strunvis man page on MirBSD

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UNVIS(3)		   BSD Programmer's Manual		      UNVIS(3)

NAME
     unvis, strunvis, strnunvis - decode a visual representation of characters

SYNOPSIS
     #include <vis.h>

     int
     unvis(char *cp, char c, int *astate, int flag);

     int
     strunvis(char *dst, char *src);

     ssize_t
     strnunvis(char *dst, char *src, size_t size);

DESCRIPTION
     The unvis(), strunvis() and strnunvis() functions are used to decode a
     visual representation of characters, as produced by the vis(3) function,
     back into the original form. unvis() is called with successive characters
     in c until a valid sequence is recognized, at which time the decoded
     character is available at the character pointed to by cp.

     strunvis() decodes the characters pointed to by src into the buffer
     pointed to by dst.

     strnunvis() decodes the characters pointed to by src into the buffer
     pointed to by dst, writing a maximum of size bytes. The strunvis() func-
     tion simply copies src to dst, decoding any escape sequences along the
     way, and returns the number of characters placed into dst, or -1 if an
     invalid escape sequence was detected. The size of dst should be equal to
     the size of src (that is, no expansion takes place during decoding).
     strunvis() terminates the destination string with a trailing NUL byte;
     strnunvis() does so if size is larger than 0.

     The unvis() function implements a state machine that can be used to
     decode an arbitrary stream of bytes. All state associated with the bytes
     being decoded is stored outside the unvis() function (that is, a pointer
     to the state is passed in), so calls decoding different streams can be
     freely intermixed. To start decoding a stream of bytes, first initialize
     an integer to zero. Call unvis() with each successive byte, along with a
     pointer to this integer, and a pointer to a destination character.

RETURN VALUES
     The unvis() function has several return codes that must be handled prop-
     erly. They are:

     0 (zero)	      Another character is necessary; nothing has been recog-
		      nized yet.

     UNVIS_VALID      A valid character has been recognized and is available
		      at the location pointed to by cp.

     UNVIS_VALIDPUSH  A valid character has been recognized and is available
		      at the location pointed to by cp; however, the character
		      currently passed in should be passed in again.

     UNVIS_NOCHAR     A valid sequence was detected, but no character was pro-
		      duced. This return code is necessary to indicate a logi-
		      cal break between characters.

     UNVIS_SYNBAD     An invalid escape sequence was detected, or the decoder
		      is in an unknown state. The decoder is placed into the
		      starting state.

     When all bytes in the stream have been processed, call unvis() one more
     time with flag set to UNVIS_END to extract any remaining character (the
     character passed in is ignored).

     The strunvis() function returns the number of bytes written (not counting
     the trailing NUL byte) or -1 if an error occurred.

     The strnunvis() function returns the number of bytes (not counting the
     trailing NUL byte) that would be needed to fully convert the input
     string, or -1 if an error occurred.

EXAMPLES
     The following code fragment illustrates a proper use of unvis().

	   int state = 0;
	   char out;

	   while ((ch = getchar()) != EOF) {
	   again:
		   switch(unvis(&out, ch, &state, 0)) {
		   case 0:
		   case UNVIS_NOCHAR:
			   break;
		   case UNVIS_VALID:
			   (void) putchar(out);
			   break;
		   case UNVIS_VALIDPUSH:
			   (void) putchar(out);
			   goto again;
		   case UNVIS_SYNBAD:
			   (void)fprintf(stderr, "bad sequence!\n");
			   exit(1);
		   }
	   }
	   if (unvis(&out, (char)0, &state, UNVIS_END) == UNVIS_VALID)
		   (void) putchar(out);

SEE ALSO
     unvis(1), vis(1), vis(3)

HISTORY
     The unvis() function first appeared in 4.4BSD.

MirOS BSD #10-current	      December 11, 1993				     1
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