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GLFRAMEBUFFERPARAMET(3G)	 OpenGL Manual	      GLFRAMEBUFFERPARAMET(3G)

NAME
       glFramebufferParameteri - set a named parameter of a framebuffer

C SPECIFICATION
       void glFramebufferParameteri(GLenum target, GLenum pname, GLint param);

PARAMETERS
       target
	   The target of the operation, which must be GL_READ_FRAMEBUFFER,
	   GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER.

       pname
	   A token indicating the parameter to be modified.

       param
	   The new value for the parameter named pname.

DESCRIPTION
       glFramebufferParameteri modifies the current value of the parameter
       named pname in the framebuffer bound to target.	target must be
       GL_READ_FRAMEBFUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. The token
       GL_FRAMEBUFFER is treated as GL_DRAW_FRAMEBUFFER. A non-default
       framebuffer must be bound to target.

       pname specifies the parameter to be modified. The following symbols are
       accepted in pname:

       GL_FRAMEBUFFER_DEFAULT_WIDTH

	   param specifies the assumed with for a framebuffer object with no
	   attachments. If a framebuffer has attachments then the width of
	   those attachments is used, otherwise the value of
	   GL_FRAMEBUFFER_DEFAULT_WIDTH is used for the framebuffer.  param
	   must be greater than or equal to zero and less than or equal to the
	   value of GL_MAX_FRAMEBUFFER_WIDTH.

       GL_FRAMEBUFFER_DEFAULT_HEIGHT

	   param specifies the assumed height for a framebuffer object with no
	   attachments. If a framebuffer has attachments then the height of
	   those attachments is used, otherwise the value of
	   GL_FRAMEBUFFER_DEFAULT_HEIGHT is used for the framebuffer.  param
	   must be greater than or equal to zero and less than or equal to the
	   value of GL_MAX_FRAMEBUFFER_HEIGHT.

       GL_FRAMEBUFFER_DEFAULT_LAYERS

	   param specifies the assumed number of layers for a framebuffer
	   object with no attachments. If a framebuffer has attachments then
	   the layer count of those attachments is used, otherwise the value
	   of GL_FRAMEBUFFER_DEFAULT_LAYERS is used for the framebuffer.
	   param must be greater than or equal to zero and less than or equal
	   to the value of GL_MAX_FRAMEBUFFER_LAYERS.

       GL_FRAMEBUFFER_DEFAULT_SAMPLES

	   param specifies the assumed number of samples in a framebuffer
	   object with no attachments. If a framebuffer has attachments then
	   the sample count of those attachments is used, otherwise the value
	   of GL_FRAMEBUFFER_DEFAULT_SAMPLES is used for the framebuffer.
	   param must be greater than or equal to zero and less than or equal
	   to the value of GL_MAX_FRAMEBUFFER_SAMPLE.

       GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS

	   param specifies whether the framebuffer should assume identical
	   sample locations and the same number of samples for all texels in
	   the virtual image. If param is zero, then the implementation may
	   vary the position or the count of samples within the virtual image
	   from pixel to pixel, otherwise it will use the same sample position
	   and count for all pixels in the virtual image.

ERRORS
       GL_INVALID_ENUM is generated if target is not one of the accepted
       framebuffer targets.

       GL_INVAILD_VALUE is generated if pname is GL_FRAMEBUFFER_DEFAULT_WIDTH
       and param is less than zero or greater than the value of
       GL_MAX_FRAMEBUFFER_WIDTH.

       GL_INVAILD_VALUE is generated if pname is GL_FRAMEBUFFER_DEFAULT_HEIGHT
       and param is less than zero or greater than the value of
       GL_MAX_FRAMEBUFFER_HEIGHT.

       GL_INVAILD_VALUE is generated if pname is GL_FRAMEBUFFER_DEFAULT_LAYERS
       and param is less than zero or greater than the value of
       GL_MAX_FRAMEBUFFER_LAYERS.

       GL_INVAILD_VALUE is generated if pname is
       GL_FRAMEBUFFER_DEFAULT_SAMPLES and param is less than zero or greater
       than the value of GL_MAX_FRAMEBUFFER_SAMPLES.

       GL_INVALID_OPERATION is generated if the default framebuffer is bound
       to target.

ASSOCIATED GETS
       glGetFramebufferParameteriv().

SEE ALSO
       glVertexAttribBinding(), glVertexAttribFormat(),
       glVertexAttribPointer(), glVertexBindingDivisor().

COPYRIGHT
       Copyright © 2012 Khronos Group. This material may be distributed
       subject to the terms and conditions set forth in the Open Publication
       License, v 1.0, 8 June 1999.  http://opencontent.org/openpub/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013	      GLFRAMEBUFFERPARAMET(3G)
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