XrmGetResource(3X11)XrmGetResource(3X11)NAME
XrmGetResource, XrmQGetResource, XrmQGetSearchList, XrmQGetSearchRe‐
source - retrieve database resources and search lists
SYNOPSIS
Bool XrmGetResource(database, str_name, str_class, str_type_return,
value_return)
XrmDatabase database;
char *str_name;
char *str_class;
char **str_type_return;
XrmValue *value_return;
Bool XrmQGetResource(database, quark_name, quark_class,
quark_type_return, value_return)
XrmDatabase database;
XrmNameList quark_name;
XrmClassList quark_class;
XrmRepresentation *quark_type_return;
XrmValue *value_return;
typedef XrmHashTable *XrmSearchList;
Bool XrmQGetSearchList(database, names, classes, list_return,
list_length)
XrmDatabase database;
XrmNameList names;
XrmClassList classes;
XrmSearchList list_return;
int list_length;
Bool XrmQGetSearchResource(list, name, class, type_return,
value_return)
XrmSearchList list;
XrmName name;
XrmClass class;
XrmRepresentation *type_return;
XrmValue *value_return;
ARGUMENTS
Specifies the resource class. Specifies a list of resource classes.
Specifies the database that is to be used. Specifies the search list
returned by XrmQGetSearchList. Specifies the number of entries (not
the byte size) allocated for list_return. Returns a search list for
further use. Specifies the resource name. Specifies a list of
resource names. Specifies the fully qualified class of the value being
retrieved (as a quark). Specifies the fully qualified name of the
value being retrieved (as a quark). Returns the representation type of
the destination (as a quark). Specifies the fully qualified class of
the value being retrieved (as a string). Specifies the fully qualified
name of the value being retrieved (as a string). Returns the represen‐
tation type of the destination (as a string). Returns data representa‐
tion type. Returns the value in the database.
DESCRIPTION
The XrmGetResource and XrmQGetResource functions retrieve a resource
from the specified database. Both take a fully qualified name/class
pair, a destination resource representation, and the address of a value
(size/address pair). The value and returned type point into database
memory; therefore, you must not modify the data.
The database only frees or overwrites entries on XrmPutResource,
XrmQPutResource, or XrmMergeDatabases. A client that is not storing new
values into the database or is not merging the database should be safe
using the address passed back at any time until it exits. If a resource
was found, both XrmGetResource and XrmQGetResource return True; other‐
wise, they return False.
The XrmQGetSearchList function takes a list of names and classes and
returns a list of database levels where a match might occur. The
returned list is in best-to-worst order and uses the same algorithm as
XrmGetResource for determining precedence. If list_return was large
enough for the search list, XrmQGetSearchList returns True; otherwise,
it returns False.
The size of the search list that the caller must allocate is dependent
upon the number of levels and wildcards in the resource specifiers that
are stored in the database. The worst case length is 3^n, where n is
the number of name or class components in names or classes.
When using XrmQGetSearchList followed by multiple probes for resources
with a common name and class prefix, only the common prefix should be
specified in the name and class list to XrmQGetSearchList.
The XrmQGetSearchResource function searches the specified database lev‐
els for the resource that is fully identified by the specified name and
class. The search stops with the first match. XrmQGetSearchResource
returns True if the resource was found; otherwise, it returns False.
A call to XrmQGetSearchList with a name and class list containing all
but the last component of a resource name followed by a call to
XrmQGetSearchResource with the last component name and class returns
the same database entry as XrmGetResource and XrmQGetResource with the
fully qualified name and class.
MATCHING RULES
The algorithm for determining which resource database entry matches a
given query is the heart of the resource manager. All queries must
fully specify the name and class of the desired resource (use of the
characters “*” and “?” are not permitted). The library supports up to
100 components in a full name or class. Resources are stored in the
database with only partially specified names and classes, using pattern
matching constructs. An asterisk (*) is a loose binding and is used to
represent any number of intervening components, including none. A
period (.) is a tight binding and is used to separate immediately adja‐
cent components. A question mark (?) is used to match any single compo‐
nent name or class. A database entry cannot end in a loose binding; the
final component (which cannot be the character “?”) must be specified.
The lookup algorithm searches the database for the entry that most
closely matches (is most specific for) the full name and class being
queried. When more than one database entry matches the full name and
class, precedence rules are used to select just one.
The full name and class are scanned from left to right (from highest
level in the hierarchy to lowest), one component at a time. At each
level, the corresponding component and/or binding of each matching
entry is determined, and these matching components and bindings are
compared according to precedence rules. Each of the rules is applied at
each level before moving to the next level, until a rule selects a sin‐
gle entry over all others. The rules, in order of precedence, are: An
entry that contains a matching component (whether name, class, or the
character “?”) takes precedence over entries that elide the level (that
is, entries that match the level in a loose binding). An entry with a
matching name takes precedence over both entries with a matching class
and entries that match using the character “?”. An entry with a match‐
ing class takes precedence over entries that match using the character
“?”. An entry preceded by a tight binding takes precedence over
entries preceded by a loose binding.
SEE ALSOXrmInitialize(3X11), XrmMergeDatabases(3X11), XrmPutResource(3X11),
XrmUniqueQuark(3X11)
Xlib -- C Language X Interface
XrmGetResource(3X11)