Rogue is the namesake of the procedurally-generated dungeon crawling game genre. Later examples of the genre include [[Angband?]] and NetHack?. The original game was programmed around 1980 by Michael Toy, Glenn Wichman, and Ken Arnold for the Unix system at UC Santa Cruz.
Polarhome hosts
NetBSD
Game basics
Map symbols
@ | Player | # | Passage | ! | Potion | ^ | Trap |
-| | Walls | * | Gold | ? | Scroll, paper | % | Staircase |
+ | Door | ) | Weapon | = | Ring | : | Food |
. | Floor | ] | Armor | / | Staff, wand | A-Z | Monsters |
Status line
- Level Current level in dungeon
- Gold Current amount of gold
- Hp Current/max. health points
- Str Current/max. strength
- Arm Current armor level (higher => greater protection)
- Exp Player level/experience points
Commands
Movement
k,u,l,m,j,n,h,y | Move one space | N/NE/E/SE/S/SW/W/NW |
K,U,L,M,J,N,H,Y | Move to nearest wall | " |
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^K,^U,^L,^M,^J,^N,^H,^Y | Move to nearest object | " |
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Links
Links (cheats and spoilers)