T

tags --
The marks that begin and end an HTML entity.

Tarantella --
Tarantella(TM) is an application broker that delivers immediate access to any application on a network (or using a modem) from an client running a Java browser. No client installation is required. Existing UNIX, mainframe and Windows applications do not need to be re-written or re-housed, and users can continue to use their existing client devices. Tarantella is supplied for use with UnixWare 7.

TCP --
Transmission Control Protocol. See also TCP/IP.

TCP/IP --
Transmission Control Protocol/Internet Protocol, term used to refer to the entire Internet family of protocols, consisting of the names of the two most important protocols.

telnet --
A program that communicates with another computer in a network.

templates --
(programming) Files that are used to be the initial structure and/or content of newly created files. Template files are specified for each file class by the TEMPLATES class property. (OEMs and ISVs can add new templates).

terminal --
Video display unit with a keyboard, a monitor, and sometimes a mouse. They do not have any independent processing power themselves and they must be connected to a computer before they can do any useful work. See also dumb terminal.

terminal attributes --
(programming) Characteristics of the video screen which can be manipulated by an FMLI application developer to provide visual cues to the application's functionality. They include underlining, half-bright, bright, and blinking display of characters, an alternate character set for line drawing, and others.

terminal type --
A name for the kind of terminal from which you are working. Typically, the terminal type is an abbreviation of the make and model of the terminal, such as wy60, which is the terminal type for a Wyse60. Your terminal type is stored in the variable TERM.

text file --
A file that contains text. See also ASCII.

text frame --
(programming) A visual element of an FMLI application displayed in a frame. A text frame displays lines of text; for example, help on how to fill in a form field.

text symbol --
(programming) A text symbol names a program instruction. Instructions reside in read-only memory during execution. See also data symbol.

threads --
(programming) A small task in a computer program. Threads allow a programmer to break large tasks into smaller ones which can be processed concurrently on a multiprocessor system. This is designed to increase the program execution speed.

throughput --
The amount of work (measured in number of jobs completed) that a system gets through in a specified unit of time.

tightly coupled --
Processors that are tightly coupled share the same memory and cooperate to execute a single copy of the operating system. See also loosely coupled.

time client --
A host running the xntpd(1Mtcp) time daemon that requests a time server to furnish it with that server's best estimate of Coordinated Universal Time. Hosts running at a stratum higher than 1, except for those at the highest stratum, typically function as both time clients (polling same-stratum or higher-stratum servers) and time servers (furnishing the current time to other hosts). Compare with time server.

time daemon --
The program running on a host that synchronizes the host's hardware clock to Coordinated Universal Time in accordance with the protocols known as the Network Time Protocol. The name of this program is xntpd(1Mtcp).

time server --
A host running the xntpd time daemon that, upon request, furnishes its best estimate of Coordinated Universal Time. Compare with time client.

Time Ticks --
For SNMP, an object syntax type representing a non-negative integer which counts the time in hundredths of a second (0.01 sec) since some epoch. Maximum value is 2[31] - 1.

title bar --
The bar at the top of the window frame that contains the window's title or name. In certain programs' windows, the title bar can contain the name of a file that the program has opened. You can move the entire window by dragging the title bar.

toggle --
To switch back and forth between any two conditions. For example, to toggle from off to on.

top level --
(programming) Highest of the four lower RPC levels; programs written to this level specify the type of transport they require.

track --
An addressable ring of sectors on a hard disk or diskette; each hard disk or diskette has a predefined number of concentric tracks, which allows the disk head to properly access sectors of data.

transaction --
(programming) A transaction refers to the specific transaction type involving icons dragged from one area on the desktop and dropped onto another area. A drag-and-drop transaction is said to be started when a trigger message is sent to the destination client. During the life of a transaction, information is exchanged between the source client and the destination client using the selection mechanism. The transaction is closed when a done message is sent by the destination client to the source client. Note that a transaction starts after a client has determined the drop location and wants to convey the drag-and-drop information to the client that had registered drag-and-drop interest on the drop location.

translation --
(programming) See resource translation.

transport address --
(programming) The identifier used to differentiate and locate specific transport endpoints in a network.

transport connection --
(programming) The communication circuit that is established between two transport users in connection-mode.

transport endpoint --
(programming) The local communication channel between a transport user and a transport provider.

transport interface --
(programming) The library routines and state transition rules that support the services of a transport protocol.

transport provider --
1. The transport protocol that provides the services of the Transport Interface. 2. The software that provides a path through which network applications can communicate.

transport service --
(programming) Also known as ``data unit''. The amount of user data whose identity is preserved from one end of a transport connection to the other.

transport user --
(programming) The user-level application or protocol that accesses the services of the Transport Interface.

trap --
1. A predefined course of actions to be performed when a program receives a signal or a given situation occurs. 2. For SNMP, a type of PDU sent by an SNMP agent or an SMUX peer to alert the management station to the occurrence of a noteworthy event. Traps are unsolicited PDUs: they are not responses to request PDUs.

trap receiver --
A program that listens for NTP mode-6 packets sent from another host. The host that ``springs the trap'' by sending the mode-6 packet to the trap receiver does so in response to the occurrence of an exception. Typical exceptions include the host rebooting, the host detecting that its clock has been reset, the host detecting that some part of its synchronization subnet has changed or that a call to another host has failed.

tunable parameters --
A set of values that determine how resources are allocated in the kernel. For example, tunable parameters limit how many processes can run concurrently, the maximum file size allowed on the system, and how memory is allocated.

tuning --
1. Modifying the tunable parameters to improve system performance. 2. Reconfiguring an operating system so that modifications are incorporated into an executable version of the system.

TRUE --
(programming) A value to which a Boolean descriptor can evaluate. Any value other than those defined for FALSE is interpreted as TRUE.

TSDU --
(programming) Transport Service Data Unit.

type --
The category that describes whether the file is a regular file, a directory, or other type of file, such as a block device or character device.


© 2004 The SCO Group, Inc. All rights reserved.
UnixWare 7 Release 7.1.4 - 22 April 2004