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gaim(1)								       gaim(1)

NAME
       Gaim v0.59 - Instant Messaging client

SYNOPSIS
       gaim [options]

DESCRIPTION
       gaim  is	 a  GTK-based Instant Messaging (IM) client designed primarily
       for use with AOL Instant Messager (AIM).	  However,  it	supports  most
       other popular IM protocols including ICQ, MSN Messager, Jabber, Yahoo!,
       IRC, Napster, Zephyr, and Gadu-Gadu.

OPTIONS
       The following options are provided by gaim using the standard GNU  com‐
       mand line syntax.

       -a, --acct
	      Launch the account editor rather than the login window on start.

       -d, --debug
	      Print  debugging	messages to stdout.  These are the same debug‐
	      ging messages that are displayed in the debug window.

       -f, --file=FILE
	      Use FILE as the configuration file instead of ~/.gaimrc.

       -h, --help
	      Print this help and exit.

       -l, --login[=NAME]
	      Automatically login on start using the default  account  or  the
	      account specified by the NAME parameter.

       -u, --user=NAME
	      Use account NAME as default.

       -v, --version
	      Display the version information window.

       -w, --away[=MESG]
	      Automatically  go	 away  on  signon.  You may optionally use the
	      MESG parameter to set the away message.

BUDDY LIST
       The Buddy List Window is gaim's main interface window.	The  focus  of
       this  window is the Buddy List itself.  This is a list of your contacts
       whose presence you have been notified of.

       The list of buddies is organized into groups.  Gaim  supports  multiple
       connections,  but  all  online  buddies are organized on the same buddy
       list.  Buddy List organization is handled in the Edit Buddies tab.

       Buddy Lists can be imported and exported to disk using the  appropriate
       commands in the file menu.

       The icon to the left of each buddy indicates the buddy's current state.
       Double clicking a buddy will open a  new	 conversation  window.	 Right
       clicking will open a menu:

       IM     Opens a new conversation window to the selected buddy.

       Alias  Create  an alias for this buddy.	This will open up a new dialog
	      in which one can give this buddy an alternate name to appear  on
	      the buddy list and in conversataions.

	      For  example, if a buddy's name screen name was jsmith1281xx and
	      his real name was 'John Q. Smith,' one could create an alias  as
	      to identify the buddy by his common name.

       Add Buddy Pounce
	      A	 Buddy	Pounce	is  a configurable automated action to be per‐
	      formed when the buddy's state changes.  This will open the Buddy
	      Pounce dialog to be discussed later.

       View Log
	      gaim is capable of automatically log its activities.  These logs
	      are  html	 files	(with  a  .log	extenstion)  located  in   the
	      ~/.gaim/logs  directory.	This menu command will attempt to view
	      this file with gaim's internal log viewer.

       The remainder of the menu will consist of protocol  specific  commands.
       If  logged  on with multiple connections, these will appear in submenus
       named with each screen name logged on.  These commands  vary  depending
       on the protocol; below are the commands available when using OSCAR, the
       more popular and developer-recommended AIM protocol:

       Get Info
	      Retrieves and displays information about the buddy.  This infor‐
	      mation is also known as a Profile.

       Get Away Msg
	      If  this	buddy is in an Away state, this will retrieve and dis‐
	      play the buddy's Away Message.

       Direct IM
	      This will send a request to the  buddy  for  a  Direct  IM.   If
	      accepted,	 a  direct  connection	will  be  made between the two
	      clients, no longer relying on the server.	 This will reveal your
	      IP address to your buddy, which may constitute a security risk.

The Conversation Window
       When  starting  a new conversation, the user is presented with the con‐
       versation window.  The conversation appears in the upper text  box  and
       the  user  types his message in the lower.  Between the two is a row of
       setting, represented by icons.  From left to right:

       Bold   adds <b></b> to your message

       Italics
	      adds <i></i> to your message

       Underline
	      adds <u></u> to your message

       Strikethrough
	      adds <s></s> to your message

       Decrease font size
	      adds <font size="1"></font> to your message

       Default font size
	      adds <font size="3"></font> to your message

       Increase font size
	      adds <font size="5"></font> to your message

       Select font face
	      adds an appropriate font tag to your message.

       Select a foreground color
	      adds an appropriate font tag to your message.

       Select a background color
	      adds an appropriate body tag to your message.

       Add hyperlink
	      adds an appropriate a href tag to your message.

       Add smiley
	      adds an ASCII smiley  to	your  message.	 This  will  become  a
	      graphic  smiley in the upper textbox if the option for graphical
	      smileys is set.

       Enable logging
	      As the conversation continues, everything will get logged	 to  a
	      log file in ~/.gaim/logs

       Save Conversation
	      Saves the current conversation to a log file of your choice.

       Enable Sounds
	      Choose whether events in this conversation will trigger sounds.

	      Beneath  the lower textbox is a row of buttons that execute com‐
	      mands:

       Send   This sends what's currently in the lower textbox

       Get Info
	      This gets information (a profile) about the other person in  the
	      conversation.

       Warn   This issues a warning to the other person in the conversation.

       Block  This adds the other person to your deny list.

       Add to buddy list
	      This  adds  this	user  to your buddy list.  If he already is on
	      your list, it will remove him from it.

       Close  Closes this window.

Edit Buddies
       Clicking this tab on the Buddy List Window will invoke the main	inter‐
       face  to	 edit and organize buddy lists.	 Buddy's already in your buddy
       list can be moved to different groups or reordered in the same group by
       clicking and dragging with the mouse.  One can also add, rename, alias,
       or delete buddies here, as well as some of the functions	 available  in
       the Buddy List Dialog.

       In the Edit Buddies dialog, the list is arranged by connection.	If two
       or more connections have a group of the same, the Buddy List will  only
       show one group with that name.  Available buddies from both connections
       will be shown in this group.  If both connections have a buddy with the
       same  screen  name  in  a group of the same name, the buddy will appear
       only once.

Buddy Chat
       For protocols that allow it, Buddy Chats can  be	 entered  through  the
       file  menu,  the	 keyboard shortcut CTRL+C, or the right most button on
       the bottom of the uddy List Dialog.

       Additional commands available in chat, depending on the protocol are:

       Whisper
	      The text will appear in the chat conversation, but it will  only
	      be visible to the sender and the receiver.

       Invite Invite other people to join the chat room.

       Ignore Ignore anything said by the chosen person

       Set Topic
	      Set  the	topic  of the chat room.  This is usually a brief sen‐
	      tence describing the nature of the chat--an explanation  of  the
	      chat room's name.

AWAY MESSAGES
       Most  protocols	allow  for away messages.  When a user is away, he can
       leave a message indicating why for others to see.  The away submenu  of
       the  Tools  menu	 is used to add and remove away message, as well as to
       set a user's away state.

       New Away Message provides space for one to enter an away message and  a
       title for that message.	If Save of Save & Use are chosen, this message
       will be saved.  It can later be referred to by the title given to it.

       Remove Away Message is a submenu containing the titles  of  saved  away
       messages.  Clicking on one of these titles will remove the away message
       associated with it.

       The rest of the away menu provides the user with a way to  assign  dif‐
       ferent  away  messages to different connections.	 Choosing Set All Away
       will set away all the connections capable of the away state.

BUDDY POUNCE
       A Buddy Pounce is an automated trigger that occurs when a buddy returns
       to  a normal state from an away state.  A pounce can be set to occur on
       any combination of the events listed, and any  combination  of  actions
       can result.  If Save this pounce after activation is checked, the trig‐
       ger will remain until it is removed from the Remove buddy pounce menu.

ACCOUNT EDITOR
       The account editor consists of a list of accounts and information about
       them.   Clicking	 Add  or  Modify  will invoke a Modify Account window.
       Here, you can alter information about your account.   When  creating  a
       new  account,  you will submit your screen name and password.  You will
       also choose your protocol; The two AIM protocols,  TOC  and  OSCAR  are
       always  loaded,	but  other  protocols  can  be	dynamically loaded and
       unloaded using Protocols Plugins (PRPLS).

       If Remember Password is chosen, the password will be  saved  in	gaim's
       configuration file.

       If  Auto-Login  is  chosen,  this account will automatically login upon
       starting gaim.

       Each protocol has it's own specific options that can be	found  in  the
       protocol-specific tab on the modify screen.

PERL
       Gaim  allows for perl scripting.	 This submenu provides for the loading
       of individual perl scripts and for the unloading of all of  them.   See
       PERL-HOWTO for more information about perl scripting.

PLUGINS
       Gaim  allows  for  dynamic loading of plugins.  The plugin window shows
       the paths to loaded plugins on the left, and the name  and  description
       of the plugin on the right.

       You may load and unload plugins using the appropriate buttons.

PREFERENCES
General
       Use Borderless Buttons
	      Change the appearence of the GUI's buttons.

       Show Buddy Ticker
	      This  opens  the	Buddy Ticker, a small window in which the con‐
	      tents of your buddy list scroll to keep you up to date on	 their
	      status.

       Show Debug Window
	      This  opens  a  debug  window into which gaim sends more verbose
	      information about what it's doing.

       Report Idle Times
	      For protocol's that require the client  to  report  idle	times,
	      this  option sets the method of determining idle times.  If None
	      is chosen, idleness will not be reported.	 If Gaim Use  is  cho‐
	      sen,  it will send idle times relative to the last time gaim was
	      used.  If X Use is chosen, idle times will be reported based  on
	      the last time the mouse or keyboard was used.

       Logging
	      Log  all conversations will automatically log conversations into
	      ~/.gaim/logs/.  Unless Strip HTML from  logs  is	checked,  they
	      will  be saved as an HTML file with a .log extension.  The pref‐
	      erences window provides options to specify exactly what to log.

       Browser
	      Choose the Web Browser to use when a hyperlink is clicked.

Buddy List
       Hide IM/Info/Chat buttons
	      This option will remove the three buttons beneath the Buddy List
	      in the Buddy List Window.

       Show pictures on buttons
	      If  checked,  the	 buttons  will feature an icon, otherwise, the
	      buttons will be text.

       Hide groups with no online buddies
	      This feature will only display a folder representing a group  if
	      there is at least one online buddy in it.

       Show numbers in groups
	      This  feature  displays  the number of buddies in each group and
	      the number of these online in the Buddy List.

       Show buddy type icons
	      This icon is a quick reference as to what protocol  a  buddy  is
	      using, and what away state, if any, he is in.

       Show Idle times
	      This  shows  how	long  a	 buddy has been idle next to his name.
	      Show warning levels This shows the warning level of a buddy next
	      to his name.

Conversations
       Keyboard Options
	      These options set certain keybindings.

       Show graphical smileys
	      This  will  convert emoticons such as :) and >:-O to small icons
	      representing them.

       Show timestamp on messages
	      When selected, this option shows in the conversation window, the
	      time each message was received or sent.

       Show URLs as links
	      This  will convert URLs such as http://gaim.sourceforge.net to a
	      hyperlink pointing to that site.

       Highlight misspelled words
	      While typing a message, if a user	 misspells  a  word,  it  will
	      immediately  turn red.  Right-clicking on the word will invoke a
	      menu of possible corrections.

       Sending messages removes away status
	      If this option is selected, a user will come back from  away  if
	      he sends a message to someone.

       Queue new messages when away
	      This  option  will cause new conversation windows not to be cre‐
	      ated until a user returns from away.  Instead, a record  of  how
	      many messages received and from whom they were received is shown
	      in the away message window.

       Ignore colors/font faces/ font sizes
	      These options ignore font settings that can be set in HTML tags.

       Ignore TiK Automated Messages
	      AOL's open source TiK client gets a user's away message by send‐
	      ing  him	an  automated message.	This option ignores those mes‐
	      sages.

       Ignore new conversations when away
	      If checked, new conversations  will  be  ignored	entirely  when
	      away.  Unlike the Queue new messages when away option, no record
	      will be kept of these.

Windows
       Show buttons as:
	      This option selects the look of the buttons.

       Show all conversations in one tabbed window
	      Instead of seperate windows for each conversation, they are  all
	      shown in one window with tabs at the top to select the conversa‐
	      tion.  A name on a tab will become red if a new  message	hasn't
	      yet been read.

       Raise windows on events
	      When an event happens to a conversation, the conversation window
	      will be raised above all other windows on the desktop.

       Show logins in window
	      This will show when buddies log in and out in  the  conversation
	      window, if one is open for that buddy.

       Window size
	      Select the default size for new conversation windows.

Font Options
	These  set the font preferences that are sent with all messages over a
       protocol that supports HTML.

Chat Rooms
       This is a list of available chat rooms and chat rooms that you are sub‐
       scribed to.

Sounds
       No sounds when you log in
	      This  will  prevent sounds from playing when gaim is first noti‐
	      fied of your buddy's presence because you just signed on.

       Sounds while away
	      This option will continue to play sounds on events  if  you  are
	      away.

       Beep instead of playing sound
	      This will cause a terminal beep instead of a sound upon events.

       Command to play sound files
	      If you need a special command executed to play a sound, enter it
	      in the given box with %s representing the filename.  If you pre‐
	      fer gaim to play the sound, leave it blank.

       Events Choose sounds to play when each event occurs.

Away Messages
       Don't send auto-response
	      If  someone  sends  the user a message while away, gaim will not
	      respond with the away message if this is checked.

       Auto Away
	      If this is selected gaim will automatically go away if it's been
	      idle for the specified length of time.

Privacy
       Here, the user can configure his permit/deny lists.

FILES
       ~/.gaimrc - Gaim Config File
       ~/.gaim/logs/SCREENNAME.log  -  a  log of all conversation with SCREEN‐
       NAME.
       /usr/local/lib/gaim/ - Gaim Plugin Files
       ~/.gaim/SCREENAME.PROTOCOL.blist - the buddy list for  SCREENAME	 using
       protocol number PROTOCOL

BUGS
       Known bugs are at http://sourceforge.net/bugs/?group_id=235

BUG REPORTS
       If  you	find a bug in gaim, please submit a bug form at http://source‐
       forge.net/bugs/?group_id=235

       Before sending a bug report, please verify that	you  have  the	latest
       version	of  gaim.   Many  bugs	(major	and  minor)  are fixed at each
       release, and if yours is out of date, the problem may already have been
       solved.

SEE ALSO
       http://gaim.sourceforge.net/ http://www.sourceforge.net/projects/gaim/

LICENSE
       This program is free software; you can redistribute it and/or modify it
       under the terms of the GNU General Public License as published  by  the
       Free  Software Foundation; either version 2 of the License, or (at your
       option) any later version.

       This program is distributed in the hope that it	will  be  useful,  but
       WITHOUT	ANY  WARRANTY;	without	 even  the  implied  warranty  of MER‐
       CHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU  General
       Public License for more details.

       You should have received a copy of the GNU General Public License along
       with this program; if not, write to the Free Software Foundation, Inc.,
       59 Temple PLace, Suite 330, Boston, MA  02111-1307  USA

AUTHORS
       The authors of gaim are:

	Rob Flynn <rob@marko.net> - AIM: RobFlynn
	Sean Egan <bj91704@binghamton.edu> - AIM: SeanEgn
	Syd Logan

       The retired authors of gaim are:

	Jim Duchek <jim@linuxpimps.com> - AIM: Zilding
	Eric Warmenhoven <eric@warmenhoven.org>
	Mark Spencer <markster@marko.net> - AIM: Markster97

       This  manpage  was  originally written by Dennis Ristuccia <dennis@den‐
       nisr.net> AIM: D3nnisR.	It has been updated and largely	 rewritten  by
       Sean Egan <bj91704@binghamton.edu> AIM: SeanEgn

								       gaim(1)
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