gldetachobject man page on SunOS

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GLDETACHOBJECT(3gl)					   GLDETACHOBJECT(3gl)

NAME
       glDetachObjectARB - Detaches a shader object from a program object

C SPECIFICATION
       void glDetachObjectARB( GLhandleARB program,
			       GLhandleARB *hader )

PARAMETERS
       program Specifies the handle of program object.

       shader Specifies the handle of the shader object.

DESCRIPTION
       glDetachObjectARB  detaches  a shader object specified by shader from a
       program object specified by program.

ERRORS
       GL_INVALID_VALUE is generated if either shader  of  program  is	not  a
       valid object handle.
       GL_INVALID_OPERATION is generated if shader is not attached to program.
       GL_INVALID_OPERATION  is	 generated  if	program is not of type GL_PRO‐
       GRAM_OBJECT_ARB
       GL_INVALID_OPERATION is generated glDetachObjectARB is executed between
       glBegin and glEnd.

ASSOCIATED GETS
       glGetAttachedObjectsARB with the handle of a valid program object.

SEE ALSO
       glAttachObjectARB

				   11 Mar 04		   GLDETACHOBJECT(3gl)
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