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exsample(3)			Allegro manual			   exsample(3)

NAME
       exsample - Playing digital samples. Allegro game programming library.

SYNOPSIS
       #include <allegro.h>

       Example exsample

DESCRIPTION
       This  program  demonstrates  how	 to play samples. You have to use this
       example from the command line to specify as first parameter  a  WAV  or
       VOC  sound  file to play. If the file is loaded successfully, the sound
       will be played in an infinite loop. While it is being played,  you  can
       use  the	 left and right arrow keys to modify the panning of the sound.
       You can also use the up and down arrow keys to modify the pitch.

SEE ALSO
       END_OF_MAIN(3), SAMPLE(3), SCREEN_H(3), SCREEN_W(3),  adjust_sample(3),
       allegro_error(3),	  allegro_init(3),	   allegro_message(3),
       clear_to_color(3),  desktop_palette(3),	 destroy_sample(3),   font(3),
       install_keyboard(3),    install_sound(3),   install_timer(3),   key(3),
       load_sample(3), makecol(3), play_sample(3), poll_keyboard(3),  rest(3),
       screen(3), set_gfx_mode(3), set_palette(3), textprintf_centre_ex(3)

Allegro				 version 4.4.2			   exsample(3)
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