glClientActiveTextureARB man page on Solaris

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GLCLIENTACTIVETEXTURE(3gl)			    GLCLIENTACTIVETEXTURE(3gl)

NAME
       glClientActiveTexture - select active texture unit

       glClientActiveTextureARB - select active texture unit

C SPECIFICATION
       void glClientActiveTexture( GLenum texture )

       void glClientActiveTextureARB( GLenum texture )

PARAMETERS
       texture	  Specifies  which  texture unit to make active. The number of
		  texture units	 is  implementation  dependent,	 but  must  be
		  atlease  two.	 texture  must	be  one	 of GL_TEXTUREi, where
		  0<=i<GL_MAX_TEXTURE_UNITS, which is an implementation-depen‐
		  dent value. The initial value is GL_TEXTURE0.

DESCRIPTION
       glClientActiveTexture  selects the vertex array client state parameters
       to be modified by glTexCoordPointer, and enabled or disabled with glEn‐
       ableClientState or glDisableClientState, respectively, when called with
       a parameter of GL_TEXTURE_COORD_ARRAY.

NOTES
       glClientActiveTexture is functionally equivalent to  glClientActiveTex‐
       tureARB.

       glClientActiveTexture  is  supported  only  if the GL version is 1.3 or
       greater.

       glClientActiveTextureARB is only available  if  GL_ARB_multitexture  is
       included	 in the string returned by glGetString, when called with argu‐
       ment GL_EXTENSIONS.

       glClientActiveTexture sets GL_CLIENT_ACTIVE_TEXTURE to the active  tex‐
       ture unit.

ERRORS
       GL_INVALID_ENUM	is  generated  if  texture  is not one of GL_TEXTUREi,
       where 0<=i<GL_MAX_TEXTURE_UNITS.

SEE ALSO
       glActiveTexture, glDisableClientState, glEnableClientState, glMultiTex‐
       CoordARB, glTexCoordPointer

				   03 May 01	    GLCLIENTACTIVETEXTURE(3gl)
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