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TVTWM(1)							      TVTWM(1)

NAME
       tvtwm - Tom's Virtual Tab Window Manager for the X Window System

SYNTAX
       tvtwm [-display dpy] [-s] [-m | -M] [-k] [-f initfile] [-v]

DESCRIPTION
       Tvtwm  is  a  window manager for the X Window System based on the X11R5
       version of twm.	It includes a ``Virtual Desktop'' feature that	effec‐
       tively  makes  the  root	 window of the screen larger than the physical
       limits of the display.  To change as little as possible in this manual,
       from here on the window manager is referred to as twm.

       Twm  is	a  window manager for the X Window System.  It provides title‐
       bars, shaped windows, several forms of  icon  management,  user-defined
       macro  functions,  click-to-type and pointer-driven keyboard focus, and
       user-specified key and pointer button bindings.

       This program is usually	started	 by  the  user's  session  manager  or
       startup	script.	  When	used from xdm(1) or xinit(1) without a session
       manager, twm is frequently executed  in	the  foreground	 as  the  last
       client.	When run this way, exiting twm causes the session to be termi‐
       nated (i.e. logged out).

       By default, application windows are surrounded by a  ``frame''  with  a
       titlebar at the top and a special border around the window.  The title‐
       bar contains the window's name, a rectangle that is lit when the window
       is  receiving  keyboard	input, and function boxes known as ``titlebut‐
       tons'' at the left and right edges of the titlebar.

       Pressing pointer Button1 (usually the left-most button  unless  it  has
       been  changed  with  xmodmap) on a titlebutton will invoke the function
       associated with the button.  In	the  default  interface,  windows  are
       iconified  by  clicking	(pressing  and then immediately releasing) the
       left titlebutton (which looks like a  Dot).   Conversely,  windows  are
       deiconified  by	clicking  in  the associated icon or entry in the icon
       manager (see description of the variable	 ShowIconManager  and  of  the
       function f.showiconmgr).

       Windows	are resized by pressing the right titlebutton (which resembles
       a group of nested squares), dragging the pointer over edge that	is  to
       be  moved,  and releasing the pointer when the outline of the window is
       the desired size.  Similarly, windows are  moved	 by  pressing  in  the
       title  or  highlight region, dragging a window outline to the new loca‐
       tion, and then releasing when the outline is in the  desired  position.
       Just  clicking in the title or highlight region raises the window with‐
       out moving it.

       When new windows are created, twm will  honor  any  size	 and  location
       information  requested  by  the user (usually through -geometry command
       line argument or resources for the  individual  applications).	Other‐
       wise,  an outline of the window's default size, its titlebar, and lines
       dividing the window into a 3x3 grid that track  the  pointer  are  dis‐
       played.	 Clicking pointer Button1 will position the window at the cur‐
       rent position and give it the default size.  Pressing  pointer  Button2
       (usually	 the middle pointer button) and dragging the outline will give
       the window its current position but allow the sides to  be  resized  as
       described  above.   Clicking pointer Button3 (usually the right pointer
       button) will give the window its current position but attempt  to  make
       it long enough to touch the bottom the screen.

OPTIONS
       Twm accepts the following command line options:

       -display dpy
	       This option specifies the X server to use.

       -s      This  option  indicates that only the default screen (as speci‐
	       fied by -display or by the DISPLAY environment variable) should
	       be managed.  By default, twm will attempt to manage all screens
	       on the display.

       -m      Causes tvtwm to preprocess the  .twmrc  file  using  the	 m4(1)
	       macro processor.

       -M      Causes  tvtwm not to preprocess the .twmrc file using the m4(1)
	       macro processor.

       -k      This option makes twm leave a file in /tmp containing the  pre‐
	       defines	that  are  generated  and fed to m4 before your .twmrc
	       file.  Twm passes  this	file,  followed	 immediately  by  your
	       .twmrc  file (which may not be called .twmrc.  See -f option.),
	       to m4(1) for preprocessing.  If you give twm the -k option,  it
	       will  leave a copy of the temporary file as /tmp/twmrc$$ (where
	       $$ is variable).	 This is often useful for knowing what you can
	       use when adding m4 commands and conditions to your .twmrc file.

       -f filename
	       This  option specifies the name of the startup file to use.  By
	       default, twm will look in the user's home directory  for	 files
	       named .twmrc.num (where num is a screen number) or .twmrc.

       -v      This  option  indicates	that  twm  should print error messages
	       whenever an unexpected X Error event is received.  This can  be
	       useful  when  debugging	applications but can be distracting in
	       regular use.

CUSTOMIZATION
       Much of twm's appearance and behavior can be controlled by providing  a
       startup	file  in one of the following locations (searched in order for
       each screen being managed when twm begins):

       $HOME/.tvtwmrc.screennumber
	       The screennumber is a small positive number (e.g. 0,  1,	 etc.)
	       representing  the  screen  number  (e.g. the last number in the
	       DISPLAY environment  variable  host:displaynum.screennum)  that
	       would  be  used to contact that screen of the display.  This is
	       intended for displays with multiple screens of differing visual
	       types.

       $HOME/.tvtwmrc
	       This is the usual name for an individual user's startup file.

       $HOME/.twmrc.screennumber
	       Same as .tvtwmrc.screennumber.

       $HOME/.twmrc
	       Same as .tvtwmrc.

       /usr/lib/X11/twm/system.twmrc
	       If  neither  of the preceding files are found, twm will look in
	       this file for a default configuration.  This is often  tailored
	       by the site administrator to provide convenient menus or famil‐
	       iar bindings for novice users.

       If no startup files are found,  twm  will  use  the  built-in  defaults
       described above.	 The only resource used by twm is bitmapFilePath for a
       colon-separated list of directories to search when looking  for	bitmap
       files  (for  more  information,	see  the  Athena  Widgets  manual  and
       xrdb(1)).

       Twm startup files are logically broken up into three types of  specifi‐
       cations:	  Variables, Bindings, Menus.  The Variables section must come
       first and is used  to  describe	the  fonts,  colors,  cursors,	border
       widths, icon and window placement, highlighting, autoraising, layout of
       titles, warping, use of the icon manager.  The Bindings section usually
       comes  second and is used to specify the functions that should be to be
       invoked when keyboard and  pointer  buttons  are	 pressed  in  windows,
       icons,  titles,	and  frames.  The Menus section gives any user-defined
       menus (containing functions to be invoked or commands to be executed).

       Variable names and keywords are case-insensitive.  Strings must be sur‐
       rounded	by  double  quote characters (e.g. "blue") and are case-sensi‐
       tive.  A pound sign (#) outside of a string causes the remainder of the
       line in which the character appears to be treated as a comment.

M4 PREPROCESSING
       A new feature in this release of tvtwm is that it can use m4(1) to pre-
       process it's setup files.  When twm is started with the -m  option,  or
       if it was compiled to use m4 by default and the -M option was not spec‐
       ified, it will open a file for input as described above.	 But, it  will
       process	that  file  through  m4 before parsing it.  So, you can use m4
       macro's to perform operations at runtime.  This makes it very  easy  to
       work when you use many different display's, with different characteris‐
       tics.  For example, If you want to set the lower right section  of  the
       screen  to be your IconRegion, (see below for details on the IconRegion
       variable) you can use m4 directives and pre-defined symbols  to	calcu‐
       late the region you want.  For example:
       define(IRegion, translit(eval(WIDTH/3)*eval(HEIGHT/2)+eval(WIDTH-WIDTH/3)-0, *, x))
       IconRegion  "IRegion" SOUTH EAST 75 25
       will  define  the  lower half, and right-hand third of the screen.  The
       above makes use of symbols that are predefined in m4 by twm.  The  sym‐
       bols  WIDTH  and HEIGHT are calculated by twm and written into a tempo‐
       rary file for m4 to use.	  The  following  symbols  are	predefined  by
       tvtwm:

       SERVERHOST	       This variable is set to the name of the machine
			       that is running the X server.

       CLIENTHOST	       The machine that is running the clients.	  (ie,
			       twm)

       HOSTNAME		       The  canonical  hostname	 running  the clients.
			       (ie. a fully-qualified version of CLIENTHOST)

       USER		       The name of the user running the program.  Got‐
			       ten from the environment.

       HOME		       The  user's  home  directory.   Gotten from the
			       environment.

       VERSION		       The X major protocol version.  As seen by  Pro‐
			       tocolVersion(3).

       REVISION		       The X minor protocol revision.  As seen by Pro‐
			       tocolRevision(3).

       VENDOR		       The vendor of your X server.  For example:  MIT
			       X Consortium.

       RELEASE		       The  release  number of your X server.  For MIT
			       X11R5, this is 5.

       WIDTH		       The width of your display in pixels.

       HEIGHT		       The height of your display in pixels.

       X_RESOLUTION	       The X resolution of your display in pixels  per
			       meter.

       Y_RESOLUTION	       The  Y resolution of your display in pixels per
			       meter.

       PLANES		       The number of bit planes your display  supports
			       in the default root window.

       BITS_PER_RGB	       The number of significant bits in an RGB color.
			       (log base 2 of the number  of  distinct	colors
			       that  can  be created.  This is often different
			       from the number of colors that can be displayed
			       at once.)

       TWM_TYPE		       Tells  which  twm offshoot is running.  It will
			       always be set to the  string  "tvtwm"  in  this
			       program.	  This	is useful for protecting parts
			       of your	.twmrc	file  that  twm	 proper	 won't
			       understand  (like VirtualDesktop) so that it is
			       still usable with other twm programs.

       CLASS		       Your visual class.  Will return	one  of	 Stat‐
			       icGray,	GrayScale,  StaticColor,  PseudoColor,
			       TrueColor, DirectColor, or, if it cannot deter‐
			       mine what you have, NonStandard.

       COLOR		       This  will  be  either  'Yes' or 'No'.  This is
			       just a wrapper  around  the  above  definition.
			       Returns 'Yes' on *Color, and 'No' on StaticGray
			       and GrayScale.

       NG_*		       There will be a large (about 16) number of pre‐
			       defines	that  look like NG_EE or NG_AE.	 These
			       are for access control.	When they are  set  to
			       something  intelligent, you can protect certain
			       machines or groups of machines in  login	 menus
			       by  which  group	 of  people  should be able to
			       access them.  If you place an  ifelse(NG_STAFF,
			       yes,  `')  in  your  .twmrc file, and place the
			       login menu, or the like, in between the quotes,
			       then  it	 will  only  be seen by members of the
			       staff.  This is useful when you	have  a	 whole
			       system  that  include()s	 a  system-wide	 login
			       file.  This makes it easy to centrally adminis‐
			       ter  things  such  as login menus, and have all
			       users notice changes  without  having  to  make
			       them  individually.   At	 the  moment, there is
			       little or no functionality in  these.   If  you
			       are  a  member  of  the group "staff", you have
			       them all set to	'Yes',	else,  you  have  only
			       NG_STD  defined to 'Yes'.  I plan to make these
			       symbols meaningful in the near future.

       You may well find that if you  research	the  m4(1)  manual  well,  and
       understand  the	power  of  m4, this will be a very useful and powerful
       tool.

       Be aware that m4(1) preprocessing  can  cause  things  often  found  in
       .twmrc  files  to  break.   For example, quotes and backquotes in shell
       commands will be badly messed up by m4's own  internal  quoting	mecha‐
       nism.   This particular problem can be worked around by placing change‐
       quote(,) at the top of your .twmrc file.

VIRTUAL DESKTOP
       The Virtual Desktop feature of tvtwm was modeled after the same feature
       in  swm	(Solbourne  Window  Manager).  The Virtual Desktop effectively
       makes the ``root'' window of  the  display  larger  than	 the  physical
       screen  size.  The Virtual Desktop is panned in one of two ways, either
       by executing one of the f.scroll commands or by using the panner.

       The panner is a special window that shows a miniature view  of  windows
       on  the	desktop.   The	small windows in the panner will have the same
       colors as the titlebars and icons of their associated  client  windows.
       The panner is very simple to operate.  Mouse button one, pressed inside
       the panner, allows you to move the outline indicating your current view
       on  the	desktop.   Releasing the button will reposition the desktop to
       the point at which the outline is displayed.  Mouse button two, pressed
       in  one	of  the	 small "virtual" windows, allows you to move the small
       window to another portion of the desktop.  If during  the  move	opera‐
       tion,  you  would  like to place the window in your current view of the
       desktop, simply moving the pointer out of the panner will result in the
       window outline changing from the small outline to a large outline show‐
       ing the dimensions of the client window.	 The converse is true  of  any
       move  operation started outside of the panner:  if the pointer is moved
       into the panner window, the outline will	 change	 to  a	small  outline
       allowing you to place the window anywhere on the desktop.  Another fea‐
       ture of the panner is that if you resize it, the Virtual	 Desktop  will
       resize a corresponding amount.  During the resize, the dimensions shown
       reflect the Virtual Desktop size.

       There are two hints that client windows may use when asking the	window
       manager	to position top level windows:	User Specified Position (USPo‐
       sition) and Program Specified Position (PPosition).  tvtwm handles each
       of these two hints in a different manner.  If USPosition hints are set,
       the window will be placed at the pixel location requested.   If	PPosi‐
       tion hints are set, the window will be placed at the requested location
       plus the offsets of the current Virtual Desktop position.  For example,
       if  the	desktop	 is  positioned	 at +100+300 and a window is mapped at
       +100+100 with PPosition hints  set,  the	 window	 would	be  placed  at
       +200+400 on the Virtual Desktop.

       Along  with  the Virtual Desktop comes a concept called ``sticky'' win‐
       dows.  Sticky windows can be thought of as stuck to the	glass  of  the
       display.	  Sticky windows do not scroll out of view when the desktop is
       scrolled.

VARIABLES
       Many of the aspects of twm's user interface are controlled by variables
       that  may  be  set in the user's startup file.  Some of the options are
       enabled or disabled simply by the presence  of  a  particular  keyword.
       Other  options  require	keywords, numbers, strings, or lists of all of
       these.

       Lists are surrounded by braces and are usually separated by  whitespace
       or a newline.  For example:
       AutoRaise { "emacs" "XTerm" "Xmh" }
       or
       AutoRaise
       {
	    "emacs"
	    "XTerm"
	    "Xmh"
       }
       When  a	variable  containing a list of strings representing windows is
       searched (e.g. to determine whether or not to enable autoraise as shown
       above), a string must be an exact, case-sensitive match to the window's
       name name (given by the WM_NAME	window	property),  resource  name  or
       class name (both given by the WM_CLASS window property).	 The preceding
       example would enable autoraise on windows named ``emacs''  as  well  as
       any xterm (since they are of class ``XTerm'') or xmh windows (which are
       of class ``Xmh'').

       String arguments that are interpreted as filenames  (see	 the  Pixmaps,
       Cursors,	 and  IconDirectory  below)  will prepend the user's directory
       (specified by the HOME environment variable) if the first character  is
       a tilde (~).  If, instead, the first character is a colon (:), the name
       is assumed to refer to one of the internal bitmaps  that	 are  used  to
       create  the  default titlebars symbols:	:xlogo or :iconify (both refer
       to the X used for the iconify button), :resize (the nested squares used
       by  the	resize button), and :question (the question mark used for non-
       existent bitmap files).

       The following variables may be specified at the top of  a  twm  startup
       file.   Lists  of Window name prefix strings are indicated by win-list.
       Optional arguments are shown in square brackets:

       AutoRaise { win-list }
	       This variable specifies a list of windows that should automati‐
	       cally  be  raised whenever the pointer enters the window.  This
	       action can be interactively enabled or disabled	on  individual
	       windows using the function f.autoraise.

       AutoRelativeResize
	       This variable indicates that dragging out a window size (either
	       when initially sizing the window with pointer Button2  or  when
	       resizing	 it) should not wait until the pointer has crossed the
	       window edges.  Instead, moving the pointer automatically causes
	       the  nearest  edge  or  edges to move by the same amount.  This
	       allows the resizing windows that extend off  the	 edge  of  the
	       screen.	 If  the pointer is in the center of the window, or if
	       the resize is begun by pressing a titlebutton, twm  will	 still
	       wait  for  the pointer to cross a window edge (to prevent acci‐
	       dents).	This option is particularly useful for people who like
	       the press-drag-release method of sweeping out window sizes.

       BorderColor string [{ wincolorlist }]
	       This  variable  specifies the default color of the border to be
	       placed around all non-iconified windows, and may only be	 given
	       within  a  Color or Monochrome list.  The optional wincolorlist
	       specifies a list of window and color name pairs for  specifying
	       particular  border  colors for different types of windows.  For
	       example:
	       BorderColor "gray50"
	       {
		    "XTerm"   "red"
		    "xmh"     "green"
	       }
	       The default is "black".

       BorderTileBackground string [{ wincolorlist }]
	       This variable specifies the default  background	color  in  the
	       gray pattern used in unhighlighted borders (only if NoHighlight
	       hasn't been set), and may only be given within a Color or Mono‐
	       chrome  list.  The optional wincolorlist allows per-window col‐
	       ors to be specified.  The default is "white".

       BorderTileForeground string [{ wincolorlist }]
	       This variable specifies the default  foreground	color  in  the
	       gray pattern used in unhighlighted borders (only if NoHighlight
	       hasn't been set), and may only be given within a Color or Mono‐
	       chrome  list.  The optional wincolorlist allows per-window col‐
	       ors to be specified.  The default is "black".

       BorderWidth pixels
	       This variable specifies the width in pixels of the border  sur‐
	       rounding	 all client window frames if ClientBorderWidth has not
	       been specified.	This value is also used to set the border size
	       of  windows  created  by	 twm  (such as the icon manager).  The
	       default is 2.

       ButtonIndent pixels
	       This variable specifies the amount by which titlebuttons should
	       be indented on all sides.  Positive values cause the buttons to
	       be smaller than the window text and highlight area so that they
	       stand  out.   Setting this and the TitleButtonBorderWidth vari‐
	       ables to 0 makes titlebuttons be as tall and wide as  possible.
	       The default is 1.

       ClientBorderWidth
	       This  variable  indicates that border width of a window's frame
	       should be set to the initial border width of the window, rather
	       than to the value of BorderWidth.

       Color { colors-list }
	       This  variable specifies a list of color assignments to be made
	       if the default display is capable of displaying more than  sim‐
	       ple black and white.  The colors-list is made up of the follow‐
	       ing  color  variables  and  their  values:   DefaultBackground,
	       DefaultForeground,  MenuBackground,  MenuForeground, MenuTitle‐
	       Background, MenuTitleForeground, and  MenuShadowColor.	Virtu‐
	       alDesktopBackground.    VirtualDesktopForeground.   PannerBack‐
	       ground.	PannerForeground.  The following color	variables  may
	       also  be	 given	a list of window and color name pairs to allow
	       per-window  colors  to  be  specified  (see   BorderColor   for
	       details):  BorderColor,	IconManagerHighlight, BorderTitleBack‐
	       ground,	BorderTitleForeground,	 TitleBackground,   TitleFore‐
	       ground,	IconBackground, IconForeground, IconBorderColor, Icon‐
	       ManagerBackground,  and	IconManagerForeground.	  VirtualBack‐
	       ground, and VirtualForeground.  For example:
	       Color
	       {
		    MenuBackground	"gray50"
		    MenuForeground	"blue"
		    BorderColor		     "red" { "XTerm" "yellow" }
		    TitleForeground	     "yellow"
		    TitleBackground	     "blue"
	       }
	       All  of	these  color  variables	 may also be specified for the
	       Monochrome variable, allowing the same initialization  file  to
	       be used on both color and monochrome displays.

       ConstrainedMoveTime milliseconds
	       This  variable  specifies  the  length  of  time between button
	       clicks needed to begin a constrained  move  operation.	Double
	       clicking	 within	 this amount of time when invoking f.move will
	       cause the window only be moved  in  a  horizontal  or  vertical
	       direction.   Setting  this  value to 0 will disable constrained
	       moves.  The default is 400 milliseconds.

       Cursors { cursor-list }
	       This variable specifies the glyphs that twm should use for var‐
	       ious  pointer  cursors.	Each cursor may be defined either from
	       the cursor font or from two bitmap files.  Shapes from the cur‐
	       sor font may be specified directly as:
		    cursorname	   "string"
	       where  cursorname  is one of the cursor names listed below, and
	       string  is  the	name  of  a  glyph  as	found  in   the	  file
	       /usr/include/X11/cursorfont.h (without the ``XC_'' prefix).  If
	       the cursor is to be defined from bitmap	files,	the  following
	       syntax is used instead:
		    cursorname	   "image"   "mask"
	       The  image and mask strings specify the names of files contain‐
	       ing the glyph image and mask in	bitmap(1)  form.   The	bitmap
	       files are located in the same manner as icon bitmap files.  The
	       following example shows the default cursor definitions:
	       Cursors
	       {
		    Frame	   "top_left_arrow"
		    Title	   "top_left_arrow"
		    Icon      "top_left_arrow"
		    IconMgr   "top_left_arrow"
		    Move      "fleur"
		    Resize	   "fleur"
		    Menu      "sb_left_arrow"
		    Button	   "hand2"
		    Wait      "watch"
		    Select	   "dot"
		    Destroy   "pirate"
	       }

       DecorateTransients
	       This variable indicates that transient windows (those  contain‐
	       ing  a  WM_TRANSIENT_FOR	 property)  should have titlebars.  By
	       default, transients are not reparented.

       DefaultBackground string
	       This variable specifies the background color  to	 be  used  for
	       sizing and information windows.	The default is "white".

       DefaultForeground string
	       This  variable  specifies  the  foreground color to be used for
	       sizing and information windows.	The default is "black".

       DontIconifyByUnmapping { win-list }
	       This variable specifies a list of windows that  should  not  be
	       iconified  by simply unmapping the window (as would be the case
	       if IconifyByUnmapping had been set).  This is  frequently  used
	       to  force  some windows to be treated as icons while other win‐
	       dows are handled by the icon manager.

       DontInterpolateTitles
	       This variable specifies a modification to the  InterpolateMenu‐
	       Colors behavior.	 It will cause twm to not apply color interpo‐
	       lation to any titles in the middle of the  menu.	  So,  f.title
	       strings	that  appear  in the middle of the menu (ie, without a
	       specific color defined for them) will inherit the default Menu‐
	       Title foreground and background colors.

       DontMoveOff
	       This  variable  indicates that windows should not be allowed to
	       be moved off the screen.	 It can be overridden by the  f.force‐
	       move function.

       DontSqueezeTitle [{ win-list }]
	       This  variable  indicates that titlebars should not be squeezed
	       to their minimum size as described  under  SqueezeTitle	below.
	       If  the	optional  window  list is supplied, only those windows
	       will be prevented from being squeezed.

       ForceIcons
	       This variable indicates that  icon  pixmaps  specified  in  the
	       Icons variable should override any client-supplied pixmaps.

       FramePadding pixels
	       This variable specifies the distance between the titlebar deco‐
	       rations (the button  and	 text)	and  the  window  frame.   The
	       default is 2 pixels.

       IconBackground string [{ win-list }]
	       This  variable  specifies the background color of bitmap icons,
	       and may only be specified inside of a Color or Monochrome list.
	       This value is ignored when the icon is an Xpm format pixmap, as
	       they have their own colors.  The optional win-list is a list of
	       window names and colors so that per-window colors may be speci‐
	       fied.  See the BorderColor variable for a complete  description
	       of the win-list.	 The default is "white".

       IconBorderColor string [{ win-list }]
	       This  variable  specifies the color of the border used for icon
	       windows, and may only be specified inside of a Color  or	 Mono‐
	       chrome  list.   This  option only has an effect on icon windows
	       that don't have their own shape mask (ie, only  on  rectangular
	       icons).	 The  optional	win-list is a list of window names and
	       colors so that per-window colors may  be	 specified.   See  the
	       BorderColor  variable  for  a  complete description of the win-
	       list.  The default is "black".

       IconBorderWidth pixels
	       This variable specifies the width in pixels of the border  sur‐
	       rounding icon windows.  The default is 2.

       IconDirectory string
	       This  variable  specifies the directory that should be searched
	       if a bitmap file cannot be found in any of the  directories  in
	       the  bitmapFilePath  resource.  This is generally a poor way to
	       do things.  It  is  much	 better	 to  set  your	bitmapFilePath
	       resource to what you want it to be in your resources file.

       IconFont string
	       This  variable  specifies  the  font to be used to display icon
	       names within icons.  The default is "variable".

       IconForeground string [{ win-list }]
	       This variable specifies the foreground color to	be  used  when
	       displaying  bitmap icons, and may only be specified inside of a
	       Color or Monochrome list.  This value is ignored when the  icon
	       is  an  Xpm  format pixmap, as they have their own colors.  The
	       optional win-list is a list of window names and colors so  that
	       per-window  colors may be specified.  See the BorderColor vari‐
	       able for a complete description of the win-list.	  The  default
	       is "black".

       IconifyByUnmapping [{ win-list }]
	       This  variable  indicates  that	windows should be iconified by
	       being unmapped without trying to map any icons.	 This  assumes
	       that  the  user will remap the window through the icon manager,
	       the f.warpto function, or the TwmWindows menu.  If the optional
	       win-list	 is  provided, only those windows will be iconified by
	       simply unmapping.  Windows that have both this and the IconMan‐
	       agerDontShow options set may not be accessible if no binding to
	       the TwmWindows menu is set in the user's startup file.

       IconManagerBackground string [{ win-list }]
	       This variable specifies the background color to	use  for  icon
	       manager entries, and may only be specified inside of a Color or
	       Monochrome list.	 The optional win-list is  a  list  of	window
	       names  and  colors  so that per-window colors may be specified.
	       See the BorderColor variable for a complete description of  the
	       win-list.  The default is "white".

       IconManagerDontShow [{ win-list }]
	       This  variable  indicates that the icon manager should not dis‐
	       play any windows.  If the  optional  win-list  is  given,  only
	       those  windows will not be displayed.  This variable is used to
	       prevent windows that are rarely iconified (such	as  xclock  or
	       xload) from taking up space in the icon manager.

       IconManagerFont string
	       This  variable  specifies  the  font to be used when displaying
	       icon manager entries.  The default is "variable".

       IconManagerForeground string [{ win-list }]
	       This variable specifies the foreground color to	be  used  when
	       displaying  icon	 manager  entries,  and	 may only be specified
	       inside of a Color or Monochrome list.  The optional win-list is
	       a list of window names and colors so that per-window colors may
	       be specified.  See the  BorderColor  variable  for  a  complete
	       description of the win-list.  The default is "black".

       IconManagerGeometry string [ columns ]
	       This  variable  specifies the geometry of the icon manager win‐
	       dow.  The string argument is  standard  geometry	 specification
	       that  indicates the initial full size of the icon manager.  The
	       icon manager window is then  broken  into  columns  pieces  and
	       scaled  according to the number of entries in the icon manager.
	       Extra entries are wrapped to form additional rows.  The default
	       number of columns is 1.

       IconManagerHighlight string [{ win-list }]
	       This  variable specifies the border color to be used when high‐
	       lighting the icon manager entry that currently has  the	focus,
	       and can only be specified inside of a Color or Monochrome list.
	       The optional win-list is a list of window names and  colors  so
	       that  per-window	 colors may be specified.  See the BorderColor
	       variable for a  complete	 description  of  the  win-list.   The
	       default is "black".

       IconManagers { iconmgr-list }
	       This  variable  specifies  a  list  of icon managers to create.
	       Each item in the iconmgr-list has the following format:
		    "winname" ["iconname"]   "geometry" columns
	       where winname is the name of the windows	 that  should  be  put
	       into  this icon manager, iconname is the name of that icon man‐
	       ager window's icon, geometry is a standard geometry  specifica‐
	       tion, and columns is the number of columns in this icon manager
	       as described in IconManagerGeometry.  For example:
	       IconManagers
	       {
		    "XTerm"   "=300x5+800+5" 5
		    "myhost"  "=400x5+100+5" 2
	       }
	       Clients whose name or class is ``XTerm''	 will  have  an	 entry
	       created	in the ``XTerm'' icon manager.	Clients whose name was
	       ``myhost'' would be put into the ``myhost'' icon manager.

       IconManagerShow { win-list }
	       This variable specifies a list of windows that should appear in
	       the  icon  manager.  When used in conjunction with the IconMan‐
	       agerDontShow variable, only the windows in this	list  will  be
	       shown in the icon manager.

       IconRegion geomstring vgrav hgrav gridwidth gridheight
	       This  variable  specifies  an  area on the root window in which
	       icons are placed if no specific icon location  is  provided  by
	       the  client.   The  geomstring  is a quoted string containing a
	       standard geometry specification.	 If more than  one  IconRegion
	       lines  are  given,  icons  will be put into the succeeding icon
	       regions when the first is full.	The vgrav argument  should  be
	       either  North  or  South	 and  control  and  is used to control
	       whether icons are first filled in from the top or bottom of the
	       icon  region.   Similarly,  the hgrav argument should be either
	       East or West and is used to control  whether  icons  should  be
	       filled  in from left from the right.  Icons are laid out within
	       the region in a grid with cells gridwidth pixels wide and grid‐
	       height pixels high.

       Icons { win-list }
	       This  variable  specifies  a  list  of  window  names  and  the
	       pixmap/bitmap filenames that should be  used  as	 their	icons.
	       For example:
	       Icons
	       {
		    "XTerm"	   "xterm.icon"
		    "xfd"	   "xfd_icon"
		    "xeyes"	   "xeyes.xpm"
	       }
	       Windows	that  match  ``XTerm''	and  would not be iconified by
	       unmapping, and would try to use the icon pixmap/bitmap  in  the
	       file  ``xterm.icon''.   If ForceIcons is specified, this bitmap
	       will be used even if the client	has  requested	its  own  icon
	       pixmap.

       IconTitle { win-list }
	       This  variable  specifies  a list of clients that will have the
	       icon name displayed below the icon and is used to request  icon
	       titles on specific windows when NoIconTitle has been set.

       InterpolateMenuColors
	       This variable indicates that menu entry colors should be inter‐
	       polated between entry specified colors.	In the example below:
	       Menu "mymenu"
	       {
		    "Title"	   ("black":"red")	    f.title
		    "entry1"		     f.nop
		    "entry2"		     f.nop
		    "entry3"  ("white":"green")	  f.nop
		    "entry4"		     f.nop
		    "entry5"  ("red":"white")	       f.nop
	       }
	       the foreground colors for ``entry1''  and  ``entry2''  will  be
	       interpolated between black and white, and the background colors
	       between	red  and  green.   Similarly,	the   foreground   for
	       ``entry4''  will	 be  half-way  between	white and red, and the
	       background will be half-way between green and white.

       ListRings
	       This variable indicates that duplicate  list  entries  will  be
	       handled in a ring like manner.  In the example below:
	       SqueezeTitle
	       {
		    "XTerm"	   right	  0    0
		    "XTerm"	   center	  0    0
		    "XTerm"	   left	     0	  0
	       }
	       the  first  xterm created will have its tab on the left side of
	       the window.  The second xterm will have the tab in the  center,
	       and  the	 third on the right.  The forth will receive it on the
	       left.

       MakeTitle { win-list }
	       This variable specifies a list of windows on which  a  titlebar
	       should be placed and is used to request titles on specific win‐
	       dows when NoTitle has been set.

       MaxWindowSize string
	       This variable specifies a  geometry  in	which  the  width  and
	       height give the maximum size for a given window.	 This is typi‐
	       cally used to restrict windows to the size of the screen.   The
	       default is "30000x30000".

       MenuBackground string
	       This  variable  specifies  the background color used for menus,
	       and can only be specified inside of a Color or Monochrome list.
	       The default is "white".

       MenuFont string
	       This  variable specifies the font to use when displaying menus.
	       The default is "variable".

       MenuForeground string
	       This variable specifies the foreground color  used  for	menus,
	       and can only be specified inside of a Color or Monochrome list.
	       The default is "black".

       MenuShadowColor string
	       This variable specifies the color of the	 shadow	 behind	 pull-
	       down menus and can only be specified inside of a Color or Mono‐
	       chrome list.  The default is "black".

       MenuTitleBackground string
	       This  variable  specifies  the  background  color  for  f.title
	       entries	in  menus, and can only be specified inside of a Color
	       or Monochrome list.  The default is "white".

       MenuTitleFont string
	       This variable specifies the font to be used in menu titles.

       MenuTitleForeground string
	       This  variable  specifies  the  foreground  color  for  f.title
	       entries in menus and can only be specified inside of a Color or
	       Monochrome list.	 The default is "black".

       Monochrome { colors }
	       This variable specifies a list of color assignments that should
	       be made if the screen has a depth of 1.	See the description of
	       Colors.

       MoveDelta pixels
	       This variable specifies the number of pixels the	 pointer  must
	       move  before  the f.move function starts working.  Also see the
	       f.deltastop function.  The default is one pixel.

       NoBackingStore
	       This variable indicates that twm's  menus  should  not  request
	       backing	store  to minimize repainting of menus.	 This is typi‐
	       cally used with servers that can repaint faster than  they  can
	       handle backing store.

       NoCaseSensitive
	       This  variable indicates that case should be ignored when sort‐
	       ing icon names in an icon manager or window names  in  the  TWM
	       Windows	menu.  This option is typically used with applications
	       that capitalize the first letter of their icon name.

       NoDefaults
	       This variable indicates that twm should not supply the  default
	       titlebuttons  and bindings.  This option should only be used if
	       the startup file contains a completely new set of bindings  and
	       definitions.

       NoGrabServer
	       This  variable  indicates  that	twm should not grab the server
	       when popping up menus and moving opaque windows.

       NoHighlight [{ win-list }]
	       This variable indicates that borders should not be  highlighted
	       to track the location of the pointer.  If the optional win-list
	       is given, highlighting will only be disabled for those windows.
	       When the border is highlighted, it will be drawn in the current
	       BorderColor.  When the border is not highlighted,  it  will  be
	       stippled with an gray pattern using the current BorderTileFore‐
	       ground and BorderTileBackground colors.

       NoIconManagers
	       This variable indicates that no icon manager should be created.

       NoIconTitle [{ win-list }]
	       This variable indicates that icons should not display the  icon
	       name  of	 the  client.  If the optional win-list is given, only
	       those clients will not have icon titles.	 IconTitle may be used
	       with  this option to force icon titles to be put on on specific
	       clients

       NoMenuShadows
	       This variable indicates that menus should not have drop shadows
	       drawn  behind them.  This is typically used with slower servers
	       since it speeds up menu drawing at the expense  of  making  the
	       menu slightly harder to read.

       NoRaiseOnDeiconify
	       This  variable  indicates  that	windows	 that  are deiconified
	       should not be raised.

       NoRaiseOnMove
	       This variable indicates that windows should not be raised  when
	       moved.  This is typically used to allow windows to slide under‐
	       neath each other.

       NoRaiseOnResize
	       This variable indicates that windows should not be raised  when
	       resized.	 This is typically used to allow windows to be resized
	       underneath each other.

       NoRaiseOnWarp
	       This variable indicates that windows should not be raised  when
	       the pointer is warped into them with the f.warpto function.  If
	       this option is set, warping to an occluded window may result in
	       the  pointer  ending  up	 in  the  occluding window instead the
	       desired	window	(which	 causes	  unexpected   behavior	  with
	       f.warpring).

       NoSaveUnders
	       This  variable  indicates  that	menus should not request save-
	       unders to minimize window repainting following menu  selection.
	       It is typically used with displays that can repaint faster than
	       they can handle save-unders.

       NoStackMode [{ win-list }]
	       This variable indicates that client window requests  to	change
	       stacking	 order should be ignored.  If the optional win-list is
	       given, only requests on those windows will be ignored.  This is
	       typically  used	to prevent applications from relentlessly pop‐
	       ping themselves to the front of the window stack.

       NoTitle [{ win-list }]
	       This variable indicates that windows should not have titlebars.
	       If  the optional win-list is given, only those windows will not
	       have titlebars.	MakeTitle may be  used	with  this  option  to
	       force titlebars to be put on specific windows.

       NoTitleFocus
	       This  variable indicates that twm should not set keyboard input
	       focus to each window as it is entered.  Normally, twm sets  the
	       focus  so  that focus and key events from the titlebar and icon
	       managers are delivered to the application.  If the  pointer  is
	       moved quickly and twm is slow to respond, input can be directed
	       to the old window instead of the new.  This option is typically
	       used  to	 prevent this ``input lag'' and to work around bugs in
	       older applications that have problems with focus events.

       NoTitleHighlight [{ win-list }]
	       This variable indicates that the highlight area of  the	title‐
	       bar,  which  is	used to indicate the window that currently has
	       the input focus, should not be displayed.  If the optional win-
	       list  is	 given,	 only  those  windows  will not have highlight
	       areas.  This and the SqueezeTitle options can be	 set  to  sub‐
	       stantially reduce the amount of screen space required by title‐
	       bars.

       OpaqueMove
	       This variable indicates that the f.move function	 should	 actu‐
	       ally  move  the	window	instead of just an outline so that the
	       user can immediately see what the window will look like in  the
	       new  position.	This option is typically used on fast displays
	       (particularly if NoGrabServer is set).

       PannerBackgroundPixmap string
	       This variable specifies the filename of a pixmap or bitmap file
	       to be used as the background image of the panner.  If this file
	       is a bitmap, the PannerBackground and  PannerForeground	colors
	       are used when constructing the background.

       PannerGeometry string
	       This  variable  specifies  the  position of the Virtual Desktop
	       panner.	The default geometry is "-0-0".

       PannerOpaqueScroll
	       This variable causes the panner to scroll the  Virtual  Desktop
	       opaquely.   This	 variable only takes effect if the StickyAbove
	       variable is also set.

       PannerScale scale
	       This variable specifies that scale of the Virtual Desktop  Pan‐
	       ner in relation to the actual screen.  The default scale is 20.

       PannerState string
	       This  variable specifies the initial state of the Virtual Desk‐
	       top panner window.  Possible initial state values include "nor‐
	       mal",  "iconic",	 or "withdrawn".  The default initial state is
	       "normal".

       Pixmaps { pixmaps }
	       This variable specifies a  list	of  pixmaps  that  define  the
	       appearance of various images.  Each entry is a keyword indicat‐
	       ing the pixmap to set, followed by a string giving the name  of
	       the bitmap file.	 The following pixmaps may be specified:
	       Pixmaps
	       {
		    VirtualDesktopBackgroundPixmap     "/homes/davis/pictures/background.gif"
		    PannerBackgroundPixmap	  "panner.xpm"
		    TitleHighlight	     "gray1"
	       }
	       The  default  for TitleHighlight is to use an even stipple pat‐
	       tern.  The VirtualDesktopBackgroundPixmap and PannerBackground‐
	       Pixmap pixmaps can be set as detailed in each of their own sec‐
	       tions.

       RandomPlacement
	       This variable indicates that windows with no specified geometry
	       should  should be placed in a pseudo-random location instead of
	       having the user drag out an outline.

       ResizeFont string
	       This variable specifies the font to be used for in  the	dimen‐
	       sions window when resizing windows.  The default is "fixed".

       RestartPreviousState
	       This  variable  indicates  that	twm  should attempt to use the
	       WM_STATE property on  client  windows  to  tell	which  windows
	       should  be iconified and which should be left visible.  This is
	       typically used to try to regenerate the state that  the	screen
	       was in before the previous window manager was shutdown.

       SaveColor { colors-list }
	       This  variable  indicates  a  list  of  color assignments to be
	       stored as pixel values in the root window property  _MIT_PRIOR‐
	       ITY_COLORS.   Clients  may  elect to preserve these values when
	       installing their own colormap.  Note that use of this mechanism
	       is a way for an application to avoid the "technicolor" problem,
	       whereby useful screen objects such as window borders and title‐
	       bars  disappear	when a programs custom colors are installed by
	       the window manager.  For example:
	       SaveColor
	       {
		       BorderColor
		       TitleBackground
		       TitleForeground
		       "red"
		       "green"
		       "blue"
	       }
	       This would place on the root window 3 pixel values for  borders
	       and  titlebars,	as  well as the three color strings, all taken
	       from the default colormap.

       ScrollDistanceX percentage
	       This variable specifies the amount  (as	a  percentage  of  the
	       screen width) to move when one of the scroll functions f.scrol‐
	       lleft or f.scrollright is called.

       ScrollDistanceY percentage
	       This variable specifies the amount  (as	a  percentage  of  the
	       screen  height)	to  move  when	one  of	 the  scroll functions
	       f.scrollup or f.scrolldown is called.

       ShowIconManager
	       This variable indicates that the icon manager window should  be
	       displayed  when	twm  is	 started.  It can always be brought up
	       using the f.showiconmgr function.

       ShowVirtualNames
	       This variable causes client window names to be displayed in the
	       small  virtual  windows inside the Virtual Desktop panner.  The
	       names will be displayed using the current VirtualFont.

       SortIconManager
	       This variable indicates that entries in the icon manager should
	       be  sorted  alphabetically  rather than by simply appending new
	       windows to the end.

       SqueezeTitle [{ squeeze-list }]
	       This variable indicates that twm	 should	 attempt  to  use  the
	       SHAPE  extension	 to  make titlebars occupy only as much screen
	       space as they need, rather than extending all  the  way	across
	       the  top	 of the window.	 The optional squeeze-list may be used
	       to control the location of the squeezed titlebar along the  top
	       of the window.  It contains entries of the form:
		    "name"	   justification  num  denom
	       where name is a window name, justification is either left, cen‐
	       ter, or right, and num and denom are numbers specifying a ratio
	       giving the relative position about which the titlebar is justi‐
	       fied.  The ratio is measured from left to right if the  numera‐
	       tor  is positive, and right to left if negative.	 A denominator
	       of 0 indicates that the numerator should be measured in pixels.
	       For  convenience,  the  ratio 0/0 is the same as 1/2 for center
	       and -1/1 for right.  For example:
	       SqueezeTitle
	       {
		    "XTerm"   left	0    0
		    "xterm1"  left	1    3
		    "xterm2"  left	2    3
		    "oclock"  center	     0	  0
		    "emacs"   right	     0	  0
	       }
	       The DontSqueezeTitle list can be used to turn off squeezing  on
	       certain titles.

       StartIconified [{ win-list }]
	       This variable indicates that client windows should initially be
	       left as icons until explicitly deiconified by the user.	If the
	       optional	 win-list is given, only those windows will be started
	       iconic.	This is useful for programs that  do  not  support  an
	       -iconic command line option or resource.

       StayUpMenus
	       This variable alters menu interaction.  By default, a menu item
	       is selected when a mouse button	is  released  over  it.	  This
	       variable	 causes	 menu  items to be selected on the next button
	       press event.

       Sticky [{ win-list }]
	       This variable is a list of client windows that will  be	sticky
	       by  default.   See  the	VIRTUAL	 DESKTOP  section  for	a full
	       description of sticky windows.

       StickyAbove
	       This variable causes sticky windows to be physically above non-
	       sticky windows.

       TitleBackground string [{ win-list }]
	       This variable specifies the background color used in titlebars,
	       and may only be specified inside of a Color or Monochrome list.
	       The  optional  win-list is a list of window names and colors so
	       that per-window	colors	may  be	 specified.   The  default  is
	       "white".

       TitleButtonBorderWidth pixels
	       This  variable specifies the width in pixels of the border sur‐
	       rounding titlebuttons.  This is typically set  to  0  to	 allow
	       titlebuttons  to	 take  up as much space as possible and to not
	       have a border.  The default is 1.

       TitleFont string
	       This variable specifies the font to used for displaying	window
	       names in titlebars.  The default is "variable".

       TitleFontPadding pixels
	       This  variable  specifies the number of pixels of padding to be
	       placed above window titles.  This allows for using small	 fonts
	       with larger buttons.

       TitleForeground string [{ win-list }]
	       This variable specifies the foreground color used in titlebars,
	       and may only be specified inside of a Color or Monochrome list.
	       The  optional  win-list is a list of window names and colors so
	       that per-window	colors	may  be	 specified.   The  default  is
	       "black".

       TitlePadding pixels
	       This  variable  specifies the distance between the various but‐
	       tons, text, and highlight areas in the titlebar.	  The  default
	       is 8 pixels.

       UnknownIcon string
	       This  variable  specifies  the  filename of a bitmap file to be
	       used as the default icon.  This bitmap will be used as the icon
	       of  all clients which do not provide an icon bitmap and are not
	       listed in the Icons list.

       UsePPosition string
	       This variable specifies whether or not twm  should  honor  pro‐
	       gram-requested  locations  (given  by the PPosition flag in the
	       WM_NORMAL_HINTS property) in the absence	 of  a	user-specified
	       position.   The	argument  string may have one of three values:
	       "off" (the default) indicating that twm should ignore the  pro‐
	       gram-supplied  position,	 "on"  indicating  that	 the  position
	       should be used, and "non-zero"  indicating  that	 the  position
	       should  used  if	 it is other than (0,0).  The latter option is
	       for working around a bug in older toolkits.

       VirtualDesktop string
	       This variable enables the Virtual Desktop feature and specifies
	       the  initial  size of the desktop, either in pixels or in inte‐
	       gral multiples of the screen size.  The size is specified as  a
	       standard	 geometry  string.   If	 a  width  or  height value is
	       smaller than the width or height of the physical display, it is
	       assumed	to mean a multiple of the screen size, otherwise it is
	       assumed to be in pixels.	 So to get a 2x2 sized Virtual Desktop
	       across  all platforms, one could use the string "2x2" to enable
	       the desktop.

       VirtualDesktopBackgroundPixmap string
	       This variable specifies the filename of a image to be  used  as
	       the  background image of the Virtual Desktop.  If you have con‐
	       figured twm to use xloadimage(1) to load this image, the string
	       must  be	 a  full  pathname,  or	 be  in the image-path in your
	       ~/.xloadimagerc file.  If you have not configured  twm  to  use
	       xloadimage(1), then it will load a bitmap or pixmap in the tra‐
	       ditional fashion.  If the pixmap you  load  is  a  bitmap  (one
	       plane  deep),  VirtualDesktopBackground and VirtualDesktopFore‐
	       ground colors are used when constructing the background.

       WarpCursor [{ win-list }]
	       This variable indicates that the pointer should be warped  into
	       windows when they are deiconified.  If the optional win-list is
	       given, the pointer will only be warped when those  windows  are
	       deiconified.  This will also change the position of the virtual
	       desktop if the unmapped window wasn't visible from  the	actual
	       position.

       WrapVirtual
	       This  variable  will  cause  tvtwm's  scroll behavior to change
	       slightly.   If  this  is	 set,  then  calls  to	 f.scrollleft,
	       f.scrollright,  f.scrollup,  and	 f.scrolldown, that would move
	       the panner outside of the virtual desktop, will shift  position
	       to  the other end.  In effect, "wrap-around" the outside of the
	       virtual desktop.	  (This	 is  phrased  poorly,  and  should  be
	       rewritten)

       VirtualFont font
	       This is the font used to display window names in the small win‐
	       dows inside the panner  if  the	ShowVirtualNames  variable  is
	       specified.  The default font is "5x8".

       WindowRing { win-list }
	       This  variable  specifies  a  list  of  windows along which the
	       f.warpring function cycles.

       WarpUnmapped
	       This variable indicates that that the f.warpto function	should
	       deiconify  any  iconified windows it encounters.	 This is typi‐
	       cally used to make a key binding that  will  pop	 a  particular
	       window  (such  as  xmh), no matter where it is.	The default is
	       for f.warpto to ignore iconified windows.

       XorValue number
	       This variable specifies the value to use	 when  drawing	window
	       outlines	 for  moving  and  resizing.   This should be set to a
	       value that will result in a variety of of distinguishable  col‐
	       ors  when exclusive-or'ed with the contents of the user's typi‐
	       cal screen.  Setting  this  variable  to	 1  often  gives  nice
	       results	if  adjacent  colors  in the default colormap are dis‐
	       tinct.  By default, twm will attempt to cause  temporary	 lines
	       to  appear  at the opposite end of the colormap from the graph‐
	       ics.

       Zoom [ count ]
	       This variable indicates that outlines suggesting movement of  a
	       window  to  and	from  its  iconified state should be displayed
	       whenever a window is iconified or  deiconified.	 The  optional
	       count  argument	specifies  the number of outlines to be drawn.
	       The default count is 8.

       The following variables must be set after the fonts have been assigned,
       so it is usually best to put them at the end of the variables or begin‐
       ning of the bindings sections:

       DefaultFunction function
	       This variable specifies the function to be executed when a  key
	       or  button  event is received for which no binding is provided.
	       This is typically bound to f.nop, f.beep, or a menu  containing
	       window operations.

       WindowFunction function
	       This  variable  specifies the function to execute when a window
	       is selected from the TwmWindows menu.  If this variable is  not
	       set, the window will be deiconified and raised.

BINDINGS
       After  the  desired  variables have been set, functions may be attached
       titlebuttons and key and pointer buttons.  Titlebuttons	may  be	 added
       from  the  left	or right side and appear in the titlebar from left-to-
       right according to the order in which  they  are	 specified.   Key  and
       pointer button bindings may be given in any order.

       Titlebuttons  specifications must include the name of the pixmap to use
       in the button box and the function to be invoked when a pointer	button
       is pressed within them:
       LeftTitleButton "bitmapname"  = function
       or
       RightTitleButton "bitmapname" = function
       The  bitmapname	may  refer  to one of the  built-in bitmaps (which are
       scaled to match TitleFont) by using the appropriate colon-prefixed name
       described above.

       Key and pointer button specifications must give the modifiers that must
       be pressed, over which parts of the screen the  pointer	must  be,  and
       what  function  is to be invoked.  Keys are given as strings containing
       the appropriate keysym name; buttons are given  as  the	keywords  But‐
       ton1-Button5:
       "FP1"	      = modlist : context : function
       Button1	 = modlist : context : function
       The  modlist  is	 any combination of the modifier names shift, control,
       lock, meta, mod1, mod2, mod3, mod4, or mod5 (which may  be  abbreviated
       as  s, c, l, m, m1, m2, m3, m4, m5, respectively) separated by a verti‐
       cal bar (|).  Similarly, the context  is	 any  combination  of  window,
       title,  icon, root, frame, iconmgr, their first letters (iconmgr abbre‐
       viation is m), or all, separated by a vertical bar.   The  function  is
       any  of	the  f.	  keywords  described below.  For example, the default
       startup file contains the following bindings:
       Button1	 =    : root	     : f.menu "TwmWindows"
       Button1	 = m  : window | icon	  : f.function "move-or-lower"
       Button2	 = m  : window | icon	  : f.iconify
       Button3	 = m  : window | icon	  : f.function "move-or-raise"
       Button1	 =    : title	     : f.function "move-or-raise"
       Button2	 =    : title	     : f.raiselower
       Button1	 =    : icon	     : f.function "move-or-iconify"
       Button2	 =    : icon	     : f.iconify
       Button1	 =    : iconmgr : f.iconify
       Button2	 =    : iconmgr : f.iconify
       A user who wanted to be able to manipulate windows  from	 the  keyboard
       could use the following bindings:
       "F1"	 =    : all	     : f.iconify
       "F2"	 =    : all	     : f.raiselower
       "F3"	 =    : all	     : f.warpring "next"
       "F4"	 =    : all	     : f.warpto "xmh"
       "F5"	 =    : all	     : f.warpto "emacs"
       "F6"	 =    : all	     : f.colormap "next"
       "F7"	 =    : all	     : f.colormap "default"
       "F20"	      =	   : all	  : f.warptoscreen "next"
       "Left"	      = m  : all	  : f.backiconmgr
       "Right"	 = m | s   : all	  : f.forwiconmgr
       "Up"	 = m  : all	     : f.upiconmgr
       "Down"	 = m | s   : all	  : f.downiconmgr
       Twm  provides many more window manipulation primitives than can be con‐
       veniently stored in a titlebar, menu, or set of key bindings.  Although
       a  small	 set of defaults are supplied (unless the NoDefaults is speci‐
       fied), most users will want to have their most common operations	 bound
       to  key and button strokes.  To do this, twm associates names with each
       of the primitives and  provides	user-defined  functions	 for  building
       higher  level  primitives  and  menus for interactively selecting among
       groups of functions.

       User-defined functions contain the name by which they are referenced in
       calls  to  f.function  and  a  list of other functions to execute.  For
       example:
       Function "move-or-lower" { f.move f.deltastop f.lower }
       Function "move-or-raise" { f.move f.deltastop f.raise }
       Function "move-or-iconify"    { f.move f.deltastop f.iconify }
       Function "restore-colormap"   { f.colormap "default" f.lower }
       The function name must be used in f.function exactly as it  appears  in
       the function specification.

       In  the	descriptions  below, if the function is said to operate on the
       selected window, but is invoked from a root menu, the  cursor  will  be
       changed	to  the	 Select cursor and the next window to receive a button
       press will be chosen:

       ! string
	       This is an abbreviation for f.exec string.

       f.autoraise
	       This function toggles whether or not  the  selected  window  is
	       raised whenever entered by the pointer.	See the description of
	       the variable AutoRaise.

       f.backiconmgr
	       This function warps the pointer to the previous column  in  the
	       current icon manager, wrapping back to the previous row if nec‐
	       essary.

       f.beep  This function sounds the keyboard bell.

       f.bottomzoom
	       This function  is  similar  to  the  f.fullzoom	function,  but
	       resizes the window to fill only the bottom half of the screen.

       f.circledown
	       This  function lowers the top-most window that occludes another
	       window.

       f.circleup
	       This function raises the bottom-most window that is occluded by
	       another window.

       f.colormap string
	       This  function rotates the colormaps (obtained from the WM_COL‐
	       ORMAP_WINDOWS property on the window)  that  twm	 will  display
	       when  the  pointer  is in this window.  The argument string may
	       have  one  of  the  following  values:  "next",	 "prev",   and
	       "default".   It	should	be  noted  here	 that  in general, the
	       installed colormap is determined by keyboard focus.  A  pointer
	       driven  keyboard	 focus	will  install  a private colormap upon
	       entry of the window owning the colormap.	 Using	the  click  to
	       type  model,  private colormaps will not be installed until the
	       user presses a mouse button on the target window.

       f.constrainedmove
	       This function will have approximately the same behavior, except
	       that  the  move	will  be  constrained  without need for double
	       clicking.

       f.deiconify
	       This function deiconifies the selected window.  If  the	window
	       is  not an icon or an unmapped window, this function does noth‐
	       ing.

       f.delete
	       This  function  sends  the  WM_DELETE_WINDOW  message  to   the
	       selected	 window	 if  the  client  application has requested it
	       through the WM_PROTOCOLS window property.  The  application  is
	       supposed	 to  respond  to the message by removing the indicated
	       window.	If the window has not requested WM_DELETE_WINDOW  mes‐
	       sages,  the keyboard bell will be rung indicating that the user
	       should choose an alternative method.  Note this is very differ‐
	       ent from f.destroy.  The intent here is to delete a single win‐
	       dow,  not necessarily the entire application.

       f.deltastop
	       This function allows a user-defined function to be  aborted  if
	       the pointer has been moved more than MoveDelta pixels.  See the
	       example definition given for Function  "move-or-raise"  at  the
	       beginning of the section.

       f.destroy
	       This  function instructs the X server to close the display con‐
	       nection of the client that created the selected	window.	  This
	       should  only be used as a last resort for shutting down runaway
	       clients.	 See also f.delete.

       f.downiconmgr
	       This function warps the pointer to the next row in the  current
	       icon  manger,  wrapping	to the beginning of the next column if
	       necessary.

       f.exec string
	       This function passes the argument string to /bin/sh for	execu‐
	       tion.   In  multiscreen	mode,  if string starts a new X client
	       without giving a display argument, the client  will  appear  on
	       the screen from which this function was invoked.

       f.focus This  function  toggles the keyboard focus of the server to the
	       selected window, changing the focus rule from pointer-driven if
	       necessary.   If	the  selected window already was focused, this
	       function executes an f.unfocus.

       f.forcemove
	       This function is like f.move except that it ignores  the	 Dont‐
	       MoveOff variable.

       f.forwiconmgr
	       This  function warps the pointer to the next column in the cur‐
	       rent icon manager, wrapping to the beginning of the next row if
	       necessary.

       f.fullzoom
	       This  function  resizes the selected window to the full size of
	       the display or else restores the original size  if  the	window
	       was already zoomed.

       f.function string
	       This  function executes the user-defined function whose name is
	       specified by the argument string.

       f.hbzoom
	       This function is a synonym for f.bottomzoom.

       f.hideiconmgr
	       This function unmaps the current icon manager.

       f.horizoom
	       This variable is similar to the f.zoom function except that the
	       selected window is resized to the full width of the display.

       f.htzoom
	       This function is a synonym for f.topzoom.

       f.hzoom This function is a synonym for f.horizoom.

       f.iconify
	       This  function  iconifies or deiconifies the selected window or
	       icon, respectively.

       f.identify
	       This function displays a summary of the name  and  geometry  of
	       the selected window.  Clicking the pointer or pressing a key in
	       the window will dismiss it.

       f.lefticonmgr
	       This function similar to	 f.backiconmgr	except	that  wrapping
	       does not change rows.

       f.leftzoom
	       This  variable  is  similar  to	the  f.bottomzoom function but
	       causes the selected window is only resized to the left half  of
	       the display.

       f.lower This function lowers the selected window.

       f.menu string
	       This  function  invokes	the  menu  specified  by  the argument
	       string.	Cascaded menus	may  be	 built	by  nesting  calls  to
	       f.menu.

       f.menufunc string1 : string2
	       This functions invokes a menu like f.menu, but if the user does
	       not pop up the menu menu "string1" the function	 string2  will
	       be called.

       f.move  This  function  drags an outline of the selected window (or the
	       window itself if the OpaqueMove	variable  is  set)  until  the
	       invoking	 pointer  button  is released.	Double clicking within
	       the number of milliseconds given by  ConstrainedMoveTime	 warps
	       the pointer to the center of the window and constrains the move
	       to be either horizontal or vertical  depending  on  which  grid
	       line  is crossed.  To abort a move, press another button before
	       releasing the first button.

       f.nexticonmgr
	       This function warps the pointer to the next icon	 manager  con‐
	       taining any windows on the current or any succeeding screen.

       f.nop   This  function  does  nothing  and  is  typically used with the
	       DefaultFunction or WindowFunction  variables  or	 to  introduce
	       blank lines in menus.

       f.opaquemove
	       This  function  will  exact  as	does f.move, but it will do an
	       opaque move regardless of whether OpaqueMove is set or not.

       f.panner
	       This function toggles the display of the panner window.

       f.previconmgr
	       This function warps the pointer to the  previous	 icon  manager
	       containing any windows on the current or preceding screens.

       f.quit  This  function  causes  twm to restore the window's borders and
	       exit.  If twm is the first client invoked from xdm,  this  will
	       result in a server reset.

       f.raise This function raises the selected window.

       f.raiselower
	       This  function  raises  the  selected  window to the top of the
	       stacking order if it is occluded by any windows, otherwise  the
	       window will be lowered.

       f.refresh
	       This function causes all windows to be refreshed.

       f.relativemove string
	       This  function  will  move  the selected window relative to its
	       current position.  The string parameter is a geometry  specifi‐
	       cation  indicating  how	many  pixels  to move the window.  For
	       example, "+15+0" would move the window fifteen (15)  pixels  to
	       the  right,  and	 "+5-10" would move the window five (5) pixels
	       right and ten (10) pixels up.

       f.relativeresize
	       This function will do a resize and behave as if AutoRelativeRe‐
	       size were set, whether it is or not

       f.resize
	       This  function  displays	 an  outline  of  the selected window.
	       Crossing a border (or setting  AutoRelativeResize)  will	 cause
	       the  outline  to begin to rubber band until the invoking button
	       is released.  To abort a resize, press  another	button	before
	       releasing the first button.

       f.restart
	       This function kills and restarts twm.

       f.righticonmgr
	       This  function is similar to f.nexticonmgr except that wrapping
	       does not change rows.

       f.rightzoom
	       This variable is similar to the	f.bottomzoom  function	except
	       that  the  selected window is only resized to the right half of
	       the display.

       f.saveyourself
	       This function sends a WM_SAVEYOURSELF message to	 the  selected
	       window if it has requested the message in its WM_PROTOCOLS win‐
	       dow property.  Clients that accept this message are supposed to
	       checkpoint  all state associated with the window and update the
	       WM_COMMAND property as specified in the ICCCM.  If the selected
	       window  has  not	 selected  for this message, the keyboard bell
	       will be rung.

       f.scroll string
	       This function scrolls the Virtual Desktop to a specific logical
	       screen quadrant.	 The string parameter is a geometry specifica‐
	       tion indicating how to scroll the desktop.  For example, "+0+0"
	       would  scroll the desktop to the home location and "+2+1" would
	       scroll the desktop to the quadrant in the third logical	column
	       and the second row.

       f.scrollback
	       This  function scrolls the Virtual Desktop back to its previous
	       location.

       f.scrolldown
	       This function scrolls the Virtual Desktop down  a  fraction  of
	       the height of the screen specified in ScrollDistanceY.

       f.scrollhome
	       This function scrolls the Virtual Desktop to the home location.

       f.scrollleft
	       This  function  scrolls	the Virtual Desktop left a fraction of
	       the width of the screen specified in ScrollDistanceX.

       f.scrollright
	       This function scrolls the Virtual Desktop right a  fraction  of
	       the width of the screen specified in ScrollDistanceX.

       f.scrollup
	       This  function scrolls the Virtual Desktop up one a fraction of
	       the height of the screen specified in ScrollDistanceY.

       f.showiconmgr
	       This function maps the current icon manager.

       f.sorticonmgr
	       This function sorts the entries in  the	current	 icon  manager
	       alphabetically.	See the variable SortIconManager.

       f.stick This function toggles making a window sticky.

       f.title This  function provides a centered, unselectable item in a menu
	       definition.  It should not be used in any other context.

       f.topzoom
	       This variable is similar to the	f.bottomzoom  function	except
	       that the selected window is only resized to the top half of the
	       display.

       f.unfocus
	       This function resets the focus back  to	pointer-driven.	  This
	       should be used when a focused window is no longer desired.

       f.upiconmgr
	       This function warps the pointer to the previous row in the cur‐
	       rent icon manager, wrapping to the last row in the same	column
	       if necessary.

       f.vlzoom
	       This function is a synonym for f.leftzoom.

       f.vrzoom
	       This function is a synonym for f.rightzoom.

       f.warpring string
	       This  function warps the pointer to the next or previous window
	       (as indicated by the argument string, which may	be  "next"  or
	       "prev") specified in the WindowRing variable.

       f.warpto string
	       This  function warps the pointer to the window which has a name
	       or class that matches string.  If the window is	iconified,  it
	       will be deiconified if the variable WarpUnmapped is set or else
	       ignored.	 If string is empty (i.e. ""), the current  window  is
	       selected.  In addition to warping the pointer to the window the
	       Virtual Desktop will be scrolled to the logical	quadrant  that
	       contains the window.

       f.warptoiconmgr string
	       This function warps the pointer to the icon manager entry asso‐
	       ciated with the window containing the pointer in the icon  man‐
	       ager  specified	by  the	 argument  string.  If string is empty
	       (i.e. ""), the current icon manager is chosen.

       f.warptoscreen string
	       This function warps the pointer to the screen specified by  the
	       argument string.	 String may be a number (e.g. "0" or "1"), the
	       word "next" (indicating the current  screen  plus  1,  skipping
	       over  any  unmanaged  screens), the word "back" (indicating the
	       current screen minus 1, skipping over any  unmanaged  screens),
	       or the word "prev" (indicating the last screen visited.

       f.winrefresh
	       This  function is similar to the f.refresh function except that
	       only the selected window is refreshed.

       f.zoom  This function is similar to  the	 f.fullzoom  function,	except
	       that the only the height of the selected window is changed.

MENUS
       Functions  may be grouped and interactively selected using pop-up (when
       bound to a pointer button) or pull-down (when associated with a	title‐
       button)	menus.	 Each menu specification contains the name of the menu
       as it will be referred to by f.menu, optional  default  foreground  and
       background colors, the list of item names and the functions they should
       invoke, and optional foreground and background  colors  for  individual
       items:
       Menu "menuname" [ ("deffore":"defback") ]
       {
	    string1   [ ("fore1":"backn")]     function1
	    string2   [ ("fore2":"backn")]     function2
		 .
		 .
		 .
	    stringN   [ ("foreN":"backN")]     functionN
       }

       The menuname is case-sensitive.	The optional deffore and defback argu‐
       ments specify the foreground and background colors used on a color dis‐
       play  to highlight menu entries.	 The string portion of each menu entry
       will be the text which will appear in the menu.	The optional fore  and
       back arguments specify the foreground and background colors of the menu
       entry when the pointer is not in the entry.  These colors will only  be
       used on a color display.	 The default is to use the colors specified by
       the MenuForeground and MenuBackground variables.	 The function  portion
       of  the	menu entry is one of the functions, including any user-defined
       functions, or additional menus.

       There is a special menu named TwmWindows which contains	the  names  of
       all  of	the  client and twm-supplied windows.  Selecting an entry will
       cause the WindowFunction to be executed on that window.	If WindowFunc‐
       tion  hasn't  been  set, the window will be deiconified and raised.  If
       the Virtual Desktop is enabled, the desktop will also  be  scrolled  to
       the logical quadrant that contains the windows.

ICONS
       Twm  supports several different ways of manipulating iconified windows.
       The common pixmap-and-text style may be laid out by hand	 or  automati‐
       cally arranged as described by the IconRegion variable.	In addition, a
       terse grid of icon names, called an icon manager, provides a more effi‐
       cient use of screen space as well as the ability to navigate among win‐
       dows from the keyboard.

       An icon manager is a window that contains names of selected or all win‐
       dows currently on the display.  In addition to the window name, a small
       button using the default iconify symbol will be displayed to  the  left
       of  the	name when the window is iconified.  By default, clicking on an
       entry in the icon manager performs f.iconify.  To  change  the  actions
       taken  in the icon manager, use the the iconmgr context when specifying
       button and keyboard bindings.

       Moving the pointer into the icon manager also directs keyboard focus to
       the indicated window (setting the focus explicitly or else sending syn‐
       thetic events NoTitleFocus is set).  Using the f.upiconmgr, f.downicon‐
       mgr f.lefticonmgr, and f.righticonmgr functions, the input focus can be
       changed between windows directly from the keyboard.

SIGNALS
       It is possible to issue a the equivalent of a f.restart via a unix sig‐
       nal.   This  is intended to ease debugging of twm initialization files.
       To force this send a SIGUSR1 to the twm process ID.   See  man  kill(1)
       for more details.

BUGS
       The resource manager should have been used instead of all of the window
       lists.

       The IconRegion variable should take a list.

       Double clicking very fast to get the  constrained  move	function  will
       sometimes  cause	 the  window  to  move, even though the pointer is not
       moved.

       If IconifyByUnmapping is on and	windows	 are  listed  in  IconManager‐
       DontShow	 but  not  in DontIconifyByUnmapping, they may be lost if they
       are iconified and no bindings to f.menu "TwmWindows"  or	 f.warpto  are
       setup.

FILES
	$HOME/.[tv]twmrc.<screen number>
	$HOME/.[tv]twmrc
	/usr/lib/X11/twm/system.[tv]twmrc

ENVIRONMENT VARIABLES
       DISPLAY This  variable  is used to determine which X server to use.  It
	       is also set during f.exec so  that  programs  come  up  on  the
	       proper screen.

       HOME    This variable is used as the prefix for files that begin with a
	       tilde and for locating the twm startup file.

SEE ALSO
       X(1), Xserver(1), xdm(1), xrdb(1), m4(1), kill(1)

COPYRIGHT
       Portions copyright 1988 Evans & Sutherland Computer  Corporation;  por‐
       tions  copyright	 1989  Hewlett-Packard	Company	 and the Massachusetts
       Institute of Technology,	 See X(1) for a full statement of  rights  and
       permissions.

AUTHORS
       Tom  LaStrange, Solbourne Computer; Chris Ross, University of Maryland;
       Jim Fulton, MIT X Consortium; Steve Pitschke, Stardent Computer;	 Keith
       Packard,	 MIT  X	 Consortium;  Dave  Sternlicht, MIT X Consortium; Dave
       Payne, Apple Computer.

       Virtual Desktop added by Tom LaStrange, Solbourne Computer.

X Version 11			   Release 5			      TVTWM(1)
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