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GLISVERTEXARRAY(3G)		 OpenGL Manual		   GLISVERTEXARRAY(3G)

NAME
       glIsVertexArray - determine if a name corresponds to a vertex array
       object

C SPECIFICATION
       GLboolean glIsVertexArray(GLuint array);

PARAMETERS
       array
	   Specifies a value that may be the name of a vertex array object.

DESCRIPTION
       glIsVertexArray returns GL_TRUE if array is currently the name of a
       renderbuffer object. If renderbuffer is zero, or if array is not the
       name of a renderbuffer object, or if an error occurs, glIsVertexArray
       returns GL_FALSE. If array is a name returned by glGenVertexArrays(),
       by that has not yet been bound through a call to glBindVertexArray(),
       then the name is not a vertex array object and glIsVertexArray returns
       GL_FALSE.

SEE ALSO
       glGenVertexArrays(), glBindVertexArray(), glDeleteVertexArrays()

COPYRIGHT
       Copyright © 2010 Khronos Group. This material may be distributed
       subject to the terms and conditions set forth in the Open Publication
       License, v 1.0, 8 June 1999.  http://opencontent.org/openpub/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013		   GLISVERTEXARRAY(3G)
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