hack man page on 4.4BSD

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HACK(6)								       HACK(6)

NAME
       hack - exploring The Dungeons of Doom

SYNOPSIS
       /usr/games/hack [ -d directory ] [ -n ] [ -u playername ]
       /usr/games/hack [ -d directory ] -s [ -X ] [ playernames ]

DESCRIPTION
       Hack  is	 a display oriented dungeons & dragons - like game.  Both dis‐
       play and command structure resemble rogue.  (For a game with  the  same
       structure  but entirely different display - a real cave instead of dull
       rectangles - try Quest.)

       To get started you really only need to know two commands.  The  command
       ?   will	 give  you  a list of the available commands and the command /
       will identify the things you see on the screen.

       To win the game (as opposed to merely playing to beat other people high
       scores)	you  must locate the Amulet of Yendor which is somewhere below
       the 20th level of the dungeon and get it out.  Nobody has achieved this
       yet and if somebody does, he will probably go down in history as a hero
       among heroes.

       When the game ends, either by your death, when  you  quit,  or  if  you
       escape  from  the caves, hack will give you (a fragment of) the list of
       top scorers.  The scoring is based on many aspects of your behavior but
       a  rough estimate is obtained by taking the amount of gold you've found
       in the cave plus four times your (real) experience. Precious stones may
       be  worth  a  lot  of  gold  when  brought to the exit.	There is a 10%
       penalty for getting yourself killed.

       The administration of the game is kept in the directory specified  with
       the  -d option, or, if no such option is given, in the directory speci‐
       fied by the environment variable	 HACKDIR,  or,	if  no	such  variable
       exists,	in the current directory. This same directory contains several
       auxiliary files such as lockfiles and the list of  top  scorers	and  a
       subdirectory  save  where  games are saved.  The game administrator may
       however choose to install hack with a  fixed  playing  ground,  usually
       /usr/games/lib/hackdir.

       The -n option suppresses printing of the news.

       The  -u	playername option supplies the answer to the question "Who are
       you?".  When playername has as suffix one of -T -S -K  -F  -C  -W  then
       this  supplies  the  answer to the question "What kind of character ...
       ?".

       The -s option will print out the list of your scores. It	 may  be  fol‐
       lowed by arguments -X where X is one of the letters C, F, K, S, T, W to
       print the scores of Cavemen, Fighters, Knights, Speleologists, Tourists
       or  Wizards.   It  may  also be followed by one or more player names to
       print the scores of the players mentioned.

AUTHORS
       Jay Fenlason (+ Kenny Woodland, Mike Thome and  Jon  Payne)  wrote  the
       original hack, very much like rogue (but full of bugs).
       Andries	Brouwer	 continuously  deformed their sources into the current
       version - in fact an entirely different game.

FILES
       hack	      The hack program.
       data, rumors   Data files used by hack.
       help, hh	      Help data files.
       record	      The list of top scorers.
       save	      A subdirectory containing the saved
		      games.
       bones_dd	      Descriptions of the ghost and
		      belongings of a deceased adventurer.
       xlock.dd	      Description of a dungeon level.
       safelock	      Lock file for xlock.
       record_lock    Lock file for record.

ENVIRONMENT
       USER or LOGNAME	  Your login name.
       HOME		  Your home directory.
       SHELL		  Your shell.
       TERM		  The type of your terminal.
       HACKPAGER, PAGER	  Pager used instead of default pager.
       MAIL		  Mailbox file.
       MAILREADER	  Reader used instead of default
			  (probably /bin/mail or /usr/ucb/mail).
       HACKDIR		  Playground.
       HACKOPTIONS	  String predefining several hack options
			  (see help file).

       Several other environment variables  are	 used  in  debugging  (wizard)
       mode, like GENOCIDED, INVENT, MAGIC and SHOPTYPE.

BUGS
       Probably infinite.  Mail complaints to mcvax!aeb .

4th Berkeley Distribution	 31 March 1985			       HACK(6)
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