glClientActiveTexture man page on Oracle

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GLCLIENTACTIVETEXTUR(3G)	 OpenGL Manual	      GLCLIENTACTIVETEXTUR(3G)

NAME
       glClientActiveTexture - select active texture unit

C SPECIFICATION
       void glClientActiveTexture(GLenum texture);

PARAMETERS
       texture
	   Specifies which texture unit to make active. The number of texture
	   units is implementation dependent, but must be at least two.
	   texture must be one of GL_TEXTUREi, where i ranges from 0 to the
	   value of GL_MAX_TEXTURE_COORDS - 1, which is an
	   implementation-dependent value. The initial value is GL_TEXTURE0.

DESCRIPTION
       glClientActiveTexture selects the vertex array client state parameters
       to be modified by glTexCoordPointer(), and enabled or disabled with
       glEnableClientState() or glDisableClientState(), respectively, when
       called with a parameter of GL_TEXTURE_COORD_ARRAY.

NOTES
       glClientActiveTexture is supported only if the GL version is 1.3 or
       greater, or ARB_multitexture is included in the string returned by
       glGetString() when called with the argument GL_EXTENSIONS.

ERRORS
       GL_INVALID_ENUM is generated if texture is not one of GL_TEXTUREi,
       where i ranges from 0 to the value of GL_MAX_TEXTURE_COORDS - 1.

ASSOCIATED GETS
       glGet() with argument GL_CLIENT_ACTIVE_TEXTURE or GL_MAX_TEXTURE_COORDS

SEE ALSO
       glActiveTexture(), glDisableClientState(), glEnableClientState(),
       glMultiTexCoord(), glTexCoordPointer()

COPYRIGHT
       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
       under the SGI Free Software B License. For details, see
       http://oss.sgi.com/projects/FreeB/.

AUTHORS
       opengl.org

opengl.org			  04/29/2014	      GLCLIENTACTIVETEXTUR(3G)
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