glDepthFunc man page on OpenBSD

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GLDEPTHFUNC(3G)						       GLDEPTHFUNC(3G)

NAME
       glDepthFunc - specify the value used for depth buffer comparisons

C SPECIFICATION
       void glDepthFunc( GLenum func )

PARAMETERS
       func   Specifies the depth comparison function.	Symbolic constants
	      GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL,
	      GL_GEQUAL, and GL_ALWAYS are accepted.  The initial value is
	      GL_LESS.

DESCRIPTION
       glDepthFunc specifies the function used to compare each incoming pixel
       depth value with the depth value present in the depth buffer.  The
       comparison is performed only if depth testing is enabled.  (See
       glEnable and glDisable of GL_DEPTH_TEST.)

       func specifies the conditions under which the pixel will be drawn.  The
       comparison functions are as follows:

       GL_NEVER	       Never passes.

       GL_LESS	       Passes if the incoming depth value is less than the
		       stored depth value.

       GL_EQUAL	       Passes if the incoming depth value is equal to the
		       stored depth value.

       GL_LEQUAL       Passes if the incoming depth value is less than or
		       equal to the stored depth value.

       GL_GREATER      Passes if the incoming depth value is greater than the
		       stored depth value.

       GL_NOTEQUAL     Passes if the incoming depth value is not equal to the
		       stored depth value.

       GL_GEQUAL       Passes if the incoming depth value is greater than or
		       equal to the stored depth value.

       GL_ALWAYS       Always passes.

       The initial value of func is GL_LESS.  Initially, depth testing is
       disabled.  Even if the depth buffer exists and the depth mask is
       non-zero, the depth buffer is not updated if the depth test is
       disabled.

ERRORS
       GL_INVALID_ENUM is generated if func is not an accepted value.

       GL_INVALID_OPERATION is generated if glDepthFunc is executed between
       the execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS
       glGet with argument GL_DEPTH_FUNC
       glIsEnabled with argument GL_DEPTH_TEST

SEE ALSO
       glDepthRange(3G), glEnable(3G), glPolygonOffset(3G)

								 March 1, 2011
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