glTexSubImage2D man page on MacOSX

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GLTEXSUBIMAGE2D(3G)					   GLTEXSUBIMAGE2D(3G)

NAME
       glTexSubImage2D - specify a two-dimensional texture subimage

C SPECIFICATION
       void glTexSubImage2D( GLenum target,
			     GLint level,
			     GLint xoffset,
			     GLint yoffset,
			     GLsizei width,
			     GLsizei height,
			     GLenum format,
			     GLenum type,
			     const GLvoid *pixels )

PARAMETERS
       target	Specifies the target texture.  Must be GL_TEXTURE_2D.

       level	Specifies  the	level-of-detail	 number.   Level 0 is the base
		image level.  Level n is the nth mipmap reduction image.

       xoffset	Specifies a texel offset in the x direction within the texture
		array.

       yoffset	Specifies a texel offset in the y direction within the texture
		array.

       width	Specifies the width of the texture subimage.

       height	Specifies the height of the texture subimage.

       format	Specifies the format of the pixel data.	  The  following  sym‐
		bolic  values  are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN,
		GL_BLUE,   GL_ALPHA,   GL_RGB,	 GL_BGR,   GL_RGBA,   GL_BGRA,
		GL_LUMINANCE, and GL_LUMINANCE_ALPHA.

       type	Specifies the data type of the pixel data.  The following sym‐
		bolic  values	are   accepted:	  GL_UNSIGNED_BYTE,   GL_BYTE,
		GL_BITMAP,   GL_UNSIGNED_SHORT,	  GL_SHORT,   GL_UNSIGNED_INT,
		GL_INT,		  GL_FLOAT,	       GL_UNSIGNED_BYTE_3_3_2,
		GL_UNSIGNED_BYTE_2_3_3_REV,	      GL_UNSIGNED_SHORT_5_6_5,
		GL_UNSIGNED_SHORT_5_6_5_REV,	    GL_UNSIGNED_SHORT_4_4_4_4,
		GL_UNSIGNED_SHORT_4_4_4_4_REV,	    GL_UNSIGNED_SHORT_5_5_5_1,
		GL_UNSIGNED_SHORT_1_5_5_5_REV,	      GL_UNSIGNED_INT_8_8_8_8,
		GL_UNSIGNED_INT_8_8_8_8_REV,  GL_UNSIGNED_INT_10_10_10_2,  and
		GL_UNSIGNED_INT_2_10_10_10_REV.

       pixels	Specifies a pointer to the image data in memory.

DESCRIPTION
       Texturing maps a portion of a specified texture image onto each graphi‐
       cal  primitive  for  which texturing is enabled.	 To enable and disable
       two-dimensional texturing, call glEnable and  glDisable	with  argument
       GL_TEXTURE_2D.

       glTexSubImage2D	redefines  a  contiguous subregion of an existing two-
       dimensional texture image.  The texels referenced by pixels replace the
       portion	of the existing texture array with x indices xoffset and xoff‐
       set+width-1, inclusive, and y  indices  yoffset	and  yoffset+height-1,
       inclusive.  This region may not include any texels outside the range of
       the texture array as it was originally specified.  It is not  an	 error
       to  specify a subtexture with zero width or height, but such a specifi‐
       cation has no effect.

NOTES
       glTexSubImage2D is available only if the GL version is 1.1 or greater.

       Texturing has no effect in color index mode.

       glPixelStore and glPixelTransfer modes affect texture images in exactly
       the way they affect glDrawPixels.

       Formats	 GL_BGR,   and	 GL_BGRA   and	types  GL_UNSIGNED_BYTE_3_3_2,
       GL_UNSIGNED_BYTE_2_3_3_REV,		      GL_UNSIGNED_SHORT_5_6_5,
       GL_UNSIGNED_SHORT_5_6_5_REV,		    GL_UNSIGNED_SHORT_4_4_4_4,
       GL_UNSIGNED_SHORT_4_4_4_4_REV,		    GL_UNSIGNED_SHORT_5_5_5_1,
       GL_UNSIGNED_SHORT_1_5_5_5_REV,		      GL_UNSIGNED_INT_8_8_8_8,
       GL_UNSIGNED_INT_8_8_8_8_REV,	 GL_UNSIGNED_INT_10_10_10_2,	   and
       GL_UNSIGNED_INT_2_10_10_10_REV  are available only if the GL version is
       1.2 or greater.

       When the GL_ARB_multitexture extension  is  supported,  glTexSubImage2D
       specifies  a  two-dimensional sub texture for the current texture unit,
       specified with glActiveTextureARB.

       When the GL_ARB_imaging extension is  supported,	 the  RGBA  components
       specified  in  pixels  may  be  processed by the imaging pipeline.  See
       glTexImage1D for specific details.

ERRORS
       GL_INVALID_ENUM is generated if target is not GL_TEXTURE_2D.

       GL_INVALID_OPERATION is generated if the texture	 array	has  not  been
       defined by a previous glTexImage2D operation.

       GL_INVALID_VALUE is generated if level is less than 0.

       GL_INVALID_VALUE	 may  be generated if level is greater than log2(max),
       where max is the returned value of GL_MAX_TEXTURE_SIZE.

       GL_INVALID_VALUE is generated if xoffset < -b, xoffset + width > (w-b),
       yoffset	<  -b,	or  yoffset  +	height	>  (h  -  b),  where  w is the
       GL_TEXTURE_WIDTH, h is the GL_TEXTURE_HEIGHT, and b is the border width
       of  the	texture image being modified.  Note that w and h include twice
       the border width.

       GL_INVALID_VALUE is generated if width or height is less than 0.

       GL_INVALID_ENUM is generated if format is not an accepted
	constant.

       GL_INVALID_ENUM is generated if type is not a type constant.

       GL_INVALID_ENUM is generated if type is GL_BITMAP  and  format  is  not
       GL_COLOR_INDEX.

       GL_INVALID_OPERATION   is  generated  if	 glTexSubImage2D  is  executed
       between the execution of glBegin and  the  corresponding	 execution  of
       glEnd.

       GL_INVALID_OPERATION    is    generated	  if	type	is    one   of
       GL_UNSIGNED_BYTE_3_3_2,			   GL_UNSIGNED_BYTE_2_3_3_REV,
       GL_UNSIGNED_SHORT_5_6_5,	 or  GL_UNSIGNED_SHORT_5_6_5_REV and format is
       not GL_RGB.

       GL_INVALID_OPERATION   is    generated	 if    type    is    one    of
       GL_UNSIGNED_SHORT_4_4_4_4,		GL_UNSIGNED_SHORT_4_4_4_4_REV,
       GL_UNSIGNED_SHORT_5_5_5_1,		GL_UNSIGNED_SHORT_1_5_5_5_REV,
       GL_UNSIGNED_INT_8_8_8_8,			  GL_UNSIGNED_INT_8_8_8_8_REV,
       GL_UNSIGNED_INT_10_10_10_2, or GL_UNSIGNED_INT_2_10_10_10_REV and  for‐
       mat is neither GL_RGBA nor GL_BGRA.

ASSOCIATED GETS
       glGetTexImage
       glIsEnabled with argument GL_TEXTURE_2D

SEE ALSO
       glActiveTextureARB,	   glCopyTexImage1D,	     glCopyTexImage2D,
       glCopyTexSubImage1D,	glCopyTexSubImage2D,	  glCopyTexSubImage3D,
       glDrawPixels,   glPixelStore,   glPixelTransfer,	  glTexEnv,  glTexGen,
       glTexImage1D,	 glTexImage2D,	   glTexImage3D,      glTexSubImage1D,
       glTexSubImage3D, glTexParameter

							   GLTEXSUBIMAGE2D(3G)
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