ggzwrap man page on Mandriva

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ggzwrap(1)			GGZ Gaming Zone			    ggzwrap(1)

NAME
       ggzwrap - GGZ Gaming Zone game client wrapper

SYNOPSIS
       ggzwrap [OPTION...] --exec=GAME

DESCRIPTION
       This  wrapper  takes the place of a game client, and relays the control
       messages between the game and the invoking instance,  which  is	a  GGZ
       core  client. One task is to manage different file descriptors than the
       ones which are normally used.  The GGZ clients do currently communicate
       using  a	 socket which is passed in the environment variable GGZSOCKET,
       usually being fd 53 on the client side, so a call to:

       ggzwrap --fdin=$GGZSOCKET --fdout=$GGZSOCKET --exec=gameclient

       would be equivalent to calling the client directly. However, there  are
       games  which communicate using the standard input/output facilities, so
       they need a redirection like:

       ggzwrap --fdin=0 --fdout=1 --exec=gameclient

       The GGZ game Muehle uses ggzwrap to demonstrate that  game  clients  do
       not  necessarily	 need to use any GGZ libraries. The downside is that a
       lot of game client functionality will not be available.	 Game  clients
       which want to make use of the wrapper must add a command similar to the
       one above into the file ggz.modules.

OPTIONS
       --fdin=FD
	      File descriptor on which the game expects its input.

       --fdout=FD
	      File descriptor to which the game writes its output.

       --convert
	      This option automatically converts strings from  network	format
	      to host format (more correctly, from libggz's easysock format to
	      the normal null-terminated one) for the game server, and back in
	      the other direction. This will be needed for most games.

       --exec=GAME
	      The game client to launch as a child process.

ENVIRONMENT VARIABLES
       GGZMODE
	      Set  by  a  GGZ core client to tell games they're running in GGZ
	      mode.

       GGZSOCKET
	      File descriptor for the connection  to  the  invoking  GGZ  core
	      client.

AUTHORS
       The GGZ Development Team <ggz-dev@mail.ggzgamingzone.org>

SEE ALSO
       shadowbridge(6), ggz.modules(5), ggz(7)

The GGZ Development Team	    0.0.14			    ggzwrap(1)
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