flags when this
	      source file builds.  Use COMPILE_DEFINITIONS to pass  additional
	      preprocessor definitions.

       EXTERNAL_OBJECT
	      If set to true then this is an object file.

	      If  this	property is set to true then the source file is really
	      an object file and should not be compiled.   It  will  still  be
	      linked into the target though.

       Fortran_FORMAT
	      Set to FIXED or FREE to indicate the Fortran source layout.

	      This  property  tells  CMake whether a given Fortran source file
	      uses fixed-format or free-format.	 CMake will  pass  the	corre‐
	      sponding	format	flag to the compiler.  Consider using the tar‐
	      get-wide Fortran_FORMAT property if all source files in a target
	      share the same format.

       GENERATED
	      Is this source file generated as part of the build process.

	      If  a  source  file is generated by the build process CMake will
	      handle it differently in terms of dependency checking etc.  Oth‐
	      erwise having a non-existent source file could create problems.

       HEADER_FILE_ONLY
	      Is this source file only a header file.

	      A property on a source file that indicates if the source file is
	      a header file with no associated	implementation.	 This  is  set
	      automatically  based  on the file extension and is used by CMake
	      to determine is certain dependency information  should  be  com‐
	      puted.

       KEEP_EXTENSION
	      Make the output file have the same extension as the source file.

	      If  this	property  is set then the file extension of the output
	      file will be the same as that of the source file.	 Normally  the
	      output  file  extension is computed based on the language of the
	      source file, for example .cxx will go to a .o extension.

       LABELS Specify a list of text labels associated with a source file.

	      This property has meaning only when the source file is listed in
	      a	 target whose LABELS property is also set.  No other semantics
	      are currently specified.

       LANGUAGE
	      What programming language is the file.

	      A property that can be set to indicate what programming language
	      the  source file is. If it is not set the language is determined
	      based on the file extension. Typical values are CXX C etc.  Set‐
	      ting  this property for a file means this file will be compiled.
	      Do not set this for header or files that should not be compiled.

       LOCATION
	      The full path to a source file.

	      A read only property on a SOURCE FILE  that  contains  the  full
	      path to the source file.

       MACOSX_PACKAGE_LOCATION
	      Place  a	source	file  inside  a	 Mac OS X bundle, CFBundle, or
	      framework.

	      Executable targets with the MACOSX_BUNDLE property set are built
	      as  Mac  OS  X  application  bundles on Apple platforms.	Shared
	      library targets with the FRAMEWORK property set are built as Mac
	      OS X frameworks on Apple platforms.  Module library targets with
	      the BUNDLE property set are built as Mac OS X  CFBundle  bundles
	      on Apple platforms.  Source files listed in the target with this
	      property set will be copied to a directory inside the bundle  or
	      framework	 content  folder specified by the property value.  For
	      bundles the content folder is "<name>.app/Contents".  For frame‐
	      works  the  content  folder  is "<name>.framework/Versions/<ver‐
	      sion>".  For cfbundles the content folder is "<name>.bundle/Con‐
	      tents"   (unless	the  extension	is  changed).	See  the  PUB‐
	      LIC_HEADER, PRIVATE_HEADER, and RESOURCE target  properties  for
	      specifying files meant for Headers, PrivateHeaders, or Resources
	      directories.

       OBJECT_DEPENDS
	      Additional files on which a compiled object file depends.

	      Specifies a semicolon-separated list of full-paths to  files  on
	      which  any  object  files compiled from this source file depend.
	      An object file will be recompiled if any of the named  files  is
	      newer than it.

	      This  property  need  not be used to specify the dependency of a
	      source file  on  a  generated  header  file  that	 it  includes.
	      Although	the  property  was originally introduced for this pur‐
	      pose, it is no longer necessary.	If the generated  header  file
	      is  created by a custom command in the same target as the source
	      file, the automatic dependency scanning process  will  recognize
	      the  dependency.	 If  the  generated  header file is created by
	      another target, an inter-target  dependency  should  be  created
	      with the add_dependencies command (if one does not already exist
	      due to linking relationships).

       OBJECT_OUTPUTS
	      Additional outputs for a Makefile rule.

	      Additional outputs created by compilation of this	 source	 file.
	      If  any  of  these  outputs is missing the object will be recom‐
	      piled. This is supported only on Makefile generators and will be
	      ignored on other generators.

       SYMBOLIC
	      Is this just a name for a rule.

	      If  SYMBOLIC  (boolean)  is set to true the build system will be
	      informed that the source file is not actually  created  on  disk
	      but instead used as a symbolic name for a build rule.

       WRAP_EXCLUDE
	      Exclude this source file from any code wrapping techniques.

	      Some  packages can wrap source files into alternate languages to
	      provide additional functionality. For example, C++ code  can  be
	      wrapped  into Java or Python etc using SWIG etc. If WRAP_EXCLUDE
	      is set to true (1 etc) that  indicates  then  this  source  file
	      should not be wrapped.

PROPERTIES ON CACHE ENTRIES
       ADVANCED
	      True if entry should be hidden by default in GUIs.

	      This  is a boolean value indicating whether the entry is consid‐
	      ered  interesting	 only	for   advanced	 configuration.	   The
	      mark_as_advanced() command modifies this property.

       HELPSTRING
	      Help associated with entry in GUIs.

	      This string summarizes the purpose of an entry to help users set
	      it through a CMake GUI.

       MODIFIED
	      Internal management property.  Do not set or get.

	      This is an internal cache entry property	managed	 by  CMake  to
	      track interactive user modification of entries.  Ignore it.

       STRINGS
	      Enumerate possible STRING entry values for GUI selection.

	      For  cache  entries  with	 type STRING, this enumerates a set of
	      values.  CMake GUIs may use this to provide a  selection	widget
	      instead  of  a  generic  string entry field.  This is for conve‐
	      nience only.  CMake does not enforce that the value matches  one
	      of those listed.

       TYPE   Widget type for entry in GUIs.

	      Cache  entry  values  are always strings, but CMake GUIs present
	      widgets to help users set values.	 The GUIs use this property as
	      a hint to determine the widget type.  Valid TYPE values are:

		BOOL	      = Boolean ON/OFF value.
		PATH	      = Path to a directory.
		FILEPATH      = Path to a file.
		STRING	      = Generic string value.
		INTERNAL      = Do not present in GUI at all.
		STATIC	      = Value managed by CMake, do not change.
		UNINITIALIZED = Type not yet specified.

	      Generally the TYPE of a cache entry should be set by the command
	      which creates it (set, option, find_library, etc.).

       VALUE  Value of a cache entry.

	      This property maps to the actual value of a cache	 entry.	  Set‐
	      ting  this  property  always sets the value without checking, so
	      use with care.

COMPATIBILITY COMMANDS
	 CMake Compatibility Listfile Commands - Obsolete commands supported by CMake for compatibility.

       This is the documentation for now obsolete listfile commands from  pre‐
       vious  CMake versions, which are still supported for compatibility rea‐
       sons. You should instead use the newer, faster  and  shinier  new  com‐
       mands. ;-)

       build_name
	      Deprecated.    Use   ${CMAKE_SYSTEM}  and	 ${CMAKE_CXX_COMPILER}
	      instead.

		build_name(variable)

	      Sets the specified variable to a string representing  the	 plat‐
	      form  and	 compiler  settings.   These  values are now available
	      through the CMAKE_SYSTEM and CMAKE_CXX_COMPILER variables.

       exec_program
	      Deprecated.  Use the execute_process() command instead.

	      Run an executable program during the processing  of  the	CMake‐
	      List.txt file.

		exec_program(Executable [directory in which to run]
			     [ARGS <arguments to executable>]
			     [OUTPUT_VARIABLE <var>]
			     [RETURN_VALUE <var>])

	      The  executable  is  run	in the optionally specified directory.
	      The executable can include arguments if it is double quoted, but
	      it  is better to use the optional ARGS argument to specify argu‐
	      ments to the program.   This is because cmake will then be  able
	      to  escape  spaces in the executable path.  An optional argument
	      OUTPUT_VARIABLE specifies a variable in which to store the  out‐
	      put.  To	capture	 the  return value of the execution, provide a
	      RETURN_VALUE. If OUTPUT_VARIABLE is specified,  then  no	output
	      will go to the stdout/stderr of the console running cmake.

       export_library_dependencies
	      Deprecated.  Use INSTALL(EXPORT) or EXPORT command.

	      This  command  generates an old-style library dependencies file.
	      Projects requiring CMake 2.6 or later should not	use  the  com‐
	      mand.   Use  instead  the install(EXPORT) command to help export
	      targets from an installation tree and the	 export()  command  to
	      export targets from a build tree.

	      The  old-style  library  dependencies  file  does	 not take into
	      account per-configuration names of libraries or the  LINK_INTER‐
	      FACE_LIBRARIES target property.

		export_library_dependencies(<file> [APPEND])

	      Create  a	 file  named  <file> that can be included into a CMake
	      listfile with the INCLUDE command.  The file will contain a num‐
	      ber  of  SET commands that will set all the variables needed for
	      library dependency information.  This should be the last command
	      in  the  top  level  CMakeLists.txt file of the project.	If the
	      APPEND option is specified, the SET commands will be appended to
	      the given file instead of replacing it.

       install_files
	      Deprecated.  Use the install(FILES ) command instead.

	      This  command has been superceded by the install command.	 It is
	      provided for compatibility with older  CMake  code.   The	 FILES
	      form  is directly replaced by the FILES form of the install com‐
	      mand.  The regexp form can be expressed more clearly  using  the
	      GLOB form of the file command.

		install_files(<dir> extension file file ...)

	      Create  rules  to install the listed files with the given exten‐
	      sion into the given directory.  Only files existing in the  cur‐
	      rent  source  tree  or  its corresponding location in the binary
	      tree may be listed.  If a file specified already has  an	exten‐
	      sion,  that extension will be removed first.  This is useful for
	      providing lists of source files such as foo.cxx  when  you  want
	      the  corresponding foo.h to be installed. A typical extension is
	      '.h'.

		install_files(<dir> regexp)

	      Any files in the current source directory that match the regular
	      expression will be installed.

		install_files(<dir> FILES file file ...)

	      Any  files  listed  after	 the  FILES  keyword will be installed
	      explicitly from the names given.	Full paths are allowed in this
	      form.

	      The  directory  <dir>  is	 relative  to the installation prefix,
	      which is stored in the variable CMAKE_INSTALL_PREFIX.

       install_programs
	      Deprecated. Use the install(PROGRAMS ) command instead.

	      This command has been superceded by the install command.	It  is
	      provided	for  compatibility  with  older CMake code.  The FILES
	      form is directly replaced by the PROGRAMS form  of  the  INSTALL
	      command.	 The  regexp  form can be expressed more clearly using
	      the GLOB form of the FILE command.

		install_programs(<dir> file1 file2 [file3 ...])
		install_programs(<dir> FILES file1 [file2 ...])

	      Create rules to install  the  listed  programs  into  the	 given
	      directory.  Use  the  FILES  argument to guarantee that the file
	      list version of the command will be used even when there is only
	      one argument.

		install_programs(<dir> regexp)

	      In  the  second form any program in the current source directory
	      that matches the regular expression will be installed.

	      This command is intended to install programs that are not	 built
	      by  cmake,  such	as shell scripts.  See the TARGETS form of the
	      INSTALL command to create installation rules for	targets	 built
	      by cmake.

	      The  directory  <dir>  is	 relative  to the installation prefix,
	      which is stored in the variable CMAKE_INSTALL_PREFIX.

       install_targets
	      Deprecated. Use the install(TARGETS )  command instead.

	      This command has been superceded by the install command.	It  is
	      provided for compatibility with older CMake code.

		install_targets(<dir> [RUNTIME_DIRECTORY dir] target target)

	      Create rules to install the listed targets into the given direc‐
	      tory.  The directory <dir> is relative to the installation  pre‐
	      fix,  which  is  stored in the variable CMAKE_INSTALL_PREFIX. If
	      RUNTIME_DIRECTORY is specified, then  on	systems	 with  special
	      runtime  files  (Windows	DLL), the files will be copied to that
	      directory.

       link_libraries
	      Deprecated. Use the target_link_libraries() command instead.

	      Link libraries to all targets added later.

		link_libraries(library1 <debug | optimized> library2 ...)

	      Specify a list of libraries to be linked into any following tar‐
	      gets  (typically	added  with  the add_executable or add_library
	      calls).  This command is passed down to all subdirectories.  The
	      debug  and  optimized  strings  may be used to indicate that the
	      next library listed is to be used only for that specific type of
	      build.

       make_directory
	      Deprecated. Use the file(MAKE_DIRECTORY ) command instead.

		make_directory(directory)

	      Creates  the  specified  directory.  Full paths should be given.
	      Any parent directories that do not exist will also  be  created.
	      Use with care.

       output_required_files
	      Deprecated.  Approximate C preprocessor dependency scanning.

	      This command exists only because ancient CMake versions provided
	      it.  CMake handles preprocessor  dependency  scanning  automati‐
	      cally using a more advanced scanner.

		output_required_files(srcfile outputfile)

	      Outputs  a list of all the source files that are required by the
	      specified srcfile. This list is written into outputfile. This is
	      similar  to writing out the dependencies for srcfile except that
	      it jumps from .h files into .cxx, .c and .cpp files if possible.

       remove Deprecated. Use the list(REMOVE_ITEM ) command instead.

		remove(VAR VALUE VALUE ...)

	      Removes VALUE from the variable VAR.  This is typically used  to
	      remove  entries  from  a vector (e.g. semicolon separated list).
	      VALUE is expanded.

       subdir_depends
	      Deprecated.  Does nothing.

		subdir_depends(subdir dep1 dep2 ...)

	      Does not do anything.  This command used to help projects	 order
	      parallel builds correctly.  This functionality is now automatic.

       subdirs
	      Deprecated. Use the add_subdirectory() command instead.

	      Add a list of subdirectories to the build.

		subdirs(dir1 dir2 ...[EXCLUDE_FROM_ALL exclude_dir1 exclude_dir2 ...]
			[PREORDER] )

	      Add  a list of subdirectories to the build. The add_subdirectory
	      command should be used instead of subdirs although subdirs  will
	      still  work. This will cause any CMakeLists.txt files in the sub
	      directories to be processed by CMake.  Any directories after the
	      PREORDER	flag  are traversed first by makefile builds, the PRE‐
	      ORDER flag has no effect on IDE projects.	 Any directories after
	      the  EXCLUDE_FROM_ALL  marker  will  not	be included in the top
	      level makefile or project file. This is useful for having	 CMake
	      create makefiles or projects for a set of examples in a project.
	      You would want CMake to generate makefiles or project files  for
	      all  the	examples at the same time, but you would not want them
	      to show up in the top level project or be built each  time  make
	      is run from the top.

       use_mangled_mesa
	      Copy mesa headers for use in combination with system GL.

		use_mangled_mesa(PATH_TO_MESA OUTPUT_DIRECTORY)

	      The path to mesa includes, should contain gl_mangle.h.  The mesa
	      headers are copied to  the  specified  output  directory.	  This
	      allows  mangled  mesa  headers  to  override other GL headers by
	      being added to the include directory path earlier.

       utility_source
	      Specify the source tree of a third-party utility.

		utility_source(cache_entry executable_name
			       path_to_source [file1 file2 ...])

	      When a third-party utility's source is included in the distribu‐
	      tion,  this  command specifies its location and name.  The cache
	      entry will not be set unless the path_to_source and  all	listed
	      files  exist.  It is assumed that the source tree of the utility
	      will have been built before it is needed.

	      When cross compiling CMake will  print  a	 warning  if  a	 util‐
	      ity_source()  command  is	 executed, because in many cases it is
	      used to build an executable which is  executed  later  on.  This
	      doesn't  work when cross compiling, since the executable can run
	      only on their target platform. So in this case the  cache	 entry
	      has  to be adjusted manually so it points to an executable which
	      is runnable on the build host.

       variable_requires
	      Deprecated. Use the if() command instead.

	      Assert satisfaction of an option's required variables.

		variable_requires(TEST_VARIABLE RESULT_VARIABLE
				  REQUIRED_VARIABLE1
				  REQUIRED_VARIABLE2 ...)

	      The first argument (TEST_VARIABLE) is the name of	 the  variable
	      to be tested, if that variable is false nothing else is done. If
	      TEST_VARIABLE is true, then the next argument  (RESULT_VARIABLE)
	      is  a variable that is set to true if all the required variables
	      are set. The rest of the arguments are variables	that  must  be
	      true  or	not set to NOTFOUND to avoid an error.	If any are not
	      true, an error is reported.

       write_file
	      Deprecated. Use the file(WRITE ) command instead.

		write_file(filename "message to write"... [APPEND])

	      The first argument is the file name, the rest of	the  arguments
	      are messages to write. If the argument APPEND is specified, then
	      the message will be appended.

	      NOTE 1: file(WRITE ... and file(APPEND ... do exactly  the  same
	      as this one but add some more functionality.

	      NOTE  2:	When using write_file the produced file cannot be used
	      as an input to CMake (CONFIGURE_FILE, source file	 ...)  because
	      it will lead to an infinite loop. Use configure_file if you want
	      to generate input files to CMake.

MODULES
       The following modules are provided with CMake. They can	be  used  with
       INCLUDE(ModuleName).

	 CMake Modules - Modules coming with CMake, the Cross-Platform Makefile Generator.

       This  is	 the  documentation  for  the  modules and scripts coming with
       CMake. Using these modules  you	can  check  the	 computer  system  for
       installed software packages, features of the compiler and the existance
       of headers to name just a few.

       AddFileDependencies
	      ADD_FILE_DEPENDENCIES(source_file depend_files...)

	      Adds the given files as dependencies to source_file

       BundleUtilities
	      Functions to help assemble a standalone bundle application.

	      A collection of CMake utility functions useful for dealing  with
	      .app bundles on the Mac and bundle-like directories on any OS.

	      The following functions are provided by this module:

		 fixup_bundle
		 copy_and_fixup_bundle
		 verify_app
		 get_bundle_main_executable
		 get_dotapp_dir
		 get_bundle_and_executable
		 get_bundle_all_executables
		 get_item_key
		 clear_bundle_keys
		 set_bundle_key_values
		 get_bundle_keys
		 copy_resolved_item_into_bundle
		 copy_resolved_framework_into_bundle
		 fixup_bundle_item
		 verify_bundle_prerequisites
		 verify_bundle_symlinks

	      Requires	CMake  2.6  or greater because it uses function, break
	      and PARENT_SCOPE. Also depends on GetPrerequisites.cmake.

		FIXUP_BUNDLE(<app> <libs> <dirs>)

	      Fix up a bundle in-place and make it standalone,	such  that  it
	      can  be  drag-n-drop  copied  to another machine and run on that
	      machine as long as all of the system libraries are compatible.

	      If you pass plugins to fixup_bundle as the libs  parameter,  you
	      should  install them or copy them into the bundle before calling
	      fixup_bundle. The "libs" parameter is a list of  libraries  that
	      must  be fixed up, but that cannot be determined by otool output
	      analysis. (i.e., plugins)

	      Gather all the keys for all the executables and libraries	 in  a
	      bundle,  and then, for each key, copy each prerequisite into the
	      bundle. Then fix each one up according to its own list  of  pre‐
	      requisites.

	      Then  clear all the keys and call verify_app on the final bundle
	      to ensure that it is truly standalone.

		COPY_AND_FIXUP_BUNDLE(<src> <dst> <libs> <dirs>)

	      Makes a copy of the bundle <src>	at  location  <dst>  and  then
	      fixes up the new copied bundle in-place at <dst>...

		VERIFY_APP(<app>)

	      Verifies	that  an application <app> appears valid based on run‐
	      ning analysis tools on it. Calls	"message(FATAL_ERROR"  if  the
	      application is not verified.

		GET_BUNDLE_MAIN_EXECUTABLE(<bundle> <result_var>)

	      The  result will be the full path name of the bundle's main exe‐
	      cutable file or an "error:" prefixed string if it could  not  be
	      determined.

		GET_DOTAPP_DIR(<exe> <dotapp_dir_var>)

	      Returns the nearest parent dir whose name ends with ".app" given
	      the full path to an executable. If there is no such parent  dir,
	      then simply return the dir containing the executable.

	      The returned directory may or may not exist.

		GET_BUNDLE_AND_EXECUTABLE(<app> <bundle_var> <executable_var> <valid_var>)

	      Takes  either  a	".app"	directory  name or the name of an exe‐
	      cutable nested inside a ".app" directory and returns the path to
	      the  ".app"  directory  in <bundle_var> and the path to its main
	      executable in <executable_var>

		GET_BUNDLE_ALL_EXECUTABLES(<bundle> <exes_var>)

	      Scans the given bundle recursively for all executable files  and
	      accumulates them into a variable.

		GET_ITEM_KEY(<item> <key_var>)

	      Given  a	file (item) name, generate a key that should be unique
	      considering the set of libraries that need copying or fixing  up
	      to  make	a bundle standalone. This is essentially the file name
	      including extension with "." replaced by "_"

	      This key is used as a prefix for CMake variables so that we  can
	      associate a set of variables with a given item based on its key.

		CLEAR_BUNDLE_KEYS(<keys_var>)

	      Loop  over  the list of keys, clearing all the variables associ‐
	      ated with each key. After the  loop,  clear  the	list  of  keys
	      itself.

	      Caller  of  get_bundle_keys  should  call clear_bundle_keys when
	      done with list of keys.

		SET_BUNDLE_KEY_VALUES(<keys_var> <context> <item> <exepath> <dirs>
				      <copyflag>)

	      Add a key to the list (if necessary)  for	 the  given  item.  If
	      added, also set all the variables associated with that key.

		GET_BUNDLE_KEYS(<app> <libs> <dirs> <keys_var>)

	      Loop over all the executable and library files within the bundle
	      (and given as extra <libs>) and accumulate a list of keys repre‐
	      senting  them.  Set values associated with each key such that we
	      can loop over all of them and copy prerequisite  libs  into  the
	      bundle and then do appropriate install_name_tool fixups.

		COPY_RESOLVED_ITEM_INTO_BUNDLE(<resolved_item> <resolved_embedded_item>)

	      Copy  a  resolved item into the bundle if necessary. Copy is not
	      necessary	 if  the  resolved_item	  is   "the   same   as"   the
	      resolved_embedded_item.

		COPY_RESOLVED_FRAMEWORK_INTO_BUNDLE(<resolved_item> <resolved_embedded_item>)

	      Copy  a resolved framework into the bundle if necessary. Copy is
	      not  necessary  if  the  resolved_item  is  "the	same  as"  the
	      resolved_embedded_item.

	      By  default,  BU_COPY_FULL_FRAMEWORK_CONTENTS is not set. If you
	      want   full   frameworks	 embedded   in	 your	bundles,   set
	      BU_COPY_FULL_FRAMEWORK_CONTENTS  to ON before calling fixup_bun‐
	      dle. By default, COPY_RESOLVED_FRAMEWORK_INTO_BUNDLE copies  the
	      framework dylib itself plus the framework Resources directory.

		FIXUP_BUNDLE_ITEM(<resolved_embedded_item> <exepath> <dirs>)

	      Get the direct/non-system prerequisites of the resolved embedded
	      item. For each prerequisite, change the way it is referenced  to
	      the  value of the _EMBEDDED_ITEM keyed variable for that prereq‐
	      uisite. (Most likely changing  to	 an  "@executable_path"	 style
	      reference.)

	      This   function  requires	 that  the  resolved_embedded_item  be
	      "inside" the bundle already. In other words, if you pass plugins
	      to  fixup_bundle	as the libs parameter, you should install them
	      or copy them into the bundle before  calling  fixup_bundle.  The
	      "libs"  parameter	 is a list of libraries that must be fixed up,
	      but that cannot be determined by otool output  analysis.	(i.e.,
	      plugins)

	      Also,  change  the  id  of  the  item  being fixed up to its own
	      _EMBEDDED_ITEM value.

	      Accumulate changes in a local variable and make  *one*  call  to
	      install_name_tool	 at  the  end  of  the	function  with all the
	      changes at once.

	      If the BU_CHMOD_BUNDLE_ITEMS variable is set then	 bundle	 items
	      will be marked writable before install_name_tool tries to change
	      them.

		VERIFY_BUNDLE_PREREQUISITES(<bundle> <result_var> <info_var>)

	      Verifies that the sum of all prerequisites of all	 files	inside
	      the  bundle  are	contained  within  the	bundle or are "system"
	      libraries, presumed to exist everywhere.

		VERIFY_BUNDLE_SYMLINKS(<bundle> <result_var> <info_var>)

	      Verifies that any symlinks found in the bundle  point  to	 other
	      files  that  are	already	 also  in  the bundle... Anything that
	      points to an external file causes this function to fail the ver‐
	      ification.

       CMakeAddFortranSubdirectory
	      Use MinGW gfortran from VS if a fortran compiler is not found.

	      The 'add_fortran_subdirectory' function adds a subdirectory to a
	      project that contains a fortran  only  sub-project.  The	module
	      will  check  the current compiler and see if it can support for‐
	      tran. If no fortran compiler is found and the compiler is	 MSVC,
	      then this module will find the MinGW gfortran.  It will then use
	      an external project to build with the MinGW tools.  It will also
	      create  imported	targets	 for the libraries created.  This will
	      only  work  if  the  fortran  code  is  built  into  a  dll,  so
	      BUILD_SHARED_LIBS	 is turned on in the project.  In addition the
	      CMAKE_GNUtoMS option is set to on, so that the MS .lib files are
	      created. Usage is as follows:

		cmake_add_fortran_subdirectory(
		 <subdir>		 # name of subdirectory
		 PROJECT <project_name>	 # project name in subdir top CMakeLists.txt
		 ARCHIVE_DIR <dir>	 # dir where project places .lib files
		 RUNTIME_DIR <dir>	 # dir where project places .dll files
		 LIBRARIES <lib>...	 # names of library targets to import
		 LINK_LIBRARIES		 # link interface libraries for LIBRARIES
		  [LINK_LIBS <lib> <dep>...]...
		 CMAKE_COMMAND_LINE ...	 # extra command line flags to pass to cmake
		 NO_EXTERNAL_INSTALL	 # skip installation of external project
		 )

	      Relative	paths  in  ARCHIVE_DIR and RUNTIME_DIR are interpreted
	      with respect to the build directory corresponding to the	source
	      directory in which the function is invoked.

	      Limitations:

	      NO_EXTERNAL_INSTALL is required for forward compatibility with a
	      future  version  that  supports  installation  of	 the  external
	      project binaries during "make install".

       CMakeBackwardCompatibilityCXX
	      define a bunch of backwards compatibility variables

		CMAKE_ANSI_CXXFLAGS - flag for ansi c++
		CMAKE_HAS_ANSI_STRING_STREAM - has <strstream>
		INCLUDE(TestForANSIStreamHeaders)
		INCLUDE(CheckIncludeFileCXX)
		INCLUDE(TestForSTDNamespace)
		INCLUDE(TestForANSIForScope)

       CMakeDependentOption
	      Macro to provide an option dependent on other options.

	      This macro presents an option to the user only if a set of other
	      conditions are true.  When the option is not presented a default
	      value  is	 used,	but any value set by the user is preserved for
	      when the option is presented again. Example invocation:

		CMAKE_DEPENDENT_OPTION(USE_FOO "Use Foo" ON
				       "USE_BAR;NOT USE_ZOT" OFF)

	      If USE_BAR is true and USE_ZOT is false, this provides an option
	      called  USE_FOO that defaults to ON.  Otherwise, it sets USE_FOO
	      to OFF.  If the status of USE_BAR or USE_ZOT ever	 changes,  any
	      value for the USE_FOO option is saved so that when the option is
	      re-enabled it retains its old value.

       CMakeDetermineVSServicePack
	      Includes a public function for  assisting	 users	in  trying  to
	      determine the

	      Visual Studio service pack in use.

	      Sets the passed in variable to one of the following values or an
	      empty string if unknown.

		  vc80
		  vc80sp1
		  vc90
		  vc90sp1
		  vc100
		  vc100sp1

	      Usage: ===========================

		  if(MSVC)
		     include(CMakeDetermineVSServicePack)
		     DetermineVSServicePack( my_service_pack )

		     if( my_service_pack )
			 message(STATUS "Detected: ${my_service_pack}")
		     endif()
		  endif()

	      ===========================

       CMakeExpandImportedTargets

	      CMAKE_EXPAND_IMPORTED_TARGETS(<var> LIBRARIES lib1 lib2...libN

						   [CONFIGURATION <config>] )

	      CMAKE_EXPAND_IMPORTED_TARGETS() takes a list  of	libraries  and
	      replaces	all imported targets contained in this list with their
	      actual file paths of the referenced libraries on disk, including
	      the  libraries from their link interfaces. If a CONFIGURATION is
	      given, it uses the respective configuration of the imported tar‐
	      gets  if	it  exists.  If no CONFIGURATION is given, it uses the
	      first configuration from	${CMAKE_CONFIGURATION_TYPES}  if  set,
	      otherwise	  ${CMAKE_BUILD_TYPE}.	This  macro  is	 used  by  all
	      Check*.cmake files which use TRY_COMPILE() or TRY_RUN() and sup‐
	      port  CMAKE_REQUIRED_LIBRARIES  ,	 so  that these checks support
	      imported targets in CMAKE_REQUIRED_LIBRARIES:

		  cmake_expand_imported_targets(expandedLibs LIBRARIES ${CMAKE_REQUIRED_LIBRARIES}
							     CONFIGURATION "${CMAKE_TRY_COMPILE_CONFIGURATION}" )

       CMakeFindFrameworks
	      helper module to find OSX frameworks

       CMakeFindPackageMode

	      This file is executed by cmake when invoked with --find-package.
	      It expects that the following variables are set using -D:

		 NAME = name of the package
		 COMPILER_ID = the CMake compiler ID for which the result is, i.e. GNU/Intel/Clang/MSVC, etc.
		 LANGUAGE = language for which the result will be used, i.e. C/CXX/Fortan/ASM
		 MODE = EXIST : only check for existance of the given package
			COMPILE : print the flags needed for compiling an object file which uses the given package
			LINK : print the flags needed for linking when using the given package
		 QUIET = if TRUE, don't print anything

       CMakeForceCompiler

	      This  module  defines macros intended for use by cross-compiling
	      toolchain files when CMake is not able to	 automatically	detect
	      the compiler identification.

	      Macro CMAKE_FORCE_C_COMPILER has the following signature:

		 CMAKE_FORCE_C_COMPILER(<compiler> <compiler-id>)

	      It  sets	CMAKE_C_COMPILER  to  the given compiler and the cmake
	      internal variable CMAKE_C_COMPILER_ID to the given  compiler-id.
	      It  also	bypasses the check for working compiler and basic com‐
	      piler information tests.

	      Macro CMAKE_FORCE_CXX_COMPILER has the following signature:

		 CMAKE_FORCE_CXX_COMPILER(<compiler> <compiler-id>)

	      It sets CMAKE_CXX_COMPILER to the given compiler and  the	 cmake
	      internal	 variable  CMAKE_CXX_COMPILER_ID  to  the  given  com‐
	      piler-id. It also bypasses the check for	working	 compiler  and
	      basic compiler information tests.

	      Macro CMAKE_FORCE_Fortran_COMPILER has the following signature:

		 CMAKE_FORCE_Fortran_COMPILER(<compiler> <compiler-id>)

	      It  sets	CMAKE_Fortran_COMPILER	to  the given compiler and the
	      cmake internal variable CMAKE_Fortran_COMPILER_ID to  the	 given
	      compiler-id. It also bypasses the check for working compiler and
	      basic compiler information tests.

	      So a simple toolchain file could look like this:

		 INCLUDE (CMakeForceCompiler)
		 SET(CMAKE_SYSTEM_NAME Generic)
		 CMAKE_FORCE_C_COMPILER	  (chc12 MetrowerksHicross)
		 CMAKE_FORCE_CXX_COMPILER (chc12 MetrowerksHicross)

       CMakePackageConfigHelpers
	      CONFIGURE_PACKAGE_CONFIG_FILE(),	      WRITE_BASIC_PACKAGE_VER‐
	      SION_FILE()

		  CONFIGURE_PACKAGE_CONFIG_FILE(<input> <output> INSTALL_DESTINATION <path>
								 [PATH_VARS <var1> <var2> ... <varN>]
								 [NO_SET_AND_CHECK_MACRO]
								 [NO_CHECK_REQUIRED_COMPONENTS_MACRO])

	      CONFIGURE_PACKAGE_CONFIG_FILE()  should  be  used instead of the
	      plain CONFIGURE_FILE()  command  when  creating  the  <Name>Con‐
	      fig.cmake	 or  <Name>-config.cmake file for installing a project
	      or library. It helps making the resulting package relocatable by
	      avoiding hardcoded paths in the installed Config.cmake file.

	      In  a  FooConfig.cmake  file there may be code like this to make
	      the install destinations know to the using project:

		 set(FOO_INCLUDE_DIR   "@CMAKE_INSTALL_FULL_INCLUDEDIR@" )
		 set(FOO_DATA_DIR   "@CMAKE_INSTALL_PREFIX@/@RELATIVE_DATA_INSTALL_DIR@" )
		 set(FOO_ICONS_DIR   "@CMAKE_INSTALL_PREFIX@/share/icons" )
		 ...logic to determine installedPrefix from the own location...
		 set(FOO_CONFIG_DIR  "${installedPrefix}/@CONFIG_INSTALL_DIR@" )

	      All 4 options shown above are not sufficient, since the first  3
	      hardcode	the  absolute  directory  locations,  and the 4th case
	      works only if the logic to determine the installedPrefix is cor‐
	      rect,  and if CONFIG_INSTALL_DIR contains a relative path, which
	      in general cannot be guaranteed. This has the  effect  that  the
	      resulting	 FooConfig.cmake  file would work poorly under Windows
	      and OSX, where users are used to choose the install location  of
	      a	  binary   package  at	install	 time,	independent  from  how
	      CMAKE_INSTALL_PREFIX was set at build/cmake time.

	      Using CONFIGURE_PACKAGE_CONFIG_FILE() helps. If used  correctly,
	      it makes the resulting FooConfig.cmake file relocatable. Usage:

		 1. write a FooConfig.cmake.in file as you are used to
		 2. insert a line containing only the string "@PACKAGE_INIT@"
		 3. instead of SET(FOO_DIR "@SOME_INSTALL_DIR@"), use SET(FOO_DIR "@PACKAGE_SOME_INSTALL_DIR@")
		    (this must be after the @PACKAGE_INIT@ line)
		 4. instead of using the normal CONFIGURE_FILE(), use CONFIGURE_PACKAGE_CONFIG_FILE()

	      The  <input>  and	 <output>  arguments  are the input and output
	      file, the same way as in CONFIGURE_FILE().

	      The <path> given to INSTALL_DESTINATION must be the  destination
	      where  the  FooConfig.cmake  file will be installed to. This can
	      either be a relative or absolute path, both work.

	      The variables <var1> to <varN> given as PATH_VARS are the	 vari‐
	      ables  which  contain install destinations. For each of them the
	      macro will create	 a  helper  variable  PACKAGE_<var...>.	 These
	      helper variables must be used in the FooConfig.cmake.in file for
	      setting the installed location. They are calculated  by  CONFIG‐
	      URE_PACKAGE_CONFIG_FILE()	 so  that  they are always relative to
	      the installed location of the package. This works both for rela‐
	      tive  and also for absolute locations. For absolute locations it
	      works only  if  the  absolute  location  is  a  subdirectory  of
	      CMAKE_INSTALL_PREFIX.

	      By  default  configure_package_config_file()  also generates two
	      helper macros, set_and_check()  and  check_required_components()
	      into the FooConfig.cmake file.

	      set_and_check()  should be used instead of the normal set() com‐
	      mand for setting directories and file locations. Additionally to
	      setting  the variable it also checks that the referenced file or
	      directory actually exists and fails with	a  FATAL_ERROR	other‐
	      wise. This makes sure that the created FooConfig.cmake file does
	      not    contain	wrong	 references.	When	 using	   the
	      NO_SET_AND_CHECK_MACRO,  this  macro  is	not generated into the
	      FooConfig.cmake file.

	      check_required_components(<package_name>) should	be  called  at
	      the end of the FooConfig.cmake file if the package supports com‐
	      ponents. This macro checks whether all  requested,  non-optional
	      components  have	been  found, and if this is not the case, sets
	      the Foo_FOUND variable to FALSE, so that the package is  consid‐
	      ered  to	be  not found. It does that by testing the Foo_<Compo‐
	      nent>_FOUND variables for	 all  requested	 required  components.
	      When  using  the NO_CHECK_REQUIRED_COMPONENTS option, this macro
	      is not generated into the FooConfig.cmake file.

	      For an example see below the documentation for WRITE_BASIC_PACK‐
	      AGE_VERSION_FILE().

		WRITE_BASIC_PACKAGE_VERSION_FILE( filename VERSION major.minor.patch COMPATIBILITY (AnyNewerVersion|SameMajorVersion|ExactVersion) )

	      Writes  a	 file  for use as <package>ConfigVersion.cmake file to
	      <filename>. See the documentation of FIND_PACKAGE() for  details
	      on this.

		  filename is the output filename, it should be in the build tree.
		  major.minor.patch is the version number of the project to be installed

	      The  COMPATIBILITY mode AnyNewerVersion means that the installed
	      package version will be considered compatible if it is newer  or
	      exactly  the  same as the requested version. This mode should be
	      used for packages which  are  fully  backward  compatible,  also
	      across major versions. If SameMajorVersion is used instead, then
	      the behaviour differs from AnyNewerVersion  in  that  the	 major
	      version  number  must be the same as requested, e.g. version 2.0
	      will not be considered compatible if 1.0 is requested. This mode
	      should be used for packages which guarantee backward compatibil‐
	      ity within the same major version. If ExactVersion is used, then
	      the  package is only considered compatible if the requested ver‐
	      sion matches exactly its own version number (not considering the
	      tweak  version). For example, version 1.2.3 of a package is only
	      considered compatible to requested version 1.2.3. This  mode  is
	      for  packages  without compatibility guarantees. If your project
	      has more elaborated version matching rules,  you	will  need  to
	      write  your own custom ConfigVersion.cmake file instead of using
	      this macro.

	      Internally, this macro executes configure_file() to  create  the
	      resulting	 version  file.	 Depending on the COMPATIBLITY, either
	      the file BasicConfigVersion-SameMajorVersion.cmake.in or	Basic‐
	      ConfigVersion-AnyNewerVersion.cmake.in is used. Please note that
	      these two files are internal to CMake and you  should  not  call
	      configure_file()	on  them  yourself,  but  they	can be used as
	      starting point to create	more  sophisticted  custom  ConfigVer‐
	      sion.cmake files.

	      Example	 using	  both	 configure_package_config_file()   and
	      write_basic_package_version_file(): CMakeLists.txt:

		 set(INCLUDE_INSTALL_DIR include/ ... CACHE )
		 set(LIB_INSTALL_DIR lib/ ... CACHE )
		 set(SYSCONFIG_INSTALL_DIR etc/foo/ ... CACHE )
		 ...
		 include(CMakePackageConfigHelpers)
		 configure_package_config_file(FooConfig.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/FooConfig.cmake
					       INSTALL_DESTINATION ${LIB_INSTALL_DIR}/Foo/cmake
					       PATH_VARS INCLUDE_INSTALL_DIR SYSCONFIG_INSTALL_DIR)
		 write_basic_package_version_file(${CMAKE_CURRENT_BINARY_DIR}/FooConfigVersion.cmake
						  VERSION 1.2.3
						  COMPATIBILITY SameMajorVersion )
		 install(FILES ${CMAKE_CURRENT_BINARY_DIR}/FooConfig.cmake ${CMAKE_CURRENT_BINARY_DIR}/FooConfigVersion.cmake
			 DESTINATION ${LIB_INSTALL_DIR}/Foo/cmake )

	      With a FooConfig.cmake.in:

		 set(FOO_VERSION x.y.z)
		 ...
		 @PACKAGE_INIT@
		 ...
		 set_and_check(FOO_INCLUDE_DIR "@PACKAGE_INCLUDE_INSTALL_DIR@")
		 set_and_check(FOO_SYSCONFIG_DIR "@PACKAGE_SYSCONFIG_INSTALL_DIR@")

		 check_required_components(Foo)

       CMakeParseArguments

	      CMAKE_PARSE_ARGUMENTS(<prefix>  <options>	  <one_value_keywords>
	      <multi_value_keywords> args...)

	      CMAKE_PARSE_ARGUMENTS()  is  intended  to	 be  used in macros or
	      functions for parsing the arguments given to that macro or func‐
	      tion.  It processes the arguments and defines a set of variables
	      which hold the values of the respective options.

	      The <options> argument contains all options for  the  respective
	      macro,  i.e.  keywords  which can be used when calling the macro
	      without any value following, like e.g. the OPTIONAL  keyword  of
	      the install() command.

	      The <one_value_keywords> argument contains all keywords for this
	      macro which are followed by one  value,  like  e.g.  DESTINATION
	      keyword of the install() command.

	      The  <multi_value_keywords>  argument  contains all keywords for
	      this macro which can be followed by more than  one  value,  like
	      e.g. the TARGETS or FILES keywords of the install() command.

	      When done, CMAKE_PARSE_ARGUMENTS() will have defined for each of
	      the  keywords  listed  in	 <options>,  <one_value_keywords>  and
	      <multi_value_keywords> a variable composed of the given <prefix>
	      followed by "_" and the name of the  respective  keyword.	 These
	      variables	 will then hold the respective value from the argument
	      list. For the <options> keywords this will be TRUE or FALSE.

	      All remaining  arguments	are  collected	in  a  variable	 <pre‐
	      fix>_UNPARSED_ARGUMENTS,	this  can be checked afterwards to see
	      whether your macro was called with unrecognized parameters.

	      As an example here a my_install()	 macro,	 which	takes  similar
	      arguments as the real install() command:

		 function(MY_INSTALL)
		   set(options OPTIONAL FAST)
		   set(oneValueArgs DESTINATION RENAME)
		   set(multiValueArgs TARGETS CONFIGURATIONS)
		   cmake_parse_arguments(MY_INSTALL "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN} )
		   ...

	      Assume my_install() has been called like this:

		 my_install(TARGETS foo bar DESTINATION bin OPTIONAL blub)

	      After  the  cmake_parse_arguments() call the macro will have set
	      the following variables:

		 MY_INSTALL_OPTIONAL = TRUE
		 MY_INSTALL_FAST = FALSE (this option was not used when calling my_install()
		 MY_INSTALL_DESTINATION = "bin"
		 MY_INSTALL_RENAME = "" (was not used)
		 MY_INSTALL_TARGETS = "foo;bar"
		 MY_INSTALL_CONFIGURATIONS = "" (was not used)
		 MY_INSTALL_UNPARSED_ARGUMENTS = "blub" (no value expected after "OPTIONAL"

	      You can the continue and process these variables.

	      Keywords terminate lists of values, e.g.	if  directly  after  a
	      one_value_keyword	 another  recognized  keyword follows, this is
	      interpreted  as  the  beginning  of   the	  new	option.	  E.g.
	      my_install(TARGETS  foo  DESTINATION  OPTIONAL)  would result in
	      MY_INSTALL_DESTINATION set to "OPTIONAL", but  MY_INSTALL_DESTI‐
	      NATION  would  be	 empty and MY_INSTALL_OPTIONAL would be set to
	      TRUE therefor.

       CMakePrintSystemInformation
	      print system information

	      This file can be used for diagnostic purposes just include it in
	      a project to see various internal CMake variables.

       CMakePushCheckState

	      This  module  defines  two  macros: CMAKE_PUSH_CHECK_STATE() and
	      CMAKE_POP_CHECK_STATE() These two macros can be used to save and
	      restore	the   state  of	 the  variables	 CMAKE_REQUIRED_FLAGS,
	      CMAKE_REQUIRED_DEFINITIONS,     CMAKE_REQUIRED_LIBRARIES	   and
	      CMAKE_REQUIRED_INCLUDES  used  by the various Check-files coming
	      with CMake, like e.g. check_function_exists() etc. The  variable
	      contents	are  pushed on a stack, pushing multiple times is sup‐
	      ported. This is useful e.g.  when	 executing  such  tests	 in  a
	      Find-module,  where they have to be set, but after the Find-mod‐
	      ule has been executed they should have the same  value  as  they
	      had before.

	      Usage:

		 cmake_push_check_state()
		 set(CMAKE_REQUIRED_DEFINITIONS ${CMAKE_REQUIRED_DEFINITIONS} -DSOME_MORE_DEF)
		 check_function_exists(...)
		 cmake_pop_check_state()

       CMakeVerifyManifest

	      CMakeVerifyManifest.cmake

	      This script is used to verify that embeded manifests and side by
	      side manifests for a project match.  To run this script, cd to a
	      directory	 and run the script with cmake -P. On the command line
	      you can pass in versions that are OK even if not	found  in  the
	      .manifest	   files.    For    example,	 cmake	  -Dallow_ver‐
	      sions=8.0.50608.0 -PCmakeVerifyManifest.cmake could be  used  to
	      allow an embeded manifest of 8.0.50608.0 to be used in a project
	      even if that version was not found in the .manifest file.

       CPack  Build binary and source package installers.

	      The CPack module generates binary and  source  installers	 in  a
	      variety  of  formats  using  the cpack program. Inclusion of the
	      CPack module adds two new targets to  the	 resulting  makefiles,
	      package  and  package_source,  which build the binary and source
	      installers, respectively. The generated binary  installers  con‐
	      tain  everything	installed via CMake's INSTALL command (and the
	      deprecated INSTALL_FILES, INSTALL_PROGRAMS, and  INSTALL_TARGETS
	      commands).

	      For  certain kinds of binary installers (including the graphical
	      installers on Mac OS X and Windows), CPack generates  installers
	      that  allow users to select individual application components to
	      install. See CPackComponent module for that.

	      The CPACK_GENERATOR variable has different meanings in different
	      contexts.	 In  your  CMakeLists.txt  file,  CPACK_GENERATOR is a
	      *list of generators*: when run with no  other  arguments,	 CPack
	      will  iterate  over  that	 list and produce one package for each
	      generator. In a CPACK_PROJECT_CONFIG_FILE, though, CPACK_GENERA‐
	      TOR  is  a  *string  naming  a  single  generator*.  If you need
	      per-cpack- generator logic to control  *other*  cpack  settings,
	      then you need a CPACK_PROJECT_CONFIG_FILE.

	      The  CMake  source  tree	itself	contains  a CPACK_PROJECT_CON‐
	      FIG_FILE. See the top level file CMakeCPackOptions.cmake.in  for
	      an example.

	      If  set, the CPACK_PROJECT_CONFIG_FILE is included automatically
	      on a per-generator basis. It only need contain overrides.

	      Here's how it works:

		- cpack runs
		- it includes CPackConfig.cmake
		- it iterates over the generators listed in that file's
		  CPACK_GENERATOR list variable (unless told to use just a
		  specific one via -G on the command line...)

		- foreach generator, it then
		  - sets CPACK_GENERATOR to the one currently being iterated
		  - includes the CPACK_PROJECT_CONFIG_FILE
		  - produces the package for that generator

	      This is the key: For each generator listed in CPACK_GENERATOR in
	      CPackConfig.cmake, cpack will *reset* CPACK_GENERATOR internally
	      to  *the	one  currently	being  used*  and  then	 include   the
	      CPACK_PROJECT_CONFIG_FILE.

	      Before  including this CPack module in your CMakeLists.txt file,
	      there are a variety of variables that can be  set	 to  customize
	      the resulting installers. The most commonly-used variables are:

		CPACK_PACKAGE_NAME - The name of the package (or application). If
		not specified, defaults to the project name.

		CPACK_PACKAGE_VENDOR - The name of the package vendor. (e.g.,
		"Kitware").

		CPACK_PACKAGE_DIRECTORY - The directory in which CPack is doing its
		packaging. If it is not set then this will default (internally) to the
		build dir. This variable may be defined in CPack config file or from
		the cpack command line option "-B". If set the command line option
		override the value found in the config file.

		CPACK_PACKAGE_VERSION_MAJOR - Package major Version

		CPACK_PACKAGE_VERSION_MINOR - Package minor Version

		CPACK_PACKAGE_VERSION_PATCH - Package patch Version

		CPACK_PACKAGE_DESCRIPTION_FILE - A text file used to describe the
		project. Used, for example, the introduction screen of a
		CPack-generated Windows installer to describe the project.

		CPACK_PACKAGE_DESCRIPTION_SUMMARY - Short description of the
		project (only a few words).

		CPACK_PACKAGE_FILE_NAME - The name of the package file to generate,
		not including the extension. For example, cmake-2.6.1-Linux-i686.
		The default value is

		${CPACK_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}-${CPACK_SYSTEM_NAME}.

		CPACK_PACKAGE_INSTALL_DIRECTORY - Installation directory on the
		target system. This may be used by some CPack generators
		like NSIS to create an installation directory e.g., "CMake 2.5"
		below the installation prefix. All installed element will be
		put inside this directory.

		 CPACK_PACKAGE_ICON - A branding image that will be displayed inside
		 the installer (used by GUI installers).

		CPACK_PROJECT_CONFIG_FILE - CPack-time project CPack configuration
		file. This file included at cpack time, once per
		generator after CPack has set CPACK_GENERATOR to the actual generator
		being used. It allows per-generator setting of CPACK_* variables at
		cpack time.

		CPACK_RESOURCE_FILE_LICENSE - License to be embedded in the installer. It
		will typically be displayed to the user by the produced installer
		(often with an explicit "Accept" button, for graphical installers)
		prior to installation. This license file is NOT added to installed
		file but is used by some CPack generators like NSIS. If you want
		to install a license file (may be the same as this one)
		along with your project you must add an appropriate CMake INSTALL
		command in your CMakeLists.txt.

		CPACK_RESOURCE_FILE_README - ReadMe file to be embedded in the installer. It
		typically describes in some detail the purpose of the project
		during the installation. Not all CPack generators uses
		this file.

		CPACK_RESOURCE_FILE_WELCOME - Welcome file to be embedded in the
		installer. It welcomes users to this installer.
		Typically used in the graphical installers on Windows and Mac OS X.

		CPACK_MONOLITHIC_INSTALL - Disables the component-based
		installation mechanism. When set the component specification is ignored
		and all installed items are put in a single "MONOLITHIC" package.
		Some CPack generators do monolithic packaging by default and
		may be asked to do component packaging by setting
		CPACK_<GENNAME>_COMPONENT_INSTALL to 1/TRUE.

		CPACK_GENERATOR - List of CPack generators to use. If not
		specified, CPack will create a set of options CPACK_BINARY_<GENNAME> (e.g.,
		CPACK_BINARY_NSIS) allowing the user to enable/disable individual
		generators. This variable may be used on the command line
		as well as in:

		  cpack -D CPACK_GENERATOR="ZIP;TGZ" /path/to/build/tree

		CPACK_OUTPUT_CONFIG_FILE - The name of the CPack binary configuration
		file. This file is the CPack configuration generated by the CPack module
		for binary installers. Defaults to CPackConfig.cmake.

		CPACK_PACKAGE_EXECUTABLES - Lists each of the executables and associated
		text label to be used to create Start Menu shortcuts. For example,
		setting this to the list ccmake;CMake will
		create a shortcut named "CMake" that will execute the installed
		executable ccmake. Not all CPack generators use it (at least NSIS and
		OSXX11 do).

		CPACK_STRIP_FILES - List of files to be stripped. Starting with
		CMake 2.6.0 CPACK_STRIP_FILES will be a boolean variable which
		enables stripping of all files (a list of files evaluates to TRUE
		in CMake, so this change is compatible).

	      The  following  CPack variables are specific to source packages,
	      and  will not affect binary packages:

		CPACK_SOURCE_PACKAGE_FILE_NAME - The name of the source package. For
		example cmake-2.6.1.

		CPACK_SOURCE_STRIP_FILES - List of files in the source tree that
		will be stripped. Starting with CMake 2.6.0
		CPACK_SOURCE_STRIP_FILES will be a boolean variable which enables
		stripping of all files (a list of files evaluates to TRUE in CMake,
		so this change is compatible).

		CPACK_SOURCE_GENERATOR - List of generators used for the source
		packages. As with CPACK_GENERATOR, if this is not specified then
		CPack will create a set of options (e.g., CPACK_SOURCE_ZIP)
		allowing users to select which packages will be generated.

		CPACK_SOURCE_OUTPUT_CONFIG_FILE - The name of the CPack source
		configuration file. This file is the CPack configuration generated by the
		CPack module for source installers. Defaults to CPackSourceConfig.cmake.

		CPACK_SOURCE_IGNORE_FILES - Pattern of files in the source tree
		that won't be packaged when building a source package. This is a
		list of regular expression patterns (that must be properly escaped),
		e.g., /CVS/;/\\.svn/;\\.swp$;\\.#;/#;.*~;cscope.*

	      The following variables are for advanced uses of CPack:

		CPACK_CMAKE_GENERATOR - What CMake generator should be used if the
		project is CMake project. Defaults to the value of CMAKE_GENERATOR
		few users will want to change this setting.

		CPACK_INSTALL_CMAKE_PROJECTS - List of four values that specify
		what project to install. The four values are: Build directory,
		Project Name, Project Component, Directory. If omitted, CPack will
		build an installer that installers everything.

		CPACK_SYSTEM_NAME - System name, defaults to the value of
		${CMAKE_SYSTEM_NAME}.

		CPACK_PACKAGE_VERSION - Package full version, used internally. By
		default, this is built from CPACK_PACKAGE_VERSION_MAJOR,
		CPACK_PACKAGE_VERSION_MINOR, and CPACK_PACKAGE_VERSION_PATCH.

		CPACK_TOPLEVEL_TAG - Directory for the installed files.

		CPACK_INSTALL_COMMANDS - Extra commands to install components.

		CPACK_INSTALLED_DIRECTORIES - Extra directories to install.

		 CPACK_PACKAGE_INSTALL_REGISTRY_KEY - Registry key used when
		 installing this project. This is only used
		 by installer for Windows.
		 CPACK_CREATE_DESKTOP_LINKS - List of desktop links to create.

       CPackBundle
	      CPack Bundle generator (Mac OS X) specific options

	      Installers built on Mac OS X using the Bundle generator use  the
	      aforementioned  DragNDrop	 (CPACK_DMG_xxx)  variables,  plus the
	      following Bundle-specific parameters (CPACK_BUNDLE_xxx).

		CPACK_BUNDLE_NAME - The name of the generated bundle. This
		appears in the OSX finder as the bundle name. Required.

		CPACK_BUNDLE_PLIST - Path to an OSX plist file that will be used
		for the generated bundle. This assumes that the caller has generated
		or specified their own Info.plist file. Required.

		CPACK_BUNDLE_ICON - Path to an OSX icon file that will be used as
		the icon for the generated bundle. This is the icon that appears in the
		OSX finder for the bundle, and in the OSX dock when the bundle is opened.
		Required.

		CPACK_BUNDLE_STARTUP_COMMAND - Path to a startup script. This is a path to
		an executable or script that will be run whenever an end-user double-clicks
		the generated bundle in the OSX Finder. Optional.

       CPackComponent
	      Build binary and source package installers

	      The CPackComponent module is the module which handles the compo‐
	      nent  part  of  CPack.  See CPack module for general information
	      about CPack.

	      For certain kinds of binary installers (including the  graphical
	      installers  on Mac OS X and Windows), CPack generates installers
	      that allow users to select individual application components  to
	      install.	The  contents of each of the components are identified
	      by the COMPONENT argument of CMake's INSTALL command. These com‐
	      ponents  can  be annotated with user-friendly names and descrip‐
	      tions, inter-component dependencies, etc., and grouped in	 vari‐
	      ous   ways   to  customize  the  resulting  installer.  See  the
	      cpack_add_* commands,  described	below,	for  more  information
	      about component-specific installations.

	      Component-specific  installation allows users to select specific
	      sets of  components  to  install	during	the  install  process.
	      Installation components are identified by the COMPONENT argument
	      of CMake's INSTALL commands, and should be further described  by
	      the following CPack commands:

		CPACK_COMPONENTS_ALL - The list of component to install.

		The default value of this variable is computed by CPack
		and contains all components defined by the project. The
		user may set it to only include the specified components.

		CPACK_<GENNAME>_COMPONENT_INSTALL - Enable/Disable component install for
		CPack generator <GENNAME>.

		Each CPack Generator (RPM, DEB, ARCHIVE, NSIS, DMG, etc...) has a legacy
		default behavior. e.g. RPM builds monolithic whereas NSIS builds component.
		One can change the default behavior by setting this variable to 0/1 or OFF/ON.
		CPACK_COMPONENTS_GROUPING - Specify how components are grouped for multi-package
		component-aware CPack generators.

		Some generators like RPM or ARCHIVE family (TGZ, ZIP, ...) generates several
		packages files when asked for component packaging. They group the component
		differently depending on the value of this variable:
		   - ONE_PER_GROUP (default): creates one package file per component group
		   - ALL_COMPONENTS_IN_ONE : creates a single package with all (requested) component
		   - IGNORE : creates one package per component, i.e. IGNORE component group
		One can specify different grouping for different CPack generator by using
		a CPACK_PROJECT_CONFIG_FILE.
		CPACK_COMPONENT_<compName>_DISPLAY_NAME - The name to be displayed for a component.
		CPACK_COMPONENT_<compName>_DESCRIPTION - The description of a component.
		CPACK_COMPONENT_<compName>_GROUP - The group of a component.
		CPACK_COMPONENT_<compName>_DEPENDS - The dependencies (list of components)
		on which this component depends.
		CPACK_COMPONENT_<compName>_REQUIRED - True is this component is required.
		 cpack_add_component - Describes a CPack installation component
		 named by the COMPONENT argument to a CMake INSTALL command.

		   cpack_add_component(compname
				       [DISPLAY_NAME name]
				       [DESCRIPTION description]
				       [HIDDEN | REQUIRED | DISABLED ]
				       [GROUP group]
				       [DEPENDS comp1 comp2 ... ]
				       [INSTALL_TYPES type1 type2 ... ]
				       [DOWNLOADED]
				       [ARCHIVE_FILE filename])

		 The cmake_add_component command describes an installation
		 component, which the user can opt to install or remove as part of
		 the graphical installation process. compname is the name of the
		 component, as provided to the COMPONENT argument of one or more
		 CMake INSTALL commands.

		 DISPLAY_NAME is the displayed name of the component, used in
		 graphical installers to display the component name. This value can
		 be any string.

		 DESCRIPTION is an extended description of the component, used in
		 graphical installers to give the user additional information about
		 the component. Descriptions can span multiple lines using "\n" as
		 the line separator. Typically, these descriptions should be no
		 more than a few lines long.

		 HIDDEN indicates that this component will be hidden in the
		 graphical installer, so that the user cannot directly change
		 whether it is installed or not.

		 REQUIRED indicates that this component is required, and therefore
		 will always be installed. It will be visible in the graphical
		 installer, but it cannot be unselected. (Typically, required
		 components are shown greyed out).

		 DISABLED indicates that this component should be disabled
		 (unselected) by default. The user is free to select this component
		 for installation, unless it is also HIDDEN.

		 DEPENDS lists the components on which this component depends. If
		 this component is selected, then each of the components listed
		 must also be selected. The dependency information is encoded
		 within the installer itself, so that users cannot install
		 inconsitent sets of components.

		 GROUP names the component group of which this component is a
		 part. If not provided, the component will be a standalone
		 component, not part of any component group. Component groups are
		 described with the cpack_add_component_group command, detailed
		 below.

		 INSTALL_TYPES lists the installation types of which this component
		 is a part. When one of these installations types is selected, this
		 component will automatically be selected. Installation types are
		 described with the cpack_add_install_type command, detailed below.

		 DOWNLOADED indicates that this component should be downloaded
		 on-the-fly by the installer, rather than packaged in with the
		 installer itself. For more information, see the cpack_configure_downloads
		 command.

		 ARCHIVE_FILE provides a name for the archive file created by CPack
		 to be used for downloaded components. If not supplied, CPack will
		 create a file with some name based on CPACK_PACKAGE_FILE_NAME and
		 the name of the component. See cpack_configure_downloads for more
		 information.

		 cpack_add_component_group - Describes a group of related CPack
		 installation components.

		   cpack_add_component_group(groupname
					    [DISPLAY_NAME name]
					    [DESCRIPTION description]
					    [PARENT_GROUP parent]
					    [EXPANDED]
					    [BOLD_TITLE])

		 The cpack_add_component_group describes a group of installation
		 components, which will be placed together within the listing of
		 options. Typically, component groups allow the user to
		 select/deselect all of the components within a single group via a
		 single group-level option. Use component groups to reduce the
		 complexity of installers with many options. groupname is an
		 arbitrary name used to identify the group in the GROUP argument of
		 the cpack_add_component command, which is used to place a
		 component in a group. The name of the group must not conflict with
		 the name of any component.

		 DISPLAY_NAME is the displayed name of the component group, used in
		 graphical installers to display the component group name. This
		 value can be any string.

		 DESCRIPTION is an extended description of the component group,
		 used in graphical installers to give the user additional
		 information about the components within that group. Descriptions
		 can span multiple lines using "\n" as the line
		 separator. Typically, these descriptions should be no more than a
		 few lines long.

		 PARENT_GROUP, if supplied, names the parent group of this group.
		 Parent groups are used to establish a hierarchy of groups,
		 providing an arbitrary hierarchy of groups.

		 EXPANDED indicates that, by default, the group should show up as
		 "expanded", so that the user immediately sees all of the
		 components within the group. Otherwise, the group will initially
		 show up as a single entry.

		 BOLD_TITLE indicates that the group title should appear in bold,
		 to call the user's attention to the group.

		 cpack_add_install_type - Add a new installation type containing a
		 set of predefined component selections to the graphical installer.

		   cpack_add_install_type(typename
					  [DISPLAY_NAME name])

		 The cpack_add_install_type command identifies a set of preselected
		 components that represents a common use case for an
		 application. For example, a "Developer" install type might include
		 an application along with its header and library files, while an
		 "End user" install type might just include the application's
		 executable. Each component identifies itself with one or more
		 install types via the INSTALL_TYPES argument to
		 cpack_add_component.

		 DISPLAY_NAME is the displayed name of the install type, which will
		 typically show up in a drop-down box within a graphical
		 installer. This value can be any string.

		 cpack_configure_downloads - Configure CPack to download selected
		 components on-the-fly as part of the installation process.

		   cpack_configure_downloads(site
					     [UPLOAD_DIRECTORY dirname]
					     [ALL]
					     [ADD_REMOVE|NO_ADD_REMOVE])

		 The cpack_configure_downloads command configures installation-time
		 downloads of selected components. For each downloadable component,
		 CPack will create an archive containing the contents of that
		 component, which should be uploaded to the given site. When the
		 user selects that component for installation, the installer will
		 download and extract the component in place. This feature is
		 useful for creating small installers that only download the
		 requested components, saving bandwidth. Additionally, the
		 installers are small enough that they will be installed as part of
		 the normal installation process, and the "Change" button in
		 Windows Add/Remove Programs control panel will allow one to add or
		 remove parts of the application after the original
		 installation. On Windows, the downloaded-components functionality
		 requires the ZipDLL plug-in for NSIS, available at:

		   http://nsis.sourceforge.net/ZipDLL_plug-in

		 On Mac OS X, installers that download components on-the-fly can
		 only be built and installed on system using Mac OS X 10.5 or
		 later.

		 The site argument is a URL where the archives for downloadable
		 components will reside, e.g., http://www.cmake.org/files/2.6.1/installer/
		 All of the archives produced by CPack should be uploaded to that location.

		 UPLOAD_DIRECTORY is the local directory where CPack will create the
		 various archives for each of the components. The contents of this
		 directory should be uploaded to a location accessible by the URL given
		 in the site argument. If omitted, CPack will use the directory
		 CPackUploads inside the CMake binary directory to store the generated
		 archives.

		 The ALL flag indicates that all components be downloaded. Otherwise, only
		 those components explicitly marked as DOWNLOADED or that have a specified
		 ARCHIVE_FILE will be downloaded. Additionally, the ALL option implies
		 ADD_REMOVE (unless NO_ADD_REMOVE is specified).

		 ADD_REMOVE indicates that CPack should install a copy of the installer
		 that can be called from Windows' Add/Remove Programs dialog (via the
		 "Modify" button) to change the set of installed components. NO_ADD_REMOVE
		 turns off this behavior. This option is ignored on Mac OS X.

       CPackCygwin
	      Cygwin CPack generator (Cygwin).

	      The following variable is specific to installers build on and/or
	      for Cygwin:

		 CPACK_CYGWIN_PATCH_NUMBER - The Cygwin patch number.
		 FIXME: This documentation is incomplete.
		 CPACK_CYGWIN_PATCH_FILE - The Cygwin patch file.
		 FIXME: This documentation is incomplete.
		 CPACK_CYGWIN_BUILD_SCRIPT - The Cygwin build script.
		 FIXME: This documentation is incomplete.

       CPackDMG
	      DragNDrop CPack generator (Mac OS X).

	      The following variables are specific to the DragNDrop installers
	      built on Mac OS X:

		CPACK_DMG_VOLUME_NAME - The volume name of the generated disk
		image. Defaults to CPACK_PACKAGE_FILE_NAME.

		CPACK_DMG_FORMAT - The disk image format. Common values are UDRO
		(UDIF read-only), UDZO (UDIF zlib-compressed) or UDBZ (UDIF
		bzip2-compressed). Refer to hdiutil(1) for more information on
		other available formats.

		CPACK_DMG_DS_STORE - Path to a custom DS_Store file. This .DS_Store
		file e.g. can be used to specify the Finder window
		position/geometry and layout (such as hidden toolbars, placement of the
		icons etc.). This file has to be generated by the Finder (either manually or
		through OSA-script) using a normal folder from which the .DS_Store
		file can then be extracted.

		CPACK_DMG_BACKGROUND_IMAGE - Path to a background image file. This
		file will be used as the background for the Finder Window when the disk
		image is opened.  By default no background image is set. The background
		image is applied after applying the custom .DS_Store file.

		CPACK_COMMAND_HDIUTIL - Path to the hdiutil(1) command used to
		operate on disk image files on Mac OS X. This variable can be used
		to override the automatically detected command (or specify its
		location if the auto-detection fails to find it.)

		CPACK_COMMAND_SETFILE - Path to the SetFile(1) command used to set
		extended attributes on files and directories on Mac OS X. This
		variable can be used to override the automatically detected
		command (or specify its location if the auto-detection fails to
		find it.)

		CPACK_COMMAND_REZ - Path to the Rez(1) command used to compile
		resources on Mac OS X. This variable can be used to override the
		automatically detected command (or specify its location if the
		auto-detection fails to find it.)

       CPackDeb
	      The builtin (binary) CPack Deb generator (Unix only)

	      CPackDeb may be used to create Deb package using CPack. CPackDeb
	      is a CPack generator thus it uses the CPACK_XXX  variables  used
	      by  CPack	 : http://www.cmake.org/Wiki/CMake:CPackConfiguration.
	      CPackDeb generator should work on any linux  host	 but  it  will
	      produce better deb package when Debian specific tools 'dpkg-xxx'
	      are usable on the build system.

	      CPackDeb has specific  features  which  are  controlled  by  the
	      specifics	 CPACK_DEBIAN_XXX  variables.You'll  find  a  detailed
	      usage on the wiki:

		http://www.cmake.org/Wiki/CMake:CPackPackageGenerators#DEB_.28UNIX_only.29

	      However as a handy reminder here	comes  the  list  of  specific
	      variables:

	      CPACK_DEBIAN_PACKAGE_NAME

		   Mandatory : YES
		   Default   : CPACK_PACKAGE_NAME (lower case)
		   The debian package summary

	      CPACK_DEBIAN_PACKAGE_VERSION

		   Mandatory : YES
		   Default   : CPACK_PACKAGE_VERSION
		   The debian package version

	      CPACK_DEBIAN_PACKAGE_ARCHITECTURE

		   Mandatory : YES
		   Default   : Output of dpkg --print-architecture (or i386 if dpkg is not found)
		   The debian package architecture

	      CPACK_DEBIAN_PACKAGE_DEPENDS

		   Mandatory : NO
		   Default   : -
		   May be used to set deb dependencies.

	      CPACK_DEBIAN_PACKAGE_MAINTAINER

		   Mandatory : YES
		   Default   : CPACK_PACKAGE_CONTACT
		   The debian package maintainer

	      CPACK_DEBIAN_PACKAGE_DESCRIPTION

		   Mandatory : YES
		   Default   : CPACK_PACKAGE_DESCRIPTION_SUMMARY
		   The debian package description

	      CPACK_DEBIAN_PACKAGE_SECTION

		   Mandatory : YES
		   Default   : 'devel'
		   The debian package section

	      CPACK_DEBIAN_PACKAGE_PRIORITY

		   Mandatory : YES
		   Default   : 'optional'
		   The debian package priority

	      CPACK_DEBIAN_PACKAGE_HOMEPAGE

		   Mandatory : NO
		   Default   : -
		   The URL of the web site for this package, preferably (when applicable) the
		   site from which the original source can be obtained and any additional
		   upstream documentation or information may be found.
		   The content of this field is a simple URL without any surrounding
		   characters such as <>.

	      CPACK_DEBIAN_PACKAGE_SHLIBDEPS

		   Mandatory : NO
		   Default   : OFF
		   May be set to ON in order to use dpkg-shlibdeps to generate
		   better package dependency list.
		   You may need set CMAKE_INSTALL_RPATH toi appropriate value
		   if you use this feature, because if you don't dpkg-shlibdeps
		   may fail to find your own shared libs.
		   See http://www.cmake.org/Wiki/CMake_RPATH_handling.

	      CPACK_DEBIAN_PACKAGE_DEBUG

		   Mandatory : NO
		   Default   : -
		   May be set when invoking cpack in order to trace debug information
		   during CPackDeb run.

	      CPACK_DEBIAN_PACKAGE_PREDEPENDS

		   Mandatory : NO
		   Default   : -
		   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
		   This field is like Depends, except that it also forces dpkg to complete installation of
		   the packages named before even starting the installation of the package which declares
		   the pre-dependency.

	      CPACK_DEBIAN_PACKAGE_ENHANCES

		   Mandatory : NO
		   Default   : -
		   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
		   This field is similar to Suggests but works in the opposite direction.
		   It is used to declare that a package can enhance the functionality of another package.

	      CPACK_DEBIAN_PACKAGE_BREAKS

		   Mandatory : NO
		   Default   : -
		   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
		   When one binary package declares that it breaks another, dpkg will refuse to allow the
		   package which declares Breaks be installed unless the broken package is deconfigured first,
		   and it will refuse to allow the broken package to be reconfigured.

	      CPACK_DEBIAN_PACKAGE_CONFLICTS

		   Mandatory : NO
		   Default   : -
		   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
		   When one binary package declares a conflict with another using a Conflicts field,
		   dpkg will refuse to allow them to be installed on the system at the same time.

	      CPACK_DEBIAN_PACKAGE_PROVIDES

		   Mandatory : NO
		   Default   : -
		   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
		   A virtual package is one which appears in the Provides control field of another package.

	      CPACK_DEBIAN_PACKAGE_REPLACES

		   Mandatory : NO
		   Default   : -
		   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
		   Packages can declare in their control file that they should overwrite
		   files in certain other packages, or completely replace other packages.

	      CPACK_DEBIAN_PACKAGE_RECOMMENDS

		   Mandatory : NO
		   Default   : -
		   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
		   Allows packages to declare a strong, but not absolute, dependency on other packages.

	      CPACK_DEBIAN_PACKAGE_SUGGESTS

		   Mandatory : NO
		   Default   : -
		   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
		   Allows packages to declare a suggested package install grouping.

	      CPACK_DEBIAN_PACKAGE_CONTROL_EXTRA

		   Mandatory : NO
		   Default   : -
		   This variable allow advanced user to add custom script to the control.tar.gz
		   Typical usage is for conffiles, postinst, postrm, prerm.
		   Usage: SET(CPACK_DEBIAN_PACKAGE_CONTROL_EXTRA
			  "${CMAKE_CURRENT_SOURCE_DIR/prerm;${CMAKE_CURRENT_SOURCE_DIR}/postrm")

       CPackNSIS
	      CPack NSIS generator specific options

	      The following variables are specific to the graphical installers
	      built on Windows using the Nullsoft Installation System.

		 CPACK_NSIS_INSTALL_ROOT - The default installation directory presented
		 to the end user by the NSIS installer is under this root dir. The full
		 directory presented to the end user is:
		 ${CPACK_NSIS_INSTALL_ROOT}/${CPACK_PACKAGE_INSTALL_DIRECTORY}

		 CPACK_NSIS_MUI_ICON - An icon filename.
		 The name of a *.ico file used as the main icon for the generated
		 install program.

		 CPACK_NSIS_MUI_UNIICON - An icon filename.
		 The name of a *.ico file used as the main icon for the generated
		 uninstall program.

		 CPACK_NSIS_INSTALLER_MUI_ICON_CODE - undocumented.

		 CPACK_NSIS_EXTRA_PREINSTALL_COMMANDS - Extra NSIS commands that
		 will be added to the beginning of the install Section, before your
		 install tree is available on the target system.

		 CPACK_NSIS_EXTRA_INSTALL_COMMANDS - Extra NSIS commands that
		 will be added to the end of the install Section, after your
		 install tree is available on the target system.

		 CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS - Extra NSIS commands that will
		 be added to the uninstall Section, before your install tree is
		 removed from the target system.

		 CPACK_NSIS_COMPRESSOR - The arguments that will be passed to the
		 NSIS SetCompressor command.

		 CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL - Ask about uninstalling
		 previous versions first.
		 If this is set to "ON", then an installer will look for previous
		 installed versions and if one is found, ask the user whether to
		 uninstall it before proceeding with the install.

		 CPACK_NSIS_MODIFY_PATH - Modify PATH toggle.
		 If this is set to "ON", then an extra page
		 will appear in the installer that will allow the user to choose
		 whether the program directory should be added to the system PATH
		 variable.

		 CPACK_NSIS_DISPLAY_NAME - The display name string that appears in
		 the Windows Add/Remove Program control panel

		 CPACK_NSIS_PACKAGE_NAME - The title displayed at the top of the
		 installer.

		 CPACK_NSIS_INSTALLED_ICON_NAME - A path to the executable that
		 contains the installer icon.

		 CPACK_NSIS_HELP_LINK - URL to a web site providing assistance in
		 installing your application.

		 CPACK_NSIS_URL_INFO_ABOUT - URL to a web site providing more
		 information about your application.

		 CPACK_NSIS_CONTACT - Contact information for questions and comments
		 about the installation process.

		 CPACK_NSIS_CREATE_ICONS_EXTRA - Additional NSIS commands for
		 creating start menu shortcuts.

		 CPACK_NSIS_DELETE_ICONS_EXTRA -Additional NSIS commands to
		 uninstall start menu shortcuts.

		 CPACK_NSIS_EXECUTABLES_DIRECTORY - Creating NSIS start menu links
		 assumes that they are in 'bin' unless this variable is set.
		 For example, you would set this to 'exec' if your executables are
		 in an exec directory.

		 CPACK_NSIS_MUI_FINISHPAGE_RUN - Specify an executable to add an option
		 to run on the finish page of the NSIS installer.
		 CPACK_NSIS_MENU_LINKS - Specify links in [application] menu.
		 This should contain a list of pair "link" "link name". The link
		 may be an URL or a path relative to installation prefix.
		 Like:
		   set(CPACK_NSIS_MENU_LINKS
		       "doc/cmake-@CMake_VERSION_MAJOR@.@CMake_VERSION_MINOR@/cmake.html" "CMake Help"
		       "http://www.cmake.org" "CMake Web Site")

       CPackPackageMaker
	      PackageMaker CPack generator (Mac OS X).

	      The following variable is specific to installers build on Mac OS
	      X using PackageMaker:

		CPACK_OSX_PACKAGE_VERSION - The version of Mac OS X that the
		resulting PackageMaker archive should be compatible with. Different
		versions of Mac OS X support different
		features. For example, CPack can only build component-based
		installers for Mac OS X 10.4 or newer, and can only build
		installers that download component son-the-fly for Mac OS X 10.5
		or newer. If left blank, this value will be set to the minimum
		version of Mac OS X that supports the requested features. Set this
		variable to some value (e.g., 10.4) only if you want to guarantee
		that your installer will work on that version of Mac OS X, and
		don't mind missing extra features available in the installer
		shipping with later versions of Mac OS X.

       CPackRPM
	      The builtin (binary) CPack RPM generator (Unix only)

	      CPackRPM may be used to create RPM package using CPack. CPackRPM
	      is a CPack generator thus it uses the CPACK_XXX  variables  used
	      by CPack : http://www.cmake.org/Wiki/CMake:CPackConfiguration

	      However  CPackRPM	 has specific features which are controlled by
	      the specifics CPACK_RPM_XXX variables. CPackRPM is  a  component
	      aware  generator	so when CPACK_RPM_COMPONENT_INSTALL is ON some
	      more CPACK_RPM_<ComponentName>_XXXX variables  may  be  used  in
	      order to have component specific values. Note however that <com‐
	      ponentName> refers to the **grouping name**. This may be	either
	      a	 component  name or a component GROUP name. Usually those vars
	      correspond to RPM spec file entities, one may  find  information
	      about  spec files here http://www.rpm.org/wiki/Docs. You'll find
	      a detailed usage of CPackRPM on the wiki:

		http://www.cmake.org/Wiki/CMake:CPackPackageGenerators#RPM_.28Unix_Only.29

	      However as a handy reminder here	comes  the  list  of  specific
	      variables:

		CPACK_RPM_PACKAGE_SUMMARY - The RPM package summary.
		   Mandatory : YES
		   Default   : CPACK_PACKAGE_DESCRIPTION_SUMMARY
		CPACK_RPM_PACKAGE_NAME - The RPM package name.
		   Mandatory : YES
		   Default   : CPACK_PACKAGE_NAME
		CPACK_RPM_PACKAGE_VERSION - The RPM package version.
		   Mandatory : YES
		   Default   : CPACK_PACKAGE_VERSION
		CPACK_RPM_PACKAGE_ARCHITECTURE - The RPM package architecture.
		   Mandatory : NO
		   Default   : -
		   This may be set to "noarch" if you
		   know you are building a noarch package.
		CPACK_RPM_PACKAGE_RELEASE - The RPM package release.
		   Mandatory : YES
		   Default   : 1
		   This is the numbering of the RPM package
		   itself, i.e. the version of the packaging and not the version of the
		   content (see CPACK_RPM_PACKAGE_VERSION). One may change the default
		   value if the previous packaging was buggy and/or you want to put here
		   a fancy Linux distro specific numbering.
		CPACK_RPM_PACKAGE_LICENSE - The RPM package license policy.
		   Mandatory : YES
		   Default   : "unknown"
		CPACK_RPM_PACKAGE_GROUP - The RPM package group.
		   Mandatory : YES
		   Default   : "unknown"
		CPACK_RPM_PACKAGE_VENDOR - The RPM package vendor.
		   Mandatory : YES
		   Default   : CPACK_PACKAGE_VENDOR if set or "unknown"
		CPACK_RPM_PACKAGE_URL - The projects URL.
		   Mandatory : NO
		   Default   : -
		CPACK_RPM_PACKAGE_DESCRIPTION - RPM package description.
		   Mandatory : YES
		   Default   : CPACK_PACKAGE_DESCRIPTION_FILE if set or "no package description available"
		CPACK_RPM_COMPRESSION_TYPE - RPM compression type.
		   Mandatory : NO
		   Default   : -
		   May be used to override RPM compression type to be used
		   to build the RPM. For example some Linux distribution now default
		   to lzma or xz compression whereas older cannot use such RPM.
		   Using this one can enforce compression type to be used.
		   Possible value are: lzma, xz, bzip2 and gzip.
		CPACK_RPM_PACKAGE_REQUIRES - RPM spec requires field.
		   Mandatory : NO
		   Default   : -
		   May be used to set RPM dependencies (requires).
		   Note that you must enclose the complete requires string between quotes,
		   for example:
		   set(CPACK_RPM_PACKAGE_REQUIRES "python >= 2.5.0, cmake >= 2.8")
		   The required package list of an RPM file could be printed with
		   rpm -qp --requires file.rpm
		CPACK_RPM_PACKAGE_SUGGESTS - RPM spec suggest field.
		   Mandatory : NO
		   Default   : -
		   May be used to set weak RPM dependencies (suggests).
		   Note that you must enclose the complete requires string between quotes.
		CPACK_RPM_PACKAGE_PROVIDES - RPM spec provides field.
		   Mandatory : NO
		   Default   : -
		   May be used to set RPM dependencies (provides).
		   The provided package list of an RPM file could be printed with
		   rpm -qp --provides file.rpm
		CPACK_RPM_PACKAGE_OBSOLETES - RPM spec obsoletes field.
		   Mandatory : NO
		   Default   : -
		   May be used to set RPM packages that are obsoleted by this one.
		CPACK_RPM_PACKAGE_RELOCATABLE - build a relocatable RPM.
		   Mandatory : NO
		   Default   : CPACK_PACKAGE_RELOCATABLE
		   If this variable is set to TRUE or ON CPackRPM will try
		   to build a relocatable RPM package. A relocatable RPM may
		   be installed using rpm --prefix or --relocate in order to
		   install it at an alternate place see rpm(8).
		   Note that currently this may fail if CPACK_SET_DESTDIR is set to ON.
		   If CPACK_SET_DESTDIR is set then you will get a warning message
		   but if there is file installed with absolute path you'll get
		   unexpected behavior.
		CPACK_RPM_SPEC_INSTALL_POST - [deprecated].
		   Mandatory : NO
		   Default   : -
		   This way of specifying post-install script is deprecated use
		   CPACK_RPM_POST_INSTALL_SCRIPT_FILE
		   May be used to set an RPM post-install command inside the spec file.
		   For example setting it to "/bin/true" may be used to prevent
		   rpmbuild to strip binaries.
		CPACK_RPM_SPEC_MORE_DEFINE - RPM extended spec definitions lines.
		   Mandatory : NO
		   Default   : -
		   May be used to add any %define lines to the generated spec file.
		CPACK_RPM_PACKAGE_DEBUG - Toggle CPackRPM debug output.
		   Mandatory : NO
		   Default   : -
		   May be set when invoking cpack in order to trace debug information
		   during CPack RPM run. For example you may launch CPack like this
		   cpack -D CPACK_RPM_PACKAGE_DEBUG=1 -G RPM
		CPACK_RPM_USER_BINARY_SPECFILE - A user provided spec file.
		   Mandatory : NO
		   Default   : -
		   May be set by the user in order to specify a USER binary spec file
		   to be used by CPackRPM instead of generating the file.
		   The specified file will be processed by CONFIGURE_FILE( @ONLY).
		CPACK_RPM_GENERATE_USER_BINARY_SPECFILE_TEMPLATE - Spec file template.
		   Mandatory : NO
		   Default   : -
		   If set CPack will generate a template for USER specified binary
		   spec file and stop with an error. For example launch CPack like this
		   cpack -D CPACK_RPM_GENERATE_USER_BINARY_SPECFILE_TEMPLATE=1 -G RPM
		   The user may then use this file in order to hand-craft is own
		   binary spec file which may be used with CPACK_RPM_USER_BINARY_SPECFILE.
		CPACK_RPM_PRE_INSTALL_SCRIPT_FILE
		CPACK_RPM_PRE_UNINSTALL_SCRIPT_FILE
		   Mandatory : NO
		   Default   : -
		   May be used to embed a pre (un)installation script in the spec file.
		   The refered script file(s) will be read and directly
		   put after the %pre or %preun section
		   If CPACK_RPM_COMPONENT_INSTALL is set to ON the (un)install script for
		   each component can be overridden with
		   CPACK_RPM_<COMPONENT>_PRE_INSTALL_SCRIPT_FILE and
		   CPACK_RPM_<COMPONENT>_PRE_UNINSTALL_SCRIPT_FILE
		   One may verify which scriptlet has been included with
		    rpm -qp --scripts  package.rpm
		CPACK_RPM_POST_INSTALL_SCRIPT_FILE
		CPACK_RPM_POST_UNINSTALL_SCRIPT_FILE
		   Mandatory : NO
		   Default   : -
		   May be used to embed a post (un)installation script in the spec file.
		   The refered script file(s) will be read and directly
		   put after the %post or %postun section
		   If CPACK_RPM_COMPONENT_INSTALL is set to ON the (un)install script for
		   each component can be overridden with
		   CPACK_RPM_<COMPONENT>_POST_INSTALL_SCRIPT_FILE and
		   CPACK_RPM_<COMPONENT>_POST_UNINSTALL_SCRIPT_FILE
		   One may verify which scriptlet has been included with
		    rpm -qp --scripts  package.rpm
		CPACK_RPM_USER_FILELIST
		CPACK_RPM_<COMPONENT>_USER_FILELIST
		   Mandatory : NO
		   Default   : -
		   May be used to explicitly specify %(<directive>) file line
		   in the spec file. Like %config(noreplace) or any other directive
		   that be found in the %files section. Since CPackRPM is generating
		   the list of files (and directories) the user specified files of
		   the CPACK_RPM_<COMPONENT>_USER_FILELIST list will be removed from the generated list.
		CPACK_RPM_CHANGELOG_FILE - RPM changelog file.
		   Mandatory : NO
		   Default   : -
		   May be used to embed a changelog in the spec file.
		   The refered file will be read and directly put after the %changelog
		   section.

       CTest  Configure a project for testing with CTest/CDash

	      Include  this module in the top CMakeLists.txt file of a project
	      to enable testing with CTest and dashboard submissions to CDash:

		 project(MyProject)
		 ...
		 include(CTest)

	      The module automatically creates	a  BUILD_TESTING  option  that
	      selects  whether	to  enable  testing  support  (ON by default).
	      After including the module, use code like

		 if(BUILD_TESTING)
		   # ... CMake code to create tests ...
		 endif()

	      to creating tests when testing is enabled.

	      To enable submissions to a  CDash	 server,  create  a  CTestCon‐
	      fig.cmake file at the top of the project with content such as

		 set(CTEST_PROJECT_NAME "MyProject")
		 set(CTEST_NIGHTLY_START_TIME "01:00:00 UTC")
		 set(CTEST_DROP_METHOD "http")
		 set(CTEST_DROP_SITE "my.cdash.org")
		 set(CTEST_DROP_LOCATION "/submit.php?project=MyProject")
		 set(CTEST_DROP_SITE_CDASH TRUE)

	      (the  CDash server can provide the file to a project administra‐
	      tor who configures 'MyProject'). Settings in the config file are
	      shared  by  both	this  CTest  module and the CTest command-line
	      tool's dashboard script mode (ctest -S).

	      While building a project for submission to  CDash,  CTest	 scans
	      the  build  output for errors and warnings and reports them with
	      surrounding context from the build log.  This  generic  approach
	      works  for  all build tools, but does not give details about the
	      command invocation that produced a given problem.	 One  may  get
	      more detailed reports by adding

		 set(CTEST_USE_LAUNCHERS 1)

	      to the CTestConfig.cmake file.  When this option is enabled, the
	      CTest module tells CMake's Makefile generators to	 invoke	 every
	      command  in  the generated build system through a CTest launcher
	      program.	(Currently the CTEST_USE_LAUNCHERS option  is  ignored
	      on   non-Makefile	 generators.)	During	a  manual  build  each
	      launcher transparently runs the  command	it  wraps.   During  a
	      CTest-driven build for submission to CDash each launcher reports
	      detailed information when its command fails or  warns.  (Setting
	      CTEST_USE_LAUNCHERS in CTestConfig.cmake is convenient, but also
	      adds the launcher overhead even  for  manual  builds.   One  may
	      instead  set  it	in  a CTest dashboard script and add it to the
	      CMake cache for the build tree.)

       CTestScriptMode

	      This file is read by ctest in script mode (-S)

       CheckCCompilerFlag
	      Check whether the C compiler supports a given flag.

	      CHECK_C_COMPILER_FLAG(<flag> <var>)

		<flag> - the compiler flag
		<var>  - variable to store the result

	      This internally calls  the  check_c_source_compiles  macro.  See
	      help  for	 CheckCSourceCompiles  for a listing of variables that
	      can modify the build.

       CheckCSourceCompiles
	      Check if given C source compiles and links into an executable

	      CHECK_C_SOURCE_COMPILES(<code> <var> [FAIL_REGEX <fail-regex>])

		<code>	     - source code to try to compile, must define 'main'
		<var>	     - variable to store whether the source code compiled
		<fail-regex> - fail if test output matches this regex

	      The following variables may be set before calling this macro  to
	      modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckCSourceRuns
	      Check if the given C source code compiles and runs.

	      CHECK_C_SOURCE_RUNS(<code> <var>)

		<code>	 - source code to try to compile
		<var>	 - variable to store the result
			   (1 for success, empty for failure)

	      The  following variables may be set before calling this macro to
	      modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckCXXCompilerFlag
	      Check whether the CXX compiler supports a given flag.

	      CHECK_CXX_COMPILER_FLAG(<flag> <var>)

		<flag> - the compiler flag
		<var>  - variable to store the result

	      This internally calls the check_cxx_source_compiles macro.   See
	      help  for CheckCXXSourceCompiles for a listing of variables that
	      can modify the build.

       CheckCXXSourceCompiles
	      Check if given C++ source compiles and links into an executable

	      CHECK_CXX_SOURCE_COMPILES(<code>	      <var>	   [FAIL_REGEX
	      <fail-regex>])

		<code>	     - source code to try to compile, must define 'main'
		<var>	     - variable to store whether the source code compiled
		<fail-regex> - fail if test output matches this regex

	      The  following variables may be set before calling this macro to
	      modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckCXXSourceRuns
	      Check if the given C++ source code compiles and runs.

	      CHECK_CXX_SOURCE_RUNS(<code> <var>)

		<code>	 - source code to try to compile
		<var>	 - variable to store the result
			   (1 for success, empty for failure)

	      The following variables may be set before calling this macro  to
	      modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckCXXSymbolExists
	      Check  if	 a  symbol exists as a function, variable, or macro in
	      C++

	      CHECK_CXX_SYMBOL_EXISTS(<symbol> <files> <variable>)

	      Check that the  <symbol>	is  available  after  including	 given
	      header  <files>  and  store the result in a <variable>.  Specify
	      the list of files in one argument as a semicolon-separated list.
	      CHECK_CXX_SYMBOL_EXISTS()	 can be used to check in C++ files, as
	      opposed to CHECK_SYMBOL_EXISTS(), which works only for C.

	      If the header files define the symbol as a macro it  is  consid‐
	      ered available and assumed to work.  If the header files declare
	      the symbol as a function or variable then the symbol  must  also
	      be available for linking.	 If the symbol is a type or enum value
	      it will not  be  recognized  (consider  using  CheckTypeSize  or
	      CheckCSourceCompiles).

	      The  following variables may be set before calling this macro to
	      modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckFortranFunctionExists
	      macro which checks if the Fortran function exists

	      CHECK_FORTRAN_FUNCTION_EXISTS(FUNCTION VARIABLE)

		FUNCTION - the name of the Fortran function
		VARIABLE - variable to store the result

	      The following variables may be set before calling this macro  to
	      modify the way the check is run:

		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckFunctionExists
	      Check if a C function can be linked

	      CHECK_FUNCTION_EXISTS(<function> <variable>)

	      Check that the <function> is provided by libraries on the system
	      and store the result in a <variable>.  This does not verify that
	      any  system  header file declares the function, only that it can
	      be found at link time (considure using CheckSymbolExists).

	      The following variables may be set before calling this macro  to
	      modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckIncludeFile
	      macro which checks the include file exists.

	      CHECK_INCLUDE_FILE(INCLUDE VARIABLE)

		INCLUDE	 - name of include file
		VARIABLE - variable to return result

	      an  optional  third argument is the CFlags to add to the compile
	      line  or you can use CMAKE_REQUIRED_FLAGS

	      The following variables may be set before calling this macro  to
	      modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories

       CheckIncludeFileCXX
	      Check if the include file exists.

		CHECK_INCLUDE_FILE_CXX(INCLUDE VARIABLE)

		INCLUDE	 - name of include file
		VARIABLE - variable to return result

	      An  optional  third argument is the CFlags to add to the compile
	      line  or you can use CMAKE_REQUIRED_FLAGS.

	      The following variables may be set before calling this macro  to
	      modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories

       CheckIncludeFiles
	      Check if the files can be included

	      CHECK_INCLUDE_FILES(INCLUDE VARIABLE)

		INCLUDE	 - list of files to include
		VARIABLE - variable to return result

	      The  following variables may be set before calling this macro to
	      modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories

       CheckLanguage
	      Check if a language can be enabled

	      Usage:

		check_language(<lang>)

	      where <lang> is a language that may  be  passed  to  enable_lan‐
	      guage()  such as "Fortran".  If CMAKE_<lang>_COMPILER is already
	      defined the check does nothing.  Otherwise it tries enabling the
	      language	 in   a	  test	project.   The	result	is  cached  in
	      CMAKE_<lang>_COMPILER as the compiler that was  found,  or  NOT‐
	      FOUND if the language cannot be enabled.

	      Example:

		check_language(Fortran)
		if(CMAKE_Fortran_COMPILER)
		  enable_language(Fortran)
		else()
		  message(STATUS "No Fortran support")
		endif()

       CheckLibraryExists
	      Check if the function exists.

	      CHECK_LIBRARY_EXISTS (LIBRARY FUNCTION LOCATION VARIABLE)

		LIBRARY	 - the name of the library you are looking for
		FUNCTION - the name of the function
		LOCATION - location where the library should be found
		VARIABLE - variable to store the result

	      The  following variables may be set before calling this macro to
	      modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckPrototypeDefinition
	      Check if the protoype we expect is correct.

	      check_prototype_definition(FUNCTION  PROTOTYPE   RETURN	HEADER
	      VARIABLE)

		FUNCTION - The name of the function (used to check if prototype exists)
		PROTOTYPE- The prototype to check.
		RETURN - The return value of the function.
		HEADER - The header files required.
		VARIABLE - The variable to store the result.

	      Example:

		check_prototype_definition(getpwent_r
		 "struct passwd *getpwent_r(struct passwd *src, char *buf, int buflen)"
		 "NULL"
		 "unistd.h;pwd.h"
		 SOLARIS_GETPWENT_R)

	      The  following variables may be set before calling this macro to
	      modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckStructHasMember
	      Check if the given struct or  class  has	the  specified	member
	      variable

	      CHECK_STRUCT_HAS_MEMBER (STRUCT MEMBER HEADER VARIABLE)

		STRUCT - the name of the struct or class you are interested in
		MEMBER - the member which existence you want to check
		HEADER - the header(s) where the prototype should be declared
		VARIABLE - variable to store the result

	      The  following variables may be set before calling this macro to
	      modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories

	      Example:	 CHECK_STRUCT_HAS_MEMBER("struct    timeval"	tv_sec
	      sys/select.h HAVE_TIMEVAL_TV_SEC)

       CheckSymbolExists
	      Check if a symbol exists as a function, variable, or macro

	      CHECK_SYMBOL_EXISTS(<symbol> <files> <variable>)

	      Check  that  the	<symbol>  is  available	 after including given
	      header <files> and store the result in  a	 <variable>.   Specify
	      the list of files in one argument as a semicolon-separated list.

	      If  the  header files define the symbol as a macro it is consid‐
	      ered available and assumed to work.  If the header files declare
	      the  symbol  as a function or variable then the symbol must also
	      be available for linking.	 If the symbol is a type or enum value
	      it  will	not  be	 recognized  (consider	using CheckTypeSize or
	      CheckCSourceCompiles). If the check needs to  be	done  in  C++,
	      consider using CHECK_CXX_SYMBOL_EXISTS(), which does the same as
	      CHECK_SYMBOL_EXISTS(), but in C++.

	      The following variables may be set before calling this macro  to
	      modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckTypeSize
	      Check sizeof a type

		CHECK_TYPE_SIZE(TYPE VARIABLE [BUILTIN_TYPES_ONLY])

	      Check  if	 the  type  exists  and determine its size. On return,
	      "HAVE_${VARIABLE}" holds the existence of the type, and "${VARI‐
	      ABLE}" holds one of the following:

		 <size> = type has non-zero size <size>
		 "0"	= type has arch-dependent size (see below)
		 ""	= type does not exist

	      Furthermore,  the variable "${VARIABLE}_CODE" holds C preproces‐
	      sor code to define the macro "${VARIABLE}" to the	 size  of  the
	      type, or leave the macro undefined if the type does not exist.

	      The  variable  "${VARIABLE}" may be "0" when CMAKE_OSX_ARCHITEC‐
	      TURES has multiple architectures for  building  OS  X  universal
	      binaries. This indicates that the type size varies across archi‐
	      tectures. In this case "${VARIABLE}_CODE" contains C  preproces‐
	      sor  tests  mapping  from	 each architecture macro to the corre‐
	      sponding type size. The list of architecture macros is stored in
	      "${VARIABLE}_KEYS",  and	the  value  for	 each key is stored in
	      "${VARIABLE}-${KEY}".

	      If the BUILTIN_TYPES_ONLY option is not given, the macro	checks
	      for headers <sys/types.h>, <stdint.h>, and <stddef.h>, and saves
	      results in HAVE_SYS_TYPES_H, HAVE_STDINT_H,  and	HAVE_STDDEF_H.
	      The  type	 size check automatically includes the available head‐
	      ers, thus supporting checks of types defined in the headers.

	      The following variables may be set before calling this macro  to
	      modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link
		CMAKE_EXTRA_INCLUDE_FILES = list of extra headers to include

       CheckVariableExists
	      Check if the variable exists.

		CHECK_VARIABLE_EXISTS(VAR VARIABLE)

		VAR	 - the name of the variable
		VARIABLE - variable to store the result

	      This macro is only for C variables.

	      The  following variables may be set before calling this macro to
	      modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       Dart   Configure a project for testing  with  CTest  or	old  Dart  Tcl
	      Client

	      This  file  is  the backwards-compatibility version of the CTest
	      module. It supports using the old Dart 1 Tcl client for  driving
	      dashboard	 submissions as well as testing with CTest.  This mod‐
	      ule should be included in the CMakeLists.txt file at the top  of
	      a project.  Typical usage:

		INCLUDE(Dart)
		IF(BUILD_TESTING)
		  # ... testing related CMake code ...
		ENDIF(BUILD_TESTING)

	      The BUILD_TESTING option is created by the Dart module to deter‐
	      mine whether testing support should be enabled.  The default  is
	      ON.

       DeployQt4
	      Functions to help assemble a standalone Qt4 executable.

	      A collection of CMake utility functions useful for deploying Qt4
	      executables.

	      The following functions are provided by this module:

		 write_qt4_conf
		 resolve_qt4_paths
		 fixup_qt4_executable
		 install_qt4_plugin_path
		 install_qt4_plugin
		 install_qt4_executable

	      Requires CMake 2.6 or greater because it uses function and  PAR‐
	      ENT_SCOPE. Also depends on BundleUtilities.cmake.

		WRITE_QT4_CONF(<qt_conf_dir> <qt_conf_contents>)

	      Writes   a   qt.conf   file  with	 the  <qt_conf_contents>  into
	      <qt_conf_dir>.

		RESOLVE_QT4_PATHS(<paths_var> [<executable_path>])

	      Loop through <paths_var> list and if  any	 don't	exist  resolve
	      them  relative  to  the  <executable_path>  (if supplied) or the
	      CMAKE_INSTALL_PREFIX.

		FIXUP_QT4_EXECUTABLE(<executable> [<qtplugins> <libs> <dirs> <plugins_dir> <request_qt_conf>])

	      Copies Qt plugins, writes a Qt configuration  file  (if  needed)
	      and  fixes  up  a	 Qt4 executable using BundleUtilities so it is
	      standalone and can be drag-and-drop copied to another machine as
	      long as all of the system libraries are compatible.

	      <executable> should point to the executable to be fixed-up.

	      <qtplugins>  should  contain a list of the names or paths of any
	      Qt plugins to be installed.

	      <libs> will be passed to BundleUtilities and should be a list of
	      any  already installed plugins, libraries or executables to also
	      be fixed-up.

	      <dirs> will be passed to BundleUtilities and should contain  and
	      directories to be searched to find library dependencies.

	      <plugins_dir> allows an custom plugins directory to be used.

	      <request_qt_conf>	 will  force a qt.conf file to be written even
	      if not needed.

		INSTALL_QT4_PLUGIN_PATH(plugin executable copy installed_plugin_path_var <plugins_dir> <component> <configurations>)

	      Install (or copy) a resolved <plugin>  to	 the  default  plugins
	      directory	 (or <plugins_dir>) relative to <executable> and store
	      the result in <installed_plugin_path_var>.

	      If <copy> is set to TRUE then the plugins will be copied	rather
	      than installed. This is to allow this module to be used at CMake
	      time rather than install time.

	      If <component> is set then anything installed will use this COM‐
	      PONENT.

		INSTALL_QT4_PLUGIN(plugin executable copy installed_plugin_path_var <plugins_dir> <component>)

	      Install  (or copy) an unresolved <plugin> to the default plugins
	      directory (or <plugins_dir>) relative to <executable> and	 store
	      the  result in <installed_plugin_path_var>. See documentation of
	      INSTALL_QT4_PLUGIN_PATH.

		INSTALL_QT4_EXECUTABLE(<executable> [<qtplugins> <libs> <dirs> <plugins_dir> <request_qt_conf> <component>])

	      Installs Qt plugins, writes a Qt configuration file (if  needed)
	      and  fixes  up  a	 Qt4 executable using BundleUtilities so it is
	      standalone and can be drag-and-drop copied to another machine as
	      long  as	all  of	 the system libraries are compatible. The exe‐
	      cutable will be fixed-up at install  time.  <component>  is  the
	      COMPONENT	 used  for  bundle  fixup and plugin installation. See
	      documentation of FIXUP_QT4_BUNDLE.

       Documentation
	      DocumentationVTK.cmake

	      This file provides support for the VTK documentation  framework.
	      It relies on several tools (Doxygen, Perl, etc).

       ExternalProject
	      Create custom targets to build projects in external trees

	      The  'ExternalProject_Add'  function  creates a custom target to
	      drive download, update/patch, configure, build, install and test
	      steps of an external project:

		ExternalProject_Add(<name>    # Name for custom target
		  [DEPENDS projects...]	      # Targets on which the project depends
		  [PREFIX dir]		      # Root dir for entire project
		  [LIST_SEPARATOR sep]	      # Sep to be replaced by ; in cmd lines
		  [TMP_DIR dir]		      # Directory to store temporary files
		  [STAMP_DIR dir]	      # Directory to store step timestamps
		 #--Download step--------------
		  [DOWNLOAD_DIR dir]	      # Directory to store downloaded files
		  [DOWNLOAD_COMMAND cmd...]   # Command to download source tree
		  [CVS_REPOSITORY cvsroot]    # CVSROOT of CVS repository
		  [CVS_MODULE mod]	      # Module to checkout from CVS repo
		  [CVS_TAG tag]		      # Tag to checkout from CVS repo
		  [SVN_REPOSITORY url]	      # URL of Subversion repo
		  [SVN_REVISION rev]	      # Revision to checkout from Subversion repo
		  [SVN_USERNAME john ]	      # Username for Subversion checkout and update
		  [SVN_PASSWORD doe ]	      # Password for Subversion checkout and update
		  [SVN_TRUST_CERT 1 ]	      # Trust the Subversion server site certificate
		  [GIT_REPOSITORY url]	      # URL of git repo
		  [GIT_TAG tag]		      # Git branch name, commit id or tag
		  [URL /.../src.tgz]	      # Full path or URL of source
		  [URL_MD5 md5]		      # MD5 checksum of file at URL
		  [TIMEOUT seconds]	      # Time allowed for file download operations
		 #--Update/Patch step----------
		  [UPDATE_COMMAND cmd...]     # Source work-tree update command
		  [PATCH_COMMAND cmd...]      # Command to patch downloaded source
		 #--Configure step-------------
		  [SOURCE_DIR dir]	      # Source dir to be used for build
		  [CONFIGURE_COMMAND cmd...]  # Build tree configuration command
		  [CMAKE_COMMAND /.../cmake]  # Specify alternative cmake executable
		  [CMAKE_GENERATOR gen]	      # Specify generator for native build
		  [CMAKE_ARGS args...]	      # Arguments to CMake command line
		  [CMAKE_CACHE_ARGS args...]  # Initial cache arguments, of the form -Dvar:string=on
		 #--Build step-----------------
		  [BINARY_DIR dir]	      # Specify build dir location
		  [BUILD_COMMAND cmd...]      # Command to drive the native build
		  [BUILD_IN_SOURCE 1]	      # Use source dir for build dir
		 #--Install step---------------
		  [INSTALL_DIR dir]	      # Installation prefix
		  [INSTALL_COMMAND cmd...]    # Command to drive install after build
		 #--Test step------------------
		  [TEST_BEFORE_INSTALL 1]     # Add test step executed before install step
		  [TEST_AFTER_INSTALL 1]      # Add test step executed after install step
		  [TEST_COMMAND cmd...]	      # Command to drive test
		 #--Output logging-------------
		  [LOG_DOWNLOAD 1]	      # Wrap download in script to log output
		  [LOG_UPDATE 1]	      # Wrap update in script to log output
		  [LOG_CONFIGURE 1]	      # Wrap configure in script to log output
		  [LOG_BUILD 1]		      # Wrap build in script to log output
		  [LOG_TEST 1]		      # Wrap test in script to log output
		  [LOG_INSTALL 1]	      # Wrap install in script to log output
		 #--Custom targets-------------
		  [STEP_TARGETS st1 st2 ...]  # Generate custom targets for these steps
		  )

	      The  *_DIR  options  specify  directories	 for the project, with
	      default directories computed as follows. If the PREFIX option is
	      given  to ExternalProject_Add() or the EP_PREFIX directory prop‐
	      erty is set, then an external project  is	 built	and  installed
	      under the specified prefix:

		 TMP_DIR      = <prefix>/tmp
		 STAMP_DIR    = <prefix>/src/<name>-stamp
		 DOWNLOAD_DIR = <prefix>/src
		 SOURCE_DIR   = <prefix>/src/<name>
		 BINARY_DIR   = <prefix>/src/<name>-build
		 INSTALL_DIR  = <prefix>

	      Otherwise,  if the EP_BASE directory property is set then compo‐
	      nents of an external project  are	 stored	 under	the  specified
	      base:

		 TMP_DIR      = <base>/tmp/<name>
		 STAMP_DIR    = <base>/Stamp/<name>
		 DOWNLOAD_DIR = <base>/Download/<name>
		 SOURCE_DIR   = <base>/Source/<name>
		 BINARY_DIR   = <base>/Build/<name>
		 INSTALL_DIR  = <base>/Install/<name>

	      If  no  PREFIX,  EP_PREFIX,  or  EP_BASE	is  specified then the
	      default is to set PREFIX to "<name>-prefix". Relative paths  are
	      interpreted with respect to the build directory corresponding to
	      the source directory in which ExternalProject_Add is invoked.

	      If SOURCE_DIR is explicitly set to  an  existing	directory  the
	      project will be built from it. Otherwise a download step must be
	      specified using one of the DOWNLOAD_COMMAND,  CVS_*,  SVN_*,  or
	      URL  options. The URL option may refer locally to a directory or
	      source  tarball,	or   refer   to	  a   remote   tarball	 (e.g.
	      http://.../src.tgz).

	      The 'ExternalProject_Add_Step' function adds a custom step to an
	      external project:

		ExternalProject_Add_Step(<name> <step> # Names of project and custom step
		  [COMMAND cmd...]	  # Command line invoked by this step
		  [COMMENT "text..."]	  # Text printed when step executes
		  [DEPENDEES steps...]	  # Steps on which this step depends
		  [DEPENDERS steps...]	  # Steps that depend on this step
		  [DEPENDS files...]	  # Files on which this step depends
		  [ALWAYS 1]		  # No stamp file, step always runs
		  [WORKING_DIRECTORY dir] # Working directory for command
		  [LOG 1]		  # Wrap step in script to log output
		  )

	      The command line, comment, and working directory of every	 stan‐
	      dard   and   custom   step   is	processed  to  replace	tokens
	      <SOURCE_DIR>, <BINARY_DIR>, <INSTALL_DIR>,  and  <TMP_DIR>  with
	      corresponding property values.

	      The  'ExternalProject_Get_Property'  function retrieves external
	      project target properties:

		ExternalProject_Get_Property(<name> [prop1 [prop2 [...]]])

	      It stores property values in variables of the same  name.	 Prop‐
	      erty  names  correspond to the keyword argument names of 'Exter‐
	      nalProject_Add'.

	      The 'ExternalProject_Add_StepTargets' function generates	custom
	      targets for the steps listed:

		ExternalProject_Add_StepTargets(<name> [step1 [step2 [...]]])

	      If  STEP_TARGETS	is set then ExternalProject_Add_StepTargets is
	      automatically called at the end of matching calls	 to  External‐
	      Project_Add_Step.	 Pass  STEP_TARGETS  explicitly	 to individual
	      ExternalProject_Add calls, or  implicitly	 to  all  ExternalPro‐
	      ject_Add	calls  by  setting the directory property EP_STEP_TAR‐
	      GETS.

	      If STEP_TARGETS is not set,  clients  may	 still	manually  call
	      ExternalProject_Add_StepTargets	after	calling	  ExternalPro‐
	      ject_Add or ExternalProject_Add_Step.

	      This functionality is provided to make  it  easy	to  drive  the
	      steps independently of each other by specifying targets on build
	      command  lines.  For  example,  you  may	be  submitting	to   a
	      sub-project based dashboard, where you want to drive the config‐
	      ure portion of the build, then submit to the dashboard, followed
	      by  the build portion, followed by tests. If you invoke a custom
	      target that depends on a step halfway through  the  step	depen‐
	      dency chain, then all the previous steps will also run to ensure
	      everything is up to date.

	      For example, to drive configure, build and test  steps  indepen‐
	      dently  for each ExternalProject_Add call in your project, write
	      the following line prior to  any	ExternalProject_Add  calls  in
	      your CMakeLists file:

		 set_property(DIRECTORY PROPERTY EP_STEP_TARGETS configure build test)

       FeatureSummary
	      Macros for generating a summary of enabled/disabled features

	      This  module  provides  the  macros feature_summary(), set_pack‐
	      age_properties() and add_feature_info().	For  compatibility  it
	      also   still  provides  set_package_info(),  set_feature_info(),
	      print_enabled_features() and print_disabled_features().

	      These macros can be used to generate a summary  of  enabled  and
	      disabled packages and/or feature for a build tree:

		  -- The following OPTIONAL packages have been found:
		  LibXml2 (required version >= 2.4) , XML processing library. , <http://xmlsoft.org>
		     * Enables HTML-import in MyWordProcessor
		     * Enables odt-export in MyWordProcessor
		  PNG , A PNG image library. , <http://www.libpng.org/pub/png/>
		     * Enables saving screenshots
		  -- The following OPTIONAL packages have not been found:
		  Lua51 , The Lua scripting language. , <http://www.lua.org>
		     * Enables macros in MyWordProcessor
		  Foo , Foo provides cool stuff.

		  FEATURE_SUMMARY( [FILENAME <file>]
				   [APPEND]
				   [VAR <variable_name>]
				   [INCLUDE_QUIET_PACKAGES]
				   [FATAL_ON_MISSING_REQUIRED_PACKAGES]
				   [DESCRIPTION "Found packages:"]
				   WHAT (ALL | PACKAGES_FOUND | PACKAGES_NOT_FOUND
					| ENABLED_FEATURES | DISABLED_FEATURES]
				 )

	      The  FEATURE_SUMMARY()  macro  can  be used to print information
	      about enabled or disabled packages or features of a project.  By
	      default, only the names of the features/packages will be printed
	      and their required version when one was specified. Use SET_PACK‐
	      AGE_PROPERTIES()	to  add	 more  useful information, like e.g. a
	      download URL for the respective package or their purpose in  the
	      project.

	      The  WHAT	 option is the only mandatory option. Here you specify
	      what information will be printed:

		  ALL: print everything
		  ENABLED_FEATURES: the list of all features which are enabled
		  DISABLED_FEATURES: the list of all features which are disabled
		  PACKAGES_FOUND: the list of all packages which have been found
		  PACKAGES_NOT_FOUND: the list of all packages which have not been found
		  OPTIONAL_PACKAGES_FOUND: only those packages which have been found which have the type OPTIONAL
		  OPTIONAL_PACKAGES_NOT_FOUND: only those packages which have not been found which have the type OPTIONAL
		  RECOMMENDED_PACKAGES_FOUND: only those packages which have been found which have the type RECOMMENDED
		  RECOMMENDED_PACKAGES_NOT_FOUND: only those packages which have not been found which have the type RECOMMENDED
		  REQUIRED_PACKAGES_FOUND: only those packages which have been found which have the type REQUIRED
		  REQUIRED_PACKAGES_NOT_FOUND: only those packages which have not been found which have the type REQUIRED
		  RUNTIME_PACKAGES_FOUND: only those packages which have been found which have the type RUNTIME
		  RUNTIME_PACKAGES_NOT_FOUND: only those packages which have not been found which have the type RUNTIME

	      If a FILENAME is given, the information  is  printed  into  this
	      file.  If APPEND is used, it is appended to this file, otherwise
	      the file is overwritten if it already existed. If the VAR option
	      is  used,	 the information is "printed" into the specified vari‐
	      able. If FILENAME is not used, the information is printed to the
	      terminal. Using the DESCRIPTION option a description or headline
	      can be set which will be printed above the  actual  content.  If
	      INCLUDE_QUIET_PACKAGES   is  given,  packages  which  have  been
	      searched with find_package(... QUIET) will also  be  listed.  By
	      default  they are skipped. If FATAL_ON_MISSING_REQUIRED_PACKAGES
	      is given, CMake will abort if  a	package	 which	is  marked  as
	      REQUIRED has not been found.

	      Example 1, append everything to a file:

		 feature_summary(WHAT ALL
				 FILENAME ${CMAKE_BINARY_DIR}/all.log APPEND)

	      Example 2, print the enabled features into the variable enabled‐
	      FeaturesText, including QUIET packages:

		 feature_summary(WHAT ENABLED_FEATURES
				 INCLUDE_QUIET_PACKAGES
				 DESCRIPTION "Enabled Features:"
				 VAR enabledFeaturesText)
		 message(STATUS "${enabledFeaturesText}")

		  SET_PACKAGE_PROPERTIES(<name> PROPERTIES [ URL <url> ]
							   [ DESCRIPTION <description> ]
							   [ TYPE (RUNTIME|OPTIONAL|RECOMMENDED|REQUIRED) ]
							   [ PURPOSE <purpose> ]
					)

	      Use this macro to set up information about  the  named  package,
	      which  can  then be displayed via FEATURE_SUMMARY(). This can be
	      done either directly in the Find-module or in the project	 which
	      uses  the module after the FIND_PACKAGE() call. The features for
	      which information can be set  are	 added	automatically  by  the
	      find_package() command.

	      URL:  this  should  be the homepage of the package, or something
	      similar. Ideally this is set already directly in	the  Find-mod‐
	      ule.

	      DESCRIPTION:  A  short description what that package is, at most
	      one sentence. Ideally  this  is  set  already  directly  in  the
	      Find-module.

	      TYPE:  What  type	 of  dependency	 has the using project on that
	      package. Default is OPTIONAL. In this case it is a package which
	      can  be  used by the project when available at buildtime, but it
	      also work without. RECOMMENDED is similar to OPTIONAL, i.e.  the
	      project  will build if the package is not present, but the func‐
	      tionality of the resulting binaries will be severly limited.  If
	      a	 REQUIRED  package  is not available at buildtime, the project
	      may not even build. This can be combined with the FATAL_ON_MISS‐
	      ING_REQUIRED_PACKAGES  argument  for  feature_summary(). Last, a
	      RUNTIME package is a package which is actually not used  at  all
	      during the build, but which is required for actually running the
	      resulting binaries. So if such a package is missing, the project
	      can  still  be built, but it may not work later on. If set_pack‐
	      age_properties() is called multiple times for the	 same  package
	      with different TYPEs, the TYPE is only changed to higher TYPEs (
	      RUNTIME < OPTIONAL < RECOMMENDED < REQUIRED ), lower  TYPEs  are
	      ignored.	The TYPE property is project-specific, so it cannot be
	      set by the Find-module, but must be set in the project.

	      PURPOSE: This describes which features this package  enables  in
	      the  project,  i.e. it tells the user what functionality he gets
	      in the resulting binaries. If set_package_properties() is called
	      multiple	times  for  a  package,	 all  PURPOSE  properties  are
	      appended to a list of purposes of the package in the project. As
	      the  TYPE	 property,  also  the PURPOSE property is project-spe‐
	      cific, so it cannot be set by the Find-module, but must  be  set
	      in the project.

	      Example for setting the info for a package:

		 find_package(LibXml2)
		 set_package_properties(LibXml2 PROPERTIES DESCRIPTION "A XML processing library."
							   URL "http://xmlsoft.org/")

		 set_package_properties(LibXml2 PROPERTIES TYPE RECOMMENDED
							   PURPOSE "Enables HTML-import in MyWordProcessor")
		 ...
		 set_package_properties(LibXml2 PROPERTIES TYPE OPTIONAL
							   PURPOSE "Enables odt-export in MyWordProcessor")

		 find_package(DBUS)
		 set_package_properties(DBUS PROPERTIES TYPE RUNTIME
							   PURPOSE "Necessary to disable the screensaver during a presentation" )

		  ADD_FEATURE_INFO(<name> <enabled> <description>)

	      Use this macro to add information about a feature with the given
	      <name>. <enabled> contains whether this feature  is  enabled  or
	      not,  <description> is a text describing the feature. The infor‐
	      mation can be displayed using feature_summary() for ENABLED_FEA‐
	      TURES and DISABLED_FEATURES respectively.

	      Example for setting the info for a feature:

		 option(WITH_FOO "Help for foo" ON)
		 add_feature_info(Foo WITH_FOO "The Foo feature provides very cool stuff.")

	      The  following macros are provided for compatibility with previ‐
	      ous CMake versions:

		  SET_PACKAGE_INFO(<name> <description> [<url> [<purpose>] ] )

	      Use this macro to set up information about  the  named  package,
	      which  can  then be displayed via FEATURE_SUMMARY(). This can be
	      done either directly in the Find-module or in the project	 which
	      uses  the module after the FIND_PACKAGE() call. The features for
	      which information can be set  are	 added	automatically  by  the
	      find_package() command.

		  PRINT_ENABLED_FEATURES()

	      Does the same as FEATURE_SUMMARY(WHAT ENABLED_FEATURES  DESCRIP‐
	      TION "Enabled features:")

		  PRINT_DISABLED_FEATURES()

	      Does  the	  same	 as   FEATURE_SUMMARY(WHAT   DISABLED_FEATURES
	      DESCRIPTION "Disabled features:")

		  SET_FEATURE_INFO(<name> <description> [<url>] )

	      Does the same as SET_PACKAGE_INFO(<name> <description> <url> )

       FindALSA
	      Find alsa

	      Find the alsa libraries (asound)

		This module defines the following variables:
		   ALSA_FOUND	    - True if ALSA_INCLUDE_DIR & ALSA_LIBRARY are found
		   ALSA_LIBRARIES   - Set when ALSA_LIBRARY is found
		   ALSA_INCLUDE_DIRS - Set when ALSA_INCLUDE_DIR is found

		   ALSA_INCLUDE_DIR - where to find asoundlib.h, etc.
		   ALSA_LIBRARY	    - the asound library
		   ALSA_VERSION_STRING - the version of alsa found (since CMake 2.8.8)

       FindASPELL
	      Try to find ASPELL

	      Once done this will define

		ASPELL_FOUND - system has ASPELL
		ASPELL_EXECUTABLE - the ASPELL executable
		ASPELL_INCLUDE_DIR - the ASPELL include directory
		ASPELL_LIBRARIES - The libraries needed to use ASPELL
		ASPELL_DEFINITIONS - Compiler switches required for using ASPELL

       FindAVIFile
	      Locate AVIFILE library and include paths

	      AVIFILE  (http://avifile.sourceforge.net/)is  a set of libraries
	      for  i386 machines to use various AVI codecs. Support is limited
	      beyond  Linux.  Windows  provides	 native	 AVI  support,	and so
	      doesn't need this library. This module defines

		AVIFILE_INCLUDE_DIR, where to find avifile.h , etc.
		AVIFILE_LIBRARIES, the libraries to link against
		AVIFILE_DEFINITIONS, definitions to use when compiling
		AVIFILE_FOUND, If false, don't try to use AVIFILE

       FindArmadillo
	      Find Armadillo

	      Find the Armadillo C++ library

	      Using Armadillo:

		find_package(Armadillo REQUIRED)
		include_directories(${ARMADILLO_INCLUDE_DIRS})
		add_executable(foo foo.cc)
		target_link_libraries(foo ${ARMADILLO_LIBRARIES})

	      This module sets the following variables:

		ARMADILLO_FOUND - set to true if the library is found
		ARMADILLO_INCLUDE_DIRS - list of required include directories
		ARMADILLO_LIBRARIES - list of libraries to be linked
		ARMADILLO_VERSION_MAJOR - major version number
		ARMADILLO_VERSION_MINOR - minor version number
		ARMADILLO_VERSION_PATCH - patch version number
		ARMADILLO_VERSION_STRING - version number as a string (ex: "1.0.4")
		ARMADILLO_VERSION_NAME - name of the version (ex: "Antipodean Antileech")

       FindBISON
	      Find bison executable and provides  macros  to  generate	custom
	      build rules

	      The module defines the following variables:

		BISON_EXECUTABLE - path to the bison program
		BISON_VERSION - version of bison
		BISON_FOUND - true if the program was found

	      The minimum required version of bison can be specified using the
	      standard CMake syntax, e.g. find_package(BISON 2.1.3)

	      If bison is found, the module defines the macros:

		BISON_TARGET(<Name> <YaccInput> <CodeOutput> [VERBOSE <file>]
			    [COMPILE_FLAGS <string>])

	      which will create	 a custom rule to generate  a parser. <YaccIn‐
	      put>  is	the path to  a yacc file. <CodeOutput> is the name  of
	      the source file generated by bison.  A header file is  also   be
	      generated,  and  contains	 the   token  list.  If	 COMPILE_FLAGS
	      option is	 specified,  the  next	parameter  is	added  in  the
	      bison  command line.  if	VERBOSE option is specified, <file> is
	      created  and contains verbose descriptions of  the  grammar  and
	      parser. The macro defines a set of variables:

		BISON_${Name}_DEFINED - true is the macro ran successfully
		BISON_${Name}_INPUT - The input source file, an alias for <YaccInput>
		BISON_${Name}_OUTPUT_SOURCE - The source file generated by bison
		BISON_${Name}_OUTPUT_HEADER - The header file generated by bison
		BISON_${Name}_OUTPUTS - The sources files generated by bison
		BISON_${Name}_COMPILE_FLAGS - Options used in the bison command line

		====================================================================
		Example:

		 find_package(BISON)
		 BISON_TARGET(MyParser parser.y ${CMAKE_CURRENT_BINARY_DIR}/parser.cpp)
		 add_executable(Foo main.cpp ${BISON_MyParser_OUTPUTS})
		====================================================================

       FindBLAS
	      Find BLAS library

	      This  module  finds an installed fortran library that implements
	      the	BLAS	   linear-algebra	 interface	  (see
	      http://www.netlib.org/blas/). The list of libraries searched for
	      is taken from the autoconf macro file, acx_blas.m4  (distributed
	      at http://ac-archive.sourceforge.net/ac-archive/acx_blas.html).

	      This module sets the following variables:

		BLAS_FOUND - set to true if a library implementing the BLAS interface
		  is found
		BLAS_LINKER_FLAGS - uncached list of required linker flags (excluding -l
		  and -L).
		BLAS_LIBRARIES - uncached list of libraries (using full path name) to
		  link against to use BLAS
		BLAS95_LIBRARIES - uncached list of libraries (using full path name)
		  to link against to use BLAS95 interface
		BLAS95_FOUND - set to true if a library implementing the BLAS f95 interface
		  is found
		BLA_STATIC  if set on this determines what kind of linkage we do (static)
		BLA_VENDOR  if set checks only the specified vendor, if not set checks
		   all the possibilities
		BLA_F95	    if set on tries to find the f95 interfaces for BLAS/LAPACK

	      C/CXX should be enabled to use Intel mkl

       FindBZip2
	      Try to find BZip2

	      Once done this will define

		BZIP2_FOUND - system has BZip2
		BZIP2_INCLUDE_DIR - the BZip2 include directory
		BZIP2_LIBRARIES - Link these to use BZip2
		BZIP2_NEED_PREFIX - this is set if the functions are prefixed with BZ2_
		BZIP2_VERSION_STRING - the version of BZip2 found (since CMake 2.8.8)

       FindBoost
	      Try to find Boost include dirs and libraries

	      Usage of this module as follows:

	      NOTE: Take note of the Boost_ADDITIONAL_VERSIONS variable below.
	      Due to Boost naming conventions and limitations  in  CMake  this
	      find  module  is	NOT  future safe with respect to Boost version
	      numbers, and may break.

	      == Using Header-Only libraries from within Boost: ==

		 find_package( Boost 1.36.0 )
		 if(Boost_FOUND)
		    include_directories(${Boost_INCLUDE_DIRS})
		    add_executable(foo foo.cc)
		 endif()

	      == Using actual libraries from within Boost: ==

		 set(Boost_USE_STATIC_LIBS	  ON)
		 set(Boost_USE_MULTITHREADED	  ON)
		 set(Boost_USE_STATIC_RUNTIME	 OFF)
		 find_package( Boost 1.36.0 COMPONENTS date_time filesystem system ... )

		 if(Boost_FOUND)
		    include_directories(${Boost_INCLUDE_DIRS})
		    add_executable(foo foo.cc)
		    target_link_libraries(foo ${Boost_LIBRARIES})
		 endif()

	      The components list needs	 to  contain  actual  names  of	 boost
	      libraries	 only,	such  as "date_time" for "libboost_date_time".
	      If you're using parts of Boost that contain  header  files  only
	      (e.g. foreach) you do not need to specify COMPONENTS.

	      You should provide a minimum version number that should be used.
	      If you provide this version  number  and	specify	 the  REQUIRED
	      attribute,  this module will fail if it can't find the specified
	      or a later version. If you specify  a  version  number  this  is
	      automatically  put  into	the considered list of version numbers
	      and thus	doesn't	 need  to  be  specified  in  the  Boost_ADDI‐
	      TIONAL_VERSIONS variable (see below).

	      NOTE for Visual Studio Users:

		   Automatic linking is used on MSVC & Borland compilers by default when
		   #including things in Boost.	It's important to note that setting
		   Boost_USE_STATIC_LIBS to OFF is NOT enough to get you dynamic linking,
		   should you need this feature.  Automatic linking typically uses static
		   libraries with a few exceptions (Boost.Python is one).

		   Please see the section below near Boost_LIB_DIAGNOSTIC_DEFINITIONS for
		   more details.  Adding a TARGET_LINK_LIBRARIES() as shown in the example
		   above appears to cause VS to link dynamically if Boost_USE_STATIC_LIBS
		   gets set to OFF.  It is suggested you avoid automatic linking since it
		   will make your application less portable.

	      ===========  The mess that is Boost_ADDITIONAL_VERSIONS (sorry?)
	      ============

	      OK, so the Boost_ADDITIONAL_VERSIONS variable  can  be  used  to
	      specify  a  list	of  boost version numbers that should be taken
	      into account when searching for Boost. Unfortunately boost  puts
	      the  version  number into the actual filename for the libraries,
	      so this variable will certainly be needed in the future when new
	      Boost versions are released.

	      Currently	 this  module  searches for the following version num‐
	      bers: 1.33, 1.33.0, 1.33.1, 1.34, 1.34.0, 1.34.1, 1.35,  1.35.0,
	      1.35.1,  1.36, 1.36.0, 1.36.1, 1.37, 1.37.0, 1.38, 1.38.0, 1.39,
	      1.39.0, 1.40, 1.40.0, 1.41, 1.41.0, 1.42, 1.42.0, 1.43,  1.43.0,
	      1.44,  1.44.0, 1.45, 1.45.0, 1.46, 1.46.0, 1.46.1, 1.47, 1.47.0,
	      1.48, 1.48.0, 1.49, 1.49.0, 1.50, 1.50.0,	 1.51,	1.51.0,	 1.52,
	      1.52.0, 1.53, 1.53.0, 1.54, 1.54.0, 1.55, 1.55.0, 1.56, 1.56.0

	      NOTE:  If	 you  add  a  new  major  1.x  version	in Boost_ADDI‐
	      TIONAL_VERSIONS you should add  both  1.x	 and  1.x.0  as	 shown
	      above.   Official Boost include directories omit the 3rd version
	      number from include paths if it is 0  although  not  all	binary
	      Boost releases do so.

	      set(Boost_ADDITIONAL_VERSIONS "1.78" "1.78.0" "1.79" "1.79.0")

	      =====================================		 =============
	      ========================

	      Variables used by this module, they can change the  default  be‐
	      haviour and need to be set before calling find_package:

		 Boost_USE_MULTITHREADED      Can be set to OFF to use the non-multithreaded
					      boost libraries.	If not specified, defaults
					      to ON.

		 Boost_USE_STATIC_LIBS	      Can be set to ON to force the use of the static
					      boost libraries. Defaults to OFF.

		 Boost_NO_SYSTEM_PATHS	      Set to TRUE to suppress searching in system
					      paths (or other locations outside of BOOST_ROOT
					      or BOOST_INCLUDEDIR).  Useful when specifying
					      BOOST_ROOT. Defaults to OFF.
						[Since CMake 2.8.3]

		 Boost_NO_BOOST_CMAKE	      Do not do a find_package call in config mode
					      before searching for a regular boost install.
					      This will avoid finding boost-cmake installs.
					      Defaults to OFF.
						[Since CMake 2.8.6]

		 Boost_USE_STATIC_RUNTIME     If enabled, searches for boost libraries
					      linked against a static C++ standard library
					      ('s' ABI tag). This option should be set to
					      ON or OFF because the default behavior
					      if not specified is platform dependent
					      for backwards compatibility.
						[Since CMake 2.8.3]

		 Boost_USE_DEBUG_PYTHON	      If enabled, searches for boost libraries
					      compiled against a special debug build of
					      Python ('y' ABI tag). Defaults to OFF.
						[Since CMake 2.8.3]

		 Boost_USE_STLPORT	      If enabled, searches for boost libraries
					      compiled against the STLPort standard
					      library ('p' ABI tag). Defaults to OFF.
						[Since CMake 2.8.3]

		 Boost_USE_STLPORT_DEPRECATED_NATIVE_IOSTREAMS
					      If enabled, searches for boost libraries
					      compiled against the deprecated STLPort
					      "native iostreams" feature ('n' ABI tag).
					      Defaults to OFF.
						[Since CMake 2.8.3]

	      Other Variables used by this module which you may want to set.

		 Boost_ADDITIONAL_VERSIONS    A list of version numbers to use for searching
					      the boost include directory.  Please see
					      the documentation above regarding this
					      annoying, but necessary variable :(

		 Boost_DEBUG		      Set this to TRUE to enable debugging output
					      of FindBoost.cmake if you are having problems.
					      Please enable this before filing any bug
					      reports.

		 Boost_DETAILED_FAILURE_MSG   FindBoost doesn't output detailed information
					      about why it failed or how to fix the problem
					      unless this is set to TRUE or the REQUIRED
					      keyword is specified in find_package().
						[Since CMake 2.8.0]

		 Boost_COMPILER		      Set this to the compiler suffix used by Boost
					      (e.g. "-gcc43") if FindBoost has problems finding
					      the proper Boost installation

		 Boost_THREADAPI		When building boost.thread, sometimes the name of the
					      library contains an additional "pthread" or "win32"
					      string known as the threadapi.  This can happen when
					      compiling against pthreads on Windows or win32 threads
					      on Cygwin.  You may specify this variable and if set
					      when FindBoost searches for the Boost threading library
					      it will first try to match the threadapi you specify.
						For Example: libboost_thread_win32-mgw45-mt-1_43.a
					      might be found if you specified "win32" here before
					      falling back on libboost_thread-mgw45-mt-1_43.a.
						[Since CMake 2.8.3]

		 Boost_REALPATH		      Resolves symbolic links for discovered boost libraries
					      to assist with packaging.	 For example, instead of
					      Boost_SYSTEM_LIBRARY_RELEASE being resolved to
					      "/usr/lib/libboost_system.so" it would be
					      "/usr/lib/libboost_system.so.1.42.0" instead.
					      This does not affect linking and should not be
					      enabled unless the user needs this information.
						[Since CMake 2.8.3]

       FindBullet
	      Try to find the Bullet physics engine

		This module defines the following variables

		BULLET_FOUND - Was bullet found
		BULLET_INCLUDE_DIRS - the Bullet include directories
		BULLET_LIBRARIES - Link to this, by default it includes
				   all bullet components (Dynamics,
				   Collision, LinearMath, & SoftBody)

		This module accepts the following variables

		BULLET_ROOT - Can be set to bullet install path or Windows build path

       FindCABLE
	      Find CABLE

	      This module finds if CABLE is installed and determines where the
	      include files and libraries are.	This code sets	the  following
	      variables:

		CABLE		  the path to the cable executable
		CABLE_TCL_LIBRARY the path to the Tcl wrapper library
		CABLE_INCLUDE_DIR the path to the include directory

	      To build Tcl wrappers, you should add shared library and link it
	      to    ${CABLE_TCL_LIBRARY}.      You     should	  also	   add
	      ${CABLE_INCLUDE_DIR} as an include directory.

       FindCUDA
	      Tools  for  building CUDA C files: libraries and build dependen‐
	      cies.

	      This script locates the NVIDIA CUDA C tools. It should  work  on
	      linux, windows, and mac and should be reasonably up to date with
	      CUDA C releases.

	      This script makes use of the standard find_package arguments  of
	      <VERSION>,  REQUIRED  and	 QUIET.	  CUDA_FOUND will report if an
	      acceptable version of CUDA was found.

	      The script will prompt the user to specify CUDA_TOOLKIT_ROOT_DIR
	      if  the  prefix  cannot be determined by the location of nvcc in
	      the system path and REQUIRED is specified to find_package().  To
	      use  a  different installed version of the toolkit set the envi‐
	      ronment  variable	 CUDA_BIN_PATH	before	running	 cmake	 (e.g.
	      CUDA_BIN_PATH=/usr/local/cuda1.0	  instead   of	 the   default
	      /usr/local/cuda) or set CUDA_TOOLKIT_ROOT_DIR after configuring.
	      If you change the value of CUDA_TOOLKIT_ROOT_DIR, various compo‐
	      nents that depend on the path will be relocated.

	      It might be necessary to set CUDA_TOOLKIT_ROOT_DIR  manually  on
	      certain platforms, or to use a cuda runtime not installed in the
	      default location. In newer versions  of  the  toolkit  the  cuda
	      library  is  included with the graphics driver- be sure that the
	      driver version matches what is needed by the cuda	 runtime  ver‐
	      sion.

	      The following variables affect the behavior of the macros in the
	      script (in alphebetical order).  Note that any  of  these	 flags
	      can be changed multiple times in the same directory before call‐
	      ing   CUDA_ADD_EXECUTABLE,    CUDA_ADD_LIBRARY,	 CUDA_COMPILE,
	      CUDA_COMPILE_PTX or CUDA_WRAP_SRCS.

		CUDA_64_BIT_DEVICE_CODE (Default matches host bit size)
		-- Set to ON to compile for 64 bit device code, OFF for 32 bit device code.
		   Note that making this different from the host code when generating object
		   or C files from CUDA code just won't work, because size_t gets defined by
		   nvcc in the generated source.  If you compile to PTX and then load the
		   file yourself, you can mix bit sizes between device and host.

		CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE (Default ON)
		-- Set to ON if you want the custom build rule to be attached to the source
		   file in Visual Studio.  Turn OFF if you add the same cuda file to multiple
		   targets.

		   This allows the user to build the target from the CUDA file; however, bad
		   things can happen if the CUDA source file is added to multiple targets.
		   When performing parallel builds it is possible for the custom build
		   command to be run more than once and in parallel causing cryptic build
		   errors.  VS runs the rules for every source file in the target, and a
		   source can have only one rule no matter how many projects it is added to.
		   When the rule is run from multiple targets race conditions can occur on
		   the generated file.	Eventually everything will get built, but if the user
		   is unaware of this behavior, there may be confusion.	 It would be nice if
		   this script could detect the reuse of source files across multiple targets
		   and turn the option off for the user, but no good solution could be found.

		CUDA_BUILD_CUBIN (Default OFF)
		-- Set to ON to enable and extra compilation pass with the -cubin option in
		   Device mode. The output is parsed and register, shared memory usage is
		   printed during build.

		CUDA_BUILD_EMULATION (Default OFF for device mode)
		-- Set to ON for Emulation mode. -D_DEVICEEMU is defined for CUDA C files
		   when CUDA_BUILD_EMULATION is TRUE.

		CUDA_GENERATED_OUTPUT_DIR (Default CMAKE_CURRENT_BINARY_DIR)
		-- Set to the path you wish to have the generated files placed.	 If it is
		   blank output files will be placed in CMAKE_CURRENT_BINARY_DIR.
		   Intermediate files will always be placed in
		   CMAKE_CURRENT_BINARY_DIR/CMakeFiles.

		CUDA_HOST_COMPILATION_CPP (Default ON)
		-- Set to OFF for C compilation of host code.

		CUDA_NVCC_FLAGS
		CUDA_NVCC_FLAGS_<CONFIG>
		-- Additional NVCC command line arguments.  NOTE: multiple arguments must be
		   semi-colon delimited (e.g. --compiler-options;-Wall)

		CUDA_PROPAGATE_HOST_FLAGS (Default ON)
		-- Set to ON to propagate CMAKE_{C,CXX}_FLAGS and their configuration
		   dependent counterparts (e.g. CMAKE_C_FLAGS_DEBUG) automatically to the
		   host compiler through nvcc's -Xcompiler flag.  This helps make the
		   generated host code match the rest of the system better.  Sometimes
		   certain flags give nvcc problems, and this will help you turn the flag
		   propagation off.  This does not affect the flags supplied directly to nvcc
		   via CUDA_NVCC_FLAGS or through the OPTION flags specified through
		   CUDA_ADD_LIBRARY, CUDA_ADD_EXECUTABLE, or CUDA_WRAP_SRCS.  Flags used for
		   shared library compilation are not affected by this flag.

		CUDA_VERBOSE_BUILD (Default OFF)
		-- Set to ON to see all the commands used when building the CUDA file.	When
		   using a Makefile generator the value defaults to VERBOSE (run make
		   VERBOSE=1 to see output), although setting CUDA_VERBOSE_BUILD to ON will
		   always print the output.

	      The script creates the following macros (in alphebetical order):

		CUDA_ADD_CUFFT_TO_TARGET( cuda_target )
		-- Adds the cufft library to the target (can be any target).  Handles whether
		   you are in emulation mode or not.

		CUDA_ADD_CUBLAS_TO_TARGET( cuda_target )
		-- Adds the cublas library to the target (can be any target).  Handles
		   whether you are in emulation mode or not.

		CUDA_ADD_EXECUTABLE( cuda_target file0 file1 ...
				     [WIN32] [MACOSX_BUNDLE] [EXCLUDE_FROM_ALL] [OPTIONS ...] )
		-- Creates an executable "cuda_target" which is made up of the files
		   specified.  All of the non CUDA C files are compiled using the standard
		   build rules specified by CMAKE and the cuda files are compiled to object
		   files using nvcc and the host compiler.  In addition CUDA_INCLUDE_DIRS is
		   added automatically to include_directories().  Some standard CMake target
		   calls can be used on the target after calling this macro
		   (e.g. set_target_properties and target_link_libraries), but setting
		   properties that adjust compilation flags will not affect code compiled by
		   nvcc.  Such flags should be modified before calling CUDA_ADD_EXECUTABLE,
		   CUDA_ADD_LIBRARY or CUDA_WRAP_SRCS.

		CUDA_ADD_LIBRARY( cuda_target file0 file1 ...
				  [STATIC | SHARED | MODULE] [EXCLUDE_FROM_ALL] [OPTIONS ...] )
		-- Same as CUDA_ADD_EXECUTABLE except that a library is created.

		CUDA_BUILD_CLEAN_TARGET()
		-- Creates a convience target that deletes all the dependency files
		   generated.  You should make clean after running this target to ensure the
		   dependency files get regenerated.

		CUDA_COMPILE( generated_files file0 file1 ... [STATIC | SHARED | MODULE]
			      [OPTIONS ...] )
		-- Returns a list of generated files from the input source files to be used
		   with ADD_LIBRARY or ADD_EXECUTABLE.

		CUDA_COMPILE_PTX( generated_files file0 file1 ... [OPTIONS ...] )
		-- Returns a list of PTX files generated from the input source files.

		CUDA_INCLUDE_DIRECTORIES( path0 path1 ... )
		-- Sets the directories that should be passed to nvcc
		   (e.g. nvcc -Ipath0 -Ipath1 ... ). These paths usually contain other .cu
		   files.

		CUDA_WRAP_SRCS ( cuda_target format generated_files file0 file1 ...
				 [STATIC | SHARED | MODULE] [OPTIONS ...] )
		-- This is where all the magic happens.	 CUDA_ADD_EXECUTABLE,
		   CUDA_ADD_LIBRARY, CUDA_COMPILE, and CUDA_COMPILE_PTX all call this
		   function under the hood.

		   Given the list of files (file0 file1 ... fileN) this macro generates
		   custom commands that generate either PTX or linkable objects (use "PTX" or
		   "OBJ" for the format argument to switch).  Files that don't end with .cu
		   or have the HEADER_FILE_ONLY property are ignored.

		   The arguments passed in after OPTIONS are extra command line options to
		   give to nvcc.  You can also specify per configuration options by
		   specifying the name of the configuration followed by the options.  General
		   options must preceed configuration specific options.	 Not all
		   configurations need to be specified, only the ones provided will be used.

		      OPTIONS -DFLAG=2 "-DFLAG_OTHER=space in flag"
		      DEBUG -g
		      RELEASE --use_fast_math
		      RELWITHDEBINFO --use_fast_math;-g
		      MINSIZEREL --use_fast_math

		   For certain configurations (namely VS generating object files with
		   CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE set to ON), no generated file will
		   be produced for the given cuda file.	 This is because when you add the
		   cuda file to Visual Studio it knows that this file produces an object file
		   and will link in the resulting object file automatically.

		   This script will also generate a separate cmake script that is used at
		   build time to invoke nvcc.  This is for several reasons.

		     1. nvcc can return negative numbers as return values which confuses
		     Visual Studio into thinking that the command succeeded.  The script now
		     checks the error codes and produces errors when there was a problem.

		     2. nvcc has been known to not delete incomplete results when it
		     encounters problems.  This confuses build systems into thinking the
		     target was generated when in fact an unusable file exists.	 The script
		     now deletes the output files if there was an error.

		     3. By putting all the options that affect the build into a file and then
		     make the build rule dependent on the file, the output files will be
		     regenerated when the options change.

		   This script also looks at optional arguments STATIC, SHARED, or MODULE to
		   determine when to target the object compilation for a shared library.
		   BUILD_SHARED_LIBS is ignored in CUDA_WRAP_SRCS, but it is respected in
		   CUDA_ADD_LIBRARY.  On some systems special flags are added for building
		   objects intended for shared libraries.  A preprocessor macro,
		   <target_name>_EXPORTS is defined when a shared library compilation is
		   detected.

		   Flags passed into add_definitions with -D or /D are passed along to nvcc.

	      The script defines the following variables:

		CUDA_VERSION_MAJOR    -- The major version of cuda as reported by nvcc.
		CUDA_VERSION_MINOR    -- The minor version.
		CUDA_VERSION
		CUDA_VERSION_STRING   -- CUDA_VERSION_MAJOR.CUDA_VERSION_MINOR

		CUDA_TOOLKIT_ROOT_DIR -- Path to the CUDA Toolkit (defined if not set).
		CUDA_SDK_ROOT_DIR     -- Path to the CUDA SDK.	Use this to find files in the
					 SDK.  This script will not directly support finding
					 specific libraries or headers, as that isn't
					 supported by NVIDIA.  If you want to change
					 libraries when the path changes see the
					 FindCUDA.cmake script for an example of how to clear
					 these variables.  There are also examples of how to
					 use the CUDA_SDK_ROOT_DIR to locate headers or
					 libraries, if you so choose (at your own risk).
		CUDA_INCLUDE_DIRS     -- Include directory for cuda headers.  Added automatically
					 for CUDA_ADD_EXECUTABLE and CUDA_ADD_LIBRARY.
		CUDA_LIBRARIES	      -- Cuda RT library.
		CUDA_CUFFT_LIBRARIES  -- Device or emulation library for the Cuda FFT
					 implementation (alternative to:
					 CUDA_ADD_CUFFT_TO_TARGET macro)
		CUDA_CUBLAS_LIBRARIES -- Device or emulation library for the Cuda BLAS
					 implementation (alterative to:
					 CUDA_ADD_CUBLAS_TO_TARGET macro).
		CUDA_curand_LIBRARY   -- CUDA Random Number Generation library.
					 Only available for CUDA version 3.2+.
		CUDA_cusparse_LIBRARY -- CUDA Sparse Matrix library.
					 Only available for CUDA version 3.2+.
		CUDA_npp_LIBRARY      -- NVIDIA Performance Primitives library.
					 Only available for CUDA version 4.0+.
		CUDA_nvcuvenc_LIBRARY -- CUDA Video Encoder library.
					 Only available for CUDA version 3.2+.
					 Windows only.
		CUDA_nvcuvid_LIBRARY  -- CUDA Video Decoder library.
					 Only available for CUDA version 3.2+.
					 Windows only.

		James Bigler, NVIDIA Corp (nvidia.com - jbigler)
		Abe Stephens, SCI Institute -- http://www.sci.utah.edu/~abe/FindCuda.html

		Copyright (c) 2008 - 2009 NVIDIA Corporation.  All rights reserved.

		Copyright (c) 2007-2009
		Scientific Computing and Imaging Institute, University of Utah

		This code is licensed under the MIT License.  See the FindCUDA.cmake script
		for the text of the license.

       FindCURL
	      Find curl

	      Find the native CURL headers and libraries.

		CURL_INCLUDE_DIRS   - where to find curl/curl.h, etc.
		CURL_LIBRARIES	    - List of libraries when using curl.
		CURL_FOUND	    - True if curl found.
		CURL_VERSION_STRING - the version of curl found (since CMake 2.8.8)

       FindCVS

	      The module defines the following variables:

		 CVS_EXECUTABLE - path to cvs command line client
		 CVS_FOUND - true if the command line client was found

	      Example usage:

		 find_package(CVS)
		 if(CVS_FOUND)
		   message("CVS found: ${CVS_EXECUTABLE}")
		 endif(CVS_FOUND)

       FindCoin3D
	      Find Coin3D (Open Inventor)

	      Coin3D  is  an  implementation of the Open Inventor API. It pro‐
	      vides  data  structures  and  algorithms	for  3D	 visualization
	      http://www.coin3d.org/

	      This module defines the following variables

		COIN3D_FOUND	     - system has Coin3D - Open Inventor
		COIN3D_INCLUDE_DIRS  - where the Inventor include directory can be found
		COIN3D_LIBRARIES     - Link to this to use Coin3D

       FindCups
	      Try to find the Cups printing system

	      Once done this will define

		CUPS_FOUND - system has Cups
		CUPS_INCLUDE_DIR - the Cups include directory
		CUPS_LIBRARIES - Libraries needed to use Cups
		CUPS_VERSION_STRING - version of Cups found (since CMake 2.8.8)
		Set CUPS_REQUIRE_IPP_DELETE_ATTRIBUTE to TRUE if you need a version which
		features this function (i.e. at least 1.1.19)

       FindCurses
	      Find the curses include file and library

		CURSES_FOUND - system has Curses
		CURSES_INCLUDE_DIR - the Curses include directory
		CURSES_LIBRARIES - The libraries needed to use Curses
		CURSES_HAVE_CURSES_H - true if curses.h is available
		CURSES_HAVE_NCURSES_H - true if ncurses.h is available
		CURSES_HAVE_NCURSES_NCURSES_H - true if ncurses/ncurses.h is available
		CURSES_HAVE_NCURSES_CURSES_H - true if ncurses/curses.h is available
		CURSES_LIBRARY - set for backwards compatibility with 2.4 CMake

	      Set  CURSES_NEED_NCURSES	to TRUE before the FIND_PACKAGE() com‐
	      mand if NCurses  functionality is required.

       FindCxxTest
	      Find CxxTest

	      Find the CxxTest suite and declare a helper macro	 for  creating
	      unit  tests and integrating them with CTest. For more details on
	      CxxTest see http://cxxtest.tigris.org

	      INPUT Variables

		 CXXTEST_USE_PYTHON [deprecated since 1.3]
		     Only used in the case both Python & Perl
		     are detected on the system to control
		     which CxxTest code generator is used.
		     Valid only for CxxTest version 3.

		     NOTE: In older versions of this Find Module,
		     this variable controlled if the Python test
		     generator was used instead of the Perl one,
		     regardless of which scripting language the
		     user had installed.

		 CXXTEST_TESTGEN_ARGS (since CMake 2.8.3)
		     Specify a list of options to pass to the CxxTest code
		     generator.	 If not defined, --error-printer is
		     passed.

	      OUTPUT Variables

		 CXXTEST_FOUND
		     True if the CxxTest framework was found
		 CXXTEST_INCLUDE_DIRS
		     Where to find the CxxTest include directory
		 CXXTEST_PERL_TESTGEN_EXECUTABLE
		     The perl-based test generator
		 CXXTEST_PYTHON_TESTGEN_EXECUTABLE
		     The python-based test generator
		 CXXTEST_TESTGEN_EXECUTABLE (since CMake 2.8.3)
		     The test generator that is actually used (chosen using user preferences
		     and interpreters found in the system)
		 CXXTEST_TESTGEN_INTERPRETER (since CMake 2.8.3)
		     The full path to the Perl or Python executable on the system

	      MACROS for optional use by CMake users:

		  CXXTEST_ADD_TEST(<test_name> <gen_source_file> <input_files_to_testgen...>)
		     Creates a CxxTest runner and adds it to the CTest testing suite
		     Parameters:
			 test_name		 The name of the test
			 gen_source_file	 The generated source filename to be
						 generated by CxxTest
			 input_files_to_testgen	 The list of header files containing the
						 CxxTest::TestSuite's to be included in
						 this runner

		     #==============
		     Example Usage:

			 find_package(CxxTest)
			 if(CXXTEST_FOUND)
			     include_directories(${CXXTEST_INCLUDE_DIR})
			     enable_testing()

			     CXXTEST_ADD_TEST(unittest_foo foo_test.cc
					       ${CMAKE_CURRENT_SOURCE_DIR}/foo_test.h)
			     target_link_libraries(unittest_foo foo) # as needed
			 endif()

			    This will (if CxxTest is found):
			    1. Invoke the testgen executable to autogenerate foo_test.cc in the
			       binary tree from "foo_test.h" in the current source directory.
			    2. Create an executable and test called unittest_foo.

		    #=============
		    Example foo_test.h:

			#include <cxxtest/TestSuite.h>

			class MyTestSuite : public CxxTest::TestSuite
			{
			public:
			   void testAddition( void )
			   {
			      TS_ASSERT( 1 + 1 > 1 );
			      TS_ASSERT_EQUALS( 1 + 1, 2 );
			   }
			};

       FindCygwin
	      this module looks for Cygwin

       FindDCMTK
	      find DCMTK libraries and applications

       FindDart
	      Find DART

	      This module  looks  for  the  dart  testing  software  and  sets
	      DART_ROOT to point to where it found it.

       FindDevIL

	      This  module  locates the developer's image library. http://ope‐
	      nil.sourceforge.net/

	      This module sets:

		 IL_LIBRARIES -	  the name of the IL library. These include the full path to
				  the core DevIL library. This one has to be linked into the
				  application.
		 ILU_LIBRARIES -  the name of the ILU library. Again, the full path. This
				  library is for filters and effects, not actual loading. It
				  doesn't have to be linked if the functionality it provides
				  is not used.
		 ILUT_LIBRARIES - the name of the ILUT library. Full path. This part of the
				  library interfaces with OpenGL. It is not strictly needed
				  in applications.
		 IL_INCLUDE_DIR - where to find the il.h, ilu.h and ilut.h files.
		 IL_FOUND -	  this is set to TRUE if all the above variables were set.
				  This will be set to false if ILU or ILUT are not found,
				  even if they are not needed. In most systems, if one
				  library is found all the others are as well. That's the
				  way the DevIL developers release it.

       FindDoxygen
	      This module looks for Doxygen and the path to Graphviz's dot

	      Doxygen  is  a  documentation  generation	 tool.	  Please   see
	      http://www.doxygen.org

	      This module accepts the following optional variables:

		 DOXYGEN_SKIP_DOT	= If true this module will skip trying to find Dot
					  (an optional component often used by Doxygen)

	      This modules defines the following variables:

		 DOXYGEN_EXECUTABLE	= The path to the doxygen command.
		 DOXYGEN_FOUND		= Was Doxygen found or not?
		 DOXYGEN_VERSION	= The version reported by doxygen --version

		 DOXYGEN_DOT_EXECUTABLE = The path to the dot program used by doxygen.
		 DOXYGEN_DOT_FOUND	= Was Dot found or not?
		 DOXYGEN_DOT_PATH	= The path to dot not including the executable

       FindEXPAT
	      Find expat

	      Find the native EXPAT headers and libraries.

		EXPAT_INCLUDE_DIRS - where to find expat.h, etc.
		EXPAT_LIBRARIES	   - List of libraries when using expat.
		EXPAT_FOUND	   - True if expat found.

       FindFLEX
	      Find  flex  executable  and  provides a macro to generate custom
	      build rules

	      The module defines the following variables:

		FLEX_FOUND - true is flex executable is found
		FLEX_EXECUTABLE - the path to the flex executable
		FLEX_VERSION - the version of flex
		FLEX_LIBRARIES - The flex libraries
		FLEX_INCLUDE_DIRS - The path to the flex headers

	      The minimum required version of flex can be specified using  the
	      standard syntax, e.g. FIND_PACKAGE(FLEX 2.5.13)

	      If flex is found on the system, the module provides the macro:

		FLEX_TARGET(Name FlexInput FlexOutput [COMPILE_FLAGS <string>])

	      which  creates  a	 custom	 command  to generate the <FlexOutput>
	      file from the <FlexInput> file.	If   COMPILE_FLAGS  option  is
	      specified,  the  next  parameter	is  added to the flex  command
	      line. Name is an alias used to  get   details  of	  this	custom
	      command.	Indeed the  macro defines  the following variables:

		FLEX_${Name}_DEFINED - true is the macro ran successfully
		FLEX_${Name}_OUTPUTS - the source file generated by the custom rule, an
		alias for FlexOutput
		FLEX_${Name}_INPUT - the flex source file, an alias for ${FlexInput}

	      Flex  scanners  oftenly  use  tokens  defined by Bison: the code
	      generated by Flex	 depends of the header	 generated  by	Bison.
	      This module also defines a macro:

		ADD_FLEX_BISON_DEPENDENCY(FlexTarget BisonTarget)

	      which   adds the	required dependency  between a	scanner and  a
	      parser where  <FlexTarget>  and <BisonTarget>  are   the	 first
	      parameters  of respectively FLEX_TARGET and BISON_TARGET macros.

		====================================================================
		Example:

		 find_package(BISON)
		 find_package(FLEX)

		 BISON_TARGET(MyParser parser.y ${CMAKE_CURRENT_BINARY_DIR}/parser.cpp)
		 FLEX_TARGET(MyScanner lexer.l	${CMAKE_CURRENT_BINARY_DIR}/lexer.cpp)
		 ADD_FLEX_BISON_DEPENDENCY(MyScanner MyParser)

		 include_directories(${CMAKE_CURRENT_BINARY_DIR})
		 add_executable(Foo
		    Foo.cc
		    ${BISON_MyParser_OUTPUTS}
		    ${FLEX_MyScanner_OUTPUTS}
		 )
		====================================================================

       FindFLTK
	      Find the native FLTK includes and library

	      By default FindFLTK.cmake will search for all of the FLTK compo‐
	      nents and add them to the FLTK_LIBRARIES variable.

		 You can limit the components which get placed in FLTK_LIBRARIES by
		 defining one or more of the following three options:

		   FLTK_SKIP_OPENGL, set to true to disable searching for opengl and
				     the FLTK GL library
		   FLTK_SKIP_FORMS, set to true to disable searching for fltk_forms
		   FLTK_SKIP_IMAGES, set to true to disable searching for fltk_images

		   FLTK_SKIP_FLUID, set to true if the fluid binary need not be present
				    at build time

	      The following variables will be defined:

		   FLTK_FOUND, True if all components not skipped were found
		   FLTK_INCLUDE_DIR, where to find include files
		   FLTK_LIBRARIES, list of fltk libraries you should link against
		   FLTK_FLUID_EXECUTABLE, where to find the Fluid tool
		   FLTK_WRAP_UI, This enables the FLTK_WRAP_UI command

	      The following cache variables are assigned  but  should  not  be
	      used. See the FLTK_LIBRARIES variable instead.

		   FLTK_BASE_LIBRARY   = the full path to fltk.lib
		   FLTK_GL_LIBRARY     = the full path to fltk_gl.lib
		   FLTK_FORMS_LIBRARY  = the full path to fltk_forms.lib
		   FLTK_IMAGES_LIBRARY = the full path to fltk_images.lib

       FindFLTK2
	      Find the native FLTK2 includes and library

	      The following settings are defined

		FLTK2_FLUID_EXECUTABLE, where to find the Fluid tool
		FLTK2_WRAP_UI, This enables the FLTK2_WRAP_UI command
		FLTK2_INCLUDE_DIR, where to find include files
		FLTK2_LIBRARIES, list of fltk2 libraries
		FLTK2_FOUND, Don't use FLTK2 if false.

	      The following settings should not be used in general.

		FLTK2_BASE_LIBRARY   = the full path to fltk2.lib
		FLTK2_GL_LIBRARY     = the full path to fltk2_gl.lib
		FLTK2_IMAGES_LIBRARY = the full path to fltk2_images.lib

       FindFreetype
	      Locate FreeType library

	      This module defines

		FREETYPE_LIBRARIES, the library to link against
		FREETYPE_FOUND, if false, do not try to link to FREETYPE
		FREETYPE_INCLUDE_DIRS, where to find headers.
		FREETYPE_VERSION_STRING, the version of freetype found (since CMake 2.8.8)
		This is the concatenation of the paths:
		FREETYPE_INCLUDE_DIR_ft2build
		FREETYPE_INCLUDE_DIR_freetype2

	      $FREETYPE_DIR  is	 an environment variable that would correspond
	      to  the  ./configure  --prefix=$FREETYPE_DIR  used  in  building
	      FREETYPE.

       FindGCCXML
	      Find the GCC-XML front-end executable.

	      This module will define the following variables:

		GCCXML - the GCC-XML front-end executable.

       FindGDAL

	      Locate gdal

	      This module accepts the following environment variables:

		  GDAL_DIR or GDAL_ROOT - Specify the location of GDAL

	      This module defines the following CMake variables:

		  GDAL_FOUND - True if libgdal is found
		  GDAL_LIBRARY - A variable pointing to the GDAL library
		  GDAL_INCLUDE_DIR - Where to find the headers

       FindGIF

	      This   module   searches	giflib	and  defines  GIF_LIBRARIES  -
	      libraries to link to in order to use GIF GIF_FOUND, if false, do
	      not  try	to  link  GIF_INCLUDE_DIR,  where  to find the headers
	      GIF_VERSION, reports either  version  4  or  3  (for  everything
	      before version 4)

	      The  minimum  required  version of giflib can be specified using
	      the standard syntax, e.g. FIND_PACKAGE(GIF 4)

	      $GIF_DIR is an environment variable that would correspond to the
	      ./configure --prefix=$GIF_DIR

       FindGLUT
	      try to find glut library and include files

		GLUT_INCLUDE_DIR, where to find GL/glut.h, etc.
		GLUT_LIBRARIES, the libraries to link against
		GLUT_FOUND, If false, do not try to use GLUT.

	      Also defined, but not for general use are:

		GLUT_glut_LIBRARY = the full path to the glut library.
		GLUT_Xmu_LIBRARY  = the full path to the Xmu library.
		GLUT_Xi_LIBRARY	  = the full path to the Xi Library.

       FindGTK
	      try to find GTK (and glib) and GTKGLArea

		GTK_INCLUDE_DIR	  - Directories to include to use GTK
		GTK_LIBRARIES	  - Files to link against to use GTK
		GTK_FOUND	  - GTK was found
		GTK_GL_FOUND	  - GTK's GL features were found

       FindGTK2
	      FindGTK2.cmake

	      This  module  can	 find the GTK2 widget libraries and several of
	      its other optional components like gtkmm, glade, and glademm.

	      NOTE: If you intend to use  version  checking,  CMake  2.6.2  or
	      later is

		     required.

	      Specify one or more of the following components as you call this
	      find module. See example below.

		 gtk
		 gtkmm
		 glade
		 glademm

	      The following variables will be defined for your use

		 GTK2_FOUND - Were all of your specified components found?
		 GTK2_INCLUDE_DIRS - All include directories
		 GTK2_LIBRARIES - All libraries

		 GTK2_VERSION - The version of GTK2 found (x.y.z)
		 GTK2_MAJOR_VERSION - The major version of GTK2
		 GTK2_MINOR_VERSION - The minor version of GTK2
		 GTK2_PATCH_VERSION - The patch version of GTK2

	      Optional variables you can define prior to calling this module:

		 GTK2_DEBUG - Enables verbose debugging of the module
		 GTK2_SKIP_MARK_AS_ADVANCED - Disable marking cache variables as advanced
		 GTK2_ADDITIONAL_SUFFIXES - Allows defining additional directories to
					    search for include files

	      ================= Example Usage:

		 Call find_package() once, here are some examples to pick from:

		 Require GTK 2.6 or later
		     find_package(GTK2 2.6 REQUIRED gtk)

		 Require GTK 2.10 or later and Glade
		     find_package(GTK2 2.10 REQUIRED gtk glade)

		 Search for GTK/GTKMM 2.8 or later
		     find_package(GTK2 2.8 COMPONENTS gtk gtkmm)

		 if(GTK2_FOUND)
		    include_directories(${GTK2_INCLUDE_DIRS})
		    add_executable(mygui mygui.cc)
		    target_link_libraries(mygui ${GTK2_LIBRARIES})
		 endif()

       FindGTest
	      --------------------

	      Locate the Google C++ Testing Framework.

	      Defines the following variables:

		 GTEST_FOUND - Found the Google Testing framework
		 GTEST_INCLUDE_DIRS - Include directories

	      Also defines the library variables below	as  normal  variables.
	      These  contain debug/optimized keywords when a debugging library
	      is found.

		 GTEST_BOTH_LIBRARIES - Both libgtest & libgtest-main
		 GTEST_LIBRARIES - libgtest
		 GTEST_MAIN_LIBRARIES - libgtest-main

	      Accepts the following variables as input:

		 GTEST_ROOT - (as a CMake or environment variable)
			      The root directory of the gtest install prefix

		 GTEST_MSVC_SEARCH - If compiling with MSVC, this variable can be set to
				     "MD" or "MT" to enable searching a GTest build tree
				     (defaults: "MD")

	      Example Usage:

		  enable_testing()
		  find_package(GTest REQUIRED)
		  include_directories(${GTEST_INCLUDE_DIRS})

		  add_executable(foo foo.cc)
		  target_link_libraries(foo ${GTEST_BOTH_LIBRARIES})

		  add_test(AllTestsInFoo foo)

	      If you would like each Google test to show up in CTest as a test
	      you  may	use  the following macro. NOTE: It will slow down your
	      tests by running an executable for each test and	test  fixture.
	      You will also have to rerun CMake after adding or removing tests
	      or test fixtures.

	      GTEST_ADD_TESTS(executable extra_args ARGN)

		  executable = The path to the test executable
		  extra_args = Pass a list of extra arguments to be passed to
			       executable enclosed in quotes (or "" for none)
		  ARGN =       A list of source files to search for tests & test
			       fixtures.

		Example:
		   set(FooTestArgs --foo 1 --bar 2)
		   add_executable(FooTest FooUnitTest.cc)
		   GTEST_ADD_TESTS(FooTest "${FooTestArgs}" FooUnitTest.cc)

       FindGettext
	      Find GNU gettext tools

	      This module looks for the GNU gettext tools. This module defines
	      the following values:

		GETTEXT_MSGMERGE_EXECUTABLE: the full path to the msgmerge tool.
		GETTEXT_MSGFMT_EXECUTABLE: the full path to the msgfmt tool.
		GETTEXT_FOUND: True if gettext has been found.
		GETTEXT_VERSION_STRING: the version of gettext found (since CMake 2.8.8)

	      Additionally  it	provides  the  following  macros: GETTEXT_CRE‐
	      ATE_TRANSLATIONS ( outputFile [ALL] file1 ... fileN )

		  This will create a target "translations" which will convert the
		  given input po files into the binary output mo file. If the
		  ALL option is used, the translations will also be created when
		  building the default target.

	      GETTEXT_PROCESS_POT( <potfile> [ALL] [INSTALL_DESTINATION <dest‐
	      dir>] LANGUAGES <lang1> <lang2> ... )

		   Process the given pot file to mo files.
		   If INSTALL_DESTINATION is given then automatically install rules will be created,
		   the language subdirectory will be taken into account (by default use share/locale/).
		   If ALL is specified, the pot file is processed when building the all traget.
		   It creates a custom target "potfile".

	      GETTEXT_PROCESS_PO_FILES(	  <lang>   [ALL]  [INSTALL_DESTINATION
	      <dir>] PO_FILES <po1> <po2> ... )

		   Process the given po files to mo files for the given language.
		   If INSTALL_DESTINATION is given then automatically install rules will be created,
		   the language subdirectory will be taken into account (by default use share/locale/).
		   If ALL is specified, the po files are processed when building the all traget.
		   It creates a custom target "pofiles".

       FindGit

	      The module defines the following variables:

		 GIT_EXECUTABLE - path to git command line client
		 GIT_FOUND - true if the command line client was found
		 GIT_VERSION_STRING - the version of git found (since CMake 2.8.8)

	      Example usage:

		 find_package(Git)
		 if(GIT_FOUND)
		   message("git found: ${GIT_EXECUTABLE}")
		 endif()

       FindGnuTLS
	      Try to find the GNU Transport Layer Security library (gnutls)

	      Once done this will define

		GNUTLS_FOUND - System has gnutls
		GNUTLS_INCLUDE_DIR - The gnutls include directory
		GNUTLS_LIBRARIES - The libraries needed to use gnutls
		GNUTLS_DEFINITIONS - Compiler switches required for using gnutls

       FindGnuplot
	      this module looks for gnuplot

	      Once done this will define

		GNUPLOT_FOUND - system has Gnuplot
		GNUPLOT_EXECUTABLE - the Gnuplot executable
		GNUPLOT_VERSION_STRING - the version of Gnuplot found (since CMake 2.8.8)

	      GNUPLOT_VERSION_STRING will  not	work  for  old	versions  like
	      3.7.1.

       FindHDF5
	      Find  HDF5,  a  library  for reading and writing self describing
	      array data.

	      This module invokes the HDF5 wrapper  compiler  that  should  be
	      installed	 alongside  HDF5.   Depending upon the HDF5 Configura‐
	      tion, the wrapper compiler is called either h5cc or  h5pcc.   If
	      this  succeeds,  the module will then call the compiler with the
	      -show argument to see what flags are used when compiling an HDF5
	      client application.

	      The  module  will optionally accept the COMPONENTS argument.  If
	      no COMPONENTS are specified, then the find module	 will  default
	      to  finding  only the HDF5 C library.  If one or more COMPONENTS
	      are specified, the module will  attempt  to  find	 the  language
	      bindings	for  the  specified components.	 The only valid compo‐
	      nents are C, CXX, Fortran, HL, and Fortran_HL.   If  the	COMPO‐
	      NENTS  argument  is  not	given, the module will attempt to find
	      only the C bindings.

	      On  UNIX	systems,  this	 module	  will	 read	the   variable
	      HDF5_USE_STATIC_LIBRARIES	 to determine whether or not to prefer
	      a static link to a dynamic link for HDF5 and all of it's	depen‐
	      dencies.	  To   use   this   feature,   make   sure   that  the
	      HDF5_USE_STATIC_LIBRARIES variable is set	 before	 the  call  to
	      find_package.

	      To  provide the module with a hint about where to find your HDF5
	      installation, you can set the  environment  variable  HDF5_ROOT.
	      The  Find	 module will then look in this path when searching for
	      HDF5 executables, paths, and libraries.

	      In addition to finding the includes and  libraries  required  to
	      compile  an  HDF5	 client application, this module also makes an
	      effort to find tools that come with the HDF5  distribution  that
	      may be useful for regression testing.

	      This module will define the following variables:

		HDF5_INCLUDE_DIRS - Location of the hdf5 includes
		HDF5_INCLUDE_DIR - Location of the hdf5 includes (deprecated)
		HDF5_DEFINITIONS - Required compiler definitions for HDF5
		HDF5_C_LIBRARIES - Required libraries for the HDF5 C bindings.
		HDF5_CXX_LIBRARIES - Required libraries for the HDF5 C++ bindings
		HDF5_Fortran_LIBRARIES - Required libraries for the HDF5 Fortran bindings
		HDF5_HL_LIBRARIES - Required libraries for the HDF5 high level API
		HDF5_Fortran_HL_LIBRARIES - Required libraries for the high level Fortran
					    bindings.
		HDF5_LIBRARIES - Required libraries for all requested bindings
		HDF5_FOUND - true if HDF5 was found on the system
		HDF5_LIBRARY_DIRS - the full set of library directories
		HDF5_IS_PARALLEL - Whether or not HDF5 was found with parallel IO support
		HDF5_C_COMPILER_EXECUTABLE - the path to the HDF5 C wrapper compiler
		HDF5_CXX_COMPILER_EXECUTABLE - the path to the HDF5 C++ wrapper compiler
		HDF5_Fortran_COMPILER_EXECUTABLE - the path to the HDF5 Fortran wrapper compiler
		HDF5_DIFF_EXECUTABLE - the path to the HDF5 dataset comparison tool

       FindHSPELL
	      Try to find Hspell

	      Once done this will define

		HSPELL_FOUND - system has Hspell
		HSPELL_INCLUDE_DIR - the Hspell include directory
		HSPELL_LIBRARIES - The libraries needed to use Hspell
		HSPELL_DEFINITIONS - Compiler switches required for using Hspell

		HSPELL_VERSION_STRING - The version of Hspell found (x.y)
		HSPELL_MAJOR_VERSION  - the major version of Hspell
		HSPELL_MINOR_VERSION  - The minor version of Hspell

       FindHTMLHelp
	      This module looks for Microsoft HTML Help Compiler

	      It defines:

		 HTML_HELP_COMPILER	: full path to the Compiler (hhc.exe)
		 HTML_HELP_INCLUDE_PATH : include path to the API (htmlhelp.h)
		 HTML_HELP_LIBRARY	: full path to the library (htmlhelp.lib)

       FindITK
	      Find an ITK installation or build tree.

       FindImageMagick
	      Find the ImageMagick binary suite.

	      This module will search for a set of ImageMagick tools specified
	      as components  in	 the  FIND_PACKAGE  call.  Typical  components
	      include,	but are not limited to (future versions of ImageMagick
	      might have additional components not listed here):

		animate
		compare
		composite
		conjure
		convert
		display
		identify
		import
		mogrify
		montage
		stream

	      If no component is specified in the FIND_PACKAGE call,  then  it
	      only  searches  for  the	ImageMagick executable directory. This
	      code defines the following variables:

		ImageMagick_FOUND		   - TRUE if all components are found.
		ImageMagick_EXECUTABLE_DIR	   - Full path to executables directory.
		ImageMagick_<component>_FOUND	   - TRUE if <component> is found.
		ImageMagick_<component>_EXECUTABLE - Full path to <component> executable.
		ImageMagick_VERSION_STRING	   - the version of ImageMagick found
						     (since CMake 2.8.8)

	      ImageMagick_VERSION_STRING will not work for old	versions  like
	      5.2.3.

	      There are also components for the following ImageMagick APIs:

		Magick++
		MagickWand
		MagickCore

	      For these components the following variables are set:

		ImageMagick_FOUND		     - TRUE if all components are found.
		ImageMagick_INCLUDE_DIRS	     - Full paths to all include dirs.
		ImageMagick_LIBRARIES		     - Full paths to all libraries.
		ImageMagick_<component>_FOUND	     - TRUE if <component> is found.
		ImageMagick_<component>_INCLUDE_DIRS - Full path to <component> include dirs.
		ImageMagick_<component>_LIBRARIES    - Full path to <component> libraries.

	      Example Usages:

		FIND_PACKAGE(ImageMagick)
		FIND_PACKAGE(ImageMagick COMPONENTS convert)
		FIND_PACKAGE(ImageMagick COMPONENTS convert mogrify display)
		FIND_PACKAGE(ImageMagick COMPONENTS Magick++)
		FIND_PACKAGE(ImageMagick COMPONENTS Magick++ convert)

	      Note  that  the  standard	 FIND_PACKAGE  features	 are supported
	      (i.e., QUIET, REQUIRED, etc.).

       FindJNI
	      Find JNI java libraries.

	      This module finds if Java is installed and determines where  the
	      include  files  and  libraries  are. It also determines what the
	      name of the library is. This code sets the following variables:

		JNI_INCLUDE_DIRS      = the include dirs to use
		JNI_LIBRARIES	      = the libraries to use
		JNI_FOUND	      = TRUE if JNI headers and libraries were found.
		JAVA_AWT_LIBRARY      = the path to the jawt library
		JAVA_JVM_LIBRARY      = the path to the jvm library
		JAVA_INCLUDE_PATH     = the include path to jni.h
		JAVA_INCLUDE_PATH2    = the include path to jni_md.h
		JAVA_AWT_INCLUDE_PATH = the include path to jawt.h

       FindJPEG
	      Find JPEG

	      Find the native JPEG includes and library This module defines

		JPEG_INCLUDE_DIR, where to find jpeglib.h, etc.
		JPEG_LIBRARIES, the libraries needed to use JPEG.
		JPEG_FOUND, If false, do not try to use JPEG.

	      also defined, but not for general use are

		JPEG_LIBRARY, where to find the JPEG library.

       FindJasper
	      Try to find the Jasper JPEG2000 library

	      Once done this will define

		JASPER_FOUND - system has Jasper
		JASPER_INCLUDE_DIR - the Jasper include directory
		JASPER_LIBRARIES - the libraries needed to use Jasper
		JASPER_VERSION_STRING - the version of Jasper found (since CMake 2.8.8)

       FindJava
	      Find Java

	      This module finds if Java is installed and determines where  the
	      include  files  and  libraries are. This code sets the following
	      variables:

		Java_JAVA_EXECUTABLE	= the full path to the Java runtime
		Java_JAVAC_EXECUTABLE	= the full path to the Java compiler
		Java_JAVAH_EXECUTABLE	= the full path to the Java header generator
		Java_JAVADOC_EXECUTABLE = the full path to the Java documention generator
		Java_JAR_EXECUTABLE	= the full path to the Java archiver
		Java_VERSION_STRING	= Version of the package found (java version), eg. 1.6.0_12
		Java_VERSION_MAJOR	= The major version of the package found.
		Java_VERSION_MINOR	= The minor version of the package found.
		Java_VERSION_PATCH	= The patch version of the package found.
		Java_VERSION_TWEAK	= The tweak version of the package found (after '_')
		Java_VERSION		= This is set to: $major.$minor.$patch(.$tweak)

	      The minimum required version of Java can be specified using  the
	      standard CMake syntax, e.g. FIND_PACKAGE(Java 1.5)

	      NOTE: ${Java_VERSION} and ${Java_VERSION_STRING} are not guaran‐
	      teed to be identical. For example some java version may  return:
	      Java_VERSION_STRING   =	1.5.0_17   and	Java_VERSION	     =
	      1.5.0.17

	      another example is the Java  OEM,	 with:	Java_VERSION_STRING  =
	      1.6.0-oem and Java_VERSION	= 1.6.0

	      For these components the following variables are set:

		Java_FOUND		      - TRUE if all components are found.
		Java_INCLUDE_DIRS	      - Full paths to all include dirs.
		Java_LIBRARIES		      - Full paths to all libraries.
		Java_<component>_FOUND	      - TRUE if <component> is found.

	      Example Usages:

		FIND_PACKAGE(Java)
		FIND_PACKAGE(Java COMPONENTS Runtime)
		FIND_PACKAGE(Java COMPONENTS Development)

       FindKDE3
	      Find  the	 KDE3  include and library dirs, KDE preprocessors and
	      define a some macros

	      This module defines the following variables:

		KDE3_DEFINITIONS	 - compiler definitions required for compiling KDE software
		KDE3_INCLUDE_DIR	 - the KDE include directory
		KDE3_INCLUDE_DIRS	 - the KDE and the Qt include directory, for use with INCLUDE_DIRECTORIES()
		KDE3_LIB_DIR		 - the directory where the KDE libraries are installed, for use with LINK_DIRECTORIES()
		QT_AND_KDECORE_LIBS	 - this contains both the Qt and the kdecore library
		KDE3_DCOPIDL_EXECUTABLE	 - the dcopidl executable
		KDE3_DCOPIDL2CPP_EXECUTABLE - the dcopidl2cpp executable
		KDE3_KCFGC_EXECUTABLE	 - the kconfig_compiler executable
		KDE3_FOUND		 - set to TRUE if all of the above has been found

	      The following user adjustable options are provided:

		KDE3_BUILD_TESTS - enable this to build KDE testcases

	      It  also	adds  the  following  macros  (from  KDE3Macros.cmake)
	      SRCS_VAR	is  always  the	 variable  which  contains the list of
	      source files for your application or library.

	      KDE3_AUTOMOC(file1 ... fileN)

		  Call this if you want to have automatic moc file handling.
		  This means if you include "foo.moc" in the source file foo.cpp
		  a moc file for the header foo.h will be created automatically.
		  You can set the property SKIP_AUTOMAKE using SET_SOURCE_FILES_PROPERTIES()
		  to exclude some files in the list from being processed.

	      KDE3_ADD_MOC_FILES(SRCS_VAR file1 ... fileN )

		  If you don't use the KDE3_AUTOMOC() macro, for the files
		  listed here moc files will be created (named "foo.moc.cpp")

	      KDE3_ADD_DCOP_SKELS(SRCS_VAR header1.h ... headerN.h )

		  Use this to generate DCOP skeletions from the listed headers.

	      KDE3_ADD_DCOP_STUBS(SRCS_VAR header1.h ... headerN.h )

		   Use this to generate DCOP stubs from the listed headers.

	      KDE3_ADD_UI_FILES(SRCS_VAR file1.ui ... fileN.ui )

		  Use this to add the Qt designer ui files to your application/library.

	      KDE3_ADD_KCFG_FILES(SRCS_VAR file1.kcfgc ... fileN.kcfgc )

		  Use this to add KDE kconfig compiler files to your application/library.

	      KDE3_INSTALL_LIBTOOL_FILE(target)

		  This will create and install a simple libtool file for the given target.

	      KDE3_ADD_EXECUTABLE(name file1 ... fileN )

		  Currently identical to ADD_EXECUTABLE(), may provide some advanced features in the future.

	      KDE3_ADD_KPART(name [WITH_PREFIX] file1 ... fileN )

		  Create a KDE plugin (KPart, kioslave, etc.) from the given source files.
		  If WITH_PREFIX is given, the resulting plugin will have the prefix "lib", otherwise it won't.
		  It creates and installs an appropriate libtool la-file.

	      KDE3_ADD_KDEINIT_EXECUTABLE(name file1 ... fileN )

		  Create a KDE application in the form of a module loadable via kdeinit.
		  A library named kdeinit_<name> will be created and a small executable which links to it.

	      The option KDE3_ENABLE_FINAL to enable all-in-one compilation is
	      no longer supported.

	      Author: Alexander Neundorf <neundorf@kde.org>

       FindKDE4

	      Find KDE4 and provide all necessary variables and macros to com‐
	      pile software for it. It looks for KDE 4 in the following direc‐
	      tories in the given order:

		CMAKE_INSTALL_PREFIX
		KDEDIRS
		/opt/kde4

	      Please  look  in FindKDE4Internal.cmake and KDE4Macros.cmake for
	      more information. They are installed with the KDE 4 libraries in
	      $KDEDIRS/share/apps/cmake/modules/.

	      Author: Alexander Neundorf <neundorf@kde.org>

       FindLAPACK
	      Find LAPACK library

	      This  module  finds an installed fortran library that implements
	      the	LAPACK	     linear-algebra	  interface	  (see
	      http://www.netlib.org/lapack/).

	      The  approach  follows  that  taken for the autoconf macro file,
	      acx_lapack.m4    (distributed    at    http://ac-archive.source‐
	      forge.net/ac-archive/acx_lapack.html).

	      This module sets the following variables:

		LAPACK_FOUND - set to true if a library implementing the LAPACK interface
		  is found
		LAPACK_LINKER_FLAGS - uncached list of required linker flags (excluding -l
		  and -L).
		LAPACK_LIBRARIES - uncached list of libraries (using full path name) to
		  link against to use LAPACK
		LAPACK95_LIBRARIES - uncached list of libraries (using full path name) to
		  link against to use LAPACK95
		LAPACK95_FOUND - set to true if a library implementing the LAPACK f95
		  interface is found
		BLA_STATIC  if set on this determines what kind of linkage we do (static)
		BLA_VENDOR  if set checks only the specified vendor, if not set checks
		   all the possibilities
		BLA_F95	    if set on tries to find the f95 interfaces for BLAS/LAPACK

       FindLATEX
	      Find Latex

	      This module finds if Latex is installed and determines where the
	      executables are. This code sets the following variables:

		LATEX_COMPILER:	      path to the LaTeX compiler
		PDFLATEX_COMPILER:    path to the PdfLaTeX compiler
		BIBTEX_COMPILER:      path to the BibTeX compiler
		MAKEINDEX_COMPILER:   path to the MakeIndex compiler
		DVIPS_CONVERTER:      path to the DVIPS converter
		PS2PDF_CONVERTER:     path to the PS2PDF converter
		LATEX2HTML_CONVERTER: path to the LaTeX2Html converter

       FindLibArchive
	      Find libarchive library and headers

	      The module defines the following variables:

		LibArchive_FOUND	- true if libarchive was found
		LibArchive_INCLUDE_DIRS - include search path
		LibArchive_LIBRARIES	- libraries to link
		LibArchive_VERSION	- libarchive 3-component version number

       FindLibLZMA
	      Find LibLZMA

	      Find LibLZMA headers and library

		LIBLZMA_FOUND		  - True if liblzma is found.
		LIBLZMA_INCLUDE_DIRS	  - Directory where liblzma headers are located.
		LIBLZMA_LIBRARIES	  - Lzma libraries to link against.
		LIBLZMA_HAS_AUTO_DECODER  - True if lzma_auto_decoder() is found (required).
		LIBLZMA_HAS_EASY_ENCODER  - True if lzma_easy_encoder() is found (required).
		LIBLZMA_HAS_LZMA_PRESET	  - True if lzma_lzma_preset() is found (required).
		LIBLZMA_VERSION_MAJOR	  - The major version of lzma
		LIBLZMA_VERSION_MINOR	  - The minor version of lzma
		LIBLZMA_VERSION_PATCH	  - The patch version of lzma
		LIBLZMA_VERSION_STRING	  - version number as a string (ex: "5.0.3")

       FindLibXml2
	      Try to find the LibXml2 xml processing library

	      Once done this will define

		LIBXML2_FOUND - System has LibXml2
		LIBXML2_INCLUDE_DIR - The LibXml2 include directory
		LIBXML2_LIBRARIES - The libraries needed to use LibXml2
		LIBXML2_DEFINITIONS - Compiler switches required for using LibXml2
		LIBXML2_XMLLINT_EXECUTABLE - The XML checking tool xmllint coming with LibXml2
		LIBXML2_VERSION_STRING - the version of LibXml2 found (since CMake 2.8.8)

       FindLibXslt
	      Try to find the LibXslt library

	      Once done this will define

		LIBXSLT_FOUND - system has LibXslt
		LIBXSLT_INCLUDE_DIR - the LibXslt include directory
		LIBXSLT_LIBRARIES - Link these to LibXslt
		LIBXSLT_DEFINITIONS - Compiler switches required for using LibXslt
		LIBXSLT_VERSION_STRING - version of LibXslt found (since CMake 2.8.8)

	      Additionally, the following  two	variables  are	set  (but  not
	      required for using xslt):

		LIBXSLT_EXSLT_LIBRARIES - Link to these if you need to link against the exslt library
		LIBXSLT_XSLTPROC_EXECUTABLE - Contains the full path to the xsltproc executable if found

       FindLua50

	      Locate Lua library This module defines

		LUA50_FOUND, if false, do not try to link to Lua
		LUA_LIBRARIES, both lua and lualib
		LUA_INCLUDE_DIR, where to find lua.h and lualib.h (and probably lauxlib.h)

	      Note that the expected include convention is

		#include "lua.h"

	      and not

		#include <lua/lua.h>

	      This  is	because,  the lua location is not standardized and may
	      exist in locations other than lua/

       FindLua51

	      Locate Lua library This module defines

		LUA51_FOUND, if false, do not try to link to Lua
		LUA_LIBRARIES
		LUA_INCLUDE_DIR, where to find lua.h
		LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)

	      Note that the expected include convention is

		#include "lua.h"

	      and not

		#include <lua/lua.h>

	      This is because, the lua location is not	standardized  and  may
	      exist in locations other than lua/

       FindMFC
	      Find MFC on Windows

	      Find  the native MFC - i.e. decide if an application can link to
	      the MFC libraries.

		MFC_FOUND - Was MFC support found

	      You don't need to include anything or link anything to use it.

       FindMPEG
	      Find the native MPEG includes and library

	      This module defines

		MPEG_INCLUDE_DIR, where to find MPEG.h, etc.
		MPEG_LIBRARIES, the libraries required to use MPEG.
		MPEG_FOUND, If false, do not try to use MPEG.

	      also defined, but not for general use are

		MPEG_mpeg2_LIBRARY, where to find the MPEG library.
		MPEG_vo_LIBRARY, where to find the vo library.

       FindMPEG2
	      Find the native MPEG2 includes and library

	      This module defines

		MPEG2_INCLUDE_DIR, path to mpeg2dec/mpeg2.h, etc.
		MPEG2_LIBRARIES, the libraries required to use MPEG2.
		MPEG2_FOUND, If false, do not try to use MPEG2.

	      also defined, but not for general use are

		MPEG2_mpeg2_LIBRARY, where to find the MPEG2 library.
		MPEG2_vo_LIBRARY, where to find the vo library.

       FindMPI
	      Find a Message Passing Interface (MPI) implementation

	      The Message Passing Interface (MPI) is a library used  to	 write
	      high-performance	distributed-memory  parallel applications, and
	      is typically deployed on a cluster. MPI is a standard  interface
	      (defined	by  the	 MPI forum) for which many implementations are
	      available. All of them have somewhat  different  include	paths,
	      libraries to link against, etc., and this module tries to smooth
	      out those differences.

	      === Variables ===

	      This module will set the following  variables  per  language  in
	      your project, where <lang> is one of C, CXX, or Fortran:

		 MPI_<lang>_FOUND	    TRUE if FindMPI found MPI flags for <lang>
		 MPI_<lang>_COMPILER	    MPI Compiler wrapper for <lang>
		 MPI_<lang>_COMPILE_FLAGS   Compilation flags for MPI programs
		 MPI_<lang>_INCLUDE_PATH    Include path(s) for MPI header
		 MPI_<lang>_LINK_FLAGS	    Linking flags for MPI programs
		 MPI_<lang>_LIBRARIES	    All libraries to link MPI programs against

	      Additionally,  FindMPI  sets the following variables for running
	      MPI programs from the command line:

		 MPIEXEC		    Executable for running MPI programs
		 MPIEXEC_NUMPROC_FLAG	    Flag to pass to MPIEXEC before giving
					    it the number of processors to run on
		 MPIEXEC_PREFLAGS	    Flags to pass to MPIEXEC directly
					    before the executable to run.
		 MPIEXEC_POSTFLAGS	    Flags to pass to MPIEXEC after other flags

	      === Usage ===

	      To use this module, simply call FindMPI  from  a	CMakeLists.txt
	      file,  or	 run  find_package(MPI),  then	run CMake.  If you are
	      happy with the auto- detected configuration for  your  language,
	      then you're done.	 If not, you have two options:

		 1. Set MPI_<lang>_COMPILER to the MPI wrapper (mpicc, etc.) of your
		    choice and reconfigure.  FindMPI will attempt to determine all the
		    necessary variables using THAT compiler's compile and link flags.
		 2. If this fails, or if your MPI implementation does not come with
		    a compiler wrapper, then set both MPI_<lang>_LIBRARIES and
		    MPI_<lang>_INCLUDE_PATH.  You may also set any other variables
		    listed above, but these two are required.  This will circumvent
		    autodetection entirely.

	      When  configuration  is  successful, MPI_<lang>_COMPILER will be
	      set to the  compiler  wrapper  for  <lang>,  if  it  was	found.
	      MPI_<lang>_FOUND	and  other  variables above will be set if any
	      MPI implementation was found for <lang>, regardless of whether a
	      compiler was found.

	      When using MPIEXEC to execute MPI applications, you should typi‐
	      cally use all of the MPIEXEC flags as follows:

		 ${MPIEXEC} ${MPIEXEC_NUMPROC_FLAG} PROCS
		   ${MPIEXEC_PREFLAGS} EXECUTABLE ${MPIEXEC_POSTFLAGS} ARGS

	      where PROCS is the number of processors on which to execute  the
	      program,	EXECUTABLE  is the MPI program, and ARGS are the argu‐
	      ments to pass to the MPI program.

	      === Backward Compatibility ===

	      For backward compatibility with older versions of FindMPI, these
	      variables are set, but deprecated:

		 MPI_FOUND	     MPI_COMPILER	 MPI_LIBRARY
		 MPI_COMPILE_FLAGS   MPI_INCLUDE_PATH	 MPI_EXTRA_LIBRARY
		 MPI_LINK_FLAGS	     MPI_LIBRARIES

	      In new projects, please use the MPI_<lang>_XXX equivalents.

       FindMatlab
	      this module looks for Matlab

	      Defines:

		MATLAB_INCLUDE_DIR: include path for mex.h, engine.h
		MATLAB_LIBRARIES:   required libraries: libmex, etc
		MATLAB_MEX_LIBRARY: path to libmex.lib
		MATLAB_MX_LIBRARY:  path to libmx.lib
		MATLAB_ENG_LIBRARY: path to libeng.lib

       FindMotif
	      Try to find Motif (or lesstif)

	      Once done this will define:

		MOTIF_FOUND	   - system has MOTIF
		MOTIF_INCLUDE_DIR  - include paths to use Motif
		MOTIF_LIBRARIES	   - Link these to use Motif

       FindOpenAL

	      Locate  OpenAL  This module defines OPENAL_LIBRARY OPENAL_FOUND,
	      if false, do not try  to	link  to  OpenAL   OPENAL_INCLUDE_DIR,
	      where to find the headers

	      $OPENALDIR  is  an environment variable that would correspond to
	      the ./configure --prefix=$OPENALDIR used in building OpenAL.

	      Created by Eric Wing. This was influenced by  the	 FindSDL.cmake
	      module.

       FindOpenGL
	      Try to find OpenGL

	      Once done this will define

		OPENGL_FOUND	    - system has OpenGL
		OPENGL_XMESA_FOUND  - system has XMESA
		OPENGL_GLU_FOUND    - system has GLU
		OPENGL_INCLUDE_DIR  - the GL include directory
		OPENGL_LIBRARIES    - Link these to use OpenGL and GLU

	      If you want to use just GL you can use these values

		OPENGL_gl_LIBRARY   - Path to OpenGL Library
		OPENGL_glu_LIBRARY  - Path to GLU Library

	      On  OSX  default to using the framework version of opengl People
	      will have to change the cache values of OPENGL_glu_LIBRARY   and
	      OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX

       FindOpenMP
	      Finds OpenMP support

	      This  module can be used to detect OpenMP support in a compiler.
	      If the compiler supports OpenMP, the flags required  to  compile
	      with openmp support are set.

	      The following variables are set:

		 OpenMP_C_FLAGS - flags to add to the C compiler for OpenMP support
		 OpenMP_CXX_FLAGS - flags to add to the CXX compiler for OpenMP support
		 OPENMP_FOUND - true if openmp is detected

	      Supported	      compilers	      can	be	 found	    at
	      http://openmp.org/wp/openmp-compilers/

       FindOpenSSL
	      Try to find the OpenSSL encryption library

	      Once done this will define

		OPENSSL_ROOT_DIR - Set this variable to the root installation of OpenSSL

	      Read-Only variables:

		OPENSSL_FOUND - system has the OpenSSL library
		OPENSSL_INCLUDE_DIR - the OpenSSL include directory
		OPENSSL_LIBRARIES - The libraries needed to use OpenSSL
		OPENSSL_VERSION - This is set to $major.$minor.$revision$path (eg. 0.9.8s)

       FindOpenSceneGraph
	      Find OpenSceneGraph

	      This module searches for the OpenSceneGraph core	"osg"  library
	      as  well	as  OpenThreads,  and  whatever	 additional COMPONENTS
	      (nodekits) that you specify.

		  See http://www.openscenegraph.org

	      NOTE: To use this module effectively  you	 must  either  require
	      CMake  >=	 2.6.3	with  cmake_minimum_required(VERSION 2.6.3) or
	      download	 and   place   FindOpenThreads.cmake,	 Findosg_func‐
	      tions.cmake,  Findosg.cmake, and Find<etc>.cmake files into your
	      CMAKE_MODULE_PATH.

	      ==================================

	      This module accepts the following variables (note mixed case)

		  OpenSceneGraph_DEBUG - Enable debugging output

		  OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced
						    automatically

	      The following environment variables are also respected for find‐
	      ing  the OSG and it's various components.	 CMAKE_PREFIX_PATH can
	      also be used for this (see find_library() CMake documentation).

		  <MODULE>_DIR (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file)
		  OSG_DIR
		  OSGDIR
		  OSG_ROOT

	      This module defines the following output variables:

		  OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found?

		  OPENSCENEGRAPH_VERSION - The version of the OSG which was found

		  OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers

		  OPENSCENEGRAPH_LIBRARIES - The OSG libraries

	      ================================== Example Usage:

		find_package(OpenSceneGraph 2.0.0 REQUIRED osgDB osgUtil)
		    # libOpenThreads & libosg automatically searched
		include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})

		add_executable(foo foo.cc)
		target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES})

       FindOpenThreads

	      OpenThreads is a C++ based threading library. Its largest	 user‐
	      base   seems  to	OpenSceneGraph	so  you	 might notice I accept
	      OSGDIR as an environment path. I consider this part of the Find‐
	      osg*  suite used to find OpenSceneGraph  components. Each compo‐
	      nent is separate and you must opt in to each module.

	      Locate  OpenThreads  This	 module	 defines   OPENTHREADS_LIBRARY
	      OPENTHREADS_FOUND,  if  false, do not try to link to OpenThreads
	      OPENTHREADS_INCLUDE_DIR, where to find the headers

	      $OPENTHREADS_DIR is an environment variable  that	 would	corre‐
	      spond  to	 the  ./configure  --prefix=$OPENTHREADS_DIR  used  in
	      building osg.

	      Created by Eric Wing.

       FindPHP4
	      Find PHP4

	      This module finds if PHP4 is installed and determines where  the
	      include  files  and  libraries  are. It also determines what the
	      name of the library is. This code sets the following variables:

		PHP4_INCLUDE_PATH	= path to where php.h can be found
		PHP4_EXECUTABLE		= full path to the php4 binary

       FindPNG
	      Find the native PNG includes and library

	      This module searches libpng, the library for  working  with  PNG
	      images.

	      It defines the following variables

		PNG_INCLUDE_DIRS, where to find png.h, etc.
		PNG_LIBRARIES, the libraries to link against to use PNG.
		PNG_DEFINITIONS - You should add_definitons(${PNG_DEFINITIONS}) before compiling code that includes png library files.
		PNG_FOUND, If false, do not try to use PNG.
		PNG_VERSION_STRING - the version of the PNG library found (since CMake 2.8.8)

	      Also defined, but not for general use are

		PNG_LIBRARY, where to find the PNG library.

	      For  backward  compatiblity the variable PNG_INCLUDE_DIR is also
	      set. It has the same value as PNG_INCLUDE_DIRS.

	      Since PNG depends on the ZLib compression library, none  of  the
	      above will be defined unless ZLib can be found.

       FindPackageHandleStandardArgs

	      FIND_PACKAGE_HANDLE_STANDARD_ARGS(<name> ... )

	      This  function  is  intended to be used in FindXXX.cmake modules
	      files. It handles the REQUIRED, QUIET and version-related	 argu‐
	      ments    to   FIND_PACKAGE().   It   also	  sets	 the   <UPPER‐
	      CASED_NAME>_FOUND variable. The package is considered  found  if
	      all variables <var1>... listed contain valid results, e.g. valid
	      filepaths.

	      There are two modes of this function. The first argument in both
	      modes  is	 the  name  of	the Find-module where it is called (in
	      original casing).

	      The first simple mode looks like this:

		  FIND_PACKAGE_HANDLE_STANDARD_ARGS(<name> (DEFAULT_MSG|"Custom failure message") <var1>...<varN> )

	      If the variables <var1> to <varN> are all	 valid,	 then  <UPPER‐
	      CASED_NAME>_FOUND	 will  be set to TRUE. If DEFAULT_MSG is given
	      as second argument, then the function will generate itself  use‐
	      ful  success  and	 error	messages. You can also supply a custom
	      error message for the failure case. This is not recommended.

	      The second mode is  more	powerful  and  also  supports  version
	      checking:

		  FIND_PACKAGE_HANDLE_STANDARD_ARGS(NAME [REQUIRED_VARS <var1>...<varN>]
							 [VERSION_VAR	<versionvar>]
							 [HANDLE_COMPONENTS]
							 [CONFIG_MODE]
							 [FAIL_MESSAGE "Custom failure message"] )

	      As  above,  if  <var1>  through  <varN>  are  all valid, <UPPER‐
	      CASED_NAME>_FOUND will be set to TRUE. After  REQUIRED_VARS  the
	      variables	 which	are required for this package are listed. Fol‐
	      lowing VERSION_VAR the name of the  variable  can	 be  specified
	      which  holds the version of the package which has been found. If
	      this is done, this version will be checked against  the  (poten‐
	      tially)  specified  required  version used in the find_package()
	      call. The EXACT keyword is also handled.	The  default  messages
	      include  information  about the required version and the version
	      which has been actually found, both if the version is ok or not.
	      If  the  package	supports components, use the HANDLE_COMPONENTS
	      option to enable handling them. In this case,  find_package_han‐
	      dle_standard_args() will report which components have been found
	      and which are missing, and the <NAME>_FOUND variable will be set
	      to  FALSE	 if  any of the required components (i.e. not the ones
	      listed after OPTIONAL_COMPONENTS) are missing.  Use  the	option
	      CONFIG_MODE  if  your  FindXXX.cmake  module  is a wrapper for a
	      find_package(... NO_MODULE) call.	 In this case VERSION_VAR will
	      be  set to <NAME>_VERSION and the macro will automatically check
	      whether the Config module was found. Via FAIL_MESSAGE  a	custom
	      failure  message	can  be	 specified,  if	 this is not used, the
	      default message will be displayed.

	      Example for mode 1:

		  FIND_PACKAGE_HANDLE_STANDARD_ARGS(LibXml2  DEFAULT_MSG  LIBXML2_LIBRARY LIBXML2_INCLUDE_DIR)

	      LibXml2 is considered to be found, if both  LIBXML2_LIBRARY  and
	      LIBXML2_INCLUDE_DIR are valid. Then also LIBXML2_FOUND is set to
	      TRUE. If it is not found and REQUIRED was used,  it  fails  with
	      FATAL_ERROR, independent whether QUIET was used or not. If it is
	      found, success  will  be	reported,  including  the  content  of
	      <var1>.  On  repeated  Cmake  runs,  the	same  message won't be
	      printed again.

	      Example for mode 2:

		  FIND_PACKAGE_HANDLE_STANDARD_ARGS(BISON  REQUIRED_VARS BISON_EXECUTABLE
							   VERSION_VAR BISON_VERSION)

	      In this case, BISON is considered to be found if the variable(s)
	      listed  after  REQUIRED_VAR are all valid, i.e. BISON_EXECUTABLE
	      in this case. Also the version of BISON will be checked by using
	      the version contained in BISON_VERSION. Since no FAIL_MESSAGE is
	      given, the default messages will be printed.

	      Another example for mode 2:

		  FIND_PACKAGE(Automoc4 QUIET NO_MODULE HINTS /opt/automoc4)
		  FIND_PACKAGE_HANDLE_STANDARD_ARGS(Automoc4  CONFIG_MODE)

	      In this case,  FindAutmoc4.cmake	wraps  a  call	to  FIND_PACK‐
	      AGE(Automoc4  NO_MODULE) and adds an additional search directory
	      for automoc4. The following  FIND_PACKAGE_HANDLE_STANDARD_ARGS()
	      call produces a proper success/error message.

       FindPackageMessage

	      FIND_PACKAGE_MESSAGE(<name>  "message  for  user"	 "find	result
	      details")

	      This macro is intended  to  be  used  in	FindXXX.cmake  modules
	      files. It will print a message once for each unique find result.
	      This is useful for telling the user where a package  was	found.
	      The  first argument specifies the name (XXX) of the package. The
	      second argument specifies the  message  to  display.  The	 third
	      argument	lists  details	about  the find result so that if they
	      change the message will be displayed again. The macro also obeys
	      the QUIET argument to the find_package command.

	      Example:

		IF(X11_FOUND)
		  FIND_PACKAGE_MESSAGE(X11 "Found X11: ${X11_X11_LIB}"
		    "[${X11_X11_LIB}][${X11_INCLUDE_DIR}]")
		ELSE(X11_FOUND)
		 ...
		ENDIF(X11_FOUND)

       FindPerl
	      Find perl

	      this module looks for Perl

		PERL_EXECUTABLE	    - the full path to perl
		PERL_FOUND	    - If false, don't attempt to use perl.
		PERL_VERSION_STRING - version of perl found (since CMake 2.8.8)

       FindPerlLibs
	      Find Perl libraries

	      This  module finds if PERL is installed and determines where the
	      include files and libraries are. It  also	 determines  what  the
	      name of the library is. This code sets the following variables:

		PERLLIBS_FOUND	  = True if perl.h & libperl were found
		PERL_INCLUDE_PATH = path to where perl.h is found
		PERL_LIBRARY	  = path to libperl
		PERL_EXECUTABLE	  = full path to the perl binary

	      The  minimum required version of Perl can be specified using the
	      standard syntax, e.g. FIND_PACKAGE(PerlLibs 6.0)

		The following variables are also available if needed
		(introduced after CMake 2.6.4)

		PERL_SITESEARCH	   = path to the sitesearch install dir
		PERL_SITELIB	   = path to the sitelib install directory
		PERL_VENDORARCH	   = path to the vendor arch install directory
		PERL_VENDORLIB	   = path to the vendor lib install directory
		PERL_ARCHLIB	   = path to the arch lib install directory
		PERL_PRIVLIB	   = path to the priv lib install directory
		PERL_EXTRA_C_FLAGS = Compilation flags used to build perl

       FindPhysFS

	      Locate PhysFS library This module	 defines  PHYSFS_LIBRARY,  the
	      name  of	the library to link against PHYSFS_FOUND, if false, do
	      not try to link to  PHYSFS  PHYSFS_INCLUDE_DIR,  where  to  find
	      physfs.h

	      $PHYSFSDIR  is  an environment variable that would correspond to
	      the ./configure --prefix=$PHYSFSDIR used in building PHYSFS.

	      Created by Eric Wing.

       FindPike
	      Find Pike

	      This module finds if PIKE is installed and determines where  the
	      include  files  and  libraries  are. It also determines what the
	      name of the library is. This code sets the following variables:

		PIKE_INCLUDE_PATH	= path to where program.h is found
		PIKE_EXECUTABLE		= full path to the pike binary

       FindPkgConfig
	      a pkg-config module for CMake

	      Usage:

		 pkg_check_modules(<PREFIX> [REQUIRED] [QUIET] <MODULE> [<MODULE>]*)
		   checks for all the given modules

		 pkg_search_module(<PREFIX> [REQUIRED] [QUIET] <MODULE> [<MODULE>]*)
		   checks for given modules and uses the first working one

	      When the 'REQUIRED' argument was set, macros will fail  with  an
	      error when module(s) could not be found

	      When  the	 'QUIET'  argument  is set, no status messages will be
	      printed.

	      It sets the following variables:

		 PKG_CONFIG_FOUND	   ... if pkg-config executable was found
		 PKG_CONFIG_EXECUTABLE	   ... pathname of the pkg-config program
		 PKG_CONFIG_VERSION_STRING ... the version of the pkg-config program found
					       (since CMake 2.8.8)

	      For the following variables two sets of values exist; first  one
	      is  the common one and has the given PREFIX. The second set con‐
	      tains flags which are given out when pkgconfig was  called  with
	      the '--static' option.

		 <XPREFIX>_FOUND	  ... set to 1 if module(s) exist
		 <XPREFIX>_LIBRARIES	  ... only the libraries (w/o the '-l')
		 <XPREFIX>_LIBRARY_DIRS	  ... the paths of the libraries (w/o the '-L')
		 <XPREFIX>_LDFLAGS	  ... all required linker flags
		 <XPREFIX>_LDFLAGS_OTHER  ... all other linker flags
		 <XPREFIX>_INCLUDE_DIRS	  ... the '-I' preprocessor flags (w/o the '-I')
		 <XPREFIX>_CFLAGS	  ... all required cflags
		 <XPREFIX>_CFLAGS_OTHER	  ... the other compiler flags

		 <XPREFIX> = <PREFIX>	     for common case
		 <XPREFIX> = <PREFIX>_STATIC for static linking

	      There  are  some	special	 variables whose prefix depends on the
	      count of given modules. When there is only one module,  <PREFIX>
	      stays  unchanged.	 When  there  are multiple modules, the prefix
	      will be changed to <PREFIX>_<MODNAME>:

		 <XPREFIX>_VERSION    ... version of the module
		 <XPREFIX>_PREFIX     ... prefix-directory of the module
		 <XPREFIX>_INCLUDEDIR ... include-dir of the module
		 <XPREFIX>_LIBDIR     ... lib-dir of the module

		 <XPREFIX> = <PREFIX>  when |MODULES| == 1, else
		 <XPREFIX> = <PREFIX>_<MODNAME>

	      A <MODULE> parameter can have the following formats:

		 {MODNAME}	      ... matches any version
		 {MODNAME}>={VERSION} ... at least version <VERSION> is required
		 {MODNAME}={VERSION}  ... exactly version <VERSION> is required
		 {MODNAME}<={VERSION} ... modules must not be newer than <VERSION>

	      Examples

		 pkg_check_modules (GLIB2   glib-2.0)

		 pkg_check_modules (GLIB2   glib-2.0>=2.10)
		   requires at least version 2.10 of glib2 and defines e.g.
		     GLIB2_VERSION=2.10.3

		 pkg_check_modules (FOO	    glib-2.0>=2.10 gtk+-2.0)
		   requires both glib2 and gtk2, and defines e.g.
		     FOO_glib-2.0_VERSION=2.10.3
		     FOO_gtk+-2.0_VERSION=2.8.20

		 pkg_check_modules (XRENDER REQUIRED xrender)
		   defines e.g.:
		     XRENDER_LIBRARIES=Xrender;X11
		     XRENDER_STATIC_LIBRARIES=Xrender;X11;pthread;Xau;Xdmcp

		 pkg_search_module (BAR	    libxml-2.0 libxml2 libxml>=2)

       FindPostgreSQL
	      Find the PostgreSQL installation.

	      In Windows, we make the assumption that, if the PostgreSQL files
	      are   installed,	 the  default  directory  will	be  C:\Program
	      Files\PostgreSQL.

	      This module defines

		PostgreSQL_LIBRARIES - the PostgreSQL libraries needed for linking
		PostgreSQL_INCLUDE_DIRS - the directories of the PostgreSQL headers
		PostgreSQL_VERSION_STRING - the version of PostgreSQL found (since CMake 2.8.8)

       FindProducer

	      Though Producer isn't directly part of OpenSceneGraph, its  pri‐
	      mary  user  is OSG so I consider this part of the Findosg* suite
	      used to find  OpenSceneGraph components. You'll  notice  that  I
	      accept OSGDIR as an environment path.

	      Each  component  is separate and you must opt in to each module.
	      You must	also opt into OpenGL (and OpenThreads?) as these  mod‐
	      ules won't do it for you. This is to allow you control over your
	      own  system piece by piece in case you need to opt out  of  cer‐
	      tain  components	or  change  the Find behavior for a particular
	      module (perhaps  because	the  default  FindOpenGL.cmake	module
	      doesn't work with your system as an example). If you want to use
	      a more convenient module that includes everything, use the Find‐
	      OpenSceneGraph.cmake instead of the Findosg*.cmake modules.

	      Locate   Producer	 This  module  defines	PRODUCER_LIBRARY  PRO‐
	      DUCER_FOUND, if false, do not  try  to  link  to	Producer  PRO‐
	      DUCER_INCLUDE_DIR, where to find the headers

	      $PRODUCER_DIR  is	 an environment variable that would correspond
	      to the ./configure --prefix=$PRODUCER_DIR used in building osg.

	      Created by Eric Wing.

       FindProtobuf

	      Locate and configure the Google Protocol Buffers library.

	      The following variables can be set and are optional:

		 PROTOBUF_SRC_ROOT_FOLDER - When compiling with MSVC, if this cache variable is set
					    the protobuf-default VS project build locations
					    (vsprojects/Debug & vsprojects/Release) will be searched
					    for libraries and binaries.

		 PROTOBUF_IMPORT_DIRS	  - List of additional directories to be searched for
					    imported .proto files. (New in CMake 2.8.8)

	      Defines the following variables:

		 PROTOBUF_FOUND - Found the Google Protocol Buffers library (libprotobuf & header files)
		 PROTOBUF_INCLUDE_DIRS - Include directories for Google Protocol Buffers
		 PROTOBUF_LIBRARIES - The protobuf libraries

	      [New in CMake 2.8.5]

		 PROTOBUF_PROTOC_LIBRARIES - The protoc libraries
		 PROTOBUF_LITE_LIBRARIES - The protobuf-lite libraries

	      The following cache variables are also available to set or use:

		 PROTOBUF_LIBRARY - The protobuf library
		 PROTOBUF_PROTOC_LIBRARY   - The protoc library
		 PROTOBUF_INCLUDE_DIR - The include directory for protocol buffers
		 PROTOBUF_PROTOC_EXECUTABLE - The protoc compiler

	      [New in CMake 2.8.5]

		 PROTOBUF_LIBRARY_DEBUG - The protobuf library (debug)
		 PROTOBUF_PROTOC_LIBRARY_DEBUG	 - The protoc library (debug)
		 PROTOBUF_LITE_LIBRARY - The protobuf lite library
		 PROTOBUF_LITE_LIBRARY_DEBUG - The protobuf lite library (debug)

		====================================================================
		Example:

		 find_package(Protobuf REQUIRED)
		 include_directories(${PROTOBUF_INCLUDE_DIRS})

		 include_directories(${CMAKE_CURRENT_BINARY_DIR})
		 PROTOBUF_GENERATE_CPP(PROTO_SRCS PROTO_HDRS foo.proto)
		 add_executable(bar bar.cc ${PROTO_SRCS} ${PROTO_HDRS})
		 target_link_libraries(bar ${PROTOBUF_LIBRARIES})

	      NOTE: You may need to link against pthreads, depending

		     on the platform.

	      NOTE: The	 PROTOBUF_GENERATE_CPP	macro  &  add_executable()  or
	      add_library()

		     calls only work properly within the same directory.

		====================================================================

	      PROTOBUF_GENERATE_CPP (public function)

		 SRCS = Variable to define with autogenerated
			source files
		 HDRS = Variable to define with autogenerated
			header files
		 ARGN = proto files

		====================================================================

       FindPythonInterp
	      Find python interpreter

	      This  module finds if Python interpreter is installed and deter‐
	      mines where the executables are. This code  sets	the  following
	      variables:

		PYTHONINTERP_FOUND	   - Was the Python executable found
		PYTHON_EXECUTABLE	   - path to the Python interpreter

		PYTHON_VERSION_STRING	   - Python version found e.g. 2.5.2
		PYTHON_VERSION_MAJOR	   - Python major version found e.g. 2
		PYTHON_VERSION_MINOR	   - Python minor version found e.g. 5
		PYTHON_VERSION_PATCH	   - Python patch version found e.g. 2

	      The Python_ADDITIONAL_VERSIONS variable can be used to specify a
	      list of version numbers that should be taken into	 account  when
	      searching for Python. You need to set this variable before call‐
	      ing find_package(PythonInterp).

       FindPythonLibs
	      Find python libraries

	      This module finds if Python is installed	and  determines	 where
	      the include files and libraries are. It also determines what the
	      name of the library is. This code sets the following variables:

		PYTHONLIBS_FOUND	   - have the Python libs been found
		PYTHON_LIBRARIES	   - path to the python library
		PYTHON_INCLUDE_PATH	   - path to where Python.h is found (deprecated)
		PYTHON_INCLUDE_DIRS	   - path to where Python.h is found
		PYTHON_DEBUG_LIBRARIES	   - path to the debug library (deprecated)
		PYTHONLIBS_VERSION_STRING  - version of the Python libs found (since CMake 2.8.8)

	      The Python_ADDITIONAL_VERSIONS variable can be used to specify a
	      list  of	version numbers that should be taken into account when
	      searching for Python. You need to set this variable before call‐
	      ing find_package(PythonLibs).

	      If  you'd like to specify the installation of Python to use, you
	      should modify the following cache variables:

		PYTHON_LIBRARY		   - path to the python library
		PYTHON_INCLUDE_DIR	   - path to where Python.h is found

       FindQt Searches for all installed versions of QT.

	      This should only be used if your project can work with  multiple
	      versions of QT.  If not, you should just directly use FindQt4 or
	      FindQt3. If multiple versions of QT are found  on	 the  machine,
	      then The user must set the option DESIRED_QT_VERSION to the ver‐
	      sion they want to use.  If only one version of qt	 is  found  on
	      the  machine, then the DESIRED_QT_VERSION is set to that version
	      and the  matching FindQt3 or FindQt4 module  is  included.  Once
	      the  user	 sets  DESIRED_QT_VERSION, then the FindQt3 or FindQt4
	      module is included.

		QT_REQUIRED if this is set to TRUE then if CMake can
			    not find QT4 or QT3 an error is raised
			    and a message is sent to the user.

		DESIRED_QT_VERSION OPTION is created
		QT4_INSTALLED is set to TRUE if qt4 is found.
		QT3_INSTALLED is set to TRUE if qt3 is found.

       FindQt3
	      Locate Qt include paths and libraries

	      This module defines:

		QT_INCLUDE_DIR	  - where to find qt.h, etc.
		QT_LIBRARIES	  - the libraries to link against to use Qt.
		QT_DEFINITIONS	  - definitions to use when
				    compiling code that uses Qt.
		QT_FOUND	  - If false, don't try to use Qt.
		QT_VERSION_STRING - the version of Qt found

	      If you need the multithreaded version of Qt, set	QT_MT_REQUIRED
	      to TRUE

	      Also defined, but not for general use are:

		QT_MOC_EXECUTABLE, where to find the moc tool.
		QT_UIC_EXECUTABLE, where to find the uic tool.
		QT_QT_LIBRARY, where to find the Qt library.
		QT_QTMAIN_LIBRARY, where to find the qtmain
		 library. This is only required by Qt3 on Windows.

       FindQt4
	      Find QT 4

	      This module can be used to find Qt4. The most important issue is
	      that the Qt4 qmake is available via the system path. This	 qmake
	      is  then	used  to detect basically everything else. This module
	      defines a number of key  variables  and  macros.	 The  variable
	      QT_USE_FILE is set which is the path to a CMake file that can be
	      included	to compile Qt 4 applications and libraries.   It  sets
	      up  the  compilation  environment	 for include directories, pre‐
	      processor defines and populates a QT_LIBRARIES variable.

	      Typical usage could be something like:

		 find_package(Qt4 4.4.3 REQUIRED QtCore QtGui QtXml)
		 include(${QT_USE_FILE})
		 add_executable(myexe main.cpp)
		 target_link_libraries(myexe ${QT_LIBRARIES})

	      The minimum required version can be specified using the standard
	      find_package()-syntax  (see  example  above).  For compatibility
	      with older versions of FindQt4.cmake it is also possible to  set
	      the  variable  QT_MIN_VERSION to the minimum required version of
	      Qt4 before the  find_package(Qt4) command.  If  both  are	 used,
	      the version used in the find_package() command overrides the one
	      from QT_MIN_VERSION.

	      When using the components	 argument,  QT_USE_QT*	variables  are
	      automatically set for the QT_USE_FILE to pick up.	 If one wishes
	      to manually set them, the available ones to set include:

				  QT_DONT_USE_QTCORE
				  QT_DONT_USE_QTGUI
				  QT_USE_QT3SUPPORT
				  QT_USE_QTASSISTANT
				  QT_USE_QAXCONTAINER
				  QT_USE_QAXSERVER
				  QT_USE_QTDESIGNER
				  QT_USE_QTMOTIF
				  QT_USE_QTMAIN
				  QT_USE_QTMULTIMEDIA
				  QT_USE_QTNETWORK
				  QT_USE_QTNSPLUGIN
				  QT_USE_QTOPENGL
				  QT_USE_QTSQL
				  QT_USE_QTXML
				  QT_USE_QTSVG
				  QT_USE_QTTEST
				  QT_USE_QTUITOOLS
				  QT_USE_QTDBUS
				  QT_USE_QTSCRIPT
				  QT_USE_QTASSISTANTCLIENT
				  QT_USE_QTHELP
				  QT_USE_QTWEBKIT
				  QT_USE_QTXMLPATTERNS
				  QT_USE_PHONON
				  QT_USE_QTSCRIPTTOOLS
				  QT_USE_QTDECLARATIVE

		QT_USE_IMPORTED_TARGETS
		      If this variable is set to TRUE, FindQt4.cmake will create imported
		      library targets for the various Qt libraries and set the
		      library variables like QT_QTCORE_LIBRARY to point at these imported
		      targets instead of the library file on disk. This provides much better
		      handling of the release and debug versions of the Qt libraries and is
		     also always backwards compatible, except for the case that dependencies
		     of libraries are exported, these will then also list the names of the
		     imported targets as dependency and not the file location on disk. This
		     is much more flexible, but requires that FindQt4.cmake is executed before
		     such an exported dependency file is processed.

	      There are also some files that need processing by some Qt	 tools
	      such  as	moc and uic.  Listed below are macros that may be used
	      to process those files.

		macro QT4_WRAP_CPP(outfiles inputfile ... OPTIONS ...)
		      create moc code from a list of files containing Qt class with
		      the Q_OBJECT declaration.	 Per-direcotry preprocessor definitions
		      are also added.  Options may be given to moc, such as those found
		      when executing "moc -help".

		macro QT4_WRAP_UI(outfiles inputfile ... OPTIONS ...)
		      create code from a list of Qt designer ui files.
		      Options may be given to uic, such as those found
		      when executing "uic -help"

		macro QT4_ADD_RESOURCES(outfiles inputfile ... OPTIONS ...)
		      create code from a list of Qt resource files.
		      Options may be given to rcc, such as those found
		      when executing "rcc -help"

		macro QT4_GENERATE_MOC(inputfile outputfile )
		      creates a rule to run moc on infile and create outfile.
		      Use this if for some reason QT4_WRAP_CPP() isn't appropriate, e.g.
		      because you need a custom filename for the moc file or something similar.

		macro QT4_AUTOMOC(sourcefile1 sourcefile2 ... )
		      This macro is still experimental.
		      It can be used to have moc automatically handled.
		      So if you have the files foo.h and foo.cpp, and in foo.h a
		      a class uses the Q_OBJECT macro, moc has to run on it. If you don't
		      want to use QT4_WRAP_CPP() (which is reliable and mature), you can insert
		      #include "foo.moc"
		      in foo.cpp and then give foo.cpp as argument to QT4_AUTOMOC(). This will the
		      scan all listed files at cmake-time for such included moc files and if it finds
		      them cause a rule to be generated to run moc at build time on the
		      accompanying header file foo.h.
		      If a source file has the SKIP_AUTOMOC property set it will be ignored by this macro.

		      You should have a look on the AUTOMOC property for targets to achieve the same results.

		macro QT4_ADD_DBUS_INTERFACE(outfiles interface basename)
		      Create a the interface header and implementation files with the
		      given basename from the given interface xml file and add it to
		      the list of sources.

		      You can pass additional parameters to the qdbusxml2cpp call by setting
		      properties on the input file:

		      INCLUDE the given file will be included in the generate interface header

		      CLASSNAME the generated class is named accordingly

		      NO_NAMESPACE the generated class is not wrapped in a namespace

		macro QT4_ADD_DBUS_INTERFACES(outfiles inputfile ... )
		      Create the interface header and implementation files
		      for all listed interface xml files.
		      The basename will be automatically determined from the name of the xml file.

		      The source file properties described for QT4_ADD_DBUS_INTERFACE also apply here.

		macro QT4_ADD_DBUS_ADAPTOR(outfiles xmlfile parentheader parentclassname [basename] [classname])
		      create a dbus adaptor (header and implementation file) from the xml file
		      describing the interface, and add it to the list of sources. The adaptor
		      forwards the calls to a parent class, defined in parentheader and named
		      parentclassname. The name of the generated files will be
		      <basename>adaptor.{cpp,h} where basename defaults to the basename of the xml file.
		      If <classname> is provided, then it will be used as the classname of the
		      adaptor itself.

		macro QT4_GENERATE_DBUS_INTERFACE( header [interfacename] OPTIONS ...)
		      generate the xml interface file from the given header.
		      If the optional argument interfacename is omitted, the name of the
		      interface file is constructed from the basename of the header with
		      the suffix .xml appended.
		      Options may be given to qdbuscpp2xml, such as those found when executing "qdbuscpp2xml --help"

		macro QT4_CREATE_TRANSLATION( qm_files directories ... sources ...
					      ts_files ... OPTIONS ...)
		      out: qm_files
		      in:  directories sources ts_files
		      options: flags to pass to lupdate, such as -extensions to specify
		      extensions for a directory scan.
		      generates commands to create .ts (vie lupdate) and .qm
		      (via lrelease) - files from directories and/or sources. The ts files are
		      created and/or updated in the source tree (unless given with full paths).
		      The qm files are generated in the build tree.
		      Updating the translations can be done by adding the qm_files
		      to the source list of your library/executable, so they are
		      always updated, or by adding a custom target to control when
		      they get updated/generated.

		macro QT4_ADD_TRANSLATION( qm_files ts_files ... )
		      out: qm_files
		      in:  ts_files
		      generates commands to create .qm from .ts - files. The generated
		      filenames can be found in qm_files. The ts_files
		      must exists and are not updated in any way.

		Below is a detailed list of variables that FindQt4.cmake sets.
		QT_FOUND	 If false, don't try to use Qt.
		QT4_FOUND	 If false, don't try to use Qt 4.

		QT_VERSION_MAJOR The major version of Qt found.
		QT_VERSION_MINOR The minor version of Qt found.
		QT_VERSION_PATCH The patch version of Qt found.

		QT_EDITION		 Set to the edition of Qt (i.e. DesktopLight)
		QT_EDITION_DESKTOPLIGHT	 True if QT_EDITION == DesktopLight
		QT_QTCORE_FOUND		 True if QtCore was found.
		QT_QTGUI_FOUND		 True if QtGui was found.
		QT_QT3SUPPORT_FOUND	 True if Qt3Support was found.
		QT_QTASSISTANT_FOUND	 True if QtAssistant was found.
		QT_QTASSISTANTCLIENT_FOUND  True if QtAssistantClient was found.
		QT_QAXCONTAINER_FOUND	 True if QAxContainer was found (Windows only).
		QT_QAXSERVER_FOUND	 True if QAxServer was found (Windows only).
		QT_QTDBUS_FOUND		 True if QtDBus was found.
		QT_QTDESIGNER_FOUND	 True if QtDesigner was found.
		QT_QTDESIGNERCOMPONENTS	 True if QtDesignerComponents was found.
		QT_QTHELP_FOUND		 True if QtHelp was found.
		QT_QTMOTIF_FOUND	 True if QtMotif was found.
		QT_QTMULTIMEDIA_FOUND	 True if QtMultimedia was found (since Qt 4.6.0).
		QT_QTNETWORK_FOUND	 True if QtNetwork was found.
		QT_QTNSPLUGIN_FOUND	 True if QtNsPlugin was found.
		QT_QTOPENGL_FOUND	 True if QtOpenGL was found.
		QT_QTSQL_FOUND		 True if QtSql was found.
		QT_QTSVG_FOUND		 True if QtSvg was found.
		QT_QTSCRIPT_FOUND	 True if QtScript was found.
		QT_QTSCRIPTTOOLS_FOUND	 True if QtScriptTools was found.
		QT_QTTEST_FOUND		 True if QtTest was found.
		QT_QTUITOOLS_FOUND	 True if QtUiTools was found.
		QT_QTWEBKIT_FOUND	 True if QtWebKit was found.
		QT_QTXML_FOUND		 True if QtXml was found.
		QT_QTXMLPATTERNS_FOUND	 True if QtXmlPatterns was found.
		QT_PHONON_FOUND		 True if phonon was found.
		QT_QTDECLARATIVE_FOUND	 True if QtDeclarative was found.

		QT_MAC_USE_COCOA    For Mac OS X, its whether Cocoa or Carbon is used.
				    In general, this should not be used, but its useful
				    when having platform specific code.

		QT_DEFINITIONS	 Definitions to use when compiling code that uses Qt.
				 You do not need to use this if you include QT_USE_FILE.
				 The QT_USE_FILE will also define QT_DEBUG and QT_NO_DEBUG
				 to fit your current build type.  Those are not contained
				 in QT_DEFINITIONS.

		QT_INCLUDES	 List of paths to all include directories of
				 Qt4 QT_INCLUDE_DIR and QT_QTCORE_INCLUDE_DIR are
				 always in this variable even if NOTFOUND,
				 all other INCLUDE_DIRS are
				 only added if they are found.
				 You do not need to use this if you include QT_USE_FILE.

		Include directories for the Qt modules are listed here.
		You do not need to use these variables if you include QT_USE_FILE.

		QT_INCLUDE_DIR		    Path to "include" of Qt4
		QT_QT3SUPPORT_INCLUDE_DIR   Path to "include/Qt3Support"
		QT_QTASSISTANT_INCLUDE_DIR  Path to "include/QtAssistant"
		QT_QTASSISTANTCLIENT_INCLUDE_DIR       Path to "include/QtAssistant"
		QT_QAXCONTAINER_INCLUDE_DIR Path to "include/ActiveQt" (Windows only)
		QT_QAXSERVER_INCLUDE_DIR    Path to "include/ActiveQt" (Windows only)
		QT_QTCORE_INCLUDE_DIR	    Path to "include/QtCore"
		QT_QTDBUS_INCLUDE_DIR	    Path to "include/QtDBus"
		QT_QTDESIGNER_INCLUDE_DIR   Path to "include/QtDesigner"
		QT_QTDESIGNERCOMPONENTS_INCLUDE_DIR   Path to "include/QtDesigner"
		QT_QTGUI_INCLUDE_DIR	    Path to "include/QtGui"
		QT_QTHELP_INCLUDE_DIR	    Path to "include/QtHelp"
		QT_QTMOTIF_INCLUDE_DIR	    Path to "include/QtMotif"
		QT_QTMULTIMEDIA_INCLUDE_DIR Path to "include/QtMultimedia"
		QT_QTNETWORK_INCLUDE_DIR    Path to "include/QtNetwork"
		QT_QTNSPLUGIN_INCLUDE_DIR   Path to "include/QtNsPlugin"
		QT_QTOPENGL_INCLUDE_DIR	    Path to "include/QtOpenGL"
		QT_QTSCRIPT_INCLUDE_DIR	    Path to "include/QtScript"
		QT_QTSQL_INCLUDE_DIR	    Path to "include/QtSql"
		QT_QTSVG_INCLUDE_DIR	    Path to "include/QtSvg"
		QT_QTTEST_INCLUDE_DIR	    Path to "include/QtTest"
		QT_QTWEBKIT_INCLUDE_DIR	    Path to "include/QtWebKit"
		QT_QTXML_INCLUDE_DIR	    Path to "include/QtXml"
		QT_QTXMLPATTERNS_INCLUDE_DIR  Path to "include/QtXmlPatterns"
		QT_PHONON_INCLUDE_DIR	    Path to "include/phonon"
		QT_QTSCRIPTTOOLS_INCLUDE_DIR	   Path to "include/QtScriptTools"
		QT_QTDECLARATIVE_INCLUDE_DIR	   Path to "include/QtDeclarative"

		QT_BINARY_DIR		    Path to "bin" of Qt4
		QT_LIBRARY_DIR		    Path to "lib" of Qt4
		QT_PLUGINS_DIR		    Path to "plugins" for Qt4
		QT_TRANSLATIONS_DIR	    Path to "translations" of Qt4
		QT_IMPORTS_DIR		    Path to "imports" of Qt4
		QT_DOC_DIR		    Path to "doc" of Qt4
		QT_MKSPECS_DIR		    Path to "mkspecs" of Qt4

	      The Qt toolkit may contain both debug and release libraries.  In
	      that  case,  the	following library variables will contain both.
	      You  do  not  need  to  use  these  variables  if	 you   include
	      QT_USE_FILE, and use QT_LIBRARIES.

		QT_QT3SUPPORT_LIBRARY		 The Qt3Support library
		QT_QTASSISTANT_LIBRARY		 The QtAssistant library
		QT_QTASSISTANTCLIENT_LIBRARY	 The QtAssistantClient library
		QT_QAXCONTAINER_LIBRARY		  The QAxContainer library (Windows only)
		QT_QAXSERVER_LIBRARY		    The QAxServer library (Windows only)
		QT_QTCORE_LIBRARY		 The QtCore library
		QT_QTDBUS_LIBRARY		 The QtDBus library
		QT_QTDESIGNER_LIBRARY		 The QtDesigner library
		QT_QTDESIGNERCOMPONENTS_LIBRARY	 The QtDesignerComponents library
		QT_QTGUI_LIBRARY		 The QtGui library
		QT_QTHELP_LIBRARY		 The QtHelp library
		QT_QTMOTIF_LIBRARY		 The QtMotif library
		QT_QTMULTIMEDIA_LIBRARY		 The QtMultimedia library
		QT_QTNETWORK_LIBRARY		 The QtNetwork library
		QT_QTNSPLUGIN_LIBRARY		 The QtNsPLugin library
		QT_QTOPENGL_LIBRARY		 The QtOpenGL library
		QT_QTSCRIPT_LIBRARY		 The QtScript library
		QT_QTSQL_LIBRARY		 The QtSql library
		QT_QTSVG_LIBRARY		 The QtSvg library
		QT_QTTEST_LIBRARY		 The QtTest library
		QT_QTUITOOLS_LIBRARY		 The QtUiTools library
		QT_QTWEBKIT_LIBRARY		 The QtWebKit library
		QT_QTXML_LIBRARY		 The QtXml library
		QT_QTXMLPATTERNS_LIBRARY	 The QtXmlPatterns library
		QT_QTMAIN_LIBRARY		 The qtmain library for Windows
		QT_PHONON_LIBRARY		 The phonon library
		QT_QTSCRIPTTOOLS_LIBRARY	 The QtScriptTools library

	      The QtDeclarative library:	     QT_QTDECLARATIVE_LIBRARY

	      also defined, but NOT for general use are

		QT_MOC_EXECUTABLE		    Where to find the moc tool.
		QT_UIC_EXECUTABLE		    Where to find the uic tool.
		QT_UIC3_EXECUTABLE		    Where to find the uic3 tool.
		QT_RCC_EXECUTABLE		    Where to find the rcc tool
		QT_DBUSCPP2XML_EXECUTABLE	    Where to find the qdbuscpp2xml tool.
		QT_DBUSXML2CPP_EXECUTABLE	    Where to find the qdbusxml2cpp tool.
		QT_LUPDATE_EXECUTABLE		    Where to find the lupdate tool.
		QT_LRELEASE_EXECUTABLE		    Where to find the lrelease tool.
		QT_QCOLLECTIONGENERATOR_EXECUTABLE  Where to find the qcollectiongenerator tool.
		QT_DESIGNER_EXECUTABLE		    Where to find the Qt designer tool.
		QT_LINGUIST_EXECUTABLE		    Where to find the Qt linguist tool.

	      These are around for backwards compatibility  they will be set

		QT_WRAP_CPP  Set true if QT_MOC_EXECUTABLE is found
		QT_WRAP_UI   Set true if QT_UIC_EXECUTABLE is found

	      These  variables	do  _NOT_ have any effect anymore (compared to
	      FindQt.cmake)

		QT_MT_REQUIRED	       Qt4 is now always multithreaded

	      These variables are set  to  ""  Because	Qt  structure  changed
	      (They make no sense in Qt4)

		QT_QT_LIBRARY	     Qt-Library is now split

       FindQuickTime

	      Locate  QuickTime	 This  module defines QUICKTIME_LIBRARY QUICK‐
	      TIME_FOUND, if false,  do	 not  try  to  link  to	 gdal	QUICK‐
	      TIME_INCLUDE_DIR, where to find the headers

	      $QUICKTIME_DIR  is an environment variable that would correspond
	      to the ./configure --prefix=$QUICKTIME_DIR

	      Created by Eric Wing.

       FindRTI
	      Try to find M&S HLA RTI libraries

	      This module finds if any HLA RTI is installed  and  locates  the
	      standard RTI include files and libraries.

	      RTI  is  a  simulation  infrastructure  standardized by IEEE and
	      SISO. It has a well defined C++ API that assures that simulation
	      applications are independent on a particular RTI implementation.

		http://en.wikipedia.org/wiki/Run-Time_Infrastructure_(simulation)

	      This code sets the following variables:

		RTI_INCLUDE_DIR = the directory where RTI includes file are found
		RTI_LIBRARIES = The libraries to link against to use RTI
		RTI_DEFINITIONS = -DRTI_USES_STD_FSTREAM
		RTI_FOUND = Set to FALSE if any HLA RTI was not found

	      Report problems to <certi-devel@nongnu.org>

       FindRuby
	      Find Ruby

	      This  module finds if Ruby is installed and determines where the
	      include files and libraries are. Ruby 1.8 and 1.9 are supported.

	      The minimum required version of Ruby can be specified using  the
	      standard syntax, e.g. FIND_PACKAGE(Ruby 1.8)

	      It  also	determines  what the name of the library is. This code
	      sets the following variables:

		RUBY_EXECUTABLE	  = full path to the ruby binary
		RUBY_INCLUDE_DIRS = include dirs to be used when using the ruby library
		RUBY_LIBRARY	  = full path to the ruby library
		RUBY_VERSION	  = the version of ruby which was found, e.g. "1.8.7"
		RUBY_FOUND	  = set to true if ruby ws found successfully

		RUBY_INCLUDE_PATH = same as RUBY_INCLUDE_DIRS, only provided for compatibility reasons, don't use it

       FindSDL

	      Locate SDL library This module defines SDL_LIBRARY, the name  of
	      the  library  to link against SDL_FOUND, if false, do not try to
	      link to SDL SDL_INCLUDE_DIR, where to find SDL.h

	      This module responds to the the  flag:  SDL_BUILDING_LIBRARY  If
	      this  is	defined,  then	no  SDL_main will be linked in because
	      only applications need main(). Otherwise, it is assumed you  are
	      building	an  application and this module will attempt to locate
	      and set the the proper  link  flags  as  part  of	 the  returned
	      SDL_LIBRARY variable.

	      Don't forget to include SDLmain.h and SDLmain.m your project for
	      the  OS X framework  based  version.  (Other  versions  link  to
	      -lSDLmain	 which	this  module will try to find on your behalf.)
	      Also for OS X, this  module will automatically add  the  -frame‐
	      work Cocoa on your behalf.

	      Additional  Note:	 If  you see an empty SDL_LIBRARY_TEMP in your
	      configuration and no SDL_LIBRARY, it means CMake	did  not  find
	      your SDL library	(SDL.dll, libsdl.so, SDL.framework, etc).  Set
	      SDL_LIBRARY_TEMP to point to your	 SDL  library,	and  configure
	      again.   Similarly,  if  you  see	 an empty SDLMAIN_LIBRARY, you
	      should set this value as appropriate. These values are  used  to
	      generate	the  final SDL_LIBRARY variable, but when these values
	      are unset, SDL_LIBRARY does not get created.

	      $SDLDIR is an environment variable that would correspond to  the
	      ./configure  --prefix=$SDLDIR  used  in  building SDL. l.e.galup
	      9-20-02

	      Modified by Eric Wing.  Added  code  to  assist  with  automated
	      building	by  using environmental variables and providing a more
	      controlled/consistent search behavior. Added  new	 modifications
	      to  recognize  OS X frameworks and  additional Unix paths (Free‐
	      BSD, etc).  Also corrected the  header  search  path  to	follow
	      "proper"	SDL  guidelines.  Added	 a search for SDLmain which is
	      needed by some platforms. Added a search for  threads  which  is
	      needed  by  some	platforms.  Added  needed compile switches for
	      MinGW.

	      On OSX, this will prefer the Framework version (if  found)  over
	      others.  People will have to manually change the cache values of
	      SDL_LIBRARY to override this selection or set the CMake environ‐
	      ment CMAKE_INCLUDE_PATH to modify the search paths.

	      Note  that  the  header  path has changed from SDL/SDL.h to just
	      SDL.h This needed to change because "proper" SDL	convention  is
	      #include	"SDL.h", not <SDL/SDL.h>. This is done for portability
	      reasons because not all systems place things in SDL/ (see	 Free‐
	      BSD).

       FindSDL_image

	      Locate  SDL_image	 library This module defines SDLIMAGE_LIBRARY,
	      the name of the  library	to  link  against  SDLIMAGE_FOUND,  if
	      false,  do not try to link to SDL SDLIMAGE_INCLUDE_DIR, where to
	      find SDL/SDL.h

	      $SDLDIR is an environment variable that would correspond to  the
	      ./configure --prefix=$SDLDIR used in building SDL.

	      Created  by  Eric Wing. This was influenced by the FindSDL.cmake
	      module, but with modifications to recognize OS X frameworks  and
	      additional Unix paths (FreeBSD, etc).

       FindSDL_mixer

	      Locate  SDL_mixer	 library This module defines SDLMIXER_LIBRARY,
	      the name of the  library	to  link  against  SDLMIXER_FOUND,  if
	      false,  do not try to link to SDL SDLMIXER_INCLUDE_DIR, where to
	      find SDL/SDL.h

	      $SDLDIR is an environment variable that would correspond to  the
	      ./configure --prefix=$SDLDIR used in building SDL.

	      Created  by  Eric Wing. This was influenced by the FindSDL.cmake
	      module, but with modifications to recognize OS X frameworks  and
	      additional Unix paths (FreeBSD, etc).

       FindSDL_net

	      Locate  SDL_net  library This module defines SDLNET_LIBRARY, the
	      name of the library to link against SDLNET_FOUND, if  false,  do
	      not  try	to  link against SDLNET_INCLUDE_DIR, where to find the
	      headers

	      $SDLDIR is an environment variable that would correspond to  the
	      ./configure --prefix=$SDLDIR used in building SDL.

	      Created  by  Eric Wing. This was influenced by the FindSDL.cmake
	      module, but with modifications to recognize OS X frameworks  and
	      additional Unix paths (FreeBSD, etc).

       FindSDL_sound

	      Locates the SDL_sound library

       FindSDL_ttf

	      Locate  SDL_ttf  library This module defines SDLTTF_LIBRARY, the
	      name of the library to link against SDLTTF_FOUND, if  false,  do
	      not  try	to  link  to  SDL  SDLTTF_INCLUDE_DIR,	where  to find
	      SDL/SDL.h

	      $SDLDIR is an environment variable that would correspond to  the
	      ./configure --prefix=$SDLDIR used in building SDL.

	      Created  by  Eric Wing. This was influenced by the FindSDL.cmake
	      module, but with modifications to recognize OS X frameworks  and
	      additional Unix paths (FreeBSD, etc).

       FindSWIG
	      Find SWIG

	      This  module  finds  an  installed  SWIG.	 It sets the following
	      variables:

		SWIG_FOUND - set to true if SWIG is found
		SWIG_DIR - the directory where swig is installed
		SWIG_EXECUTABLE - the path to the swig executable
		SWIG_VERSION   - the version number of the swig executable

	      The minimum required version of SWIG can be specified using  the
	      standard syntax, e.g. FIND_PACKAGE(SWIG 1.1)

	      All  information	is  collected  from the SWIG_EXECUTABLE so the
	      version to be found can be changed  from	the  command  line  by
	      means of setting SWIG_EXECUTABLE

       FindSelfPackers
	      Find upx

	      This  module  looks  for some executable packers (i.e. softwares
	      that  compress  executables  or  shared  libs  into   on-the-fly
	      self-extracting executables or shared libs. Examples:

		UPX: http://wildsau.idv.uni-linz.ac.at/mfx/upx.html

       FindSquish
	      -- Typical Use

	      This  module  can	 be  used to find Squish (currently support is
	      aimed at version 3).

		SQUISH_FOUND			If false, don't try to use Squish

		SQUISH_INSTALL_DIR		The Squish installation directory (containing bin, lib, etc)
		SQUISH_SERVER_EXECUTABLE	The squishserver executable
		SQUISH_CLIENT_EXECUTABLE	The squishrunner executable

		SQUISH_INSTALL_DIR_FOUND	Was the install directory found?
		SQUISH_SERVER_EXECUTABLE_FOUND	Was the server executable found?
		SQUISH_CLIENT_EXECUTABLE_FOUND	Was the client executable found?

	      macro  SQUISH_ADD_TEST(testName  applicationUnderTest  testSuite
	      testCase)

		ENABLE_TESTING()
		FIND_PACKAGE(Squish)
		IF (SQUISH_FOUND)
		  SQUISH_ADD_TEST(myTestName myApplication testSuiteName testCaseName)
		ENDIF (SQUISH_FOUND)

       FindSubversion
	      Extract information from a subversion working copy

	      The module defines the following variables:

		Subversion_SVN_EXECUTABLE - path to svn command line client
		Subversion_VERSION_SVN - version of svn command line client
		Subversion_FOUND - true if the command line client was found
		SUBVERSION_FOUND - same as Subversion_FOUND, set for compatiblity reasons

	      The  minimum  required  version  of  Subversion can be specified
	      using the standard syntax, e.g. FIND_PACKAGE(Subversion 1.4)

	      If the command line client executable is found  two  macros  are
	      defined:

		Subversion_WC_INFO(<dir> <var-prefix>)
		Subversion_WC_LOG(<dir> <var-prefix>)

	      Subversion_WC_INFO  extracts information of a subversion working
	      copy at a given location. This macro defines the following vari‐
	      ables:

		<var-prefix>_WC_URL - url of the repository (at <dir>)
		<var-prefix>_WC_ROOT - root url of the repository
		<var-prefix>_WC_REVISION - current revision
		<var-prefix>_WC_LAST_CHANGED_AUTHOR - author of last commit
		<var-prefix>_WC_LAST_CHANGED_DATE - date of last commit
		<var-prefix>_WC_LAST_CHANGED_REV - revision of last commit
		<var-prefix>_WC_INFO - output of command `svn info <dir>'

	      Subversion_WC_LOG retrieves the log message of the base revision
	      of a subversion working copy at a	 given	location.  This	 macro
	      defines the variable:

		<var-prefix>_LAST_CHANGED_LOG - last log of base revision

	      Example usage:

		FIND_PACKAGE(Subversion)
		IF(SUBVERSION_FOUND)
		  Subversion_WC_INFO(${PROJECT_SOURCE_DIR} Project)
		  MESSAGE("Current revision is ${Project_WC_REVISION}")
		  Subversion_WC_LOG(${PROJECT_SOURCE_DIR} Project)
		  MESSAGE("Last changed log is ${Project_LAST_CHANGED_LOG}")
		ENDIF(SUBVERSION_FOUND)

       FindTCL
	      TK_INTERNAL_PATH was removed.

	      This  module  finds if Tcl is installed and determines where the
	      include files and libraries are. It  also	 determines  what  the
	      name of the library is. This code sets the following variables:

		TCL_FOUND	       = Tcl was found
		TK_FOUND	       = Tk was found
		TCLTK_FOUND	       = Tcl and Tk were found
		TCL_LIBRARY	       = path to Tcl library (tcl tcl80)
		TCL_INCLUDE_PATH       = path to where tcl.h can be found
		TCL_TCLSH	       = path to tclsh binary (tcl tcl80)
		TK_LIBRARY	       = path to Tk library (tk tk80 etc)
		TK_INCLUDE_PATH	       = path to where tk.h can be found
		TK_WISH		       = full path to the wish executable

	      In an effort to remove some clutter and clear up some issues for
	      people who are not necessarily  Tcl/Tk  gurus/developpers,  some
	      variables	 were  moved or removed. Changes compared to CMake 2.4
	      are:

		 => they were only useful for people writing Tcl/Tk extensions.
		 => these libs are not packaged by default with Tcl/Tk distributions.
		    Even when Tcl/Tk is built from source, several flavors of debug libs
		    are created and there is no real reason to pick a single one
		    specifically (say, amongst tcl84g, tcl84gs, or tcl84sgx).
		    Let's leave that choice to the user by allowing him to assign
		    TCL_LIBRARY to any Tcl library, debug or not.
		 => this ended up being only a Win32 variable, and there is a lot of
		    confusion regarding the location of this file in an installed Tcl/Tk
		    tree anyway (see 8.5 for example). If you need the internal path at
		    this point it is safer you ask directly where the *source* tree is
		    and dig from there.

       FindTIFF
	      Find TIFF library

	      Find the native TIFF includes and library This module defines

		TIFF_INCLUDE_DIR, where to find tiff.h, etc.
		TIFF_LIBRARIES, libraries to link against to use TIFF.
		TIFF_FOUND, If false, do not try to use TIFF.

	      also defined, but not for general use are

		TIFF_LIBRARY, where to find the TIFF library.

       FindTclStub
	      TCL_STUB_LIBRARY_DEBUG and TK_STUB_LIBRARY_DEBUG were removed.

	      This module finds Tcl stub libraries. It first finds Tcl include
	      files and libraries by calling FindTCL.cmake. How to Use the Tcl
	      Stubs Library:

		 http://tcl.activestate.com/doc/howto/stubs.html

	      Using Stub Libraries:

		 http://safari.oreilly.com/0130385603/ch48lev1sec3

	      This code sets the following variables:

		TCL_STUB_LIBRARY       = path to Tcl stub library
		TK_STUB_LIBRARY	       = path to Tk stub library
		TTK_STUB_LIBRARY       = path to ttk stub library

	      In an effort to remove some clutter and clear up some issues for
	      people  who  are	not necessarily Tcl/Tk gurus/developpers, some
	      variables were moved or removed. Changes compared to  CMake  2.4
	      are:

		 => these libs are not packaged by default with Tcl/Tk distributions.
		    Even when Tcl/Tk is built from source, several flavors of debug libs
		    are created and there is no real reason to pick a single one
		    specifically (say, amongst tclstub84g, tclstub84gs, or tclstub84sgx).
		    Let's leave that choice to the user by allowing him to assign
		    TCL_STUB_LIBRARY to any Tcl library, debug or not.

       FindTclsh
	      Find tclsh

	      This  module  finds if TCL is installed and determines where the
	      include files and libraries are. It  also	 determines  what  the
	      name of the library is. This code sets the following variables:

		TCLSH_FOUND = TRUE if tclsh has been found
		TCL_TCLSH = the path to the tclsh executable

	      In cygwin, look for the cygwin version first.  Don't look for it
	      later to avoid finding the cygwin version on a Win32 build.

       FindThreads
	      This module determines the thread library of the system.

	      The following variables are set

		CMAKE_THREAD_LIBS_INIT	   - the thread library
		CMAKE_USE_SPROC_INIT	   - are we using sproc?
		CMAKE_USE_WIN32_THREADS_INIT - using WIN32 threads?
		CMAKE_USE_PTHREADS_INIT	   - are we using pthreads
		CMAKE_HP_PTHREADS_INIT	   - are we using hp pthreads

	      For systems with multiple thread libraries, caller can set

		CMAKE_THREAD_PREFER_PTHREAD

       FindUnixCommands
	      Find unix commands from cygwin

	      This module looks for some usual Unix commands.

       FindVTK
	      Find a VTK installation or build tree.

	      The following variables are set if VTK is found.	If VTK is  not
	      found, VTK_FOUND is set to false.

		VTK_FOUND	  - Set to true when VTK is found.
		VTK_USE_FILE	  - CMake file to use VTK.
		VTK_MAJOR_VERSION - The VTK major version number.
		VTK_MINOR_VERSION - The VTK minor version number
				     (odd non-release).
		VTK_BUILD_VERSION - The VTK patch level
				     (meaningless for odd minor).
		VTK_INCLUDE_DIRS  - Include directories for VTK
		VTK_LIBRARY_DIRS  - Link directories for VTK libraries
		VTK_KITS	  - List of VTK kits, in CAPS
				    (COMMON,IO,) etc.
		VTK_LANGUAGES	  - List of wrapped languages, in CAPS
				    (TCL, PYHTON,) etc.

	      The  following  cache  entries must be set by the user to locate
	      VTK:

		VTK_DIR	 - The directory containing VTKConfig.cmake.
			   This is either the root of the build tree,
			   or the lib/vtk directory.  This is the
			   only cache entry.

	      The following variables are set for backward  compatibility  and
	      should not be used in new code:

		USE_VTK_FILE - The full path to the UseVTK.cmake file.
			       This is provided for backward
			       compatibility.  Use VTK_USE_FILE
			       instead.

       FindWget
	      Find wget

	      This  module  looks for wget. This module defines the  following
	      values:

		WGET_EXECUTABLE: the full path to the wget tool.
		WGET_FOUND: True if wget has been found.

       FindWish
	      Find wish installation

	      This module finds if TCL is installed and determines  where  the
	      include  files  and  libraries  are. It also determines what the
	      name of the library is. This code sets the following variables:

		TK_WISH = the path to the wish executable

	      if UNIX is defined, then it will look  for  the  cygwin  version
	      first

       FindX11
	      Find X11 installation

	      Try  to  find  X11  on  UNIX  systems.  The following values are
	      defined

		X11_FOUND	 - True if X11 is available
		X11_INCLUDE_DIR	 - include directories to use X11
		X11_LIBRARIES	 - link against these to use X11

	      and also the following  more  fine  grained  variables:  Include
	      paths:	    X11_ICE_INCLUDE_PATH,		  X11_ICE_LIB,
	      X11_ICE_FOUND

			      X11_SM_INCLUDE_PATH,	     X11_SM_LIB,	 X11_SM_FOUND
			      X11_X11_INCLUDE_PATH,	     X11_X11_LIB
			      X11_Xaccessrules_INCLUDE_PATH,			 X11_Xaccess_FOUND
			      X11_Xaccessstr_INCLUDE_PATH,			 X11_Xaccess_FOUND
			      X11_Xau_INCLUDE_PATH,	     X11_Xau_LIB,	 X11_Xau_FOUND
			      X11_Xcomposite_INCLUDE_PATH,   X11_Xcomposite_LIB, X11_Xcomposite_FOUND
			      X11_Xcursor_INCLUDE_PATH,	     X11_Xcursor_LIB,	 X11_Xcursor_FOUND
			      X11_Xdamage_INCLUDE_PATH,	     X11_Xdamage_LIB,	 X11_Xdamage_FOUND
			      X11_Xdmcp_INCLUDE_PATH,	     X11_Xdmcp_LIB,	 X11_Xdmcp_FOUND
							     X11_Xext_LIB,	 X11_Xext_FOUND
			      X11_dpms_INCLUDE_PATH,	     (in X11_Xext_LIB),	 X11_dpms_FOUND
			      X11_XShm_INCLUDE_PATH,	     (in X11_Xext_LIB),	 X11_XShm_FOUND
			      X11_Xshape_INCLUDE_PATH,	     (in X11_Xext_LIB),	 X11_Xshape_FOUND
			      X11_xf86misc_INCLUDE_PATH,     X11_Xxf86misc_LIB,	 X11_xf86misc_FOUND
			      X11_xf86vmode_INCLUDE_PATH,    X11_Xxf86vm_LIB	 X11_xf86vmode_FOUND
			      X11_Xfixes_INCLUDE_PATH,	     X11_Xfixes_LIB,	 X11_Xfixes_FOUND
			      X11_Xft_INCLUDE_PATH,	     X11_Xft_LIB,	 X11_Xft_FOUND
			      X11_Xi_INCLUDE_PATH,	     X11_Xi_LIB,	 X11_Xi_FOUND
			      X11_Xinerama_INCLUDE_PATH,     X11_Xinerama_LIB,	 X11_Xinerama_FOUND
			      X11_Xinput_INCLUDE_PATH,	     X11_Xinput_LIB,	 X11_Xinput_FOUND
			      X11_Xkb_INCLUDE_PATH,				 X11_Xkb_FOUND
			      X11_Xkblib_INCLUDE_PATH,				 X11_Xkb_FOUND
			      X11_Xkbfile_INCLUDE_PATH,	     X11_Xkbfile_LIB,	 X11_Xkbfile_FOUND
			      X11_Xmu_INCLUDE_PATH,	     X11_Xmu_LIB,	 X11_Xmu_FOUND
			      X11_Xpm_INCLUDE_PATH,	     X11_Xpm_LIB,	 X11_Xpm_FOUND
			      X11_XTest_INCLUDE_PATH,	     X11_XTest_LIB,	 X11_XTest_FOUND
			      X11_Xrandr_INCLUDE_PATH,	     X11_Xrandr_LIB,	 X11_Xrandr_FOUND
			      X11_Xrender_INCLUDE_PATH,	     X11_Xrender_LIB,	 X11_Xrender_FOUND
			      X11_Xscreensaver_INCLUDE_PATH, X11_Xscreensaver_LIB, X11_Xscreensaver_FOUND
			      X11_Xt_INCLUDE_PATH,	     X11_Xt_LIB,	 X11_Xt_FOUND
			      X11_Xutil_INCLUDE_PATH,				 X11_Xutil_FOUND
			      X11_Xv_INCLUDE_PATH,	     X11_Xv_LIB,	 X11_Xv_FOUND
			      X11_XSync_INCLUDE_PATH,	     (in X11_Xext_LIB),	 X11_XSync_FOUND

       FindXMLRPC
	      Find xmlrpc

	      Find the native XMLRPC headers and libraries.

		XMLRPC_INCLUDE_DIRS	 - where to find xmlrpc.h, etc.
		XMLRPC_LIBRARIES	 - List of libraries when using xmlrpc.
		XMLRPC_FOUND		 - True if xmlrpc found.

	      XMLRPC modules may be specified as components for this find mod‐
	      ule.  Modules  may be listed by running "xmlrpc-c-config".  Mod‐
	      ules include:

		c++	       C++ wrapper code
		libwww-client  libwww-based client
		cgi-server     CGI-based server
		abyss-server   ABYSS-based server

	      Typical usage:

		FIND_PACKAGE(XMLRPC REQUIRED libwww-client)

       FindZLIB
	      Find zlib

	      Find the native ZLIB includes and library. Once done  this  will
	      define

		ZLIB_INCLUDE_DIRS   - where to find zlib.h, etc.
		ZLIB_LIBRARIES	    - List of libraries when using zlib.
		ZLIB_FOUND	    - True if zlib found.

		ZLIB_VERSION_STRING - The version of zlib found (x.y.z)
		ZLIB_VERSION_MAJOR  - The major version of zlib
		ZLIB_VERSION_MINOR  - The minor version of zlib
		ZLIB_VERSION_PATCH  - The patch version of zlib
		ZLIB_VERSION_TWEAK  - The tweak version of zlib

	      The following variable are provided for backward compatibility

		ZLIB_MAJOR_VERSION  - The major version of zlib
		ZLIB_MINOR_VERSION  - The minor version of zlib
		ZLIB_PATCH_VERSION  - The patch version of zlib

	      An  includer  may	 set  ZLIB_ROOT to a zlib installation root to
	      tell this module where to look.

       Findosg

	      NOTE: It is highly recommended that you use  the	new  FindOpen‐
	      SceneGraph.cmake introduced in CMake 2.6.3 and not use this Find
	      module directly.

	      This is part of the Findosg* suite used to  find	OpenSceneGraph
	      components.  Each	 component  is separate and you must opt in to
	      each module. You must  also opt into OpenGL and OpenThreads (and
	      Producer	if needed) as these  modules won't do it for you. This
	      is to allow you control over your own  system piece by piece  in
	      case  you	 need  to  opt out of certain components or change the
	      Find behavior for	 a  particular	module	(perhaps  because  the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an example). If you want to use a more  convenient  module  that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osg This module defines

	      OSG_FOUND - Was the Osg found? OSG_INCLUDE_DIR - Where  to  find
	      the  headers  OSG_LIBRARIES  - The libraries to link against for
	      the OSG (use this)

	      OSG_LIBRARY - The OSG library OSG_LIBRARY_DEBUG - The OSG	 debug
	      library

	      $OSGDIR  is an environment variable that would correspond to the
	      ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgAnimation

	      This is part of the Findosg* suite used to  find	OpenSceneGraph
	      components.  Each	 component  is separate and you must opt in to
	      each module. You must  also opt into OpenGL and OpenThreads (and
	      Producer	if needed) as these  modules won't do it for you. This
	      is to allow you control over your own  system piece by piece  in
	      case  you	 need  to  opt out of certain components or change the
	      Find behavior for	 a  particular	module	(perhaps  because  the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an example). If you want to use a more  convenient  module  that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osgAnimation This module defines

	      OSGANIMATION_FOUND   -   Was   osgAnimation   found?   OSGANIMA‐
	      TION_INCLUDE_DIR	 -   Where   to	 find  the  headers  OSGANIMA‐
	      TION_LIBRARIES - The libraries to link against for the OSG  (use
	      this)

	      OSGANIMATION_LIBRARY     -    The	   OSG	  library    OSGANIMA‐
	      TION_LIBRARY_DEBUG - The OSG debug library

	      $OSGDIR is an environment variable that would correspond to  the
	      ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgDB

	      This  is	part of the Findosg* suite used to find OpenSceneGraph
	      components. Each component is separate and you must  opt	in  to
	      each module. You must  also opt into OpenGL and OpenThreads (and
	      Producer if needed) as these  modules won't do it for you.  This
	      is  to allow you control over your own  system piece by piece in
	      case you need to opt out of certain  components  or  change  the
	      Find  behavior  for  a  particular  module  (perhaps because the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an  example).  If	 you want to use a more convenient module that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osgDB This module defines

	      OSGDB_FOUND - Was osgDB found? OSGDB_INCLUDE_DIR - Where to find
	      the headers OSGDB_LIBRARIES - The libraries to link against  for
	      the osgDB (use this)

	      OSGDB_LIBRARY  -	The  osgDB  library  OSGDB_LIBRARY_DEBUG - The
	      osgDB debug library

	      $OSGDIR is an environment variable that would correspond to  the
	      ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgFX

	      This  is	part of the Findosg* suite used to find OpenSceneGraph
	      components. Each component is separate and you must  opt	in  to
	      each module. You must  also opt into OpenGL and OpenThreads (and
	      Producer if needed) as these  modules won't do it for you.  This
	      is  to allow you control over your own  system piece by piece in
	      case you need to opt out of certain  components  or  change  the
	      Find  behavior  for  a  particular  module  (perhaps because the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an  example).  If	 you want to use a more convenient module that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osgFX This module defines

	      OSGFX_FOUND - Was osgFX found? OSGFX_INCLUDE_DIR - Where to find
	      the headers OSGFX_LIBRARIES - The libraries to link against  for
	      the osgFX (use this)

	      OSGFX_LIBRARY  -	The  osgFX  library  OSGFX_LIBRARY_DEBUG - The
	      osgFX debug library

	      $OSGDIR is an environment variable that would correspond to  the
	      ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgGA

	      This  is	part of the Findosg* suite used to find OpenSceneGraph
	      components. Each component is separate and you must  opt	in  to
	      each module. You must  also opt into OpenGL and OpenThreads (and
	      Producer if needed) as these  modules won't do it for you.  This
	      is  to allow you control over your own  system piece by piece in
	      case you need to opt out of certain  components  or  change  the
	      Find  behavior  for  a  particular  module  (perhaps because the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an  example).  If	 you want to use a more convenient module that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osgGA This module defines

	      OSGGA_FOUND - Was osgGA found? OSGGA_INCLUDE_DIR - Where to find
	      the headers OSGGA_LIBRARIES - The libraries to link against  for
	      the osgGA (use this)

	      OSGGA_LIBRARY  -	The  osgGA  library  OSGGA_LIBRARY_DEBUG - The
	      osgGA debug library

	      $OSGDIR is an environment variable that would correspond to  the
	      ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgIntrospection

	      This  is	part of the Findosg* suite used to find OpenSceneGraph
	      components. Each component is separate and you must  opt	in  to
	      each module. You must  also opt into OpenGL and OpenThreads (and
	      Producer if needed) as these  modules won't do it for you.  This
	      is  to allow you control over your own  system piece by piece in
	      case you need to opt out of certain  components  or  change  the
	      Find  behavior  for  a  particular  module  (perhaps because the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an  example).  If	 you want to use a more convenient module that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osgINTROSPECTION This module defines

	      OSGINTROSPECTION_FOUND  -	 Was osgIntrospection found? OSGINTRO‐
	      SPECTION_INCLUDE_DIR - Where to find the	headers	 OSGINTROSPEC‐
	      TION_LIBRARIES - The libraries to link for osgIntrospection (use
	      this)

	      OSGINTROSPECTION_LIBRARY - The osgIntrospection  library	OSGIN‐
	      TROSPECTION_LIBRARY_DEBUG - The osgIntrospection debug library

	      $OSGDIR  is an environment variable that would correspond to the
	      ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgManipulator

	      This is part of the Findosg* suite used to  find	OpenSceneGraph
	      components.  Each	 component  is separate and you must opt in to
	      each module. You must  also opt into OpenGL and OpenThreads (and
	      Producer	if needed) as these  modules won't do it for you. This
	      is to allow you control over your own  system piece by piece  in
	      case  you	 need  to  opt out of certain components or change the
	      Find behavior for	 a  particular	module	(perhaps  because  the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an example). If you want to use a more  convenient  module  that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osgManipulator This module defines

	      OSGMANIPULATOR_FOUND - Was  osgManipulator  found?  OSGMANIPULA‐
	      TOR_INCLUDE_DIR	-  Where  to  find  the	 headers  OSGMANIPULA‐
	      TOR_LIBRARIES - The libraries to link  for  osgManipulator  (use
	      this)

	      OSGMANIPULATOR_LIBRARY - The osgManipulator library OSGMANIPULA‐
	      TOR_LIBRARY_DEBUG - The osgManipulator debug library

	      $OSGDIR is an environment variable that would correspond to  the
	      ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgParticle

	      This  is	part of the Findosg* suite used to find OpenSceneGraph
	      components. Each component is separate and you must  opt	in  to
	      each module. You must  also opt into OpenGL and OpenThreads (and
	      Producer if needed) as these  modules won't do it for you.  This
	      is  to allow you control over your own  system piece by piece in
	      case you need to opt out of certain  components  or  change  the
	      Find  behavior  for  a  particular  module  (perhaps because the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an  example).  If	 you want to use a more convenient module that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osgParticle This module defines

	      OSGPARTICLE_FOUND	   -	Was   osgParticle   found?   OSGPARTI‐
	      CLE_INCLUDE_DIR  -  Where	 to   find   the   headers   OSGPARTI‐
	      CLE_LIBRARIES - The libraries to link for osgParticle (use this)

	      OSGPARTICLE_LIBRARY   -	The   osgParticle   library  OSGPARTI‐
	      CLE_LIBRARY_DEBUG - The osgParticle debug library

	      $OSGDIR is an environment variable that would correspond to  the
	      ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgPresentation

	      This  is	part of the Findosg* suite used to find OpenSceneGraph
	      components. Each component is separate and you must  opt	in  to
	      each  module. You must also opt into OpenGL and OpenThreads (and
	      Producer if needed) as these modules won't do it for  you.  This
	      is  to  allow you control over your own system piece by piece in
	      case you need to opt out of certain  components  or  change  the
	      Find  behavior  for  a  particular  module  (perhaps because the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an  example).  If	 you want to use a more convenient module that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osgPresentation This module defines

	      OSGPRESENTATION_FOUND  - Was osgPresentation found? OSGPRESENTA‐
	      TION_INCLUDE_DIR	-  Where  to  find  the	 headers  OSGPRESENTA‐
	      TION_LIBRARIES  - The libraries to link for osgPresentation (use
	      this)

	      OSGPRESENTATION_LIBRARY - The osgPresentation library OSGPRESEN‐
	      TATION_LIBRARY_DEBUG - The osgPresentation debug library

	      $OSGDIR  is an environment variable that would correspond to the
	      ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing. Modified to work with  osgPresentation  by
	      Robert Osfield, January 2012.

       FindosgProducer

	      This  is	part of the Findosg* suite used to find OpenSceneGraph
	      components. Each component is separate and you must  opt	in  to
	      each module. You must  also opt into OpenGL and OpenThreads (and
	      Producer if needed) as these  modules won't do it for you.  This
	      is  to allow you control over your own  system piece by piece in
	      case you need to opt out of certain  components  or  change  the
	      Find  behavior  for  a  particular  module  (perhaps because the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an  example).  If	 you want to use a more convenient module that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osgProducer This module defines

	      OSGPRODUCER_FOUND	   -	Was    osgProducer    found?   OSGPRO‐
	      DUCER_INCLUDE_DIR	 -  Where  to	find   the   headers   OSGPRO‐
	      DUCER_LIBRARIES  -  The  libraries  to link for osgProducer (use
	      this)

	      OSGPRODUCER_LIBRARY   -	The   osgProducer   library    OSGPRO‐
	      DUCER_LIBRARY_DEBUG - The osgProducer debug library

	      $OSGDIR  is an environment variable that would correspond to the
	      ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgQt

	      This is part of the Findosg* suite used to  find	OpenSceneGraph
	      components.  Each	 component  is separate and you must opt in to
	      each module. You must also opt into OpenGL and OpenThreads  (and
	      Producer	if  needed) as these modules won't do it for you. This
	      is to allow you control over your own system piece by  piece  in
	      case  you	 need  to  opt out of certain components or change the
	      Find behavior for	 a  particular	module	(perhaps  because  the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an example). If you want to use a more  convenient  module  that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osgQt This module defines

	      OSGQT_FOUND - Was osgQt found? OSGQT_INCLUDE_DIR - Where to find
	      the  headers  OSGQT_LIBRARIES  - The libraries to link for osgQt
	      (use this)

	      OSGQT_LIBRARY - The  osgQt  library  OSGQT_LIBRARY_DEBUG	-  The
	      osgQt debug library

	      $OSGDIR  is an environment variable that would correspond to the
	      ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing. Modified to	 work  with  osgQt  by	Robert
	      Osfield, January 2012.

       FindosgShadow

	      This  is	part of the Findosg* suite used to find OpenSceneGraph
	      components. Each component is separate and you must  opt	in  to
	      each module. You must  also opt into OpenGL and OpenThreads (and
	      Producer if needed) as these  modules won't do it for you.  This
	      is  to allow you control over your own  system piece by piece in
	      case you need to opt out of certain  components  or  change  the
	      Find  behavior  for  a  particular  module  (perhaps because the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an  example).  If	 you want to use a more convenient module that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osgShadow This module defines

	      OSGSHADOW_FOUND  -  Was osgShadow found? OSGSHADOW_INCLUDE_DIR -
	      Where to find the headers OSGSHADOW_LIBRARIES - The libraries to
	      link for osgShadow (use this)

	      OSGSHADOW_LIBRARY	      -	      The	osgShadow      library
	      OSGSHADOW_LIBRARY_DEBUG - The osgShadow debug library

	      $OSGDIR is an environment variable that would correspond to  the
	      ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgSim

	      This  is	part of the Findosg* suite used to find OpenSceneGraph
	      components. Each component is separate and you must  opt	in  to
	      each module. You must  also opt into OpenGL and OpenThreads (and
	      Producer if needed) as these  modules won't do it for you.  This
	      is  to allow you control over your own  system piece by piece in
	      case you need to opt out of certain  components  or  change  the
	      Find  behavior  for  a  particular  module  (perhaps because the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an  example).  If	 you want to use a more convenient module that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osgSim This module defines

	      OSGSIM_FOUND  -  Was osgSim found? OSGSIM_INCLUDE_DIR - Where to
	      find the headers OSGSIM_LIBRARIES - The libraries	 to  link  for
	      osgSim (use this)

	      OSGSIM_LIBRARY  -	 The osgSim library OSGSIM_LIBRARY_DEBUG - The
	      osgSim debug library

	      $OSGDIR is an environment variable that would correspond to  the
	      ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgTerrain

	      This  is	part of the Findosg* suite used to find OpenSceneGraph
	      components. Each component is separate and you must  opt	in  to
	      each module. You must  also opt into OpenGL and OpenThreads (and
	      Producer if needed) as these  modules won't do it for you.  This
	      is  to allow you control over your own  system piece by piece in
	      case you need to opt out of certain  components  or  change  the
	      Find  behavior  for  a  particular  module  (perhaps because the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an  example).  If	 you want to use a more convenient module that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osgTerrain This module defines

	      OSGTERRAIN_FOUND	- Was osgTerrain found? OSGTERRAIN_INCLUDE_DIR
	      - Where to find the headers OSGTERRAIN_LIBRARIES - The libraries
	      to link for osgTerrain (use this)

	      OSGTERRAIN_LIBRARY    -	 The	osgTerrain   library   OSGTER‐
	      RAIN_LIBRARY_DEBUG - The osgTerrain debug library

	      $OSGDIR is an environment variable that would correspond to  the
	      ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgText

	      This  is	part of the Findosg* suite used to find OpenSceneGraph
	      components. Each component is separate and you must  opt	in  to
	      each module. You must  also opt into OpenGL and OpenThreads (and
	      Producer if needed) as these  modules won't do it for you.  This
	      is  to allow you control over your own  system piece by piece in
	      case you need to opt out of certain  components  or  change  the
	      Find  behavior  for  a  particular  module  (perhaps because the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an  example).  If	 you want to use a more convenient module that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osgText This module defines

	      OSGTEXT_FOUND  -	Was osgText found? OSGTEXT_INCLUDE_DIR - Where
	      to find the headers OSGTEXT_LIBRARIES - The  libraries  to  link
	      for osgText (use this)

	      OSGTEXT_LIBRARY  -  The  osgText library OSGTEXT_LIBRARY_DEBUG -
	      The osgText debug library

	      $OSGDIR is an environment variable that would correspond to  the
	      ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgUtil

	      This  is	part of the Findosg* suite used to find OpenSceneGraph
	      components. Each component is separate and you must  opt	in  to
	      each module. You must  also opt into OpenGL and OpenThreads (and
	      Producer if needed) as these  modules won't do it for you.  This
	      is  to allow you control over your own  system piece by piece in
	      case you need to opt out of certain  components  or  change  the
	      Find  behavior  for  a  particular  module  (perhaps because the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an  example).  If	 you want to use a more convenient module that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osgUtil This module defines

	      OSGUTIL_FOUND  -	Was osgUtil found? OSGUTIL_INCLUDE_DIR - Where
	      to find the headers OSGUTIL_LIBRARIES - The  libraries  to  link
	      for osgUtil (use this)

	      OSGUTIL_LIBRARY  -  The  osgUtil library OSGUTIL_LIBRARY_DEBUG -
	      The osgUtil debug library

	      $OSGDIR is an environment variable that would correspond to  the
	      ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgViewer

	      This  is	part of the Findosg* suite used to find OpenSceneGraph
	      components. Each component is separate and you must  opt	in  to
	      each module. You must  also opt into OpenGL and OpenThreads (and
	      Producer if needed) as these  modules won't do it for you.  This
	      is  to allow you control over your own  system piece by piece in
	      case you need to opt out of certain  components  or  change  the
	      Find  behavior  for  a  particular  module  (perhaps because the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an  example).  If	 you want to use a more convenient module that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osgViewer This module defines

	      OSGVIEWER_FOUND  -  Was osgViewer found? OSGVIEWER_INCLUDE_DIR -
	      Where to find the headers OSGVIEWER_LIBRARIES - The libraries to
	      link for osgViewer (use this)

	      OSGVIEWER_LIBRARY	      -	      The	osgViewer      library
	      OSGVIEWER_LIBRARY_DEBUG - The osgViewer debug library

	      $OSGDIR is an environment variable that would correspond to  the
	      ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgVolume

	      This  is	part of the Findosg* suite used to find OpenSceneGraph
	      components. Each component is separate and you must  opt	in  to
	      each module. You must  also opt into OpenGL and OpenThreads (and
	      Producer if needed) as these  modules won't do it for you.  This
	      is  to allow you control over your own  system piece by piece in
	      case you need to opt out of certain  components  or  change  the
	      Find  behavior  for  a  particular  module  (perhaps because the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an  example).  If	 you want to use a more convenient module that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osgVolume This module defines

	      OSGVOLUME_FOUND  -  Was osgVolume found? OSGVOLUME_INCLUDE_DIR -
	      Where to find the headers OSGVOLUME_LIBRARIES - The libraries to
	      link for osgVolume (use this)

	      OSGVOLUME_LIBRARY	   -	The    osgVolume    library    OSGVOL‐
	      UME_LIBRARY_DEBUG - The osgVolume debug library

	      $OSGDIR is an environment variable that would correspond to  the
	      ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgWidget

	      This  is	part of the Findosg* suite used to find OpenSceneGraph
	      components. Each component is separate and you must  opt	in  to
	      each module. You must  also opt into OpenGL and OpenThreads (and
	      Producer if needed) as these  modules won't do it for you.  This
	      is  to allow you control over your own  system piece by piece in
	      case you need to opt out of certain  components  or  change  the
	      Find  behavior  for  a  particular  module  (perhaps because the
	      default FindOpenGL.cmake module doesn't work with your system as
	      an  example).  If	 you want to use a more convenient module that
	      includes everything, use the FindOpenSceneGraph.cmake instead of
	      the Findosg*.cmake modules.

	      Locate osgWidget This module defines

	      OSGWIDGET_FOUND  -  Was osgWidget found? OSGWIDGET_INCLUDE_DIR -
	      Where to find the headers OSGWIDGET_LIBRARIES - The libraries to
	      link for osgWidget (use this)

	      OSGWIDGET_LIBRARY	   -	The    osgWidget    library    OSGWID‐
	      GET_LIBRARY_DEBUG - The osgWidget debug library

	      $OSGDIR is an environment variable that would correspond to  the
	      ./configure --prefix=$OSGDIR used in building osg.

	      FindosgWidget.cmake  tweaked  from  Findosg* suite as created by
	      Eric Wing.

       Findosg_functions

	      This CMake file contains two macros to assist with searching for
	      OSG libraries and nodekits.

       FindwxWidgets
	      Find a wxWidgets (a.k.a., wxWindows) installation.

	      This  module  finds  if  wxWidgets  is  installed	 and selects a
	      default configuration to use. wxWidgets is a modular library. To
	      specify  the modules that you will use, you need to name them as
	      components to the package:

	      FIND_PACKAGE(wxWidgets COMPONENTS core base ...)

	      There are two search branches: a windows style and a unix style.
	      For windows, the following variables are searched for and set to
	      defaults in  case	 of  multiple  choices.	 Change	 them  if  the
	      defaults are not desired (i.e., these are the only variables you
	      should change to select a configuration):

		wxWidgets_ROOT_DIR	- Base wxWidgets directory
					  (e.g., C:/wxWidgets-2.6.3).
		wxWidgets_LIB_DIR	- Path to wxWidgets libraries
					  (e.g., C:/wxWidgets-2.6.3/lib/vc_lib).
		wxWidgets_CONFIGURATION - Configuration to use
					  (e.g., msw, mswd, mswu, mswunivud, etc.)
		wxWidgets_EXCLUDE_COMMON_LIBRARIES
					- Set to TRUE to exclude linking of
					  commonly required libs (e.g., png tiff
					  jpeg zlib regex expat).

	      For unix style it uses the wx-config  utility.  You  can	select
	      between  debug/release,  unicode/ansi,  universal/non-universal,
	      and static/shared in the QtDialog or ccmake interfaces by	 turn‐
	      ing ON/OFF the following variables:

		wxWidgets_USE_DEBUG
		wxWidgets_USE_UNICODE
		wxWidgets_USE_UNIVERSAL
		wxWidgets_USE_STATIC

	      There  is also a wxWidgets_CONFIG_OPTIONS variable for all other
	      options that need to be passed to	 the  wx-config	 utility.  For
	      example,	to  use the base toolkit found in the /usr/local path,
	      set the variable (before calling the  FIND_PACKAGE  command)  as
	      such:

		SET(wxWidgets_CONFIG_OPTIONS --toolkit=base --prefix=/usr)

	      The  following  are set after the configuration is done for both
	      windows and unix style:

		wxWidgets_FOUND		   - Set to TRUE if wxWidgets was found.
		wxWidgets_INCLUDE_DIRS	   - Include directories for WIN32
					     i.e., where to find "wx/wx.h" and
					     "wx/setup.h"; possibly empty for unices.
		wxWidgets_LIBRARIES	   - Path to the wxWidgets libraries.
		wxWidgets_LIBRARY_DIRS	   - compile time link dirs, useful for
					     rpath on UNIX. Typically an empty string
					     in WIN32 environment.
		wxWidgets_DEFINITIONS	   - Contains defines required to compile/link
					     against WX, e.g. WXUSINGDLL
		wxWidgets_DEFINITIONS_DEBUG- Contains defines required to compile/link
					     against WX debug builds, e.g. __WXDEBUG__
		wxWidgets_CXX_FLAGS	   - Include dirs and compiler flags for
					     unices, empty on WIN32. Essentially
					     "`wx-config --cxxflags`".
		wxWidgets_USE_FILE	   - Convenience include file.

	      Sample usage:

		 # Note that for MinGW users the order of libs is important!
		 FIND_PACKAGE(wxWidgets COMPONENTS net gl core base)
		 IF(wxWidgets_FOUND)
		   INCLUDE(${wxWidgets_USE_FILE})
		   # and for each of your dependent executable/library targets:
		   TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})
		 ENDIF(wxWidgets_FOUND)

	      If wxWidgets is required (i.e., not an optional part):

		 FIND_PACKAGE(wxWidgets REQUIRED net gl core base)
		 INCLUDE(${wxWidgets_USE_FILE})
		 # and for each of your dependent executable/library targets:
		 TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})

       FindwxWindows
	      Find wxWindows (wxWidgets) installation

	      This module finds if wxWindows/wxWidgets is installed and deter‐
	      mines  where the include files and libraries are. It also deter‐
	      mines what the name of the library is. Please note this file  is
	      DEPRECATED  and  replaced by FindwxWidgets.cmake. This code sets
	      the following variables:

		WXWINDOWS_FOUND	    = system has WxWindows
		WXWINDOWS_LIBRARIES = path to the wxWindows libraries
				      on Unix/Linux with additional
				      linker flags from
				      "wx-config --libs"
		CMAKE_WXWINDOWS_CXX_FLAGS  = Compiler flags for wxWindows,
					     essentially "`wx-config --cxxflags`"
					     on Linux
		WXWINDOWS_INCLUDE_DIR	   = where to find "wx/wx.h" and "wx/setup.h"
		WXWINDOWS_LINK_DIRECTORIES = link directories, useful for rpath on
					      Unix
		WXWINDOWS_DEFINITIONS	   = extra defines

	      OPTIONS If you need OpenGL support please

		SET(WXWINDOWS_USE_GL 1)

	      in your CMakeLists.txt *before* you include this file.

		HAVE_ISYSTEM	  - true required to replace -I by -isystem on g++

	      For convenience include Use_wxWindows.cmake  in  your  project's
	      CMakeLists.txt using INCLUDE(Use_wxWindows).

	      USAGE

		SET(WXWINDOWS_USE_GL 1)
		FIND_PACKAGE(wxWindows)

	      NOTES  wxWidgets	2.6.x  is supported for monolithic builds e.g.
	      compiled	in wx/build/msw dir as:

		nmake -f makefile.vc BUILD=debug SHARED=0 USE_OPENGL=1 MONOLITHIC=1

	      DEPRECATED

		CMAKE_WX_CAN_COMPILE
		WXWINDOWS_LIBRARY
		CMAKE_WX_CXX_FLAGS
		WXWINDOWS_INCLUDE_PATH

	      AUTHOR Jan  Woetzel  <http://www.mip.informatik.uni-kiel.de/~jw>
	      (07/2003-01/2006)

       FortranCInterface
	      Fortran/C Interface Detection

	      This module automatically detects the API by which C and Fortran
	      languages interact.   Variables  indicate	 if  the  mangling  is
	      found:

		 FortranCInterface_GLOBAL_FOUND = Global subroutines and functions
		 FortranCInterface_MODULE_FOUND = Module subroutines and functions
						  (declared by "MODULE PROCEDURE")

	      A	 function  is  provided to generate a C header file containing
	      macros to mangle symbol names:

		 FortranCInterface_HEADER(<file>
					  [MACRO_NAMESPACE <macro-ns>]
					  [SYMBOL_NAMESPACE <ns>]
					  [SYMBOLS [<module>:]<function> ...])

	      It generates in <file> definitions of the following macros:

		 #define FortranCInterface_GLOBAL (name,NAME) ...
		 #define FortranCInterface_GLOBAL_(name,NAME) ...
		 #define FortranCInterface_MODULE (mod,name, MOD,NAME) ...
		 #define FortranCInterface_MODULE_(mod,name, MOD,NAME) ...

	      These macros mangle four categories of Fortran symbols,  respec‐
	      tively:

		 - Global symbols without '_': call mysub()
		 - Global symbols with '_'   : call my_sub()
		 - Module symbols without '_': use mymod; call mysub()
		 - Module symbols with '_'   : use mymod; call my_sub()

	      If mangling for a category is not known, its macro is left unde‐
	      fined. All macros require raw names in both lower case and upper
	      case. The MACRO_NAMESPACE option replaces the default "FortranC‐
	      Interface_" prefix with a given namespace "<macro-ns>".

	      The SYMBOLS option lists symbols to mangle automatically with  C
	      preprocessor definitions:

		 <function>	     ==> #define <ns><function> ...
		 <module>:<function> ==> #define <ns><module>_<function> ...

	      If  the mangling for some symbol is not known then no preproces‐
	      sor definition is created, and a warning is displayed. The  SYM‐
	      BOL_NAMESPACE  option prefixes all preprocessor definitions gen‐
	      erated by the SYMBOLS option with a given namespace "<ns>".

	      Example usage:

		 include(FortranCInterface)
		 FortranCInterface_HEADER(FC.h MACRO_NAMESPACE "FC_")

	      This creates  a  "FC.h"  header  that  defines  mangling	macros
	      FC_GLOBAL(), FC_GLOBAL_(), FC_MODULE(), and FC_MODULE_().

	      Example usage:

		 include(FortranCInterface)
		 FortranCInterface_HEADER(FCMangle.h
					  MACRO_NAMESPACE "FC_"
					  SYMBOL_NAMESPACE "FC_"
					  SYMBOLS mysub mymod:my_sub)

	      This  creates a "FCMangle.h" header that defines the same FC_*()
	      mangling macros as the previous example plus  preprocessor  sym‐
	      bols FC_mysub and FC_mymod_my_sub.

	      Another  function	 is  provided  to  verify that the Fortran and
	      C/C++ compilers work together:

		 FortranCInterface_VERIFY([CXX] [QUIET])

	      It tests whether a simple test executable using  Fortran	and  C
	      (and  C++	 when the CXX option is given) compiles and links suc‐
	      cessfully. The result is stored in the cache  entry  FortranCIn‐
	      terface_VERIFIED_C  (or FortranCInterface_VERIFIED_CXX if CXX is
	      given) as a boolean. If the check fails and QUIET is  not	 given
	      the  function  terminates	 with a FATAL_ERROR message describing
	      the problem.  The purpose of this check is to stop a build early
	      for incompatible compiler combinations.

	      FortranCInterface	 is  aware  of possible GLOBAL and MODULE man‐
	      glings for many Fortran  compilers,  but	it  also  provides  an
	      interface to specify new possible manglings.  Set the variables

		 FortranCInterface_GLOBAL_SYMBOLS
		 FortranCInterface_MODULE_SYMBOLS

	      before  including	 FortranCInterface to specify manglings of the
	      symbols  "MySub",	 "My_Sub",  "MyModule:MySub",	and   "My_Mod‐
	      ule:My_Sub". For example, the code:

		 set(FortranCInterface_GLOBAL_SYMBOLS mysub_ my_sub__ MYSUB_)
		   #				      ^^^^^  ^^^^^^   ^^^^^
		 set(FortranCInterface_MODULE_SYMBOLS
		     __mymodule_MOD_mysub __my_module_MOD_my_sub)
		   #   ^^^^^^^^	    ^^^^^   ^^^^^^^^^	  ^^^^^^
		 include(FortranCInterface)

	      tells  FortranCInterface	to  try	 given	GLOBAL and MODULE man‐
	      glings. (The carets point at raw symbol  names  for  clarity  in
	      this example but are not needed.)

       GNUInstallDirs
	      Define GNU standard installation directories

	      Provides	install	 directory  variables as defined for GNU soft‐
	      ware:

		http://www.gnu.org/prep/standards/html_node/Directory-Variables.html

	      Inclusion of this module defines the following variables:

		CMAKE_INSTALL_<dir>	 - destination for files of a given type
		CMAKE_INSTALL_FULL_<dir> - corresponding absolute path

	      where <dir> is one of:

		BINDIR		 - user executables (bin)
		SBINDIR		 - system admin executables (sbin)
		LIBEXECDIR	 - program executables (libexec)
		SYSCONFDIR	 - read-only single-machine data (etc)
		SHAREDSTATEDIR	 - modifiable architecture-independent data (com)
		LOCALSTATEDIR	 - modifiable single-machine data (var)
		LIBDIR		 - object code libraries (lib or lib64 or lib/<multiarch-tuple> on Debian)
		INCLUDEDIR	 - C header files (include)
		OLDINCLUDEDIR	 - C header files for non-gcc (/usr/include)
		DATAROOTDIR	 - read-only architecture-independent data root (share)
		DATADIR		 - read-only architecture-independent data (DATAROOTDIR)
		INFODIR		 - info documentation (DATAROOTDIR/info)
		LOCALEDIR	 - locale-dependent data (DATAROOTDIR/locale)
		MANDIR		 - man documentation (DATAROOTDIR/man)
		DOCDIR		 - documentation root (DATAROOTDIR/doc/PROJECT_NAME)

	      Each CMAKE_INSTALL_<dir> value may be passed to the  DESTINATION
	      options  of  install() commands for the corresponding file type.
	      If the includer does not define a value the above-shown  default
	      will  be used and the value will appear in the cache for editing
	      by the user. Each	 CMAKE_INSTALL_FULL_<dir>  value  contains  an
	      absolute	path constructed from the corresponding destination by
	      prepending (if necessary) the value of CMAKE_INSTALL_PREFIX.

       GenerateExportHeader
	      Function for generation of export macros for libraries

	      This module provides the function	 GENERATE_EXPORT_HEADER()  and
	      the accompanying ADD_COMPILER_EXPORT_FLAGS() function.

	      The  GENERATE_EXPORT_HEADER  function  can be used to generate a
	      file suitable for preprocessor inclusion which  contains	EXPORT
	      macros to be used in library classes.

	      GENERATE_EXPORT_HEADER( LIBRARY_TARGET

			   [BASE_NAME <base_name>]
			   [EXPORT_MACRO_NAME <export_macro_name>]
			   [EXPORT_FILE_NAME <export_file_name>]
			   [DEPRECATED_MACRO_NAME <deprecated_macro_name>]
			   [NO_EXPORT_MACRO_NAME <no_export_macro_name>]
			   [STATIC_DEFINE <static_define>]
			   [NO_DEPRECATED_MACRO_NAME <no_deprecated_macro_name>]
			   [DEFINE_NO_DEPRECATED]
			   [PREFIX_NAME <prefix_name>]

	      )

	      ADD_COMPILER_EXPORT_FLAGS( [<output_variable>] )

	      By  default  GENERATE_EXPORT_HEADER() generates macro names in a
	      file name determined by the name of the  library.	 The  ADD_COM‐
	      PILER_EXPORT_FLAGS    function   adds   -fvisibility=hidden   to
	      CMAKE_CXX_FLAGS if supported, and is a no-op  on	Windows	 which
	      does  not	 need  extra compiler flags for exporting support. You
	      may   optionally	 pass	a   single   argument	to    ADD_COM‐
	      PILER_EXPORT_FLAGS  that	will  be  populated  with the required
	      CXX_FLAGS required to enable visibility  support	for  the  com‐
	      piler/architecture in use.

	      This  means  that in the simplest case, users of these functions
	      will be equivalent to:

		 add_compiler_export_flags()
		 add_library(somelib someclass.cpp)
		 generate_export_header(somelib)
		 install(TARGETS somelib DESTINATION ${LIBRARY_INSTALL_DIR})
		 install(FILES
		  someclass.h
		  ${PROJECT_BINARY_DIR}/somelib_export.h DESTINATION ${INCLUDE_INSTALL_DIR}
		 )

	      And in the ABI header files:

		 #include "somelib_export.h"
		 class SOMELIB_EXPORT SomeClass {
		   ...
		 };

	      The CMake fragment will generate	a  file	 in  the  ${CMAKE_CUR‐
	      RENT_BUILD_DIR}  called  somelib_export.h	 containing the macros
	      SOMELIB_EXPORT,	   SOMELIB_NO_EXPORT,	   SOMELIB_DEPRECATED,
	      SOMELIB_DEPRECATED_EXPORT	 and SOMELIB_DEPRECATED_NO_EXPORT. The
	      resulting file should be installed with  other  headers  in  the
	      library.

	      The BASE_NAME argument can be used to override the file name and
	      the names used for the macros

		 add_library(somelib someclass.cpp)
		 generate_export_header(somelib
		   BASE_NAME other_name
		 )

	      Generates	 a  file  called  other_name_export.h  containing  the
	      macros	  OTHER_NAME_EXPORT,	  OTHER_NAME_NO_EXPORT	   and
	      OTHER_NAME_DEPRECATED etc.

	      The BASE_NAME may be overridden by specifiying other options  in
	      the function. For example:

		 add_library(somelib someclass.cpp)
		 generate_export_header(somelib
		   EXPORT_MACRO_NAME OTHER_NAME_EXPORT
		 )

	      creates  the  macro OTHER_NAME_EXPORT instead of SOMELIB_EXPORT,
	      but other macros and the generated file name is as default.

		 add_library(somelib someclass.cpp)
		 generate_export_header(somelib
		   DEPRECATED_MACRO_NAME KDE_DEPRECATED
		 )

	      creates the macro KDE_DEPRECATED instead of SOMELIB_DEPRECATED.

	      If LIBRARY_TARGET is a static library, macros are defined	 with‐
	      out values.

	      If  the  same  sources  are  used	 to create both a shared and a
	      static library, the uppercased symbol ${BASE_NAME}_STATIC_DEFINE
	      should be used when building the static library

		 add_library(shared_variant SHARED ${lib_SRCS})
		 add_library(static_variant ${lib_SRCS})
		 generate_export_header(shared_variant BASE_NAME libshared_and_static)
		 set_target_properties(static_variant PROPERTIES
		   COMPILE_FLAGS -DLIBSHARED_AND_STATIC_STATIC_DEFINE)

	      This  will  cause	 the  export  macros to expand to nothing when
	      building the static library.

	      If   DEFINE_NO_DEPRECATED	  is   specified,   then    a	 macro
	      ${BASE_NAME}_NO_DEPRECATED  will	be  defined  This macro can be
	      used to remove deprecated code from preprocessor output.

		 option(EXCLUDE_DEPRECATED "Exclude deprecated parts of the library" FALSE)
		 if (EXCLUDE_DEPRECATED)
		   set(NO_BUILD_DEPRECATED DEFINE_NO_DEPRECATED)
		 endif()
		 generate_export_header(somelib ${NO_BUILD_DEPRECATED})

	      And then in somelib:

		 class SOMELIB_EXPORT SomeClass
		 {
		 public:
		 #ifndef SOMELIB_NO_DEPRECATED
		   SOMELIB_DEPRECATED void oldMethod();
		 #endif
		 };

		 #ifndef SOMELIB_NO_DEPRECATED
		 void SomeClass::oldMethod() {	}
		 #endif

	      If PREFIX_NAME is specified, the argument will be used as a pre‐
	      fix to all generated macros.

	      For example:

		 generate_export_header(somelib PREFIX_NAME VTK_)

	      Generates the macros VTK_SOMELIB_EXPORT etc.

       GetPrerequisites
	      Functions to analyze and list executable file prerequisites.

	      This  module  provides functions to list the .dll, .dylib or .so
	      files that an executable or shared library file depends on. (Its
	      prerequisites.)

	      It  uses	various	 tools	to  obtain the list of required shared
	      library files:

		 dumpbin (Windows)
		 ldd (Linux/Unix)
		 otool (Mac OSX)

	      The following functions are provided by this module:

		 get_prerequisites
		 list_prerequisites
		 list_prerequisites_by_glob
		 gp_append_unique
		 is_file_executable
		 gp_item_default_embedded_path
		   (projects can override with gp_item_default_embedded_path_override)
		 gp_resolve_item
		   (projects can override with gp_resolve_item_override)
		 gp_resolved_file_type
		   (projects can override with gp_resolved_file_type_override)
		 gp_file_type

	      Requires CMake 2.6 or greater because it uses  function,	break,
	      return and PARENT_SCOPE.

		GET_PREREQUISITES(<target> <prerequisites_var> <exclude_system> <recurse>
				  <exepath> <dirs>)

	      Get  the	list of shared library files required by <target>. The
	      list in the variable named <prerequisites_var> should  be	 empty
	      on  first	 entry	to this function. On exit, <prerequisites_var>
	      will contain the list of required shared library files.

	      <target> is the full path	 to  an	 executable  file.  <prerequi‐
	      sites_var>  is  the  name	 of  a	CMake  variable to contain the
	      results. <exclude_system> must be 0 or 1 indicating  whether  to
	      include  or  exclude "system" prerequisites. If <recurse> is set
	      to 1 all prerequisites will be found recursively, if  set	 to  0
	      only  direct  prerequisites are listed. <exepath> is the path to
	      the top level executable used for @executable_path replacment on
	      the  Mac.	 <dirs>	 is  a	list of paths where libraries might be
	      found: these paths are searched first when a target without  any
	      path  info  is  given.  Then  standard system locations are also
	      searched: PATH, Framework locations, /usr/lib...

		LIST_PREREQUISITES(<target> [<recurse> [<exclude_system> [<verbose>]]])

	      Print a message listing the prerequisites of <target>.

	      <target> is the name of a shared library or executable target or
	      the  full	 path  to  a  shared  library  or  executable file. If
	      <recurse> is set to 1 all prerequisites  will  be	 found	recur‐
	      sively,  if  set	to  0  only  direct  prerequisites are listed.
	      <exclude_system> must be 0 or 1 indicating whether to include or
	      exclude "system" prerequisites. With <verbose> set to 0 only the
	      full path names of the prerequisites are printed, set to 1 extra
	      informatin will be displayed.

		LIST_PREREQUISITES_BY_GLOB(<glob_arg> <glob_exp>)

	      Print  the  prerequisites of shared library and executable files
	      matching a globbing pattern. <glob_arg> is GLOB or  GLOB_RECURSE
	      and <glob_exp> is a globbing expression used with "file(GLOB" or
	      "file(GLOB_RECURSE" to retrieve a list of matching files.	 If  a
	      matching file is executable, its prerequisites are listed.

	      Any additional (optional) arguments provided are passed along as
	      the optional arguments to the list_prerequisites calls.

		GP_APPEND_UNIQUE(<list_var> <value>)

	      Append <value> to the list variable <list_var> only if the value
	      is not already in the list.

		IS_FILE_EXECUTABLE(<file> <result_var>)

	      Return  1	 in  <result_var>  if <file> is a binary executable, 0
	      otherwise.

		GP_ITEM_DEFAULT_EMBEDDED_PATH(<item> <default_embedded_path_var>)

	      Return the path that others should refer to the item by when the
	      item is embedded inside a bundle.

	      Override	on a per-project basis by providing a project-specific
	      gp_item_default_embedded_path_override function.

		GP_RESOLVE_ITEM(<context> <item> <exepath> <dirs> <resolved_item_var>)

	      Resolve an item into an existing full path file.

	      Override on a per-project basis by providing a  project-specific
	      gp_resolve_item_override function.

		GP_RESOLVED_FILE_TYPE(<original_file> <file> <exepath> <dirs> <type_var>)

	      Return  the  type	 of  <file>  with  respect to <original_file>.
	      String describing type of prerequisite is returned  in  variable
	      named <type_var>.

	      Use  <exepath>  and  <dirs> if necessary to resolve non-absolute
	      <file> values -- but only for non-embedded items.

	      Possible types are:

		 system
		 local
		 embedded
		 other

	      Override on a per-project basis by providing a  project-specific
	      gp_resolved_file_type_override function.

		GP_FILE_TYPE(<original_file> <file> <type_var>)

	      Return  the  type	 of  <file>  with  respect to <original_file>.
	      String describing type of prerequisite is returned  in  variable
	      named <type_var>.

	      Possible types are:

		 system
		 local
		 embedded
		 other

       InstallRequiredSystemLibraries

	      By including this file, all library files listed in the variable
	      CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS	  will	 be   installed	  with
	      INSTALL(PROGRAMS	...) into bin for WIN32 and lib for non-WIN32.
	      If CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS_SKIP is set to TRUE	before
	      including this file, then the INSTALL command is not called. The
	      user can use the variable	 CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS  to
	      use a custom install command and install them however they want.
	      If it  is	 the  MSVC  compiler,  then  the  microsoft  run  time
	      libraries	  will	 be  found  and	 automatically	added  to  the
	      CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS,     and     installed.	    If
	      CMAKE_INSTALL_DEBUG_LIBRARIES  is	 set  and  it is the MSVC com‐
	      piler, then the debug libraries are installed when available. If
	      CMAKE_INSTALL_DEBUG_LIBRARIES_ONLY  is  set  then only the debug
	      libraries are installed when both debug and release  are	avail‐
	      able.  If	 CMAKE_INSTALL_MFC_LIBRARIES  is  set then the MFC run
	      time libraries are  installed  as	 well  as  the	CRT  run  time
	      libraries.  If  CMAKE_INSTALL_SYSTEM_RUNTIME_DESTINATION	is set
	      then the libraries are installed to that directory  rather  than
	      the default. If CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS_NO_WARNINGS is
	      NOT set, then this file warns about required files that  do  not
	      exist.  You  can	set  this variable to ON before including this
	      file to avoid  the  warning.  For	 example,  the	Visual	Studio
	      Express editions do not include the redistributable files, so if
	      you include  this	 file  on  a  machine  with  only  VS  Express
	      installed, you'll get the warning.

       MacroAddFileDependencies
	      MACRO_ADD_FILE_DEPENDENCIES(<_file> depend_files...)

	      Using  the  macro	 MACRO_ADD_FILE_DEPENDENCIES() is discouraged.
	      There are usually better ways to specify the  correct  dependen‐
	      cies.

	      MACRO_ADD_FILE_DEPENDENCIES(<_file>  depend_files...)  is just a
	      convenience  wrapper around the OBJECT_DEPENDS source file prop‐
	      erty.  You  can just use SET_PROPERTY(SOURCE <file> APPEND PROP‐
	      ERTY OBJECT_DEPENDS depend_files) instead.

       ProcessorCount
	      ProcessorCount(var)

	      Determine the number  of	processors/cores  and  save  value  in
	      ${var}

	      Sets  the	 variable named ${var} to the number of physical cores
	      available on the machine if the information can  be  determined.
	      Otherwise it is set to 0. Currently this functionality is imple‐
	      mented for AIX, cygwin, FreeBSD, HPUX, IRIX, Linux,  Mac	OS  X,
	      QNX, Sun and Windows.

	      This  function  is guaranteed to return a positive integer (>=1)
	      if it succeeds. It returns 0 if there's  a  problem  determining
	      the processor count.

	      Example use, in a ctest -S dashboard script:

		 include(ProcessorCount)
		 ProcessorCount(N)
		 if(NOT N EQUAL 0)
		   set(CTEST_BUILD_FLAGS -j${N})
		   set(ctest_test_args ${ctest_test_args} PARALLEL_LEVEL ${N})
		 endif()

	      This function is intended to offer an approximation of the value
	      of the number of compute cores available on the current machine,
	      such  that you may use that value for parallel building and par‐
	      allel testing. It is meant  to  help  utilize  as	 much  of  the
	      machine  as  seems reasonable. Of course, knowledge of what else
	      might be running on the machine simultaneously  should  be  used
	      when  deciding  whether to request a machine's full capacity all
	      for yourself.

       Qt4ConfigDependentSettings

	      This  file  is  included	by  FindQt4.cmake,  don't  include  it
	      directly.

       Qt4Macros

	      This  file  is  included	by  FindQt4.cmake,  don't  include  it
	      directly.

       SelectLibraryConfigurations

	      select_library_configurations( basename )

	      This macro takes a library base name as an  argument,  and  will
	      choose  good  values  for	 basename_LIBRARY, basename_LIBRARIES,
	      basename_LIBRARY_DEBUG, and  basename_LIBRARY_RELEASE  depending
	      on   what	  has	been   found   and   set.    If	  only	 base‐
	      name_LIBRARY_RELEASE   is	  defined,   basename_LIBRARY,	 base‐
	      name_LIBRARY_DEBUG,  and basename_LIBRARY_RELEASE will be set to
	      the release value.  If only basename_LIBRARY_DEBUG  is  defined,
	      then    basename_LIBRARY,	  basename_LIBRARY_DEBUG   and	 base‐
	      name_LIBRARY_RELEASE will take the debug value.

	      If  the  generator  supports  configuration  types,  then	 base‐
	      name_LIBRARY  and	 basename_LIBRARIES will be set with debug and
	      optimized flags specifying the library to be used for the	 given
	      configuration.   If  no build type has been set or the generator
	      in  use  does  not  support  configuration  types,  then	 base‐
	      name_LIBRARY  and	 basename_LIBRARIES will take only the release
	      values.

       SquishTestScript

	      This script launches a GUI test using Squish.   You  should  not
	      call  the script directly; instead, you should access it via the
	      SQUISH_ADD_TEST macro that is defined in FindSquish.cmake.

	      This script starts the Squish server, launches the test  on  the
	      client,  and  finally  stops the squish server.  If any of these
	      steps fail (including if the tests do not	 pass)	then  a	 fatal
	      error is raised.

       TestBigEndian
	      Define macro to determine endian type

	      Check if the system is big endian or little endian

		TEST_BIG_ENDIAN(VARIABLE)
		VARIABLE - variable to store the result to

       TestCXXAcceptsFlag
	      Test CXX compiler for a flag

	      Check if the CXX compiler accepts a flag

		Macro CHECK_CXX_ACCEPTS_FLAG(FLAGS VARIABLE) -
		   checks if the function exists
		FLAGS - the flags to try
		VARIABLE - variable to store the result

       TestForANSIForScope
	      Check for ANSI for scope support

	      Check  if the compiler restricts the scope of variables declared
	      in a for-init-statement to the loop body.

		CMAKE_NO_ANSI_FOR_SCOPE - holds result

       TestForANSIStreamHeaders
	      Test for compiler support of ANSI stream headers iostream, etc.

	      check if the compiler supports the standard ANSI iostream header
	      (without the .h)

		CMAKE_NO_ANSI_STREAM_HEADERS - defined by the results

       TestForSSTREAM
	      Test for compiler support of ANSI sstream header

	      check if the compiler supports the standard ANSI sstream header

		CMAKE_NO_ANSI_STRING_STREAM - defined by the results

       TestForSTDNamespace
	      Test for std:: namespace support

	      check if the compiler supports std:: on stl classes

		CMAKE_NO_STD_NAMESPACE - defined by the results

       UseEcos
	      This  module defines variables and macros required to build eCos
	      application.

	      This file contains the following macros: ECOS_ADD_INCLUDE_DIREC‐
	      TORIES()	-  add	the eCos include dirs ECOS_ADD_EXECUTABLE(name
	      source1  ...   sourceN   )   -   create	an   eCos   executable
	      ECOS_ADJUST_DIRECTORY(VAR	 source1  ...  sourceN ) - adjusts the
	      path of the source files and puts the result into VAR

	      Macros for  selecting  the  toolchain:  ECOS_USE_ARM_ELF_TOOLS()
	      -	 enable	 the  ARM  ELF toolchain for the directory where it is
	      called ECOS_USE_I386_ELF_TOOLS()	     -	enable	the  i386  ELF
	      toolchain	   for	  the	 directory    where   it   is	called
	      ECOS_USE_PPC_EABI_TOOLS()	     - enable  the  PowerPC  toolchain
	      for the directory where it is called

	      It  contains  the following variables: ECOS_DEFINITIONS ECOSCON‐
	      FIG_EXECUTABLE  ECOS_CONFIG_FILE		      -	 defaults   to
	      ecos.ecc,	 if your eCos configuration file has a different name,
	      adjust this variable for internal use only:

		ECOS_ADD_TARGET_LIB

       UseJava
	      Use Module for Java

	      This file provides functions for Java. It is assumed that	 Find‐
	      Java.cmake  has  already	been  loaded.	See FindJava.cmake for
	      information on how to load Java into your CMake project.

	      add_jar(TARGET_NAME SRC1 SRC2 .. SRCN RCS1 RCS2 .. RCSN)

	      This command creates a <TARGET_NAME>.jar. It compiles the	 given
	      source  files  (SRC)  and adds the given resource files (RCS) to
	      the jar file. If only resource files are given then just	a  jar
	      file is created.

	      Additional instructions:

		 To add compile flags to the target you can set these flags with
		 the following variable:

		     set(CMAKE_JAVA_COMPILE_FLAGS -nowarn)

		 To add a path or a jar file to the class path you can do this
		 with the CMAKE_JAVA_INCLUDE_PATH variable.

		     set(CMAKE_JAVA_INCLUDE_PATH /usr/share/java/shibboleet.jar)

		 To use a different output name for the target you can set it with:

		     set(CMAKE_JAVA_TARGET_OUTPUT_NAME shibboleet.jar)
		     add_jar(foobar foobar.java)

		 To use a different output directory than CMAKE_CURRENT_BINARY_DIR
		 you can set it with:

		     set(CMAKE_JAVA_TARGET_OUTPUT_DIR ${PROJECT_BINARY_DIR}/bin)

		 To define an entry point in your jar you can set it with:

		     set(CMAKE_JAVA_JAR_ENTRY_POINT com/examples/MyProject/Main)

		 To add a VERSION to the target output name you can set it using
		 CMAKE_JAVA_TARGET_VERSION. This will create a jar file with the name
		 shibboleet-1.0.0.jar and will create a symlink shibboleet.jar
		 pointing to the jar with the version information.

		     set(CMAKE_JAVA_TARGET_VERSION 1.2.0)
		     add_jar(shibboleet shibbotleet.java)

		  If the target is a JNI library, utilize the following commands to
		  create a JNI symbolic link:

		     set(CMAKE_JNI_TARGET TRUE)
		     set(CMAKE_JAVA_TARGET_VERSION 1.2.0)
		     add_jar(shibboleet shibbotleet.java)
		     install_jar(shibboleet ${LIB_INSTALL_DIR}/shibboleet)
		     install_jni_symlink(shibboleet ${JAVA_LIB_INSTALL_DIR})

		  If a single target needs to produce more than one jar from its
		  java source code, to prevent the accumulation of duplicate class
		  files in subsequent jars, set/reset CMAKE_JAR_CLASSES_PREFIX prior
		  to calling the add_jar() function:

		     set(CMAKE_JAR_CLASSES_PREFIX com/redhat/foo)
		     add_jar(foo foo.java)

		     set(CMAKE_JAR_CLASSES_PREFIX com/redhat/bar)
		     add_jar(bar bar.java)

	      Target Properties:

		 The add_jar() functions sets some target properties. You can get these
		 properties with the
		    get_property(TARGET <target_name> PROPERTY <propery_name>)
		 command.

		 INSTALL_FILES	    The files which should be installed. This is used by
				    install_jar().
		 JNI_SYMLINK	    The JNI symlink which should be installed.
				    This is used by install_jni_symlink().
		 JAR_FILE	    The location of the jar file so that you can include
				    it.
		 CLASS_DIR	    The directory where the class files can be found. For
				    example to use them with javah.

	      find_jar(<VAR>

			name | NAMES name1 [name2 ...]
			[PATHS path1 [path2 ... ENV var]]
			[VERSIONS version1 [version2]]
			[DOC "cache documentation string"]
		       )

	      This  command  is	 used  to find a full path to the named jar. A
	      cache entry named by <VAR> is created to stor the result of this
	      command. If the full path to a jar is found the result is stored
	      in the variable and the search  will  not	 repeated  unless  the
	      variable	is  cleared.  If  nothing is found, the result will be
	      <VAR>-NOTFOUND, and the search will be attempted again next time
	      find_jar is invoked with the same variable. The name of the full
	      path to a file that is searched for is specified	by  the	 names
	      listed  after NAMES argument. Additional search locations can be
	      specified after the PATHS argument. If  you  require  special  a
	      version of a jar file you can specify it with the VERSIONS argu‐
	      ment. The argument after DOC will be used for the	 documentation
	      string in the cache.

	      install_jar(TARGET_NAME DESTINATION)

	      This  command installs the TARGET_NAME files to the given DESTI‐
	      NATION. It should be called in the same scope as add_jar() or it
	      will fail.

	      install_jni_symlink(TARGET_NAME DESTINATION)

	      This  command installs the TARGET_NAME JNI symlinks to the given
	      DESTINATION. It should be called in the same scope as  add_jar()
	      or it will fail.

	      create_javadoc(<VAR>

			      PACKAGES pkg1 [pkg2 ...]
			      [SOURCEPATH <sourcepath>]
			      [CLASSPATH <classpath>]
			      [INSTALLPATH <install path>]
			      [DOCTITLE "the documentation title"]
			      [WINDOWTITLE "the title of the document"]
			      [AUTHOR TRUE|FALSE]
			      [USE TRUE|FALSE]
			      [VERSION TRUE|FALSE]
			     )

	      Create  java  documentation based on files or packages. For more
	      details please read the javadoc manpage.

	      There are two main signatures for create_javadoc. The first sig‐
	      nature works with package names on a path with source files:

		 Example:
		 create_javadoc(my_example_doc
		   PACKAGES com.exmaple.foo com.example.bar
		   SOURCEPATH "${CMAKE_CURRENT_SOURCE_DIR}"
		   CLASSPATH ${CMAKE_JAVA_INCLUDE_PATH}
		   WINDOWTITLE "My example"
		   DOCTITLE "<h1>My example</h1>"
		   AUTHOR TRUE
		   USE TRUE
		   VERSION TRUE
		 )

	      The second signature for create_javadoc works on a given list of
	      files.

		 create_javadoc(<VAR>
				FILES file1 [file2 ...]
				[CLASSPATH <classpath>]
				[INSTALLPATH <install path>]
				[DOCTITLE "the documentation title"]
				[WINDOWTITLE "the title of the document"]
				[AUTHOR TRUE|FALSE]
				[USE TRUE|FALSE]
				[VERSION TRUE|FALSE]
			       )

	      Example:

		 create_javadoc(my_example_doc
		   FILES ${example_SRCS}
		   CLASSPATH ${CMAKE_JAVA_INCLUDE_PATH}
		   WINDOWTITLE "My example"
		   DOCTITLE "<h1>My example</h1>"
		   AUTHOR TRUE
		   USE TRUE
		   VERSION TRUE
		 )

	      Both signatures share most of the options. These options are the
	      same as what you can find in the javadoc manpage. Please look at
	      the manpage for CLASSPATH, DOCTITLE,  WINDOWTITLE,  AUTHOR,  USE
	      and VERSION.

	      The documentation will be by default installed to

		 ${CMAKE_INSTALL_PREFIX}/share/javadoc/<VAR>

	      if you don't set the INSTALLPATH.

       UseJavaClassFilelist

	      This  script  create  a  list of compiled Java class files to be
	      added to a jar file. This avoids including cmake files which get
	      created in the binary directory.

       UseJavaSymlinks

	      Helper script for UseJava.cmake

       UsePkgConfig
	      Obsolete pkg-config module for CMake, use FindPkgConfig instead.

	      This module defines the following macro:

	      PKGCONFIG(package includedir libdir linkflags cflags)

	      Calling  PKGCONFIG  will fill the desired information into the 4
	      given arguments,	e.g.  PKGCONFIG(libart-2.0  LIBART_INCLUDE_DIR
	      LIBART_LINK_DIR  LIBART_LINK_FLAGS  LIBART_CFLAGS) if pkg-config
	      was NOT found or the specified software package  doesn't	exist,
	      the  variable will be empty when the function returns, otherwise
	      they will contain the respective information

       UseQt4 Use Module for QT4

	      Sets up C and C++ to use Qt 4.  It is assumed that  FindQt.cmake
	      has  already  been  loaded.  See FindQt.cmake for information on
	      how to load Qt 4 into your CMake project.

       UseSWIG
	      SWIG module for CMake

	      Defines the following macros:

		 SWIG_ADD_MODULE(name language [ files ])
		   - Define swig module with given name and specified language
		 SWIG_LINK_LIBRARIES(name [ libraries ])
		   - Link libraries to swig module

	      All other macros are for internal use only. To  get  the	actual
	      name  of the swig module, use: ${SWIG_MODULE_${name}_REAL_NAME}.
	      Set Source files properties such as CPLUSPLUS and SWIG_FLAGS  to
	      specify  special	behavior of SWIG. Also global CMAKE_SWIG_FLAGS
	      can be used to add special flags to all swig calls. Another spe‐
	      cial  variable  is  CMAKE_SWIG_OUTDIR,  it allows one to specify
	      where to write all  the  swig  generated	module	(swig  -outdir
	      option) The name-specific variable SWIG_MODULE_<name>_EXTRA_DEPS
	      may be used to specify extra dependencies for the generated mod‐
	      ules.  If	 the  source  file generated by swig need some special
	      flag  you	 can  use  SET_SOURCE_FILES_PROPERTIES(	 ${swig_gener‐
	      ated_file_fullname}

		      PROPERTIES COMPILE_FLAGS "-bla")

       Use_wxWindows
	      ---------------------------------------------------

	      This convenience include finds if wxWindows is installed and set
	      the appropriate libs, incdirs, flags etc. author Jan Woetzel <jw
	      -at- mip.informatik.uni-kiel.de> (07/2003) USAGE:

		 just include Use_wxWindows.cmake
		 in your projects CMakeLists.txt

	      INCLUDE( ${CMAKE_MODULE_PATH}/Use_wxWindows.cmake)

		 if you are sure you need GL then

	      SET(WXWINDOWS_USE_GL 1)

		 *before* you include this file.

       UsewxWidgets
	      Convenience include for using wxWidgets library.

	      Determines if wxWidgets was FOUND and sets the appropriate libs,
	      incdirs, flags, etc.  INCLUDE_DIRECTORIES	 and  LINK_DIRECTORIES
	      are called.

	      USAGE

		# Note that for MinGW users the order of libs is important!
		FIND_PACKAGE(wxWidgets REQUIRED net gl core base)
		INCLUDE(${wxWidgets_USE_FILE})
		# and for each of your dependent executable/library targets:
		TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})

	      DEPRECATED

		LINK_LIBRARIES is not called in favor of adding dependencies per target.

	      AUTHOR

		Jan Woetzel <jw -at- mip.informatik.uni-kiel.de>

       WriteBasicConfigVersionFile

		WRITE_BASIC_CONFIG_VERSION_FILE( filename VERSION major.minor.patch COMPATIBILITY (AnyNewerVersion|SameMajorVersion) )

	      Deprecated,  see WRITE_BASIC_PACKAGE_VERSION_FILE(), it is iden‐
	      tical.

POLICIES
       CMP0000
	      A minimum required CMake version must be specified.

	      CMake requires that projects specify the	version	 of  CMake  to
	      which they have been written.  This policy has been put in place
	      so users trying to build the project may be told when they  need
	      to  update  their	 CMake.	  Specifying  a version also helps the
	      project build with CMake versions	 newer	than  that  specified.
	      Use  the	cmake_minimum_required command at the top of your main
	      CMakeLists.txt file:

		cmake_minimum_required(VERSION <major>.<minor>)

	      where "<major>.<minor>" is the version of CMake you want to sup‐
	      port (such as "2.6").  The command will ensure that at least the
	      given version of CMake is running and  help  newer  versions  be
	      compatible  with	the project.  See documentation of cmake_mini‐
	      mum_required for details.

	      Note that the command  invocation	 must  appear  in  the	CMake‐
	      Lists.txt	 file itself; a call in an included file is not suffi‐
	      cient.  However, the cmake_policy command may be called  to  set
	      policy  CMP0000  to  OLD	or  NEW	 behavior explicitly.  The OLD
	      behavior is to silently ignore the missing invocation.  The  NEW
	      behavior is to issue an error instead of a warning.  An included
	      file may set CMP0000 explicitly to affect	 how  this  policy  is
	      enforced for the main CMakeLists.txt file.

	      This policy was introduced in CMake version 2.6.0.

       CMP0001
	      CMAKE_BACKWARDS_COMPATIBILITY should no longer be used.

	      The  OLD	behavior is to check CMAKE_BACKWARDS_COMPATIBILITY and
	      present  it  to  the  user.   The	 NEW  behavior	is  to	ignore
	      CMAKE_BACKWARDS_COMPATIBILITY completely.

	      In  CMake 2.4 and below the variable CMAKE_BACKWARDS_COMPATIBIL‐
	      ITY was used to request compatibility with earlier  versions  of
	      CMake.  In CMake 2.6 and above all compatibility issues are han‐
	      dled by policies and the cmake_policy command.   However,	 CMake
	      must  still  check  CMAKE_BACKWARDS_COMPATIBILITY	 for  projects
	      written for CMake 2.4 and below.

	      This policy was introduced in CMake version 2.6.0.   CMake  ver‐
	      sion  2.8.9 warns when the policy is not set and uses OLD behav‐
	      ior.  Use the cmake_policy command to  set  it  to  OLD  or  NEW
	      explicitly.

       CMP0002
	      Logical target names must be globally unique.

	      Targets  names  created  with  add_executable,  add_library,  or
	      add_custom_target are logical build target names.	 Logical  tar‐
	      get names must be globally unique because:

		- Unique names may be referenced unambiguously both in CMake
		  code and on make tool command lines.
		- Logical names are used by Xcode and VS IDE generators
		  to produce meaningful project names for the targets.

	      The logical name of executable and library targets does not have
	      to correspond to the physical file names built.  Consider	 using
	      the  OUTPUT_NAME	target property to create two targets with the
	      same physical name while keeping logical names distinct.	Custom
	      targets  must simply have globally unique names (unless one uses
	      the global property ALLOW_DUPLICATE_CUSTOM_TARGETS with a	 Make‐
	      files generator).

	      This  policy  was introduced in CMake version 2.6.0.  CMake ver‐
	      sion 2.8.9 warns when the policy is not set and uses OLD	behav‐
	      ior.   Use  the  cmake_policy  command  to  set it to OLD or NEW
	      explicitly.

       CMP0003
	      Libraries linked via full path no longer produce	linker	search
	      paths.

	      This policy affects how libraries whose full paths are NOT known
	      are found at link time, but was created due to a change  in  how
	      CMake deals with libraries whose full paths are known.  Consider
	      the code

		target_link_libraries(myexe /path/to/libA.so)

	      CMake 2.4 and below implemented linking to libraries whose  full
	      paths are known by splitting them on the link line into separate
	      components consisting of the linker search path and the  library
	      name.  The example code might have produced something like

		... -L/path/to -lA ...

	      in  order	 to  link  to library A.  An analysis was performed to
	      order multiple link directories such that the linker would  find
	      library  A in the desired location, but there are cases in which
	      this does not work.  CMake versions 2.6 and above use  the  more
	      reliable approach of passing the full path to libraries directly
	      to the linker in most cases.   The  example  code	 now  produces
	      something like

		... /path/to/libA.so ....

	      Unfortunately this change can break code like

		target_link_libraries(myexe /path/to/libA.so B)

	      where  "B"  is  meant  to find "/path/to/libB.so".  This code is
	      wrong because the user is asking the linker to  find  library  B
	      but  has	not  provided a linker search path (which may be added
	      with the link_directories command).  However, with the old link‐
	      ing  implementation the code would work accidentally because the
	      linker search path added for library A allowed library B	to  be
	      found.

	      In  order	 to  support projects depending on linker search paths
	      added by linking to libraries with known	full  paths,  the  OLD
	      behavior	for  this policy will add the linker search paths even
	      though they are not needed for their own libraries.   When  this
	      policy is set to OLD, CMake will produce a link line such as

		... -L/path/to /path/to/libA.so -lB ...

	      which  will  allow  library  B to be found as it was previously.
	      When this policy is set to NEW, CMake will produce a  link  line
	      such as

		... /path/to/libA.so -lB ...

	      which more accurately matches what the project specified.

	      The  setting  for this policy used when generating the link line
	      is that in effect when the target	 is  created  by  an  add_exe‐
	      cutable  or  add_library	command.   For	the  example described
	      above, the code

		cmake_policy(SET CMP0003 OLD) # or cmake_policy(VERSION 2.4)
		add_executable(myexe myexe.c)
		target_link_libraries(myexe /path/to/libA.so B)

	      will work and suppress the warning for this policy.  It may also
	      be updated to work with the corrected linking approach:

		cmake_policy(SET CMP0003 NEW) # or cmake_policy(VERSION 2.6)
		link_directories(/path/to) # needed to find library B
		add_executable(myexe myexe.c)
		target_link_libraries(myexe /path/to/libA.so B)

	      Even better, library B may be specified with a full path:

		add_executable(myexe myexe.c)
		target_link_libraries(myexe /path/to/libA.so /path/to/libB.so)

	      When  all items on the link line have known paths CMake does not
	      check this policy so it has no effect.

	      Note that the warning for this policy will be issued for at most
	      one  target.  This avoids flooding users with messages for every
	      target when setting the policy once will probably fix  all  tar‐
	      gets.

	      This  policy  was introduced in CMake version 2.6.0.  CMake ver‐
	      sion 2.8.9 warns when the policy is not set and uses OLD	behav‐
	      ior.   Use  the  cmake_policy  command  to  set it to OLD or NEW
	      explicitly.

       CMP0004
	      Libraries linked may not have leading or trailing whitespace.

	      CMake versions 2.4 and below silently removed leading and trail‐
	      ing whitespace from libraries linked with code like

		target_link_libraries(myexe " A ")

	      This could lead to subtle errors in user projects.

	      The  OLD	behavior for this policy is to silently remove leading
	      and trailing whitespace.	The NEW behavior for this policy is to
	      diagnose the existence of such whitespace as an error.  The set‐
	      ting for this policy used when checking  the  library  names  is
	      that  in	effect when the target is created by an add_executable
	      or add_library command.

	      This policy was introduced in CMake version 2.6.0.   CMake  ver‐
	      sion  2.8.9 warns when the policy is not set and uses OLD behav‐
	      ior.  Use the cmake_policy command to  set  it  to  OLD  or  NEW
	      explicitly.

       CMP0005
	      Preprocessor definition values are now escaped automatically.

	      This  policy  determines	whether	 or  not CMake should generate
	      escaped preprocessor definition  values  added  via  add_defini‐
	      tions.   CMake  versions 2.4 and below assumed that only trivial
	      values would be given for macros in add_definitions  calls.   It
	      did not attempt to escape non-trivial values such as string lit‐
	      erals in generated build rules.  CMake versions  2.6  and	 above
	      support  escaping of most values, but cannot assume the user has
	      not added escapes already in an attempt to work  around  limita‐
	      tions in earlier versions.

	      The  OLD	behavior for this policy is to place definition values
	      given to add_definitions directly in the generated  build	 rules
	      without  attempting  to  escape  anything.  The NEW behavior for
	      this policy is to generate correct escapes for all native	 build
	      tools  automatically.   See documentation of the COMPILE_DEFINI‐
	      TIONS target property for limitations of the escaping  implemen‐
	      tation.

	      This  policy  was introduced in CMake version 2.6.0.  CMake ver‐
	      sion 2.8.9 warns when the policy is not set and uses OLD	behav‐
	      ior.   Use  the  cmake_policy  command  to  set it to OLD or NEW
	      explicitly.

       CMP0006
	      Installing MACOSX_BUNDLE targets requires a BUNDLE DESTINATION.

	      This policy determines whether the install(TARGETS) command must
	      be  given	 a  BUNDLE  DESTINATION when asked to install a target
	      with the MACOSX_BUNDLE property set.  CMake 2.4  and  below  did
	      not distinguish application bundles from normal executables when
	      installing targets.  CMake 2.6 provides a BUNDLE option  to  the
	      install(TARGETS) command that specifies rules specific to appli‐
	      cation bundles on the Mac.  Projects should use this option when
	      installing a target with the MACOSX_BUNDLE property set.

	      The  OLD behavior for this policy is to fall back to the RUNTIME
	      DESTINATION if a BUNDLE  DESTINATION  is	not  given.   The  NEW
	      behavior for this policy is to produce an error if a bundle tar‐
	      get is installed without a BUNDLE DESTINATION.

	      This policy was introduced in CMake version 2.6.0.   CMake  ver‐
	      sion  2.8.9 warns when the policy is not set and uses OLD behav‐
	      ior.  Use the cmake_policy command to  set  it  to  OLD  or  NEW
	      explicitly.

       CMP0007
	      list command no longer ignores empty elements.

	      This  policy  determines	whether	 the  list command will ignore
	      empty elements in the list. CMake 2.4 and	 below	list  commands
	      ignored  all  empty  elements  in the list.  For example, a;b;;c
	      would have length 3 and not 4. The OLD behavior for this	policy
	      is to ignore empty list elements. The NEW behavior for this pol‐
	      icy is to correctly count empty elements in a list.

	      This policy was introduced in CMake version 2.6.0.   CMake  ver‐
	      sion  2.8.9 warns when the policy is not set and uses OLD behav‐
	      ior.  Use the cmake_policy command to  set  it  to  OLD  or  NEW
	      explicitly.

       CMP0008
	      Libraries	 linked	 by  full-path	must have a valid library file
	      name.

	      In CMake 2.4 and below it is possible to write code like

		target_link_libraries(myexe /full/path/to/somelib)

	      where "somelib" is supposed to be a valid library file name such
	      as  "libsomelib.a"  or  "somelib.lib".   For Makefile generators
	      this produces an error at build time because the	dependency  on
	      the  full path cannot be found.  For VS IDE and Xcode generators
	      this used to work by accident because CMake would	 always	 split
	      off  the	library directory and ask the linker to search for the
	      library by name (-lsomelib or somelib.lib).  Despite the failure
	      with Makefiles, some projects have code like this and build only
	      with VS and/or Xcode.  This version of CMake prefers to pass the
	      full  path directly to the native build tool, which will fail in
	      this case because it does not name a valid library file.

	      This policy determines what to do with full paths	 that  do  not
	      appear  to name a valid library file.  The OLD behavior for this
	      policy is to split the library name from the path	 and  ask  the
	      linker to search for it.	The NEW behavior for this policy is to
	      trust the given path and pass it directly to  the	 native	 build
	      tool unchanged.

	      This  policy  was introduced in CMake version 2.6.1.  CMake ver‐
	      sion 2.8.9 warns when the policy is not set and uses OLD	behav‐
	      ior.   Use  the  cmake_policy  command  to  set it to OLD or NEW
	      explicitly.

       CMP0009
	      FILE GLOB_RECURSE calls should not follow symlinks by default.

	      In CMake 2.6.1 and below, FILE GLOB_RECURSE calls	 would	follow
	      through  symlinks,  sometimes  coming up with unexpectedly large
	      result sets because of symlinks to top  level  directories  that
	      contain hundreds of thousands of files.

	      This policy determines whether or not to follow symlinks encoun‐
	      tered during a FILE GLOB_RECURSE call. The OLD behavior for this
	      policy is to follow the symlinks. The NEW behavior for this pol‐
	      icy is not to follow the symlinks by default, but only  if  FOL‐
	      LOW_SYMLINKS is given as an additional argument to the FILE com‐
	      mand.

	      This policy was introduced in CMake version 2.6.2.   CMake  ver‐
	      sion  2.8.9 warns when the policy is not set and uses OLD behav‐
	      ior.  Use the cmake_policy command to  set  it  to  OLD  or  NEW
	      explicitly.

       CMP0010
	      Bad variable reference syntax is an error.

	      In  CMake	 2.6.2	and below, incorrect variable reference syntax
	      such as a missing close-brace ("${FOO") was reported but did not
	      stop processing of CMake code.  This policy determines whether a
	      bad variable reference is an error.  The OLD behavior  for  this
	      policy  is  to warn about the error, leave the string untouched,
	      and continue. The NEW behavior for this policy is to  report  an
	      error.

	      This  policy  was introduced in CMake version 2.6.3.  CMake ver‐
	      sion 2.8.9 warns when the policy is not set and uses OLD	behav‐
	      ior.   Use  the  cmake_policy  command  to  set it to OLD or NEW
	      explicitly.

       CMP0011
	      Included scripts do automatic cmake_policy PUSH and POP.

	      In CMake 2.6.2 and  below,  CMake	 Policy	 settings  in  scripts
	      loaded by the include() and find_package() commands would affect
	      the includer.  Explicit invocations  of  cmake_policy(PUSH)  and
	      cmake_policy(POP)	 were  required	 to isolate policy changes and
	      protect the includer.  While some scripts intend to  affect  the
	      policies	of  their  includer,  most do not.  In CMake 2.6.3 and
	      above, include() and find_package() by default PUSH and  POP  an
	      entry on the policy stack around an included script, but provide
	      a NO_POLICY_SCOPE option to disable it.  This policy  determines
	      whether  or not to imply NO_POLICY_SCOPE for compatibility.  The
	      OLD behavior for this policy is  to  imply  NO_POLICY_SCOPE  for
	      include()	 and  find_package()  commands.	  The NEW behavior for
	      this policy is  to  allow	 the  commands	to  do	their  default
	      cmake_policy PUSH and POP.

	      This  policy  was introduced in CMake version 2.6.3.  CMake ver‐
	      sion 2.8.9 warns when the policy is not set and uses OLD	behav‐
	      ior.   Use  the  cmake_policy  command  to  set it to OLD or NEW
	      explicitly.

       CMP0012
	      if() recognizes numbers and boolean constants.

	      In CMake versions 2.6.4 and lower the  if()  command  implicitly
	      dereferenced  arguments  corresponding  to variables, even those
	      named like numbers or boolean constants, except  for  0  and  1.
	      Numbers  and boolean constants such as true, false, yes, no, on,
	      off, y, n, notfound, ignore (all case insensitive)  were	recog‐
	      nized  in	 some  cases  but  not	all.   For  example,  the code
	      "if(TRUE)" might have evaluated as false.	  Numbers  such	 as  2
	      were  recognized	only  in  boolean expressions like "if(NOT 2)"
	      (leading to false) but not as  a	single-argument	 like  "if(2)"
	      (also leading to false). Later versions of CMake prefer to treat
	      numbers and boolean constants literally, so they should  not  be
	      used as variable names.

	      The  OLD	behavior  for this policy is to implicitly dereference
	      variables named like numbers  and	 boolean  constants.  The  NEW
	      behavior	for  this  policy  is to recognize numbers and boolean
	      constants without dereferencing variables with such names.

	      This policy was introduced in CMake version 2.8.0.   CMake  ver‐
	      sion  2.8.9 warns when the policy is not set and uses OLD behav‐
	      ior.  Use the cmake_policy command to  set  it  to  OLD  or  NEW
	      explicitly.

       CMP0013
	      Duplicate binary directories are not allowed.

	      CMake  2.6.3  and	 below	silently  permitted add_subdirectory()
	      calls to create the same binary directory multiple times.	  Dur‐
	      ing  build  system  generation  files  would be written and then
	      overwritten in the build tree and could lead to  strange	behav‐
	      ior.   CMake  2.6.4 and above explicitly detect duplicate binary
	      directories.  CMake 2.6.4 always considers this case  an	error.
	      In  CMake	 2.8.0 and above this policy determines whether or not
	      the case is an error.  The OLD behavior for this	policy	is  to
	      allow  duplicate	binary directories.  The NEW behavior for this
	      policy is to  disallow  duplicate	 binary	 directories  with  an
	      error.

	      This  policy  was introduced in CMake version 2.8.0.  CMake ver‐
	      sion 2.8.9 warns when the policy is not set and uses OLD	behav‐
	      ior.   Use  the  cmake_policy  command  to  set it to OLD or NEW
	      explicitly.

       CMP0014
	      Input directories must have CMakeLists.txt.

	      CMake  versions  before  2.8  silently  ignored  missing	CMake‐
	      Lists.txt	 files in directories referenced by add_subdirectory()
	      or subdirs(), treating them as if present but empty.   In	 CMake
	      2.8.0  and  above this policy determines whether or not the case
	      is an error.  The OLD behavior for this policy  is  to  silently
	      ignore  the  problem.   The  NEW	behavior for this policy is to
	      report an error.

	      This policy was introduced in CMake version 2.8.0.   CMake  ver‐
	      sion  2.8.9 warns when the policy is not set and uses OLD behav‐
	      ior.  Use the cmake_policy command to  set  it  to  OLD  or  NEW
	      explicitly.

       CMP0015
	      link_directories() treats paths relative to the source dir.

	      In  CMake	 2.8.0 and lower the link_directories() command passed
	      relative paths unchanged to the  linker.	 In  CMake  2.8.1  and
	      above  the link_directories() command prefers to interpret rela‐
	      tive paths with respect to  CMAKE_CURRENT_SOURCE_DIR,  which  is
	      consistent  with	include_directories() and other commands.  The
	      OLD behavior for this policy is to use relative  paths  verbatim
	      in  the  linker command.	The NEW behavior for this policy is to
	      convert relative paths to absolute paths by appending the	 rela‐
	      tive path to CMAKE_CURRENT_SOURCE_DIR.

	      This  policy  was introduced in CMake version 2.8.1.  CMake ver‐
	      sion 2.8.9 warns when the policy is not set and uses OLD	behav‐
	      ior.   Use  the  cmake_policy  command  to  set it to OLD or NEW
	      explicitly.

       CMP0016
	      target_link_libraries() reports error if only argument is not  a
	      target.

	      In  CMake	 2.8.2	and  lower the target_link_libraries() command
	      silently ignored if it was called with only  one	argument,  and
	      this argument wasn't a valid target. In CMake 2.8.3 and above it
	      reports an error in this case.

	      This policy was introduced in CMake version 2.8.3.   CMake  ver‐
	      sion  2.8.9 warns when the policy is not set and uses OLD behav‐
	      ior.  Use the cmake_policy command to  set  it  to  OLD  or  NEW
	      explicitly.

       CMP0017
	      Prefer files from the CMake module directory when including from
	      there.

	      Starting with CMake 2.8.4, if a cmake-module shipped with	 CMake
	      (i.e.  located in the CMake module directory) calls include() or
	      find_package(), the files located in the the CMake module direc‐
	      tory  are	 preferred  over the files in CMAKE_MODULE_PATH.  This
	      makes sure that the modules belonging to CMake always get	 those
	      files  included  which  they expect, and against which they were
	      developed and tested.  In call other cases, the files  found  in
	      CMAKE_MODULE_PATH	 still	take  precedence  over the ones in the
	      CMake module directory.  The OLD behaviour is to	always	prefer
	      files  from  CMAKE_MODULE_PATH over files from the CMake modules
	      directory.

	      This policy was introduced in CMake version 2.8.4.   CMake  ver‐
	      sion  2.8.9 warns when the policy is not set and uses OLD behav‐
	      ior.  Use the cmake_policy command to  set  it  to  OLD  or  NEW
	      explicitly.

       CMP0018
	      Ignore CMAKE_SHARED_LIBRARY_<Lang>_FLAGS variable.

	      CMake  2.8.8  and	 lower	compiled  sources in SHARED and MODULE
	      libraries	   using    the	   value    of	  the	  undocumented
	      CMAKE_SHARED_LIBRARY_<Lang>_FLAGS	 platform variable.  The vari‐
	      able contained platform-specific flags needed to compile objects
	      for  shared  libraries.	Typically  it  included a flag such as
	      -fPIC for position independent  code  but	 also  included	 other
	      flags  needed on certain platforms.  CMake 2.8.9 and higher pre‐
	      fer instead to use the POSITION_INDEPENDENT_CODE target property
	      to  determine  what  targets should be position independent, and
	      new undocumented platform variables to select flags while ignor‐
	      ing CMAKE_SHARED_LIBRARY_<Lang>_FLAGS completely.

	      The  default  for either approach produces identical compilation
	      flags,	   but	     if	      a	       project	      modifies
	      CMAKE_SHARED_LIBRARY_<Lang>_FLAGS	 from  its original value this
	      policy determines which approach to use.

	      The OLD behavior for this policy is to ignore the POSITION_INDE‐
	      PENDENT_CODE property for all targets and use the modified value
	      of  CMAKE_SHARED_LIBRARY_<Lang>_FLAGS  for  SHARED  and	MODULE
	      libraries.

	      The    NEW    behavior	for   this   policy   is   to	ignore
	      CMAKE_SHARED_LIBRARY_<Lang>_FLAGS whether it is modified or  not
	      and honor the POSITION_INDEPENDENT_CODE target property.

	      This  policy  was introduced in CMake version 2.8.9.  CMake ver‐
	      sion 2.8.9 warns when the policy is not set and uses OLD	behav‐
	      ior.   Use  the  cmake_policy  command  to  set it to OLD or NEW
	      explicitly.

VARIABLES
VARIABLES THAT CHANGE BEHAVIOR
       BUILD_SHARED_LIBS
	      Global flag to cause add_library to create shared	 libraries  if
	      on.

	      If  present  and true, this will cause all libraries to be built
	      shared unless the library	 was  explicitly  added	 as  a	static
	      library.	 This variable is often added to projects as an OPTION
	      so that each user of a project can decide if they want to	 build
	      the project using shared or static libraries.

       CMAKE_ABSOLUTE_DESTINATION_FILES
	      List  of files which have been installed using  an ABSOLUTE DES‐
	      TINATION path.

	      This variable is defined by CMake-generated  cmake_install.cmake
	      scripts.	It  can	 be used (read-only) by program or script that
	      source those install scripts. This is used by some CPack genera‐
	      tors (e.g. RPM).

       CMAKE_AUTOMOC_RELAXED_MODE
	      Switch between strict and relaxed automoc mode.

	      By default, automoc behaves exactly as described in the documen‐
	      tation of the AUTOMOC target property.  When  set	 to  TRUE,  it
	      accepts  more input and tries to find the correct input file for
	      moc even if it differs from the documented  behaviour.  In  this
	      mode it e.g. also checks whether a header file is intended to be
	      processed by moc when a "foo.moc" file has been included.

	      Relaxed mode has to be enabled for KDE4 compatibility.

       CMAKE_BACKWARDS_COMPATIBILITY
	      Version of cmake required to build project

	      From the point of view of backwards compatibility,  this	speci‐
	      fies  what version of CMake should be supported. By default this
	      value is the version number of CMake that you are	 running.  You
	      can  set this to an older version of CMake to support deprecated
	      commands of CMake in projects that were  written	to  use	 older
	      versions	of  CMake.  This  can be set by the user or set at the
	      beginning of a CMakeLists file.

       CMAKE_BUILD_TYPE
	      Specifies the build type for make based generators.

	      This specifies what build type will be built in this tree.  Pos‐
	      sible  values are empty, Debug, Release, RelWithDebInfo and Min‐
	      SizeRel. This variable is only supported for make based  genera‐
	      tors.  If	 this variable is supported, then CMake will also pro‐
	      vide  initial  values  for   the	 variables   with   the	  name
	      CMAKE_C_FLAGS_[DEBUG|RELEASE|RELWITHDEBINFO|MINSIZEREL].	   For
	      example, if CMAKE_BUILD_TYPE is Debug, then  CMAKE_C_FLAGS_DEBUG
	      will be added to the CMAKE_C_FLAGS.

       CMAKE_COLOR_MAKEFILE
	      Enables color output when using the Makefile generator.

	      When  enabled, the generated Makefiles will produce colored out‐
	      put. Default is ON.

       CMAKE_CONFIGURATION_TYPES
	      Specifies the available build types.

	      This specifies what build types will be available such as Debug,
	      Release,	RelWithDebInfo	etc.  This  has reasonable defaults on
	      most platforms. But can  be  extended  to	 provide  other	 build
	      types. See also CMAKE_BUILD_TYPE.

       CMAKE_DISABLE_FIND_PACKAGE_<PackageName>
	      Variable for disabling find_package() calls.

	      Every  non-REQUIRED find_package() call in a project can be dis‐
	      abled by setting the variable CMAKE_DISABLE_FIND_PACKAGE_<Packa‐
	      geName>  to TRUE. This can be used to build a project without an
	      optional package, although that package is installed.

	      This switch should be used during the initial CMake run.	Other‐
	      wise  if	the package has already been found in a previous CMake
	      run, the variables which have been  stored  in  the  cache  will
	      still  be	 there.	 In  the  case it is recommended to remove the
	      cache variables for this package from the cache using the	 cache
	      editor or cmake -U

       CMAKE_ERROR_ON_ABSOLUTE_INSTALL_DESTINATION
	      Ask  cmake_install.cmake	script	to error out as soon as a file
	      with absolute INSTALL DESTINATION is encountered.

	      The fatal error  is  emitted  before  the	 installation  of  the
	      offending	 file takes place. This variable is used by CMake-gen‐
	      erated cmake_install.cmake scripts. If ones set this variable to
	      ON  while	 running  the  script, it may get fatal error messages
	      from the script.

       CMAKE_FIND_LIBRARY_PREFIXES
	      Prefixes to prepend when looking for libraries.

	      This specifies what prefixes to add to library  names  when  the
	      find_library  command  looks for libraries. On UNIX systems this
	      is typically lib, meaning that  when  trying  to	find  the  foo
	      library it will look for libfoo.

       CMAKE_FIND_LIBRARY_SUFFIXES
	      Suffixes to append when looking for libraries.

	      This  specifies  what  suffixes to add to library names when the
	      find_library command looks for  libraries.  On  Windows  systems
	      this  is	typically  .lib	 and .dll, meaning that when trying to
	      find the foo library it will look for foo.dll etc.

       CMAKE_FIND_PACKAGE_WARN_NO_MODULE
	      Tell find_package to warn if called without an explicit mode.

	      If find_package is called without an explicit mode option	 (MOD‐
	      ULE,  CONFIG  or	NO_MODULE) and no Find<pkg>.cmake module is in
	      CMAKE_MODULE_PATH then CMake implicitly assumes that the	caller
	      intends to search for a package configuration file.  If no pack‐
	      age configuration file is found then the wording of the  failure
	      message  must  account  for  both	 the  case that the package is
	      really missing and the case that	the  project  has  a  bug  and
	      failed  to  provide  the	intended  Find module.	If instead the
	      caller specifies an explicit mode option then the	 failure  mes‐
	      sage can be more specific.

	      Set CMAKE_FIND_PACKAGE_WARN_NO_MODULE to TRUE to tell find_pack‐
	      age to warn when it implicitly assumes Config mode.  This	 helps
	      developers  enforce  use	of  an	explicit  mode in all calls to
	      find_package within a project.

       CMAKE_IGNORE_PATH
	      Path to be ignored by FIND_XXX() commands.

	      Specifies directories to be ignored by  searches	in  FIND_XXX()
	      commands	This  is  useful  in cross-compiled environments where
	      some system directories contain incompatible but possibly	 link‐
	      able  libraries. For example, on cross-compiled cluster environ‐
	      ments, this allows  a  user  to  ignore  directories  containing
	      libraries	 meant	for  the  front-end  machine that modules like
	      FindX11 (and others) would normally search. By default  this  is
	      empty;  it  is  intended	to  be	set  by the project. Note that
	      CMAKE_IGNORE_PATH takes a list of directory names, NOT a list of
	      prefixes.	 If  you  want	to  ignore  paths under prefixes (bin,
	      include, lib, etc.), you'll need to specify them explicitly. See
	      also  CMAKE_PREFIX_PATH, CMAKE_LIBRARY_PATH, CMAKE_INCLUDE_PATH,
	      CMAKE_PROGRAM_PATH.

       CMAKE_INCLUDE_PATH
	      Path used for searching by FIND_FILE() and FIND_PATH().

	      Specifies a path which will be  used  both  by  FIND_FILE()  and
	      FIND_PATH().  Both  commands  will  check	 each of the contained
	      directories for the existence of the  file  which	 is  currently
	      searched.	 By  default  it is empty, it is intended to be set by
	      the  project.  See  also	CMAKE_SYSTEM_INCLUDE_PATH,  CMAKE_PRE‐
	      FIX_PATH.

       CMAKE_INSTALL_DEFAULT_COMPONENT_NAME
	      Default component used in install() commands.

	      If  an install() command is used without the COMPONENT argument,
	      these files will be grouped into a default component.  The  name
	      of  this default install component will be taken from this vari‐
	      able.  It defaults to "Unspecified".

       CMAKE_INSTALL_PREFIX
	      Install directory used by install.

	      If "make install" is invoked or INSTALL is built, this directory
	      is  pre-pended  onto  all	 install  directories.	This  variable
	      defaults to /usr/local on UNIX and c:/Program Files on Windows.

       CMAKE_LIBRARY_PATH
	      Path used for searching by FIND_LIBRARY().

	      Specifies	 a  path  which	 will  be  used	  by   FIND_LIBRARY().
	      FIND_LIBRARY()  will check each of the contained directories for
	      the existence of the library which  is  currently	 searched.  By
	      default  it  is  empty, it is intended to be set by the project.
	      See also CMAKE_SYSTEM_LIBRARY_PATH, CMAKE_PREFIX_PATH.

       CMAKE_MFC_FLAG
	      Tell cmake to use MFC for an executable or dll.

	      This can be set in a CMakeLists.txt file and will enable MFC  in
	      the  application.	  It  should be set to 1 for static the static
	      MFC library, and 2 for the shared MFC library.  This is used  in
	      visual  studio  6	 and  7 project files.	 The CMakeSetup dialog
	      used MFC and the CMakeLists.txt looks like this:

	      add_definitions(-D_AFXDLL)

	      set(CMAKE_MFC_FLAG 2)

	      add_executable(CMakeSetup WIN32 ${SRCS})

       CMAKE_MODULE_PATH
	      List of directories to search for CMake modules.

	      Commands like include() and find_package() search for  files  in
	      directories  listed by this variable before checking the default
	      modules that come with CMake.

       CMAKE_NOT_USING_CONFIG_FLAGS
	      Skip _BUILD_TYPE flags if true.

	      This is an internal flag used by the generators in CMake to tell
	      CMake to skip the _BUILD_TYPE flags.

       CMAKE_POLICY_DEFAULT_CMP<NNNN>
	      Default  for  CMake  Policy  CMP<NNNN> when it is otherwise left
	      unset.

	      Commands cmake_minimum_required(VERSION)	and  cmake_policy(VER‐
	      SION)  by default leave policies introduced after the given ver‐
	      sion unset.  Set CMAKE_POLICY_DEFAULT_CMP<NNNN> to OLD or NEW to
	      specify  the  default  for policy CMP<NNNN>, where <NNNN> is the
	      policy number.

	      This variable should not be set by a project in CMake code;  use
	      cmake_policy(SET)	 instead.   Users  running  CMake may set this
	      variable	   in	   the	    cache      (e.g.	  -DCMAKE_POL‐
	      ICY_DEFAULT_CMP<NNNN>=<OLD|NEW>)	to  set a policy not otherwise
	      set by the project.  Set to OLD to quiet a policy warning	 while
	      using  old  behavior  or to NEW to try building the project with
	      new behavior.

       CMAKE_PREFIX_PATH
	      Path used for searching by FIND_XXX(), with appropriate suffixes
	      added.

	      Specifies	 a path which will be used by the FIND_XXX() commands.
	      It contains the  "base"  directories,  the  FIND_XXX()  commands
	      append  appropriate  subdirectories  to the base directories. So
	      FIND_PROGRAM() adds /bin to each of the directories in the path,
	      FIND_LIBRARY()  appends  /lib  to	 each  of the directories, and
	      FIND_PATH() and FIND_FILE() append /include . By default	it  is
	      empty,  it  is  intended	to  be	set  by	 the project. See also
	      CMAKE_SYSTEM_PREFIX_PATH,			   CMAKE_INCLUDE_PATH,
	      CMAKE_LIBRARY_PATH, CMAKE_PROGRAM_PATH.

       CMAKE_PROGRAM_PATH
	      Path used for searching by FIND_PROGRAM().

	      Specifies a path which will be used by FIND_PROGRAM(). FIND_PRO‐
	      GRAM() will check each of	 the  contained	 directories  for  the
	      existence of the program which is currently searched. By default
	      it is empty, it is intended to be set by the project.  See  also
	      CMAKE_SYSTEM_PROGRAM_PATH,  CMAKE_PREFIX_PATH.

       CMAKE_SKIP_INSTALL_ALL_DEPENDENCY
	      Don't make the install target depend on the all target.

	      By  default,  the	 "install" target depends on the "all" target.
	      This has the effect, that when  "make  install"  is  invoked  or
	      INSTALL  is  built,  first  the  "all" target is built, then the
	      installation starts. If CMAKE_SKIP_INSTALL_ALL_DEPENDENCY is set
	      to  TRUE,	 this  dependency  is not created, so the installation
	      process will start immediately,  independent  from  whether  the
	      project has been completely built or not.

       CMAKE_SYSTEM_IGNORE_PATH
	      Path to be ignored by FIND_XXX() commands.

	      Specifies	 directories  to  be ignored by searches in FIND_XXX()
	      commands This is useful  in  cross-compiled  environments	 where
	      some  system directories contain incompatible but possibly link‐
	      able libraries. For example, on cross-compiled cluster  environ‐
	      ments,  this  allows  a  user  to	 ignore directories containing
	      libraries meant for the  front-end  machine  that	 modules  like
	      FindX11 (and others) would normally search. By default this con‐
	      tains a list of directories containing incompatible binaries for
	      the  host	 system. See also CMAKE_SYSTEM_PREFIX_PATH, CMAKE_SYS‐
	      TEM_LIBRARY_PATH,	 CMAKE_SYSTEM_INCLUDE_PATH,   and   CMAKE_SYS‐
	      TEM_PROGRAM_PATH.

       CMAKE_SYSTEM_INCLUDE_PATH
	      Path used for searching by FIND_FILE() and FIND_PATH().

	      Specifies	 a  path  which	 will  be used both by FIND_FILE() and
	      FIND_PATH(). Both commands will  check  each  of	the  contained
	      directories  for	the  existence	of the file which is currently
	      searched. By default it contains the  standard  directories  for
	      the  current  system.  It	 is NOT intended to be modified by the
	      project, use CMAKE_INCLUDE_PATH for this.	 See  also  CMAKE_SYS‐
	      TEM_PREFIX_PATH.

       CMAKE_SYSTEM_LIBRARY_PATH
	      Path used for searching by FIND_LIBRARY().

	      Specifies	  a   path  which  will	 be  used  by  FIND_LIBRARY().
	      FIND_LIBRARY() will check each of the contained directories  for
	      the  existence  of  the  library which is currently searched. By
	      default it contains the standard	directories  for  the  current
	      system.  It  is  NOT intended to be modified by the project, use
	      CMAKE_LIBRARY_PATH for this. See also CMAKE_SYSTEM_PREFIX_PATH.

       CMAKE_SYSTEM_PREFIX_PATH
	      Path used for searching by FIND_XXX(), with appropriate suffixes
	      added.

	      Specifies	 a path which will be used by the FIND_XXX() commands.
	      It contains the  "base"  directories,  the  FIND_XXX()  commands
	      append  appropriate  subdirectories  to the base directories. So
	      FIND_PROGRAM() adds /bin to each of the directories in the path,
	      FIND_LIBRARY()  appends  /lib  to	 each  of the directories, and
	      FIND_PATH() and FIND_FILE() append /include .  By	 default  this
	      contains	the standard directories for the current system. It is
	      NOT intended to be  modified  by	the  project,  use  CMAKE_PRE‐
	      FIX_PATH	 for   this.   See   also   CMAKE_SYSTEM_INCLUDE_PATH,
	      CMAKE_SYSTEM_LIBRARY_PATH,    CMAKE_SYSTEM_PROGRAM_PATH,	   and
	      CMAKE_SYSTEM_IGNORE_PATH.

       CMAKE_SYSTEM_PROGRAM_PATH
	      Path used for searching by FIND_PROGRAM().

	      Specifies a path which will be used by FIND_PROGRAM(). FIND_PRO‐
	      GRAM() will check each of	 the  contained	 directories  for  the
	      existence of the program which is currently searched. By default
	      it contains the standard directories for the current system.  It
	      is  NOT  intended	 to be modified by the project, use CMAKE_PRO‐
	      GRAM_PATH for this. See also CMAKE_SYSTEM_PREFIX_PATH.

       CMAKE_USER_MAKE_RULES_OVERRIDE
	      Specify a CMake file that overrides platform information.

	      CMake loads the specified file while enabling support  for  each
	      language	from  either  the  project() or enable_language() com‐
	      mands.  It is loaded after CMake's builtin compiler and platform
	      information  modules have been loaded but before the information
	      is used.	The file may set  platform  information	 variables  to
	      override CMake's defaults.

	      This  feature is intended for use only in overriding information
	      variables that must be set before CMake builds  its  first  test
	      project  to  check  that	the compiler for a language works.  It
	      should not be used to  load  a  file  in	cases  that  a	normal
	      include()	 will work.  Use it only as a last resort for behavior
	      that cannot be achieved any other way.  For example, one may set
	      CMAKE_C_FLAGS_INIT  to change the default value used to initial‐
	      ize CMAKE_C_FLAGS before it is cached.  The override file should
	      NOT  be  used  to set anything that could be set after languages
	      are enabled, such as variables like  CMAKE_RUNTIME_OUTPUT_DIREC‐
	      TORY  that affect the placement of binaries.  Information set in
	      the file will be used for try_compile and try_run builds too.

       CMAKE_WARN_ON_ABSOLUTE_INSTALL_DESTINATION
	      Ask cmake_install.cmake script to warn each  time	 a  file  with
	      absolute INSTALL DESTINATION is encountered.

	      This  variable  is  used	by CMake-generated cmake_install.cmake
	      scripts. If ones set this	 variable  to  ON  while  running  the
	      script, it may get warning messages from the script.

VARIABLES THAT DESCRIBE THE SYSTEM
       APPLE  True if running on Mac OSX.

	      Set to true on Mac OSX.

       BORLAND
	      True if the borland compiler is being used.

	      This is set to true if the Borland compiler is being used.

       CMAKE_CL_64
	      Using the 64 bit compiler from Microsoft

	      Set to true when using the 64 bit cl compiler from Microsoft.

       CMAKE_COMPILER_2005
	      Using the Visual Studio 2005 compiler from Microsoft

	      Set  to true when using the Visual Studio 2005 compiler from Mi‐
	      crosoft.

       CMAKE_HOST_APPLE
	      True for Apple OSXoperating systems.

	      Set to true when the host system is Apple OSX.

       CMAKE_HOST_SYSTEM
	      Name of system cmake is being run on.

	      The same as CMAKE_SYSTEM but for the host system instead of  the
	      target system when cross compiling.

       CMAKE_HOST_SYSTEM_NAME
	      Name of the OS CMake is running on.

	      The same as CMAKE_SYSTEM_NAME but for the host system instead of
	      the target system when cross compiling.

       CMAKE_HOST_SYSTEM_PROCESSOR
	      The name of the CPU CMake is running on.

	      The same as  CMAKE_SYSTEM_PROCESSOR  but	for  the  host	system
	      instead of the target system when cross compiling.

       CMAKE_HOST_SYSTEM_VERSION
	      OS version CMake is running on.

	      The same as CMAKE_SYSTEM_VERSION but for the host system instead
	      of the target system when cross compiling.

       CMAKE_HOST_UNIX
	      True for UNIX and UNIX like operating systems.

	      Set to true when the host system is  UNIX	 or  UNIX  like	 (i.e.
	      APPLE and CYGWIN).

       CMAKE_HOST_WIN32
	      True on windows systems, including win64.

	      Set to true when the host system is Windows and on cygwin.

       CMAKE_LIBRARY_ARCHITECTURE
	      Target architecture library directory name, if detected.

	      This   is	 the  value  of	 CMAKE_<lang>_LIBRARY_ARCHITECTURE  as
	      detected for one of the enabled languages.

       CMAKE_LIBRARY_ARCHITECTURE_REGEX
	      Regex matching possible target  architecture  library  directory
	      names.

	      This  is	used  to detect CMAKE_<lang>_LIBRARY_ARCHITECTURE from
	      the implicit linker search path by matching the <arch> name.

       CMAKE_OBJECT_PATH_MAX
	      Maximum object file full-path length  allowed  by	 native	 build
	      tools.

	      CMake computes for every source file an object file name that is
	      unique to the source file and deterministic with respect to  the
	      full path to the source file.  This allows multiple source files
	      in a target to share the same name  if  they  lie	 in  different
	      directories  without  rebuilding	when  one is added or removed.
	      However, it can produce long full paths in a few cases, so CMake
	      shortens	the  path using a hashing scheme when the full path to
	      an object file exceeds a limit.  CMake has a built-in limit  for
	      each  platform  that  is	sufficient  for common tools, but some
	      native tools may have a lower limit.  This variable may  be  set
	      to  specify  the limit explicitly.  The value must be an integer
	      no less than 128.

       CMAKE_SYSTEM
	      Name of system cmake is compiling for.

	      This  variable  is  the  composite  of   CMAKE_SYSTEM_NAME   and
	      CMAKE_SYSTEM_VERSION,	   like	       this	  ${CMAKE_SYS‐
	      TEM_NAME}-${CMAKE_SYSTEM_VERSION}.  If  CMAKE_SYSTEM_VERSION  is
	      not set, then CMAKE_SYSTEM is the same as CMAKE_SYSTEM_NAME.

       CMAKE_SYSTEM_NAME
	      Name of the OS CMake is building for.

	      This  is the name of the operating system on which CMake is tar‐
	      geting.	On systems that have the uname command, this  variable
	      is  set  to the output of uname -s.  Linux, Windows,  and Darwin
	      for Mac OSX are the values found	on  the	 big  three  operating
	      systems.

       CMAKE_SYSTEM_PROCESSOR
	      The name of the CPU CMake is building for.

	      On  systems that support uname, this variable is set to the out‐
	      put of uname -p, on windows it is set to the value of the	 envi‐
	      ronment variable PROCESSOR_ARCHITECTURE

       CMAKE_SYSTEM_VERSION
	      OS version CMake is building for.

	      A numeric version string for the system, on systems that support
	      uname, this variable is set to the output of uname -r. On	 other
	      systems this is set to major-minor version numbers.

       CYGWIN True for cygwin.

	      Set to true when using CYGWIN.

       MSVC   True when using Microsoft Visual C

	      Set  to true when the compiler is some version of Microsoft Vis‐
	      ual C.

       MSVC80 True when using Microsoft Visual C 8.0

	      Set to true when the compiler is version 8.0 of Microsoft Visual
	      C.

       MSVC_IDE
	      True when using the Microsoft Visual C IDE

	      Set  to  true when the target platform is the Microsoft Visual C
	      IDE, as opposed to the command line compiler.

       MSVC_VERSION
	      The version of Microsoft Visual C/C++ being used if any.

	      Known version numbers are:

		1200 = VS  6.0
		1300 = VS  7.0
		1310 = VS  7.1
		1400 = VS  8.0
		1500 = VS  9.0
		1600 = VS 10.0

       UNIX   True for UNIX and UNIX like operating systems.

	      Set to true when the target system is UNIX or  UNIX  like	 (i.e.
	      APPLE and CYGWIN).

       WIN32  True on windows systems, including win64.

	      Set to true when the target system is Windows.

       XCODE_VERSION
	      Version of Xcode (Xcode generator only).

	      Under the Xcode generator, this is the version of Xcode as spec‐
	      ified in "Xcode.app/Contents/version.plist" (such as "3.1.2").

VARIABLES FOR LANGUAGES
       CMAKE_<LANG>_ARCHIVE_APPEND
	      Rule variable to append to a static archive.

	      This is a rule variable that tells CMake	how  to	 append	 to  a
	      static  archive.	 It  is	 used  in  place  of CMAKE_<LANG>_CRE‐
	      ATE_STATIC_LIBRARY on some platforms in order to	support	 large
	      object   counts.	  See	also  CMAKE_<LANG>_ARCHIVE_CREATE  and
	      CMAKE_<LANG>_ARCHIVE_FINISH.

       CMAKE_<LANG>_ARCHIVE_CREATE
	      Rule variable to create a new static archive.

	      This is a rule variable that tells CMake how to create a	static
	      archive.	  It   is   used   in	place	of   CMAKE_<LANG>_CRE‐
	      ATE_STATIC_LIBRARY on some platforms in order to	support	 large
	      object   counts.	  See	also  CMAKE_<LANG>_ARCHIVE_APPEND  and
	      CMAKE_<LANG>_ARCHIVE_FINISH.

       CMAKE_<LANG>_ARCHIVE_FINISH
	      Rule variable to finish an existing static archive.

	      This is a rule variable that tells CMake how to finish a	static
	      archive.	  It   is   used   in	place	of   CMAKE_<LANG>_CRE‐
	      ATE_STATIC_LIBRARY on some platforms in order to	support	 large
	      object   counts.	  See	also  CMAKE_<LANG>_ARCHIVE_CREATE  and
	      CMAKE_<LANG>_ARCHIVE_APPEND.

       CMAKE_<LANG>_COMPILER
	      The full path to the compiler for LANG.

	      This is the command that will be used as	the  <LANG>  compiler.
	      Once set, you can not change this variable.

       CMAKE_<LANG>_COMPILER_ABI
	      An internal variable subject to change.

	      This  is	used in determining the compiler ABI and is subject to
	      change.

       CMAKE_<LANG>_COMPILER_ID
	      An internal variable subject to change.

	      This is used in determining  the	compiler  and  is  subject  to
	      change.

       CMAKE_<LANG>_COMPILER_LOADED
	      Defined to true if the language is enabled.

	      When  language  <LANG>  is  enabled  by project() or enable_lan‐
	      guage() this variable is defined to 1.

       CMAKE_<LANG>_COMPILER_VERSION
	      An internal variable subject to change.

	      Compiler version in major[.minor[.patch[.tweak]]] format.	  This
	      variable	is reserved for internal use by CMake and is not guar‐
	      anteed to be set.

       CMAKE_<LANG>_COMPILE_OBJECT
	      Rule variable to compile a single object file.

	      This is a rule variable that tells CMake how to compile a single
	      object file for for the language <LANG>.

       CMAKE_<LANG>_CREATE_SHARED_LIBRARY
	      Rule variable to create a shared library.

	      This  is a rule variable that tells CMake how to create a shared
	      library for the language <LANG>.

       CMAKE_<LANG>_CREATE_SHARED_MODULE
	      Rule variable to create a shared module.

	      This is a rule variable that tells CMake how to create a	shared
	      library for the language <LANG>.

       CMAKE_<LANG>_CREATE_STATIC_LIBRARY
	      Rule variable to create a static library.

	      This  is a rule variable that tells CMake how to create a static
	      library for the language <LANG>.

       CMAKE_<LANG>_FLAGS_DEBUG
	      Flags for Debug build type or configuration.

	      <LANG> flags used when CMAKE_BUILD_TYPE is Debug.

       CMAKE_<LANG>_FLAGS_MINSIZEREL
	      Flags for MinSizeRel build type or configuration.

	      <LANG> flags used when CMAKE_BUILD_TYPE is MinSizeRel.Short  for
	      minimum size release.

       CMAKE_<LANG>_FLAGS_RELEASE
	      Flags for Release build type or configuration.

	      <LANG> flags used when CMAKE_BUILD_TYPE is Release

       CMAKE_<LANG>_FLAGS_RELWITHDEBINFO
	      Flags for RelWithDebInfo type or configuration.

	      <LANG> flags used when CMAKE_BUILD_TYPE is RelWithDebInfo. Short
	      for Release With Debug Information.

       CMAKE_<LANG>_IGNORE_EXTENSIONS
	      File extensions that should be ignored by the build.

	      This is a list of file extensions that may be part of a  project
	      for a given language but are not compiled.

       CMAKE_<LANG>_IMPLICIT_INCLUDE_DIRECTORIES
	      Directories  implicitly  searched	 by  the  compiler  for header
	      files.

	      CMake does not explicitly specify these directories on  compiler
	      command lines for language <LANG>.  This prevents system include
	      directories from being treated as user  include  directories  on
	      some compilers.

       CMAKE_<LANG>_IMPLICIT_LINK_DIRECTORIES
	      Implicit linker search path detected for language <LANG>.

	      Compilers typically pass directories containing language runtime
	      libraries and default library search paths when  they  invoke  a
	      linker.	These paths are implicit linker search directories for
	      the compiler's  language.	  CMake	 automatically	detects	 these
	      directories  for	each  language and reports the results in this
	      variable.

       CMAKE_<LANG>_IMPLICIT_LINK_LIBRARIES
	      Implicit link libraries and flags detected for language <LANG>.

	      Compilers typically pass	language  runtime  library  names  and
	      other flags when they invoke a linker.  These flags are implicit
	      link options for the compiler's language.	  CMake	 automatically
	      detects  these libraries and flags for each language and reports
	      the results in this variable.

       CMAKE_<LANG>_LIBRARY_ARCHITECTURE
	      Target architecture library directory name detected for <lang>.

	      If the <lang> compiler passes to the linker an architecture-spe‐
	      cific   system   library	 search	  directory   such   as	 <pre‐
	      fix>/lib/<arch> this variable contains  the  <arch>  name	 if/as
	      detected by CMake.

       CMAKE_<LANG>_LINKER_PREFERENCE
	      Preference value for linker language selection.

	      The "linker language" for executable, shared library, and module
	      targets is the language whose compiler will invoke  the  linker.
	      The  LINKER_LANGUAGE  target  property sets the language explic‐
	      itly.  Otherwise, the linker language is that whose linker pref‐
	      erence value is highest among languages compiled and linked into
	      the target.  See also the	 CMAKE_<LANG>_LINKER_PREFERENCE_PROPA‐
	      GATES variable.

       CMAKE_<LANG>_LINKER_PREFERENCE_PROPAGATES
	      True  if	CMAKE_<LANG>_LINKER_PREFERENCE	propagates across tar‐
	      gets.

	      This is used when CMake selects a linker language for a  target.
	      Languages	 compiled  directly into the target are always consid‐
	      ered.  A language compiled into static libraries linked  by  the
	      target is considered if this variable is true.

       CMAKE_<LANG>_LINK_EXECUTABLE
	      Rule variable to link and executable.

	      Rule variable to link and executable for the given language.

       CMAKE_<LANG>_OUTPUT_EXTENSION
	      Extension for the output of a compile for a single file.

	      This  is	the extension for an object file for the given <LANG>.
	      For example .obj for C on Windows.

       CMAKE_<LANG>_PLATFORM_ID
	      An internal variable subject to change.

	      This is used in determining  the	platform  and  is  subject  to
	      change.

       CMAKE_<LANG>_SIZEOF_DATA_PTR
	      Size of pointer-to-data types for language <LANG>.

	      This  holds  the size (in bytes) of pointer-to-data types in the
	      target platform ABI.  It is defined  for	languages  C  and  CXX
	      (C++).

       CMAKE_<LANG>_SOURCE_FILE_EXTENSIONS
	      Extensions of source files for the given language.

	      This  is	the  list  of  extensions for a given languages source
	      files.

       CMAKE_COMPILER_IS_GNU<LANG>
	      True if the compiler is GNU.

	      If the selected <LANG> compiler is the GNU compiler then this is
	      TRUE, if not it is FALSE.

       CMAKE_Fortran_MODDIR_DEFAULT
	      Fortran default module output directory.

	      Most  Fortran  compilers write .mod files to the current working
	      directory.  For those that do not, this is set to "."  and  used
	      when the Fortran_MODULE_DIRECTORY target property is not set.

       CMAKE_Fortran_MODDIR_FLAG
	      Fortran flag for module output directory.

	      This  stores  the	 flag  needed  to  pass	 the value of the For‐
	      tran_MODULE_DIRECTORY target property to the compiler.

       CMAKE_Fortran_MODOUT_FLAG
	      Fortran flag to enable module output.

	      Most Fortran compilers write .mod files  out  by	default.   For
	      others, this stores the flag needed to enable module output.

       CMAKE_INTERNAL_PLATFORM_ABI
	      An internal variable subject to change.

	      This  is	used in determining the compiler ABI and is subject to
	      change.

       CMAKE_USER_MAKE_RULES_OVERRIDE_<LANG>
	      Specify a CMake file that	 overrides  platform  information  for
	      <LANG>.

	      This	 is	 a	language-specific      version	    of
	      CMAKE_USER_MAKE_RULES_OVERRIDE loaded only  when	enabling  lan‐
	      guage <LANG>.

VARIABLES THAT CONTROL THE BUILD
       CMAKE_<CONFIG>_POSTFIX
	      Default filename postfix for libraries under configuration <CON‐
	      FIG>.

	      When a non-executable target  is	created	 its  <CONFIG>_POSTFIX
	      target  property	is initialized with the value of this variable
	      if it is set.

       CMAKE_ARCHIVE_OUTPUT_DIRECTORY
	      Where to put all the ARCHIVE targets when built.

	      This variable is used to initialize the ARCHIVE_OUTPUT_DIRECTORY
	      property	on all the targets. See that target property for addi‐
	      tional information.

       CMAKE_AUTOMOC
	      Whether to handle moc automatically for Qt targets.

	      This variable is used to initialize the AUTOMOC property on  all
	      the  targets.  See  that target property for additional informa‐
	      tion.

       CMAKE_AUTOMOC_MOC_OPTIONS
	      Additional options for moc when using automoc  (see  CMAKE_AUTO‐
	      MOC).

	      This  variable  is  used	to  initialize the AUTOMOC_MOC_OPTIONS
	      property on all the targets. See that target property for	 addi‐
	      tional information.

       CMAKE_BUILD_WITH_INSTALL_RPATH
	      Use the install path for the RPATH

	      Normally	CMake  uses the build tree for the RPATH when building
	      executables etc on systems that use RPATH. When the software  is
	      installed	 the executables etc are relinked by CMake to have the
	      install RPATH. If this variable is set to true then the software
	      is always built with the install path for the RPATH and does not
	      need to be relinked when installed.

       CMAKE_DEBUG_POSTFIX
	      See variable CMAKE_<CONFIG>_POSTFIX.

	      This variable is a special case of the more-general  CMAKE_<CON‐
	      FIG>_POSTFIX variable for the DEBUG configuration.

       CMAKE_EXE_LINKER_FLAGS
	      Linker flags used to create executables.

	      Flags used by the linker when creating an executable.

       CMAKE_EXE_LINKER_FLAGS_[CMAKE_BUILD_TYPE]
	      Flag used when linking an executable.

	      Same  as	CMAKE_C_FLAGS_*	 but  used by the linker when creating
	      executables.

       CMAKE_Fortran_FORMAT
	      Set to FIXED or FREE to indicate the Fortran source layout.

	      This variable is used to initialize the Fortran_FORMAT  property
	      on  all  the  targets.  See  that target property for additional
	      information.

       CMAKE_Fortran_MODULE_DIRECTORY
	      Fortran module output directory.

	      This variable is used to initialize the Fortran_MODULE_DIRECTORY
	      property	on all the targets. See that target property for addi‐
	      tional information.

       CMAKE_GNUtoMS
	      Convert GNU import libraries (.dll.a) to MS format (.lib).

	      This variable is used to initialize the GNUtoMS property on tar‐
	      gets  when they are created.  See that target property for addi‐
	      tional information.

       CMAKE_INCLUDE_CURRENT_DIR
	      Automatically add the current source- and build  directories  to
	      the include path.

	      If  this	variable  is enabled, CMake automatically adds in each
	      directory	   ${CMAKE_CURRENT_SOURCE_DIR}	  and	  ${CMAKE_CUR‐
	      RENT_BINARY_DIR}	to  the include path for this directory. These
	      additional include directories do not propagate down  to	subdi‐
	      rectories. This is useful mainly for out-of-source builds, where
	      files generated into  the	 build	tree  are  included  by	 files
	      located in the source tree.

	      By default CMAKE_INCLUDE_CURRENT_DIR is OFF.

       CMAKE_INSTALL_NAME_DIR
	      Mac OSX directory name for installed targets.

	      CMAKE_INSTALL_NAME_DIR	 is    used    to    initialize	   the
	      INSTALL_NAME_DIR property on all targets. See that target	 prop‐
	      erty for more information.

       CMAKE_INSTALL_RPATH
	      The rpath to use for installed targets.

	      A	 semicolon-separated  list  specifying	the  rpath  to	use in
	      installed targets (for platforms that support it). This is  used
	      to initialize the target property INSTALL_RPATH for all targets.

       CMAKE_INSTALL_RPATH_USE_LINK_PATH
	      Add paths to linker search and installed rpath.

	      CMAKE_INSTALL_RPATH_USE_LINK_PATH	 is  a	boolean that if set to
	      true will append directories in the linker search path and  out‐
	      side  the project to the INSTALL_RPATH. This is used to initial‐
	      ize the target property INSTALL_RPATH_USE_LINK_PATH for all tar‐
	      gets.

       CMAKE_LIBRARY_OUTPUT_DIRECTORY
	      Where to put all the LIBRARY targets when built.

	      This variable is used to initialize the LIBRARY_OUTPUT_DIRECTORY
	      property on all the targets. See that target property for	 addi‐
	      tional information.

       CMAKE_LIBRARY_PATH_FLAG
	      The flag used to add a library search path to a compiler.

	      The flag used to specify a library directory to the compiler. On
	      most compilers this is "-L".

       CMAKE_LINK_DEF_FILE_FLAG
	      Linker flag used to specify a .def file for dll creation.

	      The flag used to add a .def file when creating a dll on Windows,
	      this is only defined on Windows.

       CMAKE_LINK_INTERFACE_LIBRARIES
	      Default value for LINK_INTERFACE_LIBRARIES of targets.

	      This variable is used to initialize the LINK_INTERFACE_LIBRARIES
	      property on all the targets. See that target property for	 addi‐
	      tional information.

       CMAKE_LINK_LIBRARY_FILE_FLAG
	      Flag used to link a library specified by a path to its file.

	      The flag used before a library file path is given to the linker.
	      This is needed only on very few platforms.

       CMAKE_LINK_LIBRARY_FLAG
	      Flag used to link a library into an executable.

	      The flag used to specify a library to link to an executable.  On
	      most compilers this is "-l".

       CMAKE_MACOSX_BUNDLE
	      Default value for MACOSX_BUNDLE of targets.

	      This  variable  is used to initialize the MACOSX_BUNDLE property
	      on all the targets. See  that  target  property  for  additional
	      information.

       CMAKE_NO_BUILTIN_CHRPATH
	      Do not use the builtin ELF editor to fix RPATHs on installation.

	      When an ELF binary needs to have a different RPATH after instal‐
	      lation than it does in the build tree, CMake uses a builtin edi‐
	      tor to change the RPATH in the installed copy.  If this variable
	      is set to true then CMake will relink the binary before  instal‐
	      lation instead of using its builtin editor.

       CMAKE_POSITION_INDEPENDENT_FLAGS
	      Default value for POSITION_INDEPENDENT_CODE of targets.

	      This  variable  is  used	to  initialize	the  POSITION_INDEPEN‐
	      DENT_CODE property on all the targets. See that target  property
	      for additional information.

       CMAKE_RUNTIME_OUTPUT_DIRECTORY
	      Where to put all the RUNTIME targets when built.

	      This variable is used to initialize the RUNTIME_OUTPUT_DIRECTORY
	      property on all the targets. See that target property for	 addi‐
	      tional information.

       CMAKE_SKIP_BUILD_RPATH
	      Do not include RPATHs in the build tree.

	      Normally	CMake  uses the build tree for the RPATH when building
	      executables etc on systems that use RPATH. When the software  is
	      installed	 the executables etc are relinked by CMake to have the
	      install RPATH. If this variable is set to true then the software
	      is always built with no RPATH.

       CMAKE_SKIP_INSTALL_RPATH
	      Do not include RPATHs in the install tree.

	      Normally	CMake  uses the build tree for the RPATH when building
	      executables etc on systems that use RPATH. When the software  is
	      installed	 the executables etc are relinked by CMake to have the
	      install RPATH. If this variable is set to true then the software
	      is always installed without RPATH, even if RPATH is enabled when
	      building.	 This can be useful for example to allow running tests
	      from the build directory with RPATH enabled before the installa‐
	      tion step.  To omit RPATH in both the build and  install	steps,
	      use CMAKE_SKIP_RPATH instead.

       CMAKE_TRY_COMPILE_CONFIGURATION
	      Build configuration used for try_compile and try_run projects.

	      Projects	built  by  try_compile	and  try_run  are  built  syn‐
	      chronously during the CMake  configuration  step.	  Therefore  a
	      specific	build  configuration must be chosen even if the gener‐
	      ated build system supports multiple configurations.

       CMAKE_USE_RELATIVE_PATHS
	      Use relative paths (May not work!).

	      If this is set to TRUE, then the CMake will use  relative	 paths
	      between  the  source  and binary tree. This option does not work
	      for more complicated projects, and relative paths are used  when
	      possible.	  In  general, it is not possible to move CMake gener‐
	      ated makefiles to a different location regardless of  the	 value
	      of this variable.

       CMAKE_WIN32_EXECUTABLE
	      Default value for WIN32_EXECUTABLE of targets.

	      This  variable  is used to initialize the WIN32_EXECUTABLE prop‐
	      erty on all the targets. See that target property for additional
	      information.

       EXECUTABLE_OUTPUT_PATH
	      Old executable location variable.

	      The  target  property  RUNTIME_OUTPUT_DIRECTORY  supercedes this
	      variable for a target if it is set.  Executable targets are oth‐
	      erwise placed in this directory.

       LIBRARY_OUTPUT_PATH
	      Old library location variable.

	      The  target  properties  ARCHIVE_OUTPUT_DIRECTORY,  LIBRARY_OUT‐
	      PUT_DIRECTORY, and RUNTIME_OUTPUT_DIRECTORY supercede this vari‐
	      able  for	 a target if they are set.  Library targets are other‐
	      wise placed in this directory.

VARIABLES THAT PROVIDE INFORMATION
       variables defined by cmake, that give information  about	 the  project,
       and cmake

       CMAKE_AR
	      Name of archiving tool for static libraries.

	      This  specifies  name  of	 the  program  that creates archive or
	      static libraries.

       CMAKE_ARGC
	      Number of command line arguments passed to CMake in script mode.

	      When run in -P script mode, CMake sets this variable to the num‐
	      ber of command line arguments. See also CMAKE_ARGV0, 1, 2 ...

       CMAKE_ARGV0
	      Command line argument passed to CMake in script mode.

	      When  run	 in  -P	 script	 mode, CMake sets this variable to the
	      first command line argument.  It	then  also  sets  CMAKE_ARGV1,
	      CMAKE_ARGV2,  ...	 and  so  on, up to the number of command line
	      arguments given. See also CMAKE_ARGC.

       CMAKE_BINARY_DIR
	      The path to the top level of the build tree.

	      This is the full path to the top	level  of  the	current	 CMake
	      build  tree.  For	 an in-source build, this would be the same as
	      CMAKE_SOURCE_DIR.

       CMAKE_BUILD_TOOL
	      Tool used for the actual build process.

	      This variable is set to the program that will be needed to build
	      the output of CMake.   If the generator selected was Visual Stu‐
	      dio 6, the CMAKE_BUILD_TOOL will be set to msdev, for Unix make‐
	      files  it	 will be set to make or gmake, and for Visual Studio 7
	      it set to devenv.	 For Nmake Makefiles the value is nmake.  This
	      can be useful for adding special flags and commands based on the
	      final build environment.

       CMAKE_CACHEFILE_DIR
	      The directory with the CMakeCache.txt file.

	      This is the full path to	the  directory	that  has  the	CMake‐
	      Cache.txt file in it.  This is the same as CMAKE_BINARY_DIR.

       CMAKE_CACHE_MAJOR_VERSION
	      Major version of CMake used to create the CMakeCache.txt file

	      This  is stores the major version of CMake used to write a CMake
	      cache file. It is only different when  a	different  version  of
	      CMake is run on a previously created cache file.

       CMAKE_CACHE_MINOR_VERSION
	      Minor version of CMake used to create the CMakeCache.txt file

	      This  is stores the minor version of CMake used to write a CMake
	      cache file. It is only different when  a	different  version  of
	      CMake is run on a previously created cache file.

       CMAKE_CACHE_PATCH_VERSION
	      Patch version of CMake used to create the CMakeCache.txt file

	      This  is stores the patch version of CMake used to write a CMake
	      cache file. It is only different when  a	different  version  of
	      CMake is run on a previously created cache file.

       CMAKE_CFG_INTDIR
	      Build-time reference to per-configuration output subdirectory.

	      For  native  build systems supporting multiple configurations in
	      the build tree (such as Visual Studio and Xcode), the value is a
	      reference	 to  a	build-time variable specifying the name of the
	      per-configuration output subdirectory.  On  Makefile  generators
	      this evaluates to "." because there is only one configuration in
	      a build tree.  Example values:

		$(IntDir)	 = Visual Studio 6
		$(OutDir)	 = Visual Studio 7, 8, 9
		$(Configuration) = Visual Studio 10
		$(CONFIGURATION) = Xcode
		.		 = Make-based tools

	      Since these values are evaluated by  the	native	build  system,
	      this  variable  is  suitable  only for use in command lines that
	      will be evaluated at build time.	Example of intended usage:

		add_executable(mytool mytool.c)
		add_custom_command(
		  OUTPUT out.txt
		  COMMAND ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/mytool
			  ${CMAKE_CURRENT_SOURCE_DIR}/in.txt out.txt
		  DEPENDS mytool in.txt
		  )
		add_custom_target(drive ALL DEPENDS out.txt)

	      Note that CMAKE_CFG_INTDIR is no longer necessary for this  pur‐
	      pose but has been left for compatibility with existing projects.
	      Instead add_custom_command() recognizes executable target	 names
	      in      its      COMMAND	    option,	 so	 "${CMAKE_CUR‐
	      RENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/mytool" can be replaced  by
	      just "mytool".

	      This  variable  is read-only.  Setting it is undefined behavior.
	      In multi-configuration build systems the value of this  variable
	      is  passed as the value of preprocessor symbol "CMAKE_INTDIR" to
	      the compilation of all source files.

       CMAKE_COMMAND
	      The full path to the cmake executable.

	      This is the full path to the CMake  executable  cmake  which  is
	      useful from custom commands that want to use the cmake -E option
	      for portable system commands. (e.g. /usr/local/bin/cmake

       CMAKE_CROSSCOMPILING
	      Is CMake currently cross compiling.

	      This variable will be set to true by CMake  if  CMake  is	 cross
	      compiling.  Specifically if the build platform is different from
	      the target platform.

       CMAKE_CTEST_COMMAND
	      Full path to ctest command installed with cmake.

	      This is the full path to the CTest  executable  ctest  which  is
	      useful from custom commands that want to use the cmake -E option
	      for portable system commands.

       CMAKE_CURRENT_BINARY_DIR
	      The path to the binary directory currently being processed.

	      This the full path to the	 build	directory  that	 is  currently
	      being processed by cmake.	 Each directory added by add_subdirec‐
	      tory will create a binary directory in the build tree, and as it
	      is  being	 processed  this  variable  will be set. For in-source
	      builds this is the current source directory being processed.

       CMAKE_CURRENT_LIST_DIR
	      Full directory of the listfile currently being processed.

	      As CMake processes the listfiles in your project	this  variable
	      will  always be set to the directory where the listfile which is
	      currently being processed (CMAKE_CURRENT_LIST_FILE) is  located.
	      The  value has dynamic scope.  When CMake starts processing com‐
	      mands in a source file it sets this variable  to	the  directory
	      where this file is located.  When CMake finishes processing com‐
	      mands from the file it restores the previous  value.   Therefore
	      the  value  of  the  variable  inside a macro or function is the
	      directory of the file invoking the bottom-most entry on the call
	      stack,  not  the	directory  of the file containing the macro or
	      function definition.

	      See also CMAKE_CURRENT_LIST_FILE.

       CMAKE_CURRENT_LIST_FILE
	      Full path to the listfile currently being processed.

	      As CMake processes the listfiles in your project	this  variable
	      will  always  be	set to the one currently being processed.  The
	      value has dynamic scope.	When CMake starts processing  commands
	      in  a  source  file it sets this variable to the location of the
	      file.  When CMake finishes processing commands from the file  it
	      restores	the  previous value.  Therefore the value of the vari‐
	      able inside a macro or function is the file  invoking  the  bot‐
	      tom-most	entry  on  the call stack, not the file containing the
	      macro or function definition.

	      See also CMAKE_PARENT_LIST_FILE.

       CMAKE_CURRENT_LIST_LINE
	      The line number of the current file being processed.

	      This is the line number of the file currently being processed by
	      cmake.

       CMAKE_CURRENT_SOURCE_DIR
	      The path to the source directory currently being processed.

	      This  the	 full  path  to the source directory that is currently
	      being processed by cmake.

       CMAKE_DL_LIBS
	      Name of library containing dlopen and dlcose.

	      The name of the library that has dlopen and dlclose in it,  usu‐
	      ally -ldl on most UNIX machines.

       CMAKE_EDIT_COMMAND
	      Full path to cmake-gui or ccmake.

	      This  is	the full path to the CMake executable that can graphi‐
	      cally edit the cache.  For example, cmake-gui, ccmake, or	 cmake
	      -i.

       CMAKE_EXECUTABLE_SUFFIX
	      The suffix for executables on this platform.

	      The  suffix  to use for the end of an executable if any, .exe on
	      Windows.

	      CMAKE_EXECUTABLE_SUFFIX_<LANG>  overrides	 this	for   language
	      <LANG>.

       CMAKE_EXTRA_GENERATOR
	      The extra generator used to build the project.

	      When using the Eclipse, CodeBlocks or KDevelop generators, CMake
	      generates Makefiles (CMAKE_GENERATOR) and	 additionally  project
	      files for the respective IDE. This IDE project file generator is
	      stored in CMAKE_EXTRA_GENERATOR (e.g. "Eclipse CDT4").

       CMAKE_EXTRA_SHARED_LIBRARY_SUFFIXES
	      Additional suffixes for shared libraries.

	      Extensions for shared libraries other  than  that	 specified  by
	      CMAKE_SHARED_LIBRARY_SUFFIX,  if any.  CMake uses this to recog‐
	      nize external shared library files during analysis of  libraries
	      linked by a target.

       CMAKE_GENERATOR
	      The generator used to build the project.

	      The  name	 of  the  generator that is being used to generate the
	      build files.  (e.g. "Unix Makefiles", "Visual Studio 6", etc.)

       CMAKE_HOME_DIRECTORY
	      Path to top of source tree.

	      This is the path to the top level of the source tree.

       CMAKE_IMPORT_LIBRARY_PREFIX
	      The prefix for import libraries that you link to.

	      The prefix to use for the name of an import library if  used  on
	      this platform.

	      CMAKE_IMPORT_LIBRARY_PREFIX_<LANG>  overrides  this for language
	      <LANG>.

       CMAKE_IMPORT_LIBRARY_SUFFIX
	      The suffix for import  libraries that you link to.

	      The suffix to use for the end of an import library  if  used  on
	      this platform.

	      CMAKE_IMPORT_LIBRARY_SUFFIX_<LANG>  overrides  this for language
	      <LANG>.

       CMAKE_LINK_LIBRARY_SUFFIX
	      The suffix for libraries that you link to.

	      The suffix to use for the end of a library, .lib on Windows.

       CMAKE_MAJOR_VERSION
	      The Major version of cmake (i.e. the 2 in 2.X.X)

	      This specifies the major version of the CMake  executable	 being
	      run.

       CMAKE_MAKE_PROGRAM
	      See CMAKE_BUILD_TOOL.

	      This   variable  is  around  for	backwards  compatibility,  see
	      CMAKE_BUILD_TOOL.

       CMAKE_MINOR_VERSION
	      The Minor version of cmake (i.e. the 4 in X.4.X).

	      This specifies the minor version of the CMake  executable	 being
	      run.

       CMAKE_PARENT_LIST_FILE
	      Full path to the parent listfile of the one currently being pro‐
	      cessed.

	      As CMake processes the listfiles in your project	this  variable
	      will  always  be	set  to	 the listfile that included or somehow
	      invoked the one currently being processed. See  also  CMAKE_CUR‐
	      RENT_LIST_FILE.

       CMAKE_PATCH_VERSION
	      The patch version of cmake (i.e. the 3 in X.X.3).

	      This  specifies  the patch version of the CMake executable being
	      run.

       CMAKE_PROJECT_NAME
	      The name of the current project.

	      This specifies name of the  current  project  from  the  closest
	      inherited PROJECT command.

       CMAKE_RANLIB
	      Name of randomizing tool for static libraries.

	      This  specifies name of the program that randomizes libraries on
	      UNIX, not used on Windows, but may be present.

       CMAKE_ROOT
	      Install directory for running cmake.

	      This is the install root for the running CMake and  the  Modules
	      directory	 can be found here. This is commonly used in this for‐
	      mat: ${CMAKE_ROOT}/Modules

       CMAKE_SCRIPT_MODE_FILE
	      Full path to the -P script file currently being processed.

	      When run in -P script mode, CMake sets this variable to the full
	      path  of the script file. When run to configure a CMakeLists.txt
	      file, this variable is not set.

       CMAKE_SHARED_LIBRARY_PREFIX
	      The prefix for shared libraries that you link to.

	      The prefix to use for the name of a shared library, lib on UNIX.

	      CMAKE_SHARED_LIBRARY_PREFIX_<LANG> overrides this	 for  language
	      <LANG>.

       CMAKE_SHARED_LIBRARY_SUFFIX
	      The suffix for shared libraries that you link to.

	      The  suffix to use for the end of a shared library, .dll on Win‐
	      dows.

	      CMAKE_SHARED_LIBRARY_SUFFIX_<LANG> overrides this	 for  language
	      <LANG>.

       CMAKE_SHARED_MODULE_PREFIX
	      The prefix for loadable modules that you link to.

	      The  prefix  to  use  for	 the name of a loadable module on this
	      platform.

	      CMAKE_SHARED_MODULE_PREFIX_<LANG> overrides  this	 for  language
	      <LANG>.

       CMAKE_SHARED_MODULE_SUFFIX
	      The suffix for shared libraries that you link to.

	      The suffix to use for the end of a loadable module on this plat‐
	      form

	      CMAKE_SHARED_MODULE_SUFFIX_<LANG> overrides  this	 for  language
	      <LANG>.

       CMAKE_SIZEOF_VOID_P
	      Size of a void pointer.

	      This  is	set  to	 the  size of a pointer on the machine, and is
	      determined by a try compile. If a 64 bit size is found, then the
	      library  search  path  is	 modified to look for 64 bit libraries
	      first.

       CMAKE_SKIP_RPATH
	      If true, do not add run time path information.

	      If this is set to TRUE, then the rpath information is not	 added
	      to  compiled  executables.  The default is to add rpath informa‐
	      tion if the platform supports it.	 This allows for easy  running
	      from the build tree.  To omit RPATH in the install step, but not
	      the build step, use CMAKE_SKIP_INSTALL_RPATH instead.

       CMAKE_SOURCE_DIR
	      The path to the top level of the source tree.

	      This is the full path to the top	level  of  the	current	 CMake
	      source  tree.  For an in-source build, this would be the same as
	      CMAKE_BINARY_DIR.

       CMAKE_STANDARD_LIBRARIES
	      Libraries linked into every executable and shared library.

	      This is the list of libraries that are linked into all  executa‐
	      bles and libraries.

       CMAKE_STATIC_LIBRARY_PREFIX
	      The prefix for static libraries that you link to.

	      The prefix to use for the name of a static library, lib on UNIX.

	      CMAKE_STATIC_LIBRARY_PREFIX_<LANG>  overrides  this for language
	      <LANG>.

       CMAKE_STATIC_LIBRARY_SUFFIX
	      The suffix for static libraries that you link to.

	      The suffix to use for the end of a static library, .lib on  Win‐
	      dows.

	      CMAKE_STATIC_LIBRARY_SUFFIX_<LANG>  overrides  this for language
	      <LANG>.

       CMAKE_TWEAK_VERSION
	      The tweak version of cmake (i.e. the 1 in X.X.X.1).

	      This specifies the tweak version of the CMake  executable	 being
	      run.  Releases use tweak < 20000000 and development versions use
	      the date format CCYYMMDD for the tweak level.

       CMAKE_USING_VC_FREE_TOOLS
	      True if free visual studio tools being used.

	      This is set to true if the compiler is Visual Studio free tools.

       CMAKE_VERBOSE_MAKEFILE
	      Create verbose makefiles if on.

	      This variable defaults to false. You can set  this  variable  to
	      true to make CMake produce verbose makefiles that show each com‐
	      mand line as it is used.

       CMAKE_VERSION
	      The full version of cmake in major.minor.patch[.tweak[-id]] for‐
	      mat.

	      This  specifies  the  full version of the CMake executable being
	      run.  This variable is defined by	 versions  2.6.3  and  higher.
	      See    variables	  CMAKE_MAJOR_VERSION,	  CMAKE_MINOR_VERSION,
	      CMAKE_PATCH_VERSION, and CMAKE_TWEAK_VERSION for individual ver‐
	      sion  components.	  The  [-id]  component appears in non-release
	      versions and may be arbitrary text.

       PROJECT_BINARY_DIR
	      Full path to build directory for project.

	      This is the binary directory of the most recent PROJECT command.

       PROJECT_NAME
	      Name of the project given to the project command.

	      This is the name given to the most recent PROJECT command.

       PROJECT_SOURCE_DIR
	      Top level source directory for the current project.

	      This is the source directory of the most recent PROJECT command.

       [Project name]_BINARY_DIR
	      Top level binary directory for the named project.

	      A variable is created with the name used in the PROJECT command,
	      and  is the binary directory for the project.   This can be use‐
	      ful when SUBDIR is used to connect several projects.

       [Project name]_SOURCE_DIR
	      Top level source directory for the named project.

	      A variable is created with the name used in the PROJECT command,
	      and  is the source directory for the project.   This can be use‐
	      ful when add_subdirectory is used to connect several projects.

COPYRIGHT
       Copyright 2000-2009 Kitware, Inc., Insight  Software  Consortium.   All
       rights reserved.

       Redistribution and use in source and binary forms, with or without mod‐
       ification, are permitted provided that  the  following  conditions  are
       met:

       Redistributions	of source code must retain the above copyright notice,
       this list of conditions and the following disclaimer.

       Redistributions in binary  form	must  reproduce	 the  above  copyright
       notice,	this  list  of	conditions and the following disclaimer in the
       documentation and/or other materials provided with the distribution.

       Neither the names of Kitware, Inc., the	Insight	 Software  Consortium,
       nor  the	 names of their contributors may be used to endorse or promote
       products derived from this software without specific prior written per‐
       mission.

       THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
       IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT  NOT  LIMITED
       TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTIC‐
       ULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER  OR
       CONTRIBUTORS  BE	 LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
       EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,	BUT  NOT  LIMITED  TO,
       PROCUREMENT  OF	SUBSTITUTE  GOODS  OR  SERVICES; LOSS OF USE, DATA, OR
       PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY  OF
       LIABILITY,  WHETHER  IN	CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
       NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT	OF  THE	 USE  OF  THIS
       SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

SEE ALSO
       ccmake(1), cpack(1), ctest(1), cmakecommands(1), cmakecompat(1), cmake‐
       modules(1), cmakeprops(1), cmakevars(1)

       The following resources are available to get help using CMake:

       Home Page
	      http://www.cmake.org

	      The primary starting point for learning about CMake.

       Frequently Asked Questions
	      http://www.cmake.org/Wiki/CMake_FAQ

	      A Wiki is provided containing answers to frequently asked	 ques‐
	      tions.

       Online Documentation
	      http://www.cmake.org/HTML/Documentation.html

	      Links to available documentation may be found on this web page.

       Mailing List
	      http://www.cmake.org/HTML/MailingLists.html

	      For  help	 and  discussion  about using cmake, a mailing list is
	      provided at cmake@cmake.org. The list  is	 member-post-only  but
	      one  may	sign  up  on the CMake web page. Please first read the
	      full documentation at http://www.cmake.org before posting	 ques‐
	      tions to the list.

       Summary of helpful links:

	 Home: http://www.cmake.org
	 Docs: http://www.cmake.org/HTML/Documentation.html
	 Mail: http://www.cmake.org/HTML/MailingLists.html
	 FAQ:  http://www.cmake.org/Wiki/CMake_FAQ

AUTHOR
       This manual page was generated by the "--help-man" option.

cmake 2.8.9		       October 02, 2012			      cmake(1)
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