cribbage man page on 4.4BSD

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CRIBBAGE(6)							   CRIBBAGE(6)

NAME
       cribbage - the card game cribbage

SYNOPSIS
       /usr/games/cribbage [ -req ] name ...

DESCRIPTION
       Cribbage	 plays	the  card  game cribbage, with the program playing one
       hand and the user the other.  The program will initially ask  the  user
       if  the	rules  of  the	game are needed - if so, it will print out the
       appropriate section from According to Hoyle with more (I).

       Cribbage options include:

       -e     When the player makes a mistake scoring his hand or  crib,  pro‐
	      vide  an	explanation of the correct score.  (This is especially
	      useful for beginning players.)

       -q     Print a shorter form of all messages - this is only  recommended
	      for  users  who  have  played  the  game without specifying this
	      option.

       -r     Instead of asking the player to cut the deck, the	 program  will
	      randomly cut the deck.

       Cribbage	 first	asks the player whether he wishes to play a short game
       (“once around”, to 61) or a long game  (“twice  around”,	 to  121).   A
       response	 of  `s'  will result in a short game, any other response will
       play a long game.

       At the start of the first game, the program asks the player to cut  the
       deck  to	 determine  who	 gets the first crib.  The user should respond
       with a number between 0 and 51, indicating how many cards down the deck
       is to be cut.  The player who cuts the lower ranked card gets the first
       crib.  If more than one game is played, the loser of the previous  game
       gets the first crib in the current game.

       For  each  hand, the program first prints the player's hand, whose crib
       it is, and then asks the player to discard two  cards  into  the	 crib.
       The  cards  are	prompted  for one per line, and are typed as explained
       below.

       After discarding, the program cuts the deck  (if	 it  is	 the  player's
       crib)  or  asks	the  player to cut the deck (if it's its crib); in the
       latter case, the appropriate response is a number from 0 to 39 indicat‐
       ing how far down the remaining 40 cards are to be cut.

       After cutting the deck, play starts with the non-dealer (the person who
       doesn't have the crib) leading the first card.  Play continues, as  per
       cribbage,  until	 all  cards are exhausted.  The program keeps track of
       the scoring of all points and the total of the cards on the table.

       After play, the hands are scored.  The program requests the  player  to
       score  his hand (and the crib, if it is his) by printing out the appro‐
       priate cards (and the cut card enclosed in brackets).   Play  continues
       until one player reaches the game limit (61 or 121).

       A  carriage  return  when  a numeric input is expected is equivalent to
       typing the lowest legal value; when cutting the deck this is equivalent
       to choosing the top card.

       Cards  are specified as rank followed by suit.  The ranks may be speci‐
       fied as one of: `a', `2', `3', `4', `5', `6', `7', `8', `9', `t',  `j',
       `q',  and `k', or alternatively, one of: “ace”, “two”, “three”, “four”,
       “five”, “six”, “seven”, “eight”, “nine”, “ten”,	“jack”,	 “queen”,  and
       “king”.	Suits may be specified as: `s', `h', `d', and `c', or alterna‐
       tively as: “spades”, “hearts”, “diamonds”, and “clubs”.	A card may  be
       specified as: <rank> “ ” <suit>, or: <rank> “ of ” <suit>.  If the sin‐
       gle letter rank and suit designations are used,	the  space  separating
       the  suit  and  rank  may  be  left out.	 Also, if only one card of the
       desired rank is playable, typing the rank is sufficient.	 For  example,
       if your hand was “2H, 4D, 5C, 6H, JC, KD” and it was desired to discard
       the king of diamonds, any of the following could be typed: “k”, “king”,
       “kd”,  “k d”, “k of d”, “king d”, “king of d”, “k diamonds”, “k of dia‐
       monds”, “king diamonds”, or “king of diamonds”.

FILES
       /usr/games/cribbage

AUTHORS
       Earl T. Cohen wrote the logic.  Ken Arnold added	 the  screen  oriented
       interface.

4th Berkeley Distribution	 May 31, 1993			   CRIBBAGE(6)
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