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csharp(1)							     csharp(1)

NAME
       csharp, gsharp - Interactive C# Shell

SYNOPSIS
       csharp [--attach PID] [-e EXPRESSION] [file1 [file2]] [options]

       gsharp [file1 [file2]]

DESCRIPTION
       The csharp is an interactive C# shell that allows the user to enter and
       evaluate C# statements and expressions from  the	 command  line.	   The
       regular	mcs  command  line  options can be used in this version of the
       compiler.

       The gsharp command is a GUI version of the  C#  interpreter  that  uses
       Gtk#  and provides an area to attach widgets as well.	  This version
       can be attached to other Gtk# applications in a safe way as it  injects
       itself  into the main loop of a Gtk# application, avoiding any problems
       arising from the multi-threaded nature of injecting itself into a  tar‐
       get process.

       Files  specified	 in  the  command  line will be loaded and executed as
       scripts.

       Starting with Mono 2.10, the csharp command can be used	as  an	inter‐
       preter executed by executables flagged with the Unix execute attribute.
       To do this, make the first line of your C# source code look like this:
       "#!/usr/bin/csharp"
       Console.WriteLine ("Hello, World");

OPTIONS
       The commands accept all of the commands that are available to  the  mcs
       command, so you can reference assemblies, specify paths, language level
       and so on from the command line.	  In addition, the  following  command
       line options are supported:

       --attach
	      This is an advanced option and should only be used if you have a
	      deep understanding of multi-threading.	 This option is avail‐
	      ble on the csharp command and allows the compiler to be injected
	      into other processes.  This is done by injecting the C# shell in
	      a	 separate thread that runs concurrently with your application.
	      This means that you must take special measures to avoid crashing
	      the  target  application while using it.	For example, you might
	      have to take the proper locks before issuing any	commands  that
	      might  affect  the  target  process  state,  or sending commands
	      through a method dispatcher.

       -e EXPRESSION
	      This will evaluate the specified C# EXPRESSION and exit

OPERATION
       Once you launch the csharp command, you will be greeted with the inter‐
       active prompt:

       $ csharp
       Mono C# Shell, type "help;" for help

       Enter statements below.
       csharp>

       A  number  of  namespaces are pre-defined with C# these include System,
       System.Linq, System.Collections and System.Collections.Generic.	Unlike
       the  compiled  mode,  it is possible to add new using statements as you
       type code, for example:

       csharp> new XmlDocument ();
       <interactive>(1,6): error CS0246: The type or namespace name `XmlDocument' could not be found. Are you missing a using directive or an assembly reference?
       csharp> using System.Xml;
       csharp> new XmlDocument ();
       System.Xml.XmlDocument

       Every time a command is typed, the scope of that command is  one	 of  a
       class  that  derives from the class Mono.CSharp.InteractiveBase.	  This
       class defines a number of static properties and methods.	  To display a
       list of available commands access the `help' property:
       csharp> help;
       "Static methods:
	 LoadPackage (pkg); - Loads the given Package (like -pkg:FILE)
	 [...]
	 ShowVars ();	    - Shows defined local variables.
	 ShowUsing ();	    - Show active using decltions.
	 help;
       "
       csharp>

       When  expressions  are entered, the C# shell will display the result of
       executing the expression:

       csharp> Math.Sin (Math.PI/4);
       0.707106781186547
       csharp> 1+1;
       2
       csharp> "Hello, world".IndexOf (',');
       5

       The C# shell uses the ToString() method on the returned object to  dis‐
       play  the  object, this sometimes can be limiting since objects that do
       not override the ToString() method will get the default	behavior  from
       System.Object which is merely to display their type name:

       csharp> var a = new XmlDocument ();
       csharp> a;
       System.Xml.Document
       csharp> csharp> a.Name;
       "#document"
       csharp>

       A  few datatypes are handled specially by the C# interactive shell like
       arrays,	System.Collections.Hashtable,  objects	that  implement	  Sys‐
       tem.Collections.IEnumerable  and IDictionary and are rendered specially
       instead of just using ToString ():

       csharp> var pages = new Hashtable () {
	     >	{ "Mono",    "http://www.mono-project.com/" },
	     >	{ "Linux",   "http://kernel.org" } };
       csharp> pages;
       {{ "Mono", "http://www.mono-project.com/" }, { "Linux", "http://kernel.org" }}

       It is possible to use LINQ directly in the C# interactive  shell	 since
       the System.Linq namespace has been imported at startup.	 The following
       sample gets a list of all the files that have not been  accessed	 in  a
       week from /tmp:

       csharp> using System.IO;
       csharp> var last_week = DateTime.Now - TimeSpan.FromDays (7);
       csharp> var old_files = from f in Directory.GetFiles ("/tmp")
	     >	 let fi = new FileInfo (f)
	     >	 where fi.LastAccessTime < LastWeek select f;
       csharp>

       You can of course print the results in a single statement as well:

       csharp> using System.IO;
       csharp> var last_week = DateTime.Now - TimeSpan.FromDays (7);
       csharp> from f in Directory.GetFiles ("/tmp")
	     >	 let fi = new FileInfo (f)
	     >	 where fi.LastAccessTime < last_week select f;
       [...]
       csharp>

       LINQ  and its functional foundation produce on-demand code for IEnumer‐
       able return values.  For instance, the return value from a using `from'
       is  an IEnumerable that is evaluated on demand.	 The automatic render‐
       ing of IEnumerables on the command line will  trigger  the  IEnumerable
       pipeline	 to  execute  at  that	point  instead of having its execution
       delayed until a later point.

       If you want to avoid having the IEnumerable  rendered  at  this	point,
       simply assign the value to a variable.

       Unlike compiled C#, the type of a variable can be changed if a new dec‐
       laration is entered, for example:

       csharp> var a = 1;
       csharp> a.GetType ();
       System.Int32
       csharp> var a = "Hello";
       csharp> a.GetType ();
       System.String
       csharp> ShowVars ();
       string a = "Hello"

       In the case that an expression or a statement is	 not  completed	 in  a
       single line, a continuation prompt is displayed, for example:

       csharp> var protocols = new string [] {
	     >	  "ftp",
	     >	  "http",
	     >	  "gopher"
	     > };
       csharp> protocols;
       { "ftp", "http", "gopher" }

       Long  running  computations  can	 be interrupted by using the Control-C
       sequence:

       csharp> var done = false;
       csharp> while (!done) { }
       Interrupted!
       System.Threading.ThreadAbortException: Thread was being aborted
	 at Class1.Host (System.Object& $retval) [0x00000]
	 at Mono.CSharp.InteractiveShell.ExecuteBlock (Mono.CSharp.Class host, Mono.CSharp.Undo undo) [0x00000]
       csharp>

INTERACTIVE EDITING
       The C# interactive shell contains a line-editor that  provides  a  more
       advanced	 command  line editing functionality than the operating system
       provides.   These are available in the command line  version,  the  GUI
       versions uses the standard Gtk# key bindings.

       The command set is similar to many other applications (cursor keys) and
       incorporates some of the Emacs commands for editing as well as  a  his‐
       tory mechanism to

       The following keyboard input is supported:

       Home Key, Control-a
	      Goes to the beginning of the line.

       End Key, Control-e
	      Goes to the end of the line.

       Left Arrow Key, Control-b
	      Moves the cursor back one character.

       Right Arrow Key, Control-f
	      Moves the cursor forward one character.

       Up Arrow Key, Control-p
	      Goes  back  in  the  history, replaces the current line with the
	      previous line in the history.

       Down Arrow Key, Control-n
	      Moves forward in the history, replaces the current line with the
	      next lien in the history.

       Return Executes the current line if the statement or expression is com‐
	      plete, or waits for further input.

       Control-C
	      Cancel the current line being edited.  This will kill  any  cur‐
	      rently  in-progress  edits  or  partial editing and go back to a
	      toplevel definition.

       Backspace Key
	      Deletes the character before the cursor

       Delete Key, Control-d
	      Deletes the character at the current cursor position.

       Control-k
	      Erases the contents of the line until the end of	the  line  and
	      places the result in the cut and paste buffer.

       Alt-D  Deletes  the  word  starting  at the cursor position and appends
	      into the cut and paste buffer.	By pressing Alt-d  repeatedly,
	      multiple words can be appended into the paste buffer.

       Control-Y
	      Pastes  the  content  of	the  kill buffer at the current cursor
	      position.

       Control-Q
	      This is the quote character.   It allows the user to enter  con‐
	      trol-characters  that are otherwise taken by the command editing
	      facility.	  Press Control-Q followed by the character  you  want
	      to  insert,  and	it  will be inserted verbatim into the command
	      line.

       Control-D
	      Terminates the program.	This terminates the input for the pro‐
	      gram.

STATIC PROPERTIES AND METHODS
       Since  the  methods  and	 properties  of	 the base class from where the
       statements and expressions are executed are static, they can be invoked
       directly from the shell.	  These are the available properties and meth‐
       ods:

       void LoadAssembly(string assembly)
	      Loads the given assembly.	  This is equivalent  to  passing  the
	      compiler the -r: flag with the specified string.

       void LoadPackage(string package)
	      Imports  the package specified.	This is equivalent to invoking
	      the compiler with the -pkg: flag with the specified string.

       string Prompt { get; set }
	      The prompt used by the shell.  It defaults to the value "csharp>
	      ".   string  ContinuationPrompt { get; set; } The prompt used by
	      the shell when further input is required to complete the expres‐
	      sion or statement.

       void ShowVars()
	      Displays	all  the  variables  that have been defined so far and
	      their types.    In the csharp shell declaring new variables will
	      shadow previous variable declarations, this is different than C#
	      when compiled.  void ShowUsing() Displays all the	 using	state‐
	      ments in effect.	TimeSpan Time (Action a) Handy routine to time
	      the time that some code takes to execute.	  The parameter is  an
	      Action  delegate, and the return value is a TimeSpan.  For exam‐
	      ple:

       csharp> Time (() => { for (int i = 0; i < 5; i++) Console.WriteLine (i);});
       0
       1
       2
       3
       4
       00:00:00.0043230
       csharp>

       The return value is a TimeSpan, that you can store in  a	 variable  for
       benchmarking purposes.

GUI METHODS AND PROPERTIES
       In addition to the methods and properties available in the console ver‐
       sion there are a handful of extra properties available on the GUI  ver‐
       sion.   For example a "PaneContainer" Gtk.Container is exposed that you
       can use to host Gtk# widgets  while  prototyping	 or  the  "MainWindow"
       property that gives you access to the current toplevel window.

STARTUP FILES
       The  C#	shell  will  load  all the Mono assemblies and C# script files
       located in the ~/.config/csharp directory on Unix.  The assemblies  are
       loaded before the source files are loaded.

       C#  script  files are files that have the extension .cs and they should
       only contain statements and expressions,	 they  can  not	 contain  full
       class  definitions  (at	least not as of Mono 2.0).  Full class defini‐
       tions should be compiled into dlls and stored in that directory.

AUTHORS
       The Mono C# Compiler was written by Miguel de Icaza, Ravi Pratap,  Mar‐
       tin  Baulig, Marek Safar and Raja Harinath.  The development was funded
       by Ximian, Novell and Marek Safar.

LICENSE
       The Mono Compiler Suite is released under the terms of the GNU  GPL  or
       the  MIT X11.  Please read the accompanying `COPYING' file for details.
       Alternative licensing for the compiler is available from Novell.

SEE ALSO
       gmcs(1), mcs(1), mdb(1), mono(1), pkg-config(1)

BUGS
       To report bugs in the compiler, you must file them on our bug  tracking
       system, at: http://www.mono-project.com/Bugs

MAILING LIST
       The  Mono Mailing lists are listed at http://www.mono-project.com/Mail‐
       ing_Lists

MORE INFORMATION
       The Mono C# compiler was	 developed  by	Novell,	 Inc  (http://www.nov‐
       ell.com,	 http) and is based on the ECMA C# language standard available
       here: http://www.ecma.ch/ecma1/STAND/ecma-334.htm

       The  home  page	for  the  Mono	C#  compiler  is  at  http://www.mono-
       project.com/CSharp_Compiler  information about the interactive mode for
       C# is available in http://mono-project.com/CsharpRepl

			       4 September 2008			     csharp(1)
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