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PERLTIE(1)	 Perl Programmers Reference Guide      PERLTIE(1)

NAME
       perltie - how to hide an object class in a simple variable

SYNOPSIS
	tie VARIABLE, CLASSNAME, LIST

	$object = tied VARIABLE

	untie VARIABLE

DESCRIPTION
       Prior to release 5.0 of Perl, a programmer could use
       dbmopen() to connect an on-disk database in the standard
       Unix dbm(3x) format magically to a %HASH in their program.
       However, their Perl was either built with one particular
       dbm library or another, but not both, and you couldn't
       extend this mechanism to other packages or types of
       variables.

       Now you can.

       The tie() function binds a variable to a class (package)
       that will provide the implementation for access methods
       for that variable.  Once this magic has been performed,
       accessing a tied variable automatically triggers method
       calls in the proper class.  The complexity of the class is
       hidden behind magic methods calls.  The method names are
       in ALL CAPS, which is a convention that Perl uses to
       indicate that they're called implicitly rather than
       explicitly--just like the BEGIN() and END() functions.

       In the tie() call, VARIABLE is the name of the variable to
       be enchanted.  CLASSNAME is the name of a class
       implementing objects of the correct type.  Any additional
       arguments in the LIST are passed to the appropriate
       constructor method for that class--meaning TIESCALAR(),
       TIEARRAY(), TIEHASH(), or TIEHANDLE().  (Typically these
       are arguments such as might be passed to the dbminit()
       function of C.) The object returned by the "new" method is
       also returned by the tie() function, which would be useful
       if you wanted to access other methods in CLASSNAME. (You
       don't actually have to return a reference to a right
       "type" (e.g., HASH or CLASSNAME) so long as it's a
       properly blessed object.)  You can also retrieve a
       reference to the underlying object using the tied()
       function.

       Unlike dbmopen(), the tie() function will not use or
       require a module for you--you need to do that explicitly
       yourself.

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       Tying Scalars

       A class implementing a tied scalar should define the
       following methods: TIESCALAR, FETCH, STORE, and possibly
       DESTROY.

       Let's look at each in turn, using as an example a tie
       class for scalars that allows the user to do something
       like:

	   tie $his_speed, 'Nice', getppid();
	   tie $my_speed,  'Nice', $$;

       And now whenever either of those variables is accessed,
       its current system priority is retrieved and returned.  If
       those variables are set, then the process's priority is
       changed!

       We'll use Jarkko Hietaniemi <jhi@iki.fi>'s BSD::Resource
       class (not included) to access the PRIO_PROCESS, PRIO_MIN,
       and PRIO_MAX constants from your system, as well as the
       getpriority() and setpriority() system calls.  Here's the
       preamble of the class.

	   package Nice;
	   use Carp;
	   use BSD::Resource;
	   use strict;
	   $Nice::DEBUG = 0 unless defined $Nice::DEBUG;

       TIESCALAR classname, LIST
	    This is the constructor for the class.  That means it
	    is expected to return a blessed reference to a new
	    scalar (probably anonymous) that it's creating.  For
	    example:

		sub TIESCALAR {
		    my $class = shift;
		    my $pid = shift || $$; # 0 means me

		    if ($pid !~ /^\d+$/) {
			carp "Nice::Tie::Scalar got non-numeric pid $pid" if $^W;
			return undef;
		    }

		    unless (kill 0, $pid) { # EPERM or ERSCH, no doubt
			carp "Nice::Tie::Scalar got bad pid $pid: $!" if $^W;
			return undef;
		    }

		    return bless \$pid, $class;
		}

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PERLTIE(1)	 Perl Programmers Reference Guide      PERLTIE(1)

	    This tie class has chosen to return an error rather
	    than raising an exception if its constructor should
	    fail.  While this is how dbmopen() works, other
	    classes may well not wish to be so forgiving.  It
	    checks the global variable $^W to see whether to emit
	    a bit of noise anyway.

       FETCH this
	    This method will be triggered every time the tied
	    variable is accessed (read).  It takes no arguments
	    beyond its self reference, which is the object
	    representing the scalar we're dealing with.	 Because
	    in this case we're using just a SCALAR ref for the
	    tied scalar object, a simple $$self allows the method
	    to get at the real value stored there.  In our
	    example below, that real value is the process ID to
	    which we've tied our variable.

		sub FETCH {
		    my $self = shift;
		    confess "wrong type" unless ref $self;
		    croak "usage error" if @_;
		    my $nicety;
		    local($!) = 0;
		    $nicety = getpriority(PRIO_PROCESS, $$self);
		    if ($!) { croak "getpriority failed: $!" }
		    return $nicety;
		}

	    This time we've decided to blow up (raise an
	    exception) if the renice fails--there's no place for
	    us to return an error otherwise, and it's probably
	    the right thing to do.

       STORE this, value
	    This method will be triggered every time the tied
	    variable is set (assigned).	 Beyond its self
	    reference, it also expects one (and only one)
	    argument--the new value the user is trying to assign.

		sub STORE {
		    my $self = shift;
		    confess "wrong type" unless ref $self;
		    my $new_nicety = shift;
		    croak "usage error" if @_;

		    if ($new_nicety < PRIO_MIN) {
			carp sprintf
			  "WARNING: priority %d less than minimum system priority %d",
			      $new_nicety, PRIO_MIN if $^W;
			$new_nicety = PRIO_MIN;
		    }

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		    if ($new_nicety > PRIO_MAX) {
			carp sprintf
			  "WARNING: priority %d greater than maximum system priority %d",
			      $new_nicety, PRIO_MAX if $^W;
			$new_nicety = PRIO_MAX;
		    }

		    unless (defined setpriority(PRIO_PROCESS, $$self, $new_nicety)) {
			confess "setpriority failed: $!";
		    }
		    return $new_nicety;
		}

       DESTROY this
	    This method will be triggered when the tied variable
	    needs to be destructed.  As with other object
	    classes, such a method is seldom necessary, because
	    Perl deallocates its moribund object's memory for you
	    automatically--this isn't C++, you know.  We'll use a
	    DESTROY method here for debugging purposes only.

		sub DESTROY {
		    my $self = shift;
		    confess "wrong type" unless ref $self;
		    carp "[ Nice::DESTROY pid $$self ]" if $Nice::DEBUG;
		}

       That's about all there is to it.	 Actually, it's more than
       all there is to it, because we've done a few nice things
       here for the sake of completeness, robustness, and general
       aesthetics.  Simpler TIESCALAR classes are certainly
       possible.

       Tying Arrays

       A class implementing a tied ordinary array should define
       the following methods: TIEARRAY, FETCH, STORE, FETCHSIZE,
       STORESIZE and perhaps DESTROY.

       FETCHSIZE and STORESIZE are used to provide $#array and
       equivalent scalar(@array) access.

       The methods POP, PUSH, SHIFT, UNSHIFT, SPLICE are required
       if the perl operator with the corresponding (but
       lowercase) name is to operate on the tied array. The
       Tie::Array class can be used as a base class to implement
       these in terms of the basic five methods above.

       In addition EXTEND will be called when perl would have
       pre-extended allocation in a real array.

       This means that tied arrays are now complete. The example

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       below needs upgrading to illustrate this. (The
       documentation in Tie::Array is more complete.)

       For this discussion, we'll implement an array whose
       indices are fixed at its creation.  If you try to access
       anything beyond those bounds, you'll take an exception.
       For example:

	   require Bounded_Array;
	   tie @ary, 'Bounded_Array', 2;
	   $| = 1;
	   for $i (0 .. 10) {
	       print "setting index $i: ";
	       $ary[$i] = 10 * $i;
	       $ary[$i] = 10 * $i;
	       print "value of elt $i now $ary[$i]\n";
	   }

       The preamble code for the class is as follows:

	   package Bounded_Array;
	   use Carp;
	   use strict;

       TIEARRAY classname, LIST
	    This is the constructor for the class.  That means it
	    is expected to return a blessed reference through
	    which the new array (probably an anonymous ARRAY ref)
	    will be accessed.

	    In our example, just to show you that you don't
	    really have to return an ARRAY reference, we'll
	    choose a HASH reference to represent our object.  A
	    HASH works out well as a generic record type: the
	    {BOUND} field will store the maximum bound allowed,
	    and the {ARRAY} field will hold the true ARRAY ref.
	    If someone outside the class tries to dereference the
	    object returned (doubtless thinking it an ARRAY ref),
	    they'll blow up.  This just goes to show you that you
	    should respect an object's privacy.

		sub TIEARRAY {
		    my $class = shift;
		    my $bound = shift;
		    confess "usage: tie(\@ary, 'Bounded_Array', max_subscript)"
			if @_ || $bound =~ /\D/;
		    return bless {
			BOUND => $bound,
			ARRAY => [],
		    }, $class;
		}

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       FETCH this, index
	    This method will be triggered every time an
	    individual element the tied array is accessed (read).
	    It takes one argument beyond its self reference: the
	    index whose value we're trying to fetch.

		sub FETCH {
		  my($self,$idx) = @_;
		  if ($idx > $self->{BOUND}) {
		    confess "Array OOB: $idx > $self->{BOUND}";
		  }
		  return $self->{ARRAY}[$idx];
		}

	    As you may have noticed, the name of the FETCH method
	    (et al.) is the same for all accesses, even though
	    the constructors differ in names (TIESCALAR vs
	    TIEARRAY).	While in theory you could have the same
	    class servicing several tied types, in practice this
	    becomes cumbersome, and it's easiest to keep them at
	    simply one tie type per class.

       STORE this, index, value
	    This method will be triggered every time an element
	    in the tied array is set (written).	 It takes two
	    arguments beyond its self reference: the index at
	    which we're trying to store something and the value
	    we're trying to put there.	For example:

		sub STORE {
		  my($self, $idx, $value) = @_;
		  print "[STORE $value at $idx]\n" if _debug;
		  if ($idx > $self->{BOUND} ) {
		    confess "Array OOB: $idx > $self->{BOUND}";
		  }
		  return $self->{ARRAY}[$idx] = $value;
		}

       DESTROY this
	    This method will be triggered when the tied variable
	    needs to be destructed.  As with the scalar tie
	    class, this is almost never needed in a language that
	    does its own garbage collection, so this time we'll
	    just leave it out.

       The code we presented at the top of the tied array class
       accesses many elements of the array, far more than we've
       set the bounds to.  Therefore, it will blow up once they
       try to access beyond the 2nd element of @ary, as the
       following output demonstrates:

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	   setting index 0: value of elt 0 now 0
	   setting index 1: value of elt 1 now 10
	   setting index 2: value of elt 2 now 20
	   setting index 3: Array OOB: 3 > 2 at Bounded_Array.pm line 39
		   Bounded_Array::FETCH called at testba line 12

       Tying Hashes

       As the first Perl data type to be tied (see dbmopen()),
       hashes have the most complete and useful tie()
       implementation.	A class implementing a tied hash should
       define the following methods: TIEHASH is the constructor.
       FETCH and STORE access the key and value pairs.	EXISTS
       reports whether a key is present in the hash, and DELETE
       deletes one.  CLEAR empties the hash by deleting all the
       key and value pairs.  FIRSTKEY and NEXTKEY implement the
       keys() and each() functions to iterate over all the keys.
       And DESTROY is called when the tied variable is garbage
       collected.

       If this seems like a lot, then feel free to inherit from
       merely the standard Tie::Hash module for most of your
       methods, redefining only the interesting ones.  See the
       Tie::Hash manpage for details.

       Remember that Perl distinguishes between a key not
       existing in the hash, and the key existing in the hash but
       having a corresponding value of undef.  The two
       possibilities can be tested with the exists() and
       defined() functions.

       Here's an example of a somewhat interesting tied hash
       class:  it gives you a hash representing a particular
       user's dot files.  You index into the hash with the name
       of the file (minus the dot) and you get back that dot
       file's contents.	 For example:

	   use DotFiles;
	   tie %dot, 'DotFiles';
	   if ( $dot{profile} =~ /MANPATH/ ||
		$dot{login}   =~ /MANPATH/ ||
		$dot{cshrc}   =~ /MANPATH/    )
	   {
	       print "you seem to set your MANPATH\n";
	   }

       Or here's another sample of using our tied class:

	   tie %him, 'DotFiles', 'daemon';
	   foreach $f ( keys %him ) {
	       printf "daemon dot file %s is size %d\n",
		   $f, length $him{$f};
	   }

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       In our tied hash DotFiles example, we use a regular hash
       for the object containing several important fields, of
       which only the {LIST} field will be what the user thinks
       of as the real hash.

       USER whose dot files this object represents

       HOME where those dot files live

       CLOBBER
	    whether we should try to change or remove those dot
	    files

       LIST the hash of dot file names and content mappings

       Here's the start of Dotfiles.pm:

	   package DotFiles;
	   use Carp;
	   sub whowasi { (caller(1))[3] . '()' }
	   my $DEBUG = 0;
	   sub debug { $DEBUG = @_ ? shift : 1 }

       For our example, we want to be able to emit debugging info
       to help in tracing during development.  We keep also one
       convenience function around internally to help print out
       warnings; whowasi() returns the function name that calls
       it.

       Here are the methods for the DotFiles tied hash.

       TIEHASH classname, LIST
	    This is the constructor for the class.  That means it
	    is expected to return a blessed reference through
	    which the new object (probably but not necessarily an
	    anonymous hash) will be accessed.

	    Here's the constructor:

		sub TIEHASH {
		    my $self = shift;
		    my $user = shift || $>;
		    my $dotdir = shift || '';
		    croak "usage: @{[&whowasi]} [USER [DOTDIR]]" if @_;
		    $user = getpwuid($user) if $user =~ /^\d+$/;
		    my $dir = (getpwnam($user))[7]
			    || croak "@{[&whowasi]}: no user $user";
		    $dir .= "/$dotdir" if $dotdir;

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		    my $node = {
			USER	=> $user,
			HOME	=> $dir,
			LIST	=> {},
			CLOBBER => 0,
		    };

		    opendir(DIR, $dir)
			    || croak "@{[&whowasi]}: can't opendir $dir: $!";
		    foreach $dot ( grep /^\./ && -f "$dir/$_", readdir(DIR)) {
			$dot =~ s/^\.//;
			$node->{LIST}{$dot} = undef;
		    }
		    closedir DIR;
		    return bless $node, $self;
		}

	    It's probably worth mentioning that if you're going
	    to filetest the return values out of a readdir, you'd
	    better prepend the directory in question.  Otherwise,
	    because we didn't chdir() there, it would have been
	    testing the wrong file.

       FETCH this, key
	    This method will be triggered every time an element
	    in the tied hash is accessed (read).  It takes one
	    argument beyond its self reference: the key whose
	    value we're trying to fetch.

	    Here's the fetch for our DotFiles example.

		sub FETCH {
		    carp &whowasi if $DEBUG;
		    my $self = shift;
		    my $dot = shift;
		    my $dir = $self->{HOME};
		    my $file = "$dir/.$dot";

		    unless (exists $self->{LIST}->{$dot} || -f $file) {
			carp "@{[&whowasi]}: no $dot file" if $DEBUG;
			return undef;
		    }

		    if (defined $self->{LIST}->{$dot}) {
			return $self->{LIST}->{$dot};
		    } else {
			return $self->{LIST}->{$dot} = `cat $dir/.$dot`;
		    }
		}

	    It was easy to write by having it call the Unix
	    cat(1) command, but it would probably be more
	    portable to open the file manually (and somewhat more
	    efficient).	 Of course, because dot files are a Unixy

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	    concept, we're not that concerned.

       STORE this, key, value
	    This method will be triggered every time an element
	    in the tied hash is set (written).	It takes two
	    arguments beyond its self reference: the index at
	    which we're trying to store something, and the value
	    we're trying to put there.

	    Here in our DotFiles example, we'll be careful not to
	    let them try to overwrite the file unless they've
	    called the clobber() method on the original object
	    reference returned by tie().

		sub STORE {
		    carp &whowasi if $DEBUG;
		    my $self = shift;
		    my $dot = shift;
		    my $value = shift;
		    my $file = $self->{HOME} . "/.$dot";
		    my $user = $self->{USER};

		    croak "@{[&whowasi]}: $file not clobberable"
			unless $self->{CLOBBER};

		    open(F, "> $file") || croak "can't open $file: $!";
		    print F $value;
		    close(F);
		}

	    If they wanted to clobber something, they might say:

		$ob = tie %daemon_dots, 'daemon';
		$ob->clobber(1);
		$daemon_dots{signature} = "A true daemon\n";

	    Another way to lay hands on a reference to the
	    underlying object is to use the tied() function, so
	    they might alternately have set clobber using:

		tie %daemon_dots, 'daemon';
		tied(%daemon_dots)->clobber(1);

	    The clobber method is simply:

		sub clobber {
		    my $self = shift;
		    $self->{CLOBBER} = @_ ? shift : 1;
		}

       DELETE this, key
	    This method is triggered when we remove an element
	    from the hash, typically by using the delete()

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	    function.  Again, we'll be careful to check whether
	    they really want to clobber files.

		sub DELETE   {
		    carp &whowasi if $DEBUG;

		    my $self = shift;
		    my $dot = shift;
		    my $file = $self->{HOME} . "/.$dot";
		    croak "@{[&whowasi]}: won't remove file $file"
			unless $self->{CLOBBER};
		    delete $self->{LIST}->{$dot};
		    my $success = unlink($file);
		    carp "@{[&whowasi]}: can't unlink $file: $!" unless $success;
		    $success;
		}

	    The value returned by DELETE becomes the return value
	    of the call to delete().  If you want to emulate the
	    normal behavior of delete(), you should return
	    whatever FETCH would have returned for this key.  In
	    this example, we have chosen instead to return a
	    value which tells the caller whether the file was
	    successfully deleted.

       CLEAR this
	    This method is triggered when the whole hash is to be
	    cleared, usually by assigning the empty list to it.

	    In our example, that would remove all the user's dot
	    files!  It's such a dangerous thing that they'll have
	    to set CLOBBER to something higher than 1 to make it
	    happen.

		sub CLEAR    {
		    carp &whowasi if $DEBUG;
		    my $self = shift;
		    croak "@{[&whowasi]}: won't remove all dot files for $self->{USER}"
			unless $self->{CLOBBER} > 1;
		    my $dot;
		    foreach $dot ( keys %{$self->{LIST}}) {
			$self->DELETE($dot);
		    }
		}

       EXISTS this, key
	    This method is triggered when the user uses the
	    exists() function on a particular hash.  In our
	    example, we'll look at the {LIST} hash element for
	    this:

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		sub EXISTS   {
		    carp &whowasi if $DEBUG;
		    my $self = shift;
		    my $dot = shift;
		    return exists $self->{LIST}->{$dot};
		}

       FIRSTKEY this
	    This method will be triggered when the user is going
	    to iterate through the hash, such as via a keys() or
	    each() call.

		sub FIRSTKEY {
		    carp &whowasi if $DEBUG;
		    my $self = shift;
		    my $a = keys %{$self->{LIST}};	    # reset each() iterator
		    each %{$self->{LIST}}
		}

       NEXTKEY this, lastkey
	    This method gets triggered during a keys() or each()
	    iteration.	It has a second argument which is the
	    last key that had been accessed.  This is useful if
	    you're carrying about ordering or calling the
	    iterator from more than one sequence, or not really
	    storing things in a hash anywhere.

	    For our example, we're using a real hash so we'll do
	    just the simple thing, but we'll have to go through
	    the LIST field indirectly.

		sub NEXTKEY  {
		    carp &whowasi if $DEBUG;
		    my $self = shift;
		    return each %{ $self->{LIST} }
		}

       DESTROY this
	    This method is triggered when a tied hash is about to
	    go out of scope.  You don't really need it unless
	    you're trying to add debugging or have auxiliary
	    state to clean up.	Here's a very simple function:

		sub DESTROY  {
		    carp &whowasi if $DEBUG;
		}

       Note that functions such as keys() and values() may return
       huge lists when used on large objects, like DBM files.
       You may prefer to use the each() function to iterate over

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       such.  Example:

	   # print out history file offsets
	   use NDBM_File;
	   tie(%HIST, 'NDBM_File', '/usr/lib/news/history', 1, 0);
	   while (($key,$val) = each %HIST) {
	       print $key, ' = ', unpack('L',$val), "\n";
	   }
	   untie(%HIST);

       Tying FileHandles

       This is partially implemented now.

       A class implementing a tied filehandle should define the
       following methods: TIEHANDLE, at least one of PRINT,
       PRINTF, WRITE, READLINE, GETC, READ, and possibly CLOSE
       and DESTROY.

       It is especially useful when perl is embedded in some
       other program, where output to STDOUT and STDERR may have
       to be redirected in some special way. See nvi and the
       Apache module for examples.

       In our example we're going to create a shouting handle.

	   package Shout;

       TIEHANDLE classname, LIST
	    This is the constructor for the class.  That means it
	    is expected to return a blessed reference of some
	    sort. The reference can be used to hold some internal
	    information.

		sub TIEHANDLE { print "<shout>\n"; my $i; bless \$i, shift }

       WRITE this, LIST
	    This method will be called when the handle is written
	    to via the syswrite function.

		sub WRITE {
		    $r = shift;
		    my($buf,$len,$offset) = @_;
		    print "WRITE called, \$buf=$buf, \$len=$len, \$offset=$offset";
		}

       PRINT this, LIST
	    This method will be triggered every time the tied
	    handle is printed to with the print() function.
	    Beyond its self reference it also expects the list

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	    that was passed to the print function.

		sub PRINT { $r = shift; $$r++; print join($,,map(uc($_),@_)),$\ }

       PRINTF this, LIST
	    This method will be triggered every time the tied
	    handle is printed to with the printf() function.
	    Beyond its self reference it also expects the format
	    and list that was passed to the printf function.

		sub PRINTF {
		    shift;
		    my $fmt = shift;
		    print sprintf($fmt, @_)."\n";
		}

       READ this, LIST
	    This method will be called when the handle is read
	    from via the read or sysread functions.

		sub READ {
		    my $self = shift;
		    my $$bufref = \$_[0];
		    my(undef,$len,$offset) = @_;
		    print "READ called, \$buf=$bufref, \$len=$len, \$offset=$offset";
		    # add to $$bufref, set $len to number of characters read
		    $len;
		}

       READLINE this
	    This method will be called when the handle is read
	    from via <HANDLE>.	The method should return undef
	    when there is no more data.

		sub READLINE { $r = shift; "READLINE called $$r times\n"; }

       GETC this
	    This method will be called when the getc function is
	    called.

		sub GETC { print "Don't GETC, Get Perl"; return "a"; }

       CLOSE this
	    This method will be called when the handle is closed
	    via the close function.

		sub CLOSE { print "CLOSE called.\n" }

16/Sep/1999	       perl 5.005, patch 03		       14

PERLTIE(1)	 Perl Programmers Reference Guide      PERLTIE(1)

       DESTROY this
	    As with the other types of ties, this method will be
	    called when the tied handle is about to be destroyed.
	    This is useful for debugging and possibly cleaning
	    up.

		sub DESTROY { print "</shout>\n" }

       Here's how to use our little example:

	   tie(*FOO,'Shout');
	   print FOO "hello\n";
	   $a = 4; $b = 6;
	   print FOO $a, " plus ", $b, " equals ", $a + $b, "\n";
	   print <FOO>;

       The untie Gotcha

       If you intend making use of the object returned from
       either tie() or tied(), and if the tie's target class
       defines a destructor, there is a subtle gotcha you must
       guard against.

       As setup, consider this (admittedly rather contrived)
       example of a tie; all it does is use a file to keep a log
       of the values assigned to a scalar.

	   package Remember;

	   use strict;
	   use IO::File;

	   sub TIESCALAR {
	       my $class = shift;
	       my $filename = shift;
	       my $handle = new IO::File "> $filename"
				or die "Cannot open $filename: $!\n";

	       print $handle "The Start\n";
	       bless {FH => $handle, Value => 0}, $class;
	   }

	   sub FETCH {
	       my $self = shift;
	       return $self->{Value};
	   }

16/Sep/1999	       perl 5.005, patch 03		       15

PERLTIE(1)	 Perl Programmers Reference Guide      PERLTIE(1)

	   sub STORE {
	       my $self = shift;
	       my $value = shift;
	       my $handle = $self->{FH};
	       print $handle "$value\n";
	       $self->{Value} = $value;
	   }

	   sub DESTROY {
	       my $self = shift;
	       my $handle = $self->{FH};
	       print $handle "The End\n";
	       close $handle;
	   }

	   1;

       Here is an example that makes use of this tie:

	   use strict;
	   use Remember;

	   my $fred;
	   tie $fred, 'Remember', 'myfile.txt';
	   $fred = 1;
	   $fred = 4;
	   $fred = 5;
	   untie $fred;
	   system "cat myfile.txt";

       This is the output when it is executed:

	   The Start
	   1
	   4
	   5
	   The End

       So far so good.	Those of you who have been paying
       attention will have spotted that the tied object hasn't
       been used so far.  So lets add an extra method to the
       Remember class to allow comments to be included in the
       file -- say, something like this:

	   sub comment {
	       my $self = shift;
	       my $text = shift;
	       my $handle = $self->{FH};
	       print $handle $text, "\n";
	   }

       And here is the previous example modified to use the
       comment method (which requires the tied object):

16/Sep/1999	       perl 5.005, patch 03		       16

PERLTIE(1)	 Perl Programmers Reference Guide      PERLTIE(1)

	   use strict;
	   use Remember;

	   my ($fred, $x);
	   $x = tie $fred, 'Remember', 'myfile.txt';
	   $fred = 1;
	   $fred = 4;
	   comment $x "changing...";
	   $fred = 5;
	   untie $fred;
	   system "cat myfile.txt";

       When this code is executed there is no output.  Here's
       why:

       When a variable is tied, it is associated with the object
       which is the return value of the TIESCALAR, TIEARRAY, or
       TIEHASH function.  This object normally has only one
       reference, namely, the implicit reference from the tied
       variable.  When untie() is called, that reference is
       destroyed.  Then, as in the first example above, the
       object's destructor (DESTROY) is called, which is normal
       for objects that have no more valid references; and thus
       the file is closed.

       In the second example, however, we have stored another
       reference to the tied object in $x.  That means that when
       untie() gets called there will still be a valid reference
       to the object in existence, so the destructor is not
       called at that time, and thus the file is not closed.  The
       reason there is no output is because the file buffers have
       not been flushed to disk.

       Now that you know what the problem is, what can you do to
       avoid it?  Well, the good old -w flag will spot any
       instances where you call untie() and there are still valid
       references to the tied object.  If the second script above
       is run with the -w flag, Perl prints this warning message:

	   untie attempted while 1 inner references still exist

       To get the script to work properly and silence the warning
       make sure there are no valid references to the tied object
       before untie() is called:

	   undef $x;
	   untie $fred;

SEE ALSO
       See the DB_File manpage or the Config manpage for some
       interesting tie() implementations.

16/Sep/1999	       perl 5.005, patch 03		       17

PERLTIE(1)	 Perl Programmers Reference Guide      PERLTIE(1)

BUGS
       Tied arrays are incomplete.  They are also distinctly
       lacking something for the $#ARRAY access (which is hard,
       as it's an lvalue), as well as the other obvious array
       functions, like push(), pop(), shift(), unshift(), and
       splice().

       You cannot easily tie a multilevel data structure (such as
       a hash of hashes) to a dbm file.	 The first problem is
       that all but GDBM and Berkeley DB have size limitations,
       but beyond that, you also have problems with how
       references are to be represented on disk.  One
       experimental module that does attempt to address this need
       partially is the MLDBM module.  Check your nearest CPAN
       site as described in the perlmodlib manpage for source
       code to MLDBM.

AUTHOR
       Tom Christiansen

       TIEHANDLE by Sven Verdoolaege <skimo@dns.ufsia.ac.be> and
       Doug MacEachern <dougm@osf.org>

16/Sep/1999	       perl 5.005, patch 03		       18

PERLTIE(1)	 Perl Programmers Reference Guide      PERLTIE(1)

16/Sep/1999	       perl 5.005, patch 03		       19

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