d_edit_proc man page on DragonFly

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d_edit_proc(3)			Allegro manual			d_edit_proc(3)

NAME
       d_edit_proc  -  Dialog  procedure implementing an editable text object.
       Allegro game programming library.

SYNOPSIS
       #include <allegro.h>

       int d_edit_proc(int msg, DIALOG *d, int c);

DESCRIPTION
       An editable text object (the dp field points to the  string).  When  it
       has  the	 input focus (obtained by clicking on it with the mouse), text
       can be typed into this object. The d1 field specifies the maximum  num‐
       ber  of characters that it will accept, and d2 is the text cursor posi‐
       tion within the string.

       Note: dp must point to a buffer at least	 (d1  +	 1)  *	4  bytes  long
       because,	 depending  on	the encoding format in use, a single character
       can occupy up to 4 bytes and room must be reserved for the  terminating
       null character.

SEE ALSO
       excustom(3), exgui(3)

Allegro				 version 4.4.2			d_edit_proc(3)
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