glCreateShaderObjectARB man page on Solaris

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GLCREATESHADEROBJECT(3gl)			     GLCREATESHADEROBJECT(3gl)

NAME
       glCreateShaderObjectARB - Creates a shader object.

C SPECIFICATION
       GLhandleARB glCreateShaderObjectARB( GLenum shaderType )

PARAMETERS
       shaderType  Specifies  the  type	 of  shader.  Must  be	either GL_VER‐
       TEX_SHAER_ARB																																		       or
																																				       GL_FRAG‐
																																				       MENT_SHADER_ARB

DESCRIPTION
       glCreateShaderObjectARB	creates	 a  new	 shader object and returns its
       handle.	The parameter shaderType determines which kind of shader  will
       be  created.  Accepted  values  are  GL_VERTEX_SHAER_ARB	 and  GL_FRAG‐
       MENT_SHADER_ARB.

NOTES
       The name space for shader objects can be shared	across	multiple  con‐
       texts like texture objects and display lists.

ERRORS
       GL_INVALID_ENUM	is  generated  if  shaderType  is  not	either GL_VER‐
       TEX_SHADER_ARB or GL_FRAGMENT_SHADER_ARB
       GL_INVALID_OPERATION is generated glCreateShaderObjectARB  is  executed
       between glBegin and glEnd.

ASSOCIATED GETS
       glGetObjectParameterARB	with  the  handle of a valid shader object and
       GL_OBJECT_TYPE_ARB or GL_OBJECT_SUBTYPE_ARB
       glGetInfoLogARB with the handle of a valid shader object.
       glGetShaderSourceARB with the handle of a valid shader object.

SEE ALSO
       glAttachObjectARB,    glCompileShaderARB,     glCreateProgramObjectARB,
       glDeleteObjectARB, glDetachObjectARB, glShaderSourceARB

				   11 Mar 04	     GLCREATESHADEROBJECT(3gl)
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