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XSetModifierMapping()					 XSetModifierMapping()

Name
  XSetModifierMapping – set keycodes to be used as modifiers (Shift, Con‐
  trol, etc.).

Synopsis
  int XSetModifierMapping(display, mod_map)
	Display *display;
	XModifierKeymap *mod_map;

Arguments
  display  Specifies a connection to an X server; returned from XOpenDis‐
	   play().

  mod_map  Specifies   the  XModifierKeymap()  structure  containing  the
	   desired modifier key codes.

Returns
  MappingSuccess on success; MappingFailed or MappingBusy on failure.

Description
  XSetModifierMapping() is one of two ways to specify the keycodes of the
  keys	that  are  to  be  used as modifiers (like Shift, Control, etc.).
  XSetModifierMapping() specifies all the keycodes for all the	modifiers
  at  once.   The  other, easier, way is to use perhaps multiple calls to
  XInsertModifiermapEntry() and XDeleteModifiermapEntry(), which  add  or
  delete  a  single  keycode for a single modifier key.	 XSetModifierMap‐
  ping() does the work in a single call, but you need to manually set  up
  the  XModifierKeymap()  structure  pointed  to by mod_map.  This manual
  set-up involves knowing how the XModifierKeymap() structure is  defined
  and organized, as described in the next three paragraphs.

  The XModifierKeymap() structure for the mod_map argument should be cre‐
  ated using XNewModifierMap or XGetModifierMapping().	The max_keypermod
  element  of the structure specifies the maximum number of keycodes that
  can be mapped to each modifier.  You define this number but  there  may
  be an upper limit on a particular server.

  The  modifiermap  element  of	 the  structure	 is an array of keycodes.
  There are eight by max_keypermod keycodes in this array:  eight because
  there are eight modifiers, and max_keypermod because that is the number
  of keycodes that must be reserved for each modifier.

  The eight modifiers are represented  by  the	constants  ShiftMapIndex,
  LockMapIndex,	 ControlMapIndex,  Mod1MapIndex, Mod2MapIndex, Mod3MapIn‐
  dex, Mod4MapIndex, and Mod5MapIndex.	These are not  actually	 used  as
  arguments,  but  they	 are  convenient for referring to each row in the
  modifiermap structure while filling it.  The definitions of these  con‐
  stants are shown in the "Structures" section below.

  Now  you  can	 interpret the modifiermap array.  For each modifier in a
  given	 modifiermap,  the  keycodes  which  correspond	 are  from  modi‐
  fiermap[index	  *   max_keypermod]   to   modifiermap[((index	 +  1)	*
  max_keyspermod) -1] where index is the appropriate modifier index defi‐
  nition  (ShiftMapIndex,  LockMapIndex, etc.).	 You must set the mod_map
  array up properly before calling XSetModifierMapping().  Now	you  know
  why XInsertModifiermapEntry and XDeleteModifiermapEntry() were created!

  Zero keycodes are ignored.  No keycode may appear twice anywhere in the
  map (otherwise, a BadValue error is generated).  In  addition,  all  of
  the non-zero keycodes must be in the range specified by min_keycode and
  max_keycode in  the  Display	structure  (otherwise  a  BadValue  error
  occurs).

  A  server can impose restrictions on how modifiers can be changed.  For
  example, certain keys may not generate up transitions in hardware, cer‐
  tain keys may always auto-repeat and therefore be unsuitable for use as
  modifiers, or multiple modifier  keys	 may  not  be  supported.   If	a
  restriction  is  violated,  then the status reply is MappingFailed, and
  none of the modifiers are changed.

  XSetModifierMapping() can also return	 MappingSuccess	 or  MappingBusy.
  The  server generates a MappingNotify event on a MappingSuccess status.
  If the new keycodes specified for a modifier	differ	from  those  cur‐
  rently  defined  and any (current or new) keys for that modifier are in
  the down state, then the status reply is MappingBusy, and none  of  the
  modifiers are changed.

  A value of zero for modifiermap indicates that no keys are valid as any
  modifier.

Structures
     typedef struct {
	 int max_keypermod;	  /* server's max # of keys per modifier */
	 KeyCode *modifiermap;	  /* an 8 by max_keypermod array */
     } XModifierKeymap;

     /* Modifier name symbols.	Used to build a SetModifierMapping request or
	to read a GetModifierMapping request. */
     #define ShiftMapIndex	 0
     #define LockMapIndex	 1
     #define ControlMapIndex	 2
     #define Mod1MapIndex	 3
     #define Mod2MapIndex	 4
     #define Mod3MapIndex	 5
     #define Mod4MapIndex	 6
     #define Mod5MapIndex	 7

Errors
  BadAlloc

  BadValue  Keycode appears twice in the map.
	    Keycode < display->min_keycode or
	    keycode > display->max_keycode.

See Also
  XChangeKeyboardMapping(),    XDeleteModifiermapEntry(),    XDeleteModi‐
  fiermapEntry(),  XFreeModifiermap(),	XGetKeyboardMapping(),	XGetModi‐
  fierMapping(),  XInsertModifiermapEntry(),   XInsertModifiermapEntry(),
  XKeycodeToKeysym(),	XKeysymToKeycode(),  XKeysymToString(),	 XLookup‐
  Keysym(), XLookupString(), XNewModifiermap(), XQueryKeymap(),	 XRebind‐
  Keysym(), XRefreshKeyboardMapping(), XStringToKeysym().

Xlib - Keyboard						 XSetModifierMapping()
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