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polyhedra(6)		      XScreenSaver manual		  polyhedra(6)

NAME
       polyhedra - draws the 80 uniform polyhedra and their duals

SYNOPSIS
SYNOPSIS
       polyhedra  [-display  host:display.screen]  [-visual  visual] [-window]
       [-root] [-delay number] [-speed float] [-duration seconds] [-no-wander]
       [-spin XYZ] [-wireframe] [-no-titles] [-which name] [-wireframe] [-fps]

DESCRIPTION
       This  program renders 160 different 3D solids, and displays some infor‐
       mation about each.  A new solid is chosen every few seconds.

       There are 75 uniform polyhedra, plus an inifinite number of prisms  and
       antiprisms:

	 * Convex Uniform Polyhedra:
	   * Platonic solids (5)
	   * Archimedean solids (13)
	   * Convex prisms and antiprisms (2 infinite families)
	 * Nonconvex Uniform Polyhedra:
	   * Kepler-Poinsot polyhedra (4)
	   * Nonconvex uniform polyhedra (53)
	   * Nonconvex prisms, antiprisms, and crossed antiprisms
	     (3 infinite families)

       Representative samples of the prism sets brings the total to 80 solids.
       Including the dual of each brings the total up to 160.  (To create  the
       "dual"  of a polyhedron, faces are replaced with vertices, and vertices
       with faces.)

OPTIONS
       -visual visual
	       Specify which visual to use.  Legal values are the  name	 of  a
	       visual  class,  or the id number (decimal or hex) of a specific
	       visual.

       -window Draw on a newly-created window.	This is the default.

       -root   Draw on the root window.

       -delay number
	       Per-frame delay, in microseconds.  Default:  30000  (0.03  sec‐
	       onds.).

       -speed number
	       Larger numbers mean run faster.	Default: 1.0.

       -duration seconds
	       How long before switching to a new polyhedron.  Default 12 sec‐
	       onds.

       -wander | -no-wander
	       Whether the objects should wander around the screen.

       -spin [XYZ] | -no-spin
	       Which axes, if any, to spin around on.

       -titles | -no-titles
	       Whether to display text describing each object.

       -which object-name
	       Display only one particular object, identified by number, name,
	       or Whthoff symbol.

       -wireframe | -no-wireframe
	       Render in wireframe instead of solid.

       -fps    Display the current frame rate, CPU load, and polygon count.

KEY BINDINGS
       When  running  in  a  window, you can rotate the object with the mouse.
       Also, the following keystrokes are defined:

       SPC or TAB  Select a new polyhedron at random.

       + or >	   Select the next-higher-numbered polyhedron.

       - or <	   Select the next-lower-numbered polyhedron.

       ESC or ^C   Quit.

ENVIRONMENT
       DISPLAY to get the default host and display number.

       XENVIRONMENT
	       to get the name of a resource file that	overrides  the	global
	       resources stored in the RESOURCE_MANAGER property.

SEE ALSO
       X(1), xscreensaver(1)

COPYRIGHT
       Copyright © 1991-2002 Dr. Zvi Har'El.

       Copyright © 2004 Jamie Zawinski.	 Permission to use, copy, modify, dis‐
       tribute, and sell this software and its documentation for  any  purpose
       is hereby granted without fee, provided that the above copyright notice
       appear in all copies and that both that copyright notice and this  per‐
       mission	notice appear in supporting documentation.  No representations
       are made about the suitability of this software for any purpose.	 It is
       provided "as is" without express or implied warranty.

AUTHOR
       Based  on  the  program kaleido ("Kaleidoscopic construction of uniform
       polyhedra"), by Dr. Zvi Har'El <rl@math.technion.ac.il>
	   http://www.math.technion.ac.il/~rl/
	   ftp://ftp.math.technion.ac.il/kaleido/

       Adapted for OpenGL and XScreenSaver by Jamie Zawinski, 2004.

X Version 11		      5.07 (10-Aug-2008)		  polyhedra(6)
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