glSampleCoverage man page on MacOSX

Man page or keyword search:  
man Server   23457 pages
apropos Keyword Search (all sections)
Output format
MacOSX logo
[printable version]

GLSAMPLECOVERAGE(3G)		  OpenGL 3.3		  GLSAMPLECOVERAGE(3G)

NAME
       glSampleCoverage - specify multisample coverage parameters

C SPECIFICATION
       void glSampleCoverage(GLclampf value, GLboolean invert);

PARAMETERS
       value
	   Specify a single floating-point sample coverage value. The value is
	   clamped to the range 0 1. The initial value is 1.0.

       invert
	   Specify a single boolean value representing if the coverage masks
	   should be inverted.	GL_TRUE and GL_FALSE are accepted. The initial
	   value is GL_FALSE.

DESCRIPTION
       Multisampling samples a pixel multiple times at various
       implementation-dependent subpixel locations to generate antialiasing
       effects. Multisampling transparently antialiases points, lines,
       polygons, and images if it is enabled.

       value is used in constructing a temporary mask used in determining
       which samples will be used in resolving the final fragment color. This
       mask is bitwise-anded with the coverage mask generated from the
       multisampling computation. If the invert flag is set, the temporary
       mask is inverted (all bits flipped) and then the bitwise-and is
       computed.

       If an implementation does not have any multisample buffers available,
       or multisampling is disabled, rasterization occurs with only a single
       sample computing a pixel's final RGB color.

       Provided an implementation supports multisample buffers, and
       multisampling is enabled, then a pixel's final color is generated by
       combining several samples per pixel. Each sample contains color, depth,
       and stencil information, allowing those operations to be performed on
       each sample.

ASSOCIATED GETS
       glGet() with argument GL_SAMPLE_COVERAGE_VALUE

       glGet() with argument GL_SAMPLE_COVERAGE_INVERT

       glIsEnabled() with argument GL_MULTISAMPLE

       glIsEnabled() with argument GL_SAMPLE_ALPHA_TO_COVERAGE

       glIsEnabled() with argument GL_SAMPLE_ALPHA_TO_ONE

       glIsEnabled() with argument GL_SAMPLE_COVERAGE

SEE ALSO
       glEnable()

COPYRIGHT
       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
       under the SGI Free Software B License. For details, see
       http://oss.sgi.com/projects/FreeB/.

OpenGL 3.3			  03/08/2011		  GLSAMPLECOVERAGE(3G)
[top]

List of man pages available for MacOSX

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net