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MONOP(6)							      MONOP(6)

       monop - Monopoly game

       /usr/games/monop [ file ]

       Monop  is  reminiscent of the Parker Brother's game Monopoly, and moni‐
       tors a game between 1 to 9 users.  It is assumed that the rules of  Mo‐
       nopoly are known.  The game follows the standard rules, with the excep‐
       tion that, if a property goes up for auction and	 there	are  only  two
       solvent players, no auction is held and the property remains unowned.

       The  game,  in effect, lends the player money, so it is possible to buy
       something which you cannot afford.  However, as soon as a  person  goes
       into  debt,  he	must  “fix  the	 problem”, i.e., make himself solvent,
       before play can continue.  If this is not possible, the player's	 prop‐
       erty  reverts to his debtee, either a player or the bank.  A player can
       resign at any time to any person or the bank, which puts	 the  property
       back on the board, unowned.

       Any  time  that	the  response to a question is a string, e.g., a name,
       place or person, you can type `?' to get a list of valid	 answers.   It
       is not possible to input a negative number, nor is it ever necessary.

       A Summary of Commands:
       quit:	 quit  game: This allows you to quit the game.	It asks you if
		 you're sure.
       print:	 print board: This prints out the current board.  The  columns
		 have the following meanings (column headings are the same for
		 the where, own holdings, and holdings commands):
		 Name  The first ten characters of the name of the square
		 Own   The number of the owner of the property.
		 Price The cost of the property (if any)
		 Mg    This field has a `*' in it if the property is mortgaged
		 #     If the property is a Utility or Railroad, this  is  the
		       number  of such owned by the owner.  If the property is
		       land, this is the number of houses on it.
		 Rent  Current rent on the property.   If  it  is  not	owned,
		       there is no rent.
       where:	 where	players	 are:  Tells you where all the players are.  A
		 `*' indicates the current player.
       own holdings:
		 List your own	holdings,  i.e.,  money,  get-out-of-jail-free
		 cards, and property.
       holdings: holdings  list:  Look	at anyone's holdings.  It will ask you
		 whose holdings you wish to look at.  When you	are  finished,
		 type “done”.
       mortgage: mortgage  property:  Sets up a list of mortgageable property,
		 and asks which you wish to mortgage.
		 unmortgage property: Unmortgage mortgaged property.
       buy:	 buy houses: Sets up a list of monopolies on which you can buy
		 houses.   If  there  is  more than one, it asks you which you
		 want to buy for.  It then asks you how many for each piece of
		 property,  giving the current amount in parentheses after the
		 property name.	 If you build in an unbalanced manner (a  dis‐
		 parity	 of  more than one house within the same monopoly), it
		 asks you to re-input things.
       sell:	 sell houses: Sets up a list of monopolies from which you  can
		 sell houses.  It operates in an analogous manner to buy.
       card:	 card  for jail: Use a get-out-of-jail-free card to get out of
		 jail.	If you're not in jail, or you don't have one, it tells
		 you so.
       pay:	 pay for jail: Pay $50 to get out of jail, from whence you are
		 put on Just Visiting.	Difficult to do if you're not there.
       trade:	 This allows you to trade with another player.	 It  asks  you
		 whom  you  wish  to  trade  with, and then asks you what each
		 wishes to give up.  You can get a summary at the end, and, in
		 all cases, it asks for confirmation of the trade before doing
       resign:	 Resign to another player or the bank.	If you resign  to  the
		 bank,	all property reverts to its virgin state, and get-out-
		 of-jail free cards revert to the deck.
       save:	 save game: Save the current game in a file  for  later	 play.
		 You can continue play after saving, either by adding the file
		 in which you saved the game after the monop  command,	or  by
		 using the restore command (see below).	 It will ask you which
		 file you wish to save it in, and, if the file exists, confirm
		 that you wish to overwrite it.
       restore:	 restore  game:	 Read  in a previously saved game from a file.
		 It leaves the file intact.
       roll:	 Roll the dice and move forward to your new location.  If  you
		 simply	 hit  the <RETURN> key instead of a command, it is the
		 same as typing roll.

       Ken Arnold

       /usr/games/lib/cards.pck Chance and Community Chest cards

       No command can be given an argument instead of a response to a query.

4th Berkeley Distribution	March 25, 1993			      MONOP(6)

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