glMatrixMode man page on DigitalUNIX

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glMatrixMode(3G)					      glMatrixMode(3G)

NAME
       glMatrixMode - specify which matrix is the current matrix

SYNOPSIS
       void glMatrixMode(
	       GLenum mode );

PARAMETERS
       Specifies which matrix stack is the target for subsequent matrix opera‐
       tions. Three values  are	 accepted:  GL_MODELVIEW,  GL_PROJECTION,  and
       GL_TEXTURE.  The	 initial  value is GL_MODELVIEW.  Additionally, if the
       GL_ARB_imaging extension is supported, GL_COLOR is also accepted.

DESCRIPTION
       glMatrixMode() sets the current matrix mode.  mode can  assume  one  of
       four  values:  Applies  subsequent  matrix  operations to the modelview
       matrix stack.  Applies subsequent matrix operations to  the  projection
       matrix  stack.	Applies	 subsequent  matrix  operations to the texture
       matrix stack.  Applies subsequent matrix operations to the color matrix
       stack.

       To  find	 out  which matrix stack is currently the target of all matrix
       operations, call glGet()	 with  argument	 GL_MATRIX_MODE.  The  initial
       value is GL_MODELVIEW.

ERRORS
       GL_INVALID_ENUM is generated if mode is not an accepted value.

       GL_INVALID_OPERATION is generated if glMatrixMode() is executed between
       the execution of glBegin() and the corresponding execution of glEnd().

ASSOCIATED GETS
       glGet() with argument GL_MATRIX_MODE

SEE ALSO
       glLoadMatrix(3)(), glPushMatrix(3)

							      glMatrixMode(3G)
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