SCTP_SENDMSG(3) BSD Library Functions Manual SCTP_SENDMSG(3)NAME
sctp_sendmsg, sctp_sendmsgx — send a message from an SCTP socket
Standard C Library (libc, -lc)
sctp_sendmsg(int s, const void *msg, size_t len,
const struct sockaddr *to, socklen_t tolen, uint32_t ppid,
uint32_t flags, uint16_t stream_no, uint32_t timetolive,
sctp_sendmsgx(int s, const void *msg, size_t len,
const struct sockaddr *to, int addrcnt, uint32_t ppid,
uint32_t flags, uint16_t stream_no, uint32_t timetolive,
The sctp_sendmsg() system call is used to transmit a message to another
SCTP endpoint. The sctp_sendmsg() may be used at any time. If the
socket is a one-to-many type (SOCK_SEQPACKET) socket then an attempt to
send to an address that no association exists to will implicitly create a
new association. Data sent in such an instance will result in the data
being sent on the third leg of the SCTP four-way handshake. Note that if
the socket is a one-to-one type (SOCK_STREAM) socket then an association
must be in existance (by use of the connect(2) system call). Calling
sctp_sendmsg() or sctp_sendmsgx() on a non-connected one-to-one socket
will result in errno being set to ENOTCONN, -1 being returned, and the
message not being transmitted.
The address of the target is given by to with tolen specifying its size.
The length of the message msg is given by len. If the message is too
long to pass atomically through the underlying protocol, errno is set to
EMSGSIZE, -1 is returned, and the message is not transmitted.
No indication of failure to deliver is implicit in a sctp_sendmsg(2)
call. Locally detected errors are indicated by a return value of -1.
If no space is available at the socket to hold the message to be trans‐
mitted, then sctp_sendmsg(2) normally blocks, unless the socket has been
placed in non-blocking I/O mode. The select(2) system call may be used
to determine when it is possible to send more data on one-to-one type
The ppid argument is an opaque 32 bit value that is passed transparently
through the stack to the peer endpoint. It will be available on recep‐
tion of a message (see sctp_recvmsg(2)). Note that the stack passes this
value without regard to byte order.
The flags argument may include one or more of the following:
#define SCTP_EOF 0x0100 /* Start a shutdown procedures */
#define SCTP_ABORT 0x0200 /* Send an ABORT to peer */
#define SCTP_UNORDERED 0x0400 /* Message is un-ordered */
#define SCTP_ADDR_OVER 0x0800 /* Override the primary-address */
#define SCTP_SENDALL 0x1000 /* Send this on all associations */
/* for the endpoint */
/* The lower byte is an enumeration of PR-SCTP policies */
#define SCTP_PR_SCTP_TTL 0x0001 /* Time based PR-SCTP */
#define SCTP_PR_SCTP_BUF 0x0002 /* Buffer based PR-SCTP */
#define SCTP_PR_SCTP_RTX 0x0003 /* Number of retransmissions based PR-SCTP */
The flag SCTP_EOF is used to instruct the SCTP stack to queue this mes‐
sage and then start a graceful shutdown of the association. All remain‐
ing data in queue will be sent after which the association will be shut
SCTP_ABORT is used to immediately terminate an association. An abort is
sent to the peer and the local TCB is destroyed.
SCTP_UNORDERED is used to specify that the message being sent has no spe‐
cific order and should be delivered to the peer application as soon as
possible. When this flag is absent messages are delivered in order
within the stream they are sent, but without respect to order to peer
The flag SCTP_ADDR_OVER is used to specify that an specific address
should be used. Normally SCTP will use only one of a multi-homed peers
addresses as the primary address to send to. By default, no matter what
the to argument is, this primary address is used to send data. By speci‐
fying this flag, the user is asking the stack to ignore the primary
address and instead use the specified address not only as a lookup mecha‐
nism to find the association but also as the actual address to send to.
For a one-to-many type (SOCK_SEQPACKET) socket the flag SCTP_SENDALL can
be used as a convient way to make one send call and have all associations
that are under the socket get a copy of the message. Note that this
mechanism is quite efficent and makes only one actual copy of the data
which is shared by all the associations for sending.
The remaining flags are used for the partial reliability extension
(RFC3758) and will only be effective if the peer endpoint supports this
extension. This option specifies what local policy the local endpoint
should use in skipping data. If none of these options are set, then data
is never skipped over.
SCTP_PR_SCTP_TTL is used to indicate that a time based lifetime is being
applied to the data. The timetolive argument is then a number of mil‐
liseconds for which the data is attempted to be transmitted. If that
many milliseconds ellapse and the peer has not acknowledged the data, the
data will be skipped and no longer transmitted. Note that this policy
does not even assure that the data will ever be sent. In times of a con‐
gestion with large amounts of data being queued, the timetolive may
expire before the first transmission is ever made.
The SCTP_PR_SCTP_BUF based policy transforms the timetolive field into a
total number of bytes allowed on the outbound send queue. If that number
or more bytes are in queue, then other buffer based sends are looked to
be removed and skipped. Note that this policy may also result in the
data never being sent if no buffer based sends are in queue and the maxi‐
mum specified by timetolive bytes is in queue.
The SCTP_PR_SCTP_RTX policy transforms the timetolive into a number of
retransmissions to allow. This policy always assures that at a minimum
one send attempt is made of the data. After which no more than
timetolive retransmissions will be made before the data is skipped.
stream_no is the SCTP stream that you wish to send the message on.
Streams in SCTP are reliable (or partially reliable) flows of ordered
messages. The context field is used only in the event the message cannot
be sent. This is an opaque value that the stack retains and will give to
the user when a failed send is given if that notification is enabled (see
sctp(4)). Normally a user process can use this value to index some
application specific data structure when a send cannot be fulfilled.
sctp_sendmsgx() is identical to sctp_sendmsg() with the exception that it
takes an array of sockaddr structures in the argument to and adds the
additional argument addrcnt which specifies how many addresses are in the
array. This allows a caller to implicitly set up an association passing
multiple addresses as if sctp_connectx() had been called to set up the
The call returns the number of characters sent, or -1 if an error
The sctp_sendmsg() system call fails if:
[EBADF] An invalid descriptor was specified.
[ENOTSOCK] The argument s is not a socket.
[EFAULT] An invalid user space address was specified for an
[EMSGSIZE] The socket requires that message be sent atomically,
and the size of the message to be sent made this
[EAGAIN] The socket is marked non-blocking and the requested
operation would block.
[ENOBUFS] The system was unable to allocate an internal buffer.
The operation may succeed when buffers become avail‐
[ENOBUFS] The output queue for a network interface was full.
This generally indicates that the interface has
stopped sending, but may be caused by transient con‐
[EHOSTUNREACH] The remote host was unreachable.
[ENOTCONN] On a one-to-one style socket no association exists.
[ECONNRESET] An abort was received by the stack while the user was
attempting to send data to the peer.
[ENOENT] On a one-to-many style socket no address is specified
so that the association cannot be located or the
SCTP_ABORT flag was specified on a non-existing asso‐
[EPIPE] The socket is unable to send anymore data
(SBS_CANTSENDMORE has been set on the socket). This
typically means that the socket is not connected and
is a one-to-one style socket.
SEE ALSOconnect(2), getsockopt(2), recv(2), select(2), socket(2), write(2),
sctp_connectx(3), sendmsg(3), sctp(4)BUGS
Because in the one-to-many style socket sctp_sendmsg() or sctp_sendmsgx()
may have multiple associations under one endpoint, a select on write will
only work for a one-to-one style socket.
BSD December 15, 2006 BSD