ppmtobmp man page on CentOS

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Ppmtobmp User Manual(0)				       Ppmtobmp User Manual(0)

NAME
       ppmtobmp - convert a PPM image into a BMP file

SYNOPSIS
       ppmtobmp

       [-windows]

       [-os2]

       [-bpp=bits_per_pixel]

       [-mapfile=filename]

       [ppmfile]

       Minimum	unique abbreviation of option is acceptable.  You may use dou‐
       ble hyphens instead of single hyphen to denote options.	 You  may  use
       white space in place of the equals sign to separate an option name from
       its value.

DESCRIPTION
       This program is part of Netpbm(1).

       ppmtobmp reads a PPM image as input and produces a Microsoft Windows or
       OS/2 BMP file as output.

OPTIONS
       -windows
	      Tells  the  program  to  produce	a  Microsoft Windows BMP file.
	      (This is the default.)

       -os2   Tells the program to produce an OS/2 BMP file.   (Before	August
	      2000, this was the default).

       -bpp   This tells how many bits per pixel you want the BMP file to con‐
	      tain.  Only 1, 4, 8, and 24 are possible.	 By default,  ppmtobmp
	      chooses  the smallest number with which it can represent all the
	      colors in the input image.  If you specify a number too small to
	      represent	 all the colors in the input image, ppmtobmp tells you
	      and terminates.  You can use pnmquant or ppmdither to reduce the
	      number of colors in the image.

       -mapfile=filename
	      This  identifies	a  file	 to  use as the BMP palette (aka 'col‐
	      ormap').	In one BMP subformat, the BMP stream contains  a  pal‐
	      ette  of	up  to	256 colors, and represents the image raster as
	      indices into that palette.  Normally,  ppmtobmp  takes  care  of
	      computing	 a  suitable  palette, but if you are going to dissect
	      the BMP output in some way, you may want certain values for  the
	      palette  indices.	  E.g. you might want red to be 13, where ppm‐
	      tobmp would (arbitrarily) choose 39.  In that case, you can con‐
	      struct the palette yourself and use this option to tell ppmtobmp
	      to use your palette.

	      This option does not control what colors are in the output.  The
	      colors  in  the  output  are exactly those in the input, and the
	      palette you supply must contain at least all the colors that are
	      in  the  input.  You can use pnmremap to adjust your input image
	      so that it contains only colors from your palette.

	      The palette file is a Netpbm format file with one pixel per pal‐
	      ette entry.  Each pixel must have a distinct color (no repeats).
	      The order of the BMP palette ppmtobmp generates is the order  of
	      the  pixels  in the palette file, going from top to bottom, left
	      to right.

	      A BMP palette may have at most 256 colors, so the	 palette  file
	      must have at most 256 pixels.

	      You  may find pnmcolormap useful in generating the palette file.
	      pamseq too.

	      This option was new in Netpbm 10.45 (December 2008).

NOTES
       To get a faithful reproduction of the input image, the  maxval  of  the
       input  image  must  be 255.  If it is something else, the colors in the
       BMP file may be slightly different from the colors in the input.

       Windows icons are not BMP files.	 Use ppmtowinicon to create those.

SEE ALSO
       bmptoppm(1), ppmtowinicon(1), pnmquant(1),  ppmdither(1),  pnmremap(1),
       ppm(1)

AUTHOR
       Copyright (C) 1992 by David W. Sanderson.

netpbm documentation		29 October 2008	       Ppmtobmp User Manual(0)
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