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GLBLENDFUNCSEPARATEEXT(3gl)			   GLBLENDFUNCSEPARATEEXT(3gl)

NAME
       glBlendFuncSeparateEXT - specify RGB and Alpha blending arithmetic

C SPECIFICATION
       void glBlendFuncSeparateEXT( GLenum sfactorRGB,
				    GLenum dfactorRGB,
				    GLenum sfactorAlpha,
				    GLenum dfactorAlpha )

PARAMETERS
       sfactorRGB    Specifies	how  the  red, green, and blue source blending
		     factors are computed.  The following  symbolic  constants
		     are     accepted:	  GL_ZERO,    GL_ONE,	 GL_DST_COLOR,
		     GL_ONE_MINUS_DST_COLOR,			 GL_SRC_ALPHA,
		     GL_ONE_MINUS_SRC_ALPHA,			 GL_DST_ALPHA,
		     GL_ONE_MINUS_DST_ALPHA,  GL_SRC_ALPHA_SATURATE,   GL_CON‐
		     STANT_COLOR_EXT, GL_ONE_MINUS_CONSTANT_COLOR_EXT, GL_CON‐
		     STANT_ALPHA_EXT, GL_ONE_MINUS_CONSTANT_ALPHA_EXT.	If the
		     device  supports  GL_SUN_blend_src_mult_dst_alpha	exten‐
		     sion, the following symbolic constants are also accepted:
		     GL_SRC_ALPHA_MULT_DST_ALPHA_SUN,
		     GL_SRC_ALPHA_MULT_ONE_MINUS_DST_ALPHA_SUN.	  The  initial
		     value is GL_ONE.

       dfactorRGB    Specifies how the red, green, and blue destination blend‐
		     ing factors are computed.	The  following	symbolic  con‐
		     stants   are  accepted:  GL_ZERO,	GL_ONE,	 GL_SRC_COLOR,
		     GL_ONE_MINUS_SRC_COLOR,			 GL_SRC_ALPHA,
		     GL_ONE_MINUS_SRC_ALPHA,	     GL_DST_ALPHA,	   and
		     GL_ONE_MINUS_DST_ALPHA,		GL_CONSTANT_COLOR_EXT,
		     GL_ONE_MINUS_CONSTANT_COLOR_EXT,	GL_CONSTANT_ALPHA_EXT,
		     GL_ONE_MINUS_CONSTANT_ALPHA_EXT.  The  initial  value  is
		     GL_ZERO.

       sfactorAlpha  Specifies	how the alpha source blending factors are com‐
		     puted.  The following symbolic  constants	are  accepted:
		     GL_ZERO,  GL_ONE,	GL_DST_COLOR,  GL_ONE_MINUS_DST_COLOR,
		     GL_SRC_ALPHA,    GL_ONE_MINUS_SRC_ALPHA,	 GL_DST_ALPHA,
		     GL_ONE_MINUS_DST_ALPHA,   GL_SRC_ALPHA_SATURATE,  GL_CON‐
		     STANT_COLOR_EXT, GL_ONE_MINUS_CONSTANT_COLOR_EXT, GL_CON‐
		     STANT_ALPHA_EXT, GL_ONE_MINUS_CONSTANT_ALPHA_EXT.	If the
		     device  supports  GL_SUN_blend_src_mult_dst_alpha	exten‐
		     sion, the following symbolic constants are also accepted:
		     GL_SRC_ALPHA_MULT_DST_ALPHA_SUN,
		     GL_SRC_ALPHA_MULT_ONE_MINUS_DST_ALPHA_SUN.	  The  initial
		     value is GL_ONE.

       dfactorAlpha  Specifies how the alpha destination blending factors  are
		     computed.	The following symbolic constants are accepted:
		     GL_ZERO,  GL_ONE,	GL_SRC_COLOR,  GL_ONE_MINUS_SRC_COLOR,
		     GL_SRC_ALPHA,  GL_ONE_MINUS_SRC_ALPHA,  GL_DST_ALPHA, and
		     GL_ONE_MINUS_DST_ALPHA,		GL_CONSTANT_COLOR_EXT,
		     GL_ONE_MINUS_CONSTANT_COLOR_EXT,	GL_CONSTANT_ALPHA_EXT,
		     GL_ONE_MINUS_CONSTANT_ALPHA_EXT.  The  initial  value  is
		     GL_ZERO.

DESCRIPTION
       In  RGBA	 mode,	pixels	can  be drawn using a function that blends the
       incoming (source) RGBA values with the RGBA values that are already  in
       the  frame buffer (the destination values).  Blending is initially dis‐
       abled.  Use glEnable and glDisable with argument GL_BLEND to enable and
       disable blending.

       glBlendFuncSeparateEXT  defines	the  operation	of blending when it is
       enabled.	 sfactorRGB and sfactorAlpha specify which of the  methods  is
       used to scale the source color components.  dfactorRGB and dfactorAlpha
       specify which of the methods is used to	scale  the  destination	 color
       components.  The possible methods are described in the following table.
       Each method defines four scale factors, one each for red, green,	 blue,
       and alpha.

       In the table and in subsequent equations, source, destination, and con‐
       stant color components are referred to as (Rs,Gs,Bs,As) , (Rd,Gd,Bd,Ad)
       and  (Rc,Gc,Bc,Ac)  .   The source and destination color components are
       understood to have integer values between 0 and (kR,kG,kB,kA), where

					  kc=2mc−1

       and (mR,mG,mB,mA) is the number of red, green,  blue,  and  alpha  bit‐
       planes.

       The  constant  color  components	 are the color components specified by
       glBlendColorEXT. These color components are understood to be  in	 range
       [0,1], and are not scaled by (kR,kG,kB,kA).

       Source  and  destination scale factors are referred to as (sR,sG,sB,sA)
       and (dR,dG,dB,dA).  The scale factors described in the  table,  denoted
       (fR,fG,fB,fA),  represent  either  source  or destination factors.  All
       scale factors have range [0,1].

┌──────────────────────────────────────────┬───────────────────────────────────────────────────────────────────┐
│		 parameter		   │			      (fR,fG,fB,fA)			       │
├──────────────────────────────────────────┼───────────────────────────────────────────────────────────────────┤
│		  GL_ZERO		   │				 (0,0,0,0)			       │
│		  GL_ONE		   │				 (1,1,1,1)			       │
│	       GL_SRC_COLOR		   │			 (Rs/kR,Gs/kG,Bs/kB,As/kA)		       │
│	  GL_ONE_MINUS_SRC_COLOR	   │		    (1,1,1,1)−(Rs/kR,Gs/kG,Bs/kB,As/kA)		       │
│	       GL_DST_COLOR		   │			 (Rd/kR,Gd/kG,Bd/kB,Ad/kA)		       │
│	  GL_ONE_MINUS_DST_COLOR	   │		    (1,1,1,1)−(Rd/kR,Gd/kG,Bd/kB,Ad/kA)		       │
│	       GL_SRC_ALPHA		   │			 (As/kA,As/kA,As/kA,As/kA)		       │
│	  GL_ONE_MINUS_SRC_ALPHA	   │		    (1,1,1,1)−(As/kA,As/kA,As/kA,As/kA)		       │
│	       GL_DST_ALPHA		   │			 (Ad/kA,Ad/kA,Ad/kA,Ad/kA)		       │
│	  GL_ONE_MINUS_DST_ALPHA	   │		    (1,1,1,1)−(Ad/kA,Ad/kA,Ad/kA,Ad/kA)		       │
│	   GL_SRC_ALPHA_SATURATE	   │				 (i,i,i,1)			       │
│	   GL_CONSTANT_COLOR_EXT	   │			       (Rc,Gc,Bc,Ac)			       │
│     GL_ONE_MINUS_CONSTANT_COLOR_EXT	   │			  (1,1,1,1)−(Rc,Gc,Bc,Ac)		       │
│	   GL_CONSTANT_ALPHA_EXT	   │			       (Ac,Ac,Ac,Ac)			       │
│     GL_ONE_MINUS_CONSTANT_ALPHA_EXT	   │			  (1,1,1,1)−(Ac,Ac,Ac,Ac)		       │
│     GL_SRC_ALPHA_MULT_DST_ALPHA_SUN	   │	     (As/kA*Ad/kA,As/kA*Ad/kA,As/kA*Ad/kA,As/kA*Ad/kA)	       │
│GL_SRC_ALPHA_MULT_ONE_MINUS_DST_ALPHA_SUN │ (As/kA*(1−Ad/kA),As/kA*(1−Ad/kA),As/kA*(1−Ad/kA),As/kA*(1−Ad/kA)) │
└──────────────────────────────────────────┴───────────────────────────────────────────────────────────────────┘
       In the table,

		     i=min(As,kA−Ad)/kA

       To determine the blended RGBA values of a pixel when  drawing  in  RGBA
       mode,  the  system  uses	 the  blend equation specified by glBlendEqua‐
       tionEXT:

		     Rr=blend(RssR,RddR)
		     Gr=blend(GssG,GddG)
		     Br=blend(BssB,BddB)
		     Ar=blend(AssA,AddA)

       and the following equations:

		     Rd=min(kR,Rr)
		     Gd=min(kG,Gr)
		     Bd=min(kB,Br)
		     Ad=min(kA,Ar)

       Despite the apparent precision of the above equations, blending	arith‐
       metic  is  not exactly specified, because blending operates with impre‐
       cise integer color values.  However, a  blend  factor  that  should  be
       equal  to  1  is guaranteed not to modify its multiplicand, and a blend
       factor equal to 0 reduces its multiplicand to  0.   For	example,  when
       sfactorRGB and sfactorAlpha are GL_SRC_ALPHA, dfactorRGB and dfactorAl‐
       pha areGL_ONE_MINUS_SRC_ALPHA, and As is equal  to  kA,	the  equations
       reduce to simple replacement:

		     Rd=Rs
		     Gd=Gs
		     Bd=Bs
		     Ad=As

EXAMPLES
       Transparency  is	 best  implemented using blend function (GL_SRC_ALPHA,
       GL_ONE_MINUS_SRC_ALPHA) with primitives sorted from farthest  to	 near‐
       est.   Note  that  this	transparency  calculation does not require the
       presence of alpha bitplanes in the frame buffer.

       Blend function (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)  is  also	useful
       for rendering antialiased points and lines in arbitrary order.

       Polygon	  antialiasing	  is	optimized    using    blend   function
       (GL_SRC_ALPHA_SATURATE, GL_ONE) with polygons sorted  from  nearest  to
       farthest.  (See the glEnable, glDisable reference page and the GL_POLY‐
       GON_SMOOTH argument for information on polygon antialiasing.)  Destina‐
       tion  alpha bitplanes, which must be present for this blend function to
       operate correctly, store the accumulated coverage.

NOTES
       Incoming (source) alpha is correctly thought of as a material  opacity,
       ranging	from 1.0 (KA), representing complete opacity, to 0.0 (0), rep‐
       resenting complete
       transparency.

       When more than one color buffer is enabled for drawing, the GL performs
       blending separately for each enabled buffer, using the contents of that
       buffer for destination color.  (See glDrawBuffer.)

       Blending affects only RGBA rendering.  It is  ignored  by  color	 index
       renderers.

ERRORS
       GL_INVALID_ENUM	is  generated  if  either sfactorRGB, dfactorRGB sfac‐
       torAlpha, dfactorAlpha is not an accepted value.

       GL_INVALID_OPERATION is generated if glBlendFuncSeparateEXT is executed
       between	the  execution	of  glBegin and the corresponding execution of
       glEnd.

ASSOCIATED GETS
       glGet with argument GL_BLEND_SRC_RGB_EXT
       glGet with argument GL_BLEND_DST_RGB_EXT
       glGet with argument GL_BLEND_SRC_ALPHA_EXT
       glGet with argument GL_BLEND_DST_ALPHA_EXT
       glIsEnabled with argument GL_BLEND

SEE ALSO
       glAlphaFunc, glBlendFunc, glBlendColorEXT, glBlendEquationEXT, glClear,
       glDrawBuffer, glEnable, glLogicOp, glStencilFunc

				  21 Aug 2002	   GLBLENDFUNCSEPARATEEXT(3gl)
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