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     TWM(1)		 X Version 11 (Release 5)		TWM(1)

     NAME
	  twm - Tab Window Manager for the X Window System

     SYNTAX
	  twm [-display dpy] [-s] [-f initfile] [-v]

     DESCRIPTION
	  Twm is a window manager for the X Window System.  It
	  provides titlebars, shaped windows, several forms of icon
	  management, user-defined macro functions, click-to-type and
	  pointer-driven keyboard focus, and user-specified key and
	  pointer button bindings.

	  This program is usually started by the user's session
	  manager or startup script.  When used from xdm(1) or
	  xinit(1) without a session manager, twm is frequently
	  executed in the foreground as the last client.  When run
	  this way, exiting twm causes the session to be terminated
	  (i.e. logged out).

	  By default, application windows are surrounded by a
	  ``frame'' with a titlebar at the top and a special border
	  around the window.  The titlebar contains the window's name,
	  a rectangle that is lit when the window is receiving
	  keyboard input, and function boxes known as ``titlebuttons''
	  at the left and right edges of the titlebar.

	  Pressing pointer Button1 (usually the left-most button
	  unless it has been changed with xmodmap) on a titlebutton
	  will invoke the function associated with the button.	In the
	  default interface, windows are iconified by clicking
	  (pressing and then immediately releasing) the left
	  titlebutton (which looks like a Dot).	 Conversely, windows
	  are deiconified by clicking in the associated icon or entry
	  in the icon manager (see description of the variable
	  ShowIconManager and of the function f.showiconmgr).

	  Windows are resized by pressing the right titlebutton (which
	  resembles a group of nested squares), dragging the pointer
	  over edge that is to be moved, and releasing the pointer
	  when the outline of the window is the desired size.
	  Similarly, windows are moved by pressing in the title or
	  highlight region, dragging a window outline to the new
	  location, and then releasing when the outline is in the
	  desired position.  Just clicking in the title or highlight
	  region raises the window without moving it.

	  When new windows are created, twm will honor any size and
	  location information requested by the user (usually through
	  -geometry command line argument or resources for the
	  individual applications). Otherwise, an outline of the
	  window's default size, its titlebar, and lines dividing the

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	  window into a 3x3 grid that track the pointer are displayed.
	  Clicking pointer Button1 will position the window at the
	  current position and give it the default size.  Pressing
	  pointer Button2 (usually the middle pointer button) and
	  dragging the outline will give the window its current
	  position but allow the sides to be resized as described
	  above.  Clicking pointer Button3 (usually the right pointer
	  button) will give the window its current position but
	  attempt to make it long enough to touch the bottom the
	  screen.

     OPTIONS
	  Twm accepts the following command line options:

	  -display dpy
		  This option specifies the X server to use.

	  -s	  This option indicates that only the default screen
		  (as specified by -display or by the DISPLAY
		  environment variable) should be managed.  By
		  default, twm will attempt to manage all screens on
		  the display.

	  -f filename
		  This option specifies the name of the startup file
		  to use.  By default, twm will look in the user's
		  home directory for files named .twmrc.num (where num
		  is a screen number) or .twmrc.

	  -v	  This option indicates that twm should print error
		  messages whenever an unexpected X Error event is
		  received.  This can be useful when debugging
		  applications but can be distracting in regular use.

     CUSTOMIZATION
	  Much of twm's appearance and behavior can be controlled by
	  providing a startup file in one of the following locations
	  (searched in order for each screen being managed when twm
	  begins):

	  $HOME/$LANG(full-name)/.twmrc.screennumber
		  The $LANG(full-name) is the name of the predefined
		  setting for locale. If the value of locale is set,
		  Multibyte string can use in the startup file. Locale
		  has a expression style as "lang_territory.codeset".
		  For example:

		       wr_WR.ct
		       ja_JP.ujis
		       zh_CN.ugb
		       ko_KR.euc

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		  The screennumber is a small positive number (e.g 0,
		  1, etc.)  representing the screen number (e.g. the
		  last number in the DISPLAY environments variable
		  host:displaynum.screennum) that would be used to
		  contact that screen of the display.  This is
		  intended for displays with multiple screens of
		  differing visual types.

	  $HOME/$LANG(full-name)/.twmrc

	  $HOME/$LANG(non-codeset)/.twmrc.screennumber
		  The  $LANG(non-codeset) means a abbreviation of
		  codeset in the locale. For example:

		       wr_WR
		       ja_JP
		       zh_CN
		       ko_KR

	  $HOME/$LANG(non-codeset)/.twmrc

	  $HOME/.twmrc.screennumber

	  $HOME/.twmrc
		  This is the usual name for an individual user's
		  startup file.

	  /usr/lib/X11/$LANG(full-name)/system.twmrc

	  /usr/lib/X11/$LANG(non-codeset)/twm/system.twmrc

	  /usr/lib/X11/twm/system.twmrc
		  If neither of the preceding files are found, twm
		  will look in one of these three files for a default
		  configuration.  This is often tailored by the site
		  administrator to provide convenient menus or
		  familiar bindings for novice users.

	  If no startup files are found, twm will use the built-in
	  defaults described above.  The only resource used by twm is
	  bitmapFilePath for a colon-separated list of directories to
	  search when looking for bitmap files (for more information,
	  see the Athena Widgets manual and xrdb(1)).

	  Twm startup files are logically broken up into three types
	  of specifications:  Variables, Bindings, Menus.  The
	  Variables section must come first and is used to describe
	  the fonts, colors, cursors, border widths, icon and window
	  placement, highlighting, autoraising, layout of titles,
	  warping, use of the icon manager.  The Bindings section
	  usually comes second and is used to specify the functions

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	  that should be to be invoked when keyboard and pointer
	  buttons are pressed in windows, icons, titles, and frames.
	  The Menus section gives any user-defined menus (containing
	  functions to be invoked or commands to be executed).

	  Variable names and keywords are case-insensitive.  Strings
	  must be surrounded by double quote characters (e.g. "blue")
	  and are case-sensitive.  A pound sign (#) outside of a
	  string causes the remainder of the line in which the
	  character appears to be treated as a comment.

     VARIABLES
	  Many of the aspects of twm's user interface are controlled
	  by variables that may be set in the user's startup file.
	  Some of the options are enabled or disabled simply by the
	  presence of a particular keyword.  Other options require
	  keywords, numbers, strings, or lists of all of these.

	  Lists are surrounded by braces and are usually separated by
	  whitespace or a newline.  For example:

	       AutoRaise { "emacs" "XTerm" "Xmh" }

	  or

	       AutoRaise
	       {
		    "emacs"
		    "XTerm"
		    "Xmh"
	       }

	  When a variable containing a list of strings representing
	  windows is searched (e.g. to determine whether or not to
	  enable autoraise as shown above), a string must be an exact,
	  case-sensitive match to the window's name (given by the
	  WM_NAME window property), resource name or class name (both
	  given by the WM_CLASS window property).  The preceding
	  example would enable autoraise on windows named ``emacs'' as
	  well as any xterm (since they are of class ``XTerm'') or xmh
	  windows (which are of class ``Xmh'').

	  String arguments that are interpreted as filenames (see the
	  Pixmaps, Cursors, and IconDirectory below) will prepend the
	  user's directory (specified by the HOME environment
	  variable) if the first character is a tilde (~).  If,
	  instead, the first character is a colon (:), the name is
	  assumed to refer to one of the internal bitmaps that are
	  used to create the default titlebars symbols:	 :xlogo or
	  :iconify (both refer to the X used for the iconify button),
	  :resize (the nested squares used by the resize button), and
	  :question (the question mark used for non-existent bitmap

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	  files).

	  The following variables may be specified at the top of a twm
	  startup file.	 Lists of Window name prefix strings are
	  indicated by win-list.  Optional arguments are shown in
	  square brackets:

	  AutoRaise { win-list }
		  This variable specifies a list of windows that
		  should automatically be raised whenever the pointer
		  enters the window.  This action can be interactively
		  enabled or disabled on individual windows using the
		  function f.autoraise.

	  AutoRelativeResize
		  This variable indicates that dragging out a window
		  size (either when initially sizing the window with
		  pointer Button2 or when resizing it) should not wait
		  until the pointer has crossed the window edges.
		  pInstead, moving the pointer automatically causes
		  the nearest edge or edges to move by the same
		  amount.  This allows the resizing of windows that
		  extend off the edge of the screen.  If the pointer
		  is in the center of the window, or if the resize is
		  begun by pressing a titlebutton, twm will still wait
		  for the pointer to cross a window edge (to prevent
		  accidents).  This option is particularly useful for
		  people who like the press-drag-release method of
		  sweeping out window sizes.

	  BorderColor string [{ wincolorlist }]
		  This variable specifies the default color of the
		  border to be placed around all non-iconified
		  windows, and may only be given within a Color or
		  Monochrome list.  The optional wincolorlist
		  specifies a list of window and color name pairs for
		  specifying particular border colors for different
		  types of windows.  For example:

		       BorderColor "gray50"
		       {
			    "XTerm"   "red"
			    "xmh"     "green"
		       }

		  The default is "black".

	  BorderTileBackground string [{ wincolorlist }]
		  This variable specifies the default background color
		  in the gray pattern used in unhighlighted borders
		  (only if NoHighlight hasn't been set), and may only
		  be given within a Color or Monochrome list.  The

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		  optional wincolorlist allows per-window colors to be
		  specified.  The default  is "white".

	  BorderTileForeground string [{ wincolorlist }]
		  This variable specifies the default foreground color
		  in the gray pattern used in unhighlighted borders
		  (only if NoHighlight hasn't been set), and may only
		  be given within a Color or Monochrome list.  The
		  optional wincolorlist allows per-window colors to be
		  specified.  The default is "black".

	  BorderWidth pixels
		  This variable specifies the width in pixels of the
		  border surrounding all client window frames if
		  ClientBorderWidth has not been specified.  This
		  value is also used to set the border size of windows
		  created by twm (such as the icon manager).  The
		  default is 2.

	  ButtonIndent pixels
		  This variable specifies the amount by which
		  titlebuttons should be indented on all sides.
		  Positive values cause the buttons to be smaller than
		  the window text and highlight area so that they
		  stand out.  Setting this and the
		  TitleButtonBorderWidth variables to 0 makes
		  titlebuttons be as tall and wide as possible.	 The
		  default is 1.

	  ClientBorderWidth
		  This variable indicates that border width of a
		  window's frame should be set to the initial border
		  width of the window, rather than to the value of
		  BorderWidth.

	  Color { colors-list }
		  This variable specifies a list of color assignments
		  to be made if the default display is capable of
		  displaying more than simple black and white.	The
		  colors-list is made up of the following color
		  variables and their values:  DefaultBackground,
		  DefaultForeground, MenuBackground, MenuForeground,
		  MenuTitleBackground, MenuTitleForeground, and
		  MenuShadowColor.  The following color variables may
		  also be given a list of window and color name pairs
		  to allow per-window colors to be specified (see
		  BorderColor for details):  BorderColor,
		  IconManagerHighlight, BorderTitleBackground,
		  BorderTitleForeground, TitleBackground,
		  TitleForeground, IconBackground, IconForeground,
		  IconBorderColor, IconManagerBackground, and

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		  IconManagerForeground.  For example:

		       Color
		       {
			    MenuBackground	"gray50"
			    MenuForeground	"blue"
			    BorderColor		     "red" { "XTerm" "yellow" }
			    TitleForeground	     "yellow"
			    TitleBackground	     "blue"
		       }

		  All of these color variables may also be specified
		  for the Monochrome variable, allowing the same
		  initialization file to be used on both color and
		  monochrome displays.

	  ConstrainedMoveTime milliseconds
		  This variable specifies the length of time between
		  button clicks needed to begin a constrained move
		  operation.  Double clicking within this amount of
		  time when invoking f.move will cause the window only
		  be moved in a horizontal or vertical direction.
		  Setting this value to 0 will disable constrained
		  moves.  The default is 400 milliseconds.

	  Cursors { cursor-list }
		  This variable specifies the glyphs that twm should
		  use for various pointer cursors.  Each cursor may be
		  defined either from the cursor font or from two
		  bitmap files.	 Shapes from the cursor font may be
		  specified directly as:

			    cursorname	   "string"

		  where cursorname is one of the cursor names listed
		  below, and string is the name of a glyph as found in
		  the file /usr/include/X11/cursorfont.h (without the
		  ``XC_'' prefix).  If the cursor is to be defined
		  from bitmap files, the following syntax is used
		  instead:

			    cursorname	   "image"   "mask"

		  The image and mask strings specify the names of
		  files containing the glyph image and mask in
		  bitmap(1) form.  The bitmap files are located in the
		  same manner as icon bitmap files.  The following
		  example shows the default cursor definitions:

		       Cursors
		       {
			    Frame	   "top_left_arrow"

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			    Title	   "top_left_arrow"
			    Icon      "top_left_arrow"
			    IconMgr   "top_left_arrow"
			    Move      "fleur"
			    Resize	   "fleur"
			    Menu      "sb_left_arrow"
			    Button	   "hand2"
			    Wait      "watch"
			    Select	   "dot"
			    Destroy   "pirate"
		       }

	  DecorateTransients
		  This variable indicates that transient windows
		  (those containing a WM_TRANSIENT_FOR property)
		  should have titlebars.  By default, transients are
		  not reparented.

	  DefaultBackground string
		  This variable specifies the background color to be
		  used for sizing and information windows.  The
		  default is "white".

	  DefaultForeground string
		  This variable specifies the foreground color to be
		  used for sizing and information windows.  The
		  default is "black".

	  DontIconifyByUnmapping { win-list }
		  This variable specifies a list of windows that
		  should not be iconified by simply unmapping the
		  window (as would be the case if IconifyByUnmapping
		  had been set).  This is frequently used to force
		  some windows to be treated as icons while other
		  windows are handled by the icon manager.

	  DontMoveOff
		  This variable indicates that windows should not be
		  allowed to be moved off the screen.  It can be
		  overridden by the f.forcemove function.

	  DontSqueezeTitle [{ win-list }]
		  This variable indicates that titlebars should not be
		  squeezed to their minimum size as described under
		  SqueezeTitle below.  If the optional window list is
		  supplied, only those windows will be prevented from
		  being squeezed.

	  ForceIcons
		  This variable indicates that icon pixmaps specified
		  in the Icons variable should override any client-

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		  supplied pixmaps.

	  FramePadding pixels
		  This variable specifies the distance between the
		  titlebar decorations (the button and text) and the
		  window frame.	 The default is 2 pixels.

	  IconBackground string [{ win-list }]
		  This variable specifies the background color of
		  icons, and may only be specified inside of a Color
		  or Monochrome list.  The optional win-list is a list
		  of window names and colors so that per-window colors
		  may be specified.  See the BorderColor variable for
		  a complete description of the win-list.  The default
		  is "white".

	  IconBorderColor string [{ win-list }]
		  This variable specifies the color of the border used
		  for icon windows, and may only be specified inside
		  of a Color or Monochrome list.  The optional win-
		  list is a list of window names and colors so that
		  per-window colors may be specified.  See the
		  BorderColor variable for a complete description of
		  the win-list. The default is "black".

	  IconBorderWidth pixels
		  This variable specifies the width in pixels of the
		  border surrounding icon windows.  The default is 2.

	  IconDirectory string
		  This variable specifies the directory that should be
		  searched if if a bitmap file cannot be found in any
		  of the directories in the bitmapFilePath resource.

	  IconFontSet string
		  This variable specifies the font to be used to
		  display icon names within icons.  The default is
		  "variable".

	  IconForeground string [{ win-list }]
		  This variable specifies the foreground color to be
		  used when displaying icons, and may only be
		  specified inside of a Color or Monochrome list.  The
		  optional win-list is a list of window names and
		  colors so that per-window colors may be specified.
		  See the BorderColor variable for a complete
		  description of the win-list.	The default is
		  "black".

	  IconifyByUnmapping [{ win-list }]
		  This variable indicates that windows should be
		  iconified by being unmapped without trying to map

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		  any icons.  This assumes that the user is will remap
		  the window through the icon manager, the f.warpto
		  function, or the TwmWindows menu.  If the optional
		  win-list is provided, only those windows will be
		  iconified by simply unmapping.  Windows that have
		  both this and the IconManagerDontShow options set
		  may not be accessible if no binding to the
		  TwmWindows menu is set in the user's startup file.

	  IconManagerBackground string [{ win-list }]
		  This variable specifies the background color to use
		  for icon manager entries, and may only be specified
		  inside of a Color or Monochrome list.	 The optional
		  win-list is a list of window names and colors so
		  that per-window colors may be specified.  See the
		  BorderColor variable for a complete description of
		  the win-list.	 The default is "white".

	  IconManagerDontShow [{ win-list }]
		  This variable indicates that the icon manager should
		  not display any windows.  If the optional win-list
		  is given, only those windows will not be displayed.
		  This variable is used to prevent windows that are
		  rarely iconified (such as xclock or xload) from
		  taking up space in the icon manager.

	  IconManagerFontSet string
		  This variable specifies the font to be used when
		  displaying icon manager entries.  The default is
		  "variable".

	  IconManagerForeground string [{ win-list }]
		  This variable specifies the foreground color to be
		  used when displaying icon manager entries, and may
		  only be specified inside of a Color or Monochrome
		  list.	 The optional win-list is a list of window
		  names and colors so that per-window colors may be
		  specified.  See the BorderColor variable for a
		  complete description of the win-list.	 The default
		  is "black".

	  IconManagerGeometry string [ columns ]
		  This variable specifies the geometry of the icon
		  manager window.  The string argument is standard
		  geometry specification that indicates the initial
		  full size of the icon manager.  The icon manager
		  window is then broken into columns pieces and scaled
		  according to the number of entries in the icon
		  manager.  Extra entries are wrapped to form
		  additional rows.  The default number of columns is
		  1.

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	  IconManagerHighlight string [{ win-list }]
		  This variable specifies the border color to be used
		  when highlighting the icon manager entry that
		  currently has the focus, and can only be specified
		  inside of a Color or Monochrome list.	 The optional
		  win-list is a list of window names and colors so
		  that per-window colors may be specified.  See the
		  BorderColor variable for a complete description of
		  the win-list.	 The default is "black".

	  IconManagers { iconmgr-list }
		  This variable specifies a list of icon managers to
		  create.  Each item in the iconmgr-list has the
		  following format:

			    "winname" ["iconname"]   "geometry" columns

		  where winname is the name of the windows that should
		  be put into this icon manager, iconname is the name
		  of that icon manager window's icon, geometry is a
		  standard geometry specification, and columns is the
		  number of columns in this icon manager as described
		  in IconManagerGeometry.  For example:

		       IconManagers
		       {
			    "XTerm"   "=300x5+800+5" 5
			    "myhost"  "=400x5+100+5" 2
		       }

		  Clients whose name or class is ``XTerm'' will have
		  an entry created in the ``XTerm'' icon manager.
		  Clients whose name was ``myhost'' would be put into
		  the ``myhost'' icon manager.

	  IconManagerShow { win-list }
		  This variable specifies a list of windows that
		  should appear in the icon manager.  When used in
		  conjunction with the IconManagerDontShow variable,
		  only the windows in this list will be shown in the
		  icon manager.

	  IconRegion geomstring vgrav hgrav gridwidth gridheight
		  This variable specifies an area on the root window
		  in which icons are placed if no specific icon
		  location is provided by the client.  The geomstring
		  is a quoted string containing a standard geometry
		  specification.  If more than one IconRegion lines
		  are given, icons will be put into the succeeding
		  icon regions when the first is full.	The vgrav
		  argument should be either North or South and control
		  and is used to control whether icons are first

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		  filled in from the top or bottom of the icon region.
		  Similarly, the hgrav argument should be either East
		  or West and is used to control whether icons should
		  be filled in from left from the right.  Icons are
		  laid out within the region in a grid with cells
		  gridwidth pixels wide and gridheight pixels high.

	  Icons { win-list }
		  This variable specifies a list of window names and
		  the bitmap filenames that should be used as their
		  icons.  For example:

		       Icons
		       {
			    "XTerm"   "xterm.icon"
			    "xfd"	   "xfd_icon"
		       }

		  Windows that match ``XTerm'' and would not be
		  iconified by unmapping, and would try to use the
		  icon bitmap in the file ``xterm.icon''.  If
		  ForceIcons is specified, this bitmap will be used
		  even if the client has requested its own icon
		  pixmap.

	  InterpolateMenuColors
		  This variable indicates that menu entry colors
		  should be interpolated between entry specified
		  colors.  In the example below:

		       Menu "mymenu"
		       {
			    "Title"	   ("black":"red")	    f.title
			    "entry1"		     f.nop
			    "entry2"		     f.nop
			    "entry3"  ("white":"green")	  f.nop
			    "entry4"		     f.nop
			    "entry5"  ("red":"white")	       f.nop
		       }

		  the foreground colors for ``entry1'' and ``entry2''
		  will be interpolated between black and white, and
		  the background colors between red and green.
		  Similarly, the foreground for ``entry4'' will be
		  half-way between white and red, and the background
		  will be half-way between green and white.

	  MakeTitle { win-list }
		  This variable specifies a list of windows on which a
		  titlebar should be placed and is used to request
		  titles on specific windows when NoTitle has been
		  set.

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	  MaxWindowSize string
		  This variable specifies a geometry in which the
		  width and height give the maximum size for a given
		  window.  This is typically used to restrict windows
		  to the size of the screen.  The default is
		  "30000x30000".

	  MenuBackground string
		  This variable specifies the background color used
		  for menus, and can only be specified inside of a
		  Color or Monochrome list.  The default is "white".

	  MenuFontSet string
		  This variable specifies the font to use when
		  displaying menus.  The default is "variable".

	  MenuForeground string
		  This variable specifies the foreground color used
		  for menus, and can only be specified inside of a
		  Color or Monochrome list.  The default is "black".

	  MenuShadowColor string
		  This variable specifies the color of the shadow
		  behind pull-down menus and can only be specified
		  inside of a Color or Monochrome list.	 The default
		  is "black".

	  MenuTitleBackground string
		  This variable specifies the background color for
		  f.title entries in menus, and can only be specified
		  inside of a Color or Monochrome list.	 The default
		  is "white".

	  MenuTitleForeground string
		  This variable specifies the foreground color for
		  f.title entries in menus and can only be specified
		  inside of a Color or Monochrome list.	 The default
		  is "black".

	  Monochrome { colors }
		  This variable specifies a list of color assignments
		  that should be made if the screen has a depth of 1.
		  See the description of Colors.

	  MoveDelta pixels
		  This variable specifies the number of pixels the
		  pointer must move before the f.move function starts
		  working.  Also see the f.deltastop function.	The
		  default is zero pixels.

	  NoBackingStore
		  This variable indicates that twm's menus should not

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		  request backing store to minimize repainting of
		  menus.  This is typically used with servers that can
		  repaint faster than they can handle backing store.

	  NoCaseSensitive
		  This variable indicates that case should be ignored
		  when sorting icon names in an icon manager.  This
		  option is typically used with applications that
		  capitalize the first letter of their icon name.

	  NoDefaults
		  This variable indicates that twm should not supply
		  the default titlebuttons and bindings.  This option
		  should only be used if the startup file contains a
		  completely new set of bindings and definitions.

	  NoGrabServer
		  This variable indicates that twm should not grab the
		  server when popping up menus and moving opaque
		  windows.

	  NoHighlight [{ win-list }]
		  This variable indicates that borders should not be
		  highlighted to track the location of the pointer.
		  If the optional win-list is given, highlighting will
		  only be disabled for those windows.  When the border
		  is highlighted, it will be drawn in the current
		  BorderColor.	When the border is not highlighted, it
		  will be stippled with an gray pattern using the
		  current BorderTileForeground and
		  BorderTileBackground colors.

	  NoIconManagers
		  This variable indicates that no icon manager should
		  be created.

	  NoMenuShadows
		  This variable indicates that menus should not have
		  drop shadows drawn behind them.  This is typically
		  used with slower servers since it speeds up menu
		  drawing at the expense of making the menu slightly
		  harder to read.

	  NoRaiseOnDeiconify
		  This variable indicates that windows that are
		  deiconified should not be raised.

	  NoRaiseOnMove
		  This variable indicates that windows should not be
		  raised when moved.  This is typically used to allow
		  windows to slide underneath each other.

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	  NoRaiseOnResize
		  This variable indicates that windows should not be
		  raised when resized.	This is typically used to
		  allow windows to be resized underneath each other.

	  NoRaiseOnWarp
		  This variable indicates that windows should not be
		  raised when the pointer is warped into them with the
		  f.warpto function.  If this option is set, warping
		  to an occluded window may result in the pointer
		  ending up in the occluding window instead the
		  desired window (which causes unexpected behavior
		  with f.warpring).

	  NoSaveUnders
		  This variable indicates that menus should not
		  request save-unders to minimize window repainting
		  following menu selection.  It is typically used with
		  displays that can repaint faster than they can
		  handle save-unders.

	  NoStackMode [{ win-list }]
		  This variable indicates that client window requests
		  to change stacking order should be ignored.  If the
		  optional win-list is given, only requests on those
		  windows will be ignored.  This is typically used to
		  prevent applications from relentlessly popping
		  themselves to the front of the window stack.

	  NoTitle [{ win-list }]
		  This variable indicates that windows should not have
		  titlebars.  If the optional win-list is given, only
		  those windows will not have titlebars.  MakeTitle
		  may be used with this option to force titlebars to
		  be put on specific windows.

	  NoTitleFocus
		  This variable indicates that twm should not set
		  keyboard input focus to each window as it is
		  entered.  Normally, twm sets the focus so that focus
		  and key events from the titlebar and icon managers
		  are delivered to the application.  If the pointer is
		  moved quickly and twm is slow to respond, input can
		  be directed to the old window instead of the new.
		  This option is typically used to prevent this
		  ``input lag'' and to work around bugs in older
		  applications that have problems with focus events.

	  NoTitleHighlight [{ win-list }]
		  This variable indicates that the highlight area of
		  the titlebar, which is used to indicate the window
		  that currently has the input focus, should not be

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		  displayed.  If the optional win-list is given, only
		  those windows will not have highlight areas.	This
		  and the SqueezeTitle options can be set to
		  substantially reduce the amount of screen space
		  required by titlebars.

	  OpaqueMove
		  This variable indicates that the f.move function
		  should actually move the window instead of just an
		  outline so that the user can immediately see what
		  the window will look like in the new position.  This
		  option is typically used on fast displays
		  (particularly if NoGrabServer is set).

	  Pixmaps { pixmaps }
		  This variable specifies a list of pixmaps that
		  define the appearance of various images.  Each entry
		  is a keyword indicating the pixmap to set, followed
		  by a string giving the name of the bitmap file.  The
		  following pixmaps may be specified:

		       Pixmaps
		       {
			    TitleHighlight "gray1"
		       }

		  The default for TitleHighlight is to use an even
		  stipple pattern.

	  RandomPlacement
		  This variable indicates that windows with no
		  specified geometry should be placed in a pseudo-
		  random location instead of having the user drag out
		  an outline.

	  ResizeFontSet string
		  This variable specifies the font to be used for in
		  the dimensions window when resizing windows.	The
		  default is "fixed".

	  RestartPreviousState
		  This variable indicates that twm should attempt to
		  use the WM_STATE property on client windows to tell
		  which windows should be iconified and which should
		  be left visible.  This is typically used to try to
		  regenerate the state that the screen was in before
		  the previous window manager was shutdown.

	  SaveColor { colors-list }
		  This variable indicates a list of color assignments
		  to be stored as pixel values in the root window
		  property _MIT_PRIORITY_COLORS.  Clients may elect to

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		  preserve these values when installing their own
		  colormap.  Note that use of this mechanism is a way
		  an for application to avoid the "technicolor"
		  problem, whereby useful screen objects such as
		  window borders and titlebars disappear when a
		  programs custom colors are installed by the window
		  manager.  For example:

		       SaveColor
		       {
			       BorderColor
			       TitleBackground
			       TitleForeground
			       "red"
			       "green"
			       "blue"
		       }

		  This would place on the root window 3 pixel values
		  for borders and titlebars, as well as the three
		  color strings, all taken from the default colormap.

	  ShowIconManager
		  This variable indicates that the icon manager window
		  should be displayed when twm is started.  It can
		  always be brought up using the f.showiconmgr
		  function.

	  SortIconManager
		  This variable indicates that entries in the icon
		  manager should be sorted alphabetically rather than
		  by simply appending new windows to the end.

	  SqueezeTitle [{ squeeze-list }]
		  This variable indicates that twm should attempt to
		  use the SHAPE extension to make titlebars occupy
		  only as much screen space as they need, rather than
		  extending all the way across the top of the window.
		  The optional squeeze-list may be used to control the
		  location of the squeezed titlebar along the top of
		  the window.  It contains entries of the form:

			    "name"	   justification  num  denom

		  where name is a window name, justification is either
		  left, center, or right, and num and denom are
		  numbers specifying a ratio giving the relative
		  position about which the titlebar is justified.  The
		  ratio is measured from left to right if the
		  numerator is positive, and right to left if
		  negative.  A denominator of 0 indicates that the
		  numerator should be measured in pixels.  For

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		  convenience, the ratio 0/0 is the same as 1/2 for
		  center and -1/1 for right.  For example:

		       SqueezeTitle
		       {
			    "XTerm"   left	0    0
			    "xterm1"  left	1    3
			    "xterm2"  left	2    3
			    "oclock"  center	     0	  0
			    "emacs"   right	     0	  0
		       }

		  The DontSqueezeTitle list can be used to turn off
		  squeezing on certain titles.

	  StartIconified [{ win-list }]
		  This variable indicates that client windows should
		  initially be left as icons until explicitly
		  deiconified by the user.  If the optional win-list
		  is given, only those windows will be started iconic.
		  This is useful for programs that do not support an
		  -iconic command line option or resource.

	  TitleBackground string [{ win-list }]
		  This variable specifies the background color used in
		  titlebars, and may only be specified inside of a
		  Color or Monochrome list.  The optional win-list is
		  a list of window names and colors so that per-window
		  colors may be specified.  The default is "white".

	  TitleButtonBorderWidth pixels
		  This variable specifies the width in pixels of the
		  border surrounding titlebuttons.  This is typically
		  set to 0 to allow titlebuttons to take up as much
		  space as possible and to not have a border.  The
		  default is 1.

	  TitleFontSet string
		  This variable specifies the font to used for
		  displaying window names in titlebars.	 The default
		  is "variable".

	  TitleForeground string [{ win-list }]
		  This variable specifies the foreground color used in
		  titlebars, and may only be specified inside of a
		  Color or Monochrome list.  The optional win-list is
		  a list of window names and colors so that per-window
		  colors may be specified.  The default is "black".

	  TitlePadding pixels
		  This variable specifies the distance between the
		  various buttons, text, and highlight areas in the

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		  titlebar.  The default is 8 pixels.

	  UnknownIcon string
		  This variable specifies the filename of a bitmap
		  file to be used as the default icon.	This bitmap
		  will be used as the icon of all clients which do not
		  provide an icon bitmap and are not listed in the
		  Icons list.

	  UsePPosition string
		  This variable specifies whether or not twm should
		  honor program-requested locations (given by the
		  PPosition flag in the WM_NORMAL_HINTS property) in
		  the absence of a user-specified position.  The
		  argument string may have one of three values:	 "off"
		  (the default) indicating that twm should ignore the
		  program-supplied position, "on" indicating that the
		  position should be used, and "non-zero" indicating
		  that the position should used if it is other than
		  (0,0).  The latter option is for working around a
		  bug in older toolkits.

	  WarpCursor [{ win-list }]
		  This variable indicates that the pointer should be
		  warped into windows when they are deiconified.  If
		  the optional win-list is given, the pointer will
		  only be warped when those windows are deiconified.

	  WindowRing { win-list }
		  This variable specifies a list of windows along
		  which the f.warpring function cycles.

	  WarpUnmapped
		  This variable indicates that the f.warpto function
		  should deiconify any iconified windows it
		  encounters.  This is typically used to make a key
		  binding that will pop a particular window (such as
		  xmh), no matter where it is.	The default is for
		  f.warpto to ignore iconified windows.

	  XorValue number
		  This variable specifies the value to use when
		  drawing window outlines for moving and resizing.
		  This should be set to a value that will result in a
		  variety of of distinguishable colors when
		  exclusive-or'ed with the contents of the user's
		  typical screen.  Setting this variable to 1 often
		  gives nice results if adjacent colors in the default
		  colormap are distinct.  By default, twm will attempt
		  to cause temporary lines to appear at the opposite
		  end of the colormap from the graphics.

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	  Zoom [ count ]
		  This variable indicates that outlines suggesting
		  movement of a window to and from its iconified state
		  should be displayed whenever a window is iconified
		  or deiconified.  The optional count argument
		  specifies the number of outlines to be drawn.	 The
		  default count is 8.

	  The following variables must be set after the fonts have
	  been assigned, so it is usually best to put them at the end
	  of the variables or beginning of the bindings sections:

	  DefaultFunction function
		  This variable specifies the function to be executed
		  when a key or button event is received for which no
		  binding is provided.	This is typically bound to
		  f.nop, f.beep, or a menu containing window
		  operations.

	  WindowFunction function
		  This variable specifies the function to execute when
		  a window is selected from the TwmWindows menu.  If
		  this variable is not set, the window will be
		  deiconified and raised.

     BINDINGS
	  After the desired variables have been set, functions may be
	  attached titlebuttons and key and pointer buttons.
	  Titlebuttons may be added from the left or right side and
	  appear in the titlebar from left-to-right according to the
	  order in which they are specified.  Key and pointer button
	  bindings may be given in any order.

	  Titlebuttons specifications must include the name of the
	  pixmap to use in the button box and the function to be
	  invoked when a pointer button is pressed within them:

	       LeftTitleButton "bitmapname"  = function

	  or

	       RightTitleButton "bitmapname" = function

	  The bitmapname may refer to one of the  built-in bitmaps
	  (which are scaled to match TitleFontSet) by using the
	  appropriate colon-prefixed name described above.

	  Key and pointer button specifications must give the
	  modifiers that must be pressed, over which parts of the
	  screen the pointer must be, and what function is to be
	  invoked.  Keys are given as strings containing the
	  appropriate keysym name; buttons are given as the keywords

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	  Button1-Button5:

	       "FP1"	      = modlist : context : function
	       Button1	 = modlist : context : function

	  The modlist is any combination of the modifier names shift,
	  control, lock, meta, mod1, mod2, mod3, mod4, or mod5 (which
	  may be abbreviated as s, c, l, m, m1, m2, m3, m4, m5,
	  respectively) separated by a vertical bar (|).  Similarly,
	  the context is any combination of window, title, icon, root,
	  frame, iconmgr, their first letters (iconmgr abbreviation is
	  m), or all, separated by a vertical bar.  The function is
	  any of the f. keywords described below.  For example, the
	  default startup file contains the following bindings:

	       Button1	 =    : root	     : f.menu "TwmWindows"
	       Button1	 = m  : window | icon	  : f.function "move-or-lower"
	       Button2	 = m  : window | icon	  : f.iconify
	       Button3	 = m  : window | icon	  : f.function "move-or-raise"
	       Button1	 =    : title	     : f.function "move-or-raise"
	       Button2	 =    : title	     : f.raiselower
	       Button1	 =    : icon	     : f.function "move-or-iconify"
	       Button2	 =    : icon	     : f.iconify
	       Button1	 =    : iconmgr : f.iconify
	       Button2	 =    : iconmgr : f.iconify

	  A user who wanted to be able to manipulate windows from the
	  keyboard could use the following bindings:

	       "F1"	 =    : all	     : f.iconify
	       "F2"	 =    : all	     : f.raiselower
	       "F3"	 =    : all	     : f.warpring "next"
	       "F4"	 =    : all	     : f.warpto "xmh"
	       "F5"	 =    : all	     : f.warpto "emacs"
	       "F6"	 =    : all	     : f.colormap "next"
	       "F7"	 =    : all	     : f.colormap "default"
	       "F20"	      =	   : all	  : f.warptoscreen "next"
	       "Left"	      = m  : all	  : f.backiconmgr
	       "Right"	 = m | s   : all	  : f.forwiconmgr
	       "Up"	 = m  : all	     : f.upiconmgr
	       "Down"	 = m | s   : all	  : f.downiconmgr

	  Twm provides many more window manipulation primitives than
	  can be conveniently stored in a titlebar, menu, or set of
	  key bindings.	 Although a small set of defaults are supplied
	  (unless the NoDefaults is specified), most users will want
	  to have their most common operations bound to key and button
	  strokes.  To do this, twm associates names with each of the
	  primitives and provides user-defined functions for building
	  higher level primitives and menus for interactively
	  selecting among groups of functions.

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	  User-defined functions contain the name by which they are
	  referenced in calls to f.function and a list of other
	  functions to execute.	 For example:

	       Function "move-or-lower" { f.move f.deltastop f.lower }
	       Function "move-or-raise" { f.move f.deltastop f.raise }
	       Function "move-or-iconify"    { f.move f.deltastop f.iconify }
	       Function "restore-colormap"   { f.colormap "default" f.lower }

	  The function name must be used in f.function exactly as it
	  appears in the function specification.

	  In the descriptions below, if the function is said to
	  operate on the selected window, but is invoked from a root
	  menu, the cursor will be changed to the Select cursor and
	  the next window to receive a button press will be chosen:

	  ! string
		  This is an abbreviation for f.exec string.

	  f.autoraise
		  This function toggles whether or not the selected
		  window is raised whenever entered by the pointer.
		  See the description of the variable AutoRaise.

	  f.backiconmgr
		  This function warps the pointer to the previous
		  column in the current icon manager, wrapping back to
		  the previous row if necessary.

	  f.beep  This function sounds the keyboard bell.

	  f.bottomzoom
		  This function is similar to the f.fullzoom function,
		  but resizes the window to fill only the bottom half
		  of the screen.

	  f.circledown
		  This function lowers the top-most window that
		  occludes another window.

	  f.circleup
		  This function raises the bottom-most window that is
		  occluded by another window.

	  f.colormap string
		  This function rotates the colormaps (obtained from
		  the WM_COLORMAP_WINDOWS property on the window) that
		  twm will display when the pointer is in this window.
		  The argument string may have one of the following
		  values: "next", "prev", and "default".  It should be
		  noted here that in general, the installed colormap

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		  is determined by keyboard focus.  A pointer driven
		  keyboard focus will install a private colormap upon
		  entry of the window owning the colormap.  Using the
		  click to type model, private colormaps will not be
		  installed until the user presses a mouse button on
		  the target window.

	  f.deiconify
		  This function deiconifies the selected window.  If
		  the window is not an icon, this function does
		  nothing.

	  f.delete
		  This function sends the WM_DELETE_WINDOW message to
		  the selected window if the client application has
		  requested it through the WM_PROTOCOLS window
		  property.  The application is supposed to respond to
		  the message by removing the indicated window.	 If
		  the window has not requested WM_DELETE_WINDOW
		  messages, the keyboard bell will be rung indicating
		  that the user should choose an alternative method.
		  Note this is very different from f.destroy.  The
		  intent here is to delete a single window,  not
		  necessarily the entire application.

	  f.deltastop
		  This function allows a user-defined function to be
		  aborted if the pointer has been moved more than
		  MoveDelta pixels.  See the example definition given
		  for Function "move-or-raise" at the beginning of the
		  section.

	  f.destroy
		  This function instructs the X server to close the
		  display connection of the client that created the
		  selected window.  This should only be used as a last
		  resort for shutting down runaway clients.  See also
		  f.delete.

	  f.downiconmgr
		  This function warps the pointer to the next row in
		  the current icon manger, wrapping to the beginning
		  of the next column if necessary.

	  f.exec string
		  This function passes the argument string to /bin/sh
		  for execution.  In multiscreen mode, if string
		  starts a new X client without giving a display
		  argument, the client will appear on the screen from
		  which this function was invoked.

	  f.focus This function toggles the keyboard focus of the

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		  server to the selected window, changing the focus
		  rule from pointer-driven if necessary.  If the
		  selected window already was focused, this function
		  executes an f.unfocus.

	  f.forcemove
		  This function is like f.move except that it ignores
		  the DontMoveOff variable.

	  f.forwiconmgr
		  This function warps the pointer to the next column
		  in the current icon manager, wrapping to the
		  beginning of the next row if necessary.

	  f.fullzoom
		  This function resizes the selected window to the
		  full size of the display or else restores the
		  original size if the window was already zoomed.

	  f.function string
		  This function executes the user-defined function
		  whose name is specified by the argument string.

	  f.hbzoom
		  This function is a synonym for f.bottomzoom.

	  f.hideiconmgr
		  This function unmaps the current icon manager.

	  f.horizoom
		  This variable is similar to the f.zoom function
		  except that the selected window is resized to the
		  full width of the display.

	  f.htzoom
		  This function is a synonym for f.topzoom.

	  f.hzoom This function is a synonym for f.horizoom.

	  f.iconify
		  This function iconifies or deiconifies the selected
		  window or icon, respectively.

	  f.identify
		  This function displays a summary of the name and
		  geometry of the selected window.  Clicking the
		  pointer or pressing a key in the window will dismiss
		  it.

	  f.lefticonmgr
		  This function similar to f.backiconmgr except that
		  wrapping does not change rows.

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	  f.leftzoom
		  This variable is similar to the f.bottomzoom
		  function but causes the selected window is only
		  resized to the left half of the display.

	  f.lower This function lowers the selected window.

	  f.menu string
		  This function invokes the menu specified by the
		  argument string.  Cascaded menus may be built by
		  nesting calls to f.menu.

	  f.move  This function drags an outline of the selected
		  window (or the window itself if the OpaqueMove
		  variable is set) until the invoking pointer button
		  is released.	Double clicking within the number of
		  milliseconds given by ConstrainedMoveTime warps the
		  pointer to the center of the window and constrains
		  the move to be either horizontal or vertical
		  depending on which grid line is crossed.  To abort a
		  move, press another button before releasing the
		  first button.

	  f.nexticonmgr
		  This function warps the pointer to the next icon
		  manager containing any windows on the current or any
		  succeeding screen.

	  f.nop	  This function does nothing and is typically used
		  with the DefaultFunction or WindowFunction variables
		  or to introduce blank lines in menus.

	  f.previconmgr
		  This function warps the pointer to the previous icon
		  manager containing any windows on the current or
		  preceding screens.

	  f.quit  This function causes twm to restore the window's
		  borders and exit.  If twm is the first client
		  invoked from xdm, this will result in a server
		  reset.

	  f.raise This function raises the selected window.

	  f.raiselower
		  This function raises the selected window to the top
		  of the stacking order if it is occluded by any
		  windows, otherwise the window will be lowered.

	  f.refresh
		  This function causes all windows to be refreshed.

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	  f.resize
		  This function displays an outline of the selected
		  window.  Crossing a border (or setting
		  AutoRelativeResize) will cause the outline to begin
		  to rubber band until the invoking button is
		  released.  To abort a resize, press another button
		  before releasing the first button.

	  f.restart

		  This function kills and restarts twm.

	  f.righticonmgr
		  This function is similar to f.nexticonmgr except
		  that wrapping does not change rows.

	  f.rightzoom
		  This variable is similar to the f.bottomzoom
		  function except that the selected window is only
		  resized to the right half of the display.

	  f.saveyourself
		  This function sends a WM_SAVEYOURSELF message to the
		  selected window if it has requested the message in
		  its WM_PROTOCOLS window property.  Clients that
		  accept this message are supposed to checkpoint all
		  state associated with the window and update the
		  WM_COMMAND property as specified in the ICCCM.  If
		  the selected window has not selected for this
		  message, the keyboard bell will be rung.

	  f.showiconmgr
		  This function maps the current icon manager.

	  f.sorticonmgr
		  This function sorts the entries in the current icon
		  manager alphabetically.  See the variable
		  SortIconManager.

	  f.title This function provides a centered, unselectable item
		  in a menu definition.	 It should not be used in any
		  other context.

	  f.topzoom
		  This variable is similar to the f.bottomzoom
		  function except that the selected window is only
		  resized to the top half of the display.

	  f.unfocus
		  This function resets the focus back to pointer-
		  driven.  This should be used when a focused window
		  is no longer desired.

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	  f.upiconmgr
		  This function warps the pointer to the previous row
		  in the current icon manager, wrapping to the last
		  row in the same column if necessary.

	  f.vlzoom
		  This function is a synonym for f.leftzoom.

	  f.vrzoom
		  This function is a synonym for f.rightzoom.

	  f.warpring string
		  This function warps the pointer to the next or
		  previous window (as indicated by the argument
		  string, which may be "next" or "prev") specified in
		  the WindowRing variable.

	  f.warpto string
		  This function warps the pointer to the window which
		  has a name or class that matches string.  If the
		  window is iconified, it will be deiconified if the
		  variable WarpUnmapped is set or else ignored.

	  f.warptoiconmgr string
		  This function warps the pointer to the icon manager
		  entry associated with the window containing the
		  pointer in the icon manager specified by the
		  argument string.  If string is empty (i.e. ""), the
		  current icon manager is chosen.

	  f.warptoscreen string
		  This function warps the pointer to the screen
		  specified by the argument string.  String may be a
		  number (e.g. "0" or "1"), the word "next"
		  (indicating the current screen plus 1, skipping over
		  any unmanaged screens), the word "back" (indicating
		  the current screen minus 1, skipping over any
		  unmanaged screens), or the word "prev" (indicating
		  the last screen visited.

	  f.winrefresh
		  This function is similar to the f.refresh function
		  except that only the selected window is refreshed.

	  f.zoom  This function is similar to the f.fullzoom function,
		  except that the only the height of the selected
		  window is changed.

     MENUS
	  Functions may be grouped and interactively selected using
	  pop-up (when bound to a pointer button) or pull-down (when
	  associated with a titlebutton) menus.	 Each menu

     Page 27					     (printed 7/20/06)

     TWM(1)		 X Version 11 (Release 5)		TWM(1)

	  specification contains the name of the menu as it will be
	  referred to by f.menu, optional default foreground and
	  background colors, the list of item names and the functions
	  they should invoke, and optional foreground and background
	  colors for individual items:

	       Menu "menuname" [ ("deffore":"defback") ]
	       {
		    string1   [ ("fore1":"backn")]     function1
		    string2   [ ("fore2":"backn")]     function2
			 .
			 .
			 .
		    stringN   [ ("foreN":"backN")]     functionN
	       }

	  The menuname is case-sensitive.  The optional deffore and
	  defback arguments specify the foreground and background
	  colors used on a color display to highlight menu entries.
	  The string portion of each menu entry will be the text which
	  will appear in the menu.  The optional fore and back
	  arguments specify the foreground and background colors of
	  the menu entry when the pointer is not in the entry.	These
	  colors will only be used on a color display.	The default is
	  to use the colors specified by the MenuForeground and
	  MenuBackground variables.  The function portion of the menu
	  entry is one of the functions, including any user-defined
	  functions, or additional menus.

	  There is a special menu named TwmWindows which contains the
	  names of all of the client and twm-supplied windows.
	  Selecting an entry will cause the WindowFunction to be
	  executed on that window.  If WindowFunction hasn't been set,
	  the window will be deiconified and raised.

     ICONS
	  Twm supports several different ways of manipulating
	  iconified windows.  The common pixmap-and-text style may be
	  laid out by hand or automatically arranged as described by
	  the IconRegion variable.  In addition, a terse grid of icon
	  names, called an icon manager, provides a more efficient use
	  of screen space as well as the ability to navigate among
	  windows from the keyboard.

	  An icon manager is a window that contains names of selected
	  or all windows currently on the display.  In addition to the
	  window name, a small button using the default iconify symbol
	  will be displayed to the left of the name when the window is
	  iconified.  By default, clicking on an entry in the icon
	  manager performs f.iconify.  To change the actions taken in
	  the icon manager, use the the iconmgr context when

     Page 28					     (printed 7/20/06)

     TWM(1)		 X Version 11 (Release 5)		TWM(1)

	  specifying button and keyboard bindings.

	  Moving the pointer into the icon manager also directs
	  keyboard focus to the indicated window (setting the focus
	  explicitly or else sending synthetic events NoTitleFocus is
	  set).	 Using the f.upiconmgr, f.downiconmgr f.lefticonmgr,
	  and f.righticonmgr functions, the input focus can be changed
	  between windows directly from the keyboard.

     BUGS
	  The resource manager should have been used instead of all of
	  the window lists.

	  The IconRegion variable should take a list.

	  Double clicking very fast to get the constrained move
	  function will sometimes cause the window to move, even
	  though the pointer is not moved.

	  If IconifyByUnmapping is on and windows are listed in
	  IconManagerDontShow but not in DontIconifyByUnmapping, they
	  may be lost if they are iconified and no bindings to f.menu
	  "TwmWindows" or f.warpto are setup.

     FILES
	   $HOME/$LANG(full-name)/.twmrc.<screen number>
	   $HOME/$LANG(full-name)/.twmrc
	   $HOME/$LANG(non-codeset)/.twmrc.<screen number>
	   $HOME/$LANG(non-codeset)/.twmrc
	   $HOME/.twmrc.<screen number>
	   $HOME/.twmrc
	   /usr/lib/X11/$LANG(full-name)/twm/system.twmrc
	   /usr/lib/X11/$LANG(non-codeset)/twm/system.twmrc
	   /usr/lib/X11/twm/system.twmrc

     ENVIRONMENT VARIABLES
	  DISPLAY This variable is used to determine which X server to
		  use.	It is also set during f.exec so that programs
		  come up on the proper screen.

	  HOME	  This variable is used as the prefix for files that
		  begin with a tilde and for locating the twm startup
		  file.

	  LANG	  This variable is used for searching the twm startup
		  file. This variable means predefined setting for
		  locale, and has a style of lang_territory.codeset.

     SEE ALSO
	  X(1), Xserver(1), xdm(1), xrdb(1)

     COPYRIGHT

     Page 29					     (printed 7/20/06)

     TWM(1)		 X Version 11 (Release 5)		TWM(1)

	  Portions copyright 1988 Evans & Sutherland Computer
	  Corporation; portions copyright 1989 Hewlett-Packard Company
	  and the Massachusetts Institute of Technology,  See X(1) for
	  a full statement of rights and permissions.

     AUTHORS
	  Tom LaStrange, Solbourne Computer; Jim Fulton, MIT X
	  Consortium; Steve Pitschke, Stardent Computer; Keith
	  Packard, MIT X Consortium; Dave Sternlicht, MIT X
	  Consortium; Dave Payne, Apple Computer.

     Page 30					     (printed 7/20/06)

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