fgldeletetexturesext man page on IRIX

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fglDeleteTexturesEXT(3G)       OpenGL Reference	      fglDeleteTexturesEXT(3G)

NAME
     fglDeleteTexturesEXT - delete named textures

FORTRAN SPECIFICATION
     SUBROUTINE fglDeleteTexturesEXT( INTEGER*4 n,
				      CHARACTER*8 textures )

PARAMETERS
     n	       The number of textures to be deleted.

     textures  An array in which each element is the name of a texture to be
	       deleted.

DESCRIPTION
     fglDeleteTexturesEXT deletes n textures named by the elements of the
     array textures.  After a texture is deleted, it has no contents or
     dimensionality, and its name is free for reuse (by fglGenTexturesEXT, for
     example).	If a texture that is currently bound is deleted, the binding
     reverts to zero (the default texture).

     fglDeleteTexturesEXT silently ignores zeros and names that do not
     correspond to existing textures.

     fglDeleteTexturesEXT is not included in display lists.

NOTES
     fglDeleteTexturesEXT is part of the EXT_texture_object extension.	See
     fglIntro for more information about using extensions.

ERRORS
     GL_INVALID_VALUE is generated if n is negative.

     GL_INVALID_OPERATION is generated if fglDeleteTexturesEXT is executed
     between the execution of fglBegin and the corresponding execution of
     fglEnd.

ASSOCIATED GETS
     fglIsTextureEXT

SEE ALSO
     fglBindTextureEXT, fglGenTexturesEXT, fglGet, fglGetTexParameter,
     fglTexImage1D, fglTexImage2D, fglTexImage3DEXT, fglTexParameter.

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