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GLCLEARDEPTH(3G)		 OpenGL Manual		      GLCLEARDEPTH(3G)

NAME
       glClearDepth - specify the clear value for the depth buffer

C SPECIFICATION
       void glClearDepth(GLdouble depth);

       void glClearDepthf(GLfloat depth);

PARAMETERS
       depth
	   Specifies the depth value used when the depth buffer is cleared.
	   The initial value is 1.

DESCRIPTION
       glClearDepth specifies the depth value used by glClear() to clear the
       depth buffer. Values specified by glClearDepth are clamped to the range
       0 1.

NOTES
       The type of the depth parameter was changed from GLclampf to GLfloat
       for glClearDepthf and from GLclampd to GLdouble for glClearDepth. This
       change is transparent to user code and is described in detail on the
       removedTypes() page.

ASSOCIATED GETS
       glGet() with argument GL_DEPTH_CLEAR_VALUE

SEE ALSO
       glClear(), removedTypes()

COPYRIGHT
       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
       under the SGI Free Software B License. For details, see
       http://oss.sgi.com/projects/FreeB/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013		      GLCLEARDEPTH(3G)
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