fglConvolutionFilter2DEXT man page on IRIX

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fglConvolutionFilter2DEXT(3G)  OpenGL Reference	 fglConvolutionFilter2DEXT(3G)

NAME
     fglConvolutionFilter2DEXT - define a two-dimensional convolution filter

FORTRAN SPECIFICATION
     SUBROUTINE fglConvolutionFilter2DEXT( INTEGER*4 target,
					   INTEGER*4 internalformat,
					   INTEGER*4 width,
					   INTEGER*4 height,
					   INTEGER*4 format,
					   INTEGER*4 type,
					   CHARACTER*8 image )

PARAMETERS
     target	     Must be GL_CONVOLUTION_2D_EXT.

     internalformat  The internal format of the convolution filter kernel.
		     The allowable values are GL_ALPHA, GL_LUMINANCE,
		     GL_LUMINANCE_ALPHA, GL_INTENSITY_EXT, GL_RGB, and
		     GL_RGBA.

     width	     The width of the pixel array referenced by image.

     height	     The height of the pixel array referenced by image.

     format	     The format of the pixel data in image.  The allowable
		     values are GL_RGBA, GL_ABGR_EXT, GL_RED, GL_GREEN,
		     GL_BLUE, GL_ALPHA, GL_RGB, GL_LUMINANCE,
		     GL_LUMINANCE_ALPHA and GL_YCRCB_422_SGIX are accepted.

     type	     The type of the pixel data in image.  The allowable
		     values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT,
		     GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT,
		     GL_UNSIGNED_BYTE_3_3_2_EXT,
		     GL_UNSIGNED_SHORT_4_4_4_4_EXT,
		     GL_UNSIGNED_SHORT_5_5_5_1_EXT,
		     GL_UNSIGNED_INT_8_8_8_8_EXT, and
		     GL_UNSIGNED_INT_10_10_10_2_EXT.

     image	     Pointer to a two-dimensional array of pixel data that is
		     processed to build the convolution filter kernel.

DESCRIPTION
     fglConvolutionFilter2DEXT builds a two-dimensional convolution filter
     kernel from an array of pixels.

     The pixel array specified by width, height, format, type, and image is
     extracted from memory and processed just as if fglDrawPixels were called,
     but processing stops after the final expansion to RGBA is completed.

     The R, G, B, and A components of each pixel are next scaled by the four

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fglConvolutionFilter2DEXT(3G)  OpenGL Reference	 fglConvolutionFilter2DEXT(3G)

     2D GL_CONVOLUTION_FILTER_SCALE_EXT parameters and biased by the four 2D
     GL_CONVOLUTION_FILTER_BIAS_EXT parameters.	 (The scale and bias
     parameters are set by fglConvolutionParameterEXT using the
     GL_CONVOLUTION_2D_EXT target and the names
     GL_CONVOLUTION_FILTER_SCALE_EXT and GL_CONVOLUTION_FILTER_BIAS_EXT.  The
     parameters themselves are vectors of four values that are applied to red,
     green, blue, and alpha, in that order.)  The R, G, B, and A values are
     not clamped to [0,1] at any time during this process.

     Each pixel is then converted to the internal format specified by
     internalformat.  This conversion simply maps the component values of the
     pixel (R, G, B, and A) to the values included in the internal format
     (red, green, blue, alpha, luminance, and intensity).  The mapping is as
     follows:

      Internal Format	   Red	 Green	 Blue	Alpha	Luminance   Intensity
      _______________________________________________________________________
      GL_ALPHA					  A
      GL_LUMINANCE				  R
      GL_LUMINANCE_ALPHA		  A	  R
      GL_INTENSITY_EXT							R
      GL_RGB		    R	   G	  B
      GL_RGBA		    R	   G	  B	  A

     The red, green, blue, alpha, luminance, and/or intensity components of
     the resulting pixels are stored in floating-point rather than integer
     format.  They form a two-dimensional filter kernel image indexed with
     coordinates i and j such that i starts at zero and increases from left to
     right, and j starts at zero and increases from bottom to top.  Kernel
     location i,j is derived from the Nth pixel, where N is i+j*width.

     Note that after a convolution is performed, the resulting color
     components are also scaled by their corresponding
     GL_POST_CONVOLUTION_c_SCALE_EXT parameters and biased by their
     corresponding GL_POST_CONVOLUTION_c_BIAS_EXT parameters (where c takes on
     the values RED, GREEN, BLUE, and ALPHA).  These parameters are set by
     fglPixelTransfer.

ERRORS
     GL_INVALID_ENUM is generated if target is not GL_CONVOLUTION_2D_EXT.

     GL_INVALID_ENUM is generated if internalformat is not one of the
     allowable values.

     GL_INVALID_VALUE is generated if width is less than zero or greater than
     the maximum supported value.  This value may be queried with
     fglGetConvolutionParameterEXT using target GL_CONVOLUTION_2D_EXT and name
     GL_MAX_CONVOLUTION_WIDTH_EXT.

     GL_INVALID_VALUE is generated if height is less than zero or greater than
     the maximum supported value.  This value may be queried with
     fglGetConvolutionParameterEXT using target GL_CONVOLUTION_2D_EXT and name

									Page 2

fglConvolutionFilter2DEXT(3G)  OpenGL Reference	 fglConvolutionFilter2DEXT(3G)

     GL_MAX_CONVOLUTION_HEIGHT_EXT.

     GL_INVALID_ENUM is generated if format is not one of the allowable
     values.

     GL_INVALID_ENUM is generated if type is not one of the allowable values.

     GL_INVALID_OPERATION is generated if fglConvolutionFilter2DEXT is
     executed between the execution of fglBegin and the corresponding
     execution of fglEnd.

     If type is set to GL_UNSIGNED_BYTE_3_3_2_EXT,
     GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1_EXT,
     GL_UNSIGNED_INT_8_8_8_8_EXT, or GL_UNSIGNED_INT_10_10_10_2_EXT and the
     EXT_packed_pixels extension is not supported then a GL_INVALID_ENUM error
     is generated.

ASSOCIATED GETS
     fglGetConvolutionParameterEXT, fglGetConvolutionFilterEXT

MACHINE DEPENDENCIES
     On RealityEngine, RealityEngine2, and VTX systems convolution may not be
     used in the following circumstances:

	  1.  When rendering to pixmaps.

	  2.  When fragment processing (texturing, depth buffering, alpha
	      testing, multisampling, fog) is enabled.

	  3.  When histogramming or minmax is enabled.

	  4.  When either of the pixel zoom factors has a value other than 1.0
	      or -1.0.

     In these cases, fglDrawPixels and fglCopyPixels report a
     GL_INVALID_OPERATION error and do not transfer any pixels.

SEE ALSO
     fglConvolutionFilter1DEXT, fglSeparableFilter2DEXT,
     fglConvolutionParameterEXT, fglEnable with parameter
     GL_CONVOLUTION_2D_EXT, fglPixelTransfer.

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