glGetShaderiv man page on RedHat
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GLGETSHADER(3G) OpenGL Manual GLGETSHADER(3G)
NAME
glGetShaderiv - Returns a parameter from a shader object
C SPECIFICATION
void glGetShaderiv(GLuint shader, GLenum pname, GLint *params);
PARAMETERS
shader
Specifies the shader object to be queried.
pname
Specifies the object parameter. Accepted symbolic names are
GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS,
GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH.
params
Returns the requested object parameter.
DESCRIPTION
glGetShader returns in params the value of a parameter for a specific
shader object. The following parameters are defined:
GL_SHADER_TYPE
params returns GL_VERTEX_SHADER if shader is a vertex shader
object, GL_GEOMETRY_SHADER if shader is a geometry shader object,
and GL_FRAGMENT_SHADER if shader is a fragment shader object.
GL_DELETE_STATUS
params returns GL_TRUE if shader is currently flagged for deletion,
and GL_FALSE otherwise.
GL_COMPILE_STATUS
params returns GL_TRUE if the last compile operation on shader was
successful, and GL_FALSE otherwise.
GL_INFO_LOG_LENGTH
params returns the number of characters in the information log for
shader including the null termination character (i.e., the size of
the character buffer required to store the information log). If
shader has no information log, a value of 0 is returned.
GL_SHADER_SOURCE_LENGTH
params returns the length of the concatenation of the source
strings that make up the shader source for the shader, including
the null termination character. (i.e., the size of the character
buffer required to store the shader source). If no source code
exists, 0 is returned.
NOTES
If an error is generated, no change is made to the contents of params.
ERRORS
GL_INVALID_VALUE is generated if shader is not a value generated by
OpenGL.
GL_INVALID_OPERATION is generated if shader does not refer to a shader
object.
GL_INVALID_ENUM is generated if pname is not an accepted value.
ASSOCIATED GETS
glGetShaderInfoLog() with argument shader
glGetShaderSource() with argument shader
glIsShader()
SEE ALSO
glCompileShader(), glCreateShader(), glDeleteShader(), glGetProgram(),
glShaderSource()
COPYRIGHT
Copyright © 2003-2005 3Dlabs Inc. Ltd. This material may be distributed
subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org
opengl.org 03/16/2013 GLGETSHADER(3G)
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