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Tk_Alloc3DBorderFromObj(3)   Tk Library Procedures  Tk_Alloc3DBorderFromObj(3)

______________________________________________________________________________

NAME
       Tk_Alloc3DBorderFromObj,	    Tk_Get3DBorder,	Tk_Get3DBorderFromObj,
       Tk_Draw3DRectangle,	  Tk_Fill3DRectangle,	     Tk_Draw3DPolygon,
       Tk_Fill3DPolygon, Tk_3DVerticalBevel, Tk_3DHorizontalBevel, Tk_SetBack‐
       groundFromBorder, Tk_NameOf3DBorder,  Tk_3DBorderColor,	Tk_3DBorderGC,
       Tk_Free3DBorderFromObj,	Tk_Free3DBorder	 -  draw  borders  with three-
       dimensional appearance

SYNOPSIS
       #include <tk.h>

       Tk_3DBorder
       Tk_Alloc3DBorderFromObj(interp, tkwin, objPtr)

       Tk_3DBorder
       Tk_Get3DBorder(interp, tkwin, colorName)

       Tk_3DBorder
       Tk_Get3DBorderFromObj(tkwin, objPtr)

       void
       Tk_Draw3DRectangle(tkwin, drawable, border, x, y, width, height, borderWidth, relief)

       void
       Tk_Fill3DRectangle(tkwin, drawable, border, x, y, width, height, borderWidth, relief)

       void
       Tk_Draw3DPolygon(tkwin, drawable, border, pointPtr, numPoints, polyBorderWidth, leftRelief)

       void
       Tk_Fill3DPolygon(tkwin, drawable, border, pointPtr, numPoints, polyBorderWidth, leftRelief)

       void
       Tk_3DVerticalBevel(tkwin, drawable, border, x, y, width, height, leftBevel, relief)

       void
       Tk_3DHorizontalBevel(tkwin, drawable, border, x, y, width, height, leftIn, rightIn, topBevel, relief)

       void
       Tk_SetBackgroundFromBorder(tkwin, border)

       const char *
       Tk_NameOf3DBorder(border)

       XColor *
       Tk_3DBorderColor(border)

       GC *
       Tk_3DBorderGC(tkwin, border, which)

       Tk_Free3DBorderFromObj(tkwin, objPtr)

       Tk_Free3DBorder(border)

ARGUMENTS
       Tcl_Interp *interp (in)		     Interpreter  to  use  for	 error
					     reporting.

       Tk_Window tkwin (in)		     Token  for window (for all proce‐
					     dures except Tk_Get3DBorder, must
					     be	 the window for which the bor‐
					     der was allocated).

       Tcl_Obj *objPtr (in)		     Pointer  to  value	 whose	 value
					     describes	color corresponding to
					     background (flat areas).  Illumi‐
					     nated edges will be brighter than
					     this and shadowed edges  will  be
					     darker than this.

       char *colorName (in)		     Same  as  objPtr  except value is
					     supplied as a string rather  than
					     a value.

       Drawable drawable (in)		     X	token  for  window  or pixmap;
					     indicates where graphics  are  to
					     be	 drawn.	  Must either be the X
					     window for tkwin or a pixmap with
					     the  same	screen	and  depth  as
					     tkwin.

       Tk_3DBorder border (in)		     Token for border previously allo‐
					     cated in call to Tk_Get3DBorder.

       int x (in)			     X-coordinate of upper-left corner
					     of rectangle describing border or
					     bevel, in pixels.

       int y (in)			     Y-coordinate of upper-left corner
					     of rectangle describing border or
					     bevel, in pixels.

       int width (in)			     Width   of	 rectangle  describing
					     border or bevel, in pixels.

       int height (in)			     Height  of	 rectangle  describing
					     border or bevel, in pixels.

       int borderWidth (in)		     Width  of border in pixels. Posi‐
					     tive means border is inside  rec‐
					     tangle  given  by	x,  y,	width,
					     height, negative means border  is
					     outside rectangle.

       int relief (in)			     Indicates	3-D  position of inte‐
					     rior of value relative  to	 exte‐
					     rior; should be TK_RELIEF_RAISED,
					     TK_RELIEF_SUNKEN,
					     TK_RELIEF_GROOVE,
					     TK_RELIEF_SOLID,		    or
					     TK_RELIEF_RIDGE   (may   also  be
					     TK_RELIEF_FLAT for Tk_Fill3DRect‐
					     angle).

       XPoint *pointPtr (in)		     Pointer   to   array   of	points
					     describing the set of vertices in
					     a	polygon.  The polygon need not
					     be	 closed	 (it  will  be	closed
					     automatically if it is not).

       int numPoints (in)		     Number of points at *pointPtr.

       int polyBorderWidth (in)		     Width  of	border	in pixels.  If
					     positive, border is drawn to left
					     of	 trajectory given by pointPtr;
					     if negative, border is  drawn  to
					     right  of trajectory.  If leftRe‐
					     lief   is	 TK_RELIEF_GROOVE   or
					     TK_RELIEF_RIDGE  then  the border
					     is centered on the trajectory.

       int leftRelief (in)		     Height of left side of  polygon's
					     path     relative	  to	right.
					     TK_RELIEF_RAISED means left  side
					     should    appear	 higher	   and
					     TK_RELIEF_SUNKEN means right side
					     should	  appear       higher;
					     TK_RELIEF_GROOVE		   and
					     TK_RELIEF_RIDGE  mean the obvious
					     things.   For   Tk_Fill3DPolygon,
					     TK_RELIEF_FLAT may also be speci‐
					     fied to indicate no difference in
					     height.

       int leftBevel (in)		     Non-zero  means  this bevel forms
					     the left side of the value;  zero
					     means it forms the right side.

       int leftIn (in)			     Non-zero means that the left edge
					     of the  horizontal	 bevel	angles
					     in,  so  that  the	 bottom of the
					     edge is farther to the right than
					     the  top.	 Zero  means  the edge
					     angles out, so that the bottom is
					     farther to the left than the top.

       int rightIn (in)			     Non-zero  means  that  the	 right
					     edge  of  the  horizontal	 bevel
					     angles  in, so that the bottom of
					     the edge is farther to  the  left
					     than  the	top.   Zero  means the
					     edge angles out, so that the bot‐
					     tom  is farther to the right than
					     the top.

       int topBevel (in)		     Non-zero means this  bevel	 forms
					     the  top side of the value;  zero
					     means it forms the bottom side.

       int which (in)			     Specifies which of	 the  border's
					     graphics	contexts  is  desired.
					     Must      be	TK_3D_FLAT_GC,
					     TK_3D_LIGHT_GC, or TK_3D_DARK_GC.
_________________________________________________________________

DESCRIPTION
       These procedures provide facilities for drawing window borders in a way
       that produces a three-dimensional appearance.   Tk_Alloc3DBorderFromObj
       allocates  colors  and  Pixmaps	needed	to draw a border in the window
       given by the tkwin argument.  The value of  objPtr  is  a  standard  Tk
       color  name  that determines the border colors.	The color indicated by
       objPtr will not actually be used in the border;	it indicates the back‐
       ground  color  for  the	window	(i.e. a color for flat surfaces).  The
       illuminated portions of the border will appear brighter than  indicated
       by  objPtr,  and the shadowed portions of the border will appear darker
       than objPtr.

       Tk_Alloc3DBorderFromObj returns a token that may be used in later calls
       to  Tk_Draw3DRectangle.	 If  an error occurs in allocating information
       for the border (e.g. a  bogus  color  name  was	given)	then  NULL  is
       returned	 and  an  error	 message  is left as the result of interpreter
       interp.	If it  returns	successfully,  Tk_Alloc3DBorderFromObj	caches
       information  about  the	return value in objPtr, which speeds up future
       calls to Tk_Alloc3DBorderFromObj with the same objPtr and tkwin.

       Tk_Get3DBorder is identical to Tk_Alloc3DBorderFromObj except that  the
       color  is  specified  with  a string instead of a value.	 This prevents
       Tk_Get3DBorder from caching the return value, so Tk_Get3DBorder is less
       efficient than Tk_Alloc3DBorderFromObj.

       Tk_Get3DBorderFromObj  returns  the token for an existing border, given
       the window and color name used to create the  border.   Tk_Get3DBorder‐
       FromObj	does not actually create the border; it must already have been
       created with a previous call to Tk_Alloc3DBorderFromObj or Tk_Get3DBor‐
       der.   The  return  value  is  cached in objPtr, which speeds up future
       calls to Tk_Get3DBorderFromObj with the same objPtr and tkwin.

       Once a border structure has been	 created,  Tk_Draw3DRectangle  may  be
       invoked	to  draw  the border.  The tkwin argument specifies the window
       for which the border was allocated, and drawable specifies a window  or
       pixmap  in which the border is to be drawn.  Drawable need not refer to
       the same window as tkwin, but it must refer to a compatible  pixmap  or
       window:	one associated with the same screen and with the same depth as
       tkwin.  The x, y, width, and height arguments define the	 bounding  box
       of  the	border	region	within	drawable (usually x and y are zero and
       width and height are the dimensions of  the  window),  and  borderWidth
       specifies  the  number  of pixels actually occupied by the border.  The
       relief argument indicates which of several three-dimensional effects is
       desired:	 TK_RELIEF_RAISED  means  that	the  interior of the rectangle
       should appear raised relative to the exterior  of  the  rectangle,  and
       TK_RELIEF_SUNKEN	 means	that  the  interior  should  appear depressed.
       TK_RELIEF_GROOVE and TK_RELIEF_RIDGE mean that there should  appear  to
       be a groove or ridge around the exterior of the rectangle.

       Tk_Fill3DRectangle  is  somewhat like Tk_Draw3DRectangle except that it
       first fills the rectangular area with the background color (one	corre‐
       sponding	  to  the  color  used	to  create  border).   Then  it	 calls
       Tk_Draw3DRectangle to draw a border just inside the outer edge  of  the
       rectangular  area.   The	 argument  relief indicates the desired effect
       (TK_RELIEF_FLAT means no border should be drawn; all that happens is to
       fill the rectangle with the background color).

       The  procedure Tk_Draw3DPolygon may be used to draw more complex shapes
       with a three-dimensional appearance.  The pointPtr and numPoints	 argu‐
       ments  define a trajectory, polyBorderWidth indicates how wide the bor‐
       der should be (and on which side of the trajectory  to  draw  it),  and
       leftRelief indicates which side of the trajectory should appear raised.
       Tk_Draw3DPolygon draws a border around the given trajectory  using  the
       colors  from  border to produce a three-dimensional appearance.	If the
       trajectory is non-self-intersecting, the appearance will be a raised or
       sunken	polygon	 shape.	  The  trajectory  may	be  self-intersecting,
       although it's not clear how useful this is.

       Tk_Fill3DPolygon is to Tk_Draw3DPolygon what Tk_Fill3DRectangle	is  to
       Tk_Draw3DRectangle:   it	 fills	the polygonal area with the background
       color from border, then calls Tk_Draw3DPolygon to draw a border	around
       the  area  (unless leftRelief is TK_RELIEF_FLAT; in this case no border
       is drawn).

       The  procedures	Tk_3DVerticalBevel  and	 Tk_3DHorizontalBevel  provide
       lower-level  drawing  primitives	 that  are  used by procedures such as
       Tk_Draw3DRectangle.  These procedures are  also	useful	in  their  own
       right  for drawing rectilinear border shapes.  Tk_3DVerticalBevel draws
       a vertical beveled edge, such as the left or right side of a rectangle,
       and  Tk_3DHorizontalBevel  draws a horizontal beveled edge, such as the
       top or bottom of a rectangle.  Each procedure takes x,  y,  width,  and
       height arguments that describe the rectangular area of the beveled edge
       (e.g., width is the border width for Tk_3DVerticalBevel).  The leftBor‐
       der  and	 topBorder arguments indicate the position of the border rela‐
       tive to the “inside” of the value, and relief indicates the  relief  of
       the  inside  of	the value relative to the outside.  Tk_3DVerticalBevel
       just draws a rectangular region.	 Tk_3DHorizontalBevel draws  a	trape‐
       zoidal  region  to generate mitered corners;  it should be called after
       Tk_3DVerticalBevel (otherwise  Tk_3DVerticalBevel  will	overwrite  the
       mitering in the corner).	 The leftIn and rightIn arguments to Tk_3DHor‐
       izontalBevel describe the mitering at the corners;  a value of 1	 means
       that  the  bottom edge of the trapezoid will be shorter than the top, 0
       means it will be longer.	 For example, to draw a rectangular border the
       top  bevel  should be drawn with 1 for both leftIn and rightIn, and the
       bottom bevel should be drawn with 0 for both arguments.

       The procedure Tk_SetBackgroundFromBorder	 will  modify  the  background
       pixel  and/or  pixmap of tkwin to produce a result compatible with bor‐
       der.  For color displays, the resulting background  will	 just  be  the
       color  specified when border was created;  for monochrome displays, the
       resulting background will be a light stipple pattern, in order to  dis‐
       tinguish the background from the illuminated portion of the border.

       Given a token for a border, the procedure Tk_NameOf3DBorder will return
       the color name that was used to create the border.

       The procedure Tk_3DBorderColor returns the XColor structure  that  will
       be  used	 for flat surfaces drawn for its border argument by procedures
       like Tk_Fill3DRectangle.	 The return value  corresponds	to  the	 color
       name  that  was used to create the border.  The XColor, and its associ‐
       ated pixel value, will remain allocated as long as border exists.

       The procedure Tk_3DBorderGC returns one of the X graphics contexts that
       are  used  to draw the border.  The argument which selects which one of
       the three possible GC's: TK_3D_FLAT_GC returns  the  context  used  for
       flat  surfaces,	TK_3D_LIGHT_GC	returns the context for light shadows,
       and TK_3D_DARK_GC returns the context for dark shadows.

       When  a	border	is  no	longer	 needed,   Tk_Free3DBorderFromObj   or
       Tk_Free3DBorder	should	be  called to release the resources associated
       with it.	 For Tk_Free3DBorderFromObj the border to release is specified
       with  the  window  and  color  name  used  to  create  the  border; for
       Tk_Free3DBorder the border to release is specified with the Tk_3DBorder
       token   for   the   border.   There  should  be	exactly	 one  call  to
       Tk_Free3DBorderFromObj	or   Tk_Free3DBorder   for   each   call    to
       Tk_Alloc3DBorderFromObj or Tk_Get3DBorder.

KEYWORDS
       3D, background, border, color, depressed, illumination, value, polygon,
       raised, shadow, three-dimensional effect

Tk				      8.1	    Tk_Alloc3DBorderFromObj(3)
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